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  1. 0.032 2019-10-10 14:14:58; Factorio 0.17.69 (build 47194, win64, steam)
  2. 0.032 Operating system: Windows 10 (version 1809)
  3. 0.032 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
  4. 0.032 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
  5. 0.033 Write data path: C:/Users/Rick/AppData/Roaming/Factorio [1450390/1906927MB]
  6. 0.033 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
  7. 0.068 System info: [CPU: AMD FX(tm)-8120 Eight-Core Processor, 8 cores, RAM: 7074/15869 MB, page: 7277/65021 MB, virtual: 4335/134217727 MB, extended virtual: 0 MB]
  8. 0.069 Display options: [FullScreen: 1] [VSync: 0] [UIScale: custom (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
  9. 0.083 Available displays: 1
  10. 0.084 [0]: \\.\DISPLAY1 - ATI Radeon 3000 Graphics {0x8000005, [0,0], 1680x1050, 32bit, 59Hz}
  11. 0.232 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
  12. 0.374 Initialised Direct3D[0]: ATI Radeon 3000 Graphics; id: 1002-9616; driver: aticfx64.dll 8.17.10.1129
  13. 0.374 D3D Feature Level: 10.0, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
  14. 0.374 Compute supported: No
  15. 0.374 Unified Memory Architecture: No
  16. 0.374 BGR 565 Supported: No
  17. 0.374 MaximumFrameLatency: 3, GPUThreadPriority: 0
  18. 0.374 Graphics settings preset: medium-with-low-vram
  19. 0.374 Dedicated video memory size 508 MB
  20. 0.460 Desktop composition is active.
  21. 0.460 Graphics options: [Graphics quality: normal] [Video memory usage: medium] [Light scale: 25%] [DXT: low-quality] [Color: 16bit]
  22. 0.460 [Max threads (load/render): 32/8] [Max texture size: 8192] [Tex.Stream.: 0] [Rotation quality: low] [Other: sTDC]
  23. 0.527 DSound: Starting _dsound_update thread
  24. 0.527 DSound: Enter _dsound_update; tid=6096
  25. 2.854 Loading mod settings BeastFinder 0.17.4 (settings.lua)
  26. 2.854 Loading mod settings bobinserters 0.17.10 (settings.lua)
  27. 2.854 Loading mod settings Bottleneck 0.10.4 (settings.lua)
  28. 2.855 Loading mod settings qol_research 2.3.1 (settings.lua)
  29. 2.859 Loading mod settings Nanobots 3.1.0 (settings.lua)
  30. 2.874 Loading mod core 0.0.0 (data.lua)
  31. 3.207 Loading mod base 0.17.69 (data.lua)
  32. 4.468 Loading mod BeastFinder 0.17.4 (data.lua)
  33. 4.717 Loading mod bobinserters 0.17.10 (data.lua)
  34. 4.969 Loading mod Bottleneck 0.10.4 (data.lua)
  35. 5.220 Loading mod qol_research 2.3.1 (data.lua)
  36. 5.486 Loading mod stdlib 1.3.0 (data.lua)
  37. 5.741 Loading mod Nanobots 3.1.0 (data.lua)
  38. 6.016 Loading mod base 0.17.69 (data-updates.lua)
  39. 6.286 Loading mod bobinserters 0.17.10 (data-updates.lua)
  40. 6.530 Loading mod Squeak Through 1.3.0 (data-updates.lua)
  41. 6.780 Loading mod Nanobots 3.1.0 (data-updates.lua)
  42. 7.082 Checksum for core: 2087614386
  43. 7.082 Checksum of base: 1061071205
  44. 7.082 Checksum of BeastFinder: 2896630311
  45. 7.082 Checksum of bobinserters: 1186143822
  46. 7.082 Checksum of Bottleneck: 3138809866
  47. 7.082 Checksum of qol_research: 3650033342
  48. 7.082 Checksum of Squeak Through: 3677677690
  49. 7.082 Checksum of stdlib: 68667574
  50. 7.082 Checksum of Nanobots: 2809760992
  51. 8.071 Prototype list checksum: 4106668517
  52. 8.161 Loading sounds...
  53. 20.566 Info PlayerData.cpp:70: Local player-data.json unavailable
  54. 20.566 Info PlayerData.cpp:73: Cloud player-data.json available, timestamp 1570581486
  55. 20.942 Initial atlas bitmap size is 8192
  56. 20.955 Created atlas bitmap 8192x2376 [none]
  57. 20.955 Created atlas bitmap 4096x1952 [decal]
  58. 20.956 Created atlas bitmap 8192x2224 [low-object]
  59. 20.956 Created atlas bitmap 4096x2320 [mipmap, linear-minification, linear-magnification, linear-mip-level]
  60. 20.957 Created atlas bitmap 8192x4464 [terrain, mipmap, linear-minification, linear-mip-level]
  61. 20.957 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
  62. 20.957 Created atlas bitmap 4096x1984 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
  63. 20.957 Created atlas bitmap 2048x232 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
  64. 20.958 Created atlas bitmap 4096x900 [alpha-mask]
  65. 20.959 Created atlas bitmap 8192x6824 [shadow, linear-magnification, alpha-mask]
  66. 20.960 Created atlas bitmap 4096x1328 [shadow, mipmap, linear-magnification, alpha-mask]
  67. 20.960 Texture processor created (2048). GPU accelerated compression Supported: NO, Enabled: yes/yes.
  68. 65.015 Parallel Sprite Loader initialized (threads: 7)
  69. 72.950 Sprites loaded
  70. 73.286 Generated mipmaps (3) for atlas [2] of size 8192x2224
  71. 73.424 Generated mipmaps (3) for atlas [3] of size 4096x2320
  72. 73.938 Generated mipmaps (3) for atlas [4] of size 8192x4464 <total: 513.26, render: 0.03, copy-to-host: 285.22, convert: 210.22, update: 6.87>
  73. 74.067 Generated mipmaps (3) for atlas [5] of size 4096x1600
  74. 74.154 Generated mipmaps (5) for atlas [6] of size 4096x1984
  75. 74.217 Generated mipmaps (3) for atlas [10] of size 4096x1328
  76. 74.217 Custom mipmaps uploaded.
  77. 74.266 Custom inputs active: 8
  78. 74.489 Factorio initialised
  79. 74.540 Game is running on selected version branch on Steam.
  80. 94.168 Info ServerSynchronizer.cpp:30: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
  81. 94.168 Info ServerMultiplayerManager.cpp:776: updateTick(4294967295) changing state from(Ready) to(PreparedToHostGame)
  82. 94.168 Info ServerMultiplayerManager.cpp:776: updateTick(4294967295) changing state from(PreparedToHostGame) to(CreatingGame)
  83. 94.173 Loading map C:\Users\Rick\AppData\Roaming\Factorio\saves\LakeWorld 19.zip: 8271527 bytes.
  84. 94.644 Loading level.dat: 19438762 bytes.
  85. 94.653 Info Scenario.cpp:187: Map version 0.17.69-1
  86. 95.620 Loading script.dat: 75786 bytes.
  87. 95.696 Checksum for script C:/Users/Rick/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3265260072
  88. 95.698 Script @__BeastFinder__/scripts/BeastLogger.lua:3: Log level set to 0
  89. 95.702 Checksum for script __BeastFinder__/control.lua: 2271587176
  90. 95.726 Checksum for script __bobinserters__/control.lua: 1445496873
  91. 95.729 Checksum for script __Bottleneck__/control.lua: 303320138
  92. 95.735 Checksum for script __qol_research__/control.lua: 3945794928
  93. 95.822 Checksum for script __Nanobots__/control.lua: 1372247348
  94. 95.943 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:34197}))
  95. 95.947 Hosting game at IP ADDR:({0.0.0.0:34197})
  96. 95.949 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-server-padlock-2
  97. 96.402 Info AuthServerConnector.cpp:109: Obtained serverPadlock for serverHash (0hIO8ew8IdwQv3kpMlhznIadDiQ1fEuv) from the auth server.
  98. 96.403 Info ServerMultiplayerManager.cpp:776: updateTick(8554938) changing state from(CreatingGame) to(InGame)
  99. 96.403 Info GameActionHandler.cpp:4164: UpdateTick (8554938) processed PlayerJoinGame peerID(0) playerIndex(1) mode(connect)
  100. 96.642 Info SteamContext.cpp:417: Lobby created callback started.
  101. 96.642 Info SteamContext.cpp:424: Lobby created succeeded.
  102. 96.642 Info SteamContext.cpp:446: Lobby creation finished.
  103. 96.642 Info SteamContext.cpp:453: Entered own lobby.
  104. 314.239 Info AppManager.cpp:287: Saving to _autosave2 (blocking).
  105. 315.339 Info AppManagerStates.cpp:1793: Saving finished
  106. 576.687 Info AppManagerStates.cpp:1793: Saving finished
  107. 1755.097 Info SteamContext.cpp:628: Steam connection lost.
  108. 1797.414 Info SteamContext.cpp:407: Leaving lobby...
  109. 1797.518 Info SteamContext.cpp:417: Lobby created callback started.
  110. 1797.518 Info SteamContext.cpp:424: Lobby created succeeded.
  111. 1797.518 Info SteamContext.cpp:446: Lobby creation finished.
  112. 1797.518 Info SteamContext.cpp:453: Entered own lobby.
  113. 3742.165 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(STEAM ID:({76561198994298284}))
  114. 3742.165 Refusing connection for address (STEAM ID:({76561198994298284})), username (JoyL72). ModsMismatch
  115. 3783.321 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(STEAM ID:({76561198994298284}))
  116. 3783.321 Refusing connection for address (STEAM ID:({76561198994298284})), username (JoyL72). UserVerificationMissing
  117. 3783.856 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(STEAM ID:({76561198994298284}))
  118. 3783.877 Info ServerRouter.cpp:425: Replying to connectionRequest for address(STEAM ID:({76561198994298284})).
  119. 3783.877 Info ServerSynchronizer.cpp:599: nextHeartbeatSequenceNumber(76185) adding peer(1)
  120. 3783.951 Info ServerMultiplayerManager.cpp:776: updateTick(8580323) changing state from(InGame) to(InGameSavingMap)
  121. 3783.961 Info ServerMultiplayerManager.cpp:925: updateTick(8580323) received stateChanged peerID(1) oldState(Ready) newState(ConnectedWaitingForMap)
  122. 3784.913 Info ServerMultiplayerManager.cpp:993: UpdateTick(8580323) Serving map(C:\Users\Rick\AppData\Roaming\Factorio\temp\mp-save-0.zip) for peer(1) size(7745743) crc(4120378282)
  123. 3784.913 Info ServerMultiplayerManager.cpp:776: updateTick(8580323) changing state from(InGameSavingMap) to(InGame)
  124. 3784.981 Info ServerMultiplayerManager.cpp:925: updateTick(8580323) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
  125. 3795.913 Info ServerMultiplayerManager.cpp:925: updateTick(8580323) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
  126. 3797.082 Info ServerMultiplayerManager.cpp:925: updateTick(8580323) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
  127. 3797.082 Info ServerMultiplayerManager.cpp:925: updateTick(8580323) received stateChanged peerID(1) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
  128. 3797.179 Info ServerMultiplayerManager.cpp:925: updateTick(8580323) received stateChanged peerID(1) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
  129. 3834.525 Info GameActionHandler.cpp:4164: UpdateTick (8580323) processed PlayerJoinGame peerID(1) playerIndex(0) mode(connect)
  130. 5255.412 Info ServerMultiplayerManager.cpp:1039: Disconnect notification for peer (1)
  131. 5255.412 Info ServerMultiplayerManager.cpp:925: updateTick(8609528) received stateChanged peerID(1) oldState(InGame) newState(DisconnectScheduled)
  132. 5255.456 Info ServerSynchronizer.cpp:618: nextHeartbeatSequenceNumber(106965) removing peer(1).
  133. 5363.234 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(STEAM ID:({76561198994298284}))
  134. 5363.234 Refusing connection for address (STEAM ID:({76561198994298284})), username (JoyL72). UserVerificationMissing
  135. 5363.741 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(STEAM ID:({76561198994298284}))
  136. 5363.743 Info ServerRouter.cpp:425: Replying to connectionRequest for address(STEAM ID:({76561198994298284})).
  137. 5363.743 Info ServerSynchronizer.cpp:599: nextHeartbeatSequenceNumber(109319) adding peer(2)
  138. 5363.820 Info ServerMultiplayerManager.cpp:776: updateTick(8616024) changing state from(InGame) to(InGameSavingMap)
  139. 5363.822 Info ServerMultiplayerManager.cpp:925: updateTick(8616024) received stateChanged peerID(2) oldState(Ready) newState(ConnectedWaitingForMap)
  140. 5364.787 Info ServerMultiplayerManager.cpp:993: UpdateTick(8616024) Serving map(C:\Users\Rick\AppData\Roaming\Factorio\temp\mp-save-1.zip) for peer(2) size(7782307) crc(2992176879)
  141. 5364.787 Info ServerMultiplayerManager.cpp:776: updateTick(8616024) changing state from(InGameSavingMap) to(InGame)
  142. 5364.853 Info ServerMultiplayerManager.cpp:925: updateTick(8616030) received stateChanged peerID(2) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
  143. 5375.343 Info ServerMultiplayerManager.cpp:925: updateTick(8616659) received stateChanged peerID(2) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
  144. 5376.357 Info ServerMultiplayerManager.cpp:925: updateTick(8616720) received stateChanged peerID(2) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
  145. 5377.555 Info ServerMultiplayerManager.cpp:925: updateTick(8616792) received stateChanged peerID(2) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
  146. 5377.556 Info GameActionHandler.cpp:4164: UpdateTick (8616792) processed PlayerJoinGame peerID(2) playerIndex(0) mode(connect)
  147. 5377.693 Info ServerMultiplayerManager.cpp:925: updateTick(8616800) received stateChanged peerID(2) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
  148. 5389.328 Info ServerMultiplayerManager.cpp:1039: Disconnect notification for peer (2)
  149. 5389.328 Info ServerMultiplayerManager.cpp:925: updateTick(8617326) received stateChanged peerID(2) oldState(InGame) newState(DisconnectScheduled)
  150. 5389.377 Info ServerSynchronizer.cpp:618: nextHeartbeatSequenceNumber(109871) removing peer(2).
  151. 5656.787 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
  152. 5658.321 Info AppManagerStates.cpp:1793: Saving finished
  153. 5660.999 Info ServerMultiplayerManager.cpp:114: Disconnecting multiplayer connection.
  154. 5660.999 Info ServerMultiplayerManager.cpp:776: updateTick(8617487) changing state from(InGame) to(DisconnectingScheduled)
  155. 5661.001 Info ServerMultiplayerManager.cpp:776: updateTick(8617487) changing state from(DisconnectingScheduled) to(Disconnecting)
  156. 5661.002 Info ServerMultiplayerManager.cpp:776: updateTick(8617487) changing state from(Disconnecting) to(Disconnected)
  157. 5661.045 Info ServerMultiplayerManager.cpp:138: Quitting multiplayer connection.
  158. 5661.045 Info ServerMultiplayerManager.cpp:776: updateTick(8617487) changing state from(Disconnected) to(Closed)
  159. 5661.045 Info SteamContext.cpp:407: Leaving lobby...
  160. 5661.269 Info UDPSocket.cpp:218: Closing socket
  161. 5661.269 Info UDPSocket.cpp:248: Socket closed
  162. 5687.448 Info ServerSynchronizer.cpp:30: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
  163. 5687.448 Info ServerMultiplayerManager.cpp:776: updateTick(4294967295) changing state from(Ready) to(PreparedToHostGame)
  164. 5687.448 Info ServerMultiplayerManager.cpp:776: updateTick(4294967295) changing state from(PreparedToHostGame) to(CreatingGame)
  165. 5687.449 Loading map C:\Users\Rick\AppData\Roaming\Factorio\saves\LakeWorld 19.zip: 8323124 bytes.
  166. 5687.795 Loading level.dat: 19458596 bytes.
  167. 5687.805 Info Scenario.cpp:187: Map version 0.17.69-1
  168. 5688.695 Loading script.dat: 75775 bytes.
  169. 5688.762 Checksum for script C:/Users/Rick/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3265260072
  170. 5688.764 Script @__BeastFinder__/scripts/BeastLogger.lua:3: Log level set to 0
  171. 5688.768 Checksum for script __BeastFinder__/control.lua: 2271587176
  172. 5688.774 Checksum for script __bobinserters__/control.lua: 1445496873
  173. 5688.776 Checksum for script __Bottleneck__/control.lua: 303320138
  174. 5688.782 Checksum for script __qol_research__/control.lua: 3945794928
  175. 5688.803 Checksum for script __Nanobots__/control.lua: 1372247348
  176. 5688.918 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:34197}))
  177. 5688.919 Hosting game at IP ADDR:({0.0.0.0:34197})
  178. 5688.919 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-server-padlock-2
  179. 5689.343 Info AuthServerConnector.cpp:109: Obtained serverPadlock for serverHash (LKu7Hubrz1sJvasBgiRbO5XiQYP8eW8W) from the auth server.
  180. 5689.343 Info ServerMultiplayerManager.cpp:776: updateTick(8580179) changing state from(CreatingGame) to(InGame)
  181. 5689.354 Info GameActionHandler.cpp:4164: UpdateTick (8580179) processed PlayerJoinGame peerID(0) playerIndex(1) mode(connect)
  182. 5689.480 Info SteamContext.cpp:417: Lobby created callback started.
  183. 5689.480 Info SteamContext.cpp:424: Lobby created succeeded.
  184. 5689.480 Info SteamContext.cpp:446: Lobby creation finished.
