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  1. 1>------ Build started: Project: blood, Configuration: Debug Win32 ------
  2. 2>------ Build started: Project: revision_check, Configuration: Debug Win32 ------
  3. 1>C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.10.25017\bin\HostX86\x86\CL.exe /c /I"D:\Raze-Source\Raze-master\source\..\platform\Windows\include" /I"D:\Raze-Source\Raze-master\libraries\zlib" /I"D:\Raze-Source\Raze-master\source\..\bin\windows\zmusic\include" /I"D:\Raze-Source\Raze-master\libraries\bzip2" /I"D:\Raze-Source\Raze-master\libraries\lzma\C" /I"D:\Raze-Source\Raze-master\libraries\jpeg" /I"D:\Raze-Source\Raze-master\libraries\gdtoa" /I"D:\Raze-Source\Raze-master\source\platform\win32" /I"D:\Raze-Source\Raze-Prepare\source" /I"D:\Raze-Source\Raze-master\source" /I"D:\Raze-Source\Raze-master\source\build\include" /I"D:\Raze-Source\Raze-master\source\libxmp-lite\include" /I"D:\Raze-Source\Raze-master\source\libxmp-lite\include\libxmp-lite" /I"D:\Raze-Source\Raze-master\source\libsmackerdec\include" /I"D:\Raze-Source\Raze-master\source\thirdparty\include" /I"D:\Raze-Source\Raze-master\source\thirdparty\imgui" /I"D:\Raze-Source\Raze-master\source\common" /I"D:\Raze-Source\Raze-master\source\common\2d" /I"D:\Raze-Source\Raze-master\source\common\fonts" /I"D:\Raze-Source\Raze-master\source\common\utility" /I"D:\Raze-Source\Raze-master\source\common\console" /I"D:\Raze-Source\Raze-master\source\common\textures" /I"D:\Raze-Source\Raze-master\source\common\filesystem" /I"D:\Raze-Source\Raze-master\source\common\music" /I"D:\Raze-Source\Raze-master\source\common\sound" /I"D:\Raze-Source\Raze-master\source\common\sound\backend" /I"D:\Raze-Source\Raze-master\source\common\dobject" /I"D:\Raze-Source\Raze-master\source\common\menu" /I"D:\Raze-Source\Raze-master\source\common\input" /I"D:\Raze-Source\Raze-master\source\common\rendering\gl_load" /I"D:\Raze-Source\Raze-master\source\common\rendering\gl\system" /I"D:\Raze-Source\Raze-master\source\common\rendering\gl\renderer" /I"D:\Raze-Source\Raze-master\source\common\rendering\gl\shaders" /I"D:\Raze-Source\Raze-master\source\common\rendering\hwrenderer\data" /I"D:\Raze-Source\Raze-master\source\common\rendering\hwrenderer\postprocessing" /I"D:\Raze-Source\Raze-master\source\common\rendering\hwrenderer\utility" /I"D:\Raze-Source\Raze-master\source\common\rendering" /I"D:\Raze-Source\Raze-master\source\platform" /I"D:\Raze-Source\Raze-Prepare\libraries\gdtoa" /Zi /nologo /W3 /WX- /diagnostics:classic /MP /Od /Ob0 /Oy- /D WIN32 /D _WINDOWS /D UNICODE /D _UNICODE /D _WIN32_WINNT=0x0600 /D USE_OPENGL=1 /D NOASM=1 /D NOONE_EXTENSIONS /D _CRTDBG_MAP_ALLOC /D _DEBUG /D ARCH_IA32 /D _WIN32 /D DYN_OPENAL /D HAVE_FILELENGTH=1 /D USE_LIBVPX=1 /D HAVE_PARALLEL_FOR=1 /D "CMAKE_INTDIR=\"Debug\"" /D _UNICODE /D UNICODE /GF /Gm- /EHsc /RTC1 /MTd /GS /Gy /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /std:c++latest /Yu"D:/Raze-Source/Raze-master/source/blood/../g_pch.h" /Fp"blood.dir\Debug\blood.pch" /Fo"blood.dir\Debug\\" /Fd"blood.dir\Debug\blood.pdb" /Gd /TP /wd4996 /wd4244 /wd4018 /wd4267 /FI"D:/Raze-Source/Raze-master/source/blood/../g_pch.h" /analyze- /errorReport:prompt /J "D:\Raze-Source\Raze-master\source\blood\src\nnexts.cpp"
  4. 1>nnexts.cpp
  5. 2>fatal: not a git repository (or any of the parent directories): .git
  6. 2>Failed to get commit info: No error
  7. 1>D:\Raze-Source\Raze-master\source\blood\src\nnexts.cpp(2550): error C2446: ':': no conversion from 'SpriteTracker<int8_t>' to 'SpriteTracker<uint8_t>'
  8. 1>D:\Raze-Source\Raze-master\source\blood\src\nnexts.cpp(2550): note: No user-defined-conversion operator available that can perform this conversion, or the operator cannot be called
  9. 1>D:\Raze-Source\Raze-master\source\blood\src\nnexts.cpp(2551): error C2446: ':': no conversion from 'SpriteTracker<int8_t>' to 'SpriteTracker<uint8_t>'
  10. 1>D:\Raze-Source\Raze-master\source\blood\src\nnexts.cpp(2551): note: No user-defined-conversion operator available that can perform this conversion, or the operator cannot be called
  11. 1>Done building project "blood.vcxproj" -- FAILED.
