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snow fixed

Pancakess Mar 23rd, 2019 (edited) 82 Never
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5.  
  6.     print("FE Compatibility code by Mokiros")
  7.     local rp = RealPlayer
  8.     script.Parent = rp.Character
  9.    
  10.     --RemoteEvent for communicating
  11.     local Event = Instance.new("RemoteEvent")
  12.     Event.Name = "UserInput_Event"
  13.  
  14.     --Fake event to make stuff like Mouse.KeyDown work
  15.     local function fakeEvent()
  16.         local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  17.         t.connect = t.Connect
  18.         return t
  19.     end
  20.  
  21.     --Creating fake input objects with fake variables
  22.     local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24.     local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25.         CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26.     end}
  27.     --Merged 2 functions into one by checking amount of arguments
  28.     CAS.UnbindAction = CAS.BindAction
  29.  
  30.     --This function will trigger the events that have been :Connect()'ed
  31.     local function te(self,ev,...)
  32.         local t = m[ev]
  33.         if t and t._fakeEvent then
  34.             for _,f in pairs(t.Functions) do
  35.                 f(...)
  36.             end
  37.         end
  38.     end
  39.     m.TrigEvent = te
  40.     UIS.TrigEvent = te
  41.  
  42.     Event.OnServerEvent:Connect(function(plr,io)
  43.         if plr~=rp then return end
  44.         m.Target = io.Target
  45.         m.Hit = io.Hit
  46.         if not io.isMouse then
  47.             local b = io.UserInputState == Enum.UserInputState.Begin
  48.             if io.UserInputType == Enum.UserInputType.MouseButton1 then
  49.                 return m:TrigEvent(b and "Button1Down" or "Button1Up")
  50.             end
  51.             for _,t in pairs(CAS.Actions) do
  52.                 for _,k in pairs(t.Keys) do
  53.                     if k==io.KeyCode then
  54.                         t.Function(t.Name,io.UserInputState,io)
  55.                     end
  56.                 end
  57.             end
  58.             m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  59.             UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  60.         end
  61.     end)
  62.     Event.Parent = NLS([==[
  63.     local Player = game:GetService("Players").LocalPlayer
  64.     local Event = script:WaitForChild("UserInput_Event")
  65.  
  66.     local Mouse = Player:GetMouse()
  67.     local UIS = game:GetService("UserInputService")
  68.     local input = function(io,a)
  69.         if a then return end
  70.         --Since InputObject is a client-side instance, we create and pass table instead
  71.         Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  72.     end
  73.     UIS.InputBegan:Connect(input)
  74.     UIS.InputEnded:Connect(input)
  75.  
  76.     local h,t
  77.     --Give the server mouse data 30 times every second, but only if the values changed
  78.     --If player is not moving their mouse, client won't fire events
  79.     while wait(1/30) do
  80.         if h~=Mouse.Hit or t~=Mouse.Target then
  81.             h,t=Mouse.Hit,Mouse.Target
  82.             Event:FireServer({isMouse=true,Target=t,Hit=h})
  83.         end
  84.     end]==],Player.Character)
  85.  
  86.     ----Sandboxed game object that allows the usage of client-side methods and services
  87.     --Real game object
  88.     local _rg = game
  89.  
  90.     --Metatable for fake service
  91.     local fsmt = {
  92.         __index = function(self,k)
  93.             local s = rawget(self,"_RealService")
  94.             if s then return s[k] end
  95.         end,
  96.         __newindex = function(self,k,v)
  97.             local s = rawget(self,"_RealService")
  98.             if s then s[k]=v end
  99.         end,
  100.         __call = function(self,...)
  101.             local s = rawget(self,"_RealService")
  102.             if s then return s(...) end
  103.         end
  104.     }
  105.     local function FakeService(t,RealService)
  106.         t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  107.         return setmetatable(t,fsmt)
  108.     end
  109.  
  110.     --Fake game object
  111.     local g = {
  112.         GetService = function(self,s)
  113.             return self[s]
  114.         end,
  115.         Players = FakeService({
  116.             LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  117.         },"Players"),
  118.         UserInputService = FakeService(UIS,"UserInputService"),
  119.         ContextActionService = FakeService(CAS,"ContextActionService"),
  120.     }
  121.     rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  122.     g.service = g.GetService
  123.    
  124.     g.RunService = FakeService({
  125.         RenderStepped = _rg:GetService("RunService").Heartbeat,
  126.         BindToRenderStep = function(self,name,_,fun)
  127.             self._btrs[name] = self.Heartbeat:Connect(fun)
  128.         end,
  129.         UnbindFromRenderStep = function(self,name)
  130.             self._btrs[name]:Disconnect()
  131.         end,
  132.     },"RunService")
  133.  
  134.     setmetatable(g,{
  135.         __index=function(self,s)
  136.             return _rg:GetService(s) or typeof(_rg[s])=="function"
  137.             and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  138.         end,
  139.         __newindex = fsmt.__newindex,
  140.         __call = fsmt.__call
  141.     })
  142.     --Changing owner to fake player object to support owner:GetMouse()
  143.     game,owner = g,g.Players.LocalPlayer
  144. end
  145. --//Holiday Feelings//--
  146. print("Holiday Feelings")
  147. print("Made by vlad20020.")
  148. warn("This is holiday time!")
  149. print("Controls below ok")
  150. warn([[E - Hug
  151. Q - Throw snowbal
  152. F - Place a gift
  153. C - TP
  154. Z - Sit]])
  155. local plr = game:GetService("Players").LocalPlayer
  156. local plrg = plr.PlayerGui
  157. local mouse = plr:GetMouse()
  158. local char = plr.Character
  159. local h = char:FindFirstChild("Head")
  160. local t = char:FindFirstChild("Torso")
  161. local ra = char:FindFirstChild("Right Arm")
  162. local la = char:FindFirstChild("Left Arm")
  163. local rl = char:FindFirstChild("Right Leg")
  164. local ll = char:FindFirstChild("Left Leg")
  165. local rs = t:FindFirstChild("Right Shoulder")
  166. local ls = t:FindFirstChild("Left Shoulder")
  167. local rh = t:FindFirstChild("Right Hip")
  168. local lh = t:FindFirstChild("Left Hip")
  169. local nec = t.Neck
  170. local rut = char.HumanoidRootPart
  171. local rutj = rut.RootJoint
  172. local hum = char:FindFirstChildOfClass("Humanoid")
  173. local cf1 = nec.C1
  174. local cf2 = rutj.C1
  175. local cf3 = rs.C1
  176. local cf4 = ls.C1
  177. local cf5 = rh.C1
  178. local cf6 = lh.C1
  179. local cf01 = nec.C0
  180. local cf02 = rutj.C0
  181. local cf03 = rs.C0
  182. local cf04 = ls.C0
  183. local cf05 = rh.C0
  184. local cf06 = lh.C0
  185. local p0,p1 = nec.Part0,nec.Part1
  186. local rsp0,rsp1 = rs.Part0,rs.Part1
  187. local lsp0,lsp1 = ls.Part0,ls.Part1
  188. local rhp0,rhp1 = rh.Part0,rh.Part1
  189. local lhp0,lhp1 = lh.Part0,lh.Part1
  190. local aa = 10
  191. local aaa = aa*3
  192. local change = 0
  193. local lchange = 0
  194. local sine = 1
  195. local hugtime = 1
  196. local anim = "idle"
  197. local animspeed = .005
  198. local animspeed1 = 1.5
  199. local walkanimspeed = .1
  200. local walkspeed = 16
  201. local sumthin = walkspeed/8
  202. local idlenum = 0
  203. local lsvol = 2.5
  204. local whenbored = math.random(2,6)
  205. local rad = math.rad
  206. local huge = math.huge
  207. local using = false
  208. local hugging = false
  209. local lookinaround = false
  210. local aiming = false
  211. local sitting = false
  212. local furmode = false
  213. local landed = false
  214. local readytoland = false
  215. local cangrabthecorner = false
  216. local grabbedc = false
  217. local qui = Enum.EasingStyle.Quint
  218. local io = Enum.EasingDirection.InOut
  219. local tweens = game:GetService("TweenService")
  220. local debrs = game:GetService("Debris")
  221. local gifts = {"rbxassetid://5013502","rbxassetid://1237427","rbxassetid://6109471","rbxassetid://7812400","rbxassetid://19428684"}
  222. local spart
  223. local phit
  224. local cos = math.cos
  225. local sin = math.sin
  226. local tan = math.tan
  227. local ray = Ray.new
  228. local v3 = Vector3.new
  229. cff5 = cf5 * CFrame.Angles(rad(2),rad(3),rad(0))
  230. cff6 = cf6 * CFrame.Angles(rad(2),rad(-3),rad(0))
  231. if plr.UserId == 90745958 or plr.UserId == 62574108 then
  232.     furmode = true
  233. end
  234. if furmode then
  235. hugtime = 2.5
  236. print("owo uwu")
  237. end
  238. local effpart = Instance.new("Part") effpart.Size = Vector3.new(2,.1,1) effpart.Massless = true effpart.Transparency = 1 effpart.CanCollide = false effpart.Anchored = false effpart.Parent = char
  239. local grabpart = Instance.new("Part") grabpart.Size = Vector3.new(.1,.1,.1) grabpart.Massless = true grabpart.Transparency = 1 grabpart.CanCollide = false grabpart.Anchored = false grabpart.Material = "Neon" grabpart.Parent = char
  240. local pweld = Instance.new("Weld",effpart) pweld.Part0 = t pweld.Part1 = effpart pweld.C0 = CFrame.new(0,-2.2,-.5)
  241. local gweld = Instance.new("Weld",grabpart) gweld.Part0 = rut gweld.Part1 = grabpart gweld.C0 = CFrame.new(0,3,-1.4)
  242. local lsound = Instance.new("Sound",effpart) lsound.Volume = lsvol lsound.SoundId = "rbxassetid://1161221108"
  243. --//ArmJointParts~//--
  244. local tpr = Instance.new("Part",t) tpr.Size = Vector3.new(.1,.1,.1) tpr.CanCollide = false tpr.Transparency = 1 tpr.Locked = true
  245. local tpl = Instance.new("Part",t) tpl.Size = Vector3.new(.1,.1,.1) tpl.CanCollide = false tpl.Transparency = 1 tpl.Locked = true
  246. local tprw = Instance.new("Weld",t) tprw.Part0 = t tprw.Part1 = tpr tprw.C0 = CFrame.new(1,.5,0)
  247. local tplw = Instance.new("Weld",t) tplw.Part0 = t tplw.Part1 = tpl tplw.C0 = CFrame.new(-1,.5,0)
  248. --
  249. local rapr = Instance.new("Part",ra) rapr.Size = Vector3.new(.1,.1,.1) rapr.CanCollide = false rapr.Transparency = 1 rapr.Locked = true
  250. local lapl = Instance.new("Part",la) lapl.Size = Vector3.new(.1,.1,.1) lapl.CanCollide = false lapl.Transparency = 1 lapl.Locked = true
  251. local raprw = Instance.new("Weld",ra) raprw.Part0 = ra raprw.Part1 = rapr raprw.C0 = CFrame.new(-.5,.5,0)
  252. local laplw = Instance.new("Weld",la) laplw.Part0 = la laplw.Part1 = lapl laplw.C0 = CFrame.new(.5,.5,0)
  253. --/JointsWelds~//--
  254. local rsw = Instance.new("Weld",ra) rsw.Part0 = tpr rsw.Part1 = nil --Right Shoulder
  255. local lsw = Instance.new("Weld",la) lsw.Part0 = tpl lsw.Part1 = nil --Left Shoulder
  256. local bil = Instance.new("BillboardGui",char) bil.Name = "ChatFunc" bil.Adornee = h bil.Size = UDim2.new(1,0,1,0) bil.StudsOffset = Vector3.new(0,2,0)
  257. local effects = Instance.new("Model",char) effects.Name = "Effects"
  258. local noanim = true
  259. if noanim then
  260. if char:WaitForChild("Animate",1.5) then
  261. char.Animate:Destroy()
  262. end
  263. for i,v in pairs(hum:GetPlayingAnimationTracks()) do
  264.     v:Stop(0)
  265.     v:AdjustSpeed(0)
  266.     v:AdjustWeight(math.huge)
  267.     v.TimePosition = 0
  268.     v:Destroy()
  269. end
  270. wait()
  271. if hum:FindFirstChildOfClass("Animator") then
  272. char.Humanoid.Animator:Destroy()
  273. end
  274. end
  275. function swait(num)
  276.     game:GetService("RunService").Stepped:Wait()
  277. end
  278. function remove(instanc,timee)
  279.     debrs:AddItem(instanc,timee)
  280. end
  281. function dest(hit,type)
  282.         if hit:IsA("Seat") or hit:IsA("VehicleSeat") then
  283.             hit.Parent = nil
  284.         end
  285.         hit:ClearAllChildren()
  286.         hit.Anchored = false hit.CanCollide = true
  287.         if hit:IsA("Part") then
  288.             hit.FormFactor = "Custom"
  289.         end
  290.         hit.Size = v3(hit.Size.x/2,hit.Size.y/2,hit.Size.z/2)
  291.         hit.CFrame = hit.CFrame * CFrame.new(hit.Size.x/2,hit.Size.y/2,hit.Size.z/2)
  292.         local clone = hit:Clone() clone.Parent = workspace
  293.         local clone1 = hit:Clone() clone1.Parent = workspace
  294.         local clone2 = hit:Clone() clone2.Parent = workspace
  295.         local clone3 = hit:Clone() clone3.Parent = workspace
  296.         local clone4 = hit:Clone() clone4.Parent = workspace
  297.         local clone5 = hit:Clone() clone5.Parent = workspace
  298.         local clone6 = hit:Clone() clone6.Parent = workspace
  299.         clone.CFrame = hit.CFrame * CFrame.new(0,-hit.Size.y,0)
  300.         clone1.CFrame = hit.CFrame * CFrame.new(-hit.Size.x,-hit.Size.y,0)
  301.         clone2.CFrame = hit.CFrame * CFrame.new(-hit.Size.x,0,0)
  302.         clone3.CFrame = hit.CFrame * CFrame.new(0,0,-hit.Size.z)
  303.         clone4.CFrame = clone.CFrame * CFrame.new(0,0,-clone.Size.z)
  304.         clone5.CFrame = clone1.CFrame * CFrame.new(0,0,-clone1.Size.z)
  305.         clone6.CFrame = clone2.CFrame * CFrame.new(0,0,-clone2.Size.z)
  306.         local parts = {hit,clone,clone1,clone2,clone3,clone4,clone5,clone6}
  307.         return parts
  308. end
  309. function rayc(spos,direc,ignore,dist)
  310. local rai = ray(spos,direc.Unit * dist)
  311. local rhit,rpos,rrot = workspace:FindPartOnRayWithIgnoreList(rai,ignore,false,false)
  312. return rhit,rpos,rrot
  313. end
  314. local tlerp = function(part,tablee,leinght,easingstyle,easingdirec)
  315. pcall(function()
  316.     local info = TweenInfo.new(
  317.     leinght,
  318.     easingstyle,
  319.     easingdirec,
  320.     0,
  321.     false,
  322.     0
  323.     )
  324.     local lerp = tweens:Create(part,info,tablee)
  325.     lerp:Play()
  326. end)
  327. end
  328. function fire(partp,parent,color1,color2,ssize,osize,leinght,material,minr,maxr,shape,spread,st,ot,onlyraise)
  329.     local part = Instance.new("Part",parent) part.Size = Vector3.new(ssize,ssize,ssize) part.Transparency = st part.CanCollide = false part.Anchored = true part.Shape = shape part.Material = material part.BrickColor = BrickColor.new(color1) part.CFrame = partp.CFrame * CFrame.new(partp.Size.x/math.random(-20,20),partp.Size.y/math.random(-20,20),partp.Size.z/math.random(-20,20))
  330.     if onlyraise == true then
  331.         part.CFrame = CFrame.new(part.CFrame.p,Vector3.new(nil,part.CFrame.y,part.CFrame.z))
  332.     else    
  333.     end
  334.     local pcf = part.CFrame
  335.     tlerp(part,{CFrame = pcf * CFrame.new(math.random(-spread,spread)/math.random(2,4),math.random(minr,maxr),math.random(-spread,spread)/math.random(2,4)) * CFrame.Angles(rad(math.random(-180,180)),rad(math.random(-180,180)),rad(math.random(-180,180))),Size = Vector3.new(osize,osize,osize),Color = BrickColor.new(color2).Color,Transparency = ot},leinght,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut)
  336.     game:GetService("Debris"):AddItem(part,leinght)
  337. end
  338. function removewithfade(part,timebeforefade,randc)
  339. pcall(function()
  340.     coroutine.resume(coroutine.create(function()
  341.         wait(timebeforefade)
  342.         part:BreakJoints()
  343.         part.Name = "JustGoingAwayOk?"