  185. 5689.480 Info SteamContext.cpp:453: Entered own lobby.
  186. 5786.457 Info AppManager.cpp:287: Saving to _autosave3 (blocking).
  187. 5787.494 Info AppManagerStates.cpp:1793: Saving finished
  188. 6087.645 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
  189. 6088.945 Info AppManagerStates.cpp:1793: Saving finished
  190. 6225.441 Info SteamContext.cpp:628: Steam connection lost.
  191. 6300.635 Info SteamContext.cpp:407: Leaving lobby...
  192. 6304.970 Info SteamContext.cpp:417: Lobby created callback started.
  193. 6304.970 Info SteamContext.cpp:424: Lobby created succeeded.
  194. 6304.970 Info SteamContext.cpp:446: Lobby creation finished.
  195. 6304.971 Info SteamContext.cpp:453: Entered own lobby.
  196. 6389.567 Info AppManager.cpp:287: Saving to _autosave2 (blocking).
  197. 6390.625 Info AppManagerStates.cpp:1793: Saving finished
  198. 6690.685 Info AppManager.cpp:287: Saving to _autosave3 (blocking).
  199. 6691.913 Info AppManagerStates.cpp:1793: Saving finished
  200. 6992.267 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
  201. 6993.361 Info AppManagerStates.cpp:1793: Saving finished
  202. 7295.692 Info AppManager.cpp:287: Saving to _autosave2 (blocking).
  203. 7296.748 Info AppManagerStates.cpp:1793: Saving finished
  204. 7538.563 Info SteamContext.cpp:628: Steam connection lost.
  205. 7589.918 Info SteamContext.cpp:407: Leaving lobby...
  206. 7590.061 Info SteamContext.cpp:417: Lobby created callback started.
  207. 7590.061 Info SteamContext.cpp:424: Lobby created succeeded.
  208. 7590.061 Info SteamContext.cpp:446: Lobby creation finished.
  209. 7590.061 Info SteamContext.cpp:453: Entered own lobby.
  210. 7596.997 Info AppManager.cpp:287: Saving to _autosave3 (blocking).
  211. 7598.104 Info AppManagerStates.cpp:1793: Saving finished
  212. 7898.385 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
  213. 7899.479 Info AppManagerStates.cpp:1793: Saving finished
  214. 8199.723 Info AppManager.cpp:287: Saving to _autosave2 (blocking).
  215. 8200.815 Info AppManagerStates.cpp:1793: Saving finished
  216. 8501.009 Info AppManager.cpp:287: Saving to _autosave3 (blocking).
  217. 8502.065 Info AppManagerStates.cpp:1793: Saving finished
  218. 8726.108 Info SteamContext.cpp:628: Steam connection lost.
  219. 8737.369 Info SteamContext.cpp:407: Leaving lobby...
  220. 8737.496 Info SteamContext.cpp:417: Lobby created callback started.
  221. 8737.496 Info SteamContext.cpp:424: Lobby created succeeded.
  222. 8737.496 Info SteamContext.cpp:446: Lobby creation finished.
  223. 8737.496 Info SteamContext.cpp:453: Entered own lobby.
  224. 8802.482 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
  225. 8803.526 Info AppManagerStates.cpp:1793: Saving finished
  226. 9103.510 Info AppManager.cpp:287: Saving to _autosave2 (blocking).
  227. 9104.642 Info AppManagerStates.cpp:1793: Saving finished
  228. 9404.832 Info AppManager.cpp:287: Saving to _autosave3 (blocking).
  229. 9406.163 Info AppManagerStates.cpp:1793: Saving finished
  230. 9706.335 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
  231. 9707.621 Info AppManagerStates.cpp:1793: Saving finished
  232. 10007.668 Info AppManager.cpp:287: Saving to _autosave2 (blocking).
  233. 10008.918 Info AppManagerStates.cpp:1793: Saving finished
  234. 10309.006 Info AppManager.cpp:287: Saving to _autosave3 (blocking).
  235. 10310.302 Info AppManagerStates.cpp:1793: Saving finished
  236. 10610.438 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
  237. 10611.696 Info AppManagerStates.cpp:1793: Saving finished
  238. 10911.712 Info AppManager.cpp:287: Saving to _autosave2 (blocking).
  239. 10913.061 Info AppManagerStates.cpp:1793: Saving finished
  240. 11213.384 Info AppManager.cpp:287: Saving to _autosave3 (blocking).
  241. 11215.053 Info AppManagerStates.cpp:1793: Saving finished
  242. 11515.268 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
  243. 11516.245 Info AppManagerStates.cpp:1793: Saving finished
  244. 11816.302 Info AppManager.cpp:287: Saving to _autosave2 (blocking).
  245. 11817.245 Info AppManagerStates.cpp:1793: Saving finished
  246. 12117.284 Info AppManager.cpp:287: Saving to _autosave3 (blocking).
  247. 12118.474 Info AppManagerStates.cpp:1793: Saving finished
  248. 12418.467 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
  249. 12419.571 Info AppManagerStates.cpp:1793: Saving finished
  250. 12719.567 Info AppManager.cpp:287: Saving to _autosave2 (blocking).
  251. 12720.660 Info AppManagerStates.cpp:1793: Saving finished
  252. 13020.651 Info AppManager.cpp:287: Saving to _autosave3 (blocking).
  253. 13021.837 Info AppManagerStates.cpp:1793: Saving finished
  254. 13321.951 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
  255. 13322.947 Info AppManagerStates.cpp:1793: Saving finished
  256. 13323.773 D3D11_ERROR: IDXGISwapChain::ResizeBuffers failed in acknowledgeResize on line 1525. Error [0x887a0001] - DXGI_ERROR_INVALID_CALL
  257. 13323.835 Error Util.cpp:97: Failed to resize backbuffer.
  258.  
  259. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
  260.  