  12. 3>------ Build started: Project: raze, Configuration: Debug Win32 ------
  13. 3>C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.10.25017\bin\HostX86\x86\CL.exe /c /I"D:\Raze-Source\Raze-master\source\..\platform\Windows\include" /I"D:\Raze-Source\Raze-master\libraries\zlib" /I"D:\Raze-Source\Raze-master\source\..\bin\windows\zmusic\include" /I"D:\Raze-Source\Raze-master\libraries\bzip2" /I"D:\Raze-Source\Raze-master\libraries\lzma\C" /I"D:\Raze-Source\Raze-master\libraries\jpeg" /I"D:\Raze-Source\Raze-master\libraries\gdtoa" /I"D:\Raze-Source\Raze-master\source\platform\win32" /I"D:\Raze-Source\Raze-Prepare\source" /I"D:\Raze-Source\Raze-master\source" /I"D:\Raze-Source\Raze-master\source\build\include" /I"D:\Raze-Source\Raze-master\source\libxmp-lite\include" /I"D:\Raze-Source\Raze-master\source\libxmp-lite\include\libxmp-lite" /I"D:\Raze-Source\Raze-master\source\libsmackerdec\include" /I"D:\Raze-Source\Raze-master\source\thirdparty\include" /I"D:\Raze-Source\Raze-master\source\thirdparty\imgui" /I"D:\Raze-Source\Raze-master\source\common" /I"D:\Raze-Source\Raze-master\source\common\2d" /I"D:\Raze-Source\Raze-master\source\common\fonts" /I"D:\Raze-Source\Raze-master\source\common\utility" /I"D:\Raze-Source\Raze-master\source\common\console" /I"D:\Raze-Source\Raze-master\source\common\textures" /I"D:\Raze-Source\Raze-master\source\common\filesystem" /I"D:\Raze-Source\Raze-master\source\common\music" /I"D:\Raze-Source\Raze-master\source\common\sound" /I"D:\Raze-Source\Raze-master\source\common\sound\backend" /I"D:\Raze-Source\Raze-master\source\common\dobject" /I"D:\Raze-Source\Raze-master\source\common\menu" /I"D:\Raze-Source\Raze-master\source\common\input" /I"D:\Raze-Source\Raze-master\source\common\rendering\gl_load" /I"D:\Raze-Source\Raze-master\source\common\rendering\gl\system" /I"D:\Raze-Source\Raze-master\source\common\rendering\gl\renderer" /I"D:\Raze-Source\Raze-master\source\common\rendering\gl\shaders" /I"D:\Raze-Source\Raze-master\source\common\rendering\hwrenderer\data" /I"D:\Raze-Source\Raze-master\source\common\rendering\hwrenderer\postprocessing" /I"D:\Raze-Source\Raze-master\source\common\rendering\hwrenderer\utility" /I"D:\Raze-Source\Raze-master\source\common\rendering" /I"D:\Raze-Source\Raze-master\source\platform" /I"D:\Raze-Source\Raze-Prepare\libraries\gdtoa" /Zi /nologo /W3 /WX- /diagnostics:classic /MP /Od /Ob0 /Oy- /D WIN32 /D _WINDOWS /D UNICODE /D _UNICODE /D _WIN32_WINNT=0x0600 /D USE_OPENGL=1 /D NOASM=1 /D _CRTDBG_MAP_ALLOC /D _DEBUG /D ARCH_IA32 /D _WIN32 /D DYN_OPENAL /D HAVE_FILELENGTH=1 /D USE_LIBVPX=1 /D HAVE_PARALLEL_FOR=1 /D "CMAKE_INTDIR=\"Debug\"" /D _UNICODE /D UNICODE /GF /Gm- /EHsc /RTC1 /MTd /GS /Gy /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /std:c++latest /Fo"raze.dir\Debug\\" /Fd"raze.dir\Debug\vc141.pdb" /Gd /TP /wd4996 /wd4244 /wd4018 /wd4267 /analyze- /errorReport:prompt /J "D:\Raze-Source\Raze-master\source\platform\win32\i_main.cpp" "D:\Raze-Source\Raze-master\source\platform\win32\i_system.cpp" "D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp"
  14. 3>i_main.cpp
  15. 3>i_system.cpp
  16. 3>win32glvideo.cpp
  17. 3>D:\Raze-Source\Raze-master\source\common\gamecontrol.h(61): error C2039: 'unique_ptr': is not a member of 'std' (compiling source file D:\Raze-Source\Raze-master\source\platform\win32\i_main.cpp)
  18. 3>C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.10.25017\include\algorithm(14): note: see declaration of 'std' (compiling source file D:\Raze-Source\Raze-master\source\platform\win32\i_main.cpp)
