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- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(Enum,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Part0 = Instance.new("Part")
- Script1 = Instance.new("Script")
- StringValue2 = Instance.new("StringValue")
- Part3 = Instance.new("Part")
- CylinderMesh4 = Instance.new("CylinderMesh")
- StringValue5 = Instance.new("StringValue")
- Script6 = Instance.new("Script")
- Part7 = Instance.new("Part")
- Script8 = Instance.new("Script")
- Part9 = Instance.new("Part")
- Part10 = Instance.new("Part")
- Part11 = Instance.new("Part")
- Part12 = Instance.new("Part")
- Part13 = Instance.new("Part")
- Part14 = Instance.new("Part")
- Part15 = Instance.new("Part")
- Part16 = Instance.new("Part")
- Part17 = Instance.new("Part")
- Part18 = Instance.new("Part")
- Part19 = Instance.new("Part")
- Part20 = Instance.new("Part")
- Part21 = Instance.new("Part")
- Part22 = Instance.new("Part")
- Part23 = Instance.new("Part")
- Part24 = Instance.new("Part")
- Part25 = Instance.new("Part")
- Part26 = Instance.new("Part")
- Part27 = Instance.new("Part")
- Part28 = Instance.new("Part")
- Part29 = Instance.new("Part")
- Part30 = Instance.new("Part")
- Part31 = Instance.new("Part")
- Part32 = Instance.new("Part")
- Part33 = Instance.new("Part")
- Part34 = Instance.new("Part")
- Part35 = Instance.new("Part")
- Part36 = Instance.new("Part")
- Part37 = Instance.new("Part")
- Part38 = Instance.new("Part")
- Part39 = Instance.new("Part")
- Part40 = Instance.new("Part")
- Part41 = Instance.new("Part")
- Part42 = Instance.new("Part")
- Part43 = Instance.new("Part")
- Part44 = Instance.new("Part")
- Part45 = Instance.new("Part")
- Part46 = Instance.new("Part")
- Part47 = Instance.new("Part")
- Part48 = Instance.new("Part")
- Part49 = Instance.new("Part")
- Part50 = Instance.new("Part")
- Part51 = Instance.new("Part")
- Part52 = Instance.new("Part")
- Part53 = Instance.new("Part")
- Part54 = Instance.new("Part")
- Part55 = Instance.new("Part")
- Part56 = Instance.new("Part")
- Part57 = Instance.new("Part")
- Part58 = Instance.new("Part")
- Part59 = Instance.new("Part")
- Part60 = Instance.new("Part")
- Part61 = Instance.new("Part")
- Part62 = Instance.new("Part")
- Part63 = Instance.new("Part")
- Part64 = Instance.new("Part")
- Part65 = Instance.new("Part")
- Part66 = Instance.new("Part")
- Part67 = Instance.new("Part")
- Part68 = Instance.new("Part")
- Part69 = Instance.new("Part")
- Part70 = Instance.new("Part")
- Part71 = Instance.new("Part")
- Part72 = Instance.new("Part")
- Part73 = Instance.new("Part")
- Part74 = Instance.new("Part")
- Part75 = Instance.new("Part")
- Part76 = Instance.new("Part")
- Part77 = Instance.new("Part")
- Part78 = Instance.new("Part")
- Part79 = Instance.new("Part")
- Part80 = Instance.new("Part")
- Part81 = Instance.new("Part")
- Part82 = Instance.new("Part")
- Part83 = Instance.new("Part")
- Part84 = Instance.new("Part")
- Part85 = Instance.new("Part")
- Part86 = Instance.new("Part")
- Part87 = Instance.new("Part")
- Part88 = Instance.new("Part")
- Part89 = Instance.new("Part")
- Part90 = Instance.new("Part")
- Part91 = Instance.new("Part")
- Part92 = Instance.new("Part")
- Part93 = Instance.new("Part")
- Part94 = Instance.new("Part")
- Part95 = Instance.new("Part")
- Part96 = Instance.new("Part")
- Part97 = Instance.new("Part")
- Part98 = Instance.new("Part")
- Part99 = Instance.new("Part")
- Part100 = Instance.new("Part")
- Part101 = Instance.new("Part")
- Part102 = Instance.new("Part")
- Part103 = Instance.new("Part")
- Part104 = Instance.new("Part")
- Part0.Name = "Telepad"
- Part0.Parent = mas
- Part0.CFrame = CFrame.new(-0.656845093, 43.280014, -1.1506958, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part0.Position = Vector3.new(-0.656845093, 43.280014, -1.1506958)
- Part0.Color = Color3.new(0, 0, 1)
- Part0.Transparency = 1
- Part0.Size = Vector3.new(525.249939, 85.7599945, 525.200134)
- Part0.Anchored = true
- Part0.BottomSurface = Enum.SurfaceType.Smooth
- Part0.BrickColor = BrickColor.new("Really blue")
- Part0.CanCollide = false
- Part0.Reflectance = 0.69999998807907
- Part0.TopSurface = Enum.SurfaceType.Smooth
- Part0.brickColor = BrickColor.new("Really blue")
- Part0.FormFactor = Enum.FormFactor.Plate
- Part0.formFactor = Enum.FormFactor.Plate
- Script1.Name = "TeleFunction"
- Script1.Parent = Part0
- table.insert(cors,sandbox(Script1,function()
- -- This script was specially made by crazyman32 for the use all ROBLOX players.