  344.         for i = 1,25 do
  345.             if randc then
  346.                 part.BrickColor = BrickColor.Random()
  347.             end
  348.             part.Transparency = part.Transparency +.04
  349.             wait()
  350.         end
  351.         part:Destroy()
  352.     end))
  353. end)
  354. end
  355. function fadewithfly(part,color,randc)
  356. pcall(function()
  357.     part:ClearAllChildren()
  358.     part.CanCollide = false
  359.     part.Anchored = false
  360.     part.Massless = true
  361.     part.Locked = false
  362.     part.Archivable = true
  363.     part.Material = "Neon"
  364.     part.BrickColor = BrickColor.new(color)
  365.     local vel = Instance.new("BodyVelocity")
  366.     vel.MaxForce = v3(huge,huge,huge)
  367.     vel.P = 10000
  368.     vel.Velocity = v3(math.random(-3,3),math.random(1,3),math.random(-3,3))
  369.     local avel = Instance.new("BodyAngularVelocity")
  370.     avel.MaxTorque = v3(huge,huge,huge)
  371.     avel.AngularVelocity = v3(math.random(-2,2),math.random(-2,2),math.random(-2,2))
  372.     avel.Parent = part
  373.     vel.Parent = part
  374.     if randc then
  375.         removewithfade(part,0,true)
  376.     else
  377.         removewithfade(part,0,false)
  378.     end
  379. end)
  380. end
  381. function throwsb(to,power)
  382. pcall(function()
  383.     local sb = Instance.new("Part")
  384.     sb.Size = v3(1,1,1)
  385.     sb.BrickColor = BrickColor.new("Institutional white")
  386.     sb.CFrame = ra.CFrame * CFrame.new(0,-1.5,0)
  387.     sb.Material = "Sand"
  388.     sb.Parent = workspace
  389.     sb.Shape = "Ball"
  390.     sb:BreakJoints()
  391.     local vel = Instance.new("BodyVelocity")
  392.     vel.MaxForce = v3(huge,huge,huge)
  393.     vel.Velocity = CFrame.new(sb.Position,to).LookVector * power
  394.     remove(vel,.2)
  395.     vel.Parent = sb
  396.     sb.Touched:Connect(function(hit)
  397.         if hit.Parent ~= char and hit.Parent.Parent ~= char then
  398.             local shum = hit.Parent:FindFirstChildOfClass("Humanoid") or hit.Parent.Parent:FindFirstChildOfClass("Humanoid")
  399.             if shum then
  400.                 coroutine.resume(coroutine.create(function()
  401.                     shum.PlatformStand = true
  402.                     wait(.5)
  403.                     shum.PlatformStand = false
  404.                 end))
  405.             end
  406.             local cf = sb.CFrame
  407.             sb:Destroy()
  408.             for i = 1,math.random(6,12) do
  409.                 local force = 5
  410.                 local debr = Instance.new("Part")
  411.                 debr.Size = v3(.2,.2,.2)
  412.                 debr.BrickColor = BrickColor.new("Institutional white")
  413.                 debr.Material = "Sand"
  414.                 debr.Parent = workspace
  415.                 debr.CFrame = cf * CFrame.new(1/math.random(-5,5),1/math.random(-5,5),1/math.random(-5,5))
  416.                 debr:BreakJoints()
  417.                 debr.Name = "SnowDedree"
  418.                 local mesh = Instance.new("SpecialMesh",debr)
  419.                 mesh.MeshType = "Sphere"
  420.                 mesh.Scale = v3(math.random(10,30)/10,math.random(10,30)/10,math.random(10,30)/10)
  421.                 local fors = Instance.new("BodyForce",debr)
  422.                 fors.Force = v3(math.random(-force,force),math.random(-force,force),math.random(-force,force))
  423.                 remove(debr,math.random(4,7))
  424.                 remove(fors,.05)
  425.             end
  426.         end
  427.     end)
  428. end)
  429. end
  430. function introhat()
  431. pcall(function()
  432.     using = true
  433.     rsw.Part1 = rapr
  434.     lsw.Part1 = lapl
  435.     local hpart = Instance.new("Part",char) hpart.Size = Vector3.new(.01,.01,.01) hpart.Transparency = 0 hpart.Name = "Santa Hat"
  436.     hpart.Locked = true
  437.     local hmesh = Instance.new("FileMesh",hpart) hmesh.MeshId = "http://www.roblox.com/asset/?id=1090610" hmesh.TextureId = "http://www.roblox.com/asset/?id=66690053"
  438.     local hweld = Instance.new("Weld",h) hweld.Part0 = ra hweld.Part1 = hpart hweld.C0 = CFrame.new(0,-1.2,0) * CFrame.Angles(rad(-120),rad(30),rad(0))
  439.     tlerp(rsw,{C0 = CFrame.new(-.3,-.1,-.1) * CFrame.Angles(rad(50),rad(20),rad(-40))},.5,qui,io)
  440.     tlerp(lsw,{C0 = CFrame.new(.3,-.1,-.1) * CFrame.Angles(rad(50),rad(-20),rad(40))},.5,qui,io)
  441.     tlerp(hweld,{C0 = CFrame.new(0,-1.2,0) * CFrame.Angles(rad(-120),rad(-65),rad(-30))},.5,qui,io)
  442.     wait(.65)
  443.     tlerp(rsw,{C0 = CFrame.new(-.3,.65,-.2) * CFrame.Angles(rad(160),rad(20),rad(-30))},.7,qui,io)
  444.     tlerp(lsw,{C0 = CFrame.new(.3,.65,-.2) * CFrame.Angles(rad(160),rad(-20),rad(30))},.7,qui,io)
  445.     tlerp(hweld,{C0 = CFrame.new(-.3,-1.2,-.2) * CFrame.Angles(rad(-180),rad(-65),rad(-100)) * CFrame.Angles(rad(0),rad(0),rad(60))},.7,qui,io)
  446.     wait(.65)
  447.     tlerp(rsw,{C0 = CFrame.new(-.3,.15,0) * CFrame.Angles(rad(179),rad(20),rad(-30))},.7,qui,io)
  448.     tlerp(lsw,{C0 = CFrame.new(.3,.15,0) * CFrame.Angles(rad(179),rad(-20),rad(30))},.7,qui,io)
  449.     hweld.C0 = CFrame.new(-.3,-1,-.2) * CFrame.Angles(rad(-180),rad(0),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(-30)) * CFrame.Angles(rad(0),rad(-30),rad(0))
  450.     wait(.6)
  451.     hweld.Part0 = h
  452.     hweld.C0 = CFrame.new(0,.5,0) * CFrame.Angles(rad(0),rad(-30),rad(0))
  453.     tlerp(rsw,{C0 = CFrame.new(0,0,0)},1,qui,io)
  454.     tlerp(lsw,{C0 = CFrame.new(0,0,0)},1,qui,io)
  455.     local music = Instance.new("Sound",t) music.Name = "Song" music.SoundId = "rbxassetid://1150704263" music.Volume = 0 music.Looped = true music:Play()
  456.     coroutine.resume(coroutine.create(function()
  457.         for i = 1,5 do
  458.             music.Volume = music.Volume +.125
  459.             wait(.2)
  460.         end
  461.     end))
  462.     spart = Instance.new("Part",char) spart.Size = Vector3.new(20,1,20) spart.CanCollide = false spart.Anchored = true spart.Massless = true spart.Transparency = 1 spart.CFrame = h.CFrame * CFrame.new(0,15,0) spart.Locked = true
  463.     local emitter = Instance.new("ParticleEmitter",spart) emitter.Texture = "http://www.roblox.com/asset/?id=137831468" emitter.Size = NumberSequence.new(.2,.01) emitter.Rate = 40 emitter.Color = ColorSequence.new(Color3.new(1,1,1),Color3.new(1,1,1)) emitter.EmissionDirection = "Top" emitter.Lifetime = NumberRange.new(3) emitter.Acceleration = Vector3.new(0,-40,0) emitter.Speed = NumberRange.new(-10,10) emitter.SpreadAngle = Vector2.new(-30,30)
  464.     wait(1)
  465.     nec:Destroy()
  466.     rs:Destroy()
  467.     ls:Destroy()
  468.     rh:Destroy()
  469.     lh:Destroy()
  470.     nec = Instance.new("Motor6D",t) nec.Part0 = p0 nec.Part1 = p1 nec.C0 = cf01
  471.     rs = Instance.new("Motor6D",t) rs.Part0 = rsp0 rs.Part1 = rsp1 rs.C0 = cf03
  472.     ls = Instance.new("Motor6D",t) ls.Part0 = lsp0 ls.Part1 = lsp1 ls.C0 = cf04
  473.     rh = Instance.new("Motor6D",t) rh.Part0 = rhp0 rh.Part1 = rhp1 rh.C0 = cf05
  474.     lh = Instance.new("Motor6D",t) lh.Part0 = lhp0 lh.Part1 = lhp1 lh.C0 = cf06
  475.     rsw.Part1 = nil
  476.     lsw.Part1 = nil
  477.     using = false
  478. end)
  479. end
  480. function hug(who)
  481. pcall(function()
  482.     if not hugging then
  483.     local removerut = false
  484.     hugging = true
  485.     using = true
  486.     local tors = who:FindFirstChild("Torso") or who:FindFirstChild("UpperTorso")
  487.     local hu = who:FindFirstChildOfClass("Humanoid")
  488.     hu.PlatformStand = true
  489.     local weld = Instance.new("Weld",t) weld.Part0 = t weld.Part1 = tors weld.C0 = CFrame.new(0,0,-.9) * CFrame.Angles(rad(0),rad(180),rad(0))
  490.     local deb = Instance.new("Glue",who) deb.Name = "Hugging"
  491.     tlerp(rsw,{C0 = CFrame.new(-.3,-.2,-.45) * CFrame.Angles(rad(110),rad(0),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(-60))},.4,qui,io)
  492.     tlerp(lsw,{C0 = CFrame.new(.2,-.2,-.45) * CFrame.Angles(rad(105),rad(0),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(65))},.4,qui,io)
  493.     tlerp(nec,{C0 = CFrame.new(-.15,1,0) * CFrame.Angles(rad(90),rad(180),rad(0)) * CFrame.Angles(rad(0),rad(15),rad(25))},.4,qui,io)
  494.     rsw.Part1 = rapr
  495.     lsw.Part1 = lapl
  496.     wait(hugtime)
  497.     tlerp(rsw,{C0 = CFrame.new(0,0,0)},.7,qui,io)
