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Soren Morph Post Format

Oct 27th, 2015
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  1. [Morph][Vincent Empire]
  2. http://pastebin.com/wGkYEbjx
  3. Population: (51) (1.8/turn)
  4. Food: (Very Stable)
  5. Raw Currency: (74) (+18/turn)
  6. Legitimacy: (Wobbly)
  7. Culture: 10
  8. Industry: 6
  9. Unique Buildings: [Council Hall of the Advent][Government];[Tinyburg][Town];[Northpoint Fortress][Fortress];[First National Port of Ethos][Port];[Haven][Heavily Fortified Town];[Sanctum Minor][Town];[Peacekeeper Factory, +P]
  10. Defenses: Wooden Walls [Simple]
  11. Military Units: [Vincent][Epic][x6][Flight][Resilient]; 2 [Meli, Dez][Very Strong]; 6 [Xenon, Tinsel, Cain, Regent, Lem, Fitzgerald][Medium]; [PEACEKEEPER ALPHA][Epic][x6][Bombard][x2]
  12. Resources/Quantity: Copper [Sustainable][x2]; Gems [Sustainable]; Iron [Sustainable][x2]; Wood [Strained]; Gold [Some]; Rubies [Some]; Steel [Sustainable]; Stone [Sustainable][x2]; Silver [Sustainable]; Coal [Unmined]; Gas [Unmined][x2]
  13. Magic/Spells: [Morph Pluralist: Average][Summoning: Simple] (Arche's Fist [Simple])(General Summoning [Simple])(Shielding of Arche [Simple])
  14. Technology: [Steel];[Metallurgy, Good];[Diplomacy, Average];[Communication, Simple];[Electricity, Primitive];[Walkers, Very Good];[Mechanized Warfare, Primitive];[Coinage, Good];[Sealed Construction, Primitive];[CMBatteries, Simple];[Projection Theory, Simple];[Projection Weapons, Primitive];[Advanced Hulls, Simple];[Cloaking, Simple];[Shielding, Very Simple];[Combustion Engine, Average];[Commodities, Simple];[On-Board Weapons, Simple];[Mech Flight Systems Simple]
  15. Trade Routes: [none]
  16. Territory: (19)
  17. Bonuses:
  18. 1. Resources can work differently for you. You may absorb their properties easily without a roll; this can be used to upgrade or change units in some way. This consumes the resources.
  19. 2. Adaptable: Generally, most technology can be adopted by you without penalty. Size and other considerations do not bear, and the Morph are clever enough to make modifications.
  20. Eccentricities:
  21. 1. Ice is Bad: The Morph aren't a big fan of ice, as it causes them to die. (If ice is deployed in some way in combat, you suffer -2 to combat rolls.)
  22. —–
  23. [Progress]
  24. -Magic Leech (5/15)
  25. -
  26. -
  27. —–
  28. 1.
  29. 2.
  30. 3.
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