- local Teleport_To_This_Tag = "0001" -- This is the Tag thing you find in the teleporter bricks. The brick with the tag that matches this is the brick you will tele to once you touch this one.
- function findTele(tag)
- local tele = nil
- function scan(p)
- for _,v in pairs(p:GetChildren()) do
- if ((v.Name == "Telepad") and (v:findFirstChild("Tag"))) then
- if (v.Tag.Value == tag) then tele = v break end
- end
- if (#v:GetChildren() > 0) then scan(v) end
- end
- end
- scan(game:service("Workspace"))
- return tele
- end
- script.Parent.Touched:connect(function(h)
- local p = game:service("Players"):GetPlayerFromCharacter(h.Parent)
- if not (p) then return end
- if (p:findFirstChild("JustTeleported")) then return end
- if not (findTele(Teleport_To_This_Tag)) then return end
- local tele = findTele(Teleport_To_This_Tag)
- if (tele) then
- if (p.Character) then
- p.Character:MoveTo(tele.CFrame.p+Vector3.new(0,3.25,0))
- local t = Instance.new("Weld")
- t.Name = "JustTeleported"
- t.Parent = p
- delay(1.5,function() t:remove() end)
- end
- end
- end)
- end))
- StringValue2.Name = "Tag"
- StringValue2.Parent = Part0
- StringValue2.Value = "0002"
- Part3.Name = "Telepad"
- Part3.Parent = mas
- Part3.CFrame = CFrame.new(-39.3577576, 141.366684, -2461.99316, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part3.Position = Vector3.new(-39.3577576, 141.366684, -2461.99316)
- Part3.Color = Color3.new(0, 0, 1)
- Part3.Transparency = 1
- Part3.Size = Vector3.new(5, 0.400000006, 5)
- Part3.Anchored = true
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.BrickColor = BrickColor.new("Really blue")
- Part3.CanCollide = false
- Part3.Reflectance = 0.69999998807907
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part3.brickColor = BrickColor.new("Really blue")
- Part3.FormFactor = Enum.FormFactor.Plate
- Part3.formFactor = Enum.FormFactor.Plate
- CylinderMesh4.Parent = Part3
- StringValue5.Name = "Tag"
- StringValue5.Parent = Part3
- StringValue5.Value = "0001"
- Script6.Name = "TeleFunction"
- Script6.Parent = Part3
- table.insert(cors,sandbox(Script6,function()
- -- This script was specially made by crazyman32 for the use all ROBLOX players.
- local Teleport_To_This_Tag = "0002" -- This is the Tag thing you find in the teleporter bricks. The brick with the tag that matches this is the brick you will tele to once you touch this one.
- function findTele(tag)
- local tele = nil
- function scan(p)
- for _,v in pairs(p:GetChildren()) do
- if ((v.Name == "Telepad") and (v:findFirstChild("Tag"))) then
- if (v.Tag.Value == tag) then tele = v break end
- end
- if (#v:GetChildren() > 0) then scan(v) end
- end
- end
- scan(game:service("Workspace"))
- return tele
- end
- script.Parent.Touched:connect(function(h)
- local p = game:service("Players"):GetPlayerFromCharacter(h.Parent)
- if not (p) then return end
- if (p:findFirstChild("JustTeleported")) then return end
- if not (findTele(Teleport_To_This_Tag)) then return end
- local tele = findTele(Teleport_To_This_Tag)
- if (tele) then
- if (p.Character) then
- p.Character:MoveTo(tele.CFrame.p+Vector3.new(0,3.25,0))
- local t = Instance.new("Weld")
- t.Name = "JustTeleported"
- t.Parent = p
- delay(1.5,function() t:remove() end)
- end
- end
- end)
- end))
- Part7.Parent = mas
- Part7.CFrame = CFrame.new(-24.1520271, 38.3434525, -2491.95557, 0, 1, 0, 0, 0, -1, -1, 0, 0)
- Part7.Orientation = Vector3.new(90, 90, 0)
- Part7.Position = Vector3.new(-24.1520271, 38.3434525, -2491.95557)
- Part7.Rotation = Vector3.new(90, 0, -90)
- Part7.Color = Color3.new(0.298039, 1, 0)
- Part7.Transparency = 1
- Part7.Size = Vector3.new(181.990005, 156.449982, 38.1799927)
- Part7.Anchored = true
- Part7.BottomSurface = Enum.SurfaceType.Smooth
- Part7.BrickColor = BrickColor.new("Lime green")
- Part7.CanCollide = false
- Part7.TopSurface = Enum.SurfaceType.Smooth
- Part7.brickColor = BrickColor.new("Lime green")
- Script8.Parent = Part7
- table.insert(cors,sandbox(Script8,function()
- function onTouched(hit)
- b = Instance.new("Sky")
- b.Parent = game.Lighting
- b.SkyboxBk = "rbxassetid://523299603"
- b.SkyboxDn = "rbxassetid://523300298"
- b.SkyboxFt = "rbxassetid://523299953"
- b.SkyboxLf = "rbxassetid://523299736"
- b.SkyboxRt = "rbxassetid://523299512"
- b.SkyboxUp = "rbxassetid://523300065"
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Part9.Parent = mas
- Part9.CFrame = CFrame.new(-11.7777538, 24.3034649, -2517.323, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part9.Orientation = Vector3.new(0, 90, 0)
- Part9.Position = Vector3.new(-11.7777538, 24.3034649, -2517.323)
- Part9.Rotation = Vector3.new(0, 90, 0)
- Part9.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part9.Size = Vector3.new(128, 1, 3)
- Part9.Anchored = true
- Part9.BrickColor = BrickColor.new("Fossil")
- Part9.Material = Enum.Material.Concrete
- Part9.TopSurface = Enum.SurfaceType.Smooth
- Part9.brickColor = BrickColor.new("Fossil")
- Part10.Parent = mas
- Part10.CFrame = CFrame.new(27.7222462, 23.9034653, -2549.32324, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part10.Position = Vector3.new(27.7222462, 23.9034653, -2549.32324)
- Part10.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part10.Size = Vector3.new(6, 1, 6)
- Part10.Anchored = true
- Part10.BrickColor = BrickColor.new("Bright red")
- Part10.Material = Enum.Material.SmoothPlastic
- Part10.brickColor = BrickColor.new("Bright red")
- Part11.Parent = mas
- Part11.CFrame = CFrame.new(28.2222443, 39.9034653, -2555.32324, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part11.Position = Vector3.new(28.2222443, 39.9034653, -2555.32324)
- Part11.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part11.Size = Vector3.new(21, 1, 2)
- Part11.Anchored = true
- Part11.BrickColor = BrickColor.new("Bright red")
- Part11.Material = Enum.Material.SmoothPlastic
- Part11.brickColor = BrickColor.new("Bright red")
- Part12.Parent = mas
- Part12.CFrame = CFrame.new(28.2222481, 33.9034653, -2543.32324, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part12.Position = Vector3.new(28.2222481, 33.9034653, -2543.32324)
- Part12.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part12.Size = Vector3.new(21, 1, 2)
- Part12.Anchored = true
- Part12.BrickColor = BrickColor.new("Bright red")
- Part12.Material = Enum.Material.SmoothPlastic
- Part12.brickColor = BrickColor.new("Bright red")
- Part13.Parent = mas
- Part13.CFrame = CFrame.new(18.7222462, 31.9034767, -2488.823, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part13.Position = Vector3.new(18.7222462, 31.9034767, -2488.823)
- Part13.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part13.Size = Vector3.new(2, 1, 1)
- Part13.Anchored = true
- Part13.BrickColor = BrickColor.new("Cool yellow")
- Part13.Material = Enum.Material.SmoothPlastic
- Part13.brickColor = BrickColor.new("Cool yellow")
- Part14.Parent = mas
- Part14.CFrame = CFrame.new(18.7222462, 33.4034653, -2555.32324, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part14.Position = Vector3.new(18.7222462, 33.4034653, -2555.32324)
- Part14.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part14.Size = Vector3.new(2, 2, 6)
- Part14.Anchored = true
- Part14.BrickColor = BrickColor.new("Cool yellow")
- Part14.Material = Enum.Material.SmoothPlastic
- Part14.brickColor = BrickColor.new("Cool yellow")
- Part15.Parent = mas
- Part15.CFrame = CFrame.new(22.7222462, 29.4034653, -2565.32324, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part15.Position = Vector3.new(22.7222462, 29.4034653, -2565.32324)
- Part15.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part15.Size = Vector3.new(6, 4, 2)
- Part15.Anchored = true
- Part15.BrickColor = BrickColor.new("Cool yellow")
- Part15.Material = Enum.Material.SmoothPlastic
- Part15.brickColor = BrickColor.new("Cool yellow")
- Part16.Parent = mas
- Part16.CFrame = CFrame.new(28.2222462, 32.9034653, -2565.32324, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part16.Orientation = Vector3.new(0, 180, 0)
- Part16.Position = Vector3.new(28.2222462, 32.9034653, -2565.32324)
- Part16.Rotation = Vector3.new(-180, 0, -180)
- Part16.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part16.Size = Vector3.new(17, 3, 2)
- Part16.Anchored = true
- Part16.BrickColor = BrickColor.new("Cool yellow")
- Part16.Material = Enum.Material.SmoothPlastic
- Part16.brickColor = BrickColor.new("Cool yellow")
- Part17.Parent = mas
- Part17.CFrame = CFrame.new(18.7222462, 31.9034653, -2552.82324, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part17.Position = Vector3.new(18.7222462, 31.9034653, -2552.82324)
- Part17.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part17.Size = Vector3.new(2, 1, 1)
- Part17.Anchored = true
- Part17.BrickColor = BrickColor.new("Cool yellow")
- Part17.Material = Enum.Material.SmoothPlastic
- Part17.brickColor = BrickColor.new("Cool yellow")
- Part18.Parent = mas
- Part18.CFrame = CFrame.new(28.2222443, 37.9034729, -2551.32324, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part18.Orientation = Vector3.new(0, 180, 0)
- Part18.Position = Vector3.new(28.2222443, 37.9034729, -2551.32324)
- Part18.Rotation = Vector3.new(-180, 0, -180)
- Part18.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part18.Size = Vector3.new(21, 1, 2)
- Part18.Anchored = true
- Part18.BrickColor = BrickColor.new("Bright red")
- Part18.Material = Enum.Material.SmoothPlastic
- Part18.brickColor = BrickColor.new("Bright red")
- Part19.Parent = mas
- Part19.CFrame = CFrame.new(33.7222443, 29.4034653, -2545.32324, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part19.Position = Vector3.new(33.7222443, 29.4034653, -2545.32324)
- Part19.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part19.Size = Vector3.new(6, 4, 2)
- Part19.Anchored = true
- Part19.BrickColor = BrickColor.new("Cool yellow")
- Part19.Material = Enum.Material.SmoothPlastic
- Part19.brickColor = BrickColor.new("Cool yellow")
- Part20.Parent = mas
- Part20.CFrame = CFrame.new(33.7222443, 23.9034653, -2555.32324, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part20.Position = Vector3.new(33.7222443, 23.9034653, -2555.32324)
- Part20.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part20.Size = Vector3.new(6, 1, 18)
