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- On death:
- if victim is a player:
- chance of 12%:
- give attacker enchanted book named "&eEnchanted book" with lore "&7Sharpness II"
- stop
- chance of 3%:
- give attacker enchanted book named "&eEnchanted book" with lore "&7Sharpness III"
- stop
- chance of 4%:
- give attacker enchanted book named "&eEnchanted book" with lore "&7Flame I"
- stop
- chance of 5%:
- give attacker enchanted book named "&eEnchanted book" with lore "&7Fireaspect I"
- stop
- chance of 6%:
- give attacker enchanted book named "&eEnchanted book" with lore "&7Knockback I"
- stop
- chance of 6%:
- give attacker enchanted book named "&eEnchanted book" with lore "&7Protection I"
- stop
- chance of 5%:
- give attacker enchanted book named "&eEnchanted book" with lore "&7Protection II"
- stop
- chance of 11%:
- give attacker enchanted book named "&eEnchanted book" with lore "&7Unbreaking I"
- stop
- chance of 11%:
- give attacker enchanted book named "&eEnchanted book" with lore "&7Unbreaking II"
- stop
- chance of 6%:
- give attacker enchanted book named "&eEnchanted book" with lore "&7Power I"
- stop
- chance of 5%:
- give attacker enchanted book named "&eEnchanted book" with lore "&7Power II"
- stop
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