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- *Name: Celestine Baines,
- *Faction: Mage's Association.
- *Age: 24
- *Gender: Female
- *Appearance: [[http://safebooru.org/index.php?page=post&s=view&id=196577 Something in the water, or the powers carry the appearance? You decide!]] Whether she ties her hair up is determined by an arcane formula: firstly, it must be an odd-numbered month; and then only on prime-numbered days of that month. This results in an appearance of randomness whilst still sticking to a schedule.
- *Personality: Celestine is determined to prove that her father was a genius rather than a fool that got lucky, and to achieve that is driven, to the extent of considering her wellbeing entirely secondary. Because of this, what was a rather laid back girl has now become an almost masochistic in her determination magus. However, no matter how much she wants to win the war and prove her father was great, she's still too normal to be completely at home with all this entails. She has yet to actually kill anyone, and too often she looks at things from a normal perspective and forgets to include magecraft and the like in the equation.
- *Abilities: Her elemental affinity is the broadest possible as a consequence of the same reason that she has noticeable magical power in the first place, making Celestine an Average One. Also, that power? Rather than a handful of low quality Magic Circuits, as her family was headed towards, she has a Magic Core, earned by her father through events that cost him his life. Because of this, only her mother—a practically untrained magus with little interest in losing her daughter to the same art—was around to teach her anything, and for sixteen years her magical education almost stagnated. Having completed her instruction at the Mage's Association, and proved herself a fast learner, she knows a good deal of basic thaumaturgical lore, but her specialities are:
- **Mass Projection: Instead of following the normal path in Projection, and learning the intricate details of an item's structure to create a temporary but detailed replica, Celestine goes for quantity over quality. A special favourite of hers would be meter-thick iron walls to hem things in or act as a temporary shield. If you can't ''find'' favorable terrain, make it.
- **Ether Cannon: A slow, laborious-to-cast spell that, if fired, is of comparable power to Medea's Rain of Light spell. It's practically the same thing, though the excess of power poured into it ensures that it isn't so narrowly focused and widens, though this naturally weakens it.
- **Prana Burst: By far the most draining ability Celestine has, it functions identically to the A-ranked skill of the same name. Effectively, B-Ranked Strength, C-Ranked Agility (though if she can react in time due to a telegraphed attack, she can move a single limb much faster) and A-Ranked Endurance on areas so protected.
- **Bio: Celestine's life was set to be on a mundane path with simple awareness of the supernatural for sixteen years. That was when she found a few of her father's old notebooks and learned to what extent he had been willing to go to insure that his daughter was the best possible magus she could possibly be. Due to being raised in Japan, filial piety was extremely important to Celestine and, consequently, she sought out the Mage's Association without her mother's consent, with her tuition consisting of moving from department to department with no-one willing to exert massive pressure to stop her lest they lose everything.\\
- Now, eight years later and awarded the color Yellow due to her abilities, she has agreed to take part in the Grail War--not as a Servant or as a Master, but as an independent agent. Though without a Servant she cannot win the prize, Celestine is confident that by taking out any and all opposition she can clean up this mess. All she has to do is summon a Servant for the final leg.
- *Assets:
- ** Mystic Code--Diamond Chainsaw: It is, as expected, a chainsaw. The links are thickly coated in diamond, it's powered by prana, and the body itself is silvered. Overall, it seems pretty useless at first, until you realise that it's designed to work with Prana Burst. Not only does this vastly increase force when she swings it, it cleans itself. As a final ability, with a spoken command--'Vent'--she can release all the prana she keeps stored in the gems as, essentially, a burst of energy around the blade. For understandable reasons, this is her pride and joy: if it can't cut through you, she'll just detonate your entire torso.
- ** Mystic Code--Silver Chain: Equally prepared as the above, Celestine has this rest across her shoulders. A two meter chain would normally be an obstacle... but this one is ''also'' intended to work with her abilities. Not needing her hands free to control it, the chain can wrap around arms, weapons; whatever she needs it to. It benefits from the defensive attributes of Prana Burst, along with considerable reinforcement.
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