  498.     tlerp(lsw,{C0 = CFrame.new(0,0,0)},.7,qui,io)
  499.     tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.7,qui,io)
  500.     wait(.4)
  501.     hu.PlatformStand = false
  502.     weld:Destroy()
  503.     wait(.4)
  504.     rsw.Part1 = nil
  505.     lsw.Part1 = nil
  506.     deb:Destroy()
  507.     hugging = false
  508.     using = false
  509.     end
  510. end)
  511. end
  512. function detect()
  513. pcall(function()
  514.     coroutine.resume(coroutine.create(function()
  515.     local canhug = true
  516.     local fakedetect = Instance.new("Part",char) fakedetect.Size = Vector3.new(3.5,5,3.5) fakedetect.CanCollide = false fakedetect.Massless = true fakedetect.Transparency = 1 fakedetect.CFrame = t.CFrame
  517.     local fdweld = Instance.new("Weld",fakedetect) fdweld.Part0 = t fdweld.Part1 = fakedetect fdweld.C0 = CFrame.new(0,0,-1)
  518.     local region
  519.     for i = 1,5 do
  520.         if canhug then
  521.         region = Region3.new(fakedetect.Position - fakedetect.Size/2,fakedetect.Position + fakedetect.Size/2)
  522.         local hit = workspace:FindPartsInRegion3WithIgnoreList(region,{char},200)
  523.         local characters = {}
  524.         for i,v in pairs(hit) do
  525.             if v.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  526.                 characters[v.Parent.Name] = v.Parent
  527.             end
  528.         end
  529.         for i,v in pairs(characters) do
  530.         spawn(function()
  531.             fakedetect:Destroy()
  532.             hug(v)
  533.             canhug = false
  534.         end)
  535.         end
  536.         end
  537.         wait(.1)
  538.     end
  539.     if canhug then
  540.     if fakedetect ~= nil then
  541.     fakedetect:Destroy()
  542.     end
  543.     end
  544.     end))
  545. end)   
  546. end
  547. function placegift()
  548. pcall(function()
  549.     using = true
  550.     hum.WalkSpeed = 0 hum.JumpPower = 0
  551.     rsw.Part1 = rapr
  552.     lsw.Part1 = lapl
  553.     local giftp = Instance.new("Part",char) giftp.Size = Vector3.new(1.5,1.5,1.5) giftp.Massless = true giftp.CanCollide = false giftp.Name = "Gift"
  554.     local gmesh = Instance.new("FileMesh",giftp) gmesh.MeshId = "rbxassetid://1237207" gmesh.TextureId = gifts[math.random(1,#gifts)] gmesh.Scale = Vector3.new(1.5,1.5,1.5)
  555.     local gweld = Instance.new("Weld",giftp) gweld.Part0 = ra gweld.Part1 = giftp gweld.C0 = CFrame.new(-.55,-1.4,0) * CFrame.Angles(rad(-60),rad(-10),rad(10))
  556.     tlerp(rsw,{C0 = CFrame.new(-.3,-.3,-.3) * CFrame.Angles(rad(80),rad(0),rad(-20))},.7,qui,io)
  557.     tlerp(lsw,{C0 = CFrame.new(.3,-.3,-.3) * CFrame.Angles(rad(80),rad(0),rad(20))},.7,qui,io)
  558.     tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(70),rad(180),rad(0))},.7,qui,io)
  559.     tlerp(rh,{C0 = CFrame.new(1,0,-.7) * CFrame.Angles(rad(0),rad(90),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(20))},.7,qui,io)
  560.     tlerp(lh,{C0 = CFrame.new(-1,-1.3,-1) * CFrame.Angles(rad(0),rad(-90),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(70))},.7,qui,io)
  561.     tlerp(rutj,{C0 = CFrame.new(0,-1,0) * CFrame.Angles(rad(70),rad(180),rad(0))},.7,qui,io)
  562.     wait(.6)
  563.     local ray = Ray.new(giftp.Position - Vector3.new(0,giftp.Size.y/2,0),-giftp.CFrame.UpVector.unit * 20)
  564.     local hit,pos,idk = workspace:FindPartOnRayWithIgnoreList(ray,{char,giftp},false,true)
  565.     if hit ~= nil then
  566.         local oy = giftp.Orientation.y
  567.         local oz = giftp.Orientation.z
  568.         giftp:BreakJoints()
  569.         giftp.Anchored = true
  570.         giftp.CanCollide = true
  571.         giftp.Parent = workspace
  572.         giftp.CFrame = CFrame.new(pos,pos + idk) * CFrame.Angles(rad(-90),rad(oy),rad(oz)) * CFrame.new(0,.75,0)
  573.         local cdet = Instance.new("ClickDetector",giftp) cdet.MaxActivationDistance = 10
  574.         spawn(function()
  575.             removewithfade(giftp,30)
  576.             cdet.MouseClick:Connect(function(plr)
  577.                 if script.ClassName == "Script" then
  578.                 local ids = {113328094,16924676,26419811,164207842,212641536}
  579.                 local requireditem = game:GetService("InsertService"):LoadAsset(ids[math.random(1,#ids)])
  580.                 local item = requireditem:FindFirstChildOfClass("Tool")
  581.                 item.Parent = plr.Backpack
  582.                 removewithfade(giftp,0)
  583.                 cdet:Destroy()
  584.                 else
  585.                     print("oof")
  586.                     removewithfade(giftp,0)
  587.                     cdet:Destroy()
  588.                 end
  589.             end)
  590.         end)
  591.     else
  592.         giftp:Destroy()
  593.     end
  594.     tlerp(rsw,{C0 = CFrame.new(0,0,0)},.7,qui,io)
  595.     tlerp(lsw,{C0 = CFrame.new(0,0,0)},.7,qui,io)
  596.     tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.7,qui,io)
  597.     tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0))},.7,qui,io)
  598.     tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0))},.7,qui,io)
  599.     tlerp(rutj,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.7,qui,io)
  600.     wait(.6)
  601.     hum.WalkSpeed = 16 hum.JumpPower = 50
  602.     rsw.Part1 = nil
  603.     lsw.Part1 = nil
  604.     using = false
  605. end)
  606. end
  607. function huggies()
  608. pcall(function()
  609.     using = true
  610.     rsw.Part1 = rapr
  611.     lsw.Part1 = lapl
  612.     tlerp(rsw,{C0 = CFrame.new(0,0,-.5) * CFrame.Angles(rad(90),rad(0),rad(50))},.55,qui,io)
  613.     tlerp(lsw,{C0 = CFrame.new(0,0,-.5) * CFrame.Angles(rad(90),rad(0),rad(-50))},.65,qui,io)
  614.     wait(.35)
  615.     detect()
  616.     tlerp(rsw,{C0 = CFrame.new(-.3,-.2,-.45) * CFrame.Angles(rad(110),rad(0),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(-60))},.4,qui,io)
  617.     tlerp(lsw,{C0 = CFrame.new(.2,-.2,-.45) * CFrame.Angles(rad(105),rad(0),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(65))},.4,qui,io)
  618.     wait(.5)
  619.     if not hugging then
  620.     tlerp(rsw,{C0 = CFrame.new(0,0,0)},.4,qui,io)
  621.     tlerp(lsw,{C0 = CFrame.new(0,0,0)},.4,qui,io)
  622.     wait(.5)
  623.     rsw.Part1 = nil
  624.     lsw.Part1 = nil
  625.     using = false
  626.     end
  627. end)
  628. end
  629. function grabsb()
  630. pcall(function()
  631.     using = true
  632.     hum.WalkSpeed = 0
  633.     hum.JumpPower = 0
  634.     rsw.Part1 = rapr
  635.     tlerp(rsw,{C0 = CFrame.new(0,-.4,0) * CFrame.Angles(rad(30),rad(0),rad(20))},.4,qui,io)
  636.     tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(70),rad(180),rad(0))},.4,qui,io)
  637.     tlerp(rh,{C0 = CFrame.new(1,.6,-.7) * CFrame.Angles(rad(0),rad(90),rad(0)) * CFrame.Angles(rad(-25),rad(0),rad(20))},.4,qui,io)
  638.     tlerp(lh,{C0 = CFrame.new(-1,.3,-.7) * CFrame.Angles(rad(0),rad(-90),rad(0)) * CFrame.Angles(rad(15),rad(0),rad(-20))},.4,qui,io)
  639.     tlerp(rutj,{C0 = CFrame.new(0,-1.2,0) * CFrame.Angles(rad(60),rad(180),rad(30))},.4,qui,io)
  640.     wait(.3)
  641.     local hit,pos,rot = rayc(ra.Position -v3(0,1,0),-ra.CFrame.UpVector,{char},.5)
  642.     if hit ~= nil and pos then
  643.         local cff = CFrame.new(pos,pos+rot) * CFrame.Angles(0,rad(90),0)
  644.         local snow = Instance.new("Part",char) snow.Shape = "Cylinder" snow.Transparency = 1 snow.Size = v3(.1,.1,.1) snow.Material = "Sand" snow.BrickColor = BrickColor.new("Institutional white") snow.CanCollide = false snow.Anchored = true
  645.         tlerp(snow,{Size =v3(.1,2.5,2.5),Transparency = 0},.2,qui,io)
  646.         snow.CFrame = cff
  647.         removewithfade(snow,1)
  648.     else
  649.         tlerp(rsw,{C0 = CFrame.new(0,0,0)},.5,qui,io)
  650.         tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
  651.         tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0))},.5,qui,io)
  652.         tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0))},.5,qui,io)
  653.         tlerp(rutj,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
  654.         wait(.4)
  655.         aiming = false
  656.         hum.WalkSpeed = 16
  657.         hum.JumpPower = 50
  658.         rut.Anchored = false
  659.         rsw.Part1 = nil
  660.         using = false
  661.         return warn("Can`t grab a snow ball.")
  662.     end
  663.     wait(.15)
  664.     local fsb = Instance.new("Part",char) fsb.Name = "MustDestroy" fsb.Shape = "Ball" fsb.Size = v3(1,1,1) fsb.CanCollide = false fsb.BrickColor = BrickColor.new("Institutional white") fsb.Material = "Sand"
  665.     local fweld = Instance.new("Weld",fsb) fweld.Part0 = ra fweld.Part1 = fsb fweld.C0 = CFrame.new(0,-1.2,0)
  666.     tlerp(rsw,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(200),rad(10),rad(-10))},.4,qui,io)
  667.     tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.4,qui,io)
  668.     tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(-10))},.4,qui,io)
  669.     tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(10))},.4,qui,io)
  670.     tlerp(rutj,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(100),rad(180),rad(-10))},.4,qui,io)
  671.     wait(.3)
  672.     aiming = true
  673.     repeat
  674.         wait(.2)
  675.     until aiming == false
  676.     tlerp(rsw,{C0 = CFrame.new(0,0,0)},.5,qui,io)
  677.     tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
  678.     tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0))},.5,qui,io)
  679.     tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0))},.5,qui,io)
  680.     tlerp(rutj,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
  681.     wait(.4)
  682.     rsw.Part1 = nil
  683.     using = false
  684. end)
  685. end
  686. function land()
  687. if phit then
  688.     readytoland = false
  689.     landed = true
  690.     hum.WalkSpeed = 1.5
  691.     hum.JumpPower = 0
  692.     lsound:Play()
  693.     for i = 0,1,.1 do
  694.     rutj.C0 = rutj.C0:Lerp(CFrame.new(0,-.5,0) * CFrame.Angles(rad(-100),rad(0),rad(180)),i)
  695.     rh.C0 = rh.C0:Lerp(CFrame.new(1,-.5,-.3) * CFrame.Angles(rad(11),rad(90),rad(0)),i)
  696.     lh.C0 = lh.C0:Lerp(CFrame.new(-1,-.5,-.25) * CFrame.Angles(rad(9),rad(-90),rad(0)),i)
  697.     rs.C0 = rs.C0:Lerp(CFrame.new(1,.35,0) * CFrame.Angles(rad(0),rad(90),rad(0)) * CFrame.Angles(rad(-15),rad(0),rad(10)),i)
  698.     ls.C0 = ls.C0:Lerp(CFrame.new(-1,.35,0) * CFrame.Angles(rad(0),rad(-90),rad(0)) * CFrame.Angles(rad(-15),rad(0),rad(-10)),i)
  699.     nec.C0 = nec.C0:Lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-100),rad(0),rad(180)),i)
  700.     swait()
  701.     end
  702.     for i = 1,math.random(6,9) do
  703.     fire(effpart,workspace,tostring(phit.BrickColor),tostring(phit.BrickColor),math.random(7,13)/10,math.random(3,6)/10,math.random(4,6)/10,phit.Material,0,0,"Block",5,0,1,true)
  704.     end
  705.     wait(.3)
  706.     landed = false
  707.     hum.WalkSpeed = 16
  708.     hum.JumpPower = 50
  709. end
  710. end
  711. function tsbanim()
  712. pcall(function()
  713.     tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.2,qui,io)
  714.     tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(-10))},.2,qui,io)
  715.     tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(10))},.2,qui,io)
  716.     tlerp(rutj,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(100),rad(180),rad(10))},.2,qui,io)
  717.     coroutine.resume(coroutine.create(function()
  718.     for i = 0,1,.05 do
  719.         rsw.C0 = rsw.C0:Lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(170),rad(-10),rad(10)) * CFrame.Angles(-cos(i/aa/1.5)*rad(70),0,0),i)
  720.         swait()
  721.     end
  722.     end))
  723.     wait(.1)
  724.     char:WaitForChild("MustDestroy",.5):Destroy()
  725.     throwsb(mouse.Hit.p,70)
  726.     aiming = false
  727.     hum.WalkSpeed = 16
  728.     hum.JumpPower = 50
  729.     rut.Anchored = false
  730. end)
  731. end
  732. function sit()
  733. pcall(function()
  734.     using = true
  735.     hum.WalkSpeed = 0
  736.     hum.JumpPower = 0
  737.     tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
  738.     tlerp(rutj,{C0 = CFrame.new(0,-1.1,0) * CFrame.Angles(rad(100),rad(180),rad(-20))},.5,qui,io)
  739.     tlerp(rs,{C0 = CFrame.new(1,.5,0) * CFrame.Angles(rad(-10),rad(90),rad(20))},.5,qui,io)
  740.     tlerp(ls,{C0 = CFrame.new(-1,.5,0) * CFrame.Angles(rad(-10),rad(-90),rad(20))},.5,qui,io)
  741.     tlerp(rh,{C0 = CFrame.new(1,.1,-.4) * CFrame.Angles(rad(-20),rad(90),rad(0))},.5,qui,io)
  742.     tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(70),rad(-90),rad(0))},.5,qui,io)
  743.     wait(.35)
  744.     if not furmode then
  745.         tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(70),rad(180),rad(0))},.5,qui,io)
  746.         tlerp(rutj,{C0 = CFrame.new(0,-1.7,0) * CFrame.Angles(rad(120),rad(180),rad(0))},.5,qui,io)
  747.         tlerp(rs,{C0 = CFrame.new(1,.15,.25) * CFrame.Angles(rad(-35),rad(85),rad(0)) * CFrame.Angles(rad(-5),rad(0),rad(0))},.5,qui,io)
  748.         tlerp(ls,{C0 = CFrame.new(-1,.15,.25) * CFrame.Angles(rad(-35),rad(-65),rad(0)) * CFrame.Angles(rad(-5),rad(0),rad(0))},.5,qui,io)
  749.         tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(60),rad(90),rad(0)) * CFrame.Angles(rad(-5),rad(0),rad(0))},.5,qui,io)
  750.         tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(60),rad(-90),rad(0)) * CFrame.Angles(rad(-5),rad(0),rad(0))},.5,qui,io)
  751.     else
  752.         tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(-75),rad(0),rad(180))},.5,qui,io)
  753.         tlerp(rutj,{C0 = CFrame.new(0,-1.6,0) * CFrame.Angles(rad(-105),rad(0),rad(180))},.5,qui,io)
  754.         tlerp(rs,{C0 = CFrame.new(.5,.2,-.3) * CFrame.Angles(rad(-10),rad(95),rad(30)) * CFrame.Angles(rad(25),rad(20),rad(0))},.5,qui,io)
  755.         tlerp(ls,{C0 = CFrame.new(-.5,.2,-.3) * CFrame.Angles(rad(-10),rad(-95),rad(-30)) * CFrame.Angles(rad(25),rad(-20),rad(0))},.5,qui,io)
  756.         tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(15),rad(90),rad(0)) * CFrame.Angles(rad(0),rad(-20),rad(90))},.5,qui,io)
  757.         tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(15),rad(-90),rad(0)) * CFrame.Angles(rad(0),rad(20),rad(-90))},.5,qui,io)
  758.     end
  759.     wait(.35)
  760.     sitting = true
  761. end)
  762. end
  763. function getup()
  764. pcall(function()
  765.     using = true
  766.     sitting = true
  767.     hum.WalkSpeed = 0
  768.     hum.JumpPower = 0
  769.     tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
  770.     tlerp(rutj,{C0 = CFrame.new(0,-1.1,0) * CFrame.Angles(rad(100),rad(180),rad(-20))},.5,qui,io)
  771.     tlerp(rs,{C0 = CFrame.new(1,.5,0) * CFrame.Angles(rad(-10),rad(90),rad(20))},.5,qui,io)
  772.     tlerp(ls,{C0 = CFrame.new(-1,.5,0) * CFrame.Angles(rad(-10),rad(-90),rad(20))},.5,qui,io)
  773.     tlerp(rh,{C0 = CFrame.new(1,.1,-.4) * CFrame.Angles(rad(-20),rad(90),rad(0))},.5,qui,io)
  774.     tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(70),rad(-90),rad(0))},.5,qui,io)
  775.     wait(.35)
  776.     tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
  777.     tlerp(rutj,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
  778.     tlerp(rs,{C0 = CFrame.new(1,.5,0) * CFrame.Angles(rad(0),rad(90),rad(0))},.5,qui,io)
  779.     tlerp(ls,{C0 = CFrame.new(-1,.5,0) * CFrame.Angles(rad(0),rad(-90),rad(0))},.5,qui,io)
  780.     tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0))},.5,qui,io)
  781.     tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0))},.5,qui,io)
  782.     wait(.35)
  783.     using = false
  784.     sitting = false
  785.     hum.WalkSpeed = 16
  786.     hum.JumpPower = 50
  787. end)
  788. end
  789. function tp()
  790. pcall(function()
  791.     using = true
  792.     hum.WalkSpeed = 0
  793.     hum.JumpPower = 0
  794.     rut.Anchored = true
  795.     local hit,pos,rot = rayc(rut.Position -v3(0,1,0),-rut.CFrame.UpVector,{char},30)
  796.     local hit1,pos1,rot1 = rayc(mouse.Hit.p+v3(0,.7,0),-rut.CFrame.UpVector,{char},10)
  797.     if hit ~= nil and pos and hit1 then
  798.         local cff = CFrame.new(pos,pos+rot) * CFrame.Angles(0,rad(90),0)
  799.         local snow = Instance.new("Part",char) snow.Shape = "Cylinder" snow.Transparency = 1 snow.Size = v3(.1,.1,.1) snow.Material = "Sand" snow.BrickColor = BrickColor.new("Institutional white") snow.CanCollide = false snow.Anchored = true
  800.         tlerp(snow,{Size =v3(.1,7.5,7.5),Transparency = 0},.2,qui,io)
  801.         snow.CFrame = cff
  802.         wait(.1)
  803.         tlerp(rut,{CFrame = CFrame.new(pos) * CFrame.new(0,-5,0)},.3,qui,io)
  804.         wait(.2)
  805.         removewithfade(snow,1)
  806.     else
  807.         tlerp(rsw,{C0 = CFrame.new(0,0,0)},.5,qui,io)
  808.         tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
  809.         tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0))},.5,qui,io)
  810.         tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0))},.5,qui,io)
  811.         tlerp(rutj,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
  812.         wait(.4)
  813.         aiming = false
  814.         hum.WalkSpeed = 16
  815.         hum.JumpPower = 50
  816.         rut.Anchored = false
  817.         rsw.Part1 = nil
  818.         using = false
  819.         return warn("Can`t teleport.")
  820.     end
  821.     local sn
  822.     if hit1 ~= nil and pos1 then
  823.         local cff = CFrame.new(pos1,pos1+rot1) * CFrame.Angles(0,rad(90),0)
  824.         local snow = Instance.new("Part",char) snow.Shape = "Cylinder" snow.Transparency = 1 snow.Size = v3(.1,.1,.1) snow.Material = "Sand" snow.BrickColor = BrickColor.new("Institutional white") snow.CanCollide = false snow.Anchored = true
  825.         tlerp(snow,{Size =v3(.1,7.5,7.5),Transparency = 0},.2,qui,io)
  826.         snow.CFrame = cff
  827.         sn = snow
  828.         removewithfade(snow,1)
  829.     else
  830.         tlerp(rsw,{C0 = CFrame.new(0,0,0)},.5,qui,io)
  831.         tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
  832.         tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0))},.5,qui,io)
  833.         tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0))},.5,qui,io)
  834.         tlerp(rutj,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
  835.         wait(.4)
  836.         aiming = false
  837.         hum.WalkSpeed = 16
  838.         hum.JumpPower = 50
  839.         rut.Anchored = false
  840.         rsw.Part1 = nil
  841.         using = false
  842.         return warn("Can`t teleport.")
  843.     end
  844.     if sn.Orientation.z ~= 90 then
  845.         rut.CFrame = sn.CFrame * CFrame.new(-3,0,0)
  846.         rut.CFrame = CFrame.new(rut.Position,sn.Position)
  847.         tlerp(rut,{CFrame = rut.CFrame * CFrame.new(0,0,-5)},.3,qui,io)
  848.     else
  849.         rut.CFrame = sn.CFrame * CFrame.new(-3,0,0)
  850.         rut.CFrame = CFrame.new(rut.Position,v3(nil,sn.CFrame.y,sn.CFrame.z))
  851.         tlerp(rut,{CFrame = rut.CFrame * CFrame.new(0,5,0)},.3,qui,io)
  852.     end
  853.     wait(.2)
  854.     rut.CFrame = CFrame.new(rut.Position,Vector3.new(nil,rut.CFrame.y,-rut.CFrame.z))
  855.     rut.Anchored = false
  856.     hum.WalkSpeed = 16
  857.     hum.JumpPower = 50
  858.     using = false
  859. end)
  860. end
  861. function candybag()
  862.     pcall(function()
  863.         using = true
  864.         rsw.Part1 = rapr
  865.         lsw.Part1 = lapl
  866.         local bag = Instance.new("Part",char) bag.Locked = true bag.Size = v3(.1,.1,.1) bag.CanCollide = false bag:BreakJoints()
  867.         local bmesh = Instance.new("FileMesh",bag) bmesh.MeshId = "rbxassetid://25921854" bmesh.Scale = v3(3.5,3.5,3.5) bmesh.TextureId = "rbxassetid://36938238" bmesh.Offset = v3(0,-.6,0)
  868.         local weld = Instance.new("Weld",bag) weld.Part0 = ra weld.Part1 = bag weld.C0 = CFrame.new(0,-1,0)
  869.         tlerp(rsw,{C0 = CFrame.new(0,0,0)},.5,qui,io)
  870.         tlerp(lsw,{C0 = CFrame.new(0,0,0)},.5,qui,io)
  871.         tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
  872.         tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0))},.5,qui,io)
  873.         tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0))},.5,qui,io)
  874.         tlerp(rutj,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
  875.         wait(.4)
  876.         tlerp(rsw,{C0 = CFrame.new(0,0,0)},.5,qui,io)
  877.         tlerp(lsw,{C0 = CFrame.new(0,0,0)},.5,qui,io)
  878.         tlerp(nec,{C0 = CFrame.new(0,1,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
  879.         tlerp(rh,{C0 = CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0))},.5,qui,io)
  880.         tlerp(lh,{C0 = CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0))},.5,qui,io)
  881.         tlerp(rutj,{C0 = CFrame.new(0,0,0) * CFrame.Angles(rad(90),rad(180),rad(0))},.5,qui,io)
  882.         wait(.4)
  883.         rsw.Part1 = nil
  884.         lsw.Part1 = nil
  885.         using = false
  886.     end)
  887. end
  888. function saddeath(who)
  889.     for i,v in pairs(who:GetDescendants()) do
  890.         coroutine.resume(coroutine.create(function()
  891.         if v:IsA("Shirt") or v:IsA("Pants") or v:IsA("ForceField") or v:IsA("CharacterMesh") then
  892.             v:Destroy()
  893.         end
  894.         end))
  895.         if v:IsA("Part") or v:IsA("MeshPart") then
  896.             fadewithfly(v,"White",false)
  897.         end
  898.     end
  899. end
  900.  
  901. mouse.KeyDown:Connect(function(key)
  902. pcall(function()
  903.     if key == "e" and not using then
  904.         huggies()
  905.     end
  906.     if key == "f" and not using then
  907.         placegift()
  908.     end
  909.     if key == "q" and not using then
  910.         grabsb()
  911.     end
  912.     if key == "z" and not using and not sitting then
  913.         sit()
  914.     elseif key == "z" and using and sitting then
  915.         getup()
  916.     end
  917.     if key == "c" and not using then
  918.         tp()
  919.     end
  920.     if key == "r"and not using then
  921.         --candybag()
  922.     end
  923. end)
  924. end)
  925. mouse.Button1Down:Connect(function()
  926.     if aiming then
  927.         tsbanim()
  928.     end
  929. end)
  930. hum.Died:Connect(function()
  931.     saddeath(char)
  932. end)
  933.  
  934. local anims = coroutine.wrap(function()
  935. while hum.Health > .001 do
  936.     if aiming then
  937.         rut.Anchored = true
  938.         rut.CFrame = CFrame.new(rut.Position,v3(mouse.Hit.x,rut.CFrame.y,mouse.Hit.z))
  939.     end
  940.     if hum.WalkSpeed >32 then
  941.         hum.WalkSpeed = 32
  942.     end
  943.     if not lsound.Parent then
  944.         lsound = Instance.new("Sound",effpart) lsound.Volume = lsvol lsound.SoundId = "rbxassetid://1161221108"
  945.     end
  946.     local hit,pos,rot = rayc(rut.Position -v3(0,1,0),-rut.CFrame.UpVector,{char},2.7)
  947.     local grhit,grpos,grrot = rayc(grabpart.Position,-grabpart.CFrame.UpVector,{char},1)
  948.     phit = hit
  949.     if not using then
  950.     if grhit and grhit.Anchored == true then
  951.     cangrabthecorner = true
  952.     else
  953.     cangrabthecorner = false
  954.     end
  955.     end
  956. if cangrabthecorner and not grabbedc then
  957.     local shit,spos,srot = rayc(rut.Position+Vector3.new(0,2.5,0),rut.CFrame.LookVector,{char},1.5)
  958.     if shit then
  959.     grabbedc = true
  960.     local cf = CFrame.new(spos,spos+srot) * CFrame.Angles(rad(0),rad(180),0) * CFrame.new(0,-2,.7)
  961.     using = true
  962.     cangrabthecorner = false
  963.     rut.Anchored = true
  964.     local oldws = hum.WalkSpeed
  965.     hum.WalkSpeed = 0
  966.     hum.JumpPower = 0
  967.     rut.CFrame = cf
  968.     local curcf = rut.CFrame
  969.     for i = 0,1,.1 do
  970.         rutj.C0 = rutj.C0:Lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),animspeed*50)
  971.         rh.C0 = rh.C0:Lerp(CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0)),animspeed*50)
  972.         lh.C0 = lh.C0:Lerp(CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0)),animspeed*50)
  973.         rs.C0 = rs.C0:Lerp(CFrame.new(.85,.8,-.2) * CFrame.Angles(rad(160),rad(90),rad(0)),animspeed*50)
  974.         ls.C0 = ls.C0:Lerp(CFrame.new(-.85,.8,-.2) * CFrame.Angles(rad(160),rad(-90),rad(0)),animspeed*50)
  975.         nec.C0 = nec.C0:Lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-30),rad(0),rad(180)),animspeed*50)
  976.         swait()
  977.     end
  978.     for i = 0,.65,.025 do
  979.         rut.CFrame = rut.CFrame:Lerp(curcf * CFrame.new(0,4.5,-3),i)
  980.         rutj.C0 = rutj.C0:Lerp(CFrame.new(0,-.8,0) * CFrame.Angles(rad(-120),rad(0),rad(180)),i)
  981.         rh.C0 = rh.C0:Lerp(CFrame.new(1,-.7,-.3) * CFrame.Angles(rad(-60),rad(90),rad(0)),i)
  982.         lh.C0 = lh.C0:Lerp(CFrame.new(-1,-.7,0) * CFrame.Angles(rad(20),rad(-90),rad(0)),i)
  983.         rs.C0 = rs.C0:Lerp(CFrame.new(.85,.3,0) * CFrame.Angles(rad(0),rad(90),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(10)),i)
  984.         ls.C0 = ls.C0:Lerp(CFrame.new(-.85,.3,0) * CFrame.Angles(rad(0),rad(-90),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(10)),i)
  985.         nec.C0 = nec.C0:Lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-80),rad(0),rad(180)),i)
  986.         swait()
  987.     end
  988.     hum.WalkSpeed = oldws
  989.     hum.JumpPower = 50
  990.     rut.Anchored = false
  991.     t.Anchored = false
  992.     using = false
  993.     grabbedc = false
  994.     end
  995.     end
  996.     walkspeed = hum.WalkSpeed
  997.     sumthin = walkspeed/8
  998.     animspeed1 = 1.5/sumthin
