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- The Legend of Zelda: The Minish Cap Any% Tutorial, Part 2
- I am covering after Fire Element, Pegasus Boots quest, Fortress of Winds: where the Ocarina is held, Ocarina glitch, and Water Element.
- TIMESTAMPS
- =====================================
- 00:00- Start
- 00:38- get sword from Melari
- 01:33- get water.
- 01:44- INTERACT WITH THE WIND CREST
- 02:16- reminder of Ezlo text (1 second)
- 03:34- minimum distance needed to clone yourself, instead of in the middle
- 04:17- two Moblin fight, summoned by Vaati, Ezlo/Vaati cutscene
- 07:23- watch for the Moblins; Vaati possessing Hyrule King cutscene
- 08:13- after cutscene/INTERACT WITH THE SIGN TO START PEGASUS BOOTS QUEST!
- 08:43- 3 of 3 Minish Portals you need to watch. can't skip cutscene [discouraging R to advance text]
- 09:45- returning the spare key Lon Lon Ranch
- 10:36- LAST OPPORTUNITY TO GET 50 RUPEES, IF YOU MISS THE Cave of Flames' rupees
- 11:50- buying the Wake-Up mushroom/ DON'T NEED RUPEES ANYMORE
- 12:11- shortcut back to Hyrule Town
- 12:19- WALK TO REM'S HOUSE. don't roll into Ezlo text. [[SPLIT FOR PEGASUS BOOTS]]
- 13:11- be careful when dashing, you got Moblins in the area before Castor Wilds
- 13:26- Castor Wilds. down to avoid Ezlo text.
- 13:45- first Gold Kinstone, up center.
- 13:57- first Darknut strat/open the treasure chest AS IT APPEARS. Red Kinstone drop. 1 of 4 (NOT 3) opportunities to get the Red Kinstone you need
- 14:55- on the way to getting Bow and Arrows
- 15:12- Bow and Arrows Gust Jar sequence, reminder you can check for the Red Kinstone because you will be switching to the Gust Jar
- 15:36- Mulldozer fight for Bow and Arrows [[SAVE AND QUIT]]
- 16:13- Ezlo text warning/ roll past Eyegore. getting the second Gold Kinstone (Top Right)
- 16:54- little warning about the spiky vines: just like the spiky dust ball in Mt. Crenel
- 17:07- on the way to getting the last Gold Kinstone (Bottom Center)
- 17:44- PRESS L (not "press left) to fuse Gold Kinstones. you can hold a direction to save frames.
- 18:24- Wind Ruins. checkpoint.
- 18:36- negotiating the Armos
- 18:48- turning on the Armos while small
- 19:02- if you're low on health, push the boulder, Safe Strats
- 19:51- (You can also push the boulder for safe strats if you're low on health)
- 19:54- turn off the Armos
- 20:16- 3 Ropes and 2 Beetles needed to open the way to the next area.
- 20:38- [[SPLIT ENTERING FORTRESS OF WINDS]], only focusing on three areas: middle, left, right.
- 20:57- RIGHT FIRST.
- 21:05- avoid Buzzball (normal way)
- 21:27- avoid Buzzball (speedrun way)
- 21:49- 2nd of 4 opportunities to get Red Kinstone
- 22:00- deceptive cloning range
- 22:36- 3rd of 4 opportunities to get Red Kinstone
- 23:04- on the way to left, Pegasus Boots
- 23:14- hearts here
- 23:33- warning about going too far to the right.
- 24:00- 4 Blue Stalfos room
- 24:41- moving platform room. requires Bow and Arrow room to move on to the next area.
- 25:00- 2nd cloning room
- 25:25- be careful with your copy staying on a solid object
- 25:58- MIDDLE
- 26:10- to the left, you NEED the Mole Mitts
- 26:22- second Bow and Arrow room
- 26:31- LAST OPPORTUNITY TO GET THE RED KINSTONE. also warning about any Kinstone drop, or any Rupee drop for the first time.
- 26:57- room with the sliding traps
- 27:05- bomb and hearts here.
- 27:20- [[SPLIT FOR MOLE MITTS]]
- 27:35- collapsing bridge, and how to extend the time. WATCH FOR EZLO TEXT AT THE END.
- 28:15- three Floormasters. if you have the PAL version they take more than one hit with the arrow.
- 28:43- roll through the moving skull in this room.
- 29:13- little warning about your copy getting an item, especially if it's a Kinstone drop.
- 29:59- before small key, in Mole Mitts room. also practice switching from Mole Mitts to Bow and Arrows
- 30:59- more Floormaster notes.