  19. 3>D:\Raze-Source\Raze-master\source\common\gamecontrol.h(61): error C2143: syntax error: missing ';' before '<' (compiling source file D:\Raze-Source\Raze-master\source\platform\win32\i_main.cpp)
  20. 3>D:\Raze-Source\Raze-master\source\common\gamecontrol.h(61): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int (compiling source file D:\Raze-Source\Raze-master\source\platform\win32\i_main.cpp)
  21. 3>D:\Raze-Source\Raze-master\source\common\gamecontrol.h(61): error C2238: unexpected token(s) preceding ';' (compiling source file D:\Raze-Source\Raze-master\source\platform\win32\i_main.cpp)
  22. 3>D:\Raze-Source\Raze-master\source\common\gamecontrol.h(62): error C2039: 'unique_ptr': is not a member of 'std' (compiling source file D:\Raze-Source\Raze-master\source\platform\win32\i_main.cpp)
  23. 3>C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.10.25017\include\algorithm(14): note: see declaration of 'std' (compiling source file D:\Raze-Source\Raze-master\source\platform\win32\i_main.cpp)
  24. 3>D:\Raze-Source\Raze-master\source\common\gamecontrol.h(62): error C2143: syntax error: missing ';' before '<' (compiling source file D:\Raze-Source\Raze-master\source\platform\win32\i_main.cpp)
  25. 3>D:\Raze-Source\Raze-master\source\common\gamecontrol.h(62): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int (compiling source file D:\Raze-Source\Raze-master\source\platform\win32\i_main.cpp)
  26. 3>D:\Raze-Source\Raze-master\source\common\gamecontrol.h(62): error C2238: unexpected token(s) preceding ';' (compiling source file D:\Raze-Source\Raze-master\source\platform\win32\i_main.cpp)
  27. 3>D:\Raze-Source\Raze-master\source\common\gamecontrol.h(63): error C2039: 'unique_ptr': is not a member of 'std' (compiling source file D:\Raze-Source\Raze-master\source\platform\win32\i_main.cpp)
  28. 3>C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.10.25017\include\algorithm(14): note: see declaration of 'std' (compiling source file D:\Raze-Source\Raze-master\source\platform\win32\i_main.cpp)
  29. 3>D:\Raze-Source\Raze-master\source\common\gamecontrol.h(63): error C2143: syntax error: missing ';' before '<' (compiling source file D:\Raze-Source\Raze-master\source\platform\win32\i_main.cpp)
  30. 3>D:\Raze-Source\Raze-master\source\common\gamecontrol.h(63): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int (compiling source file D:\Raze-Source\Raze-master\source\platform\win32\i_main.cpp)
  31. 3>D:\Raze-Source\Raze-master\source\common\gamecontrol.h(63): error C2238: unexpected token(s) preceding ';' (compiling source file D:\Raze-Source\Raze-master\source\platform\win32\i_main.cpp)
  32. 3>D:\Raze-Source\Raze-master\source\common\gamecontrol.h(64): error C2039: 'unique_ptr': is not a member of 'std' (compiling source file D:\Raze-Source\Raze-master\source\platform\win32\i_main.cpp)
  33. 3>C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.10.25017\include\algorithm(14): note: see declaration of 'std' (compiling source file D:\Raze-Source\Raze-master\source\platform\win32\i_main.cpp)
  34. 3>D:\Raze-Source\Raze-master\source\common\gamecontrol.h(64): error C2143: syntax error: missing ';' before '<' (compiling source file D:\Raze-Source\Raze-master\source\platform\win32\i_main.cpp)
  35. 3>D:\Raze-Source\Raze-master\source\common\gamecontrol.h(64): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int (compiling source file D:\Raze-Source\Raze-master\source\platform\win32\i_main.cpp)
