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boboh

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Oct 18th, 2019
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  1. local edit = require(game:GetService('Players').LocalPlayer.Character:FindFirstChildOfClass("Tool").GunStates)
  2. edit.Damage = 100
  3. edit.MaxAmmo = math.huge
  4. edit.CurrentAmmo = math.huge
  5. edit.AutoFire = true
  6. edit.FireRate = 0
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