  261. 13340.732 Time travel logging:
  262. 13315.286 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 14.61ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  263. 13315.304 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.28ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  264. 13315.319 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 21.18ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  265. 13315.337 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 14.95ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  266. 13315.354 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 14.39ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  267. 13315.368 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 20.54ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  268. 13315.386 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 12.54ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  269. 13315.401 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 18.35ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  270. 13315.419 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.08ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  271. 13315.435 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.67ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  272. 13315.451 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.49ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  273. 13315.467 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 14.25ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  274. 13315.485 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.65ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  275. 13315.504 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.31ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  276. 13315.517 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.18ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  277. 13315.535 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.91ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  278. 13315.551 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.96ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  279. 13315.568 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.89ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  280. 13315.584 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.70ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  281. 13315.601 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 18.71ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  282. 13315.619 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 13.53ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  283. 13315.635 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.75ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  284. 13315.651 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.99ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  285. 13315.668 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.38ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  286. 13315.686 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.78ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  287. 13315.701 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.95ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  288. 13315.719 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.71ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  289. 13315.735 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.89ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  290. 13315.750 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.42ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  291. 13315.768 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.18ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  292. 13315.785 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 18.41ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  293. 13315.800 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 13.99ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  294. 13315.819 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 18.38ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  295. 13315.836 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.86ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  296. 13315.852 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.37ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  297. 13315.869 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.09ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  298. 13315.884 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.75ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  299. 13315.901 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 14.75ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  300. 13315.919 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 18.70ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  301. 13315.937 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.08ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  302. 13315.953 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.54ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  303. 13315.970 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.49ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  304. 13315.985 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.15ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  305. 13316.002 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.20ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  306. 13316.017 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.55ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  307. 13316.034 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 18.39ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  308. 13316.051 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.61ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  309. 13316.068 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.03ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  310. 13316.085 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.00ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  311. 13316.102 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.99ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  312. 13316.117 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.19ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  313. 13316.134 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.79ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  314. 13316.151 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.26ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  315. 13316.169 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.69ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  316. 13316.186 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.03ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  317. 13316.202 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.09ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  318. 13316.217 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 14.99ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  319. 13316.234 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.97ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  320. 13316.251 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.03ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  321. 13316.268 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.94ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  322. 13316.285 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.90ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  323. 13316.300 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.44ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  324. 13316.317 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 14.85ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  325. 13316.334 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.93ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  326. 13316.351 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.88ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  327. 13316.368 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.82ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  328. 13316.385 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.07ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  329. 13316.401 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 14.90ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  330. 13316.420 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.22ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  331. 13316.436 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.79ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  332. 13316.450 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.25ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  333. 13316.467 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.13ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  334. 13316.484 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.03ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  335. 13316.501 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.87ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  336. 13316.518 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 18.70ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  337. 13316.535 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.64ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  338. 13316.550 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 14.33ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  339. 13316.567 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.14ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  340. 13316.584 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.21ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  341. 13316.602 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.88ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  342. 13316.617 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.88ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  343. 13316.634 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.21ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  344. 13316.651 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 14.77ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  345. 13316.668 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.06ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  346. 13316.685 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.13ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  347. 13316.701 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 18.27ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  348. 13316.717 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 14.54ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  349. 13316.734 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.15ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  350. 13316.752 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.94ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  351. 13316.767 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.27ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  352. 13316.785 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.89ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  353. 13316.801 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.35ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  354. 13316.818 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.43ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  355. 13316.835 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.97ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  356. 13316.850 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.39ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  357. 13316.868 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.37ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  358. 13316.885 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.81ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  359. 13316.902 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.23ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  360. 13316.917 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.93ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  361. 13316.934 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.11ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  362. 13316.951 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.34ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  363. 13316.968 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.38ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  364. 13316.985 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.14ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  365. 13317.000 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.50ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  366. 13317.017 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.04ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  367. 13317.034 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.56ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  368. 13317.051 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.45ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  369. 13317.067 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.58ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  370. 13317.084 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.94ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  371. 13317.101 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 14.96ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  372. 13317.118 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.00ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  373. 13317.136 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.02ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  374. 13317.152 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.20ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  375. 13317.169 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.72ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  376. 13317.184 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.38ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  377. 13317.201 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.01ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  378. 13317.218 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.95ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  379. 13317.236 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.68ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  380. 13317.251 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.61ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  381. 13317.268 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.12ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  382. 13317.285 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.26ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  383. 13317.302 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.89ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  384. 13317.317 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.02ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  385. 13317.335 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 18.29ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  386. 13317.350 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 14.88ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  387. 13317.367 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.77ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  388. 13317.384 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.05ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  389. 13317.401 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.20ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  390. 13317.418 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.15ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  391. 13317.435 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.99ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  392. 13317.450 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 14.99ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  393. 13317.467 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.64ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  394. 13317.484 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.01ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  395. 13317.501 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.92ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  396. 13317.519 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.10ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  397. 13317.534 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.95ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  398. 13317.551 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 14.95ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  399. 13317.568 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.07ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  400. 13317.585 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.25ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  401. 13317.603 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.80ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  402. 13317.620 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 18.33ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  403. 13317.635 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 14.84ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  404. 13317.651 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.73ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  405. 13317.668 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.10ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  406. 13317.685 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.49ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  407. 13317.702 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.30ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  408. 13317.717 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.79ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  409. 13317.736 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 14.91ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  410. 13317.752 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.45ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  411. 13317.769 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.91ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  412. 13317.786 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.16ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  413. 13317.802 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.93ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  414. 13317.818 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.12ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  415. 13317.835 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 18.41ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  416. 13317.852 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.80ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  417. 13317.867 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.62ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  418. 13317.884 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.46ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  419. 13317.901 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 14.95ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  420. 13317.918 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.41ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  421. 13317.935 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.10ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  422. 13317.950 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.97ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  423. 13317.967 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 14.92ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  424. 13317.984 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.06ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  425. 13318.001 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.92ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  426. 13318.018 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.06ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  427. 13318.035 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.18ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  428. 13318.050 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 14.76ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  429. 13318.067 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.95ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  430. 13318.085 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.84ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  431. 13318.101 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.99ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  432. 13318.118 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.29ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  433. 13318.135 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.77ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  434. 13318.151 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.04ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  435. 13318.167 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.99ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  436. 13318.184 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.68ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  437. 13318.201 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.28ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  438. 13318.219 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.06ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  439. 13318.237 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.91ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  440. 13318.251 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.60ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  441. 13318.268 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.43ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  442. 13318.285 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.15ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  443. 13318.300 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.85ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  444. 13318.317 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 18.66ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  445. 13318.334 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.85ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  446. 13318.351 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 13.90ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  447. 13318.369 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.53ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  448. 13318.385 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.18ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  449. 13318.400 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.23ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  450. 13318.417 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.72ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  451. 13318.434 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.15ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  452. 13318.452 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.07ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  453. 13318.467 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.30ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  454. 13318.485 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.48ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  455. 13318.502 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 14.85ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  456. 13318.519 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.96ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  457. 13318.535 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.19ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  458. 13318.550 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.96ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  459. 13318.567 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 14.91ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  460. 13318.585 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.67ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  461. 13318.602 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.96ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  462. 13318.617 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.05ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  463. 13318.634 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.51ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  464. 13318.651 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.10ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  465. 13318.668 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.97ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  466. 13318.685 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.24ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  467. 13318.701 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.70ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  468. 13318.718 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 14.72ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  469. 13318.735 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.19ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  470. 13318.751 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.77ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  471. 13318.768 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.01ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  472. 13318.785 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.26ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  473. 13318.800 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.41ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  474. 13318.817 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.90ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  475. 13318.834 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.84ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  476. 13318.851 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.81ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  477. 13318.868 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.67ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  478. 13318.885 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.04ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  479. 13318.902 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 14.97ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  480. 13318.917 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.03ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  481. 13318.934 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.09ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  482. 13318.951 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.97ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  483. 13318.969 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.92ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  484. 13318.985 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.00ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  485. 13319.002 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.99ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  486. 13319.018 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.68ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  487. 13319.035 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 14.35ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  488. 13319.050 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.98ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  489. 13319.067 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.84ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  490. 13319.084 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.52ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  491. 13319.101 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.04ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  492. 13319.118 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.68ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  493. 13319.135 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.95ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  494. 13319.153 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 18.19ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  495. 13319.168 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.27ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  496. 13319.185 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 14.41ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  497. 13319.201 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.89ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  498. 13319.217 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 18.29ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  499. 13319.234 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.74ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  500. 13319.251 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.79ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  501. 13319.268 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.48ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  502. 13319.285 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.71ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  503. 13319.300 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.77ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  504. 13319.317 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.20ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  505. 13319.335 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.07ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  506. 13319.350 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.94ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  507. 13319.367 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.94ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  508. 13319.385 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.01ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  509. 13319.401 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 14.95ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  510. 13319.418 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.01ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  511. 13319.434 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.99ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  512. 13319.451 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.13ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  513. 13319.470 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.88ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  514. 13319.486 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.68ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  515. 13319.501 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.44ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  516. 13319.517 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.17ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  517. 13319.535 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.31ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  518. 13319.550 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.40ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  519. 13319.567 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 19.11ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  520. 13319.584 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.52ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  521. 13319.601 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.85ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  522. 13319.619 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 14.62ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  523. 13319.635 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 18.27ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  524. 13319.652 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 14.83ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  525. 13319.668 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.81ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  526. 13319.685 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.96ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  527. 13319.702 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.51ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  528. 13319.719 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.08ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  529. 13319.735 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.78ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  530. 13319.753 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.54ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  531. 13319.768 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.02ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  532. 13319.785 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.05ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  533. 13319.800 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.23ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  534. 13319.818 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.30ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  535. 13319.835 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.46ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  536. 13319.850 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 18.26ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  537. 13319.867 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 14.90ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  538. 13319.884 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.79ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  539. 13319.901 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.19ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  540. 13319.917 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.90ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  541. 13319.935 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.83ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  542. 