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- Let's make a game!
- -Commander
- -by Apotheosis
- -version 1
- Settings :
- -prices increase by 100%
- -selling gives back 50%
- -resources are hidden by default
- -clickables are hidden by default
- -buildings are hidden by default
- -upgrades are hidden by default
- Resources :
- *mineral
- -named Minerals
- -visible
- *territory
- -named Territory
- -visible
- *militarypower
- -named Military Power
- -visible
- *outsiderkills
- -named Outsider Kills
- -visible
- *integrity
- -named Interdimensional Integrity
- *damage
- -named Damage Taken
- *bonus
- -named Bonus
- *second
- -named Seconds Elapsed Since Cthulhu
- Clickables :
- *novice
- -visible
- -named Novice Difficulty
- -unlocks supplydrop
- -unlocks explore
- -unlocks activate
- -gives 2 outsider2
- -locks novice
- -unlocks veteran
- *veteran
- -named Veteran Difficulty
- -gives 4 outsider3
- -unlocks veteranbonus
- -locks veteran
- -unlocks elite
- *elite
- -named Elite Difficulty
- -gives 8 outsider4
- -locks elite
- -unlocks legendary
- -unlocks elitebonus
- -unlocks crusade
- *legendary
- -named Legendary Difficulty
- -gives 16 outsider5
- -locks legendary
- -unlocks legendarybonus
- -unlocks armageddon
- *armageddon
- -named Armageddon Difficulty
- -gives 32 outsideromega
- -locks armageddon
- -unlocks armageddonbonus
- -unlocks cthuliandifficulty
- *cthuliandifficulty
- -named Cthulian Difficulty
- -gives 64 cthulhu
- -locks cthuliandifficulty
- -unlocks eldergoddifficulty
- -unlocks cthulianbonus
- -unlocks addtimeline
- *eldergoddifficulty
- -named Elder Gods Difficulty
- -gives 128 eldergod
- -locks eldergoddifficulty
- -locks addtimeline
- -unlocks summoneldergod
- -unlocks eldergodbonus
- *chaosreigns
- -named Chaos Reigns
- -gives 666 eldergod
- -locks summoneldergod
- -unlocks at 200 eldergod
- *addtimeline
- -named Add Cthulhu
- -gives 1 cthulhu
- *summoneldergod
- -named Summon Elder God
- -gives 1 eldergod
- *ward
- -named Build Ward
- -gives 1e12 integrity
- -visible
- *supplydrop
- -named Supply Drop
- -gives 8000 mineral
- -gains 5% per commandcenter
- -gains 10% per bonus
- *explore
- -named Explore
- -gives 1 territory
- -gains .1% per bonus
- *bombrun
- -named Bombing Run
- -gives 1e9 outsiderkills for 10000 militarypower, 1e9 outsiderscore
- -gains .1% per bonus
- *crusade
- -named Crusade
- -gives 100000 outsiderkills for 100000 outsiderscore
- -gains .00001% per militarypower
- -gains .1% per bonus
- *mercwork
- -named Mercenary Work
- -gives 1 mineral
- -gains .0000001% per militarypower
- -unlocks at 1e20 militarypower
- *activate
- -named Activate Base Income
- -gives 1 baseincome
- -gives 100 bonus
- -unlocks mine
- -locks activate
- *massrailgun
- -named Rail Gun Battery
- -gives 100 railgun for 5e11 mineral, 2000 territory
- *buyspaceport
- -named Astral Spaceport
- -gives 1 spaceport for 1.2e11 mineral
- -gains 1% per bonus
- *autobarragebutton
- -named Activate Auto Barrage Turrets
- -gives 1 autobarrageturret
- -locks autobarragebutton
- *buymillionbarracks
- -named Buy Million Barracks
- -gives 1000000 barracks for 2e12 mineral, 1e6 territory
- -gains 1% per bonus
- *duesexmachina
- -named Dues Ex Machina
- -gives 1 bonus
- -visible
- *TOENactivate
- -named Activate the Outsider Eradication Network
- -converts outsiderscore to outsiderkills
- -locks TOENactivate
- *battle1
- -named Defeat Scrap Bots (50k)
- -gives 50 territory for 50000 militarypower
- -locks battle1
- -unlocks battle2
- -visible
- *battle2
- -named Crush Raiders (200k)
- -gives 120 territory for 200000 militarypower
- -locks battle2
- -unlocks battle3
- *battle3
- -named Siege Raider Stronghold (1.5M)
- -gives 700 territory for 1.5e6 militarypower
- -locks battle3
- -unlocks battle4
- *battle4
- -named Repel Mercenary Army (5M)
- -gives 1800 territory for 5e6 militarypower
- -locks battle4
- -unlocks battle5
- *battle5
- -named Capture Mercenary Supply Base (10M)
- -gives 2500 territory for 1e7 militarypower
- -unlocks battle6
- -locks battle5
- *battle6
- -named Siege Mercenary Fortifications (20M)
- -gives 4000 territory for 2e7 militarypower
- -locks battle6
- -unlocks battle7
- *battle7
- -named Eradicate Mercenary Main Base (50M)
- -gives 8000 territory for 5e7 militarypower
- -locks battle7
- -unlocks battle8
- *battle8
- -named Engage Planetary Defense Force (100M)
- -gives 10000 territory for 1e8 militarypower
- -locks battle8
- -unlocks battle9
- *battle9
- -named Conquer Capital City (250M)
- -gives 15000 territory for 2.5e8 militarypower
- -locks battle9
- -unlocks battle10
- *battle10
- -named Repel Planetary Defense Force Counteratttack (500M)
- -gives 20000 territory for 5e8 militarypower
- -locks battle10
- -unlocks battle11
- *battle11
- -named Conquer Planetary Surface (1B)
- -gives 35000 territory for 1e9 militarypower
- -locks battle11
- -unlocks battle12
- *battle12
- -named Capture Orbital Platform (3B)
- -gives 50000 territory for 3e9 militarypower
- -locks battle12
- -unlocks battle13
- *battle13
- -named Conquer Neighboring Planet (15B)
- -gives 120000 territory for 1.5e10 militarypower
- -locks battle13
- -unlocks battle14
- *battle14
- -named Conquer Solar System (200B)
- -gives 500000 territory for 2e11 militarypower
- -locks battle14
- -unlocks battle15
- *battle15
- -named Conquer Nebula (1T)
- -gives 1.2e6 territory for 1e12 militarypower
- -locks battle15
- -unlocks battle16
- *battle16
- -named Conquer Interstellar Republic (5T)
- -gives 3e6 territory for 5e12 militarypower
- -locks battle16
- -unlocks battle17
- *battle17
- -named Conquer Galactic Empire (30T)
- -gives 8e6 territory for 3e13 militarypower
- -locks battle17
- -unlocks battle18
- *battle18
- -named Defeat Intergalactic Armada (200T)
- -gives 3e7 territory for 2e14 militarypower
- -locks battle18
- -unlocks battle19
- *battle19
- -named Repel Voidmonster Galactic Invasion (1Qa)
- -gives 1e8 territory for 1e15 militarypower
- -locks battle19
- -unlocks battle20
- *battle20
- -named Conquer Neighboring Galaxy (8Qa)
- -gives 3e8 territory for 8e15 militarypower
- -locks battle20
- -unlocks battle21
- *battle21
- -named Eradicate Grey Goo Nanobots (120Qa)
- -gives 1e9 territory for 1.2e17 militarypower
- -locks battle21
- -unlocks battle22
- *battle22
- -named Defeat the Forerunners (1Qi)
- -gives 3e9 territory for 1e18 militarypower
- -locks battle22
- -unlocks battle23
- *battle23
- -named Conquer Galactic Cluster (13Qi)
- -gives 1e10 territory for 1.3e19 militarypower
- -locks battle23
- -unlocks battle24
- *battle24
- -named Vanquish Interdimensional Interlopers (80Qi)
- -gives 2e10 territory for 8e19 militarypower
- -locks battle24
- -unlocks battle25
- *battle25
- -named Conquer Galactic Supercluster (700Qi)
- -gives 7e10 territory for 7e20 militarypower
- -locks battle25
- -unlocks battle26
- *battle26
- -named Defeat The Sentient Black Hole (10Sx)
- -gives 2e11 territory for 1e22 militarypower
- -locks battle26
- -unlocks battle27
- *battle27
- -named Dominate Zeus and his Pantheon (150Sx)
- -gives 8e11 territory for 1.5e23 militarypower
- -locks battle27
- -unlocks battle28
- *battle28
- -named Conquer the Universe (3Sp)
- -gives 5e12 territory for 3e24 militarypower
- -locks battle28
- -unlocks battle29
- *battle29
- -named Invade Alternate Universes (90Sp)
- -gives 4e13 territory for 9e25 militarypower
- -locks battle29
- -unlocks battle30
- *battle30
- -named Establish Multiversal Empire (2Oc)
- -gives 2e14 territory for 2e27 militarypower
- -locks battle30
- -unlocks battle31
- *battle31
- -named Defeat Father Time (80Oc)
- -gives 1.5e15 territory for 8e28 militarypower
- -locks battle31
- -unlocks battle32
- *battle32
- -named Reverse Entropy (5No)
- -gives 2e16 territory for 5e30 militarypower
- -locks battle32
- -unlocks battle33
- *battle33
- -named Complete Conquest of the Multiverse (1Dc)
- -gives 3e17 territory for 1e33 militarypower
- -locks battle33
- -unlocks battle34
- *battle34
- -named Defeat the Allgod (1DuoDc)
- -gives 5e20 territory for 1e39 militarypower
- -locks battle34
- -unlocks battle35
- *battle35
- -named Dominate All Dimensions (1QuinDc)
- -gives 1e25 territory for 1e48 militarypower
- -locks battle35
- -unlocks battle36
- *battle36
- -named Steal the Multiverse Making Machine (1Vg)
- -gives 1e30 territory for 1e63 militarypower
- -locks battle36
- Buildings :
- *baseincome
- -gives 8000 mineral
- -gains 10% per bonus
- *mine
- -named Mine
- -"Each mine produces <b>100 minerals</b> per second"
- -gives 100 mineral
- -costs 1000000 mineral, 10 territory
- -gains 5% per commandcenter
- -gains 1% per bonus
- -price increases by 102%
- *barracks
- -named Barracks
- -"Produces infantry. <b>+1 Military Power</b> per second"
- -gives 1 militarypower
- -costs 2000000 mineral, 1 territory
- -gains 5% per commandcenter
- -unlocks at 1 mine
- *bunker
- -named Bunker
- -"Defends against Outsider Bioforms. <b>-20 Outsiders per second</b>"
- -gives 20 outsiderkills for 20 outsiderscore
- -costs 500000 mineral, 5000 militarypower
- -unlocks at 1 barracks
- -gains .1% per bonus
- *warfactory
- -named War Factory
- -"Produces tanks. <b>+15 Military Power</b> per second"
- -gives 15 militarypower
- -costs 50000000 mineral, 10 territory
- -gains 5% per commandcenter
- -unlocks at 10000 militarypower
- *commandcenter
- -named Command Center
- -"Boosts military and resource production. <b>+5% Military Power, Supply Drop and Mine Production</b>"
- -costs 2e8 mineral
- -unlocks at 1 warfactory
- -price increases by 105%
- *barrageturret
- -named Barrage Turret
- -"Takes out groups of Outsider Bioforms. <b>-300 Outsiders per second</b>"
- -costs 25000000 mineral
- -gives 300 outsiderkills for 300 outsiderscore
- -unlocks at 1 commandcenter
- -gains .1% per bonus
- *hangar
- -named Hangar
- -"Produces military aircraft. <b>+120 Military Power</b> per second"
- -gives 120 militarypower
- -costs 7e8 mineral, 50 territory
- -gains 5% per commandcenter
- -unlocks bombrun
- -unlocks at 1 commandcenter
- *techlab
- -named Tech Lab
- -"Unlocks new technologies."