  36. 3>D:\Raze-Source\Raze-master\source\common\gamecontrol.h(64): error C2238: unexpected token(s) preceding ';' (compiling source file D:\Raze-Source\Raze-master\source\platform\win32\i_main.cpp)
  37. 3>D:\Raze-Source\Raze-master\source\common\gamecontrol.h(65): error C2039: 'unique_ptr': is not a member of 'std' (compiling source file D:\Raze-Source\Raze-master\source\platform\win32\i_main.cpp)
  38. 3>C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.10.25017\include\algorithm(14): note: see declaration of 'std' (compiling source file D:\Raze-Source\Raze-master\source\platform\win32\i_main.cpp)
  39. 3>D:\Raze-Source\Raze-master\source\common\gamecontrol.h(65): error C2143: syntax error: missing ';' before '<' (compiling source file D:\Raze-Source\Raze-master\source\platform\win32\i_main.cpp)
  40. 3>D:\Raze-Source\Raze-master\source\common\gamecontrol.h(65): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int (compiling source file D:\Raze-Source\Raze-master\source\platform\win32\i_main.cpp)
  41. 3>D:\Raze-Source\Raze-master\source\common\gamecontrol.h(65): error C2238: unexpected token(s) preceding ';' (compiling source file D:\Raze-Source\Raze-master\source\platform\win32\i_main.cpp)
  42. 3>D:\Raze-Source\Raze-master\source\common\gamecontrol.h(61): error C2039: 'unique_ptr': is not a member of 'std' (compiling source file D:\Raze-Source\Raze-master\source\platform\win32\i_system.cpp)
  43. 3>C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.10.25017\include\algorithm(14): note: see declaration of 'std' (compiling source file D:\Raze-Source\Raze-master\source\platform\win32\i_system.cpp)
  44. 3>D:\Raze-Source\Raze-master\source\common\gamecontrol.h(61): error C2143: syntax error: missing ';' before '<' (compiling source file D:\Raze-Source\Raze-master\source\platform\win32\i_system.cpp)
  45. 3>D:\Raze-Source\Raze-master\source\common\gamecontrol.h(61): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int (compiling source file D:\Raze-Source\Raze-master\source\platform\win32\i_system.cpp)
  46. 3>D:\Raze-Source\Raze-master\source\common\gamecontrol.h(61): error C2238: unexpected token(s) preceding ';' (compiling source file D:\Raze-Source\Raze-master\source\platform\win32\i_system.cpp)
  47. 3>D:\Raze-Source\Raze-master\source\common\gamecontrol.h(62): error C2039: 'unique_ptr': is not a member of 'std' (compiling source file D:\Raze-Source\Raze-master\source\platform\win32\i_system.cpp)
  48. 3>C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.10.25017\include\algorithm(14): note: see declaration of 'std' (compiling source file D:\Raze-Source\Raze-master\source\platform\win32\i_system.cpp)
  49. 3>D:\Raze-Source\Raze-master\source\common\gamecontrol.h(62): error C2143: syntax error: missing ';' before '<' (compiling source file D:\Raze-Source\Raze-master\source\platform\win32\i_system.cpp)
  50. 3>D:\Raze-Source\Raze-master\source\common\gamecontrol.h(62): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int (compiling source file D:\Raze-Source\Raze-master\source\platform\win32\i_system.cpp)
  51. 3>D:\Raze-Source\Raze-master\source\common\gamecontrol.h(62): error C2238: unexpected token(s) preceding ';' (compiling source file D:\Raze-Source\Raze-master\source\platform\win32\i_system.cpp)
  52. 3>D:\Raze-Source\Raze-master\source\common\gamecontrol.h(63): error C2039: 'unique_ptr': is not a member of 'std' (compiling source file D:\Raze-Source\Raze-master\source\platform\win32\i_system.cpp)
