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Jun 6th, 2025
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  1. {
  2. Tools = ordered() {
  3. Transform3D2_1 = Transform3D {
  4. Inputs = {
  5. SceneInput = Input {
  6. SourceOp = "pRender1",
  7. Source = "Output",
  8. },
  9. ["Transform3DOp.Rotate.Z"] = Input {
  10. SourceOp = "Transform3D2_1ZRotation",
  11. Source = "Value",
  12. },
  13. },
  14. ViewInfo = OperatorInfo { Pos = { 220, 379.5 } },
  15. },
  16. Transform3D2_1ZRotation = BezierSpline {
  17. SplineColor = { Red = 128, Green = 128, Blue = 255 },
  18. CtrlWZoom = false,
  19. NameSet = true,
  20. KeyFrames = {
  21. [0] = { 0, RH = { 114.333333333333, -360 }, Flags = { Linear = true } },
  22. [343] = { -1080, LH = { 228.666666666667, -720 }, Flags = { Linear = true } }
  23. }
  24. },
  25. pEmitter = pEmitter {
  26. ID = 79,
  27. NameSet = true,
  28. Inputs = {
  29. Number = Input {
  30. SourceOp = "pEmitterNumber",
  31. Source = "Value",
  32. },
  33. Lifespan = Input { Value = 1000, },
  34. AlwaysFaceCamera = Input { Value = 0, },
  35. ["ParticleStyle.SizeOverLife"] = Input {
  36. SourceOp = "pEmitterSizeOverLife",
  37. Source = "Value",
  38. },
  39. ["ParticleStyle.BlurOverLife"] = Input {
  40. SourceOp = "pEmitterBlurOverLife2D",
  41. Source = "Value",
  42. },
  43. },
  44. ViewInfo = OperatorInfo { Pos = { 220, 214.5 } },
  45. },
  46. pEmitterNumber = BezierSpline {
  47. SplineColor = { Red = 233, Green = 206, Blue = 78 },
  48. NameSet = true,
  49. KeyFrames = {
  50. [0] = { 24.4, RH = { 0.333333333333333, 16.2666666666667 }, Flags = { Linear = true } },
  51. [1] = { 0, LH = { 0.666666666666667, 8.13333333333333 }, Flags = { Linear = true } }
  52. }
  53. },
  54. pEmitterSizeOverLife = LUTBezier {
  55. KeyColorSplines = {
  56. [0] = {
  57. [0] = { 0.5, RH = { 0.333333333333333, 0.5 }, Flags = { Linear = true } },
  58. [1] = { 0.5, LH = { 0.666666666666667, 0.5 }, Flags = { Linear = true } }
  59. }
  60. },
  61. SplineColor = { Red = 0, Green = 0, Blue = 0 },
  62. },
  63. pEmitterBlurOverLife2D = LUTBezier {
  64. KeyColorSplines = {
  65. [0] = {
  66. [0] = { 0.5, RH = { 0.333333333333333, 0.5 }, Flags = { Linear = true } },
  67. [1] = { 0.5, LH = { 0.666666666666667, 0.5 }, Flags = { Linear = true } }
  68. }
  69. },
  70. SplineColor = { Red = 0, Green = 0, Blue = 0 },
  71. CtrlWZoom = false,
  72. },
  73. pCustom1 = pCustom {
  74. ID = 83,
  75. Inputs = {
  76. NumberIn1 = Input { Value = 1.041, },
  77. PositionXExpression = Input { Value = "n1*cos(2 * pi * id )", },
  78. PositionYExpression = Input { Value = "n1*sin(2 * pi * id )", },
  79. PositionZExpression = Input { Value = "0\n", },
  80. Input = Input {
  81. SourceOp = "pEmitter",
  82. Source = "Output",
  83. },
  84. },
  85. ViewInfo = OperatorInfo { Pos = { 220, 280.5 } },
  86. },
  87. pRender1 = pRender {
  88. Inputs = {
  89. _MotionBlurWarning = Input { Disabled = true, },
  90. GlobalOut = Input { Value = 343, },
  91. Width = Input { Value = 1920, },
  92. Height = Input { Value = 1920, },
  93. UseFrameFormatSettings = Input { Value = 1, },
  94. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  95. OutputMode = Input { Disabled = true, },
  96. ["MaterialID.MaterialID"] = Input { Value = 4, },
  97. ["ObjectID.ObjectID"] = Input { Value = 8, },
  98. Input = Input {
  99. SourceOp = "pCustom1",
  100. Source = "Output",
  101. },
  102. },
  103. ViewInfo = OperatorInfo { Pos = { 220, 346.5 } },
  104. },
  105. Transform3D2 = Transform3D {
  106. Inputs = {
  107. SceneInput = Input {
  108. SourceOp = "Transform3D2_1",
  109. Source = "Output",
  110. },
  111. ["Transform3DOp.Rotate.X"] = Input { Value = 20.9, },
  112. ["Transform3DOp.Rotate.Z"] = Input { Value = -23.5, },
  113. },
  114. ViewInfo = OperatorInfo { Pos = { 220, 478.5 } },
  115. },
  116. ImagePlane3D1 = ImagePlane3D {
  117. Inputs = {
  118. ["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 5, },
  119. ["MtlStdInputs.Diffuse.Color.Red"] = Input { Value = 0.901960784313726, },
  120. ["MtlStdInputs.Diffuse.Color.Green"] = Input { Value = 0.0470588235294118, },
  121. ["MtlStdInputs.Diffuse.Color.Blue"] = Input { Value = 0.431372549019608, },
  122. ["MtlStdInputs.MaterialID"] = Input { Value = 3, },
  123. },
  124. ViewInfo = OperatorInfo { Pos = { -55, 544.5 } },
  125. },
  126. Replicate3D1 = Replicate3D {
  127. Inputs = {
  128. Translation = Input { Value = 1, },
  129. ["Translate.Z"] = Input { Value = -2.17, },
  130. Destination = Input {
  131. SourceOp = "Transform3D2",
  132. Source = "Output",
  133. },
  134. Input1 = Input {
  135. SourceOp = "ImagePlane3D1_1",
  136. Source = "Output",
  137. },
  138. Input2 = Input {
  139. SourceOp = "ImagePlane3D1",
  140. Source = "Output",
  141. },
  142. },
  143. ViewInfo = OperatorInfo { Pos = { 220, 577.5 } },
  144. },
  145. ImagePlane3D1_1 = ImagePlane3D {
  146. Inputs = {
  147. ["Transform3DOp.Translate.Z"] = Input { Value = 0.001, },
  148. ["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 5, },
  149. ["MtlStdInputs.Diffuse.Color.Red"] = Input { Value = 0, },
  150. ["MtlStdInputs.Diffuse.Color.Green"] = Input { Value = 0, },
  151. ["MtlStdInputs.Diffuse.Color.Blue"] = Input { Value = 0.345098039215686, },
  152. ["MtlStdInputs.MaterialID"] = Input { Value = 3, },
  153. },
  154. ViewInfo = OperatorInfo { Pos = { -55, 610.5 } },
  155. },
  156. Renderer3D2 = Renderer3D {
  157. CtrlWZoom = false,
  158. CustomData = {
  159. ToolVersion = 2,
  160. },
  161. Inputs = {
  162. GlobalOut = Input { Value = 343, },
  163. Width = Input { Value = 1920, },
  164. Height = Input { Value = 1920, },
  165. UseFrameFormatSettings = Input { Value = 1, },
  166. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  167. SceneInput = Input {
  168. SourceOp = "Replicate3D1",
  169. Source = "Data3D",
  170. },
  171. },
  172. ViewInfo = OperatorInfo { Pos = { 220, 643.5 } },
  173. },
  174. Merge1 = Merge {
  175. Inputs = {
  176. Background = Input {
  177. SourceOp = "Background1",
  178. Source = "Output",
  179. },
  180. Foreground = Input {
  181. SourceOp = "Renderer3D2",
  182. Source = "Output",
  183. },
  184. PerformDepthMerge = Input { Value = 0, },
  185. },
  186. ViewInfo = OperatorInfo { Pos = { 220, 874.5 } },
  187. },
  188. Background1 = Background {
  189. Inputs = {
  190. GlobalOut = Input { Value = 343, },
  191. Width = Input { Value = 1920, },
  192. Height = Input { Value = 1920, },
  193. UseFrameFormatSettings = Input { Value = 1, },
  194. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  195. TopLeftRed = Input { Value = 1, },
  196. TopLeftGreen = Input { Value = 1, },
  197. TopLeftBlue = Input { Value = 1, },
  198. },
  199. ViewInfo = OperatorInfo { Pos = { 385, 874.5 } },
  200. }
  201. }
  202. }
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