- -costs 3e9 mineral
- -unlocks at 5 commandcenter
- -price increases by 110%
- *spaceport
- -named Space Port
- -"Produces Interplanetary Warships and unlocks new technologies. <b>+900 Military Power</b> per second"
- -gives 900 militarypower
- -costs 1.2e10 mineral, 200 territory
- -gains 5% per commandcenter
- *asteroidmine
- -named Asteroid Mine
- -"Asteroids are very lucrative but require a large military escort to defend. <b>+200000 minerals per second</b>"
- -gives 200000 mineral
- -costs 8e9 mineral, 1e7 militarypower
- -unlocks at 1 spaceport
- -price increases by 102%
- -gains 1% per bonus
- *railgun
- -named Rail Gun Turret
- -"Massive Turret takes up territory but wreaks havoc on Outsiders. <b>-75000 Outsiders per second</b>"
- -costs 5e9 mineral, 30 territory
- -gives 75000 outsiderkills for 75000 outsiderscore
- -gains .1% per bonus
- *gravityturret
- -named Gravity Turret
- -"This turret harnesses gravitons to destroy outsiders. Each turret increases power of other turrets by 100%. <b>-100000000 Outsiders per second.</b>"
- -costs 1e11 mineral, 100 territory
- -gives 100000000 outsiderkills for 100000000 outsiderscore
- -gains 100% per gravityturret
- -gains .1% per bonus
- -price increases by 101%
- *mothership
- -named Mothership
- -"A massive flying fortress that can build entire fleets at a time. Does not benefit from other upgrades. <b>+3,000,000,000 Military Power</b> per second"
- -gives 3e9 militarypower
- -costs 1e15 mineral
- -unlocks at 500 spaceport
- *solarcatapult
- -named Solar Catapult
- -"A mammoth structure that can hurl globs of stars at outsiders. <b>-100,000,000,000,000 Outsiders per Second</b>"
- -costs 1e18 mineral
- -gives 1e14 outsiderkills for 1e14 outsiderscore
- -unlocks at 100 mothership
- *TOEN
- -named The Outsider Eradication Network
- -"All your conquest and research has led to this point. A device capable of wiping the outsiders out for good."
- -costs 1e16 mineral, 1e14 militarypower, 1e7 territory
- -price increases by 1000%
- -unlocks TOENactivate
- *autobarrageturret
- -gives 1 barrageturret
- -gains .1% per bonus
- *outsiderscore
- -named Outsider Invasion Force
- -gives 1 damage for 1 integrity
- -visible
- *outsider
- -gives 1 outsiderscore
- *outsider2
- -gives 2 outsider
- *outsider3
- -gives 3 outsider2
- *outsider4
- -gives 5 outsider3
- *outsider5
- -gives 7 outsider4
- *outsideromega
- -gives 11 outsider5
- *cthulhu
- -gives 13 outsideromega
- -gives 1 second
- *eldergod
- -gives 17 cthulhu
- Upgrades :
- //Difficulty Upgrades
- *veteranbonus
- -named Veteran Bonus
- -"Increases Barracks, War Factory and Supply Drop output by .01% per bonus."
- -multiplies efficiency of barracks by .01% per bonus
- -multiplies efficiency of warfactory by .01% per bonus
- -multiplies efficiency of supplydrop by .01% per bonus
- -costs 1 mineral
- *elitebonus
- -named Elite Bonus
- -"<b>Triples</b> mine output and increases supply drop by .1% per bonus."
- -multiplies efficiency of mine by 300%
- -multiplies efficiency of supplydrop by .1% per bonus
- -costs 1 mineral
- *legendarybonus
- -named Legendary Bonus
- -"Barracks, Warfactory, Hangar and Starport production are increased by .05% per bonus."
- -multiplies efficiency of barracks by .05% per bonus
- -multiplies efficiency of warfactory by .05% per bonus
- -multiplies efficiency of hangar by .05% per bonus
- -multiplies efficiency of spaceport by .05% per bonus
- -costs 1 mineral
- *armageddonbonus
- -named Armageddon Bonus
- -"Bunkers, Barrage Turrets, Railguns and Supply Drops are <b>10%</b> more effective per Command Center."
- -multiplies efficiency of supplydrop by 10% per commandcenter
- -multiplies efficiency of bunker by 10% per commandcenter
- -multiplies efficiency of barrageturret by 10% per commandcenter
- -multiplies efficiency of railgun by 10% per commandcenter
- -costs 1 mineral
- *cthulianbonus
- -named Cthulian Bonus
- -"Mines, Asteroid Mines and Supply Drops yield 1% more per bonus."
- -multiplies efficiency of mine by 1% per bonus
- -multiplies efficiency of asteroidmine by 1% per bonus
- -multiplies efficiency of supplydrop by 1% per bonus
- -costs 1 mineral
- *eldergodbonus
- -named Elder God Bonus
- -"Most clickables yield 1% more per bonus."
- -multiplies efficiency of supplydrop by 1% per bonus
- -multiplies efficiency of buyspaceport by 1% per bonus
- -multiplies efficiency of massrailgun by 1% per bonus
- -multiplies efficiency of bombrun by 1% per bonus
- -multiplies efficiency of buymillionbarracks by 1% per bonus
- -costs 1 mineral
- //Ward Upgrades
- *wardarchitecture
- -named Ward Architecture
- -"Your wards are expertly crafted for enhanced strength. +50% ward integrity"
- -multiplies efficiency of ward by 150%
- -costs 1e5 mineral
- -unlocks at 10000 outsiderkills
- *etherealward
- -named Ethereal Wards
- -"Hide wards in the ethereal realm to protect them. +50% ward integrity"
- -multiplies efficiency of ward by 150%
- -costs 3e5 mineral
- -unlocks at 50000 outsiderkills
- *shadowward
- -named Shadow Wards
- -"Create a duplicate of every ward in the shadow plane"
- -multiplies efficiency of ward by 200%
- -costs 1e6 mineral
- -unlocks at 200000 outsiderkills
- *astralward
- -named Astral Ward
- -"Tether wards to the astral realm to protect them. x3 integrity"
- -multiplies efficiency of ward by 300%
- -costs 3e6 mineral
- -unlocks at 1000000 outsiderkills
- *darkmatterlattice
- -named Dark Matter Lattice
- -"Dark matter greatly strengthens the integrity of wards. +150% integrity"
- -multiplies efficiency of ward by 250%
- -costs 1e7 mineral
- -unlocks at 5000000 outsiderkills
- *neutronium
- -named Neutronium
- -"Neutrionium makes your wards four time stronger"
- -multiplies efficiency of ward by 400%
- -costs 3e7 mineral
- -unlocks at 50000000 outsiderkills
- *strangematter
- -named Strange Matter Manipulation
- -"Strange matter adds unique physical properties to strengthen wards fivefold"
- -multiplies efficiency of ward by 500%
- -costs 1e8 mineral
- -unlocks at 500000000 outsiderkills
- *adamantiumwards
- -named Adamantium Wards
- -"Adamantium makes your wards 4 times as strong."
- -multiplies efficiency of ward by 400%
- -costs 3e8 mineral
- -unlocks at 5000000000 outsiderkills
- *vibrainiumwards
- -named Vibrainium Wards
- -"Virbrainium makes your wards 3 times as strong."
- -multiplies efficiency of ward by 300%
- -costs 1e9 mineral
- -unlocks at 50000000000 outsiderkills
- *unobtaniumwards
- -named Unobtanium Wards
- -"Unobtanium makes your wards 7 times as strong."
- -multiplies efficiency of ward by 700%
- -costs 3e9 mineral
- -unlocks at 500000000000 outsiderkills
- *godofwar
- -named God of War
- -"Every trillion kills boosts ward strength by 1%"
- -multiplies efficiency of ward by .000000000001% per outsiderkills
- -costs 6e9 mineral
- -unlocks at 1e14 outsiderkills
- *regen1
- -named Ward Regeneration I
- -"You wards can heal themselves an are twice as strong"
- -multiplies efficiency of ward by 200%
- -costs 1e6 mineral
- -unlocks at 1e9 damage
- *regen2
- -named Ward Regeneration II
- -"You wards can heal themselves an are twice as strong"
- -multiplies efficiency of ward by 200%
- -costs 1e7 mineral
- -unlocks at 1e12 damage
- *regen3
- -named Ward Regeneration III
- -"You wards can heal themselves an are twice as strong"
- -multiplies efficiency of ward by 200%
- -costs 1e8 mineral
- -unlocks at 1e15 damage
- *regen4
- -named Ward Regeneration IV
- -"You wards can heal themselves an are twice as strong"
- -multiplies efficiency of ward by 200%
- -costs 1e9 mineral
- -unlocks at 1e18 damage
- *regen5
- -named Ward Regeneration V
- -"You wards can heal themselves an are twice as strong"
- -multiplies efficiency of ward by 200%
- -costs 1e10 mineral
- -unlocks at 1e21 damage
- *regen6
- -named Ward Regeneration VI
- -"You wards can heal themselves an are twice as strong"
- -multiplies efficiency of ward by 200%
- -costs 1e11 mineral
- -unlocks at 1e24 damage
- *regen7
- -named Ward Regeneration VII
- -"You wards can heal themselves an are twice as strong"
- -multiplies efficiency of ward by 200%
- -costs 1e12 mineral
- -unlocks at 1e27 damage
- *regen8
- -named Ward Regeneration VIII
- -"You wards can heal themselves an are twice as strong"
- -multiplies efficiency of ward by 200%
- -costs 1e13 mineral
- -unlocks at 1e30 damage
- //Defense Upgrades
- *bunkerup1
- -named Mounted Turrets
- -"Increases bunker kill rate by 50%"
- -multiplies efficiency of bunker by 150%
- -unlocks at 10000 outsiderkills
- -costs 1e6 mineral
- *bunkerup2
- -named High Speed Miniguns
- "Doubles bunker kill rate."
- -multiplies efficiency of bunker by 200%
- -unlocks at 100000 outsiderkills
- -costs 5e6 mineral
- *bunkerup3
- -named Depleted Uranium Rounds
- -"Triples bunker kill rate."
- -multiplies efficiency of bunker by 300%
- -unlocks at 1000000 outsiderkills
- -costs 2e7 mineral
- *bunkerup4
- -named Plasma Rounds
- -"Bunkers kill five times as quickly."
- -multiplies efficiency of bunker by 500%
- -unlocks at 1e8 outsiderkills
- -costs 3e8 mineral
- *bunkerup5
- -named Gamma Rounds
- -"Bunkers kill ten times as quickly."
- -multiplies efficiency of bunker by 1000%
- -unlocks at 1e11 outsiderkills
- -costs 1e9 mineral
- *bunkerup6
- -named 4D Bullets
- -"Bunkers kill 20% more outersiders per Tech Lab."
- -multiplies efficiency of bunker by 20% per techlab
- -unlocks at 1e13 outsiderkills
- -costs 5e10 mineral
- *bunkerup7
- -named Superheroes in Bunkers
- -"Bunkers kill 1% more per bonus."
- -multiplies efficiency of bunker by 1% per bonus
- -unlocks at 1e16 outsiderkills
- -costs 1e13 mineral
- *bunkerup8
- -named Unlimited Capacity Bunkers
- -"Bunkers kill .00001% more per Barracks."
- -multiplies efficiency of bunker by .00001% per barracks
- -unlocks at 1e28 outsiderkills
- -costs 1e22 mineral
- *barrageup1
- -named Incendiary Shells
- -"Doubles Barrage Turret Kill Rate"
- -multiplies efficiency of barrageturret by 200%
- -unlocks at 3000000 outsiderkills
- -costs 5e7 mineral
- *barrageup2
- -named Giant Shells
- -"Triples Barrage Turret Kill Rate"
- -multiplies efficiency of barrageturret by 300%
- -unlocks at 30000000 outsiderkills
- -costs 2e8 mineral
- *barrageup3
- -named Nuke Shells
- -"Quadruples Barrage Turret Kill Rate"
- -multiplies efficiency of barrageturret by 400%
- -unlocks at 600000000 outsiderkills
- -costs 1e9 mineral
- *barrageup4
- -named Fusion Shells
- -"Quintuples Barrage Turret Kill Rate"
- -multiplies efficiency of barrageturret by 500%
- -unlocks at 1.2e10 outsiderkills
- -costs 9e9 mineral
- *barrageup5
- -named Antimatter Shells
- -"Dectuples Barrage Turret Kill Rate"
- -multiplies efficiency of barrageturret by 1000%
- -unlocks at 1e12 outsiderkills
- -costs 1e10 mineral
- *barrageup6
- -named Chronobarrage
- -"Barrage Turrets are 5% more effective per Tech Lab"
- -multiplies efficiency of barrageturret by 5% per techlab
- -unlocks at 6e14 outsiderkills
- -costs 2e12 mineral
- *barrageup7
- -named Asteroid Barrage
- -"Barrage Turrets are 1% more effective per Asteroid Mine"
- -multiplies efficiency of barrageturret by 1% per asteroidmine
- -unlocks at 1e17 outsiderkills
- -costs 5e13 mineral
- *barrageup8
- -named Boundless Barrage Turrets
- -"Automatic Barrage Turret Production is increased by 1% per bonus."
- -multiplies efficiency of autobarrageturret by 1% per bonus
- -unlocks at 100000 barrageturret
- -costs 1e21 mineral
- *barrageup9
- -named Exponential Barrage Turrets
- -"Automatic Barrage Turret Production is increased by 2% per bonus."