- Part20.Anchored = true
- Part20.BrickColor = BrickColor.new("Bright red")
- Part20.Material = Enum.Material.SmoothPlastic
- Part20.brickColor = BrickColor.new("Bright red")
- Part21.Parent = mas
- Part21.CFrame = CFrame.new(28.2222462, 32.9034653, -2545.32324, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part21.Orientation = Vector3.new(0, 180, 0)
- Part21.Position = Vector3.new(28.2222462, 32.9034653, -2545.32324)
- Part21.Rotation = Vector3.new(-180, 0, -180)
- Part21.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part21.Size = Vector3.new(17, 3, 2)
- Part21.Anchored = true
- Part21.BrickColor = BrickColor.new("Cool yellow")
- Part21.Material = Enum.Material.SmoothPlastic
- Part21.brickColor = BrickColor.new("Cool yellow")
- Part22.Parent = mas
- Part22.CFrame = CFrame.new(18.7222462, 38.9034653, -2555.32324, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part22.Position = Vector3.new(18.7222462, 38.9034653, -2555.32324)
- Part22.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part22.Size = Vector3.new(2, 1, 2)
- Part22.Anchored = true
- Part22.BrickColor = BrickColor.new("Cool yellow")
- Part22.Material = Enum.Material.SmoothPlastic
- Part22.brickColor = BrickColor.new("Cool yellow")
- Part23.Parent = mas
- Part23.CFrame = CFrame.new(28.2222443, 38.9034805, -2553.32324, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part23.Orientation = Vector3.new(0, 180, 0)
- Part23.Position = Vector3.new(28.2222443, 38.9034805, -2553.32324)
- Part23.Rotation = Vector3.new(-180, 0, -180)
- Part23.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part23.Size = Vector3.new(21, 1, 2)
- Part23.Anchored = true
- Part23.BrickColor = BrickColor.new("Bright red")
- Part23.Material = Enum.Material.SmoothPlastic
- Part23.brickColor = BrickColor.new("Bright red")
- Part24.Parent = mas
- Part24.CFrame = CFrame.new(28.2222462, 35.9034653, -2563.32324, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part24.Position = Vector3.new(28.2222462, 35.9034653, -2563.32324)
- Part24.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part24.Size = Vector3.new(21, 1, 2)
- Part24.Anchored = true
- Part24.BrickColor = BrickColor.new("Bright red")
- Part24.Material = Enum.Material.SmoothPlastic
- Part24.brickColor = BrickColor.new("Bright red")
- Part25.Parent = mas
- Part25.CFrame = CFrame.new(28.2222462, 34.9034653, -2565.32324, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part25.Position = Vector3.new(28.2222462, 34.9034653, -2565.32324)
- Part25.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part25.Size = Vector3.new(21, 1, 2)
- Part25.Anchored = true
- Part25.BrickColor = BrickColor.new("Bright red")
- Part25.Material = Enum.Material.SmoothPlastic
- Part25.brickColor = BrickColor.new("Bright red")
- Part26.Parent = mas
- Part26.CFrame = CFrame.new(28.2222443, 34.9034767, -2496.323, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part26.Position = Vector3.new(28.2222443, 34.9034767, -2496.323)
- Part26.Color = Color3.new(0, 0.0627451, 0.690196)
- Part26.Size = Vector3.new(21, 1, 2)
- Part26.Anchored = true
- Part26.BrickColor = BrickColor.new("Dark blue")
- Part26.Material = Enum.Material.SmoothPlastic
- Part26.brickColor = BrickColor.new("Dark blue")
- Part27.Parent = mas
- Part27.CFrame = CFrame.new(28.2222462, 36.9034653, -2561.32324, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part27.Position = Vector3.new(28.2222462, 36.9034653, -2561.32324)
- Part27.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part27.Size = Vector3.new(21, 1, 2)
- Part27.Anchored = true
- Part27.BrickColor = BrickColor.new("Bright red")
- Part27.Material = Enum.Material.SmoothPlastic
- Part27.brickColor = BrickColor.new("Bright red")
- Part28.Parent = mas
- Part28.CFrame = CFrame.new(28.2222462, 25.4034653, -2545.32324, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part28.Orientation = Vector3.new(0, 180, 0)
