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Oct 17th, 2017
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  1. RANGED WEAPONRY
  2. We're doing this Mass Effect style. That means; projectile weaponry is probably the only thing you'll effectively use. This doesn't mean that energy weaponry doesn't exist, it's just that- low-powered it's pretty useless, and high powered you don't want to use it inside an atmosphere because it'll blow up in your face. Ranged weapons skill will allow you to use any standard ranged weapon, provided it's not too exotic or completely bizzarre, BUT in order to be proefficient in any particular type of ranged weapons (sniping, energy weaponry) you need to have it be part of your talent.
  3. MELEE WEAPONRY
  4. Your melee stat is currently for unarmed, unless otherwise specified. For the sake of making things easy, we're not gonna divide melee up into a bunch of different categories, but please try to use your best judgement. If you're awesome at hand-to-hand but your character would have no weapons training, you probably can't just pick up a lightsabre and kick ass. You're going to burn your face off.
  5. TECHNOLOGY
  6. Fffuck where to begin. Okay, so, one of the most basic things technology does in this setting is attach to a massive station-wide network. It's through here that security footage, information, news, the internet, all sorts of shit gets funneled. Everybody has some way to access this, be it useing the public terminals scattered around the city (often part of security modules or in public areas), a holoscreen, an arm terminal, all kinds of things, you can even access it through higher-model neural implants (although most neural implants are not wireless, merelymade to plug into things like computers or ports.)
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