  53. 3>C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.10.25017\include\algorithm(14): note: see declaration of 'std' (compiling source file D:\Raze-Source\Raze-master\source\platform\win32\i_system.cpp)
  54. 3>D:\Raze-Source\Raze-master\source\common\gamecontrol.h(63): error C2143: syntax error: missing ';' before '<' (compiling source file D:\Raze-Source\Raze-master\source\platform\win32\i_system.cpp)
  55. 3>D:\Raze-Source\Raze-master\source\common\gamecontrol.h(63): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int (compiling source file D:\Raze-Source\Raze-master\source\platform\win32\i_system.cpp)
  56. 3>D:\Raze-Source\Raze-master\source\common\gamecontrol.h(63): error C2238: unexpected token(s) preceding ';' (compiling source file D:\Raze-Source\Raze-master\source\platform\win32\i_system.cpp)
  57. 3>D:\Raze-Source\Raze-master\source\common\gamecontrol.h(64): error C2039: 'unique_ptr': is not a member of 'std' (compiling source file D:\Raze-Source\Raze-master\source\platform\win32\i_system.cpp)
  58. 3>C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.10.25017\include\algorithm(14): note: see declaration of 'std' (compiling source file D:\Raze-Source\Raze-master\source\platform\win32\i_system.cpp)
  59. 3>D:\Raze-Source\Raze-master\source\common\gamecontrol.h(64): error C2143: syntax error: missing ';' before '<' (compiling source file D:\Raze-Source\Raze-master\source\platform\win32\i_system.cpp)
  60. 3>D:\Raze-Source\Raze-master\source\common\gamecontrol.h(64): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int (compiling source file D:\Raze-Source\Raze-master\source\platform\win32\i_system.cpp)
  61. 3>D:\Raze-Source\Raze-master\source\common\gamecontrol.h(64): error C2238: unexpected token(s) preceding ';' (compiling source file D:\Raze-Source\Raze-master\source\platform\win32\i_system.cpp)
  62. 3>D:\Raze-Source\Raze-master\source\common\gamecontrol.h(65): error C2039: 'unique_ptr': is not a member of 'std' (compiling source file D:\Raze-Source\Raze-master\source\platform\win32\i_system.cpp)
  63. 3>C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.10.25017\include\algorithm(14): note: see declaration of 'std' (compiling source file D:\Raze-Source\Raze-master\source\platform\win32\i_system.cpp)
  64. 3>D:\Raze-Source\Raze-master\source\common\gamecontrol.h(65): error C2143: syntax error: missing ';' before '<' (compiling source file D:\Raze-Source\Raze-master\source\platform\win32\i_system.cpp)
  65. 3>D:\Raze-Source\Raze-master\source\common\gamecontrol.h(65): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int (compiling source file D:\Raze-Source\Raze-master\source\platform\win32\i_system.cpp)
  66. 3>D:\Raze-Source\Raze-master\source\common\gamecontrol.h(65): error C2238: unexpected token(s) preceding ';' (compiling source file D:\Raze-Source\Raze-master\source\platform\win32\i_system.cpp)
  67. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(244): error C2039: 'vector': is not a member of 'std'
  68. 3>C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.10.25017\include\thread(27): note: see declaration of 'std'
  69. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(244): error C2065: 'vector': undeclared identifier
  70. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(244): error C2062: type 'int' unexpected
  71. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(245): error C2143: syntax error: missing ';' before '{'
  72. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(245): error C2447: '{': missing function header (old-style formal list?)