13319.950 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.37ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  543. 13319.967 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.77ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  544. 13319.984 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.13ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  545. 13320.002 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.67ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  546. 13320.017 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.05ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  547. 13320.036 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.72ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  548. 13320.051 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.25ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  549. 13320.068 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.02ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  550. 13320.087 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.95ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  551. 13320.101 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 18.29ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  552. 13320.117 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 14.71ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  553. 13320.135 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 18.78ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  554. 13320.151 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.18ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  555. 13320.168 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.37ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  556. 13320.185 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 18.28ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  557. 13320.202 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 14.61ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  558. 13320.217 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.91ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  559. 13320.234 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.55ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  560. 13320.251 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.24ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  561. 13320.268 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.94ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  562. 13320.285 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.08ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  563. 13320.300 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.58ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  564. 13320.317 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 14.38ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  565. 13320.334 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.55ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  566. 13320.351 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.43ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  567. 13320.368 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.96ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  568. 13320.385 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.03ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  569. 13320.402 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.15ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  570. 13320.417 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.73ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  571. 13320.435 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.32ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  572. 13320.452 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.06ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  573. 13320.467 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.69ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  574. 13320.484 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.21ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  575. 13320.502 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.17ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  576. 13320.518 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 14.88ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  577. 13320.536 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.47ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  578. 13320.551 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.19ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  579. 13320.568 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.41ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  580. 13320.585 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.86ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  581. 13320.600 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.44ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  582. 13320.617 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.67ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  583. 13320.634 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.61ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  584. 13320.651 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.43ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  585. 13320.668 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.59ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  586. 13320.685 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.07ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  587. 13320.702 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 14.91ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  588. 13320.717 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.12ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  589. 13320.735 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.78ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  590. 13320.751 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.14ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  591. 13320.768 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.90ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  592. 13320.785 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.00ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  593. 13320.801 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.24ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  594. 13320.817 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 14.76ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  595. 13320.834 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.52ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  596. 13320.851 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.34ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  597. 13320.868 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.01ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  598. 13320.884 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.94ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  599. 13320.901 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.58ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  600. 13320.916 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.53ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  601. 13320.934 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.16ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  602. 13320.950 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.84ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  603. 13320.967 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.23ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  604. 13320.986 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.77ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  605. 13321.001 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.89ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  606. 13321.019 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.50ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  607. 13321.035 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.64ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  608. 13321.051 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.00ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  609. 13321.068 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.90ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  610. 13321.085 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 18.68ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  611. 13321.101 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 14.72ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  612. 13321.119 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 18.52ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  613. 13321.135 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.57ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  614. 13321.152 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.93ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  615. 13321.168 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.50ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  616. 13321.185 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.36ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  617. 13321.200 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.84ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  618. 13321.217 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.62ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  619. 13321.234 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.67ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  620. 13321.251 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.09ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  621. 13321.268 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.36ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  622. 13321.285 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.09ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  623. 13321.300 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 14.88ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  624. 13321.317 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.78ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  625. 13321.334 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.19ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  626. 13321.351 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.45ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  627. 13321.368 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.62ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  628. 13321.385 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.91ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  629. 13321.402 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.17ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  630. 13321.417 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.85ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  631. 13321.434 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.35ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  632. 13321.451 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.91ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  633. 13321.468 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.67ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  634. 13321.485 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.15ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  635. 13321.502 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.26ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  636. 13321.517 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 14.67ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  637. 13321.534 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.10ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  638. 13321.551 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.01ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  639. 13321.568 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.68ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  640. 13321.584 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.58ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  641. 13321.601 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.47ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  642. 13321.618 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.44ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  643. 13321.635 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.82ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  644. 13321.650 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.85ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  645. 13321.667 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.20ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  646. 13321.685 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.85ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  647. 13321.701 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.89ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  648. 13321.718 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.09ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  649. 13321.735 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.92ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  650. 13321.752 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 14.92ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  651. 13321.767 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.10ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  652. 13321.784 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.68ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  653. 13321.801 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.60ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  654. 13321.818 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.64ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  655. 13321.835 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.99ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  656. 13321.853 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.82ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  657. 13321.868 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.09ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  658. 13321.885 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.93ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  659. 13321.902 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.06ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  660. 13321.917 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.94ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  661. 13321.935 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.26ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  662. 13321.957 Graphics GraphicsInterfaceDX11.cpp:1953: CreateFramebuffer: width=1920, height=1080, mipmaps=1, format=0
  663. 13321.957 Graphics GraphicsInterfaceDX11.cpp:1933: CreateVideoBitmap: width=1920, height=1080, mipmaps=1, format=0, renderTarget=true
  664. 13321.957 Graphics GraphicsInterfaceDX11.cpp:1953: CreateFramebuffer: width=1920, height=1080, mipmaps=1, format=0
  665. 13321.957 Graphics GraphicsInterfaceDX11.cpp:1933: CreateVideoBitmap: width=1920, height=1080, mipmaps=1, format=0, renderTarget=true
  666. 13321.957 Graphics GraphicsInterfaceDX11.cpp:1953: CreateFramebuffer: width=1920, height=1080, mipmaps=1, format=0
  667. 13321.957 Graphics GraphicsInterfaceDX11.cpp:1933: CreateVideoBitmap: width=1920, height=1080, mipmaps=1, format=0, renderTarget=true
  668. 13321.957 Graphics GraphicsInterfaceDX11.cpp:1933: CreateVideoBitmap: width=1920, height=1080, mipmaps=1, format=9, renderTarget=false
  669. 13321.957 Graphics GraphicsInterfaceDX11.cpp:1953: CreateFramebuffer: width=480, height=270, mipmaps=1, format=0
  670. 13321.957 Graphics GraphicsInterfaceDX11.cpp:1933: CreateVideoBitmap: width=480, height=270, mipmaps=1, format=0, renderTarget=true
  671. 13321.957 Graphics RenderUtil.cpp:723: Screenshot: width=1920, height=1080, flags=0
  672. 13322.127 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 129 Sq:3677 Pv:0 Fv:0 Tq:2269; 0> 17.41ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:6/400B, #map:5/1/524288B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  673. 13322.129 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.34ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  674. 13322.134 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.24ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  675. 13322.151 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.77ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  676. 13322.168 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.15ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  677. 13322.185 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 18.16ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  678. 13322.200 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 194.99ms, 1> 12.95ms, 2> 29.15ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>35682:11894 VS>23788 R>11894:9691 PS>16957616 (0)
