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- Defender
- [Class] [+HP] [+Def]
- Prerequisites: (Edge), Novice Focus
- At Will - Free Action
- Trigger: You hit with a Struggle attack or a move with the [Weapon/Weapon Move] tag.
- Effect: You Mark all targets of the attack until the end of your next turn. Marked foes take a penalty to Attack Rolls against any targets besides you equal to your Focus Rank. A Mark from a different source (such as a second Juggernaut or a Fighting Type Ace's pokemon) will overwrite your Mark.
- Slow or Steady
- [+HP] [+Def]
- Prerequisites: Defender
- Static
- Effect: Choose Analytic or Battle Armor. You gain the chosen feature.
- You Will Know Who I Am
- [+HP] [+Def] [Weapon Moves]
- Prerequisites: Defender
- Static
- Effect: You learn the moves Steel Wing and Iron Tail.
- Merciless Steel
- [+HP] [+Def]
- Prerequisites: You Will Know Who I Am, Adept Combat or Focus
- 1 AP - Free Action
- Trigger: You make a Weapon Attack
- Effect: The attack or Move deals Steel-Type Damage.
- Face Me
- [+HP] [+Def]
- Prerequisites: Defender, Expert Combat or Focus
- At-Will - Free Action
- Trigger: A Marked Foe attempts to Shift into a Space that's not adjacent to you
- Effect: You may immediately make a Struggle Attack; if you hit, the target is Slowed.
- Juggernaut
- [+HP] [+Def]
- Prerequisites: Face Me, Expert Combat, Expert Focus
- Scene x2 - Free Action
- Trigger: You are Slowed, Stuck, Tripped, Paralyzed, or Confused, you have an active Mark of Focus and you gain Initiative.
- Effect: You ignore the triggering condition, but must shift towards a target with your Mark of Focus and attempt to make an attack with your actions this turn. If you hit the target, you are cured of one of the triggering conditions.
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