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- -- variables modificables
- ---------------------------------
- despawnTime = 1500
- fireDelay = 200
- offsetX = 0
- offsetY = 0
- ---------------------------------
- keys = {0,2,32}
- _left = 0
- _right = 2
- facingLeft = {}
- toDespawn = {}
- fireTS = {}
- function main()
- for n in pairs(tfm.get.room.playerList) do
- eventNewPlayer(n)
- end
- end
- function eventNewPlayer(name)
- facingLeft[name] = false
- fireTS[name] = 0
- for _,k in pairs(keys) do
- system.bindKeyboard(name, k, true)
- end
- end
- function eventLoop(t, tr)
- for i,o in ipairs(toDespawn) do
- if os.time() > o[2]+despawnTime then
- tfm.exec.removeObject (o[1])
- table.remove (toDespawn, i)
- end
- end
- end
- function eventKeyboard(name, key, down, px, py)
- if key == _left then
- facingLeft[name] = true
- elseif key == _right then
- facingLeft[name] = false
- elseif key==32 and os.time() > fireTS[name] + fireDelay then
- fireTS[name] = os.time()
- local dx,a,id
- if facingLeft[name] then
- dx,dy,a = -30,0,-90
- else
- dx,dy,a = 30,0,90
- end
- id = tfm.exec.addShamanObject(17, px+dx+offsetX, py+offsetY, a)
- table.insert(toDespawn, {id, os.time()})
- end
- end
- main()
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