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Oct 29th, 2025
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  1. 0.001 2025-10-29 14:59:46; Factorio 2.0.69 (build 84148, win64, steam, space-age)
  2. 0.002 Operating system: Windows 11 (build 26100)
  3. 0.000 Initializing Steam API.
  4. 0.002 Program arguments: "E:\games\soft\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
  5. 0.002 Config path: C:/Users/omegacute/AppData/Roaming/Factorio/config/config.ini
  6. 0.002 Read data path: E:/games/soft/Steam/steamapps/common/Factorio/data
  7. 0.002 Write data path: C:/Users/omegacute/AppData/Roaming/Factorio [644305/857720MB]
  8. 0.002 Binaries path: E:/games/soft/Steam/steamapps/common/Factorio/bin
  9. 0.012 System info: [CPU: AMD Ryzen 9 3900X 12-Core Processor, 24 cores, RAM: 38206/65460 MB, page: 59525/73331 MB, virtual: 4356/134217727 MB, extended virtual: 0 MB]
  10. 0.063 Memory info:
  11. 0.064 [0]: Unknown F4-3200C16-32GVK 32768 MB 3200 MHz 1.2 v 64|64
  12. 0.064 [1]: Unknown F4-3200C16-32GVK 32768 MB 3200 MHz 1.2 v 64|64
  13. 0.743 Info ModManager.cpp:278: Found duplicate mod LandmineExplosionsDoHurt, using highest version (1.0.4).
  14. 0.744 Display options: [FullScreen: true] [VSync: false] [UIScale: manual-pixels (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en]
  15. 1.010 Video driver: windows
  16. 1.010 Available displays: 1
  17. 1.010 [0]: \\.\DISPLAY1 - NVIDIA GeForce RTX 3080 {0x05, [0,0], 2560x1440, 32bit, 144Hz}
  18. 1.114 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll
  19. 1.384 Initialised Direct3D[0]: NVIDIA GeForce RTX 3080; id: 10de-2206; driver: nvldumdx.dll 32.0.15.7688
  20. 1.384 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
  21. 1.384 [Local Video Memory] Budget: 9285MB, CurrentUsage: 6MB, Reservation: 0/4770MB
  22. 1.384 [Non-Local Vid.Mem.] Budget: 31962MB, CurrentUsage: 0MB, Reservation: 0/16109MB
  23. 1.384 Tiled resources: Tier 2
  24. 1.384 Unified Memory Architecture: No
  25. 1.384 BGR 565 Supported: Yes
  26. 1.384 MaximumFrameLatency: 3, GPUThreadPriority: 0
  27. 1.385 Graphics settings preset: very-high
  28. 1.385 Dedicated video memory size 10053 MB
  29. 1.418 Desktop composition is active.
  30. 1.418 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality]
  31. 1.418 [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:0,C:0,S:100]
  32. 1.451 [Audio] Driver:wasapi, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear
  33. 1.588 Logitech LED Controller initialized.
  34. 1.621 Info ModManager.cpp:444: FeatureFlag expansion-shaders = true
  35. 1.621 Info ModManager.cpp:444: FeatureFlag freezing = true
  36. 1.621 Info ModManager.cpp:444: FeatureFlag quality = true
  37. 1.621 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
  38. 1.621 Info ModManager.cpp:444: FeatureFlag segmented-units = true
  39. 1.621 Info ModManager.cpp:444: FeatureFlag space-travel = true
  40. 1.621 Info ModManager.cpp:444: FeatureFlag spoiling = true
  41. 1.624 Loading mod settings entrenched-enemies 1.3.1 (settings.lua)
  42. 1.627 Loading mod core 0.0.0 (data.lua)
  43. 1.651 Loading mod base 2.0.69 (data.lua)
  44. 1.842 Loading mod elevated-rails 2.0.69 (data.lua)
  45. 1.876 Loading mod quality 2.0.69 (data.lua)
  46. 1.896 Loading mod space-age 2.0.69 (data.lua)
  47. 2.234 Loading mod base 2.0.69 (data-updates.lua)
  48. 2.246 Loading mod quality 2.0.69 (data-updates.lua)
  49. 2.264 Loading mod space-age 2.0.69 (data-updates.lua)
  50. 2.276 Loading mod entrenched-enemies 1.3.1 (data-final-fixes.lua)
  51. 2.373 Checksum for core: 3316885848
  52. 2.373 Checksum of base: 111201062
  53. 2.373 Checksum of elevated-rails: 1854266510
  54. 2.373 Checksum of quality: 4244552060
  55. 2.373 Checksum of space-age: 1939956210
  56. 2.373 Checksum of entrenched-enemies: 1437350675
  57. 2.755 Prototype list checksum: 3295867752
  58. 2.821 Loading sounds...
  59. 3.243 Info PlayerData.cpp:66: Local player-data.json unavailable
  60. 3.243 Info PlayerData.cpp:69: Cloud player-data.json available, timestamp 1761735491
  61. 3.246 Post-data load graphics options: [Light occlusion: YES]
  62. 3.636 Initial atlas bitmap size is 16384
  63. 3.651 Created an atlas bitmap (size 16384x16364) [none]
  64. 3.668 Created an atlas bitmap (size 16384x16384) [none]
  65. 3.693 Created an atlas bitmap (size 16384x16372) [none]
  66. 3.694 Created an atlas bitmap (size 16384x15084) [none]
  67. 3.699 Created an atlas bitmap (size 16384x16384) [low-object]
  68. 3.699 Created an atlas bitmap (size 4096x2496) [low-object]
  69. 3.703 Created an atlas bitmap (size 16384x16324) [corpse-decay]
  70. 3.703 Created an atlas bitmap (size 4096x2804) [corpse-decay]
  71. 3.703 Created an atlas bitmap (size 16384x9268) [decal]
  72. 3.704 Created an atlas bitmap (size 16384x5596) [none]
  73. 3.704 Created an atlas bitmap (size 1676x79) [not-compressed]
  74. 3.704 Created an atlas bitmap (size 16384x4240) [mipmap, linear-minification, linear-magnification, linear-mip-level]
  75. 3.705 Created an atlas bitmap (size 4096x3040) [smoke, mipmap, linear-minification, linear-magnification]
  76. 3.710 Created an atlas bitmap (size 16384x16352) [terrain, mipmap, linear-minification, linear-mip-level]
  77. 3.710 Created an atlas bitmap (size 16384x4944) [terrain, mipmap, linear-minification, linear-mip-level]
  78. 3.710 Created an atlas bitmap (size 8192x5728) [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
  79. 3.711 Created an atlas bitmap (size 8192x2608) [mipmap]
  80. 3.711 Created an atlas bitmap (size 3504x768) [mipmap]
  81. 3.711 Created an atlas bitmap (size 4096x3152) [mipmap]
  82. 3.711 Created an atlas bitmap (size 4096x3152) [mipmap]
  83. 3.711 Created an atlas bitmap (size 4096x3152) [mipmap]
  84. 3.712 Created an atlas bitmap (size 8192x3888) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
  85. 3.713 Created an atlas bitmap (size 16384x6120) [alpha-mask]
  86. 3.732 Created an atlas bitmap (size 16384x16384) [shadow, linear-magnification, alpha-mask]
  87. 3.737 Created an atlas bitmap (size 16384x16384) [shadow, linear-magnification, alpha-mask]
  88. 3.737 Created an atlas bitmap (size 16384x3840) [shadow, linear-magnification, alpha-mask]
  89. 3.737 Created an atlas bitmap (size 8192x4000) [shadow, mipmap, linear-magnification, alpha-mask]
  90. 3.737 Created an atlas bitmap (size 4096x336) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
  91. 3.737 Loading 3D bitmaps.
  92. 3.751 Texture processor created (4096). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  93. 3.795 Parallel sprite loader initialized (threads: 23, bitmaps: 8398)
  94. 19.016 Sprites loaded
  95. 19.061 Generated mipmaps (4) for atlas [4] of size 16384x16384
  96. 19.072 Generated mipmaps (4) for atlas [5] of size 4096x2496
  97. 19.085 Generated mipmaps (3) for atlas [11] of size 16384x4240
  98. 19.096 Generated mipmaps (3) for atlas [12] of size 4096x3040
  99. 19.108 Generated mipmaps (3) for atlas [13] of size 16384x16352
  100. 19.120 Generated mipmaps (3) for atlas [14] of size 16384x4944
  101. 19.131 Generated mipmaps (3) for atlas [15] of size 8192x5728
  102. 19.181 Generated mipmaps (3) for atlas [16] of size 8192x2608
  103. 19.193 Generated mipmaps (3) for atlas [17] of size 3504x768
  104. 19.204 Generated mipmaps (3) for atlas [18] of size 4096x3152
  105. 19.236 Generated mipmaps (3) for atlas [19] of size 4096x3152
  106. 19.248 Generated mipmaps (3) for atlas [20] of size 4096x3152
  107. 19.260 Generated mipmaps (5) for atlas [21] of size 8192x3888
  108. 19.271 Generated mipmaps (3) for atlas [26] of size 8192x4000
  109. 19.307 Custom mipmaps uploaded (3493)
  110. 19.338 Video memory usage: 3653.10 MB (Atlases: 3522.79 MB, Textures: 130.30 MB)
  111. 19.404 Factorio initialised
  112. 19.449 Steam Storage Quota: 23799/23841
  113. 30.391 Info HttpSharedState.cpp:57: Downloading https://mods.factorio.com/api/mods?page_size=max&full=True&version=2.0.69&lang=en&is_space_age=true
  114. 31.710 Info HttpSharedState.cpp:57: Downloading https://mods.factorio.com/api/mods?page_size=max&full=True&version=2.0.69&lang=en&is_space_age=true
  115. 32.151 Info HttpSharedState.cpp:57: Downloading https://mods.factorio.com/api/mods?page_size=max&full=True&version=2.0.69&lang=en&is_space_age=true
  116. 32.405 Info HttpSharedState.cpp:57: Downloading https://mods.factorio.com/api/mods?page_size=max&full=True&version=2.0.69&lang=en&is_space_age=true
  117. 32.663 Info HttpSharedState.cpp:57: Downloading https://mods.factorio.com/api/mods?page_size=max&full=True&version=2.0.69&lang=en&is_space_age=true
  118. 33.046 Info HttpSharedState.cpp:57: Downloading https://mods.factorio.com/api/mods?page_size=max&full=True&version=2.0.69&lang=en&is_space_age=true
  119. 61.230 Loading blueprint storage: Local timestamp -1, Cloud timestamp -1
  120. 61.230 Blueprint storage "blueprint-storage-2.dat" was not found, trying to load previous version storage "blueprint-storage.dat"
  121. 61.231 Loading blueprint storage: Local timestamp 1701632257, Cloud timestamp -1
  122. 61.864 Loading level.dat: 805286 bytes.
  123. 61.865 Info Scenario.cpp:153: Map version 2.0.69-0
  124. 61.880 Loading blueprint storage: Local timestamp -1, Cloud timestamp -1
  125. 61.880 Blueprint storage "blueprint-storage-2.dat" was not found, trying to load previous version storage "blueprint-storage.dat"
  126. 61.880 Loading blueprint storage: Local timestamp 1701632257, Cloud timestamp -1
  127. 61.885 Checksum for script __level__/control.lua: 2722821277
  128. 61.886 Checksum for script __entrenched-enemies__/control.lua: 1843786554
  129. ERROR: Factorio crashed due to Stack overflow.
  130. Generating symbolized stacktrace, please wait ...
  131. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA1E8A2274)
  132. 00007FFA1E8A2274 (ntdll): (filename not available): ZwDelayExecution
  133. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA1E80EF34)
  134. 00007FFA1E80EF34 (ntdll): (filename not available): RtlDelayExecution
  135. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA1B9FE7A1)
  136. 00007FFA1B9FE7A1 (KERNELBASE): (filename not available): SleepEx
  137. D:\a\_work\1\s\src\vctools\crt\github\stl\src\cthread.cpp(77): _Thrd_sleep
  138. C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include\thread(206): std::this_thread::sleep_for<__int64,std::ratio<1,1000> >
  139. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Util\CrashHandler.cpp(484): CrashHandler::SehHandler
  140. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA1BAD6FD3)
  141. 00007FFA1BAD6FD3 (KERNELBASE): (filename not available): UnhandledExceptionFilter
  142. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA1E8AA623)
  143. 00007FFA1E8AA623 (ntdll): (filename not available): strncpy
  144. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA1E8619B3)
  145. 00007FFA1E8619B3 (ntdll): (filename not available): _C_specific_handler
  146. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA1E8A632F)
  147. 00007FFA1E8A632F (ntdll): (filename not available): _chkstk
  148. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA1E752327)
  149. 00007FFA1E752327 (ntdll): (filename not available): RtlLocateExtendedFeature
  150. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA1E8A5C6E)
  151. 00007FFA1E8A5C6E (ntdll): (filename not available): KiUserExceptionDispatcher
  152. D:\a\_work\1\s\src\vctools\crt\vcstartup\src\misc\amd64\chkstk.asm(109): __chkstk
  153. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaSurface.cpp(1801): LuaSurface::luaCreateEntity
  154. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaBinder.hpp(281): LuaBinder<LuaSpaceLocationPrototype>::callWrapperOnObject
  155. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(352): luaD_precall
  156. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lvm.c(717): luaV_execute
  157. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1068): f_call
  158. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(137): luaD_rawrunprotected
  159. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(625): luaD_pcall
  160. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1094): lua_pcallk
  161. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Util\LuaHelper.cpp(6325): LuaHelper::pCallWithStackTrace
  162. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaGameScript.cpp(697): LuaGameScript::runEventHandler
  163. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(816): LuaEventDispatcher::run
  164. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(613): LuaEventDispatcher::dispatch
  165. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Map\Map.cpp(2538): Map::sendGameAction
  166. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaSurface.cpp(2033): LuaSurface::luaCreateEntity
  167. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaBinder.hpp(281): LuaBinder<LuaSpaceLocationPrototype>::callWrapperOnObject
  168. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(352): luaD_precall
  169. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lvm.c(717): luaV_execute
  170. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1068): f_call
  171. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(137): luaD_rawrunprotected
  172. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(625): luaD_pcall
  173. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1094): lua_pcallk
  174. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Util\LuaHelper.cpp(6325): LuaHelper::pCallWithStackTrace
  175. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaGameScript.cpp(697): LuaGameScript::runEventHandler
  176. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(816): LuaEventDispatcher::run
  177. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(613): LuaEventDispatcher::dispatch
  178. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Map\Map.cpp(2538): Map::sendGameAction
  179. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaSurface.cpp(2033): LuaSurface::luaCreateEntity
  180. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaBinder.hpp(281): LuaBinder<LuaSpaceLocationPrototype>::callWrapperOnObject
  181. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(352): luaD_precall
  182. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lvm.c(717): luaV_execute
  183. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1068): f_call
  184. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(137): luaD_rawrunprotected
  185. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(625): luaD_pcall
  186. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1094): lua_pcallk
  187. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Util\LuaHelper.cpp(6325): LuaHelper::pCallWithStackTrace
  188. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaGameScript.cpp(697): LuaGameScript::runEventHandler
  189. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(816): LuaEventDispatcher::run
  190. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(613): LuaEventDispatcher::dispatch
  191. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Map\Map.cpp(2538): Map::sendGameAction
  192. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaSurface.cpp(2033): LuaSurface::luaCreateEntity
  193. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaBinder.hpp(281): LuaBinder<LuaSpaceLocationPrototype>::callWrapperOnObject
  194. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(352): luaD_precall
  195. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lvm.c(717): luaV_execute
  196. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1068): f_call
  197. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(137): luaD_rawrunprotected
  198. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(625): luaD_pcall
  199. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1094): lua_pcallk
  200. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Util\LuaHelper.cpp(6325): LuaHelper::pCallWithStackTrace
  201. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaGameScript.cpp(697): LuaGameScript::runEventHandler
  202. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(816): LuaEventDispatcher::run
  203. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(613): LuaEventDispatcher::dispatch
  204. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Map\Map.cpp(2538): Map::sendGameAction
  205. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaSurface.cpp(2033): LuaSurface::luaCreateEntity
  206. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaBinder.hpp(281): LuaBinder<LuaSpaceLocationPrototype>::callWrapperOnObject
  207. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(352): luaD_precall
  208. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lvm.c(717): luaV_execute
  209. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1068): f_call
  210. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(137): luaD_rawrunprotected
  211. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(625): luaD_pcall
  212. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1094): lua_pcallk
  213. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Util\LuaHelper.cpp(6325): LuaHelper::pCallWithStackTrace
  214. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaGameScript.cpp(697): LuaGameScript::runEventHandler
  215. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(816): LuaEventDispatcher::run
  216. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(613): LuaEventDispatcher::dispatch
  217. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Map\Map.cpp(2538): Map::sendGameAction
  218. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaSurface.cpp(2033): LuaSurface::luaCreateEntity
  219. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaBinder.hpp(281): LuaBinder<LuaSpaceLocationPrototype>::callWrapperOnObject
  220. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(352): luaD_precall
