Advertisement
Guest User

Untitled

a guest
Mar 22nd, 2018
73
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
C++ 1.29 KB | None | 0 0
  1. class C_LocalPlayer
  2. {
  3. public:
  4.     byte _0xEC[0xEC];
  5.     bool m_bDormant;
  6.     int m_iTeam;
  7.     byte _0xFC[6];
  8.     int m_iHealth;
  9.     int m_flags;
  10.     float m_vecViewOffset;
  11.     byte _0x110[6];
  12.     float m_vecVelocity;
  13.     byte _0x134[0x20];
  14.     float m_vecOrigin;
  15.     byte _0x3010[0x2ED8];
  16.     float m_viewPunchAngle;
  17.     byte _0x301C[6];
  18.     float m_aimPunchAngle;
  19.     byte _0x3028[6];
  20.     float m_aimPunchAngleVel;
  21.     byte _0x387E[0x852];
  22.     bool m_bIsScoped;
  23.     byte _0x3888[9];
  24.     bool m_bIsDefusing;
  25.     byte _0xB238[0x79AC];
  26.     int m_iArmorValue;
  27. };
  28.  
  29. DWORD localplayer = 0;
  30. C_LocalPlayer* Player = (C_LocalPlayer*)localplayer;
  31.  
  32. int main()
  33. {
  34.     std::cout << &Player->m_bDormant << std::endl;
  35.     std::cout << &Player->m_iTeam << std::endl;
  36.     std::cout << &Player->m_iHealth << std::endl;
  37.     std::cout << &Player->m_flags << std::endl;
  38.     std::cout << &Player->m_vecViewOffset << std::endl;
  39.     std::cout << &Player->m_vecVelocity << std::endl;
  40.     std::cout << &Player->m_vecOrigin << std::endl;
  41.     std::cout << &Player->m_viewPunchAngle << std::endl;
  42.     std::cout << &Player->m_aimPunchAngle << std::endl;
  43.     std::cout << &Player->m_aimPunchAngleVel << std::endl;
  44.     std::cout << &Player->m_bIsScoped << std::endl;
  45.     std::cout << &Player->m_bIsDefusing << std::endl;
  46.     std::cout << &Player->m_iArmorValue << std::endl;
  47.     std::cout << sizeof(Player->m_bDormant);
  48. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement