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- http://replay.pokemonshowdown.com/lc-248250875
- as seen in this video you already made a pretty nice highly offencive team and i like it it looks solid ;3
- So before asking me everything i will explain what clamperl NEEDS:
- pokes to deal with : fletchling's priority
- pawniard's priority
- counters like:
- croagunk, cottonee, porygon, chinchou are all common and also need to be fixed:
- most of these are solved with: diglett + cottonee because that solves: croagunk, chinchou, pawniard
- while: diglett can't be a momentum support if it's made to counter pawniard so you would be back to 2 :/
- drilbur can give support against: fletchling IF SR are up, pawniard, croagunk, and all exept scarfed chinchou(who would screw diglett up also)
- what imo is better coverage for a core memeber knowing it gives SR,
- but you asked ME to make a clamperl team so i ended up with 3 teams:
- An Anylisis of your team/the team you used in that battle:
- ---------------------------------------------------------------Team nr 1---------------------------------------------------------Analysis of demon's offencive clamperl team = pure offencive pressure:
- Clamperl @ DeepSeaTooth
- Ability: Rattled
- Level: 5
- EVs: 248 SpA / 76 SpD / 180 Spe
- Timid Nature
- IVs: 0 Atk / 30 SpA
- - Surf
- - Hidden Power [Grass]
- - Ice Beam
- - Shell Smash
- Cottonee @ Eviolite
- Ability: Prankster
- Level: 5
- EVs: 36 HP / 116 Def / 60 SpA / 200 SpD / 68 Spe
- Timid Nature
- - Stun Spore
- - Giga Drain
- - Encore
- - Memento
- Diglett @ Life Orb
- Ability: Arena Trap
- Level: 5
- EVs: 36 HP / 236 Atk / 236 Spe
- Jolly Nature
- - Earthquake
- - Rock Slide
- - Sucker Punch
- - Memento
- Gothita @ Choice Scarf
- Ability: Shadow Tag
- Level: 5
- EVs: 36 Def / 236 SpA / 236 Spe
- Timid Nature
- - Psychic
- - Energy Ball
- - Thunderbolt
- - Trick
- Archen @ Berry Juice
- Ability: Defeatist
- Level: 5
- EVs: 76 HP / 156 Def / 76 SpD / 196 Spe
- Jolly Nature
- - Acrobatics
- - Stone Edge
- - Stealth Rock
- - Defog
- Pawniard @ Eviolite
- Ability: Defiant
- Level: 5
- EVs: 156 Atk / 36 Def / 116 SpD / 196 Spe
- Jolly Nature
- - Knock Off
- - Iron Head
- - Sucker Punch
- - Swords Dance
- this is the highly offencive team on the list and if you understand where i am going with this you know i will make a Ballenced team and a bulky offencive team aswell:
- --------------------------------------------------------------Team nr 3----------------------------------------------------------Bulky Offencive team: MOST PREFERABLE TEAM:
- Clamperl @ DeepSeaTooth
- Ability: Rattled
- Level: 5
- EVs: 248 SpA / 76 SpD / 180 Spe
- Timid Nature
- IVs: 0 Atk / 30 SpA
- - Surf
- - Hidden Power [Grass]
- - Ice Beam
- - Shell Smash
- Cottonee @ Eviolite
- Ability: Prankster
- Level: 5
- EVs: 36 HP / 116 Def / 60 SpA / 200 SpD / 68 Spe
- Timid Nature
- - Stun Spore
- - Giga Drain
- - Encore
- - Memento
- Drilbur @ Eviolite
- Ability: Mold Breaker
- Level: 5
- EVs: 36 HP / 236 Atk / 236 Spe
- Jolly Nature
- - Earthquake
- - Rock Slide
- - Rapid Spin
- - Stealth Rock
- Fletchling
- Ability: Gale Wings
- Level: 5
- EVs: 156 HP / 196 Atk / 92 Def / 52 SpD
- Adamant Nature
- - Acrobatics
- - Swords Dance
- - U-turn
- - Roost
- Ponyta @ Eviolite
- Ability: Flame Body
- Level: 5
- EVs: 236 Def / 76 SpD / 196 Spe
- Jolly Nature
- - Flare Blitz
- - Will-O-Wisp
- - Morning Sun
- - Toxic
- Mienfoo @ Eviolite
- Ability: Regenerator
- Level: 5
- EVs: 236 Atk / 36 SpD / 236 Spe
- Jolly Nature
- - Knock Off
- - High Jump Kick
- - Feint
- - U-turn
- This team unlike the previous one doesn't have a problem with ferroseed and shows of a less heavly build around 1 poke thing what is honestly the most hate able of all.
