FlupMC

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Jul 31st, 2017
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  1. On death:
  2. if victim is a player:
  3. chance of 12%:
  4. give attacker enchanted book named "&eEnchanted book" with lore "&7Sharpness II"
  5. stop
  6. chance of 3%:
  7. give attacker enchanted book named "&eEnchanted book" with lore "&7Sharpness III"
  8. stop
  9. chance of 4%:
  10. give attacker enchanted book named "&eEnchanted book" with lore "&7Flame I"
  11. stop
  12. chance of 5%:
  13. give attacker enchanted book named "&eEnchanted book" with lore "&7Fireaspect I"
  14. stop
  15. chance of 6%:
  16. give attacker enchanted book named "&eEnchanted book" with lore "&7Knockback I"
  17. stop
  18. chance of 6%:
  19. give attacker enchanted book named "&eEnchanted book" with lore "&7Protection I"
  20. stop
  21. chance of 5%:
  22. give attacker enchanted book named "&eEnchanted book" with lore "&7Protection II"
  23. stop
  24. chance of 11%:
  25. give attacker enchanted book named "&eEnchanted book" with lore "&7Unbreaking I"
  26. stop
  27. chance of 11%:
  28. give attacker enchanted book named "&eEnchanted book" with lore "&7Unbreaking II"
  29. stop
  30. chance of 6%:
  31. give attacker enchanted book named "&eEnchanted book" with lore "&7Power I"
  32. stop
  33. chance of 5%:
  34. give attacker enchanted book named "&eEnchanted book" with lore "&7Power II"
  35. stop
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