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- diag_log("////////////////////////Battlefield Running Starting in 3600 sec\\\\\\\\\\\\\\\\\\\\\\\\\\\\\");
- sleep 3600;
- if (isServer) then {
- _vehicle_0 = objNull;
- if (true) then
- {
- _this = createVehicle ["LAND_Mil_Barracks_i", [7183.2769, 9618.3955, 0.13663936], [], 0, "CAN_COLLIDE"];
- _vehicle_0 = _this;
- _this setDir -93.535362;
- _this setPos [7183.2769, 9618.3955, 0.13663936];
- };
- _vehicle_1 = objNull;
- if (true) then
- {
- _this = createVehicle ["LAND_Mil_Barracks_i", [7132.4229, 9642.6426, 0.1253272], [], 0, "CAN_COLLIDE"];
- _vehicle_1 = _this;
- _this setDir -42.818676;
- _this setPos [7132.4229, 9642.6426, 0.1253272];
- };
- _vehicle_2 = objNull;
- if (true) then
- {
- _this = createVehicle ["LAND_Mil_Barracks_i", [7110.4619, 9678.3682, 0.23877791], [], 0, "CAN_COLLIDE"];
- _vehicle_2 = _this;
- _this setDir -19.659319;
- _this setPos [7110.4619, 9678.3682, 0.23877791];
- };
- _vehicle_13 = objNull;
- if (true) then
- {
- _this = createVehicle ["LAND_RUBasicWeapons", [7165.6841, 9682.8994, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_13 = _this;
- _this setDir 5.7999797;
- _this setPos [7165.6841, 9682.8994, 3.0517578e-005];
- };
- _vehicle_14 = objNull;
- if (true) then
- {
- _this = createVehicle ["LAND_SS_hangar", [7259.6396, 9644.793, 0.67531937], [], 0, "CAN_COLLIDE"];
- _vehicle_14 = _this;
- _this setDir 11.6716;
- _this setPos [7259.6396, 9644.793, 0.67531937];
- };
- _vehicle_15 = objNull;
- if (true) then
- {
- _this = createVehicle ["LAND_LocalBasicAmmo", [7159.9424, 9687.3926, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_15 = _this;
- _this setPos [7159.9424, 9687.3926, -6.1035156e-005];
- };
- _vehicle_16 = objNull;
- if (true) then
- {
- _this = createVehicle ["LAND_LocalBasicWeapons", [7158.8291, 9681.0898], [], 0, "CAN_COLLIDE"];
- _vehicle_16 = _this;
- _this setPos [7158.8291, 9681.0898];
- };
- _vehicle_18 = objNull;
- if (true) then
- {
- _this = createVehicle ["LAND_CamoNet_NATO", [7141.9526, 9679.6045, -0.18212757], [], 0, "CAN_COLLIDE"];
- _vehicle_18 = _this;
- _this setDir -103.77715;
- _this setPos [7141.9526, 9679.6045, -0.18212757];
- };
- _vehicle_19 = objNull;
- if (true) then
- {
- _this = createVehicle ["LAND_vez", [7164.0996, 9696.4316, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_19 = _this;
- _this setDir 193.91516;
- _this setPos [7164.0996, 9696.4316, -6.1035156e-005];
- };
- _vehicle_20 = objNull;
- if (true) then
- {
- _this = createVehicle ["LAND_Mil_ControlTower", [7236.1089, 9733.5918, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_20 = _this;
- _this setDir -140.06685;
- _this setPos [7236.1089, 9733.5918, -3.0517578e-005];
- };
- _vehicle_21 = objNull;
- if (true) then
- {
- _this = createVehicle ["LAND_hospital", [7150.6162, 9741.5361, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_21 = _this;
- _this setDir -38.885181;
- _this setPos [7150.6162, 9741.5361, 9.1552734e-005];