- Part28.Position = Vector3.new(28.2222462, 25.4034653, -2545.32324)
- Part28.Rotation = Vector3.new(-180, 0, -180)
- Part28.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part28.Size = Vector3.new(17, 4, 2)
- Part28.Anchored = true
- Part28.BrickColor = BrickColor.new("Cool yellow")
- Part28.Material = Enum.Material.SmoothPlastic
- Part28.brickColor = BrickColor.new("Cool yellow")
- Part29.Parent = mas
- Part29.CFrame = CFrame.new(27.7222462, 23.9034653, -2561.32324, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part29.Position = Vector3.new(27.7222462, 23.9034653, -2561.32324)
- Part29.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part29.Size = Vector3.new(6, 1, 6)
- Part29.Anchored = true
- Part29.BrickColor = BrickColor.new("Bright red")
- Part29.Material = Enum.Material.SmoothPlastic
- Part29.brickColor = BrickColor.new("Bright red")
- Part30.Parent = mas
- Part30.CFrame = CFrame.new(28.2222443, 36.9034767, -2549.32324, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part30.Orientation = Vector3.new(0, 180, 0)
- Part30.Position = Vector3.new(28.2222443, 36.9034767, -2549.32324)
- Part30.Rotation = Vector3.new(-180, 0, -180)
- Part30.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part30.Size = Vector3.new(21, 1, 2)
- Part30.Anchored = true
- Part30.BrickColor = BrickColor.new("Bright red")
- Part30.Material = Enum.Material.SmoothPlastic
- Part30.brickColor = BrickColor.new("Bright red")
- Part31.Parent = mas
- Part31.CFrame = CFrame.new(28.2222462, 38.9034653, -2557.32324, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part31.Position = Vector3.new(28.2222462, 38.9034653, -2557.32324)
- Part31.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part31.Size = Vector3.new(21, 1, 2)
- Part31.Anchored = true
- Part31.BrickColor = BrickColor.new("Bright red")
- Part31.Material = Enum.Material.SmoothPlastic
- Part31.brickColor = BrickColor.new("Bright red")
- Part32.Parent = mas
- Part32.CFrame = CFrame.new(18.7222462, 34.9034653, -2555.32324, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part32.Orientation = Vector3.new(0, 90, 0)
- Part32.Position = Vector3.new(18.7222462, 34.9034653, -2555.32324)
- Part32.Rotation = Vector3.new(0, 90, 0)
- Part32.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part32.Size = Vector3.new(18, 1, 2)
- Part32.Anchored = true
- Part32.BrickColor = BrickColor.new("Cool yellow")
- Part32.Material = Enum.Material.SmoothPlastic
- Part32.brickColor = BrickColor.new("Cool yellow")
- Part33.Parent = mas
- Part33.CFrame = CFrame.new(18.7222462, 28.9034786, -2479.323, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part33.Orientation = Vector3.new(0, -90, 0)
- Part33.Position = Vector3.new(18.7222462, 28.9034786, -2479.323)
- Part33.Rotation = Vector3.new(0, -90, 0)
- Part33.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part33.Size = Vector3.new(8, 11, 2)
- Part33.Anchored = true
- Part33.BrickColor = BrickColor.new("Cool yellow")
- Part33.Material = Enum.Material.SmoothPlastic
- Part33.brickColor = BrickColor.new("Cool yellow")
- Part34.Parent = mas
- Part34.CFrame = CFrame.new(28.2222462, 25.4034786, -2496.323, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part34.Orientation = Vector3.new(0, 180, 0)
- Part34.Position = Vector3.new(28.2222462, 25.4034786, -2496.323)
- Part34.Rotation = Vector3.new(-180, 0, -180)
- Part34.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part34.Size = Vector3.new(17, 4, 2)
- Part34.Anchored = true
- Part34.BrickColor = BrickColor.new("Cool yellow")
- Part34.Material = Enum.Material.SmoothPlastic
- Part34.brickColor = BrickColor.new("Cool yellow")
- Part35.Parent = mas
- Part35.CFrame = CFrame.new(18.7222462, 38.9034729, -2486.323, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part35.Position = Vector3.new(18.7222462, 38.9034729, -2486.323)
- Part35.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part35.Size = Vector3.new(2, 1, 2)
- Part35.Anchored = true