- 31:27- after Boss Key
- 31:32- get caught intentionally by the Floormaster after Boss Key
- 32:52- Mazaal fight
- 33:22- little hint how to make the hand open faster
- 33:37- go around the back of the hand
- 34:12- diagram of Mazaal's pillars. general rule, and 1st phase
- 35:38- little warning about the crane after destroying the pillar
- 35:46- back to normal size Link. Phase 2.
- 36:04- Phase 2, Minish Link
- 36:21- diagrams of a general idea how to dig
- 37:41- back to normal size Link. Phase 3. warning if you take too long to defeat the pillar
- 38:05- Phase 3, Minish Link
- 39:01- Mazaal fight again
- 40:12- you may or may not have invincibility frames while destroying the eyes
- 41:00- [[SPLIT OCARINA OF WIND]]
- 41:39- warp to Lake Hylia first, talk to the Minish here
- 42:09- warp back to Hyrule Town. little warning about not interacting with the Wind Crest
- 42:22- noting there's a sign in the English version -where you get the Red Kinstone-. (I WILL EXPLAIN ENGLISH AND JAPANESE DIFFERENCES AT THE END OF PART 3'S TUTORIAL)
- 43:15- on the way to dropping the Orange Book
- 44:20- as with turning on/off the Armos, just walk to the book, then roll back, to save frames
- 44:29- lady RNG possibly blocking your way
- 45:02- {{--==[[OCARINA GLITCH EXPLANATION, PROPERTIES, DO'S AND DON'TS]]==--}}
- 52:42- what to do if you don't kill the Pesto in the OG room.
- 53:34- play the Ocarina again to enable yourself to copy
- 53:57- you need to talk to the Minish after dropping the Green Book (i know i said vacating, and it's in the notes too, i mean OCCUPYING)
- 54:19- talk to the dog as well!
- 54:43- fuse Red Kinstone here.
- 55:16- entering Hyrule Library
- 55:54- the Minish you need to talk to before [Saving and Quitting]
- 56:29- returning the Orange Book, then talk to the librarian again.
- 56:49- water
- 57:33- REMINDER IF YOU DIDN'T TALK TO THE MINISH TRIGGERING THE POWER BRACELETS QUEST
- 58:00- negotiating the two cats before Power Bracelets
- 58:27- [Save and Quit] after getting the Power Bracelets and equipping Pegasus Boots and Mole Mitts
- 59:15- back to Hyrule Town, on the way to Lake Hylia to get the Blue Book
- 1:00:00- Gust Jar sequence
- 1:00:55- dropping the Blue Book [[SAVE AND QUIT]]
- 1:01:18- after getting the Blue Book
- 1:02:17- top left bookshelf, as Minish, before the FLIPPERS
- 1:03:12- fairy and heart here, before the Ants fight
- 1:04:05- repeating getting Blue Book, etc., before Flippers
- 1:07:34- Ants fight
- 1:09:24- [[SPLIT FOR FLIPPERS]]
- 1:09:53- Lake Hylia before Temple of Droplets
- 1:10:14- [[SPLIT FOR ENTER TEMPLE OF DROPLETS]]
- 1:10:24- Pegasus Boots is your best friend.
- 1:11:57- [[2ND OCARINA GLITCH]]
- 1:14:17, 1:16:52- ToD Gust Jar Sequence
- 1:15:29, 1:18:15- key underwater
- 1:19:45- Ants fight 2, notes on side slashes
- 1:20:45- two hearts here
- 1:21:04- ice room, be careful here
- 1:21:29- Blue Chu fight
- 1:23:12, 1:27:07- [SPLIT FOR LANTERN]
- 1:28:31- reiterating the NO-NO's of Ocarina Glitch. jumping while walking on pits will be covered in the FINAL PART OF THE TUTORIAL
- 1:29:16- DON'T LEAP OFF THIS LEDGE.
- 1:29:46- [3RD OCARINA GLITCH]]
- 1:30:40- remember to play the Ocarina to cancel the glitch to leap off here.
- 1:31:43- hearts here before Big Octo
- 1:32:01- Before Big Octo, your equips
- 1:32:24- lighting up Big Octo faking him out (normal way)
- 1:32:47- Shield vs. Sword knockback
- 1:33:57, 1:38:37- 2nd Phase Big Octo (with notes), warning of being inhaled
- 1:34:50, 1:39:15- 3rd Phase Big Octo (with notes), 0 ink
- 1:36:24, 1:37:00- the spot the ripple lines up for inbetween 1st and 2nd phase
- 1:37:41- lighting up Big Octo's tail (speedrun way), done 3 times
- 1:40:10- Big Octo fight, normal speed
- 1:40:29- warning about being too close to Big Octo's snout
- 1:41:45- 3rd Phase Big Octo, 1 ink
- 1:42:29- [[SPLIT FOR WATER ELEMENT]]
- 1:42:47- Switch to Boots and Ocarina
- END OF PART 2
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