- };
- _vehicle_22 = objNull;
- if (true) then
- {
- _this = createVehicle ["LAND_budova4_in", [7248.0625, 9703.8623, 0.33222279], [], 0, "CAN_COLLIDE"];
- _vehicle_22 = _this;
- _this setDir 155.98006;
- _this setPos [7248.0625, 9703.8623, 0.33222279];
- };
- _vehicle_23 = objNull;
- if (true) then
- {
- _this = createVehicle ["LAND_Barrack2", [7215.7275, 9631.6475], [], 0, "CAN_COLLIDE"];
- _vehicle_23 = _this;
- _this setDir 31.844288;
- _this setPos [7215.7275, 9631.6475];
- };
- _vehicle_24 = objNull;
- if (true) then
- {
- _this = createVehicle ["LAND_76n6_ClamShell_Lower", [7194.6338, 9735.9141, -0.29530632], [], 0, "CAN_COLLIDE"];
- _vehicle_24 = _this;
- _this setPos [7194.6338, 9735.9141, -0.29530632];
- };
- _vehicle_26 = objNull;
- if (true) then
- {
- _this = createVehicle ["LAND_CamoNet_EAST_var1", [7186.0078, 9687.4746, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_26 = _this;
- _this setDir -62.347393;
- _this setPos [7186.0078, 9687.4746, 3.0517578e-005];
- };
- _vehicle_27 = objNull;
- if (true) then
- {
- _this = createVehicle ["LAND_posed", [7163.0884, 9667.7949, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_27 = _this;
- _this setDir -105.40632;
- _this setPos [7163.0884, 9667.7949, -3.0517578e-005];
- };
- _vehicle_28 = objNull;
- if (true) then
- {
- _this = createVehicle ["LAND_Mil_House_dam", [7114.335, 9727.1396, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_28 = _this;
- _this setDir 183.54088;
- _this setPos [7114.335, 9727.1396, 6.1035156e-005];
- };
- _vehicle_29 = objNull;
- if (true) then
- {
- _this = createVehicle ["BagFenceRound_DZ", [7157.8193, 9711.5518, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_29 = _this;
- _this setDir -53.982414;
- _this setPos [7157.8193, 9711.5518, 3.0517578e-005];
- };
- _vehicle_30 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_Dirthump02", [7170.3608, 9715.5537, -0.39500403], [], 0, "CAN_COLLIDE"];
- _vehicle_30 = _this;
- _this setDir -99.396484;
- _this setPos [7170.3608, 9715.5537, -0.39500403];
- };
- _vehicle_31 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_Dirthump02_EP1", [7206.8315, 9679.9316, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_31 = _this;
- _this setDir 5.4895787;
- _this setPos [7206.8315, 9679.9316, 6.1035156e-005];
- };
- _vehicle_32 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_ConcreteBlock", [7127.2617, 9659.2637, 0.0805512], [], 0, "CAN_COLLIDE"];
- _vehicle_32 = _this;
- _this setDir 19.258848;
- _this setPos [7127.2617, 9659.2637, 0.0805512];
- };
- _vehicle_33 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_ConcreteBlock_Destructible", [7172.166, 9641.5811, -0.23592293], [], 0, "CAN_COLLIDE"];
- _vehicle_33 = _this;
- _this setDir -52.148495;
- _this setPos [7172.166, 9641.5811, -0.23592293];
- };
- _vehicle_34 = objNull;
- if (true) then
- {
- _this = createVehicle ["BuoyBig", [7133.8403, 9698.1992, 0.00012207031], [], 0, "CAN_COLLIDE"];