- Part35.BrickColor = BrickColor.new("Cool yellow")
- Part35.Material = Enum.Material.SmoothPlastic
- Part35.brickColor = BrickColor.new("Cool yellow")
- Part36.Parent = mas
- Part36.CFrame = CFrame.new(25.4422474, 23.9034653, -2555.32324, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part36.Position = Vector3.new(25.4422474, 23.9034653, -2555.32324)
- Part36.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part36.Size = Vector3.new(11.4399996, 1, 18)
- Part36.Anchored = true
- Part36.BrickColor = BrickColor.new("Bright red")
- Part36.Material = Enum.Material.SmoothPlastic
- Part36.brickColor = BrickColor.new("Bright red")
- Part37.Parent = mas
- Part37.CFrame = CFrame.new(22.7222462, 29.4034653, -2545.32324, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part37.Position = Vector3.new(22.7222462, 29.4034653, -2545.32324)
- Part37.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part37.Size = Vector3.new(6, 4, 2)
- Part37.Anchored = true
- Part37.BrickColor = BrickColor.new("Cool yellow")
- Part37.Material = Enum.Material.SmoothPlastic
- Part37.brickColor = BrickColor.new("Cool yellow")
- Part38.Parent = mas
- Part38.CFrame = CFrame.new(18.7222462, 36.9034767, -2486.323, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part38.Orientation = Vector3.new(0, 90, 0)
- Part38.Position = Vector3.new(18.7222462, 36.9034767, -2486.323)
- Part38.Rotation = Vector3.new(0, 90, 0)
- Part38.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part38.Size = Vector3.new(10, 1, 2)
- Part38.Anchored = true
- Part38.BrickColor = BrickColor.new("Cool yellow")
- Part38.Material = Enum.Material.SmoothPlastic
- Part38.brickColor = BrickColor.new("Cool yellow")
- Part39.Parent = mas
- Part39.CFrame = CFrame.new(28.2222462, 37.9034653, -2559.32324, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part39.Position = Vector3.new(28.2222462, 37.9034653, -2559.32324)
- Part39.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part39.Size = Vector3.new(21, 1, 2)
- Part39.Anchored = true
- Part39.BrickColor = BrickColor.new("Bright red")
- Part39.Material = Enum.Material.SmoothPlastic
- Part39.brickColor = BrickColor.new("Bright red")
- Part40.Parent = mas
- Part40.CFrame = CFrame.new(28.2222462, 33.9034653, -2567.32324, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part40.Position = Vector3.new(28.2222462, 33.9034653, -2567.32324)
- Part40.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part40.Size = Vector3.new(21, 1, 2)
- Part40.Anchored = true
- Part40.BrickColor = BrickColor.new("Bright red")
- Part40.Material = Enum.Material.SmoothPlastic
- Part40.brickColor = BrickColor.new("Bright red")
- Part41.Parent = mas
- Part41.CFrame = CFrame.new(18.7222462, 28.9034653, -2562.32324, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part41.Orientation = Vector3.new(0, -90, 0)
- Part41.Position = Vector3.new(18.7222462, 28.9034653, -2562.32324)
- Part41.Rotation = Vector3.new(0, -90, 0)
- Part41.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part41.Size = Vector3.new(8, 11, 2)
- Part41.Anchored = true
- Part41.BrickColor = BrickColor.new("Cool yellow")
- Part41.Material = Enum.Material.SmoothPlastic
- Part41.brickColor = BrickColor.new("Cool yellow")
- Part42.Parent = mas
- Part42.CFrame = CFrame.new(28.2222462, 32.9034653, -2569.32324, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part42.Position = Vector3.new(28.2222462, 32.9034653, -2569.32324)
- Part42.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part42.Size = Vector3.new(21, 1, 2)
- Part42.Anchored = true
- Part42.BrickColor = BrickColor.new("Bright red")
- Part42.Material = Enum.Material.SmoothPlastic
- Part42.brickColor = BrickColor.new("Bright red")
- Part43.Parent = mas
- Part43.CFrame = CFrame.new(18.7222462, 23.9034786, -2486.323, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part43.Orientation = Vector3.new(0, 90, 0)
- Part43.Position = Vector3.new(18.7222462, 23.9034786, -2486.323)
