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- Loading Dump File [C:\Users\yannick\AppData\Local\Temp\The Fun Pimps\7 Days To Die\Crashes\Crash_2023-07-29_113644568\crash.dmp]
- User Mini Dump File: Only registers, stack and portions of memory are available
- Symbol search path is: srv*
- Executable search path is:
- Windows 10 Version 19045 MP (32 procs) Free x64
- Product: WinNt, suite: SingleUserTS
- Edition build lab: 19041.1.amd64fre.vb_release.191206-1406
- Machine Name:
- Debug session time: Sat Jul 29 19:36:44.000 2023 (UTC + 8:00)
- System Uptime: 0 days 0:48:48.847
- Process Uptime: 0 days 0:05:24.000
- ................................................................
- ................................................................
- .
- This dump file has an exception of interest stored in it.
- The stored exception information can be accessed via .ecxr.
- (3e14.4168): Access violation - code c0000005 (first/second chance not available)
- For analysis of this file, run !analyze -v
- ntdll!NtWaitForMultipleObjects+0x14:
- 00007ffd`841edb34 c3 ret
- 0:117> !analyze -v
- *******************************************************************************
- * *
- * Exception Analysis *
- * *
- *******************************************************************************
- *** WARNING: Unable to verify checksum for 7DaysToDie.exe
- *** WARNING: Unable to verify timestamp for amdihk64.dll
- KEY_VALUES_STRING: 1
- Key : AV.Dereference
- Value: NullPtr
- Key : AV.Fault
- Value: Read
- Key : Analysis.CPU.mSec
- Value: 8390
- Key : Analysis.DebugAnalysisManager
- Value: Create
- Key : Analysis.Elapsed.mSec
- Value: 42039
- Key : Analysis.Init.CPU.mSec
- Value: 1874
- Key : Analysis.Init.Elapsed.mSec
- Value: 29224
- Key : Analysis.Memory.CommitPeak.Mb
- Value: 283
- Key : Timeline.OS.Boot.DeltaSec
- Value: 2928
- Key : Timeline.Process.Start.DeltaSec
- Value: 324
- Key : WER.OS.Branch
- Value: vb_release
- Key : WER.OS.Timestamp
- Value: 2019-12-06T14:06:00Z
- Key : WER.OS.Version
- Value: 10.0.19041.1
- Key : WER.Process.Version
- Value: 2021.3.19.29007
- FILE_IN_CAB: crash.dmp
- CONTEXT: (.ecxr)
- rax=000002e46001576c rbx=0000000000000000 rcx=0000000000000000
- rdx=000000f6062fdd90 rsi=0000000000000000 rdi=000002e4200b2c40
- rip=00007ffd1f471463 rsp=000000f6062fdd00 rbp=000000f6062fde00
- r8=00007ffd2048c348 r9=000001ee59d17a24 r10=0000000000000000
- r11=000000f6062fdcf8 r12=0000000000000000 r13=000002e4200a3e80
- r14=000002e4200a3d80 r15=000002e4200b2c40
- iopl=0 nv up ei pl zr na po nc
- cs=0033 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00010246
- UnityPlayer!UnityMain+0xaf5c3:
- 00007ffd`1f471463 488b01 mov rax,qword ptr [rcx] ds:00000000`00000000=????????????????
- Resetting default scope
- EXCEPTION_RECORD: (.exr -1)
- ExceptionAddress: 00007ffd1f471463 (UnityPlayer!UnityMain+0x00000000000af5c3)
- ExceptionCode: c0000005 (Access violation)
- ExceptionFlags: 00000000
- NumberParameters: 2
- Parameter[0]: 0000000000000000
- Parameter[1]: 0000000000000000
- Attempt to read from address 0000000000000000
- PROCESS_NAME: 7DaysToDie.exe
- READ_ADDRESS: 0000000000000000
- ERROR_CODE: (NTSTATUS) 0xc0000005 - The instruction at 0x%p referenced memory at 0x%p. The memory could not be %s.
- EXCEPTION_CODE_STR: c0000005
- EXCEPTION_PARAMETER1: 0000000000000000
- EXCEPTION_PARAMETER2: 0000000000000000
- STACK_TEXT:
- 000000f6`062fdd00 00007ffd`1f48685a : 000002e4`200a0800 00000000`00000000 00000000`00000001 000002e4`200a3d86 : UnityPlayer!UnityMain+0xaf5c3
- 000000f6`062fde70 00007ffd`1f473e5e : 00000000`00000001 000002e4`200b2c40 00000000`00003fff 000002e4`200a3d80 : UnityPlayer!UnityMain+0xc49ba
- 000000f6`062fe010 00007ffd`1fb2bb7c : 00000000`00000038 000000f6`062fe0d0 000002e4`a00000c0 00000000`0000001d : UnityPlayer!UnityMain+0xb1fbe
- 000000f6`062fe040 00007ffd`1fb3353b : 00580dd0`00580dcc 78664779`ffffffff 000002e4`a666d9a0 00007f00`00002777 : UnityPlayer!UnityMain+0x769cdc
- 000000f6`062ff8e0 00007ffd`1fb33609 : 000002e4`200a3bb0 00000000`00000000 00007ffd`207ce970 000002e3`80060340 : UnityPlayer!UnityMain+0x77169b
- 000000f6`062ff910 00007ffd`1f293081 : 000002e3`80060310 00007ffd`207ce970 000002e3`80060340 00007ffd`207ce970 : UnityPlayer!UnityMain+0x771769
- 000000f6`062ff940 00007ffd`82df7614 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 : UnityPlayer+0x573081
- 000000f6`062ff9c0 00007ffd`841a26b1 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 : kernel32!BaseThreadInitThunk+0x14
- 000000f6`062ff9f0 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 : ntdll!RtlUserThreadStart+0x21
- SYMBOL_NAME: UnityPlayer+af5c3
- MODULE_NAME: UnityPlayer
- IMAGE_NAME: UnityPlayer.dll
- STACK_COMMAND: ~117s; .ecxr ; kb
- FAILURE_BUCKET_ID: NULL_POINTER_READ_c0000005_UnityPlayer.dll!Unknown
- OS_VERSION: 10.0.19041.1
- BUILDLAB_STR: vb_release
- OSPLATFORM_TYPE: x64
- OSNAME: Windows 10
- IMAGE_VERSION: 2021.3.19.29007
- FAILURE_ID_HASH: {db242c0c-f091-5d28-b775-c805501163b1}
- Followup: MachineOwner
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