- _vehicle_34 = _this;
- _this setPos [7133.8403, 9698.1992, 0.00012207031];
- };
- _vehicle_37 = objNull;
- if (true) then
- {
- _this = createVehicle ["CDF_WarfareBBarracks", [7148.0049, 9607.0273, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_37 = _this;
- _this setDir 57.150539;
- _this setPos [7148.0049, 9607.0273, 6.1035156e-005];
- };
- _vehicle_38 = objNull;
- if (true) then
- {
- _this = createVehicle ["Gue_WarfareBBarracks", [7208.2271, 9715.6514, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_38 = _this;
- _this setDir -92.703056;
- _this setPos [7208.2271, 9715.6514, -6.1035156e-005];
- };
- _vehicle_40 = objNull;
- if (true) then
- {
- _this = createVehicle ["WarfareBCamp", [7211.9194, 9658.6445, -0.00015258789], [], 0, "CAN_COLLIDE"];
- _vehicle_40 = _this;
- _this setDir -33.177925;
- _this setPos [7211.9194, 9658.6445, -0.00015258789];
- };
- _vehicle_41 = objNull;
- if (true) then
- {
- _this = createVehicle ["LAV25_HQ_unfolded", [7216.2573, 9612.2354, 0.69526112], [], 0, "CAN_COLLIDE"];
- _vehicle_41 = _this;
- _this setDir -43.223381;
- _this setPos [7216.2573, 9612.2354, 0.69526112];
- };
- _vehicle_42 = objNull;
- if (true) then
- {
- _this = createVehicle ["BRDM2_HQ_Gue_unfolded", [7193.1636, 9644.1064, 0.28606117], [], 0, "CAN_COLLIDE"];
- _vehicle_42 = _this;
- _this setDir -93.089378;
- _this setPos [7193.1636, 9644.1064, 0.28606117];
- };
- _vehicle_44 = objNull;
- if (true) then
- {
- _this = createVehicle ["GUE_WarfareBUAVterminal", [7224.9727, 9702.4453, -0.17677435], [], 0, "CAN_COLLIDE"];
- _vehicle_44 = _this;
- _this setDir -38.936893;
- _this setPos [7224.9727, 9702.4453, -0.17677435];
- };
- _vehicle_45 = objNull;
- if (true) then
- {
- _this = createVehicle ["USMC_WarfareBVehicleServicePoint", [7138.6592, 9713.4443, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_45 = _this;
- _this setDir -51.758537;
- _this setPos [7138.6592, 9713.4443, 3.0517578e-005];
- };
- _vehicle_46 = objNull;
- if (true) then
- {
- _this = createVehicle ["Ins_WarfareBContructionSite1", [7179.1821, 9745.5537], [], 0, "CAN_COLLIDE"];
- _vehicle_46 = _this;
- _this setDir -46.824417;
- _this setPos [7179.1821, 9745.5537];
- };
- _vehicle_47 = objNull;
- if (true) then
- {
- _this = createVehicle ["RU_WarfareBContructionSite", [7114.9712, 9752.4961, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_47 = _this;
- _this setDir -31.331329;
- _this setPos [7114.9712, 9752.4961, -3.0517578e-005];
- };
- _vehicle_48 = objNull;
- if (true) then
- {
- _this = createVehicle ["USMC_WarfareBBarracks", [7113.0532, 9696.0791, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_48 = _this;
- _this setDir -46.430752;
- _this setPos [7113.0532, 9696.0791, 3.0517578e-005];
- };
- _vehicle_52 = objNull;
- if (true) then
- {
- _this = createVehicle ["Rubbish4", [7203.0391, 9771.9756, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_52 = _this;
- _this setPos [7203.0391, 9771.9756, -3.0517578e-005];
- };