  221. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lvm.c(717): luaV_execute
  222. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1068): f_call
  223. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(137): luaD_rawrunprotected
  224. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(625): luaD_pcall
  225. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1094): lua_pcallk
  226. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Util\LuaHelper.cpp(6325): LuaHelper::pCallWithStackTrace
  227. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaGameScript.cpp(697): LuaGameScript::runEventHandler
  228. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(816): LuaEventDispatcher::run
  229. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(613): LuaEventDispatcher::dispatch
  230. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Map\Map.cpp(2538): Map::sendGameAction
  231. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaSurface.cpp(2033): LuaSurface::luaCreateEntity
  232. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaBinder.hpp(281): LuaBinder<LuaSpaceLocationPrototype>::callWrapperOnObject
  233. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(352): luaD_precall
  234. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lvm.c(717): luaV_execute
  235. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1068): f_call
  236. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(137): luaD_rawrunprotected
  237. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(625): luaD_pcall
  238. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1094): lua_pcallk
  239. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Util\LuaHelper.cpp(6325): LuaHelper::pCallWithStackTrace
  240. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaGameScript.cpp(697): LuaGameScript::runEventHandler
  241. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(816): LuaEventDispatcher::run
  242. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(613): LuaEventDispatcher::dispatch
  243. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Map\Map.cpp(2538): Map::sendGameAction
  244. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaSurface.cpp(2033): LuaSurface::luaCreateEntity
  245. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaBinder.hpp(281): LuaBinder<LuaSpaceLocationPrototype>::callWrapperOnObject
  246. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(352): luaD_precall
  247. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lvm.c(717): luaV_execute
  248. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1068): f_call
  249. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(137): luaD_rawrunprotected
  250. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(625): luaD_pcall
  251. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1094): lua_pcallk
  252. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Util\LuaHelper.cpp(6325): LuaHelper::pCallWithStackTrace
  253. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaGameScript.cpp(697): LuaGameScript::runEventHandler
  254. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(816): LuaEventDispatcher::run
  255. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(613): LuaEventDispatcher::dispatch
  256. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Map\Map.cpp(2538): Map::sendGameAction
  257. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaSurface.cpp(2033): LuaSurface::luaCreateEntity
  258. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaBinder.hpp(281): LuaBinder<LuaSpaceLocationPrototype>::callWrapperOnObject
  259. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(352): luaD_precall
  260. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lvm.c(717): luaV_execute
  261. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1068): f_call
  262. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(137): luaD_rawrunprotected
  263. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(625): luaD_pcall
  264. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1094): lua_pcallk
  265. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Util\LuaHelper.cpp(6325): LuaHelper::pCallWithStackTrace
  266. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaGameScript.cpp(697): LuaGameScript::runEventHandler
  267. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(816): LuaEventDispatcher::run
  268. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(613): LuaEventDispatcher::dispatch
  269. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Map\Map.cpp(2538): Map::sendGameAction
  270. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaSurface.cpp(2033): LuaSurface::luaCreateEntity
  271. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaBinder.hpp(281): LuaBinder<LuaSpaceLocationPrototype>::callWrapperOnObject
  272. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(352): luaD_precall
  273. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lvm.c(717): luaV_execute
  274. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1068): f_call
  275. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(137): luaD_rawrunprotected
  276. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(625): luaD_pcall
  277. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1094): lua_pcallk
  278. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Util\LuaHelper.cpp(6325): LuaHelper::pCallWithStackTrace
  279. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaGameScript.cpp(697): LuaGameScript::runEventHandler
  280. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(816): LuaEventDispatcher::run
  281. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(613): LuaEventDispatcher::dispatch
  282. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Map\Map.cpp(2538): Map::sendGameAction
  283. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaSurface.cpp(2033): LuaSurface::luaCreateEntity
  284. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaBinder.hpp(281): LuaBinder<LuaSpaceLocationPrototype>::callWrapperOnObject
  285. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(352): luaD_precall
  286. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lvm.c(717): luaV_execute
  287. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1068): f_call
  288. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(137): luaD_rawrunprotected
  289. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(625): luaD_pcall
  290. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1094): lua_pcallk
  291. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Util\LuaHelper.cpp(6325): LuaHelper::pCallWithStackTrace
  292. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaGameScript.cpp(697): LuaGameScript::runEventHandler
  293. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(816): LuaEventDispatcher::run
  294. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(613): LuaEventDispatcher::dispatch
  295. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Map\Map.cpp(2538): Map::sendGameAction
  296. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaSurface.cpp(2033): LuaSurface::luaCreateEntity
  297. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaBinder.hpp(281): LuaBinder<LuaSpaceLocationPrototype>::callWrapperOnObject
  298. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(352): luaD_precall
  299. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lvm.c(717): luaV_execute
  300. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1068): f_call
  301. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(137): luaD_rawrunprotected
  302. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(625): luaD_pcall
  303. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1094): lua_pcallk
  304. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Util\LuaHelper.cpp(6325): LuaHelper::pCallWithStackTrace
  305. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaGameScript.cpp(697): LuaGameScript::runEventHandler
  306. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(816): LuaEventDispatcher::run
  307. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(613): LuaEventDispatcher::dispatch
  308. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Map\Map.cpp(2538): Map::sendGameAction
  309. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaSurface.cpp(2033): LuaSurface::luaCreateEntity
  310. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaBinder.hpp(281): LuaBinder<LuaSpaceLocationPrototype>::callWrapperOnObject
  311. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(352): luaD_precall
  312. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lvm.c(717): luaV_execute
  313. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1068): f_call
