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- return model =
- name: 'Vanguard'
- level: 4
- model: 1
- size: 1.7999999999999998
- scale: 0.6666666666666666
- specs:
- shield:
- capacity: [140,190]
- reload: [3,4]
- generator:
- capacity: [80,140]
- reload: [25,35]
- ship:
- mass: 200
- speed: [75,90]
- rotation: [80,120]
- acceleration: [40,60]
- bodies:
- disc:
- section_segments: 34
- offset:
- x: 0
- y: 0
- z: 10
- position:
- x: [0,0,0,0,0,0,0,0,0,0]
- y: [0,0,-10,-10,-10,10,10,10,0,0]
- z: [0,0,0,0,0,0,0,0,0,0]
- width: [25,25,25,35,35,35,35,25,25,25]
- height: [25,25,25,35,35,35,35,25,25,25]
- texture: [2]
- propeller: false
- angle: [90]
- main:
- section_segments: 11
- offset:
- x: 2
- y: -47
- z: 0
- position:
- x: [0,0,0,0,0,0,0,0]
- y: [-180,-130,-120,-100,-70,-100,90,120]
- z: [0,0,0,0,0,0,0,0]
- width: [0,32,34,45,47,44,73,0]
- height: [0,32,34,30,35,34,33,0]
- texture: [4,3,2,8,3,2,3]
- engines1:
- section_segments: 4
- offset:
- x: 30+30
- y: -27
- z: 20
- position:
- x: [15,-2,-4,-2,0,0]
- y: [-15,40,74,98,108,105]
- z: [-18,-10,0,0,0,0]
- width: [9,10,9,14,11,0]
- height: [2,10,9,14,11,0]
- texture: [3,3,3,3,17]
- propeller: true
- engines2:
- section_segments: 4
- offset:
- x: 48+30
- y: -27
- z: 10
- position:
- x: [0,0,0,0,0,0]
- y: [0,40,74,98,108,105]
- z: [-18,10,0,0,0,0]
- width: [9,10,9,14,11,0]
- height: [2,10,9,14,11,0]
- texture: [3,3,3,3,17]
- propeller: true
- engines3:
- section_segments: 4
- offset:
- x: 100+30+10
- y: -50
- z: -20
- position:
- x: [5,-2,-4,-2,0,0]
- y: [0,10,74,98,108,105]
- z: [0,0,0,0,0,0]
- width: [9,10,9,14,11,0]
- height: [2,10,9,14,11,0]
- texture: [3,3,3,3,17]
- propeller: true
- cockpit:
- section_segments: 12
- offset:
- x: 0
- y: -30
- z: 25
- angle: 180
- position:
- x: [0,0,0,0,0]
- y: [0,40,66,84,89]
- z: [-8,-2,-1,1,20]
- width: [20,35,30,23,0]
- height: [20,30,30,23,0]
- texture: [9]
- propeller: false
- wings:
- outer:
- offset:
- x: 37+10
- y: -115
- z: 15
- length: [0,32,22,22,22,38]
- width: [165,135,146,332,167,122,35]
- angle: [15,-35,12,-28,-8,-8]
- position: [20,54,54,47,79,70,155]
- texture: [4,3,4,4,1,8]
- doubleside: true
- bump:
- position: 30
- size: 4
- inner:
- offset:
- x: -97
- y: -50
- z: 10
- length: [12]
- width: [165,112]
- angle: [0]
- position: [20,0]
- texture: [63,63]
- doubleside: true
- bump:
- position: 30
- size: 4
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