- Feint on mienfoo allows you to damage abra after sash is used and allows you to beat: zigzagoon at low HP, magby at low HP, fletchling at low HP(does atleast 3Hp damage or 17%)
- you also have a good stand towards other teams thanks to 2 shell smashers , set up help from cottonee and finaly drilbur who is a common thing to deal with irritating pokes aswell as being able to put up SR
- the team seems weak to scald but no it's not cottonee should deal with that aswell as:
- 0 SpA Staryu Psychic vs. 0 HP / 80 SpD Clamperl: 7-9 (35 - 45%) -- guaranteed 3HKO
- clamperl also like to switch in and take a scald from slowpoke/staryu because it basicaly sweeps that
- it's also a 0,4% to 2hko after burn so yay~
- psychic from slowpoke could 2hko however and chinchou is a slight problem
- THIS however is a better team then the next one:
- --------------------------------------------------------------Team nr 2----------------------------------------------------------
- Ballenced team: I DISLIKE THIS ONE
- Clamperl @ DeepSeaTooth
- Ability: Rattled
- Level: 5
- EVs: 248 SpA / 76 SpD / 180 Spe
- Timid Nature
- IVs: 0 Atk / 30 SpA
- - Surf
- - Hidden Power [Grass]
- - Ice Beam
- - Shell Smash
- Cottonee @ Eviolite
- Ability: Prankster
- Level: 5
- EVs: 36 HP / 116 Def / 60 SpA / 200 SpD / 68 Spe
- Timid Nature
- - Stun Spore
- - Giga Drain
- - Encore
- - Memento
- Diglett @ Life Orb
- Ability: Arena Trap
- Level: 5
- EVs: 36 HP / 236 Atk / 236 Spe
- Jolly Nature
- - Earthquake
- - Rock Slide
- - Sucker Punch
- - Memento
- Vullaby @ Eviolite
- Ability: Overcoat
- Level: 5
- EVs: 116 HP / 156 Def / 76 SpD / 116 Spe
- Careful Nature
- - Defog
- - Brave Bird
- - Knock Off
- - Roost
- Tirtouga @ Berry Juice
- Ability: Sturdy
- Level: 5
- EVs: 212 Atk / 92 Def / 180 Spe
- Adamant Nature
- - Shell Smash
- - Stone Edge
- - Aqua Jet
- - Stealth Rock
- Mienfoo @ Eviolite
- Ability: Regenerator
- Level: 5
- EVs: 196 Def / 36 SpD / 236 Spe
- Jolly Nature
- - Drain Punch
- - Knock Off
- - U-turn
- - Acrobatics
- some spreads may in deed look weird but it's to serve multiple purposes at once liek vullaby run's 15 sp def instead of 18 def and a little more speed because: 15 sp def vullaby is able to live 2 dazzlinggleams from abra while 14 is a 2HKO on any roll.
- I run shelsmash + SR on tirtouga because AJ/Stone edge already gives fair amout of coverage to the overal existing pokes while ferroseed a poke who walls this combo WALLS YOU ANWYWAY
- mienfoo is there to compleatly ruin ferroseed while you should note it's by far the biggest problem of the whole team.
- aswell as not giving 100% coverage against chinchou so you will still have a slightly hard time agaisnt it ASWELL as having pretty bad team synarchy so.................................... yea...... it's something <3
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