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- const util = require('minecraft-server-util');
- module.exports = {
- name: 'mcserver',
- description: 'get information about a minecraft server',
- execute(client, message, args, Discord){
- if(!args[0]) return message.channel.send('Please enter a minecraft server ip');
- if(!args[1]) return message.channel.send('Please enter a minecraft server port');
- util.status(args[0], {port: parseInt(args[1])}).then((response) =>{
- console.log(response);
- const embed = new Discord.MessageEmbed()
- .setColor('#BFCDEB')
- .setTitle('Mc server status')
- .addFields(
- {name: 'Server IP', value: response.host},
- {name: 'Online Players', value: response.onlinePlayers},
- {name: 'Max Players', value: response.maxPlayers},
- {name: 'Version', value: response.version}
- )
- .setFooter('Mc server util by CodeLyon');
- message.channel.send(embed);
- })
- .catch ((error) =>{
- message.channel.send('there was an error finding this server');
- throw error;
- })
- }
- }
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