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  1. // Presence:
  2. DisciplineTgtList
  3. {
  4.  
  5.  
  6.  
  7. // ---------------------
  8.  
  9.  
  10.  
  11. // Presence: Level 1
  12. DisciplineTgt
  13. {
  14. "Name" "Presence-1"
  15. "InternalName" "Presence_Level1"
  16.  
  17. "Discipline" "Presence"
  18. "Level" "1"
  19.  
  20. "BloodCost" "1"
  21. "Overt" "0"
  22. "SupernaturalLvl" "0"
  23. "RecoveryTime" "0.5"
  24.  
  25. AoE
  26. {
  27. "Range" "150"
  28. "Source" "Self" // Self/Target
  29. "Affects" "Radius" // Target/Radius:#/Cone:#
  30. "MaxRadius" "150"
  31. Affects_Filters
  32. {
  33. "Critter" "1"
  34. "No_Self" "1"
  35. "No_Friends" "1"
  36. }
  37.  
  38.  
  39. // Tables:
  40. Affects_Table
  41. {
  42. Affects_Filters
  43. {
  44. "Invulnerable" "1"
  45. }
  46.  
  47. Default_Mapping
  48. {
  49. "HitTable" "Hit_Invulnerable"
  50. }
  51. }
  52.  
  53. Affects_Table
  54. {
  55. Affects_Filters
  56. {
  57. "Human" "1"
  58. "Player" "1"
  59. }
  60.  
  61. Default_Mapping
  62. {
  63. "HitTable" "Hit_Player_Human"
  64. }
  65. }
  66.  
  67. Affects_Table
  68. {
  69. Affects_Filters
  70. {
  71. "Supernatural" "1"
  72. "Player" "1"
  73. }
  74.  
  75. Default_Mapping
  76. {
  77. "HitTable" "Hit_Player_Supernatural"
  78. }
  79. }
  80.  
  81. //
  82. // ADD DISCIPLINESTRATA EFFECTS BELOW THIS LINE
  83. //
  84.  
  85. Affects_Table
  86. {
  87. Affects_Filters
  88. {
  89. "DisciplineStrata" "0"
  90. }
  91.  
  92. Default_Mapping
  93. {
  94. "HitTable" "Hit_Human"
  95. }
  96. }
  97.  
  98. Affects_Table
  99. {
  100. Affects_Filters
  101. {
  102. "DisciplineStrata" "1"
  103. }
  104.  
  105. Default_Mapping
  106. {
  107. "HitTable" "Hit_Strata_1"
  108. }
  109. }
  110.  
  111. Affects_Table
  112. {
  113. Affects_Filters
  114. {
  115. "DisciplineStrata" "2"
  116. }
  117.  
  118. Default_Mapping
  119. {
  120. "HitTable" "Hit_Strata_2"
  121. }
  122. }
  123.  
  124. Affects_Table
  125. {
  126. Affects_Filters
  127. {
  128. "DisciplineStrata" "3"
  129. }
  130.  
  131. Default_Mapping
  132. {
  133. "HitTable" "Hit_Strata_3"
  134. }
  135. }
  136.  
  137. Affects_Table
  138. {
  139. Affects_Filters
  140. {
  141. "DisciplineStrata" "4"
  142. }
  143.  
  144. Default_Mapping
  145. {
  146. "HitTable" "Hit_Strata_4"
  147. }
  148. }
  149.  
  150. Affects_Table
  151. {
  152. Affects_Filters
  153. {
  154. "DisciplineStrata" "5"
  155. }
  156.  
  157. Default_Mapping
  158. {
  159. "HitTable" "Hit_Strata_5"
  160. }
  161. }
  162.  
  163. Affects_Table
  164. {
  165. Affects_Filters
  166. {
  167. "DisciplineStrata" "6"
  168. }
  169.  
  170. Default_Mapping
  171. {
  172. "HitTable" "Hit_Strata_6"
  173. }
  174. }
  175.  
  176. Affects_Table
  177. {
  178. Affects_Filters
  179. {
  180. "DisciplineStrata" "7"
  181. }
  182.  
  183. Default_Mapping
  184. {
  185. "HitTable" "Hit_Strata_7"
  186. }
  187. }
  188.  
  189. //
  190. // ADD DISCIPLINESTRATA EFFECTS ABOVE THIS LINE
  191. //
  192.  
  193. Affects_Table
  194. {
  195. Affects_Filters
  196. {
  197. "Human" "1"
  198. }
  199.  
  200. Default_Mapping
  201. {
  202. "HitTable" "Hit_Human"
  203. }
  204. }
  205.  
  206. Affects_Table
  207. {
  208. Affects_Filters
  209. {
  210. "Supernatural" "1"
  211. "No_Boss" "1"
  212. }
  213.  
  214. Default_Mapping
  215. {
  216. "HitTable" "Hit_Supernatural_NoEffect"
  217. }
  218. }
  219.  
  220. Affects_Table
  221. {
  222. Affects_Filters
  223. {
  224. "Boss" "1"
  225. }
  226.  
  227. Default_Mapping
  228. {
  229. "HitTable" "Hit_Boss_NoEffect"
  230. }
  231. }
  232. }
  233.  
  234. Effect_Src_Instant
  235. {
  236. Particle_ThirdPerson
  237. {
  238. "Entity" "disc_particle"
  239. "RateMin" "1.0"
  240. "OpacityMin" "1.0"
  241. "SizeMin" "1.0"
  242. "ParticleName" "D_Presence_Cast_Emitter1"
  243. "AttachType" "BoneTree"
  244. "AttachName" ""
  245. }
  246.  
  247. Particle_ThirdPerson
  248. {
  249. "Entity" "disc_particle"
  250. "RateMin" "1.0"
  251. "OpacityMin" "1.0"
  252. "SizeMin" "1.0"
  253. "ParticleName" "D_Presence_Nova_Emitter1"
  254. "AttachType" "BoneSinglePoint"
  255. "AttachName" "Bip01 Spine"
  256. }
  257.  
  258. Particle_FirstPerson
  259. {
  260. "Entity" "disc_particle"
  261. "RateMin" "1.0"
  262. "OpacityMin" "1.0"
  263. "SizeMin" "1.0"
  264. "ParticleName" "D_Presence_Hud_Emitter1"
  265. "AttachType" "ScreenCenter"
  266. "AttachName" ""
  267. }
  268. }
  269.  
  270.  
  271. // Effects:
  272. Hit_Invulnerable
  273. {
  274. }
  275.  
  276. Hit_Player_Human
  277. {
  278. "Duration" "-1"
  279. // "Gesture_Anim" "ACT_PRESENCE_DAZED"
  280. // "Gesture_Duration" "1.00" //"1.00" //"2.45"
  281. "Flinch" "50%"
  282.  
  283. TraitEffect
  284. {
  285. "Effect" "Discipline (Presence-Level1)"
  286. }
  287.  
  288. Effect_Tgt_Hit
  289. {
  290. Particle_ThirdPerson
  291. {
  292. "Entity" "disc_particle"
  293. "RateMin" "1.0"
  294. "OpacityMin" "1.0"
  295. "SizeMin" "1.0"
  296. "ParticleName" "D_Presence_Daze_Emitter"
  297. "AttachType" "BoneSinglePoint"
  298. "AttachName" "Bip01 Head"
  299. }
  300. }
  301. }
  302.  
  303. Hit_Player_Supernatural
  304. {
  305. "Duration" "-1"
  306. // "Gesture_Anim" "ACT_PRESENCE_DAZED"
  307. // "Gesture_Duration" "1.00" //"1.00" //"2.45"
  308. "Flinch" "50%"
  309.  
  310. TraitEffect
  311. {
  312. "Effect" "Discipline (Presence-Level1)"
  313. }
  314.  
  315. Effect_Tgt_Hit
  316. {
  317. Particle_ThirdPerson
  318. {
  319. "Entity" "disc_particle"
  320. "RateMin" "1.0"
  321. "OpacityMin" "1.0"
  322. "SizeMin" "1.0"
  323. "ParticleName" "D_Presence_Daze_Emitter"
  324. "AttachType" "BoneSinglePoint"
  325. "AttachName" "Bip01 Head"
  326. }
  327. }
  328. }
  329.  
  330. Hit_Human
  331. {
  332. "Duration" "-1"
  333. // "AI_Schedule" "SCHED_TROIKA_D_DAZE"
  334. // "Gesture_Anim" "ACT_PRESENCE_DAZED"
  335. // "Gesture_Duration" "1.00" //"1.00" //"2.45"
  336. "Flinch" "50%"
  337.  
  338. TraitEffect
  339. {
  340. "Effect" "Discipline (Presence-Level1)"
  341. }
  342.  
  343. Effect_Tgt_Instant
  344. {
  345. }
  346.  
  347. Effect_Tgt_Hit
  348. {
  349. Particle_ThirdPerson
  350. {
  351. "Entity" "disc_particle"
  352. "RateMin" "1.0"
  353. "OpacityMin" "1.0"
  354. "SizeMin" "1.0"
  355. "ParticleName" "D_Presence_Daze_Emitter"
  356. "AttachType" "BoneSinglePoint"
  357. "AttachName" "Bip01 Head"
  358. }
  359. }
  360. }
  361.  
  362. Hit_Supernatural_NoEffect
  363. {
  364. "Duration" "3" // In order to play particles/etc.
  365.  