  314. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(137): luaD_rawrunprotected
  315. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(625): luaD_pcall
  316. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1094): lua_pcallk
  317. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Util\LuaHelper.cpp(6325): LuaHelper::pCallWithStackTrace
  318. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaGameScript.cpp(697): LuaGameScript::runEventHandler
  319. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(816): LuaEventDispatcher::run
  320. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(613): LuaEventDispatcher::dispatch
  321. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Map\Map.cpp(2538): Map::sendGameAction
  322. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaSurface.cpp(2033): LuaSurface::luaCreateEntity
  323. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaBinder.hpp(281): LuaBinder<LuaSpaceLocationPrototype>::callWrapperOnObject
  324. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(352): luaD_precall
  325. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lvm.c(717): luaV_execute
  326. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1068): f_call
  327. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(137): luaD_rawrunprotected
  328. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(625): luaD_pcall
  329. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1094): lua_pcallk
  330. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Util\LuaHelper.cpp(6325): LuaHelper::pCallWithStackTrace
  331. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaGameScript.cpp(697): LuaGameScript::runEventHandler
  332. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(816): LuaEventDispatcher::run
  333. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(613): LuaEventDispatcher::dispatch
  334. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Map\Map.cpp(2538): Map::sendGameAction
  335. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaSurface.cpp(2033): LuaSurface::luaCreateEntity
  336. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaBinder.hpp(281): LuaBinder<LuaSpaceLocationPrototype>::callWrapperOnObject
  337. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(352): luaD_precall
  338. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lvm.c(717): luaV_execute
  339. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1068): f_call
  340. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(137): luaD_rawrunprotected
  341. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(625): luaD_pcall
  342. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1094): lua_pcallk
  343. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Util\LuaHelper.cpp(6325): LuaHelper::pCallWithStackTrace
  344. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaGameScript.cpp(697): LuaGameScript::runEventHandler
  345. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(816): LuaEventDispatcher::run
  346. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(613): LuaEventDispatcher::dispatch
  347. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Map\Map.cpp(2538): Map::sendGameAction
  348. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaSurface.cpp(2033): LuaSurface::luaCreateEntity
  349. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaBinder.hpp(281): LuaBinder<LuaSpaceLocationPrototype>::callWrapperOnObject
  350. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(352): luaD_precall
  351. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lvm.c(717): luaV_execute
  352. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1068): f_call
  353. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(137): luaD_rawrunprotected
  354. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(625): luaD_pcall
  355. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1094): lua_pcallk
  356. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Util\LuaHelper.cpp(6325): LuaHelper::pCallWithStackTrace
  357. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaGameScript.cpp(697): LuaGameScript::runEventHandler
  358. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(816): LuaEventDispatcher::run
  359. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(613): LuaEventDispatcher::dispatch
  360. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Map\Map.cpp(2538): Map::sendGameAction
  361. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaSurface.cpp(2033): LuaSurface::luaCreateEntity
  362. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaBinder.hpp(281): LuaBinder<LuaSpaceLocationPrototype>::callWrapperOnObject
  363. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(352): luaD_precall
  364. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lvm.c(717): luaV_execute
  365. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1068): f_call
  366. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(137): luaD_rawrunprotected
  367. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(625): luaD_pcall
  368. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1094): lua_pcallk
  369. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Util\LuaHelper.cpp(6325): LuaHelper::pCallWithStackTrace
  370. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaGameScript.cpp(697): LuaGameScript::runEventHandler
  371. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(816): LuaEventDispatcher::run
  372. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(613): LuaEventDispatcher::dispatch
  373. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Map\Map.cpp(2538): Map::sendGameAction
  374. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaSurface.cpp(2033): LuaSurface::luaCreateEntity
  375. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaBinder.hpp(281): LuaBinder<LuaSpaceLocationPrototype>::callWrapperOnObject
  376. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(352): luaD_precall
  377. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lvm.c(717): luaV_execute
  378. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1068): f_call
  379. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(137): luaD_rawrunprotected
  380. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(625): luaD_pcall
  381. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1094): lua_pcallk
  382. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Util\LuaHelper.cpp(6325): LuaHelper::pCallWithStackTrace
  383. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaGameScript.cpp(697): LuaGameScript::runEventHandler
  384. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(816): LuaEventDispatcher::run
  385. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(613): LuaEventDispatcher::dispatch
  386. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Map\Map.cpp(2538): Map::sendGameAction
  387. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaSurface.cpp(2033): LuaSurface::luaCreateEntity
  388. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaBinder.hpp(281): LuaBinder<LuaSpaceLocationPrototype>::callWrapperOnObject
  389. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(352): luaD_precall
  390. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lvm.c(717): luaV_execute
  391. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1068): f_call
  392. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(137): luaD_rawrunprotected
  393. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(625): luaD_pcall
  394. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1094): lua_pcallk
  395. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Util\LuaHelper.cpp(6325): LuaHelper::pCallWithStackTrace
  396. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaGameScript.cpp(697): LuaGameScript::runEventHandler
  397. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(816): LuaEventDispatcher::run
  398. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(613): LuaEventDispatcher::dispatch
  399. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Map\Map.cpp(2538): Map::sendGameAction
  400. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaSurface.cpp(2033): LuaSurface::luaCreateEntity
  401. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaBinder.hpp(281): LuaBinder<LuaSpaceLocationPrototype>::callWrapperOnObject
  402. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(352): luaD_precall
  403. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lvm.c(717): luaV_execute
  404. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1068): f_call
  405. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(137): luaD_rawrunprotected
  406. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(625): luaD_pcall
  407. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1094): lua_pcallk