  999.     change = change +sine
  1000.     if lookinaround then
  1001.         lchange = lchange +sine
  1002.     else
  1003.         lchange = 0
  1004.     end
  1005.     local vervel = rut.Velocity.y
  1006.     local tvel = (rut.Velocity * v3(1,0,1)).Magnitude
  1007.     local Ccf=rut.CFrame
  1008.     local Walktest1 = hum.MoveDirection*Ccf.LookVector
  1009.     local Walktest2 = hum.MoveDirection*Ccf.RightVector
  1010.     rotfb = Walktest1.X+Walktest1.Z
  1011.     rotrl = Walktest2.X+Walktest2.Z
  1012.     if spart then
  1013.         spart.CFrame = spart.CFrame:Lerp(h.CFrame * CFrame.new(0,15,0),.1)
  1014.     end
  1015.     if not hit and anim == "fall" then
  1016.     readytoland = true
  1017.     end
  1018.     if not landed then
  1019.     if readytoland and hit then
  1020.     land()
  1021.     end
  1022.     if not lookinaround and not sitting then
  1023.     if anim == "idle" and hit then
  1024.     --Neck
  1025.         nec.C1 = nec.C1:Lerp(cf1 * CFrame.new(0,0,cos(change/aa/2.5)/(2.5*10)) * CFrame.Angles(sin(change/aa/2.5)*rad(1),0,-sin(change/aa/2.5)*rad(1)),.1)
  1026.     --Humanoid Root Part
  1027.         rutj.C1 = rutj.C1:Lerp(cf2 * CFrame.new(0,cos(change/aa/2.5)/(2.5*10),cos(change/aa/2.5)/(2.5*10)) * CFrame.Angles(sin(change/aa/2.5)*rad(1),0,0),.1)
  1028.     --Shoulders
  1029.         rs.C1 = rs.C1:Lerp(cf3 * CFrame.new(-cos(change/aa/2.5)/(2.5*10),cos(change/aa/2.5)/(2.5*10),0) * CFrame.Angles(.1,0,0) * CFrame.Angles(sin(change/aa/1.5)*rad(1),sin(change/aa/2.5)*rad(1),sin(change/aa/2.5)*rad(2.5)),.1)
  1030.         ls.C1 = ls.C1:Lerp(cf4 * CFrame.new(cos(change/aa/2.5)/(2.5*10),cos(change/aa/2.5)/(2.5*10),0) * CFrame.Angles(.1,0,0) * CFrame.Angles(sin(change/aa/2.5)*rad(1),sin(change/aa/2.5)*rad(1),-sin(change/aa/2.5)*rad(2.5)),.1)
  1031.     --Hips
  1032.         rh.C1 = rh.C1:Lerp(cff5 * CFrame.new(cos(change/aa/2.5)/(2.5*10),-cos(change/aa/2.5)/(2.5*10),0) * CFrame.Angles(0,0,sin(change/aa/2.5)*rad(1)) * CFrame.Angles(0,0,0),.1)
  1033.         lh.C1 = lh.C1:Lerp(cff6 * CFrame.new(-cos(change/aa/2.5)/(2.5*10),-cos(change/aa/2.5)/(2.5*10),0) * CFrame.Angles(0,0,-sin(change/aa/2.5)*rad(1)) * CFrame.Angles(0,0,0),.1)
  1034.     elseif anim == "sit" then
  1035.         nec.C1 = nec.C1:Lerp(cf1,.1)
  1036.         rutj.C1 = rutj.C1:Lerp(cf2,.1)
  1037.         rs.C1 = rs.C1:Lerp(cf3,.1)
  1038.         ls.C1 = ls.C1:Lerp(cf4,.1)
  1039.         rh.C1 = rh.C1:Lerp(cf5,.1)
  1040.         lh.C1 = lh.C1:Lerp(cf6,.1)
  1041.     elseif anim == "jump" and not hit then
  1042.         nec.C1 = nec.C1:Lerp(cf1,.1)
  1043.         rutj.C1 = rutj.C1:Lerp(cf2,.1)
  1044.         rs.C1 = rs.C1:Lerp(cf3,.1)
  1045.         ls.C1 = ls.C1:Lerp(cf4,.1)
  1046.         rh.C1 = rh.C1:Lerp(cf5,.1)
  1047.         lh.C1 = lh.C1:Lerp(cf6,.1)
  1048.     elseif anim == "fall" and not hit then
  1049.         nec.C1 = nec.C1:Lerp(cf1,.1)
  1050.         rutj.C1 = rutj.C1:Lerp(cf2,.1)
  1051.         rs.C1 = rs.C1:Lerp(cf3,.1)
  1052.         ls.C1 = ls.C1:Lerp(cf4,.1)
  1053.         rh.C1 = rh.C1:Lerp(cf5,.1)
  1054.         lh.C1 = lh.C1:Lerp(cf6,.1)
  1055.     elseif anim == "walk" and hit then
  1056.         --Neck
  1057.             nec.C1 = nec.C1:Lerp(cf1 * CFrame.new(0,0,cos(change/aa/animspeed1)/17.5) * CFrame.Angles(-sin(change/aa/animspeed1)*rad(5),-rut.RotVelocity.y/90,rut.RotVelocity.y/60),walkanimspeed)
  1058.         --Humanoid Root Part
  1059.             rutj.C1 = rutj.C1:Lerp(cf2 * CFrame.new(0,0,cos(change/aa/animspeed1)/15) * CFrame.Angles(sin(change/aa/animspeed1)*rad(2.5*sumthin),-rut.RotVelocity.y/100,sin(change/aa/animspeed1)*rad(5*sumthin) * -rut.RotVelocity.y/100) * CFrame.Angles(-rotfb/5,rotrl/5,0),walkanimspeed)
  1060.         --Shoulders
  1061.             rs.C1 = rs.C1:Lerp(cf3 * CFrame.new(0,0,0) * CFrame.Angles(-sin(change/aa/animspeed1)*rad(3*sumthin)*rotfb,-sin(change/aa/animspeed1)*rad(10)*rotfb,0) * CFrame.Angles(sin(change/aa/animspeed1)*rad(5*sumthin)*rotrl,-sin(change/aa/animspeed1)*rad(5*sumthin)*rotrl,-sin(change/aa/animspeed1)*rad(35*sumthin)*rotfb or rotfl),walkanimspeed)
  1062.             ls.C1 = ls.C1:Lerp(cf4 * CFrame.new(0,0,0) * CFrame.Angles(sin(change/aa/animspeed1)*rad(3*sumthin)*rotfb,-sin(change/aa/animspeed1)*rad(10)*rotfb,0) * CFrame.Angles(sin(change/aa/animspeed1)*rad(5*sumthin)*rotrl,-sin(change/aa/animspeed1)*rad(5*sumthin)*rotrl,-sin(change/aa/animspeed1)*rad(35*sumthin)*rotfb or rotfl),walkanimspeed)
  1063.         --Hips
  1064.             rh.C1 = rh.C1:Lerp(cf5 * CFrame.new((cos(change/aa/animspeed1)/3.5)*rotfb or (cos(change/aa/animspeed1)/3.5)*rotrl,(cos(change/aa/animspeed1)/4),(cos(change/aa/animspeed1)/4)*rotrl) * CFrame.Angles(-sin(change/aa/animspeed1)*rad(15*sumthin)*rotrl,-sin(change/aa/animspeed1)*rad(15*sumthin)*rotrl,sin(change/aa/animspeed1)*rad(30*sumthin)*rotfb),walkanimspeed)
  1065.             lh.C1 = lh.C1:Lerp(cf6 * CFrame.new((cos(change/aa/animspeed1)/3.5)*rotfb or (cos(change/aa/animspeed1)/3.5)*rotrl,(-cos(change/aa/animspeed1)/4),(cos(change/aa/animspeed1)/4)*rotrl) * CFrame.Angles(-sin(change/aa/animspeed1)*rad(15*sumthin)*rotrl,-sin(change/aa/animspeed1)*rad(15*sumthin)*rotrl,sin(change/aa/animspeed1)*rad(30*sumthin)*rotfb),walkanimspeed)
  1066.     end
  1067.     if not grabbedc then
  1068.     if vervel > 1 and hum.Sit == false then
  1069.         anim = "jump"
  1070.         if not using then
  1071.         rutj.C0 = rutj.C0:Lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(-80),rad(0),rad(180)),animspeed*50)
  1072.         rh.C0 = rh.C0:Lerp(CFrame.new(1,-.1,-.4) * CFrame.Angles(rad(-10),rad(85),rad(0)),animspeed*50)
  1073.         lh.C0 = lh.C0:Lerp(CFrame.new(-1,-.4,-.25) * CFrame.Angles(rad(-10),rad(-85),rad(0)),animspeed*50)
  1074.         rs.C0 = rs.C0:Lerp(CFrame.new(1,.25,0) * CFrame.Angles(rad(0),rad(90),rad(0)) * CFrame.Angles(rad(-40),rad(0),rad(0)),animspeed*50)
  1075.         ls.C0 = ls.C0:Lerp(CFrame.new(-1,.25,-0) * CFrame.Angles(rad(0),rad(-90),rad(0)) * CFrame.Angles(rad(-40),rad(0),rad(0)),animspeed*50)
  1076.         nec.C0 = nec.C0:Lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-100),rad(0),rad(180)),animspeed*50)
  1077.         end
  1078.     elseif vervel < -1 and hum.Sit == false then
  1079.         anim = "fall"
  1080.         if not using then
  1081.         rutj.C0 = rutj.C0:Lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(-80),rad(0),rad(180)),.00025)
  1082.         rh.C0 = rh.C0:Lerp(CFrame.new(1,-.1,-.4) * CFrame.Angles(rad(-10),rad(85),rad(0)),.00025)
  1083.         lh.C0 = lh.C0:Lerp(CFrame.new(-1,-.55,-.25) * CFrame.Angles(rad(-10),rad(-85),rad(0)),.00025)
  1084.         rs.C0 = rs.C0:Lerp(CFrame.new(1,.35,0) * CFrame.Angles(rad(0),rad(90),rad(0)) * CFrame.Angles(rad(-50),rad(0),rad(0)),.00025)
  1085.         ls.C0 = ls.C0:Lerp(CFrame.new(-1,.25,-0) * CFrame.Angles(rad(0),rad(-90),rad(0)) * CFrame.Angles(rad(-50),rad(0),rad(0)),.00025)
  1086.         nec.C0 = nec.C0:Lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-110),rad(0),rad(180)),.00025)
  1087.         end
  1088.     elseif tvel < 1 and hum.Sit == false then
  1089.         anim = "idle"
  1090.         if not using then