- -multiplies efficiency of autobarrageturret by 2% per bonus
- -unlocks at 1e8 barrageturret
- -costs 1e30 mineral
- *barrageup10
- -named Barrage of Barrage Turrets
- -"Automatic Barrage Turret Production is increased by 3% per bonus."
- -multiplies efficiency of autobarrageturret by 3% per bonus
- -unlocks at 1e13 barrageturret
- -costs 1e36 mineral
- *railup1
- -named Turbo Railguns
- -"Doubles Rail Gun Kill Rate"
- -multiplies efficiency of railgun by 200%
- -unlocks at 20 railgun
- -costs 5e10 mineral
- *railup2
- -named Fusion Railguns
- -"Triples Rail Gun Kill Rate"
- -multiplies efficiency of railgun by 300%
- -unlocks at 80 railgun
- -costs 3e11 mineral
- *railup3
- -named Railgun Batteries
- -"Allows purchase of many railguns at once for reduced territory cost per gun."
- -unlocks massrailgun
- -unlocks at 200 railgun
- -costs 8e11 mineral
- *railup4
- -named Neutronium Railguns
- -"Quadruples Rail Gun Kill Rate"
- -multiplies efficiency of railgun by 400%
- -unlocks at 400 railgun
- -costs 5e12 mineral
- *railup5
- -named Relativistic Railguns
- -"Rail Gun Damage Is Increased By An Order of Magnitude!"
- -multiplies efficiency of railgun by 1000%
- -unlocks at 2000 railgun
- -costs 1e14 mineral
- *railup6
- -named Strange Matter Railguns
- -"Rail Gun Damage is increased by 10% per Tech Lab"
- -multiplies efficiency of railgun by 10% per techlab
- -unlocks at 10000 railgun
- -costs 1e16 mineral
- *railup7
- -named Supermassive Railgun Batteries
- -"Railgun batteries are 1% bigger per bonus."
- -multiplies efficiency of massrailgun by 1% per bonus
- -unlocks at 100000 railgun
- -costs 1e18 mineral
- *railup8
- -named Endless Railguns
- -"Railgun batteries are 1% bigger per bonus."
- -multiplies efficiency of massrailgun by 1% per bonus
- -unlocks at 2e7 railgun
- -costs 1e23 mineral
- *gravityup1
- -named Graviton Torrent
- -"Gravity Turrets are 1% more powerful per Gravity Turret."
- -multiplies efficiency of gravityturret by 1% per gravityturret
- -unlocks at 1e18 outsiderkills
- -costs 1e14 mineral
- *gravityup2
- -named Hawking Radiation
- -"Gravity Turrets are 5% per effective per Tech Lab."
- -multiplies efficiency of gravityturret by 5% per techlab
- -unlocks at 1e21 outsiderkills
- -costs 1e17 mineral
- *gravityup3
- -named Singularity Reversal
- -"Gravity Turrets are .25% more powerful per bonus."
- -multiplies efficiency of gravityturret by .25% per bonus
- -unlocks at 1e25 outsiderkills
- -costs 1e21 mineral
- *gravityup4
- -named Schwarzschild Wormhole
- -"Gravity Turrets are .5% more powerful per bonus."
- -multiplies efficiency of gravityturret by .5% per bonus
- -unlocks at 1e30 outsiderkills
- -costs 1e25 mineral
- *gravityup5
- -named Casamir Force
- -"Gravity Turrets are 1% more powerful per bonus."
- -multiplies efficiency of gravityturret by 1% per bonus
- -unlocks at 1e35 outsiderkills
- -costs 1e29 mineral
- *gravityup6
- -named Big Crunch
- -"Gravity Turrets are 15% more powerful per Gravity Turret."
- -multiplies efficiency of gravityturret by 15% per gravityturret
- -unlocks at 1e40 outsiderkills
- -costs 1e33 mineral
- *alldefense1
- -named AI Defense Network
- -"All defense structures are improved by 20%"
- -multiplies efficiency of bunker by 120%
- -multiplies efficiency of barrageturret by 120%
- -multiplies efficiency of railgun by 120%
- -multiplies efficiency of gravityturret by 120%
- -multiplies efficiency of solarcatapult by 120%
- -unlocks at 1e9 outsiderkills
- -costs 1e8 mineral
- *alldefense2
- -named Quantum Sensors
- -"All defense structures are improved by 50%"
- -multiplies efficiency of bunker by 150%
- -multiplies efficiency of barrageturret by 150%
- -multiplies efficiency of railgun by 150%
- -multiplies efficiency of gravityturret by 150%
- -multiplies efficiency of solarcatapult by 120%
- -unlocks at 1e12 outsiderkills
- -costs 1e10 mineral
- *alldefense3
- -named Tachyon Targeting System
- -"All defense structures are improved by 150%"
- -multiplies efficiency of bunker by 250%
- -multiplies efficiency of barrageturret by 250%
- -multiplies efficiency of railgun by 250%
- -multiplies efficiency of gravityturret by 250%
- -multiplies efficiency of solarcatapult by 250%
- -unlocks at 1e15 outsiderkills
- -costs 1e12 mineral
- *alldefense4
- -named Ancient Alien Technology
- -"All defense structures are .05% more powerful per bonus."
- -multiplies efficiency of bunker by .05% per bonus
- -multiplies efficiency of barrageturret by .05% per bonus
- -multiplies efficiency of railgun by .05% per bonus
- -multiplies efficiency of gravityturret by .05% per bonus
- -multiplies efficiency of solarcatapult by .05% per bonus
- -unlocks at 1e17 outsiderkills
- -costs 1e14 mineral
- *alldefense5
- -named Reality Breaking Weapons
- -"All defense structures are .075% more powerful per bonus."
- -multiplies efficiency of bunker by .075% per bonus
- -multiplies efficiency of barrageturret by .075% per bonus
- -multiplies efficiency of railgun by .075% per bonus
- -multiplies efficiency of gravityturret by .075% per bonus
- -multiplies efficiency of solarcatapult by .075% per bonus
- -unlocks at 1e23 outsiderkills
- -costs 1e20 mineral
- *alldefense6
- -named Finale Weapons
- -"All defense structures are .1% more powerful per bonus."
- -multiplies efficiency of bunker by .1% per bonus
- -multiplies efficiency of barrageturret by .1% per bonus
- -multiplies efficiency of railgun by .1% per bonus
- -multiplies efficiency of gravityturret by .1% per bonus
- -multiplies efficiency of solarcatapult by .1% per bonus
- -unlocks at 1e28 outsiderkills
- -costs 1e23 mineral
- *alldefense7
- -named Eternal Weapons
- -"All defense structures are .15% more powerful per bonus."