  366. Effect_Tgt_Hit
  367. {
  368. Particle_ThirdPerson
  369. {
  370. "Entity" "disc_particle"
  371. "RateMin" "1.0"
  372. "OpacityMin" "1.0"
  373. "SizeMin" "1.0"
  374. "ParticleName" "D_Full_Resist_Thaum_Emitter"
  375. "AttachType" "BoneTreeWithColors"
  376. "AttachName" ""
  377. }
  378.  
  379. Particle_ThirdPerson
  380. {
  381. "Entity" "disc_particle"
  382. "RateMin" "1.0"
  383. "OpacityMin" "1.0"
  384. "SizeMin" "1.0"
  385. "ParticleName" "D_Full_Resist_Generic_Emitter"
  386. "AttachType" "BoneTree"
  387. "AttachName" ""
  388. }
  389. }
  390. }
  391.  
  392. Hit_Strata_1
  393. {
  394. "InheritFrom" "Hit_Human"
  395. }
  396.  
  397. Hit_Strata_2
  398. {
  399. "InheritFrom" "Hit_Human"
  400. }
  401.  
  402. Hit_Strata_3
  403. {
  404. "InheritFrom" "Hit_Human"
  405. }
  406.  
  407. Hit_Strata_4
  408. {
  409. "InheritFrom" "Hit_Human"
  410. }
  411.  
  412. Hit_Strata_5
  413. {
  414. "InheritFrom" "Hit_Human"
  415. }
  416.  
  417. Hit_Strata_6
  418. {
  419. "InheritFrom" "Hit_Human"
  420. }
  421.  
  422. Hit_Strata_7
  423. {
  424. "InheritFrom" "Hit_Supernatural_NoEffect"
  425. }
  426.  
  427. Hit_Boss_NoEffect
  428. {
  429. "Duration" "-1"
  430. }
  431. }
  432.  
  433.  
  434.  
  435. // ---------------------
  436.  
  437.  
  438.  
  439. // Presence: Level 2
  440. DisciplineTgt
  441. {
  442. "Name" "Presence-2"
  443. "InternalName" "Presence_Level2"
  444.  
  445. "Discipline" "Presence"
  446. "Level" "2"
  447.  
  448. "BloodCost" "1"
  449. "Overt" "0"
  450. "SupernaturalLvl" "0"
  451. "RecoveryTime" "0.5"
  452.  
  453. AoE
  454. {
  455. "Range" "250"
  456. "Source" "Self" // Self/Target
  457. "Affects" "Radius" // Target/Radius:#/Cone:#
  458. "MaxRadius" "250"
  459. Affects_Filters
  460. {
  461. "Critter" "1"
  462. "No_Self" "1"
  463. "No_Friends" "1"
  464. }
  465.  
  466.  
  467. // Tables:
  468. Affects_Table
  469. {
  470. Affects_Filters
  471. {
  472. "Invulnerable" "1"
  473. }
  474.  
  475. Default_Mapping
  476. {
  477. "HitTable" "Hit_Invulnerable"
  478. }
  479. }
  480.  
  481. Affects_Table
  482. {
  483. Affects_Filters
  484. {
  485. "Human" "1"
  486. "Player" "1"
  487. }
  488.  
  489. Default_Mapping
  490. {
  491. "HitTable" "Hit_Player_Human"
  492. }
  493. }
  494.  
  495. Affects_Table
  496. {
  497. Affects_Filters
  498. {
  499. "Supernatural" "1"
  500. "Player" "1"
  501. }
  502.  
  503. Default_Mapping
  504. {
  505. "HitTable" "Hit_Player_Supernatural"
  506. }
  507. }
  508.  
  509. //
  510. // ADD DISCIPLINESTRATA EFFECTS BELOW THIS LINE
  511. //
  512.  
  513. Affects_Table
  514. {
  515. Affects_Filters
  516. {
  517. "DisciplineStrata" "0"
  518. }
  519.  
  520. Mapping
  521. {
  522. "Chance" "10%"
  523. "HitTable" "Hit_Human_Mesmerized"
  524. }
  525.  
  526. Default_Mapping
  527. {
  528. "HitTable" "Hit_Human"
  529. }
  530. }
  531.  
  532. Affects_Table
  533. {
  534. Affects_Filters
  535. {
  536. "DisciplineStrata" "1"
  537. }
  538.  
  539. Default_Mapping
  540. {
  541. "HitTable" "Hit_Strata_1"
  542. }
  543. }
  544.  
  545. Affects_Table
  546. {
  547. Affects_Filters
  548. {
  549. "DisciplineStrata" "2"
  550. }
  551.  
  552. Default_Mapping
  553. {
  554. "HitTable" "Hit_Strata_2"
  555. }
  556. }
  557.  
  558. Affects_Table
  559. {
  560. Affects_Filters
  561. {
  562. "DisciplineStrata" "3"
  563. }
  564.  
  565. Default_Mapping
  566. {
  567. "HitTable" "Hit_Strata_3"
  568. }
  569. }
  570.  
  571. Affects_Table
  572. {
  573. Affects_Filters
  574. {
  575. "DisciplineStrata" "4"
  576. }
  577.  
  578. Default_Mapping
  579. {
  580. "HitTable" "Hit_Strata_4"
  581. }
  582. }
  583.  
  584. Affects_Table
  585. {
  586. Affects_Filters
  587. {
  588. "DisciplineStrata" "5"
  589. }
  590.  
  591. Default_Mapping
  592. {
  593. "HitTable" "Hit_Strata_5"
  594. }
  595. }
  596.  
  597. Affects_Table
  598. {
  599. Affects_Filters
  600. {
  601. "DisciplineStrata" "6"
  602. }
  603.  
  604. Default_Mapping
  605. {
  606. "HitTable" "Hit_Strata_6"
  607. }
  608. }
  609.  
  610. Affects_Table
  611. {
  612. Affects_Filters
  613. {
  614. "DisciplineStrata" "7"
  615. }
  616.  
  617. Default_Mapping
  618. {
  619. "HitTable" "Hit_Strata_7"
  620. }
  621. }
  622.  
  623. //
  624. // ADD DISCIPLINESTRATA EFFECTS ABOVE THIS LINE
  625. //
  626.  
  627. Affects_Table
  628. {
  629. Affects_Filters
  630. {
  631. "Human" "1"
  632. }
  633.  
  634. Mapping
  635. {
  636. "Chance" "10%"
  637. "HitTable" "Hit_Human_Mesmerized"
  638. }
  639.  
  640. Default_Mapping
  641. {
  642. "HitTable" "Hit_Human"
  643. }
  644. }
  645.  
  646. Affects_Table
  647. {
  648. Affects_Filters
  649. {
  650. "Supernatural" "1"
  651. "No_Boss" "1"
  652. }
  653.  
  654. Default_Mapping
  655. {
  656. "HitTable" "Hit_Supernatural_NoEffect"
  657. }
  658. }
  659.  
  660. Affects_Table
  661. {
  662. Affects_Filters
  663. {
  664. "Boss" "1"
  665. }
  666.  
  667. Default_Mapping
  668. {
  669. "HitTable" "Hit_Boss_NoEffect"
  670. }
  671. }
  672. }
  673.  
  674. Effect_Src_Instant
  675. {
  676. Particle_ThirdPerson
  677. {
  678. "Entity" "disc_particle"
  679. "RateMin" "1.0"
  680. "OpacityMin" "1.0"
  681. "SizeMin" "1.0"
  682. "ParticleName" "D_Presence_Cast_Emitter2"
  683. "AttachType" "BoneTree"
  684. "AttachName" ""
  685. }
  686.  
  687. Particle_ThirdPerson
  688. {
  689. "Entity" "disc_particle"
  690. "RateMin" "1.0"
  691. "OpacityMin" "1.0"
  692. "SizeMin" "1.0"
  693. "ParticleName" "D_Presence_Nova_Emitter2"
  694. "AttachType" "BoneSinglePoint"
  695. "AttachName" "Bip01 Spine"
  696. }
  697.  
  698. Particle_FirstPerson
  699. {
  700. "Entity" "disc_particle"
  701. "RateMin" "1.0"
  702. "OpacityMin" "1.0"
  703. "SizeMin" "1.0"
  704. "ParticleName" "D_Presence_Hud_Emitter2"
  705. "AttachType" "ScreenCenter"
  706. "AttachName" ""
  707. }
  708. }
  709.  
  710.  
  711.  
  712. // Effects:
  713. Hit_Invulnerable
  714. {
  715. }
  716.  
  717. Hit_Player_Human
  718. {
  719. "Duration" "-1"
  720. // "Gesture_Anim" "ACT_PRESENCE_DAZED"
  721. // "Gesture_Duration" "1.00" //"2.45"
  722. "Flinch" "50%"
  723.  
  724. TraitEffect
  725. {
  726. "Effect" "Discipline (Presence-Level2)"
  727. }
  728.  
  729. Effect_Tgt_Hit
  730. {
  731. Particle_ThirdPerson
  732. {
  733. "Entity" "disc_particle"
  734. "RateMin" "1.0"
  735. "OpacityMin" "1.0"
  736. "SizeMin" "1.0"
  737. "ParticleName" "D_Presence_Daze_Emitter"
  738. "AttachType" "BoneSinglePoint"
  739. "AttachName" "Bip01 Head"
  740. }
  741. }
  742. }
  743.  
  744. Hit_Player_Supernatural
  745. {
  746. "Duration" "-1"
  747. // "Gesture_Anim" "ACT_PRESENCE_DAZED"
  748. // "Gesture_Duration" "1.00" //"2.45"
  749. "Flinch" "50%"
  750.  