- _vehicle_53 = objNull;
- if (true) then
- {
- _this = createVehicle ["Rubbish2", [7185.8945, 9709.5791, 0.00033569336], [], 0, "CAN_COLLIDE"];
- _vehicle_53 = _this;
- _this setPos [7185.8945, 9709.5791, 0.00033569336];
- };
- _vehicle_54 = objNull;
- if (true) then
- {
- _this = createVehicle ["Rubbish1", [7212.8535, 9696.7832, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_54 = _this;
- _this setPos [7212.8535, 9696.7832, -3.0517578e-005];
- };
- _vehicle_58 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_CncBlock", [7151.6167, 9654.4639, -0.067451105], [], 0, "CAN_COLLIDE"];
- _vehicle_58 = _this;
- _this setDir 73.861107;
- _this setPos [7151.6167, 9654.4639, -0.067451105];
- };
- _vehicle_59 = objNull;
- if (true) then
- {
- _this = createVehicle ["C130J_wreck_EP1", [7087.0068, 9744.6689, -0.67490876], [], 0, "CAN_COLLIDE"];
- _vehicle_59 = _this;
- _this setDir -42.331539;
- _this setPos [7087.0068, 9744.6689, -0.67490876];
- };
- _vehicle_60 = objNull;
- if (true) then
- {
- _this = createVehicle ["LADAWreck", [7125.2856, 9672.3066], [], 0, "CAN_COLLIDE"];
- _vehicle_60 = _this;
- _this setDir -50.242676;
- _this setPos [7125.2856, 9672.3066];
- };
- _vehicle_61 = objNull;
- if (true) then
- {
- _this = createVehicle ["Mi8Wreck", [7162.6392, 9629.8682, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_61 = _this;
- _this setDir 87.363579;
- _this setPos [7162.6392, 9629.8682, -3.0517578e-005];
- };
- _vehicle_62 = objNull;
- if (true) then
- {
- _this = createVehicle ["hiluxWreck", [7167.8384, 9617.1855, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_62 = _this;
- _this setDir -159.31572;
- _this setPos [7167.8384, 9617.1855, 6.1035156e-005];
- };
- _vehicle_63 = objNull;
- if (true) then
- {
- _this = createVehicle ["T72WreckTurret", [7190.8726, 9669.4668], [], 0, "CAN_COLLIDE"];
- _vehicle_63 = _this;
- _this setDir 23.074268;
- _this setPos [7190.8726, 9669.4668];
- };
- _vehicle_64 = objNull;
- if (true) then
- {
- _this = createVehicle ["T72Wreck", [7187.2554, 9656.5352, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_64 = _this;
- _this setDir -42.285355;
- _this setPos [7187.2554, 9656.5352, -3.0517578e-005];
- };
- _vehicle_65 = objNull;
- if (true) then
- {
- _this = createVehicle ["UH60_wreck_EP1", [7197.0757, 9701.5332, -0.28164923], [], 0, "CAN_COLLIDE"];
- _vehicle_65 = _this;
- _this setDir -71.70829;
- _this setPos [7197.0757, 9701.5332, -0.28164923];
- };
- _vehicle_66 = objNull;
- if (true) then
- {
- _this = createVehicle ["UAZWreck", [7231.5093, 9679.9551, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_66 = _this;
- _this setDir -14.07662;
- _this setPos [7231.5093, 9679.9551, 9.1552734e-005];
- };
- sleep 2;
- _soundSource_2 = objNull;
- if (true) then
- {
- _soundSource_2 = createSoundSource ["Sound_Alarm", [7165.6841, 9682.8994, 0.0517578e-005], [], 0];
- };
- sleep 120; // don't not lower this timer first few messages will not show don't no why just don't touch it !!!
