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- #
- # These example files show you some of the basic attributes and
- # skills MythicMobs can use. Far more is possible!
- Ske:
- Type: WITHER_SKELETON
- Display: '&f[&cCấp 20&f] &8Xương Khô'
- Health: 600
- Damage: 30
- Equipment:
- - SkeletonKingSword:0
- Drops:
- - Stone 1 100
- - Xuongkho 1 100
- DropsPerLevel:
- - gold_nugget 1 0.5
- LevelModifiers:
- - health 5
- - damage 0.5
- Options:
- MovementSpeed: 0.3
- Laula:
- Type: ZOMBIE
- Display: '&f[&cCấp 1&f] &7Lâu La'
- Health: 30
- Damage: 7
- Equipment:
- - King:4
- Options:
- MovementSpeed: 0.3
- DamageModifiers:
- - LIGHTNING 0
- - FIRE 0.5
- Drops:
- - Thitquy 1 100
- SkeletonKing:
- Type: WITHER_SKELETON
- Display: '&6Skeleton King'
- Health: 500
- Damage: 10
- Skills:
- - message{cooldown=20;m="<mob.name><&co> None may challenge the Skeleton King!"}
- @PlayersInRadius{r=40} ~onCombat >0 0.2
- - message{m="<mob.name><&co> Ahahahahah! Die, <trigger.name>!"} @PlayersInRadius{r=40}
- ~onPlayerKill >0 1
- - skill{s=SummonSkeletons} @Self 0.1
- - skill{s=SmashAttack} @Target >0 0.2
- Equipment:
- - KingsCrown:4
- - SkeletonKingSword:0
- Drops:
- - SkeletonKingDrops
- Options:
- AlwaysShowName: true
- MovementSpeed: 0.2
- MaxCombatDistance: 25
- PreventOtherDrops: true
- SkeletalMinion:
- Type: PIG
- Display: '&f[&cCấp 2&f] &2Lợn Thành Tinh'
- Health: 45
- Damage: 10
- Options:
- MovementSpeed: 0.3
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