- -multiplies efficiency of bunker by .15% per bonus
- -multiplies efficiency of barrageturret by .15% per bonus
- -multiplies efficiency of railgun by .15% per bonus
- -multiplies efficiency of gravityturret by .15% per bonus
- -multiplies efficiency of solarcatapult by .15% per bonus
- -unlocks at 1e36 outsiderkills
- -costs 1e28 mineral
- //Production Upgrades
- *mine1
- -named Tungsten Drills
- -"Mine production is <b>doubled</b>."
- -multiplies efficiency of mine by 200%
- -unlocks at 10 mine
- -costs 1e7 mineral
- *mine2
- -named Diamond Drills
- -"Mine production is <b>doubled</b>."
- -multiplies efficiency of mine by 200%
- -unlocks at 20 mine
- -costs 5e7 mineral
- *mine3
- -named Uranium Drills
- -"Mine production is <b>tripled</b>."
- -multiplies efficiency of mine by 300%
- -unlocks at 50 mine
- -costs 3e8 mineral
- *mine4
- -named Mine Networks
- -"Mine production is increased by <b>1%</b> per mine."
- -multiplies efficiency of mine by 1% per mine
- -unlocks at 100 mine
- -costs 5000 territory, 1e9 mineral
- *mine5
- -named Laser Drills
- -"Mine production is <b>quadrupled</b>."
- -multiplies efficiency of mine by 400%
- -unlocks at 200 mine
- -costs 1e10 mineral
- *mine6
- -named Harmonic Drills
- -"Mine production is increased by .03% per bonus
- -multiplies efficiency of mine by .03% per bonus
- -unlocks at 350 mine
- -costs 1e12 mineral
- *mine7
- -named Adamantium Drills
- -"Mine production is increased by .05% per bonus"
- -multiplies efficiency of mine by .05% per bonus
- -unlocks at 500 mine
- -costs 1e14 mineral
- *mine8
- -named Transcendental Mines
- -"Mine production is increased further by .1% per bonus."
- -multiplies efficiency of mine by .1% per bonus
- -unlocks at 700 mine
- -costs 1e17 mineral
- *mine9
- -named Four Dimensional Drills
- -"Mine Production is increased by .2% per bonus"
- -multiplies efficiency of mine by .2% per bonus
- -unlocks at 1000 mine
- -costs 1e23 mineral
- *mine10
- -named Quantum Tunnels
- -"Mine production is increased by 3% per Tech Lab"
- -multiplies efficiency of mine by 3% per techlab
- -unlocks at 1300 mine
- -costs 3e25 mineral
- *mine11
- -named Chrono-Dwarves
- -"Mine production is .5% better per mine"
- -multiplies efficiency of mine by .5% per mine
- -unlocks at 1700 mine
- -costs 1e27 mineral
- *mine12
- -named Cthulian Mines
- -"Mine production is 1% better per Elder God"
- -multiplies efficiency of mine by 1% per eldergod
- -unlocks at 2000 mine
- -costs 1e34 militarypower
- *barracks1
- -named Cloning Vats
- -"Barracks production is increased by <b>.2%</b> per barracks."
- -multiplies efficiency of barracks by .2% per barracks
- -unlocks at 200 barracks
- -costs 4e8 mineral
- *barracks2
- -named Deity Production
- -"Barracks production is increased by 1% per bonus."
- -multiplies efficiency of barracks by 1% per bonus
- -unlocks at 1e9 barracks
- -costs 1e25 mineral
- *warfactory1
- -named 3D Tank Printers
- -"War Factory production is increased by <b>1%</b> per War Factory."
- -multiplies efficiency of warfactory by 1% per warfactory
- -unlocks at 100 warfactory
- -costs 5e9 mineral
- *hangar1
- -named Vertical Airfields
- -"Hangar Production is increased by <b>3%</b> per Hangar."
- -multiplies efficiency of hangar by 3% per hangar
- -unlocks at 80 hangar
- -costs 1e11 mineral
- *spaceport1
- -named Orbital Spaceports
- -"Spaceport Production is increased by <b>8%</b> per Spaceport."
- -multiplies efficiency of spaceport by 8% per spaceport
- -unlocks at 50 spaceport
- -costs 5e12 mineral
- *spaceport2
- -named Infinite Spaceports
- -"Spaceport Production is increased by <b>.001%</b> per Spaceport."
- -multiplies efficiency of spaceport by .001% per spaceport
- -unlocks at 1e6 spaceport
- -costs 1e27 mineral
- *asteroidmine1
- -named Nuclear Grinders
- -"Asteroid Mine Production is <b>doubled</b>"
- -multiplies efficiency of asteroidmine by 200%
- -unlocks at 20 asteroidmine
- -costs 1e11 mineral
- *asteroidmine2
- -named Replicators
- -"Asteroid Mine Production is <b>doubled</b>"
- -multiplies efficiency of asteroidmine by 200%
- -unlocks at 50 asteroidmine
- -costs 1e12 mineral
- *asteroidmine3
- -named Dyson Swarms
- -"Asteroid Mine Production is <b>tripled</b>"
- -multiplies efficiency of asteroidmine by 300%
- -unlocks at 100 asteroidmine
- -costs 1e13 mineral
- *asteroidmine4
- -named Ore Portals
- -"Asteroid Mine Production is increased by .05% per bonus"
- -multiplies efficiency of asteroidmine by .05% per bonus
- -unlocks at 200 asteroidmine
- -costs 1e15 mineral
- *asteroidmine5
- -named The Force
- -"Asteroid Mine Production is further increased by .3% per bonus."
- -multiplies efficiency of asteroidmine by .3% per bonus
- -unlocks at 500 asteroidmine
- -costs 1e18 mineral
- *asteroidmine6
- -named Unobtanium Mining
- -"Asteroid Mine Production is increased by 1% per Mine."
- -multiplies efficiency of asteroidmine by 1% per mine
- -unlocks at 1000 asteroidmine
- -costs 1e21 mineral
- *asteroidmine7
- -named Singularity Mining
- -"Asteroid Mine Production is increased by 1% per Asteroid Mine"
- -multiplies efficiency of asteroidmine by 1% per asteroidmine
- -unlocks at 1500 asteroidmine
- -costs 1e25 mineral
- *asteroidmine8
- -named Outsider Realm Mining
- -"Asteroid Mine Production is increased by 1% per Elder God"
- -multiplies efficiency of asteroidmine by 1% per eldergod
- -unlocks at 2000 asteroidmine
- -costs 1e35 militarypower
- //Tech Lab Upgrades
- *surveybots
- -"Increases mine output by .01% per bonus."
- -named Survey Bots
- -multiplies efficiency of mine by .01% per bonus
- -unlocks at 1 techlab
- -costs 1e9 mineral
- *cyberneticimplants
- -"Increases infantry combat power by 50%"
- -named Cybernetic Implants
- -multiplies efficiency of barracks by 150%
- -unlocks at 2 techlab
- -costs 2e9 mineral
- *aiassembly
- -"Increases War Factory Output by 40%"
- -named AI Assembly Line
- -multiplies efficiency of warfactory by 140%
- -unlocks at 3 techlab
- -costs 3e9 mineral
- *synchronizedbombing
- -"Each hangar increases power of bombing runs by 20%."
- -named Synchronized Airstrikes
- -multiplies efficiency of bombrun by 20% per hangar
- -unlocks at 4 techlab
- -costs 4e9 mineral
- *railgunturret
- -"Allows construction of massive railgun turrets."
- -named Rail Gun Turret
- -unlocks railgun
- -unlocks at 5 techlab
- -costs 5e9 mineral
- *spacetech
- -"Unlocks Spaceport."
- -named Space Travel
- -unlocks spaceport
- -unlocks at 7 techlab
- -costs 7e9 mineral
- *orepurification
- -"Increases mine output by .02% per bonus."
- -named Ore Purification
- -multiplies efficiency of mine by .02% per bonus
- -unlocks at 8 techlab
- -costs 6e9 mineral
- *orbitalbombing
- -"Bombers can now drop bombs from space. +10% to bombing runs per spaceport."
- -named Orbital Bombardment
- -multiplies efficiency of bombrun by 10% per spaceport
- -unlocks at 10 techlab
- -costs 9e9 mineral
- *interestellarsupplylines
- -named Interstellar Supply Lines
- -"Supply Drops are increased by .5% per bonus."
- -multiplies efficiency of supplydrop by .5% per bonus
- -unlocks at 15 techlab
- -costs 3e10 mineral
- *magmaprocessing
- -"Increases mine output by .03% per bonus."
- -named Magma Processing
- -multiplies efficiency of mine by .03% per bonus
- -unlocks at 18 techlab
- -costs 5e10 mineral
- *robotdrivers
- -"War Factories are 1% better per Barracks."
- -named Robot Drivers
- -multiplies efficiency of warfactory by 1% per barracks
- -unlocks at 20 techlab
- -costs 8e10 mineral
- *interdimensionalexploration
- -"Exploring yields ten times as much territory."
- -named Interdimensional Exploration
- -multiplies efficiency of explore by 1000%
- -unlocks at 25 techlab
- -costs 1e11 mineral
- *autobombard
- -"A legion of nanobots will now autoconstruct a barrage turret every second."
- -named Automatic Bombardment
- -unlocks autobarragebutton
- -unlocks at 30 techlab
- -costs 2.5e11 mineral
- *gravtech
- -"Unlocks gravity turrets that become more powerful with each turret."
- -named Gravity Turrets
- -unlocks gravityturret
- -unlocks at 32 techlab
- -costs 5e11 mineral
- *gundams
- -"Hangars are 1% better per War Factory."
- -named Gundams
- -multiplies efficiency of hangar by 1% per warfactory
- -unlocks at 40 techlab
- -costs 4e12 mineral
- *astralspaceports
- -"Spaceports can now be built without using up any territory but cost ten times as many minerals."
- -named Astral Spaceports
- -unlocks buyspaceport
- -unlocks at 50 techlab
- -costs 1e13 mineral
- *motivation
- -"Barracks, Warfactory, Hangar and Spaceport Production are increased by 1% per bonus."
- -named Motivation
- -multiplies efficiency of barracks by 1% per bonus
- -multiplies efficiency of warfactory by 1% per bonus
- -multiplies efficiency of hangar by 1% per bonus
- -multiplies efficiency of spaceport by 1% per bonus
- -unlocks at 60 techlab
- -costs 2e13 mineral
- *tractorbeams
- -"Gravity Turrets can draw in asteroids to be mined. +10% to Asteroid Mines per Gravity Turret."
- -named Tractor Beams
- -multiplies efficiency of asteroidmine by 10% per gravityturret
- -unlocks at 70 techlab
- -costs 3e13 mineral
- *gravitystreaming
- -named Gravity Streaming
- -"Asteroid mines are .01% better per bonus."
- -multiplies efficiency of asteroidmine by .01% per bonus
- -unlocks at 75 techlab
- -costs 4e13 mineral
- *motivatedturrets
- -named Motivated Turrets
- -"Barrage Turrets, Bunkers and Railguns gain an additional 1% dmg per bonus."
- -named Motivated Turrets
- -multiplies efficiency of bunker by 1% per bonus
- -multiplies efficiency of barrageturret by 1% per bonus
- -multiplies efficiency of railgun by 1% per bonus
- -unlocks at 90 techlab
- -costs 1e14 mineral
- *singularity
- -"All military production is 10% faster per techlab."
- -named Technlogical Singularity
- -multiplies efficiency of barracks by 10% per techlab
- -multiplies efficiency of warfactory by 10% per techlab
- -multiplies efficiency of hangar by 10% per techlab
- -multiplies efficiency of spaceport by 10% per techlab
- -multiplies efficiency of mothership by 10% per techlab
- -unlocks at 100 techlab
- -costs 5e14 mineral
- *omniscience
- -named Omniscience
- -"Exploration yields 1% more territory per bonus."
- -multiplies efficiency of explore by 1% per bonus
- -unlocks at 110 techlab
- -costs 1e15 mineral
- *planetcrackers
- -"Asteroid mining is .02% better per bonus."
- -named Planet Crackers
- -multiplies efficiency of asteroidmine by .02% per bonus
- -unlocks at 120 techlab
- -costs 2e15 mineral
- *4dsupplys
- -"Supply Drops are 10% better per Tech Lab"
- -named 4D Supply Drops
- -multiplies efficiency of supplydrop by 10% per techlab
- -unlocks at 130 techlab
- -costs 1e16 mineral
- *antimatterbombs
- -"Bombing Runs are 1% better per bonus."