  751. TraitEffect
  752. {
  753. "Effect" "Discipline (Presence-Level2)"
  754. }
  755.  
  756. Effect_Tgt_Hit
  757. {
  758. Particle_ThirdPerson
  759. {
  760. "Entity" "disc_particle"
  761. "RateMin" "1.0"
  762. "OpacityMin" "1.0"
  763. "SizeMin" "1.0"
  764. "ParticleName" "D_Presence_Daze_Emitter"
  765. "AttachType" "BoneSinglePoint"
  766. "AttachName" "Bip01 Head"
  767. }
  768. }
  769. }
  770.  
  771. Hit_Human
  772. {
  773. "Duration" "-1"
  774. // "AI_Schedule" "SCHED_TROIKA_D_DAZE"
  775. // "Gesture_Anim" "ACT_PRESENCE_DAZED"
  776. // "Gesture_Duration" "1.00" //"2.45"
  777. "Flinch" "50%"
  778.  
  779. TraitEffect
  780. {
  781. "Effect" "Discipline (Presence-Level2)"
  782. }
  783.  
  784. Effect_Tgt_Hit
  785. {
  786. Particle_ThirdPerson
  787. {
  788. "Entity" "disc_particle"
  789. "RateMin" "1.0"
  790. "OpacityMin" "1.0"
  791. "SizeMin" "1.0"
  792. "ParticleName" "D_Presence_Daze_Emitter"
  793. "AttachType" "BoneSinglePoint"
  794. "AttachName" "Bip01 Head"
  795. }
  796. }
  797. }
  798.  
  799. Hit_Human_Mesmerized
  800. {
  801. "InheritFrom" "Hit_Human"
  802.  
  803. "AI_Schedule" "SCHED_TROIKA_D_MESMERIZE"
  804. "AI_NPCFlag" "D_CALM"
  805. "Knockback" "50%"
  806.  
  807. Effect_Tgt_Hit
  808. {
  809. Particle_ThirdPerson
  810. {
  811. "Entity" "disc_particle"
  812. "RateMin" "1.0"
  813. "OpacityMin" "1.0"
  814. "SizeMin" "1.0"
  815. "ParticleName" "D_Presence_Mezmerize_Emitter"
  816. "AttachType" "BoneSinglePoint"
  817. "AttachName" "Bip01 Head"
  818. }
  819. }
  820.  
  821. OnInterruptSchedule
  822. {
  823. Effect_Tgt_Hit
  824. {
  825. Particle_ThirdPerson
  826. {
  827. "Entity" "env_particle"
  828. "RateMin" "1.0"
  829. "OpacityMin" "1.0"
  830. "SizeMin" "1.0"
  831. "ParticleName" "D_Presence_Mezmerize_Broke_Emitter"
  832. "AttachType" "BoneSinglePoint"
  833. "AttachName" "Bip01 Head"
  834.  
  835. "Detach" "1"
  836. }
  837.  
  838. SoundFX
  839. {
  840. // "Sound" "Disciplines/Presence/Mesmerize_Broke.wav"
  841. }
  842. }
  843. }
  844. }
  845.  
  846. Hit_Supernatural_NoEffect
  847. {
  848. "Duration" "3" // In order to play particles/etc.
  849.  
  850. Effect_Tgt_Hit
  851. {
  852. Particle_ThirdPerson
  853. {
  854. "Entity" "disc_particle"
  855. "RateMin" "1.0"
  856. "OpacityMin" "1.0"
  857. "SizeMin" "1.0"
  858. "ParticleName" "D_Full_Resist_Thaum_Emitter"
  859. "AttachType" "BoneTreeWithColors"
  860. "AttachName" ""
  861. }
  862.  
  863. Particle_ThirdPerson
  864. {
  865. "Entity" "disc_particle"
  866. "RateMin" "1.0"
  867. "OpacityMin" "1.0"
  868. "SizeMin" "1.0"
  869. "ParticleName" "D_Full_Resist_Generic_Emitter"
  870. "AttachType" "BoneTree"
  871. "AttachName" ""
  872. }
  873. }
  874. }
  875.  
  876. Hit_Strata_1
  877. {
  878. "InheritFrom" "Hit_Human"
  879. }
  880.  
  881. Hit_Strata_2
  882. {
  883. "InheritFrom" "Hit_Human"
  884. }
  885.  
  886. Hit_Strata_3
  887. {
  888. "InheritFrom" "Hit_Human"
  889. }
  890.  
  891. Hit_Strata_4
  892. {
  893. "InheritFrom" "Hit_Human"
  894. }
  895.  
  896. Hit_Strata_5
  897. {
  898. "InheritFrom" "Hit_Human"
  899. }
  900.  
  901. Hit_Strata_6
  902. {
  903. "InheritFrom" "Hit_Human"
  904. }
  905.  
  906. Hit_Strata_7
  907. {
  908. "InheritFrom" "Hit_Supernatural_NoEffect"
  909. }
  910.  
  911. Hit_Boss_NoEffect
  912. {
  913. "Duration" "-1"
  914. }
  915. }
  916.  
  917.  
  918.  
  919. // ---------------------
  920.  
  921.  
  922.  
  923. // Presence: Level 3
  924. DisciplineTgt
  925. {
  926. "Name" "Presence-3"
  927. "InternalName" "Presence_Level3"
  928.  
  929. "Discipline" "Presence"
  930. "Level" "3"
  931.  
  932. "BloodCost" "2"
  933. "Overt" "1"
  934. "SupernaturalLvl" "0"
  935. "RecoveryTime" "0.5"
  936.  
  937. AoE
  938. {
  939. "Range" "350"
  940. "Source" "Self" // Self/Target
  941. "Affects" "Radius" // Target/Radius:#/Cone:#
  942. "MaxRadius" "350"
  943. Affects_Filters
  944. {
  945. "Critter" "1"
  946. "No_Self" "1"
  947. "No_Friends" "1"
  948. }
  949.  
  950.  
  951. // Tables:
  952. Affects_Table
  953. {
  954. Affects_Filters
  955. {
  956. "Invulnerable" "1"
  957. }
  958.  
  959. Default_Mapping
  960. {
  961. "HitTable" "Hit_Invulnerable"
  962. }
  963. }
  964.  
  965. Affects_Table
  966. {
  967. Affects_Filters
  968. {
  969. "Human" "1"
  970. "Player" "1"
  971. }
  972.  
  973. Default_Mapping
  974. {
  975. "HitTable" "Hit_Player_Human"
  976. }
  977. }
  978.  
  979. Affects_Table
  980. {
  981. Affects_Filters
  982. {
  983. "Supernatural" "1"
  984. "Player" "1"
  985. }
  986.  
  987. Default_Mapping
  988. {
  989. "HitTable" "Hit_Player_Supernatural"
  990. }
  991. }
  992.  
  993. //
  994. // ADD DISCIPLINESTRATA EFFECTS BELOW THIS LINE
  995. //
  996.  
  997. Affects_Table
  998. {
  999. Affects_Filters
  1000. {
  1001. "DisciplineStrata" "0"
  1002. }
  1003.  
  1004. Mapping
  1005. {
  1006. "Chance" "20%"
  1007. "HitTable" "Hit_Human_Mesmerized"
  1008. }
  1009.  
  1010. Default_Mapping
  1011. {
  1012. "HitTable" "Hit_Human"
  1013. }
  1014. }
  1015.  
  1016. Affects_Table
  1017. {
  1018. Affects_Filters
  1019. {
  1020. "DisciplineStrata" "1"
  1021. }
  1022.  
  1023. Default_Mapping
  1024. {
  1025. "HitTable" "Hit_Strata_1"
  1026. }
  1027. }
  1028.  
  1029. Affects_Table
  1030. {
  1031. Affects_Filters
  1032. {
  1033. "DisciplineStrata" "2"
  1034. }
  1035.  
  1036. Default_Mapping
  1037. {
  1038. "HitTable" "Hit_Strata_2"
  1039. }
  1040. }
  1041.  
  1042. Affects_Table
  1043. {
  1044. Affects_Filters
  1045. {
  1046. "DisciplineStrata" "3"
  1047. }
  1048.  
  1049. Default_Mapping
  1050. {
  1051. "HitTable" "Hit_Strata_3"
  1052. }
  1053. }
  1054.  
  1055. Affects_Table
  1056. {
  1057. Affects_Filters
  1058. {
  1059. "DisciplineStrata" "4"
  1060. }
  1061.  
  1062. Default_Mapping
  1063. {
  1064. "HitTable" "Hit_Strata_4"
  1065. }
  1066. }
  1067.  
  1068. Affects_Table
  1069. {
  1070. Affects_Filters
  1071. {
  1072. "DisciplineStrata" "5"
  1073. }
  1074.  
  1075. Default_Mapping
  1076. {
  1077. "HitTable" "Hit_Strata_5"
  1078. }
  1079. }
  1080.  
  1081. Affects_Table
  1082. {
  1083. Affects_Filters
  1084. {
  1085. "DisciplineStrata" "6"
  1086. }
  1087.  
  1088. Default_Mapping
  1089. {
  1090. "HitTable" "Hit_Strata_6"
  1091. }
  1092. }
  1093.  
  1094. Affects_Table
  1095. {
  1096. Affects_Filters
  1097. {
  1098. "DisciplineStrata" "7"
  1099. }
  1100.  
  1101. Default_Mapping
  1102. {
  1103. "HitTable" "Hit_Strata_7"
  1104. }
  1105. }
  1106.  
  1107. //
  1108. // ADD DISCIPLINESTRATA EFFECTS ABOVE THIS LINE
  1109. //
  1110.  