  1091.         rutj.C0 = rutj.C0:Lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),animspeed*50)
  1092.         rh.C0 = rh.C0:Lerp(CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0)),animspeed*50)
  1093.         lh.C0 = lh.C0:Lerp(CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0)),animspeed*50)
  1094.         rs.C0 = rs.C0:Lerp(CFrame.new(1,.5,0) * CFrame.Angles(rad(0),rad(90),rad(0)),animspeed*50)
  1095.         ls.C0 = ls.C0:Lerp(CFrame.new(-1,.5,0) * CFrame.Angles(rad(0),rad(-90),rad(0)),animspeed*50)
  1096.         nec.C0 = nec.C0:Lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),animspeed*50)
  1097.         end
  1098.     elseif tvel > 1 and hum.Sit == false then
  1099.         anim = "walk"
  1100.         if not using then
  1101.         rutj.C0 = rutj.C0:Lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(-90),rad(0),rad(180)) * CFrame.Angles(rad(0*sumthin),rad(0),rad(0)),animspeed*50)
  1102.         rh.C0 = rh.C0:Lerp(CFrame.new(1,-.8+rotrl/4,-.15) * CFrame.Angles(rad(0),rad(90),rad(-10)) * CFrame.Angles(rad(0),rad(0),-sin(change/aa/animspeed1)*rad(10*sumthin)*rotrl) * CFrame.Angles(-rotrl/5,-rotrl/5,rotfb/5),animspeed*50)
  1103.         lh.C0 = lh.C0:Lerp(CFrame.new(-1,-.8-rotrl/4,-.15) * CFrame.Angles(rad(0),rad(-90),rad(10)) * CFrame.Angles(rad(0),rad(0),-sin(change/aa/animspeed1)*rad(10*sumthin)*rotrl) * CFrame.Angles(rotrl/5,-rotrl/5,-rotfb/5),animspeed*50)
  1104.         rs.C0 = rs.C0:Lerp(CFrame.new(1,.5,0) * CFrame.Angles(sin(change/aa/animspeed1)*rad(10*sumthin)*rotrl,rad(90),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(5*sumthin)),animspeed*50)
  1105.         ls.C0 = ls.C0:Lerp(CFrame.new(-1,.5,0) * CFrame.Angles(-sin(change/aa/animspeed1)*rad(10*sumthin)*rotrl,rad(-90),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(-5*sumthin)),animspeed*50)
  1106.         nec.C0 = nec.C0:Lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-90),rad(0),rad(180)) * CFrame.Angles(rad(-5*sumthin),rad(0),rad(-40*rotrl)),animspeed*50)
  1107.         end
  1108.     elseif hum.Sit == true then
  1109.         anim = "sit"
  1110.         if not using then
  1111.         if not furmode then
  1112.             rutj.C0 = rutj.C0:Lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(-90),rad(0),rad(180)),animspeed*50)
  1113.                 rh.C0 = rh.C0:Lerp(CFrame.new(1,-1,0) * CFrame.Angles(rad(0),rad(90),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(90)),animspeed*50)
  1114.                 lh.C0 = lh.C0:Lerp(CFrame.new(-1,-1,0) * CFrame.Angles(rad(0),rad(-90),rad(0)) * CFrame.Angles(rad(0),rad(0),rad(-90)),animspeed*50)
  1115.             rs.C0 = rs.C0:Lerp(CFrame.new(1,.5,0) * CFrame.Angles(rad(0),rad(90),rad(30)) * CFrame.Angles(rad(30),rad(0),rad(0)),animspeed*50)
  1116.                 ls.C0 = ls.C0:Lerp(CFrame.new(-1,.5,0) * CFrame.Angles(rad(0),rad(-90),rad(-30)) * CFrame.Angles(rad(30),rad(0),rad(0)),animspeed*50)
  1117.             nec.C0 = nec.C0:Lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-95),rad(0),rad(180)),animspeed*50)
  1118.         else
  1119.             rutj.C0 = rutj.C0:Lerp(CFrame.new(0,0,0) * CFrame.Angles(rad(-105),rad(0),rad(180)),animspeed*50)
  1120.                 rh.C0 = rh.C0:Lerp(CFrame.new(1,-1,0) * CFrame.Angles(rad(15),rad(90),rad(0)) * CFrame.Angles(rad(0),rad(-20),rad(90)),animspeed*50)
  1121.                 lh.C0 = lh.C0:Lerp(CFrame.new(-1,-1,0) * CFrame.Angles(rad(15),rad(-90),rad(0)) * CFrame.Angles(rad(0),rad(20),rad(-90)),animspeed*50)
  1122.             rs.C0 = rs.C0:Lerp(CFrame.new(.5,.2,-.3) * CFrame.Angles(rad(-10),rad(95),rad(30)) * CFrame.Angles(rad(25),rad(20),rad(0)),animspeed*50)
  1123.                 ls.C0 = ls.C0:Lerp(CFrame.new(-.5,.2,-.3) * CFrame.Angles(rad(-10),rad(-95),rad(-30)) * CFrame.Angles(rad(25),rad(-20),rad(0)),animspeed*50)
  1124.             nec.C0 = nec.C0:Lerp(CFrame.new(0,1,0) * CFrame.Angles(rad(-75),rad(0),rad(180)),animspeed*50)
  1125.         end
  1126.         end
  1127.         else
  1128.         nec.C1 = nec.C1:Lerp(cf1,animspeed*50)
  1129.         rutj.C1 = rutj.C1:Lerp(cf2,animspeed*50)
  1130.         rs.C1 = rs.C1:Lerp(cf3,animspeed*50)
  1131.         ls.C1 = ls.C1:Lerp(cf4,animspeed*50)
  1132.         rh.C1 = rh.C1:Lerp(cf5,animspeed*50)
  1133.         lh.C1 = lh.C1:Lerp(cf6,animspeed*50)
  1134.         end
  1135.     end
  1136.     end
  1137.     end
  1138.     if sitting then
  1139.         nec.C1 = nec.C1:Lerp(cf1 * CFrame.new(0,0,cos(change/aa)/(2.5*10)) * CFrame.Angles(sin(change/aa/1.5)*rad(2.5),0,-sin(change/aa/1.5)*rad(2.5)),.1)
  1140.         rutj.C1 = rutj.C1:Lerp(cf2,.1)
  1141.         rs.C1 = rs.C1:Lerp(cf3,.1)
  1142.         ls.C1 = ls.C1:Lerp(cf4,.1)
  1143.         rh.C1 = rh.C1:Lerp(cf5,.1)
  1144.         lh.C1 = lh.C1:Lerp(cf6,.1)
  1145.     end
  1146.     coroutine.resume(coroutine.create(function()
  1147.         if not using and anim == "idle" then
  1148.     if not lookinaround then
  1149.         idlenum = idlenum +.005
  1150.         if idlenum >= whenbored then
  1151.             idlenum = 0
  1152.             local oldws = hum.WalkSpeed
  1153.             local oldjp = hum.JumpPower
  1154.             hum.WalkSpeed = 0
  1155.             hum.JumpPower = 0
  1156.             rut.Anchored = true
  1157.             rh.Part0 = rut
  1158.             lh.Part0 = rut
  1159.             using = true
  1160.             lookinaround = true
  1161.             wait(3)
  1162.             hum.WalkSpeed = oldws
  1163.             hum.JumpPower = oldjp
  1164.             rut.Anchored = false
  1165.             using = false
  1166.             rh.Part0 = t
  1167.             lh.Part0 = t
  1168.             whenbored = math.random(2,6)
  1169.             lookinaround = false
  1170.         end
  1171.     end
  1172. elseif using then
  1173.     idlenum = 0
  1174. elseif anim ~= "idle" then
  1175.     idlenum = 0
  1176. end
  1177.     end))
  1178.     if lookinaround then
  1179.     --Neck
  1180.         nec.C1 = nec.C1:Lerp(cf1 * CFrame.new(0,0,0) * CFrame.Angles(sin(lchange/aa/1.5)*rad(10),cos(lchange/aa/1.5)*rad(5),-sin(lchange/aa/3)*rad(40)),.1)
  1181.     --Humanoid Root Part
  1182.         rutj.C1 = rutj.C1:Lerp(cf2 * CFrame.new(0,0,0) * CFrame.Angles(cos(lchange/aa/1.5)*rad(5),cos(lchange/aa/1.5)*rad(5),-sin(lchange/aa/3)*rad(20)),.1)
  1183.     --Shoulders
  1184.         rs.C1 = rs.C1:Lerp(cf3 * CFrame.new(-cos(lchange/aa/3)/(3*10),cos(lchange/aa/3)/(3*10),0) * CFrame.Angles(.1,0,0) * CFrame.Angles(-sin(lchange/aa/3)*rad(12.5),-sin(lchange/aa/3)*rad(12.5),-sin(lchange/aa/3)*rad(15)),.1)
  1185.         ls.C1 = ls.C1:Lerp(cf4 * CFrame.new(cos(lchange/aa/3)/(3*10),cos(lchange/aa/3)/(3*10),0) * CFrame.Angles(.1,0,0) * CFrame.Angles(sin(lchange/aa/3)*rad(12.5),-sin(lchange/aa/3)*rad(12.5),-sin(lchange/aa/3)*rad(15)),.1)
  1186.     --Hips
  1187.         rh.C1 = rh.C1:Lerp(cff5 * CFrame.new(0,0,0) * CFrame.Angles(0,0,0) * CFrame.Angles(0,0,0),.1)
  1188.         lh.C1 = lh.C1:Lerp(cff6 * CFrame.new(0,0,0) * CFrame.Angles(0,0,0) * CFrame.Angles(0,0,0),.1)
  1189.     end
  1190.     swait()
  1191. end
  1192. end)
  1193. anims()
  1194. introhat()
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