Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- <?xml version="1.0"?>
- <GameAsset name="Hero" type="Player" resource="GameAssets/Hero.xml" mode="replicated" action="create">
- <TransformComponent name="TransformComponent" mode="local">
- <Position value="0 0 0" />
- <Rotation value="1 0 0 0" />
- <Scale value="1 1 1" />
- </TransformComponent>
- <NestedComponent name="NestedComponent" mode="local">
- <GameView>
- <GameAsset name="GameCamera" type="GameView" resource="GameAssets/GameCamera.xml" mode="local" override="no" action="create">
- <TransformComponent name="TransformComponent" mode="local">
- <Position value="0 0.705513 0.301875" />
- <Rotation value="1 0 0 0" />
- <Scale value="1 1 1" />
- </TransformComponent>
- <CameraComponent name="CameraComponent" mode="local">
- <ViewDefault value="false" />
- <UniqueName value="HeroCamera" />
- <NearClip value="0.01" />
- <FarClip value="3000" />
- <Fov value="32" />
- <Zoom value="1" />
- <ViewMask value="1" />
- <EnableFX value="false" />
- <EnableBloom value="false" />
- <EnableFXAA3 value="false" />
- </CameraComponent>
- </GameAsset>
- <GameAsset name="GameCamera" type="GameView" resource="GameAssets/GameCamera.xml" mode="local" override="no" action="create">
- <TransformComponent name="TransformComponent" mode="local">
- <Position value="0 0.705513 0.301875" />
- <Rotation value="1 0 0 0" />
- <Scale value="1 1 1" />
- </TransformComponent>
- <CameraComponent name="CameraComponent" mode="local">
- <ViewDefault value="false" />
- <UniqueName value="HeroCamera_ThirdPerson" />
- <NearClip value="0.01" />
- <FarClip value="3000" />
- <Fov value="32" />
- <Zoom value="1" />
- <ViewMask value="1" />
- <EnableFX value="false" />
- <EnableBloom value="false" />
- <EnableFXAA3 value="false" />
- </CameraComponent>
- </GameAsset>
- </GameView>
- </NestedComponent>
- <AnimatedModelComponent name="AnimatedModelComponent" mode="local">
- <CreateBones value="false" />
- <Model path="Models/GeneralFemale.mdl" />
- <!--AnimationLodBias value="0" /-->
- <Material path="" />
- <CastShadow value="true" />
- <LightMask value="1" />
- <ViewMask value="-1" />
- <ShadowMask value="1" />
- </AnimatedModelComponent>
- <CollisionShapeComponent name="CollisionShapeComponent" mode="local">
- <Collidable value="true" />
- <ShapeType value="0" />
- <CollisionModel path="Models/GeneralFemale.mdl" />
- <Position value="0 0 0" />
- <Rotation value="1 0 0 0" />
- <Size value="1.4 1.644 .324" />
- <Diameter value="0" />
- <Height value="0" />
- <Margin value="0.05" />
- <LodLevel value="1" />
- </CollisionShapeComponent>
- <RigidBodyComponent name="RigidBodyComponent" mode="local">
- <Mass value="0.7" />
- <Gravity value="true" />
- <GravityOverride value="0 0 0" />
- <Kinematic value="true" />
- <CollisionLayer value="1" />
- <CollisionMask value="-1" />
- <CcdRadius value="0" />
- <CcdMotionThreshold value="0" />
- <LinearVelocity value="0 0 0" />
- <LinearFactor value="1 1 1" />
- <LinearRestThreshold value="0.8" />
- <LinearDamping value="0" />
- <AngularVelocity value="0 0 0" />
- <AngularFactor value="1 1 1" />
- <AngularRestThreshold value="1" />
- <AngularDamping value="0" />
- </RigidBodyComponent>
- <CharacterEntity name="CharacterEntity" mode="local" />
- </GameAsset>
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement