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- Espeon Boss Battle - Henka
- Player HP: 125
- Boss HP: 125*PL+200
- Attacks:
- - Attack: Attack 1 in 3 people, 125 vs 100
- - Defend: Increase defending roll by 25 for next round
- - Scavenge: Looking for an answer, Espeon attacks the players. However, only one is correct! Attack one player with N*75, where N is the PL size, 1 in 2 of the others (so the 3rd/5th/etc. player after a shuffle) with a regular roll battle.
- - Beat Up (Pesp): Shuffle the PL and deal Nd3 damage to each Nth person on the PL, where Espeon takes (PL*2)d3 damage recoil.
- - Attack Ladder: Starting with a 150 roll, Espeon attacks a random user until it loses (could be the same one consecutively), reducing the roll by 5 each time.
- - Calm Mind: Similar to Bulk Up, but the buff (+20 attacking) is doubled for the next turn. No attack now. (also applies to Scavenge and Attack Ladder)
- Passives:
- - Blitz: When Espeon deals 20 or less damage, the damage gets doubled.
- - The answer to life the universe and everything: Any 42 roll in this game deals 42 damage to the opponent regardless of and in addition to the other roll and result.
- - Synchronize: At the end of a round, the damage one of the rolls espeon lost (if any) gets bounced back to apply to the user too.
- !pick Attack, Attack, Attack, Defend, Defend, Beat Up, Beat Up, Scavenge, Scavenge, Calm Mind, Calm Mind, Attack Ladder
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