- diag_log("///////////////////////Battlefield Spawnd\\\\\\\\\\\\\\\\\\\\\\\\\\\\\"); // this logs to the rpt let you known mission is running
- [nil,nil,rTitleText,"Battlefield Has started take control... it will Take 15mins loot to spawn!!!!", "PLAIN",5] call RE;
- _hint = parseText format["<t align='center' color='#f2cb0b' shadow='2' size='1.75'>Battlefield</t><br/><t align='center' color='#ffffff'>Battlefield Has started take control... it will Take 15mins loot to spawn!</t>"];
- customRemoteMessage = ['hint', _hint];
- publicVariable "customRemoteMessage";
- diag_log("//////////////////////Battlefield message 1 done\\\\\\\\\\\\\\\\\\\\\\\\\\\");
- sleep 300;
- [nil,nil,rTitleText,"Battlefield 10mins till loot has spawned!!!!", "PLAIN",5] call RE;
- _hint = parseText format["<t align='center' color='#f2cb0b' shadow='2' size='1.75'>Battlefield</t><br/><t align='center' color='#ffffff'>Battlefield 10mins till loot has spawned!</t>"];
- customRemoteMessage = ['hint', _hint];
- publicVariable "customRemoteMessage";
- diag_log("/////////////////////Battlefield message 2 done\\\\\\\\\\\\\\\\\\\\\\\\\");
- sleep 300;
- [nil,nil,rTitleText,"Battlefield 5mins till loot to spawned get your ass moving!!!!", "PLAIN",5] call RE;
- _hint = parseText format["<t align='center' color='#f2cb0b' shadow='2' size='1.75'>Battlefield</t><br/><t align='center' color='#ffffff'>Battlefield 5mins till loot has spawned get your ass moving!</t>"];
- customRemoteMessage = ['hint', _hint];
- publicVariable "customRemoteMessage";
- diag_log("////////////////////////////Battlefield message 3 done\\\\\\\\\\\\\\\\\\\\");
- sleep 180;
- [nil,nil,rTitleText,"Battlefield 2mins till loot to spawned realy get moving now!!!!", "PLAIN",5] call RE;
- _hint = parseText format["<t align='center' color='#f2cb0b' shadow='2' size='1.75'>Battlefield</t><br/><t align='center' color='#ffffff'>Battlefield 2mins till loot has spawned realy get moving now!</t>"];
- customRemoteMessage = ['hint', _hint];
- publicVariable "customRemoteMessage";
- diag_log("///////////////////////////Battlefield message 5 done\\\\\\\\\\\\\\\\\\\\\\\\\\");
- sleep 120;
- diag_log("///////////////////////////Battlefield Loot Box spawning\\\\\\\\\\\\\\\\\\\\\\\\\\");
- sleep 1;
- [nil,nil,rTitleText,"Battlefield loot has spawned!!!!", "PLAIN",5] call RE;
- _hint = parseText format["<t align='center' color='#f2cb0b' shadow='2' size='1.75'>Battlefield</t><br/><t align='center' color='#ffffff'>Battlefield loot has spawned!</t>"];
- customRemoteMessage = ['hint', _hint];
- publicVariable "customRemoteMessage";
- diag_log("///////////////////////////Battlefield message 6 done\\\\\\\\\\\\\\\\\\\\\\\\\\\\");
- _vehicle_67 = objNull;
- if (true) then
- {
- _this = createVehicle ["RUVehicleBox", [7165.6841, 9682.8994, 0.0517578e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_67 = _this;