- -named Antimatter Bombs
- -multiplies efficiency of bombrun by 1% per bonus
- -unlocks at 140 techlab
- -costs 5e16 mineral
- *interdimensionalfleets
- -"Produce 1% more Astral Spaceports per bonus."
- -named Interdimensional Fleets
- -multiplies efficiency of buyspaceport by 1% per bonus
- -unlocks at 150 techlab
- -costs 1e17 mineral
- *extramotivation
- -"Mothership Production and Solar Catapult Damage is increased by 10% per bonus."
- -named Extra Motivation
- -multiplies efficiency of mothership by 10% per bonus
- -multiplies efficiency of solarcatapult by 10% per bonus
- -unlocks at 200 techlab
- -costs 1e19 mineral
- *planetbusterbombs
- -"Bombing Runs are 10% better per Mothership."
- -named Planet Buster Bombs
- -multiplies efficiency of bombrun by 10% per mothership
- -unlocks at 210 techlab
- -costs 5e19 mineral
- *warpdrives
- -named Warp Drives
- -"Spaceport production is increased by <b>1%</b> per Mothership."
- -multiplies efficiency of spaceport by 1% per mothership
- -unlocks at 220 techlab
- -costs 1e20 mineral
- *solarexchange
- -"Supply drops are 20% better per solarcatapult."
- -named Solar Exchange
- -multiplies efficiency of supplydrop by 20% per solarcatapult
- -unlocks at 230 techlab
- -costs 1e21 mineral
- *wearelegion
- -named We Are Legion
- -"May now build 1 Million Barracks at a time."
- -unlocks buymillionbarracks
- -unlocks at 250 techlab
- -costs 1e22 mineral
- *gammaburstbombs
- -named Gamma Burst Bombs
- -"Bombing runs are 30% better per Tech Lab."
- -multiplies efficiency of bombrun by 30% per techlab
- -costs 1e21 mineral
- -unlocks at 270 techlab
- *nebulabombs
- -named Nebula Bombs
- -"Bombing Runs are 20% better per solar catapult"
- -multiplies efficiency of bombrun by 20% per solarcatapult
- -costs 2e22 mineral
- -unlocks at 290 techlab
- *midas
- -"Supply drops are 1% better per mine."
- -named Midas
- -multiplies efficiency of supplydrop by 1% per mine
- -unlocks at 300 techlab
- -costs 2e22 mineral
- *foresight
- -named See The Future
- -"Exploration yields 25% more territory per Tech Lab."
- -multiplies efficiency of explore by 25% per techlab
- -unlocks at 320 techlab
- -costs 1e25 mineral
- *sentientuniverse
- -"All turrets are 5% better per Command Center."
- -named Sentient Universe
- -multiplies efficiency of bunker by 5% per commandcenter
- -multiplies efficiency of barrageturret by 5% per commandcenter
- -multiplies efficiency of railgun by 5% per commandcenter
- -multiplies efficiency of gravityturret by 5% per commandcenter
- -multiplies efficiency of solarcatapult by 5% per commandcenter
- -unlocks at 350 techlab
- -costs 1e27 mineral
- *godkillerbombs
- -"Bombing Runs are 100% more effective per Elder God"
- -named God Killer Bombs
- -multiplies efficiency of bombrun by 100% per eldergod
- -unlocks at 375 techlab
- -costs 1e32 militarypower
- *manyworldsreinforcements
- -"Military production is 5% better per Tech Lab."
- -named Many Worlds Reinforcements
- -multiplies efficiency of barracks by 5% per techlab
- -multiplies efficiency of warfactory by 5% per techlab
- -multiplies efficiency of hangar by 5% per techlab
- -multiplies efficiency of spaceport by 5% per techlab
- -multiplies efficiency of mothership by 5% per techlab
- -unlocks at 400 techlab
- -costs 1e33 militarypower
- *quasarcatapults
- -"Solar Catapults are far more powerful, gaining 30% per gravity turret"
- -named Quasar Catapults
- -multiplies efficiency of solarcatapult by 30% per gravityturret
- -unlocks at 410 techlab
- -costs 3e33 militarypower
- *omnispaceports
- -"Now build 20% more space ports per mothership"
- -named Omniversal Spaceport
- -multiplies efficiency of buyspaceport by 20% per mothership
- -unlocks at 430 techlab
- -costs 1e34 militarypower
- *eldergodspoils
- -"Supplydrops are 2% better per Elder God."
- -named Elder God Spoils
- -multiplies efficiency of supplydrop by 2% per eldergod
- -unlocks at 450 techlab
- -costs 1e36 militarypower
- //endgame tech
- *endgamemachine
- -named Build The Outsider Eradication Network
- -unlocks TOEN
- -unlocks at 100 techlab
- -costs 1e15 mineral
- Achievements :
- *firstblood
- -unlocks at 1e3 outsiderkills
- -named First Blood
- *slayer
- -unlocks at 1e6 outsiderkills
- -named Slayer
- *defender
- -unlocks at 1e9 outsiderkills
- -named Defender
- *paladin
- -unlocks at 1e12 outsiderkills
- -named Paladin
- *seraph
- -unlocks at 1e15 outsiderkills
- -named Seraph
- *transcendent
- -unlocks at 1e18 outsiderkills
- -named Transcendent Hero
- *almighty
- -unlocks at 1e21 outsiderkills
- -named Almighty
- *uberdeity
- -unlocks at 1e24 outsiderkills
- -named Uber Deity
- *multiversewarden
- -unlocks at 1e27 outsiderkills
- -named Warden of the Multiverse
- *interdimensionalconqueror
- -unlocks at 1e30 outsiderkills
- -named Interdimensional Conquerer
- *omniversalsavior
- -unlocks at 1e33 outsiderkills
- -named Savior of the Omniverse
- *apotheosis
- -unlocks at 1e36 outsiderkills
- -named Apotheosis
- *minute
- -unlocks at 60 second
- -named Minute of Pain
- *hour
- -unlocks at 3600 second
- -named Hour in Hell
- *day
- -unlocks at 86400 second
- -named Day of Torment
- *week
- -unlocks at 604800 second
- -named Week of Nightmares
- *year
- -unlocks at 31536000 second
- -named Year of Strife
- *century
- -unlocks at 3153600000 second
- -named Lifetime of Horror
- *kilocentury
- -unlocks at 3153600000000 second
- -named Human History
- *15billionyears
- -unlocks at 4.7304e17 second
- -named Since the Dawn of Time
- *heatdeathofuniverse
- -unlocks at 3e107 second
- -named Heat Death of the Universe
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