  679. 13322.217 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 0.39ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  680. 13322.234 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 3.28ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  681. 13322.250 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 18.26ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  682. 13322.267 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.90ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  683. 13322.284 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.56ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  684. 13322.301 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.17ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  685. 13322.318 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.84ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  686. 13322.335 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.09ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  687. 13322.350 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.49ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  688. 13322.367 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.82ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  689. 13322.384 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.98ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  690. 13322.401 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.00ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  691. 13322.418 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.82ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  692. 13322.435 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.38ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  693. 13322.450 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 14.77ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  694. 13322.467 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.11ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  695. 13322.484 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.19ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  696. 13322.501 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.52ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  697. 13322.518 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.14ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  698. 13322.535 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.13ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  699. 13322.550 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 14.70ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  700. 13322.567 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.88ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  701. 13322.584 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.33ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  702. 13322.601 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.94ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  703. 13322.618 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.80ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  704. 13322.635 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.94ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  705. 13322.650 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.25ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  706. 13322.667 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.72ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  707. 13322.684 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.16ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  708. 13322.701 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.85ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  709. 13322.718 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.15ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  710. 13322.735 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.93ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  711. 13322.750 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 14.91ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  712. 13322.767 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.04ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  713. 13322.784 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.00ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  714. 13322.801 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.98ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  715. 13322.817 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.32ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  716. 13322.835 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.12ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  717. 13322.852 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 14.88ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  718. 13322.867 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.61ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  719. 13322.884 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.34ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  720. 13322.901 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.49ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  721. 13322.917 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.98ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  722. 13322.935 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 18.10ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  723. 13322.950 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.95ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  724. 13322.967 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.01ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  725. 13322.984 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.07ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  726. 13323.001 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.75ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  727. 13323.018 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.98ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  728. 13323.035 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 18.10ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  729. 13323.051 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.31ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  730. 13323.068 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.81ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  731. 13323.085 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.05ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  732. 13323.103 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.23ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  733. 13323.117 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.16ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  734. 13323.134 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.54ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  735. 13323.151 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.76ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  736. 13323.168 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 30.79ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,o) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  737. 13323.189 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 3.37ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,-) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  738. 13323.201 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.80ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,-) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  739. 13323.218 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 14.24ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,-) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  740. 13323.235 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.19ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,-) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  741. 13323.252 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.04ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,-) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  742. 13323.267 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.97ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,-) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  743. 13323.284 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 20.91ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,-) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  744. 13323.302 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 14.95ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,-) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  745. 13323.318 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 13.88ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,-) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  746. 13323.335 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.91ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,-) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  747. 13323.352 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.01ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,-) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  748. 13323.367 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.16ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,-) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  749. 13323.386 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.21ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,-) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  750. 13323.402 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.21ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,-) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  751. 13323.417 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.61ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,-) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  752. 13323.434 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.06ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,-) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  753. 13323.451 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.88ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,-) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  754. 13323.468 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 15.05ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,-) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  755. 13323.485 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 18.50ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,-) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  756. 13323.500 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.43ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,-) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  757. 13323.517 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 14.85ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,-) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  758. 13323.534 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.91ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,-) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  759. 13323.551 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.18ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,-) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  760. 13323.568 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.92ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,-) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  761. 13323.585 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.41ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,-) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  762. 13323.612 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 14.64ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,-) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  763. 13323.617 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.96ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,-) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  764. 13323.634 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.97ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,-) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  765. 13323.651 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.35ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,-) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  766. 13323.668 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.04ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,-) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  767. 13323.685 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 40.27ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,-) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  768. 13323.702 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 3.20ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,-) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  769. 13323.717 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 5.32ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,-) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  770. 13323.734 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.01ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,-) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  771. 13323.752 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 16.95ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,F) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  772. 13323.768 Graphics GraphicsInterfaceDX11.cpp:341: DrawCalls: 1 Sq:1 Pv:0 Fv:0 Tq:0; 0> 17.02ms, 1> 0.00ms, 2> 0.00ms, 3> 0.00ms, (0,0,F) #tex:0/0B, #cb:0/0B, #map:1/0/0B; IA>6:2 VS>4 R>2:2 PS>0 (0)
  773. 13323.772 Graphics GraphicsInterfaceDX11.cpp:1516: AcknowledgeResize: width=1680, height=1050
  774. 13340.740 RAM: 7280/15869 MB, page: 9381/65021 MB, virtual: 5538/134217727 MB, extended virtual: 0 MB
  775. 13340.740 ProcessMemoryCounters: PageFaultCount=2536326, PeakWorkingSetSize=950521856, WorkingSetSize=444719104, QuotaPeakPagedPoolUsage=2784896, QuotaPagedPoolUsage=2782800, QuotaPeakNonPagedPoolUsage=121016, QuotaNonPagedPoolUsage=120336, PagefileUsage=1097789440, PeakPagefileUsage=1243193344
  776. 13340.744 PerformanceInformation: CommitTotal=2401679, CommitLimit=16645512, CommitPeak=2565217, PhysicalTotal=4062600, PhysicalAvailable=2198707, SystemCache=2301343, KernelTotal=283598, KernelPaged=195728, KernelNonpaged=87870, PageSize=4096, HandleCount=100759, ProcessCount=187, ThreadCount=2258
  777. 13340.744 Time travel logging:
  778. 3835.102 Popped blueprint record (player-index: 0, ID: 0)
  779. Factorio crashed. Generating symbolized stacktrace, please wait ...
  780. c:\cygwin64\tmp\factorio-build-yogpxy\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
  781. c:\cygwin64\tmp\factorio-build-yogpxy\src\util\logger.cpp (537): Logger::writeStacktrace
  782. c:\cygwin64\tmp\factorio-build-yogpxy\src\util\logger.cpp (544): Logger::logStacktrace
  783. c:\cygwin64\tmp\factorio-build-yogpxy\src\util\crashhandler.cpp (184): CrashHandler::writeStackTrace
  784. c:\cygwin64\tmp\factorio-build-yogpxy\src\graphics\graphics.cpp (66): handleGraphicsErrorNoInline
  785. c:\cygwin64\tmp\factorio-build-yogpxy\src\mainloop.cpp (458): `MainLoop::run'::`1'::catch$320
  786. f:\dd\vctools\crt\vcruntime\src\eh\amd64\handlers.asm (50): _CallSettingFrame
  787. f:\dd\vctools\crt\vcruntime\src\eh\frame.cpp (1528): __FrameHandler3::CxxCallCatchBlock
  788. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD45643CC6)
  789. 00007FFD45643CC6 (ntdll): (filename not available): RtlCaptureContext
  790. c:\cygwin64\tmp\factorio-build-yogpxy\src\mainloop.cpp (377): MainLoop::run
  791. c:\cygwin64\tmp\factorio-build-yogpxy\src\main.cpp (1362): wmain
  792. f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (288): __scrt_common_main_seh
  793. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD42EE7974)
  794. 00007FFD42EE7974 (KERNEL32): (filename not available): BaseThreadInitThunk
  795. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD4560A271)
  796. 00007FFD4560A271 (ntdll): (filename not available): RtlUserThreadStart
  797. Stack trace logging done
  798. 13347.292 Error CrashHandler.cpp:189: Map tick at moment of crash: 9036051
  799. 13347.292 Uploading log file
  800. 13347.321 Error CrashHandler.cpp:245: Heap validation: success.
  801. 13347.470 Info ServerMultiplayerManager.cpp:114: Disconnecting multiplayer connection.
  802. 13347.470 Info ServerMultiplayerManager.cpp:776: updateTick(4294967295) changing state from(InGame) to(DisconnectingScheduled)
  803. 13348.151 Info ServerMultiplayerManager.cpp:138: Quitting multiplayer connection.
  804. 13348.151 Info ServerMultiplayerManager.cpp:776: updateTick(4294967295) changing state from(DisconnectingScheduled) to(Closed)
  805. 13348.152 Info SteamContext.cpp:407: Leaving lobby...
  806. 13348.711 Info UDPSocket.cpp:218: Closing socket
  807. 13348.711 Info UDPSocket.cpp:248: Socket closed
  808. 13349.162 DSound: Stopping voice
  809. 13349.162 DSound: Joining thread
  810. 13349.166 DSound: Exit _dsound_update; tid=6096
  811. 13349.166 DSound: Waiting for voice to stop ... signaled
  812. 13349.166 DSound: Joined thread
  813. 13349.166 DSound: Destroying thread
  814. 13349.166 DSound: Thread destroyed
  815. 13349.166 DSound: Releasing buffer
  816. 13349.166 DSound: Voice stopped
  817. 13349.166 DSound: Deallocating voice
  818. 13349.166 DSound: Deallocated voice
  819. 13349.239 Steam API shutdown.
  820. 13349.480 Goodbye
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