- _uniqueid = str(round(random 999999));
- _this setVariable ["ObjectID", _uniqueid, true];
- _this setVariable ["ObjectUID", _uniqueid, true];
- _this setVariable ["permaLoot",true];
- clearWeaponCargoGlobal _this;
- clearMagazineCargoGlobal _this;
- _WepsArr =
- [
- ["M24", 5],
- ["RH_Deaglemzb", 1],
- ["Mk_48_DES_EP1", 5],
- ["Mk_48_DZ", 5],
- ["BAF_AS50_scoped", 1],
- ["USSR_cheytacM200_sd", 1],
- ["USSR_cheytacM200", 1],
- ["ksvk", 1],
- ["DMR", 5],
- ["FHQ_ACR_WDL_TWS_SD_F", 1],
- ["BAF_LRR_scoped", 5],
- ["Binocular", 5],
- ["Binocular_Vector", 5],
- ["ItemCompass", 5],
- ["ItemCrowbar", 5],
- ["ItemEtool", 5],
- ["ItemFishingPole", 5],
- ["ItemFlashlight", 5],
- ["ItemFlashlightRed", 5],
- ["ItemFlashlight", 5],
- ["ItemGPS", 5],
- ["ItemHatchet_DZE", 5],
- ["ItemKnife", 5],
- ["ItemLAND", 5],
- ["ItemMatchbox_DZE", 5],
- ["ItemRadio", 5],
- ["ItemSledge", 5],
- ["ItemToolbox", 5],
- ["ItemWatch", 5],
- ["NVGoggles", 5]
- ];
- {_this addWeaponCargoGlobal _x;} ForEach _WepsArr;
- _MagsArr =
- [
- ["100Rnd_762x51_M240", 20],
- ["USSR_5Rnd_408", 5],
- ["20Rnd_762x51_DMR", 20],
- ["5Rnd_762x51_M24", 20],
- ["SmokeShell", 20],
- ["FHQ_rem_30Rnd_680x43_ACR_SD", 5],
- ["5Rnd_127x99_as50", 5],
- ["5Rnd_86x70_L115A1", 5],
- ["ItemBriefcase100oz", 3],
- ["metal_floor_kit",5],
- ["cinder_wall_kit",5],
- ["CinderBlocks",40],
- ["MortarBucket",5],
- ["ItemVault",3],
- ["PartEngine", 5],
- ["wooden_shed_kit", 3],
- ["wood_ramp_kit", 3],
- ["workbench_kit", 10],
- ["PartFueltank", 5],
- ["PartGeneric", 5],
- ["PartGlass", 5],
- ["PartVRotor", 5],
- ["PartWheel", 5],
- ["ItemWoodFloor", 5],
- ["ItemWoodFloorHalf", 5],
- ["ItemWoodFloorQuarter", 5],
- ["ItemWoodLadder", 5],
- ["ItemWoodStairs", 5],
- ["ItemWoodStairsSupport", 5],
- ["ItemWoodWall", 5],
- ["ItemWoodWallDoor", 5],
- ["ItemWoodWallDoorLg", 5],
- ["ItemWoodWallGarageDoor", 5],
- ["ItemWoodWallGarageDoorLocked", 5],
- ["ItemWoodWallLg", 5],
- ["ItemWoodWallThird", 5],
- ["ItemWoodWallWindow", 5],
- ["ItemWoodWallWindowLg", 5],
- ["ItemWoodWallWithDoor", 5],
- ["ItemWoodWallwithDoorLg", 5],
- ["ItemWoodWallWithDoorLgLocked", 5],
- ["ItemWoodWallWithDoorLocked", 5],
- ["ItemJerrycan", 10],
- ["deer_stand_kit", 10],
- ["desert_large_net_kit", 10],
- ["desert_net_kit", 10],
- ["ItemTankTrap", 30],
- ["bulk_ItemWire", 30],
- ["30m_plot_kit", 5],
- ["SmokeShellGreen", 20],
- ["SmokeShellRed", 20],
- ["ItemVault",2],
- ["Skin_Bandit1_DZ", 5],
- ["Skin_Bandit2_DZ", 5],
- ["Skin_BanditW1_DZ", 5],
- ["Skin_BanditW2_DZ", 5],
- ["Skin_CZ_Soldier_Sniper_EP1_DZ", 5],
- ["Skin_CZ_Special_Forces_GL_DES_EP1_DZ", 5],
- ["Skin_CZ_Special_Forces_GL_DES_EP1_DZ", 5],
- ["Skin_Drake_Light_DZ", 5],
- ["Skin_FR_OHara_DZ", 5],
- ["Skin_FR_Rodriguez_DZ", 5],
- ["Skin_Functionary1_EP1_DZ", 5],
- ["Skin_Graves_Light_DZ", 5],