  1111. Affects_Table
  1112. {
  1113. Affects_Filters
  1114. {
  1115. "Human" "1"
  1116. }
  1117.  
  1118. Mapping
  1119. {
  1120. "Chance" "20%"
  1121. "HitTable" "Hit_Human_Mesmerized"
  1122. }
  1123.  
  1124. Default_Mapping
  1125. {
  1126. "HitTable" "Hit_Human"
  1127. }
  1128. }
  1129.  
  1130. Affects_Table
  1131. {
  1132. Affects_Filters
  1133. {
  1134. "Supernatural" "1"
  1135. "No_Boss" "1"
  1136. }
  1137.  
  1138. Default_Mapping
  1139. {
  1140. "HitTable" "Hit_Supernatural_NoEffect"
  1141. }
  1142. }
  1143.  
  1144. Affects_Table
  1145. {
  1146. Affects_Filters
  1147. {
  1148. "Boss" "1"
  1149. }
  1150.  
  1151. Default_Mapping
  1152. {
  1153. "HitTable" "Hit_Boss_NoEffect"
  1154. }
  1155. }
  1156. }
  1157.  
  1158. Effect_Src_Instant
  1159. {
  1160. Particle_ThirdPerson
  1161. {
  1162. "Entity" "disc_particle"
  1163. "RateMin" "1.0"
  1164. "OpacityMin" "1.0"
  1165. "SizeMin" "1.0"
  1166. "ParticleName" "D_Presence_Cast_Emitter3"
  1167. "AttachType" "BoneTree"
  1168. "AttachName" ""
  1169. }
  1170.  
  1171. Particle_ThirdPerson
  1172. {
  1173. "Entity" "disc_particle"
  1174. "RateMin" "1.0"
  1175. "OpacityMin" "1.0"
  1176. "SizeMin" "1.0"
  1177. "ParticleName" "D_Presence_Nova_Emitter3"
  1178. "AttachType" "BoneSinglePoint"
  1179. "AttachName" "Bip01 Spine"
  1180. }
  1181.  
  1182. Particle_FirstPerson
  1183. {
  1184. "Entity" "disc_particle"
  1185. "RateMin" "1.0"
  1186. "OpacityMin" "1.0"
  1187. "SizeMin" "1.0"
  1188. "ParticleName" "D_Presence_Hud_Emitter3"
  1189. "AttachType" "ScreenCenter"
  1190. "AttachName" ""
  1191. }
  1192. }
  1193.  
  1194.  
  1195. // Effects:
  1196. Hit_Invulnerable
  1197. {
  1198. }
  1199.  
  1200. Hit_Player_Human
  1201. {
  1202. "Duration" "-1"
  1203. // "Gesture_Anim" "ACT_PRESENCE_DAZED"
  1204. // "Gesture_Duration" "1.00" //"2.45"
  1205. "Flinch" "50%"
  1206.  
  1207. TraitEffect
  1208. {
  1209. "Effect" "Discipline (Presence-Level3)"
  1210. }
  1211.  
  1212. Effect_Tgt_Hit
  1213. {
  1214. Particle_ThirdPerson
  1215. {
  1216. "Entity" "disc_particle"
  1217. "RateMin" "1.0"
  1218. "OpacityMin" "1.0"
  1219. "SizeMin" "1.0"
  1220. "ParticleName" "D_Presence_Daze_Emitter"
  1221. "AttachType" "BoneSinglePoint"
  1222. "AttachName" "Bip01 Head"
  1223. }
  1224. }
  1225. }
  1226.  
  1227. Hit_Player_Supernatural
  1228. {
  1229. "Duration" "-1"
  1230. // "Gesture_Anim" "ACT_PRESENCE_DAZED"
  1231. // "Gesture_Duration" "1.00" //"2.45"
  1232. "Flinch" "50%"
  1233.  
  1234. TraitEffect
  1235. {
  1236. "Effect" "Discipline (Presence-Level3)"
  1237. }
  1238.  
  1239. Effect_Tgt_Hit
  1240. {
  1241. Particle_ThirdPerson
  1242. {
  1243. "Entity" "disc_particle"
  1244. "RateMin" "1.0"
  1245. "OpacityMin" "1.0"
  1246. "SizeMin" "1.0"
  1247. "ParticleName" "D_Presence_Daze_Emitter"
  1248. "AttachType" "BoneSinglePoint"
  1249. "AttachName" "Bip01 Head"
  1250. }
  1251. }
  1252. }
  1253.  
  1254. Hit_Human
  1255. {
  1256. "Duration" "-1"
  1257. // "AI_Schedule" "SCHED_TROIKA_D_DAZE"
  1258. // "Gesture_Anim" "ACT_PRESENCE_DAZED"
  1259. // "Gesture_Duration" "1.00" //"2.45"
  1260. "Flinch" "50%"
  1261.  
  1262. TraitEffect
  1263. {
  1264. "Effect" "Discipline (Presence-Level3)"
  1265. }
  1266.  
  1267. Effect_Tgt_Hit
  1268. {
  1269. Particle_ThirdPerson
  1270. {
  1271. "Entity" "disc_particle"
  1272. "RateMin" "1.0"
  1273. "OpacityMin" "1.0"
  1274. "SizeMin" "1.0"
  1275. "ParticleName" "D_Presence_Daze_Emitter"
  1276. "AttachType" "BoneSinglePoint"
  1277. "AttachName" "Bip01 Head"
  1278. }
  1279. }
  1280. }
  1281.  
  1282. Hit_Human_Mesmerized
  1283. {
  1284. "InheritFrom" "Hit_Human"
  1285.  
  1286. "AI_Schedule" "SCHED_TROIKA_D_MESMERIZE"
  1287. "AI_NPCFlag" "D_CALM"
  1288. "Knockback" "50%"
  1289.  
  1290. Effect_Tgt_Hit
  1291. {
  1292. Particle_ThirdPerson
  1293. {
  1294. "Entity" "disc_particle"
  1295. "RateMin" "1.0"
  1296. "OpacityMin" "1.0"
  1297. "SizeMin" "1.0"
  1298. "ParticleName" "D_Presence_Mezmerize_Emitter"
  1299. "AttachType" "BoneSinglePoint"
  1300. "AttachName" "Bip01 Head"
  1301. }
  1302. }
  1303.  
  1304. OnInterruptSchedule
  1305. {
  1306. Effect_Tgt_Hit
  1307. {
  1308. Particle_ThirdPerson
  1309. {
  1310. "Entity" "env_particle"
  1311. "RateMin" "1.0"
  1312. "OpacityMin" "1.0"
  1313. "SizeMin" "1.0"
  1314. "ParticleName" "D_Presence_Mezmerize_Broke_Emitter"
  1315. "AttachType" "BoneSinglePoint"
  1316. "AttachName" "Bip01 Head"
  1317.  
  1318. "Detach" "1"
  1319. }
  1320.  
  1321. SoundFX
  1322. {
  1323. // "Sound" "Disciplines/Presence/Mesmerize_Broke.wav"
  1324. }
  1325. }
  1326. }
  1327. }
  1328.  
  1329. Hit_Supernatural
  1330. {
  1331. "Duration" "-1"
  1332. // "AI_Schedule" "SCHED_TROIKA_D_DAZE"
  1333. // "Gesture_Anim" "ACT_PRESENCE_DAZED"
  1334. // "Gesture_Duration" "1.00" //"2.45"
  1335. "Flinch" "50%"
  1336.  
  1337. TraitEffect
  1338. {
  1339. "Effect" "Discipline (Presence-Level1)"
  1340. }
  1341.  
  1342. Effect_Tgt_Hit
  1343. {
  1344. Particle_ThirdPerson
  1345. {
  1346. "Entity" "disc_particle"
  1347. "RateMin" "1.0"
  1348. "OpacityMin" "1.0"
  1349. "SizeMin" "1.0"
  1350. "ParticleName" "D_Presence_Daze_Emitter"
  1351. "AttachType" "BoneSinglePoint"
  1352. "AttachName" "Bip01 Head"
  1353. }
  1354. }
  1355. }
  1356.  
  1357. Hit_Supernatural_NoEffect
  1358. {
  1359. "Duration" "3" // In order to play particles/etc.
  1360.  
  1361. Effect_Tgt_Hit
  1362. {
  1363. Particle_ThirdPerson
  1364. {
  1365. "Entity" "disc_particle"
  1366. "RateMin" "1.0"
  1367. "OpacityMin" "1.0"
  1368. "SizeMin" "1.0"
  1369. "ParticleName" "D_Full_Resist_Thaum_Emitter"
  1370. "AttachType" "BoneTreeWithColors"
  1371. "AttachName" ""
  1372. }
  1373.  
  1374. Particle_ThirdPerson
  1375. {
  1376. "Entity" "disc_particle"
  1377. "RateMin" "1.0"
  1378. "OpacityMin" "1.0"
  1379. "SizeMin" "1.0"
  1380. "ParticleName" "D_Full_Resist_Generic_Emitter"
  1381. "AttachType" "BoneTree"
  1382. "AttachName" ""
  1383. }
  1384. }
  1385. }
  1386.  
  1387. Hit_Strata_1
  1388. {
  1389. "InheritFrom" "Hit_Human"
  1390. }
  1391.  
  1392. Hit_Strata_2
  1393. {
  1394. "InheritFrom" "Hit_Human"
  1395. }
  1396.  
  1397. Hit_Strata_3
  1398. {
  1399. "InheritFrom" "Hit_Human"
  1400. }
  1401.  
