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May 13th, 2022
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  1. [LicensingClient] Error: Code 10 while verifying Licensing Client signature (process Id: 7328, path: "F:/Program Files/Unity Hub/UnityLicensingClient_V1/Unity.Licensing.Client.exe")
  2. [Licensing::Module] Error: LicensingClient has failed validation; ignoring
  3. [LicensingClient] Handshaking with LicensingClient:
  4. version: 1.10.3+73871ab
  5. Session Id: d985ff6dbb924aeaa51a7887a6927308
  6. Machine Id: nAMGqPvq9cSBvXxgSx/+BR3dMPg=
  7. [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-Gianluca" (connect: 0.00s, validation: 0.01s, handshake: 0.03s)
  8. Entitlement-based licensing initiated
  9. [LicensingClient] Successfully updated the access token
  10. [Licensing::Module] Successfully updated the access token 5iJbroCoBdF6_97Nl8-itxvtaSph8SW4ZVYoo2Jx2io008f
  11. [LicensingClient] Error: Code 200 while updating license in client (status: Licenses updated.)
  12. Built from '2022.1/release' branch; Version is '2022.1.0f1 (369b620af41c) revision 3578722'; Using compiler version '192829333'; Build Type 'Release'
  13. OS: 'Windows 10 (10.0.19043) 64bit Professional' Language: 'en' Physical Memory: 16333 MB
  14. [LicensingClient] Successfully resolved entitlements
  15. [Licensing::Module] Serial number assigned to: "F4-YUC2-XRNW-427N-MQU7-XXXX"
  16. BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 0
  17.  
  18. COMMAND LINE ARGUMENTS:
  19. F:\Program Files\Unity\Hub\Editor\2022.1.0f1\Editor\Unity.exe
  20. -createproject
  21. F:\UnityProjects\TestProject
  22. -cloneFromTemplate
  23. C:\Users\Gianluca\AppData\Roaming\UnityHub\Templates\com.unity.template.mobile3d-2.0.1.tgz
  24. -cloudOrganization
  25.  
  26. -cloudEnvironment
  27. production
  28. -useHub
  29. -hubIPC
  30. -hubSessionId
  31. 1f808640-d2ab-11ec-8f2f-ef4881275820
  32. -accessToken
  33. 5iJbroCoBdF6_97Nl8-itxvtaSph8SW4ZVYoo2Jx2io008f
  34. F:/UnityProjects/TestProject
  35. [UnityMemory] Configuration Parameters - Can be set up in boot.config
  36. "memorysetup-bucket-allocator-granularity=16"
  37. "memorysetup-bucket-allocator-bucket-count=8"
  38. "memorysetup-bucket-allocator-block-size=33554432"
  39. "memorysetup-bucket-allocator-block-count=8"
  40. "memorysetup-main-allocator-block-size=16777216"
  41. "memorysetup-thread-allocator-block-size=16777216"
  42. "memorysetup-gfx-main-allocator-block-size=16777216"
  43. "memorysetup-gfx-thread-allocator-block-size=16777216"
  44. "memorysetup-cache-allocator-block-size=4194304"
  45. "memorysetup-typetree-allocator-block-size=2097152"
  46. "memorysetup-profiler-bucket-allocator-granularity=16"
  47. "memorysetup-profiler-bucket-allocator-bucket-count=8"
  48. "memorysetup-profiler-bucket-allocator-block-size=33554432"
  49. "memorysetup-profiler-bucket-allocator-block-count=8"
  50. "memorysetup-profiler-allocator-block-size=16777216"
  51. "memorysetup-profiler-editor-allocator-block-size=1048576"
  52. "memorysetup-temp-allocator-size-main=16777216"
  53. "memorysetup-job-temp-allocator-block-size=2097152"
  54. "memorysetup-job-temp-allocator-block-size-background=1048576"
  55. "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
  56. "memorysetup-temp-allocator-size-background-worker=32768"
  57. "memorysetup-temp-allocator-size-job-worker=262144"
  58. "memorysetup-temp-allocator-size-preload-manager=33554432"
  59. "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
  60. "memorysetup-temp-allocator-size-audio-worker=65536"
  61. "memorysetup-temp-allocator-size-cloud-worker=32768"
  62. "memorysetup-temp-allocator-size-gi-baking-worker=262144"
  63. "memorysetup-temp-allocator-size-gfx=262144"
  64.  
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