  73. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(253): error C2039: 'vector': is not a member of 'std'
  74. 3>C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.10.25017\include\thread(27): note: see declaration of 'std'
  75. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(253): error C2065: 'vector': undeclared identifier
  76. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(253): error C2062: type 'int' unexpected
  77. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(265): error C2065: 'attributes': undeclared identifier
  78. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(265): error C3861: 'append': identifier not found
  79. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(266): error C2065: 'attributes': undeclared identifier
  80. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(266): error C3861: 'append': identifier not found
  81. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(269): error C2065: 'attributes': undeclared identifier
  82. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(269): error C3861: 'append': identifier not found
  83. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(270): error C2065: 'attributes': undeclared identifier
  84. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(270): error C3861: 'append': identifier not found
  85. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(271): error C2065: 'attributes': undeclared identifier
  86. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(271): error C3861: 'append': identifier not found
  87. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(275): error C2065: 'attributes': undeclared identifier
  88. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(275): error C3861: 'append': identifier not found
  89. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(276): error C2065: 'attributes': undeclared identifier
  90. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(276): error C3861: 'append': identifier not found
  91. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(279): error C2065: 'attributes': undeclared identifier
  92. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(279): error C3861: 'append': identifier not found
  93. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(285): error C2065: 'attributes': undeclared identifier
  94. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(285): error C3861: 'append': identifier not found
  95. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(288): error C2065: 'attributes': undeclared identifier
  96. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(288): error C2228: left of '.size' must have class/struct/union
  97. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(288): note: type is 'unknown-type'
  98. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(292): error C2065: 'attributes': undeclared identifier
  99. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(292): error C3861: 'append': identifier not found
  100. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(293): error C2065: 'attributes': undeclared identifier
  101. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(293): error C3861: 'append': identifier not found
  102. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(294): error C2065: 'attributes': undeclared identifier
  103. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(294): error C3861: 'append': identifier not found
  104. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(295): error C2065: 'attributes': undeclared identifier
  105. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(295): error C3861: 'append': identifier not found
  106. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(296): error C2065: 'attributes': undeclared identifier
  107. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(296): error C3861: 'append': identifier not found
  108. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(300): error C2065: 'attributes': undeclared identifier
  109. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(300): error C3861: 'append': identifier not found
  110. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(301): error C2065: 'attributes': undeclared identifier
  111. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(301): error C3861: 'append': identifier not found
  112. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(302): error C2065: 'attributes': undeclared identifier
  113. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(302): error C3861: 'append': identifier not found
  114. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(303): error C2065: 'attributes': undeclared identifier
  115. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(303): error C3861: 'append': identifier not found
  116. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(306): error C2065: 'attributes': undeclared identifier
  117. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(306): error C3861: 'append': identifier not found
  118. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(308): error C2065: 'attributes': undeclared identifier
  119. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(308): error C2228: left of '.data' must have class/struct/union
  120. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(308): note: type is 'unknown-type'
  121. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(308): error C2198: 'PFNWGLCHOOSEPIXELFORMATARBPROC': too few arguments for call
  122. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(318): error C2065: 'attributes': undeclared identifier
  123. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(318): error C2228: left of '.erase' must have class/struct/union
  124. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(318): note: type is 'unknown-type'
  125. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(318): error C2228: left of '.begin' must have class/struct/union
  126. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(318): note: type is 'unknown-type'
  127. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(318): error C2228: left of '.end' must have class/struct/union
  128. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(318): note: type is 'unknown-type'
  129. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(319): error C2065: 'attributes': undeclared identifier
  130. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(319): error C3861: 'append': identifier not found
  131. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(320): error C2065: 'attributes': undeclared identifier
  132. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(320): error C3861: 'append': identifier not found
  133. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(321): error C2065: 'attributes': undeclared identifier
  134. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(321): error C3861: 'append': identifier not found
  135. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(322): error C2065: 'attributes': undeclared identifier
  136. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(322): error C3861: 'append': identifier not found
  137. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(323): error C2065: 'attributes': undeclared identifier
  138. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(323): error C3861: 'append': identifier not found
  139. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(325): error C2065: 'attributes': undeclared identifier
  140. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(325): error C2228: left of '.data' must have class/struct/union
  141. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(325): note: type is 'unknown-type'
  142. 3>D:\Raze-Source\Raze-master\source\platform\win32\win32glvideo.cpp(325): error C2198: 'PFNWGLCHOOSEPIXELFORMATARBPROC': too few arguments for call
  143. 3>Done building project "raze.vcxproj" -- FAILED.
  144. 4>------ Build started: Project: raze_pk3, Configuration: Debug Win32 ------
  145. 4>Generating ../raze.pk3
  146. 4>D:/Raze-Source/Raze-Prepare/raze.pk3 contains 148 files (updated 0)
  147. 5>------ Skipped Build: Project: INSTALL, Configuration: Debug Win32 ------
  148. 5>Project not selected to build for this solution configuration
  149. ========== Build: 2 succeeded, 2 failed, 14 up-to-date, 1 skipped ==========
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