  1402. Hit_Strata_4
  1403. {
  1404. "InheritFrom" "Hit_Human"
  1405. }
  1406.  
  1407. Hit_Strata_5
  1408. {
  1409. "InheritFrom" "Hit_Human"
  1410. }
  1411.  
  1412. Hit_Strata_6
  1413. {
  1414. "InheritFrom" "Hit_Human"
  1415. }
  1416.  
  1417. Hit_Strata_7
  1418. {
  1419. "InheritFrom" "Hit_Supernatural_NoEffect"
  1420. }
  1421.  
  1422. Hit_Boss_NoEffect
  1423. {
  1424. "Duration" "-1"
  1425. }
  1426. }
  1427.  
  1428.  
  1429.  
  1430. // ---------------------
  1431.  
  1432.  
  1433.  
  1434. // Presence: Level 4
  1435. DisciplineTgt
  1436. {
  1437. "Name" "Presence-4"
  1438. "InternalName" "Presence_Level4"
  1439.  
  1440. "Discipline" "Presence"
  1441. "Level" "4"
  1442.  
  1443. "BloodCost" "3"
  1444. "Overt" "1"
  1445. "SupernaturalLvl" "0"
  1446. "RecoveryTime" "0.5"
  1447.  
  1448. AoE
  1449. {
  1450. "Range" "500"
  1451. "Source" "Self" // Self/Target
  1452. "Affects" "Radius" // Target/Radius:#/Cone:#
  1453. "MaxRadius" "500"
  1454. Affects_Filters
  1455. {
  1456. "Critter" "1"
  1457. "No_Self" "1"
  1458. "No_Friends" "1"
  1459. }
  1460.  
  1461.  
  1462. // Tables:
  1463. Affects_Table
  1464. {
  1465. Affects_Filters
  1466. {
  1467. "Invulnerable" "1"
  1468. }
  1469.  
  1470. Default_Mapping
  1471. {
  1472. "HitTable" "Hit_Invulnerable"
  1473. }
  1474. }
  1475.  
  1476. Affects_Table
  1477. {
  1478. Affects_Filters
  1479. {
  1480. "Human" "1"
  1481. "Player" "1"
  1482. }
  1483.  
  1484. Default_Mapping
  1485. {
  1486. "HitTable" "Hit_Player_Human"
  1487. }
  1488. }
  1489.  
  1490. Affects_Table
  1491. {
  1492. Affects_Filters
  1493. {
  1494. "Supernatural" "1"
  1495. "Player" "1"
  1496. }
  1497.  
  1498. Default_Mapping
  1499. {
  1500. "HitTable" "Hit_Player_Supernatural"
  1501. }
  1502. }
  1503.  
  1504. //
  1505. // ADD DISCIPLINESTRATA EFFECTS BELOW THIS LINE
  1506. //
  1507.  
  1508. Affects_Table
  1509. {
  1510. Affects_Filters
  1511. {
  1512. "DisciplineStrata" "0"
  1513. }
  1514.  
  1515. Mapping
  1516. {
  1517. "Chance" "25%"
  1518. "HitTable" "Hit_Human_Mesmerized"
  1519. }
  1520.  
  1521. // Mapping
  1522. // {
  1523. // "Chance" "15%"
  1524. // "HitTable" "Hit_Human_Afraid"
  1525. // }
  1526.  
  1527. Default_Mapping
  1528. {
  1529. "HitTable" "Hit_Human"
  1530. }
  1531. }
  1532.  
  1533. Affects_Table
  1534. {
  1535. Affects_Filters
  1536. {
  1537. "DisciplineStrata" "1"
  1538. }
  1539.  
  1540. Mapping
  1541. {
  1542. "Chance" "10%"
  1543. "HitTable" "Hit_Supernatural_Mesmerized"
  1544. }
  1545.  
  1546. Default_Mapping
  1547. {
  1548. "HitTable" "Hit_Strata_1"
  1549. }
  1550. }
  1551.  
  1552. Affects_Table
  1553. {
  1554. Affects_Filters
  1555. {
  1556. "DisciplineStrata" "2"
  1557. }
  1558.  
  1559. Mapping
  1560. {
  1561. "Chance" "10%"
  1562. "HitTable" "Hit_Supernatural_Mesmerized"
  1563. }
  1564.  
  1565. Default_Mapping
  1566. {
  1567. "HitTable" "Hit_Strata_2"
  1568. }
  1569. }
  1570.  
  1571. Affects_Table
  1572. {
  1573. Affects_Filters
  1574. {
  1575. "DisciplineStrata" "3"
  1576. }
  1577.  
  1578. Default_Mapping
  1579. {
  1580. "HitTable" "Hit_Strata_3"
  1581. }
  1582. }
  1583.  
  1584. Affects_Table
  1585. {
  1586. Affects_Filters
  1587. {
  1588. "DisciplineStrata" "4"
  1589. }
  1590.  
  1591. Default_Mapping
  1592. {
  1593. "HitTable" "Hit_Strata_4"
  1594. }
  1595. }
  1596.  
  1597. Affects_Table
  1598. {
  1599. Affects_Filters
  1600. {
  1601. "DisciplineStrata" "5"
  1602. }
  1603.  
  1604. Default_Mapping
  1605. {
  1606. "HitTable" "Hit_Strata_5"
  1607. }
  1608. }
  1609.  
  1610. Affects_Table
  1611. {
  1612. Affects_Filters
  1613. {
  1614. "DisciplineStrata" "6"
  1615. }
  1616.  
  1617. Default_Mapping
  1618. {
  1619. "HitTable" "Hit_Strata_6"
  1620. }
  1621. }
  1622.  
  1623. Affects_Table
  1624. {
  1625. Affects_Filters
  1626. {
  1627. "DisciplineStrata" "7"
  1628. }
  1629.  
  1630. Default_Mapping
  1631. {
  1632. "HitTable" "Hit_Strata_7"
  1633. }
  1634. }
  1635.  
  1636. //
  1637. // ADD DISCIPLINESTRATA EFFECTS ABOVE THIS LINE
  1638. //
  1639.  
  1640. Affects_Table
  1641. {
  1642. Affects_Filters
  1643. {
  1644. "Human" "1"
  1645. }
  1646.  
  1647. Mapping
  1648. {
  1649. "Chance" "20%"
  1650. "HitTable" "Hit_Human_Mesmerized"
  1651. }
  1652.  
  1653. // Mapping
  1654. // {
  1655. // "Chance" "10%"
  1656. // "HitTable" "Hit_Human_Afraid"
  1657. // }
  1658.  
  1659. Default_Mapping
  1660. {
  1661. "HitTable" "Hit_Human"
  1662. }
  1663. }
  1664.  
  1665. Affects_Table
  1666. {
  1667. Affects_Filters
  1668. {
  1669. "Supernatural" "1"
  1670. "No_Boss" "1"
  1671. }
  1672.  
  1673. Mapping
  1674. {
  1675. "Chance" "10%"
  1676. "HitTable" "Hit_Supernatural_Mesmerized"
  1677. }
  1678.  
  1679. Default_Mapping
  1680. {
  1681. "HitTable" "Hit_Supernatural"
  1682. }
  1683. }
  1684.  
  1685. Affects_Table
  1686. {
  1687. Affects_Filters
  1688. {
  1689. "Boss" "1"
  1690. }
  1691.  
  1692. Default_Mapping
  1693. {
  1694. "HitTable" "Hit_Boss_NoEffect"
  1695. }
  1696. }
  1697. }
  1698.  
  1699. Effect_Src_Instant
  1700. {
  1701. Particle_ThirdPerson
  1702. {
  1703. "Entity" "disc_particle"
  1704. "RateMin" "1.0"
  1705. "OpacityMin" "1.0"
  1706. "SizeMin" "1.0"
  1707. "ParticleName" "D_Presence_Cast_Emitter4"
  1708. "AttachType" "BoneTree"
  1709. "AttachName" ""
  1710. }
  1711.  
  1712. Particle_ThirdPerson
  1713. {
  1714. "Entity" "disc_particle"
  1715. "RateMin" "1.0"
  1716. "OpacityMin" "1.0"
  1717. "SizeMin" "1.0"
  1718. "ParticleName" "D_Presence_Nova_Emitter4"
  1719. "AttachType" "BoneSinglePoint"
  1720. "AttachName" "Bip01 Spine"
  1721. }
  1722.  
  1723. Particle_FirstPerson
  1724. {
  1725. "Entity" "disc_particle"
  1726. "RateMin" "1.0"
  1727. "OpacityMin" "1.0"
  1728. "SizeMin" "1.0"
  1729. "ParticleName" "D_Presence_Hud_Emitter4"
  1730. "AttachType" "ScreenCenter"
  1731. "AttachName" ""
  1732. }
  1733. }
  1734.  
  1735.  
  1736. // Effects:
  1737. Hit_Invulnerable
  1738. {
  1739. }
  1740.  
  1741. Hit_Player_Human
  1742. {
  1743. "Duration" "-1"
  1744. // "Gesture_Anim" "ACT_PRESENCE_DAZED"
  1745. // "Gesture_Duration" "1.00" //"2.45"
  1746. "Flinch" "50%"
  1747.  
  1748. TraitEffect
  1749. {
  1750. "Effect" "Discipline (Presence-Level4)"
  1751. }
  1752.  
