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- Reverberation - Amara sends forward an Astral Projection of herself, dealing damage to everything in its path. Astral Projection deals increased damage for every enemy it hits.
- Blight Tiger - Converts Amara's Action Skill to Corrosive Damage. This does not take effect until after Amara uses her Action Skill.
- Stillness of Mind - Enemies damaged by Amara's action skill become phaselocked until they are damaged or the duration ends. However, Action Skill Cooldown is increased. If Amara targets an enemy with Phasegrasp, enemies near the Grasped target are phaselocked.
- Revelation - Amara’s Action Skill now creates a Nova when it damages enemies, dealing damage to all nearby enemies.
- Downfall - Amara leaps into the air and shoots an Elemental Beam below her briefly, followed by a Slam.
- Glamour - Enemies damaged by Amara's action skill become confused and temporarily attack their allies. However, Action Skill Cooldown is increased. If Amara targets an enemy with Phasegrasp, enemies near the Grasped target are confused as well.
- Ties that Bind - Amara summons a giant fist that bursts from the ground and locks the targeted enemy in place for a few seconds. Enemies near the Grasped target are linked, and any damage dealt to a linked target is shared between all other linked targets.
- Tandava - Amara sends forward an Astral Projection of herself. When it hits a target, it explodes, damaging all nearby enemies.
- Phasecast - Amara sends forward an Astral Projection of herself, dealing damage to everything in its path.
- Phaseslam - Amara leaps into the air and Slams the ground, dealing damage to all nearby enemies and knocking them up.
- Phasegrasp - Amara summons a giant fist that bursts from the ground and locks the targeted enemy in place for a few seconds. Some enemies are immune to being Grasped and instantly take damage instead.
- Deliverance - Amara sends forward an Astral Projection of herself, dealing damage to everything in its path. Whenever Amara’s Astral Projection hits an enemy, it releases homing Elemental Projectiles that trigger her Action Skill Elemental Effect on enemies.
- The Eternal Fist - Amara summons a giant fist that bursts from the ground and locks the targeted enemy in place for a few seconds. Whenever the Grasped enemy is killed, up to 3 new targets can be sought out and Grasped.
- Allure - Amara’s Action Skill creates singularities that pull in enemies.
- Soul Sap - A portion of all damage dealt by Amara's Action Skill is returned to her or a nearby ally as health.
- Fist Over Matter - Amara summons a giant fist that bursts from the ground and locks the targeted enemy in place for a few seconds. After Grasping the targeted enemy, large fists appear and constantly smash the area, dealing damage to nearby enemies.
- Fracture - Amara summons a handful of fists that erupt from the ground, dealing damage to enemies in front of Amara.
- Soulfire - Converts Amara's Action Skill to Fire Damage. This does not take effect until after Amara uses her Action Skill.
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