  408. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Util\LuaHelper.cpp(6325): LuaHelper::pCallWithStackTrace
  409. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaGameScript.cpp(697): LuaGameScript::runEventHandler
  410. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(816): LuaEventDispatcher::run
  411. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(613): LuaEventDispatcher::dispatch
  412. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Map\Map.cpp(2538): Map::sendGameAction
  413. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaSurface.cpp(2033): LuaSurface::luaCreateEntity
  414. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaBinder.hpp(281): LuaBinder<LuaSpaceLocationPrototype>::callWrapperOnObject
  415. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(352): luaD_precall
  416. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lvm.c(717): luaV_execute
  417. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1068): f_call
  418. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(137): luaD_rawrunprotected
  419. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(625): luaD_pcall
  420. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1094): lua_pcallk
  421. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Util\LuaHelper.cpp(6325): LuaHelper::pCallWithStackTrace
  422. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaGameScript.cpp(697): LuaGameScript::runEventHandler
  423. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(816): LuaEventDispatcher::run
  424. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(613): LuaEventDispatcher::dispatch
  425. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Map\Map.cpp(2538): Map::sendGameAction
  426. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaSurface.cpp(2033): LuaSurface::luaCreateEntity
  427. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaBinder.hpp(281): LuaBinder<LuaSpaceLocationPrototype>::callWrapperOnObject
  428. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(352): luaD_precall
  429. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lvm.c(717): luaV_execute
  430. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1068): f_call
  431. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(137): luaD_rawrunprotected
  432. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(625): luaD_pcall
  433. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1094): lua_pcallk
  434. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Util\LuaHelper.cpp(6325): LuaHelper::pCallWithStackTrace
  435. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaGameScript.cpp(697): LuaGameScript::runEventHandler
  436. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(816): LuaEventDispatcher::run
  437. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(613): LuaEventDispatcher::dispatch
  438. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Map\Map.cpp(2538): Map::sendGameAction
  439. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaSurface.cpp(2033): LuaSurface::luaCreateEntity
  440. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaBinder.hpp(281): LuaBinder<LuaSpaceLocationPrototype>::callWrapperOnObject
  441. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(352): luaD_precall
  442. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lvm.c(717): luaV_execute
  443. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1068): f_call
  444. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(137): luaD_rawrunprotected
  445. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(625): luaD_pcall
  446. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1094): lua_pcallk
  447. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Util\LuaHelper.cpp(6325): LuaHelper::pCallWithStackTrace
  448. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaGameScript.cpp(697): LuaGameScript::runEventHandler
  449. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(816): LuaEventDispatcher::run
  450. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(613): LuaEventDispatcher::dispatch
  451. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Map\Map.cpp(2538): Map::sendGameAction
  452. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaSurface.cpp(2033): LuaSurface::luaCreateEntity
  453. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaBinder.hpp(281): LuaBinder<LuaSpaceLocationPrototype>::callWrapperOnObject
  454. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(352): luaD_precall
  455. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lvm.c(717): luaV_execute
  456. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1068): f_call
  457. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(137): luaD_rawrunprotected
  458. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(625): luaD_pcall
  459. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1094): lua_pcallk
  460. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Util\LuaHelper.cpp(6325): LuaHelper::pCallWithStackTrace
  461. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaGameScript.cpp(697): LuaGameScript::runEventHandler
  462. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(816): LuaEventDispatcher::run
  463. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(613): LuaEventDispatcher::dispatch
  464. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Map\Map.cpp(2538): Map::sendGameAction
  465. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaSurface.cpp(2033): LuaSurface::luaCreateEntity
  466. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaBinder.hpp(281): LuaBinder<LuaSpaceLocationPrototype>::callWrapperOnObject
  467. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(352): luaD_precall
  468. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lvm.c(717): luaV_execute
  469. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1068): f_call
  470. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(137): luaD_rawrunprotected
  471. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(625): luaD_pcall
  472. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1094): lua_pcallk
  473. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Util\LuaHelper.cpp(6325): LuaHelper::pCallWithStackTrace
  474. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaGameScript.cpp(697): LuaGameScript::runEventHandler
  475. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(816): LuaEventDispatcher::run
  476. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(613): LuaEventDispatcher::dispatch
  477. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Map\Map.cpp(2538): Map::sendGameAction
  478. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaSurface.cpp(2033): LuaSurface::luaCreateEntity
  479. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaBinder.hpp(281): LuaBinder<LuaSpaceLocationPrototype>::callWrapperOnObject
  480. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(352): luaD_precall
  481. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lvm.c(717): luaV_execute
  482. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1068): f_call
  483. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(137): luaD_rawrunprotected
  484. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(625): luaD_pcall
  485. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1094): lua_pcallk
  486. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Util\LuaHelper.cpp(6325): LuaHelper::pCallWithStackTrace
  487. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaGameScript.cpp(697): LuaGameScript::runEventHandler
  488. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(816): LuaEventDispatcher::run
  489. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(613): LuaEventDispatcher::dispatch
  490. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Map\Map.cpp(2538): Map::sendGameAction
  491. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaSurface.cpp(2033): LuaSurface::luaCreateEntity
  492. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaBinder.hpp(281): LuaBinder<LuaSpaceLocationPrototype>::callWrapperOnObject
  493. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(352): luaD_precall
  494. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lvm.c(717): luaV_execute
  495. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1068): f_call
  496. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(137): luaD_rawrunprotected
  497. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(625): luaD_pcall
  498. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1094): lua_pcallk
  499. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Util\LuaHelper.cpp(6325): LuaHelper::pCallWithStackTrace
  500. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaGameScript.cpp(697): LuaGameScript::runEventHandler