  1753. Effect_Tgt_Hit
  1754. {
  1755. Particle_ThirdPerson
  1756. {
  1757. "Entity" "disc_particle"
  1758. "RateMin" "1.0"
  1759. "OpacityMin" "1.0"
  1760. "SizeMin" "1.0"
  1761. "ParticleName" "D_Presence_Daze_Emitter"
  1762. "AttachType" "BoneSinglePoint"
  1763. "AttachName" "Bip01 Head"
  1764. }
  1765. }
  1766. }
  1767.  
  1768. Hit_Player_Supernatural
  1769. {
  1770. "Duration" "-1"
  1771. // "Gesture_Anim" "ACT_PRESENCE_DAZED"
  1772. // "Gesture_Duration" "1.00" //"2.45"
  1773. "Flinch" "50%"
  1774.  
  1775. TraitEffect
  1776. {
  1777. "Effect" "Discipline (Presence-Level4)"
  1778. }
  1779.  
  1780. Effect_Tgt_Hit
  1781. {
  1782. Particle_ThirdPerson
  1783. {
  1784. "Entity" "disc_particle"
  1785. "RateMin" "1.0"
  1786. "OpacityMin" "1.0"
  1787. "SizeMin" "1.0"
  1788. "ParticleName" "D_Presence_Daze_Emitter"
  1789. "AttachType" "BoneSinglePoint"
  1790. "AttachName" "Bip01 Head"
  1791. }
  1792. }
  1793. }
  1794.  
  1795. Hit_Human
  1796. {
  1797. "Duration" "-1"
  1798. // "AI_Schedule" "SCHED_TROIKA_D_DAZE"
  1799. // "Gesture_Anim" "ACT_PRESENCE_DAZED"
  1800. // "Gesture_Duration" "1.00" //"2.45"
  1801. "Flinch" "50%"
  1802.  
  1803. TraitEffect
  1804. {
  1805. "Effect" "Discipline (Presence-Level4)"
  1806. }
  1807.  
  1808. Effect_Tgt_Instant
  1809. {
  1810. }
  1811.  
  1812. Effect_Tgt_Hit
  1813. {
  1814. Particle_ThirdPerson
  1815. {
  1816. "Entity" "disc_particle"
  1817. "RateMin" "1.0"
  1818. "OpacityMin" "1.0"
  1819. "SizeMin" "1.0"
  1820. "ParticleName" "D_Presence_Daze_Emitter"
  1821. "AttachType" "BoneSinglePoint"
  1822. "AttachName" "Bip01 Head"
  1823. }
  1824. }
  1825. }
  1826.  
  1827. Hit_Human_Mesmerized
  1828. {
  1829. "InheritFrom" "Hit_Human"
  1830.  
  1831. "AI_Schedule" "SCHED_TROIKA_D_MESMERIZE"
  1832. "AI_NPCFlag" "D_CALM"
  1833. "Knockback" "50%"
  1834.  
  1835. Effect_Tgt_Hit
  1836. {
  1837. Particle_ThirdPerson
  1838. {
  1839. "Entity" "disc_particle"
  1840. "RateMin" "1.0"
  1841. "OpacityMin" "1.0"
  1842. "SizeMin" "1.0"
  1843. "ParticleName" "D_Presence_Mezmerize_Emitter"
  1844. "AttachType" "BoneSinglePoint"
  1845. "AttachName" "Bip01 Head"
  1846. }
  1847. }
  1848.  
  1849. OnInterruptSchedule
  1850. {
  1851. Effect_Tgt_Hit
  1852. {
  1853. Particle_ThirdPerson
  1854. {
  1855. "Entity" "env_particle"
  1856. "RateMin" "1.0"
  1857. "OpacityMin" "1.0"
  1858. "SizeMin" "1.0"
  1859. "ParticleName" "D_Presence_Mezmerize_Broke_Emitter"
  1860. "AttachType" "BoneSinglePoint"
  1861. "AttachName" "Bip01 Head"
  1862.  
  1863. "Detach" "1"
  1864. }
  1865.  
  1866. SoundFX
  1867. {
  1868. // "Sound" "Disciplines/Presence/Mesmerize_Broke.wav"
  1869. }
  1870. }
  1871. }
  1872. }
  1873.  
  1874. Hit_Human_Afraid
  1875. {
  1876. "InheritFrom" "Hit_Human"
  1877.  
  1878. "AI_Schedule" "SCHED_TROIKA_D_AFRAID"
  1879.  
  1880. Effect_Tgt_Hit
  1881. {
  1882. Particle_ThirdPerson
  1883. {
  1884. "Entity" "disc_particle"
  1885. "RateMin" "1.0"
  1886. "OpacityMin" "1.0"
  1887. "SizeMin" "1.0"
  1888. "ParticleName" "D_Presence_Afraid_Emitter"
  1889. "AttachType" "BoneSinglePoint"
  1890. "AttachName" "Bip01 Head"
  1891. }
  1892. }
  1893. }
  1894.  
  1895. Hit_Supernatural
  1896. {
  1897. "Duration" "-1"
  1898. // "AI_Schedule" "SCHED_TROIKA_D_DAZE"
  1899. // "Gesture_Anim" "ACT_PRESENCE_DAZED"
  1900. // "Gesture_Duration" "1.00" //"2.45"
  1901. "Flinch" "50%"
  1902.  
  1903. TraitEffect
  1904. {
  1905. "Effect" "Discipline (Presence-Level2)"
  1906. }
  1907.  
  1908. Effect_Tgt_Hit
  1909. {
  1910. Particle_ThirdPerson
  1911. {
  1912. "Entity" "disc_particle"
  1913. "RateMin" "1.0"
  1914. "OpacityMin" "1.0"
  1915. "SizeMin" "1.0"
  1916. "ParticleName" "D_Presence_Daze_Emitter"
  1917. "AttachType" "BoneSinglePoint"
  1918. "AttachName" "Bip01 Head"
  1919. }
  1920. }
  1921. }
  1922.  
  1923. Hit_Supernatural_Mesmerized
  1924. {
  1925. "InheritFrom" "Hit_Supernatural"
  1926.  
  1927. "AI_Schedule" "SCHED_TROIKA_D_MESMERIZE"
  1928. "AI_NPCFlag" "D_CALM"
  1929. "Knockback" "50%"
  1930.  
  1931. Effect_Tgt_Hit
  1932. {
  1933. Particle_ThirdPerson
  1934. {
  1935. "Entity" "disc_particle"
  1936. "RateMin" "1.0"
  1937. "OpacityMin" "1.0"
  1938. "SizeMin" "1.0"
  1939. "ParticleName" "D_Presence_Mezmerize_Emitter"
  1940. "AttachType" "BoneSinglePoint"
  1941. "AttachName" "Bip01 Head"
  1942. }
  1943. }
  1944.  
  1945. OnInterruptSchedule
  1946. {
  1947. Effect_Tgt_Hit
  1948. {
  1949. Particle_ThirdPerson
  1950. {
  1951. "Entity" "env_particle"
  1952. "RateMin" "1.0"
  1953. "OpacityMin" "1.0"
  1954. "SizeMin" "1.0"
  1955. "ParticleName" "D_Presence_Mezmerize_Broke_Emitter"
  1956. "AttachType" "BoneSinglePoint"
  1957. "AttachName" "Bip01 Head"
  1958.  
  1959. "Detach" "1"
  1960. }
  1961.  
  1962. SoundFX
  1963. {
  1964. // "Sound" "Disciplines/Presence/Mesmerize_Broke.wav"
  1965. }
  1966. }
  1967. }
  1968. }
  1969.  
  1970. Hit_Supernatural_NoEffect
  1971. {
  1972. "Duration" "3" // In order to play particles/etc.
  1973.  
  1974. Effect_Tgt_Hit
  1975. {
  1976. Particle_ThirdPerson
  1977. {
  1978. "Entity" "disc_particle"
  1979. "RateMin" "1.0"
  1980. "OpacityMin" "1.0"
  1981. "SizeMin" "1.0"
  1982. "ParticleName" "D_Full_Resist_Thaum_Emitter"
  1983. "AttachType" "BoneTreeWithColors"
  1984. "AttachName" ""
  1985. }
  1986.  
  1987. Particle_ThirdPerson
  1988. {
  1989. "Entity" "disc_particle"
  1990. "RateMin" "1.0"
  1991. "OpacityMin" "1.0"
  1992. "SizeMin" "1.0"
  1993. "ParticleName" "D_Full_Resist_Generic_Emitter"
  1994. "AttachType" "BoneTree"
  1995. "AttachName" ""
  1996. }
  1997. }
  1998. }
  1999.  
  2000. Hit_Strata_1
  2001. {
  2002. "InheritFrom" "Hit_Human"
  2003. }
  2004.  
  2005. Hit_Strata_2
  2006. {
  2007. "InheritFrom" "Hit_Human"
  2008. }
  2009.  
  2010. Hit_Strata_3
  2011. {
  2012. "InheritFrom" "Hit_Human"
  2013. }
  2014.  
  2015. Hit_Strata_4
  2016. {
  2017. "InheritFrom" "Hit_Human"
  2018. }
  2019.  
  2020. Hit_Strata_5
  2021. {
  2022. "InheritFrom" "Hit_Human"
  2023. }
  2024.  
  2025. Hit_Strata_6
  2026. {
  2027. "InheritFrom" "Hit_Human"
  2028. }
  2029.  
  2030. Hit_Strata_7
  2031. {
  2032. "InheritFrom" "Hit_Supernatural_NoEffect"
  2033. }
  2034.  
  2035. Hit_Boss_NoEffect
  2036. {
  2037. "Duration" "-1"
  2038. }
  2039. }
  2040.  
