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- static {
- gifts = new HashMap<>();
- gifts.put("STONE1", new ItemStack(Material.IRON_INGOT, 16));
- gifts.put("STONE2", new ItemStack(Material.GOLD_INGOT, 16));
- gifts.put("STONE3", new ItemStack(Material.IRON_BLOCK, 4));
- gifts.put("STONE4", new ItemStack(Material.GOLD_BLOCK, 4));
- gifts.put("STONE5", new ItemStack(Material.DIAMOND, 32));
- gifts.put("STONE6", new ItemStack(Material.ENDER_PEARL, 2));
- gifts.put("STONE7", SchowekManager.getUnlock(3));
- gifts.put("STONE8", new ItemBuilder(Material.DIAMOND_SWORD).addEnchantment(Enchantment.KNOCKBACK,2).build());
- gifts.put("STONE9", new ItemBuilder(Material.DIAMOND_PICKAXE).addEnchantment(Enchantment.DIG_SPEED,6).addEnchantment(Enchantment.LOOT_BONUS_BLOCKS, 3).addEnchantment(Enchantment.DURABILITY,3).build());
- gifts.put("OBS1", new ItemStack(Material.IRON_INGOT, 16));
- gifts.put("OBS2", new ItemStack(Material.GOLD_INGOT, 16));
- gifts.put("OBS3", new ItemStack(Material.IRON_BLOCK, 4));
- gifts.put("OBS4", new ItemStack(Material.GOLD_BLOCK, 4));
- gifts.put("OBS5", new ItemStack(Material.DIAMOND, 32));
- gifts.put("OBS6", new ItemStack(Material.ENDER_PEARL, 2));
- gifts.put("OBS7", SchowekManager.getUnlock(3));
- gifts.put("OBS8", new ItemBuilder(Material.DIAMOND_SWORD).addEnchantment(Enchantment.KNOCKBACK,2).build());
- gifts.put("OBS9", new ItemBuilder(Material.DIAMOND_PICKAXE).addEnchantment(Enchantment.DIG_SPEED,5).addEnchantment(Enchantment.DURABILITY,3).build());
- gifts.put("KILL1", new ItemStack(Material.IRON_INGOT, 16));
- gifts.put("KILL2", new ItemStack(Material.GOLD_INGOT, 16));
- gifts.put("KILL3", new ItemStack(Material.IRON_BLOCK, 4));
- gifts.put("KILL4", new ItemStack(Material.GOLD_BLOCK, 4));
- gifts.put("KILL5", new ItemStack(Material.DIAMOND, 32));
- gifts.put("KILL6", new ItemStack(Material.ENDER_PEARL, 2));
- gifts.put("KILL7", SchowekManager.getUnlock(3));
- gifts.put("KILL8", new ItemBuilder(Material.DIAMOND_SWORD).addEnchantment(Enchantment.KNOCKBACK,2).build());
- gifts.put("KILL9", new ItemBuilder(Material.DIAMOND_SWORD).addEnchantment(Enchantment.DAMAGE_ALL, 3).addEnchantment(Enchantment.FIRE_ASPECT,1).addEnchantment(Enchantment.DURABILITY,2).build());
- gifts.put("DEATH1", new ItemStack(Material.IRON_INGOT, 16));
- gifts.put("DEATH2", new ItemStack(Material.GOLD_INGOT, 16));
- gifts.put("DEATH3", new ItemStack(Material.IRON_BLOCK, 4));
- gifts.put("DEATH4", new ItemStack(Material.GOLD_BLOCK, 4));
- gifts.put("DEATH5", new ItemStack(Material.DIAMOND, 32));
- gifts.put("DEATH6", new ItemStack(Material.ENDER_PEARL, 2));
- gifts.put("DEATH7", SchowekManager.getUnlock(3));
- gifts.put("DEATH8", new ItemBuilder(Material.DIAMOND_SWORD).addEnchantment(Enchantment.KNOCKBACK,2).build());
- gifts.put("DEATH9", new ItemBuilder(Material.BOW).addEnchantment(Enchantment.ARROW_DAMAGE,4).addEnchantment(Enchantment.ARROW_FIRE,1).build());
- gifts.put("KOX1", new ItemStack(Material.IRON_INGOT, 16));
- gifts.put("KOX2", new ItemStack(Material.GOLD_INGOT, 16));
- gifts.put("KOX3", new ItemStack(Material.IRON_BLOCK, 4));
- gifts.put("KOX4", new ItemStack(Material.GOLD_BLOCK, 4));
- gifts.put("KOX5", new ItemStack(Material.DIAMOND, 32));
- gifts.put("KOX6", new ItemStack(Material.ENDER_PEARL, 2));
- gifts.put("KOX7", SchowekManager.getUnlock(3));
- gifts.put("KOX8", new ItemBuilder(Material.DIAMOND_SWORD).addEnchantment(Enchantment.KNOCKBACK,2).build());
- gifts.put("KOX9", new ItemStack(Material.GOLDEN_APPLE, 10, (short)1));
- gifts.put("REFIL1", new ItemStack(Material.IRON_INGOT, 16));
- gifts.put("REFIL2", new ItemStack(Material.GOLD_INGOT, 16));
- gifts.put("REFIL3", new ItemStack(Material.IRON_BLOCK, 4));
- gifts.put("REFIL4", new ItemStack(Material.GOLD_BLOCK, 4));
- gifts.put("REFIL5", new ItemStack(Material.DIAMOND, 32));
- gifts.put("REFIL6", new ItemStack(Material.ENDER_PEARL, 2));
- gifts.put("REFIL7", SchowekManager.getUnlock(3));
- gifts.put("REFIL8", new ItemBuilder(Material.DIAMOND_SWORD).addEnchantment(Enchantment.KNOCKBACK,2).build());
- gifts.put("REFIL9", new ItemStack(Material.GOLDEN_APPLE, 32));
- gifts.put("TIME1", new ItemStack(Material.IRON_INGOT, 16));
- gifts.put("TIME2", new ItemStack(Material.GOLD_INGOT, 16));
- gifts.put("TIME3", new ItemStack(Material.IRON_BLOCK, 4));
- gifts.put("TIME4", new ItemStack(Material.GOLD_BLOCK, 4));
- gifts.put("TIME5", SchowekManager.getUnlock(3));
- gifts.put("TIME6", SchowekManager.getUnlock(6));
- gifts.put("TIME7", new ItemBuilder(Material.DIAMOND_SWORD).addEnchantment(Enchantment.KNOCKBACK,1).build());
- gifts.put("TIME8", new ItemBuilder(Material.DIAMOND_SWORD).addEnchantment(Enchantment.KNOCKBACK,2).build());
- gifts.put("TIME9", new ItemBuilder(Material.DIAMOND_SWORD).addEnchantment(Enchantment.DAMAGE_ALL,2).addEnchantment(Enchantment.FIRE_ASPECT,1).addEnchantment(Enchantment.DURABILITY,2).build());
- }
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