  501. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(816): LuaEventDispatcher::run
  502. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(613): LuaEventDispatcher::dispatch
  503. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Map\Map.cpp(2538): Map::sendGameAction
  504. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaSurface.cpp(2033): LuaSurface::luaCreateEntity
  505. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaBinder.hpp(281): LuaBinder<LuaSpaceLocationPrototype>::callWrapperOnObject
  506. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(352): luaD_precall
  507. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lvm.c(717): luaV_execute
  508. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1068): f_call
  509. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(137): luaD_rawrunprotected
  510. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(625): luaD_pcall
  511. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1094): lua_pcallk
  512. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Util\LuaHelper.cpp(6325): LuaHelper::pCallWithStackTrace
  513. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaGameScript.cpp(697): LuaGameScript::runEventHandler
  514. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(816): LuaEventDispatcher::run
  515. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(613): LuaEventDispatcher::dispatch
  516. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Map\Map.cpp(2538): Map::sendGameAction
  517. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaSurface.cpp(2033): LuaSurface::luaCreateEntity
  518. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaBinder.hpp(281): LuaBinder<LuaSpaceLocationPrototype>::callWrapperOnObject
  519. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(352): luaD_precall
  520. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lvm.c(717): luaV_execute
  521. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1068): f_call
  522. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(137): luaD_rawrunprotected
  523. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(625): luaD_pcall
  524. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1094): lua_pcallk
  525. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Util\LuaHelper.cpp(6325): LuaHelper::pCallWithStackTrace
  526. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaGameScript.cpp(697): LuaGameScript::runEventHandler
  527. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(816): LuaEventDispatcher::run
  528. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(613): LuaEventDispatcher::dispatch
  529. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Map\Map.cpp(2538): Map::sendGameAction
  530. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaSurface.cpp(2033): LuaSurface::luaCreateEntity
  531. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaBinder.hpp(281): LuaBinder<LuaSpaceLocationPrototype>::callWrapperOnObject
  532. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(352): luaD_precall
  533. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lvm.c(717): luaV_execute
  534. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1068): f_call
  535. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(137): luaD_rawrunprotected
  536. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(625): luaD_pcall
  537. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1094): lua_pcallk
  538. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Util\LuaHelper.cpp(6325): LuaHelper::pCallWithStackTrace
  539. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaGameScript.cpp(697): LuaGameScript::runEventHandler
  540. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(816): LuaEventDispatcher::run
  541. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(613): LuaEventDispatcher::dispatch
  542. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Map\Map.cpp(2538): Map::sendGameAction
  543. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaSurface.cpp(2033): LuaSurface::luaCreateEntity
  544. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaBinder.hpp(281): LuaBinder<LuaSpaceLocationPrototype>::callWrapperOnObject
  545. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(352): luaD_precall
  546. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lvm.c(717): luaV_execute
  547. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1068): f_call
  548. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(137): luaD_rawrunprotected
  549. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(625): luaD_pcall
  550. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1094): lua_pcallk
  551. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Util\LuaHelper.cpp(6325): LuaHelper::pCallWithStackTrace
  552. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaGameScript.cpp(697): LuaGameScript::runEventHandler
  553. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(816): LuaEventDispatcher::run
  554. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(613): LuaEventDispatcher::dispatch
  555. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Map\Map.cpp(2538): Map::sendGameAction
  556. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaSurface.cpp(2033): LuaSurface::luaCreateEntity
  557. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaBinder.hpp(281): LuaBinder<LuaSpaceLocationPrototype>::callWrapperOnObject
  558. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(352): luaD_precall
  559. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lvm.c(717): luaV_execute
  560. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1068): f_call
  561. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(137): luaD_rawrunprotected
  562. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(625): luaD_pcall
  563. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1094): lua_pcallk
  564. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Util\LuaHelper.cpp(6325): LuaHelper::pCallWithStackTrace
  565. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaGameScript.cpp(697): LuaGameScript::runEventHandler
  566. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(816): LuaEventDispatcher::run
  567. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(613): LuaEventDispatcher::dispatch
  568. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Map\Map.cpp(2538): Map::sendGameAction
  569. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaSurface.cpp(2033): LuaSurface::luaCreateEntity
  570. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaBinder.hpp(281): LuaBinder<LuaSpaceLocationPrototype>::callWrapperOnObject
  571. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(352): luaD_precall
  572. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lvm.c(717): luaV_execute
  573. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1068): f_call
  574. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(137): luaD_rawrunprotected
  575. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(625): luaD_pcall
  576. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1094): lua_pcallk
  577. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Util\LuaHelper.cpp(6325): LuaHelper::pCallWithStackTrace
  578. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaGameScript.cpp(697): LuaGameScript::runEventHandler
  579. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(816): LuaEventDispatcher::run
  580. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(613): LuaEventDispatcher::dispatch
  581. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Map\Map.cpp(2538): Map::sendGameAction
  582. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaSurface.cpp(2033): LuaSurface::luaCreateEntity
  583. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaBinder.hpp(281): LuaBinder<LuaSpaceLocationPrototype>::callWrapperOnObject
  584. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(352): luaD_precall
  585. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lvm.c(717): luaV_execute
  586. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1068): f_call
  587. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(137): luaD_rawrunprotected
  588. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(625): luaD_pcall
  589. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1094): lua_pcallk
  590. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Util\LuaHelper.cpp(6325): LuaHelper::pCallWithStackTrace
  591. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaGameScript.cpp(697): LuaGameScript::runEventHandler
  592. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(816): LuaEventDispatcher::run
  593. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(613): LuaEventDispatcher::dispatch