  2041.  
  2042.  
  2043. // ---------------------
  2044.  
  2045.  
  2046.  
  2047. // Presence: Level 5
  2048. DisciplineTgt
  2049. {
  2050. "Name" "Presence-5"
  2051. "InternalName" "Presence_Level5"
  2052.  
  2053. "Discipline" "Presence"
  2054. "Level" "5"
  2055.  
  2056. "BloodCost" "3"
  2057. "Overt" "1"
  2058. "SupernaturalLvl" "0"
  2059. "RecoveryTime" "10"
  2060.  
  2061. AoE
  2062. {
  2063. "Range" "700"
  2064. "Source" "Self" // Self/Target
  2065. "Affects" "Radius" // Target/Radius:#/Cone:#
  2066. "MaxRadius" "700"
  2067. Affects_Filters
  2068. {
  2069. "Critter" "1"
  2070. "No_Self" "1"
  2071. "No_Friends" "1"
  2072. }
  2073.  
  2074.  
  2075. // Tables:
  2076. Affects_Table
  2077. {
  2078. Affects_Filters
  2079. {
  2080. "Invulnerable" "1"
  2081. }
  2082.  
  2083. Default_Mapping
  2084. {
  2085. "HitTable" "Hit_Invulnerable"
  2086. }
  2087. }
  2088.  
  2089. Affects_Table
  2090. {
  2091. Affects_Filters
  2092. {
  2093. "Human" "1"
  2094. "Player" "1"
  2095. }
  2096.  
  2097. Default_Mapping
  2098. {
  2099. "HitTable" "Hit_Player_Human"
  2100. }
  2101. }
  2102.  
  2103. Affects_Table
  2104. {
  2105. Affects_Filters
  2106. {
  2107. "Supernatural" "1"
  2108. "Player" "1"
  2109. }
  2110.  
  2111. Default_Mapping
  2112. {
  2113. "HitTable" "Hit_Player_Supernatural"
  2114. }
  2115. }
  2116.  
  2117. //
  2118. // ADD DISCIPLINESTRATA EFFECTS BELOW THIS LINE
  2119. //
  2120.  
  2121. Affects_Table
  2122. {
  2123. Affects_Filters
  2124. {
  2125. "DisciplineStrata" "0"
  2126. }
  2127.  
  2128. Mapping
  2129. {
  2130. "Chance" "25%"
  2131. "HitTable" "Hit_Human_Mesmerized"
  2132. }
  2133.  
  2134. // Mapping
  2135. // {
  2136. // "Chance" "15%"
  2137. // "HitTable" "Hit_Human_Afraid"
  2138. // }
  2139.  
  2140. Default_Mapping
  2141. {
  2142. "HitTable" "Hit_Human"
  2143. }
  2144. }
  2145.  
  2146. Affects_Table
  2147. {
  2148. Affects_Filters
  2149. {
  2150. "DisciplineStrata" "1"
  2151. }
  2152.  
  2153. Mapping
  2154. {
  2155. "Chance" "25%"
  2156. "HitTable" "Hit_Human_Mesmerized"
  2157. }
  2158.  
  2159. Default_Mapping
  2160. {
  2161. "HitTable" "Hit_Strata_1"
  2162. }
  2163. }
  2164.  
  2165. Affects_Table
  2166. {
  2167. Affects_Filters
  2168. {
  2169. "DisciplineStrata" "2"
  2170. }
  2171.  
  2172. Mapping
  2173. {
  2174. "Chance" "25%"
  2175. "HitTable" "Hit_Human_Mesmerized"
  2176. }
  2177.  
  2178. Default_Mapping
  2179. {
  2180. "HitTable" "Hit_Strata_2"
  2181. }
  2182. }
  2183.  
  2184. Affects_Table
  2185. {
  2186. Affects_Filters
  2187. {
  2188. "DisciplineStrata" "3"
  2189. }
  2190.  
  2191. Default_Mapping
  2192. {
  2193. "HitTable" "Hit_Strata_3"
  2194. }
  2195. }
  2196.  
  2197. Affects_Table
  2198. {
  2199. Affects_Filters
  2200. {
  2201. "DisciplineStrata" "4"
  2202. }
  2203.  
  2204. Default_Mapping
  2205. {
  2206. "HitTable" "Hit_Strata_4"
  2207. }
  2208. }
  2209.  
  2210. Affects_Table
  2211. {
  2212. Affects_Filters
  2213. {
  2214. "DisciplineStrata" "5"
  2215. }
  2216.  
  2217. Default_Mapping
  2218. {
  2219. "HitTable" "Hit_Strata_5"
  2220. }
  2221. }
  2222.  
  2223. Affects_Table
  2224. {
  2225. Affects_Filters
  2226. {
  2227. "DisciplineStrata" "6"
  2228. }
  2229.  
  2230. Default_Mapping
  2231. {
  2232. "HitTable" "Hit_Strata_6"
  2233. }
  2234. }
  2235.  
  2236. Affects_Table
  2237. {
  2238. Affects_Filters
  2239. {
  2240. "DisciplineStrata" "7"
  2241. }
  2242.  
  2243. Default_Mapping
  2244. {
  2245. "HitTable" "Hit_Strata_7"
  2246. }
  2247. }
  2248.  
  2249. //
  2250. // ADD DISCIPLINESTRATA EFFECTS ABOVE THIS LINE
  2251. //
  2252.  
  2253. Affects_Table
  2254. {
  2255. Affects_Filters
  2256. {
  2257. "Human" "1"
  2258. "NonCombatant" "1"
  2259. }
  2260.  
  2261. Mapping
  2262. {
  2263. "Chance" "25%"
  2264. "HitTable" "Hit_Human_Mesmerized"
  2265. }
  2266.  
  2267. // Mapping
  2268. // {
  2269. // "Chance" "15%"
  2270. // "HitTable" "Hit_Human_Afraid"
  2271. // }
  2272.  
  2273. Default_Mapping
  2274. {
  2275. "HitTable" "Hit_Human"
  2276. }
  2277. }
  2278.  
  2279. Affects_Table
  2280. {
  2281. Affects_Filters
  2282. {
  2283. "Human" "1"
  2284. "Combatant" "1"
  2285. }
  2286.  
  2287. Mapping
  2288. {
  2289. "Chance" "25%"
  2290. "HitTable" "Hit_Human_Mesmerized"
  2291. }
  2292.  
  2293. // Mapping
  2294. // {
  2295. // "Chance" "15%"
  2296. // "HitTable" "Hit_Human_Afraid"
  2297. // }
  2298.  
  2299. Default_Mapping
  2300. {
  2301. "HitTable" "Hit_Human"
  2302. }
  2303. }
  2304.  
  2305. Affects_Table
  2306. {
  2307. Affects_Filters
  2308. {
  2309. "Supernatural" "1"
  2310. "No_Boss" "1"
  2311. }
  2312.  
  2313. Mapping
  2314. {
  2315. "Chance" "20%"
  2316. "HitTable" "Hit_Supernatural_Mesmerized"
  2317. }
  2318.  
  2319. Default_Mapping
  2320. {
  2321. "HitTable" "Hit_Supernatural"
  2322. }
  2323. }
  2324.  
  2325. Affects_Table
  2326. {
  2327. Affects_Filters
  2328. {
  2329. "Boss" "1"
  2330. }
  2331.  
  2332. Default_Mapping
  2333. {
  2334. "HitTable" "Hit_Boss_NoEffect"
  2335. }
  2336. }
  2337. }
  2338.  
  2339. Effect_Src_Instant
  2340. {
  2341. Particle_ThirdPerson
  2342. {
  2343. "Entity" "disc_particle"
  2344. "RateMin" "1.0"
  2345. "OpacityMin" "1.0"
  2346. "SizeMin" "1.0"
  2347. "ParticleName" "D_Presence_Cast_Emitter5"
  2348. "AttachType" "BoneTree"
  2349. "AttachName" ""
  2350. }
  2351.  
  2352. Particle_ThirdPerson
  2353. {
  2354. "Entity" "disc_particle"
  2355. "RateMin" "1.0"
  2356. "OpacityMin" "1.0"
  2357. "SizeMin" "1.0"
  2358. "ParticleName" "D_Presence_Nova_Emitter5"
  2359. "AttachType" "BoneSinglePoint"
  2360. "AttachName" "Bip01 Spine"
  2361. }
  2362.  
  2363. Particle_FirstPerson
  2364. {
  2365. "Entity" "disc_particle"
  2366. "RateMin" "1.0"
  2367. "OpacityMin" "1.0"
  2368. "SizeMin" "1.0"
  2369. "ParticleName" "D_Presence_Hud_Emitter5"
  2370. "AttachType" "ScreenCenter"
  2371. "AttachName" ""
  2372. }
  2373. }
  2374.  
  2375.  
  2376. // Effects:
  2377. Hit_Invulnerable
  2378. {
  2379. }
  2380.  
  2381. Hit_Player_Human
  2382. {
  2383. "Duration" "-1"
  2384. // "Gesture_Anim" "ACT_PRESENCE_DAZED"
  2385. // "Gesture_Duration" "1.00" //"2.45"
  2386. "Flinch" "50%"
  2387.  
  2388. TraitEffect
  2389. {
  2390. "Effect" "Discipline (Presence-Level5)"
  2391. }
  2392.  
