Dumb1236

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Jul 13th, 2024
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  1. _G.autopunch = true -- change this to false to stop auto punch
  2. while _G.autopunch == true do
  3. local args = { [1] = {[1] = "Activate_Punch"}}
  4. game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args))
  5. task.wait()
  6. end
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