  594. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Map\Map.cpp(2538): Map::sendGameAction
  595. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaSurface.cpp(2033): LuaSurface::luaCreateEntity
  596. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaBinder.hpp(281): LuaBinder<LuaSpaceLocationPrototype>::callWrapperOnObject
  597. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(352): luaD_precall
  598. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lvm.c(717): luaV_execute
  599. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1068): f_call
  600. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(137): luaD_rawrunprotected
  601. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(625): luaD_pcall
  602. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1094): lua_pcallk
  603. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Util\LuaHelper.cpp(6325): LuaHelper::pCallWithStackTrace
  604. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaGameScript.cpp(697): LuaGameScript::runEventHandler
  605. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(816): LuaEventDispatcher::run
  606. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(613): LuaEventDispatcher::dispatch
  607. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Map\Map.cpp(2538): Map::sendGameAction
  608. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaSurface.cpp(2033): LuaSurface::luaCreateEntity
  609. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaBinder.hpp(281): LuaBinder<LuaSpaceLocationPrototype>::callWrapperOnObject
  610. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(352): luaD_precall
  611. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lvm.c(717): luaV_execute
  612. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1068): f_call
  613. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(137): luaD_rawrunprotected
  614. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(625): luaD_pcall
  615. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1094): lua_pcallk
  616. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Util\LuaHelper.cpp(6325): LuaHelper::pCallWithStackTrace
  617. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaGameScript.cpp(697): LuaGameScript::runEventHandler
  618. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(816): LuaEventDispatcher::run
  619. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(613): LuaEventDispatcher::dispatch
  620. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Map\Map.cpp(2538): Map::sendGameAction
  621. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaSurface.cpp(2033): LuaSurface::luaCreateEntity
  622. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaBinder.hpp(281): LuaBinder<LuaSpaceLocationPrototype>::callWrapperOnObject
  623. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(352): luaD_precall
  624. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lvm.c(717): luaV_execute
  625. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1068): f_call
  626. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(137): luaD_rawrunprotected
  627. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(625): luaD_pcall
  628. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1094): lua_pcallk
  629. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Util\LuaHelper.cpp(6325): LuaHelper::pCallWithStackTrace
  630. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaGameScript.cpp(697): LuaGameScript::runEventHandler
  631. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(816): LuaEventDispatcher::run
  632. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(613): LuaEventDispatcher::dispatch
  633. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Map\Map.cpp(2538): Map::sendGameAction
  634. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaSurface.cpp(2033): LuaSurface::luaCreateEntity
  635. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaBinder.hpp(281): LuaBinder<LuaSpaceLocationPrototype>::callWrapperOnObject
  636. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(352): luaD_precall
  637. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lvm.c(717): luaV_execute
  638. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1068): f_call
  639. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(137): luaD_rawrunprotected
  640. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(625): luaD_pcall
  641. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1094): lua_pcallk
  642. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Util\LuaHelper.cpp(6325): LuaHelper::pCallWithStackTrace
  643. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaGameScript.cpp(697): LuaGameScript::runEventHandler
  644. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(816): LuaEventDispatcher::run
  645. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(613): LuaEventDispatcher::dispatch
  646. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Map\Map.cpp(2538): Map::sendGameAction
  647. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaSurface.cpp(2033): LuaSurface::luaCreateEntity
  648. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaBinder.hpp(281): LuaBinder<LuaSpaceLocationPrototype>::callWrapperOnObject
  649. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(352): luaD_precall
  650. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lvm.c(717): luaV_execute
  651. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1068): f_call
  652. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(137): luaD_rawrunprotected
  653. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(625): luaD_pcall
  654. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1094): lua_pcallk
  655. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Util\LuaHelper.cpp(6325): LuaHelper::pCallWithStackTrace
  656. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaGameScript.cpp(697): LuaGameScript::runEventHandler
  657. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(816): LuaEventDispatcher::run
  658. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(613): LuaEventDispatcher::dispatch
  659. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Map\Map.cpp(2538): Map::sendGameAction
  660. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaSurface.cpp(2033): LuaSurface::luaCreateEntity
  661. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaBinder.hpp(281): LuaBinder<LuaSpaceLocationPrototype>::callWrapperOnObject
  662. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(352): luaD_precall
  663. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lvm.c(717): luaV_execute
  664. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1068): f_call
  665. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(137): luaD_rawrunprotected
  666. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\ldo.c(625): luaD_pcall
  667. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\libraries\Lua\lapi.c(1094): lua_pcallk
  668. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Util\LuaHelper.cpp(6325): LuaHelper::pCallWithStackTrace
  669. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaGameScript.cpp(725): LuaGameScript::runNthTickHandler
  670. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaEventDispatcher.cpp(162): LuaEventDispatcher::dispatch
  671. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Script\LuaContext.cpp(183): LuaContext::update
  672. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Scenario\Scenario.cpp(1133): Scenario::updateStep
  673. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\MainLoop.cpp(1424): MainLoop::gameUpdateStep
  674. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\MainLoop.cpp(1218): MainLoop::gameUpdateLoop
  675. C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include\functional(823): std::_Func_impl_no_alloc<`MainLoop::mainLoopStep'::`2'::<lambda_1>,void>::_Do_call
  676. C:\Users\build\AppData\Local\Temp\factorio-build-BWWLqz\src\Util\WorkerThread.cpp(71): WorkerThread::loop
  677. C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include\thread(56): std::thread::_Invoke<std::tuple<void (__cdecl RouterBase::*)(void),ClientRouter *>,0,1>
  678. minkernel\crts\ucrt\src\appcrt\startup\thread.cpp(97): thread_start<unsigned int (__cdecl*)(void *),1>
  679. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA1CE5E8D7)
  680. 00007FFA1CE5E8D7 (KERNEL32): (filename not available): BaseThreadInitThunk
  681. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA1E7CC53C)
  682. 00007FFA1E7CC53C (ntdll): (filename not available): RtlUserThreadStart
  683. 63.876 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
  684. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
  685. 65.649 Uploading log file
  686.  
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