  2393. Effect_Tgt_Hit
  2394. {
  2395. Particle_ThirdPerson
  2396. {
  2397. "Entity" "disc_particle"
  2398. "RateMin" "1.0"
  2399. "OpacityMin" "1.0"
  2400. "SizeMin" "1.0"
  2401. "ParticleName" "D_Presence_Daze_Emitter"
  2402. "AttachType" "BoneSinglePoint"
  2403. "AttachName" "Bip01 Head"
  2404. }
  2405. }
  2406. }
  2407.  
  2408. Hit_Player_Supernatural
  2409. {
  2410. "Duration" "-1"
  2411. // "Gesture_Anim" "ACT_PRESENCE_DAZED"
  2412. // "Gesture_Duration" "1.00" //"2.45"
  2413. "Flinch" "50%"
  2414.  
  2415. TraitEffect
  2416. {
  2417. "Effect" "Discipline (Presence-Level5)"
  2418. }
  2419.  
  2420. Effect_Tgt_Hit
  2421. {
  2422. Particle_ThirdPerson
  2423. {
  2424. "Entity" "disc_particle"
  2425. "RateMin" "1.0"
  2426. "OpacityMin" "1.0"
  2427. "SizeMin" "1.0"
  2428. "ParticleName" "D_Presence_Daze_Emitter"
  2429. "AttachType" "BoneSinglePoint"
  2430. "AttachName" "Bip01 Head"
  2431. }
  2432. }
  2433. }
  2434.  
  2435. Hit_Human
  2436. {
  2437. "Duration" "-1"
  2438. // "AI_Schedule" "SCHED_TROIKA_D_DAZE"
  2439. // "Gesture_Anim" "ACT_PRESENCE_DAZED"
  2440. // "Gesture_Duration" "1.00" //"2.45"
  2441. "Flinch" "50%"
  2442.  
  2443. TraitEffect
  2444. {
  2445. "Effect" "Discipline (Presence-Level5)"
  2446. }
  2447.  
  2448. Effect_Tgt_Hit
  2449. {
  2450. Particle_ThirdPerson
  2451. {
  2452. "Entity" "disc_particle"
  2453. "RateMin" "1.0"
  2454. "OpacityMin" "1.0"
  2455. "SizeMin" "1.0"
  2456. "ParticleName" "D_Presence_Daze_Emitter"
  2457. "AttachType" "BoneSinglePoint"
  2458. "AttachName" "Bip01 Head"
  2459. }
  2460. }
  2461. }
  2462.  
  2463. Hit_Human_Mesmerized
  2464. {
  2465. "InheritFrom" "Hit_Human"
  2466. "Knockback" "50%"
  2467.  
  2468. "AI_Schedule" "SCHED_TROIKA_D_MESMERIZE"
  2469. "AI_NPCFlag" "D_CALM"
  2470.  
  2471. Effect_Tgt_Hit
  2472. {
  2473. Particle_ThirdPerson
  2474. {
  2475. "Entity" "disc_particle"
  2476. "RateMin" "1.0"
  2477. "OpacityMin" "1.0"
  2478. "SizeMin" "1.0"
  2479. "ParticleName" "D_Presence_Mezmerize_Emitter"
  2480. "AttachType" "BoneSinglePoint"
  2481. "AttachName" "Bip01 Head"
  2482. }
  2483. }
  2484.  
  2485. OnInterruptSchedule
  2486. {
  2487. Effect_Tgt_Hit
  2488. {
  2489. Particle_ThirdPerson
  2490. {
  2491. "Entity" "env_particle"
  2492. "RateMin" "1.0"
  2493. "OpacityMin" "1.0"
  2494. "SizeMin" "1.0"
  2495. "ParticleName" "D_Presence_Mezmerize_Broke_Emitter"
  2496. "AttachType" "BoneSinglePoint"
  2497. "AttachName" "Bip01 Head"
  2498.  
  2499. "Detach" "1"
  2500. }
  2501.  
  2502. SoundFX
  2503. {
  2504. // "Sound" "Disciplines/Presence/Mesmerize_Broke.wav"
  2505. }
  2506. }
  2507. }
  2508. }
  2509.  
  2510. Hit_Human_Afraid
  2511. {
  2512. "InheritFrom" "Hit_Human"
  2513.  
  2514. "AI_Schedule" "SCHED_TROIKA_D_AFRAID"
  2515.  
  2516. Effect_Tgt_Hit
  2517. {
  2518. Particle_ThirdPerson
  2519. {
  2520. "Entity" "disc_particle"
  2521. "RateMin" "1.0"
  2522. "OpacityMin" "1.0"
  2523. "SizeMin" "1.0"
  2524. "ParticleName" "D_Presence_Afraid_Emitter"
  2525. "AttachType" "BoneSinglePoint"
  2526. "AttachName" "Bip01 Head"
  2527. }
  2528. }
  2529. }
  2530.  
  2531. Hit_Supernatural
  2532. {
  2533. "Duration" "-1"
  2534. // "AI_Schedule" "SCHED_TROIKA_D_DAZE"
  2535. // "Gesture_Anim" "ACT_PRESENCE_DAZED"
  2536. // "Gesture_Duration" "1.00" //"2.45"
  2537. "Flinch" "50%"
  2538.  
  2539. TraitEffect
  2540. {
  2541. "Effect" "Discipline (Presence-Level3)"
  2542. }
  2543.  
  2544. Effect_Tgt_Hit
  2545. {
  2546. Particle_ThirdPerson
  2547. {
  2548. "Entity" "disc_particle"
  2549. "RateMin" "1.0"
  2550. "OpacityMin" "1.0"
  2551. "SizeMin" "1.0"
  2552. "ParticleName" "D_Presence_Daze_Emitter"
  2553. "AttachType" "BoneSinglePoint"
  2554. "AttachName" "Bip01 Head"
  2555. }
  2556. }
  2557. }
  2558.  
  2559. Hit_Supernatural_Mesmerized
  2560. {
  2561. "InheritFrom" "Hit_Supernatural"
  2562.  
  2563. "AI_Schedule" "SCHED_TROIKA_D_MESMERIZE"
  2564. "AI_NPCFlag" "D_CALM"
  2565. "Knockback" "50%"
  2566.  
  2567. Effect_Tgt_Hit
  2568. {
  2569. Particle_ThirdPerson
  2570. {
  2571. "Entity" "disc_particle"
  2572. "RateMin" "1.0"
  2573. "OpacityMin" "1.0"
  2574. "SizeMin" "1.0"
  2575. "ParticleName" "D_Presence_Mezmerize_Emitter"
  2576. "AttachType" "BoneSinglePoint"
  2577. "AttachName" "Bip01 Head"
  2578. }
  2579. }
  2580.  
  2581. OnInterruptSchedule
  2582. {
  2583. Effect_Tgt_Hit
  2584. {
  2585. Particle_ThirdPerson
  2586. {
  2587. "Entity" "env_particle"
  2588. "RateMin" "1.0"
  2589. "OpacityMin" "1.0"
  2590. "SizeMin" "1.0"
  2591. "ParticleName" "D_Presence_Mezmerize_Broke_Emitter"
  2592. "AttachType" "BoneSinglePoint"
  2593. "AttachName" "Bip01 Head"
  2594.  
  2595. "Detach" "1"
  2596. }
  2597.  
  2598. SoundFX
  2599. {
  2600. // "Sound" "Disciplines/Presence/Mesmerize_Broke.wav"
  2601. }
  2602. }
  2603. }
  2604. }
  2605.  
  2606. Hit_Supernatural_NoEffect
  2607. {
  2608. "Duration" "3" // In order to play particles/etc.
  2609.  
  2610. Effect_Tgt_Hit
  2611. {
  2612. Particle_ThirdPerson
  2613. {
  2614. "Entity" "disc_particle"
  2615. "RateMin" "1.0"
  2616. "OpacityMin" "1.0"
  2617. "SizeMin" "1.0"
  2618. "ParticleName" "D_Full_Resist_Thaum_Emitter"
  2619. "AttachType" "BoneTreeWithColors"
  2620. "AttachName" ""
  2621. }
  2622.  
  2623. Particle_ThirdPerson
  2624. {
  2625. "Entity" "disc_particle"
  2626. "RateMin" "1.0"
  2627. "OpacityMin" "1.0"
  2628. "SizeMin" "1.0"
  2629. "ParticleName" "D_Full_Resist_Generic_Emitter"
  2630. "AttachType" "BoneTree"
  2631. "AttachName" ""
  2632. }
  2633. }
  2634. }
  2635.  
  2636. Hit_Strata_1
  2637. {
  2638. "InheritFrom" "Hit_Human"
  2639. }
  2640.  
  2641. Hit_Strata_2
  2642. {
  2643. "InheritFrom" "Hit_Human"
  2644. }
  2645.  
  2646. Hit_Strata_3
  2647. {
  2648. "InheritFrom" "Hit_Human"
  2649. }
  2650.  
  2651. Hit_Strata_4
  2652. {
  2653. "InheritFrom" "Hit_Human"
  2654. }
  2655.  
  2656. Hit_Strata_5
  2657. {
  2658. "InheritFrom" "Hit_Human"
  2659. }
  2660.  
  2661. Hit_Strata_6
  2662. {
  2663. "InheritFrom" "Hit_Human"
  2664. }
  2665.  
  2666. Hit_Strata_7
  2667. {
  2668. "InheritFrom" "Hit_Supernatural_NoEffect"
  2669. }
  2670.  
  2671. Hit_Boss_NoEffect
  2672. {
  2673. "Duration" "-1"
  2674. }
  2675. }
  2676.  
  2677.  
  2678.  
  2679. // ---------------------
  2680. }
  2681.  
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