- ["Skin_GUE_Commander_DZ", 5],
- ["Skin_GUE_Soldier_2_DZ", 5],
- ["Skin_GUE_Soldier_CO_DZ", 5],
- ["Skin_GUE_Soldier_Crew_DZ", 5],
- ["Skin_GUE_Soldier_MG_DZ", 5],
- ["Skin_GUE_Soldier_Sniper_DZ", 5],
- ["Skin_Haris_Press_EP1_DZ", 5],
- ["Skin_Ins_Soldier_GL_DZ", 5],
- ["Skin_Pilot_EP1_DZ", 5],
- ["Skin_Priest_DZ", 5],
- ["Skin_Rocker1_DZ", 5],
- ["Skin_Rocker2_DZ", 5],
- ["Skin_Rocker3_DZ", 5],
- ["Skin_Rocker4_DZ", 5],
- ["Skin_RU_Policeman_DZ", 5],
- ["Skin_Sniper1_DZ", 5],
- ["Skin_Soldier_Bodyguard_AA12_PMC_DZ", 5],
- ["Skin_Soldier_Sniper_PMC_DZ", 5],
- ["Skin_Soldier_TL_PMC_DZ", 5],
- ["Skin_SurvivorW2_DZ", 5],
- ["Skin_SurvivorW3_DZ", 5],
- ["Skin_SurvivorWcombat_DZ", 5],
- ["Skin_SurvivorWdesert_DZ", 5],
- ["Skin_SurvivorWpink_DZ", 5],
- ["Skin_SurvivorWsequishaD_DZ", 5],
- ["Skin_TK_INS_Soldier_EP1_DZ", 5],
- ["Skin_TK_INS_Warlord_EP1_DZ", 5],
- ["ItemSodaMdew", 5],
- ["FoodSteakCooked", 5],
- ["HandChemBlue", 15],
- ["HandChemGreen", 15],
- ["HandChemRed", 15],
- ["HandRoadFlare", 15],
- ["ItemAntibiotic", 15],
- ["ItemBandage", 15],
- ["ItemBloodbag", 15]
- ];
- {_this addMagazineCargoGlobal _x;} ForEach _MagsArr;
- _this addBackpackCargoGlobal ["DZ_LargeGunBag_EP1", 5];
- _this setPos [7165.6841, 9682.8994, 3.0517578e-005];
- };
- sleep 1;
- _vehicle_68 = objNull;
- if (true) then
- {
- _this = createVehicle ["SmokeShellGreen", [7161.6841, 9681.8994, 10.0517578e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_68 = _this;
- _this setDir -93.674492;
- _this setPos [7161.6841, 9681.8994, 10.0517578e-005];
- };
- _vehicle_69 = objNull;
- if (true) then
- {
- _this = createVehicle ["SmokeShellRed", [7162.6841, 9682.8994, 10.0517578e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_69 = _this;
- _this setDir -93.674492;
- _this setPos [7162.6841, 9682.8994, 10.0517578e-005];
- };
- _vehicle_70 = objNull;
- if (true) then
- {
- _this = createVehicle ["SmokeShell", [7163.6841, 9683.8994, 10.0517578e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_70 = _this;
- _this setDir -93.674492;
- _this setPos [7163.6841, 9683.8994, 10.0517578e-005];
- };
- _vehicle_71 = objNull;
- if (true) then
- {
- _this = createVehicle ["SmokeShellYellow", [7164.6841, 9684.8994, 10.0517578e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_71 = _this;
- _this setDir -93.674492;
- _this setPos [7164.6841, 9684.8994, 10.0517578e-005];
- };
- _vehicle_72 = objNull;
- if (true) then
- {
- _this = createVehicle ["SmokeShellBlue", [7165.6841, 9685.8994, 10.0517578e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_72 = _this;
- _this setDir -93.674492;
- _this setPos [7165.6841, 9685.8994, 10.0517578e-005];
- };
- diag_log("////////////////////////Battlefield Loot Box spawned\\\\\\\\\\\\\\\\\\\\\\\\\\\\");
- sleep 1;
- };
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