- Part43.Rotation = Vector3.new(0, 90, 0)
- Part43.Color = Color3.new(0, 0.0627451, 0.690196)
- Part43.Size = Vector3.new(6, 1, 2)
- Part43.Anchored = true
- Part43.BrickColor = BrickColor.new("Dark blue")
- Part43.Material = Enum.Material.SmoothPlastic
- Part43.brickColor = BrickColor.new("Dark blue")
- Part44.Parent = mas
- Part44.CFrame = CFrame.new(18.7222462, 31.9034653, -2557.82324, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part44.Position = Vector3.new(18.7222462, 31.9034653, -2557.82324)
- Part44.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part44.Size = Vector3.new(2, 1, 1)
- Part44.Anchored = true
- Part44.BrickColor = BrickColor.new("Cool yellow")
- Part44.Material = Enum.Material.SmoothPlastic
- Part44.brickColor = BrickColor.new("Cool yellow")
- Part45.Parent = mas
- Part45.CFrame = CFrame.new(18.7222462, 36.9034653, -2555.32324, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part45.Orientation = Vector3.new(0, 90, 0)
- Part45.Position = Vector3.new(18.7222462, 36.9034653, -2555.32324)
- Part45.Rotation = Vector3.new(0, 90, 0)
- Part45.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part45.Size = Vector3.new(10, 1, 2)
- Part45.Anchored = true
- Part45.BrickColor = BrickColor.new("Cool yellow")
- Part45.Material = Enum.Material.SmoothPlastic
- Part45.brickColor = BrickColor.new("Cool yellow")
- Part46.Parent = mas
- Part46.CFrame = CFrame.new(28.2222443, 34.9034767, -2545.32324, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part46.Orientation = Vector3.new(0, 180, 0)
- Part46.Position = Vector3.new(28.2222443, 34.9034767, -2545.32324)
- Part46.Rotation = Vector3.new(-180, 0, -180)
- Part46.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part46.Size = Vector3.new(21, 1, 2)
- Part46.Anchored = true
- Part46.BrickColor = BrickColor.new("Bright red")
- Part46.Material = Enum.Material.SmoothPlastic
- Part46.brickColor = BrickColor.new("Bright red")
- Part47.Parent = mas
- Part47.CFrame = CFrame.new(28.2222443, 32.9034767, -2472.323, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part47.Position = Vector3.new(28.2222443, 32.9034767, -2472.323)
- Part47.Color = Color3.new(0, 0.0627451, 0.690196)
- Part47.Size = Vector3.new(21, 1, 2)
- Part47.Anchored = true
- Part47.BrickColor = BrickColor.new("Dark blue")
- Part47.Material = Enum.Material.SmoothPlastic
- Part47.brickColor = BrickColor.new("Dark blue")
- Part48.Parent = mas
- Part48.CFrame = CFrame.new(28.2222462, 25.4034786, -2476.323, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part48.Orientation = Vector3.new(0, 180, 0)
- Part48.Position = Vector3.new(28.2222462, 25.4034786, -2476.323)
- Part48.Rotation = Vector3.new(-180, 0, -180)
- Part48.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part48.Size = Vector3.new(17, 4, 2)
- Part48.Anchored = true
- Part48.BrickColor = BrickColor.new("Cool yellow")
- Part48.Material = Enum.Material.SmoothPlastic
- Part48.brickColor = BrickColor.new("Cool yellow")
- Part49.Parent = mas
- Part49.CFrame = CFrame.new(18.7222462, 37.9034653, -2555.32324, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part49.Orientation = Vector3.new(0, 90, 0)
- Part49.Position = Vector3.new(18.7222462, 37.9034653, -2555.32324)
- Part49.Rotation = Vector3.new(0, 90, 0)
- Part49.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part49.Size = Vector3.new(6, 1, 2)
- Part49.Anchored = true
- Part49.BrickColor = BrickColor.new("Cool yellow")
- Part49.Material = Enum.Material.SmoothPlastic
- Part49.brickColor = BrickColor.new("Cool yellow")
- Part50.Parent = mas
- Part50.CFrame = CFrame.new(28.2222462, 32.9034653, -2541.323, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part50.Position = Vector3.new(28.2222462, 32.9034653, -2541.323)
- Part50.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part50.Size = Vector3.new(21, 1, 2)
- Part50.Anchored = true
- Part50.BrickColor = BrickColor.new("Bright red")
- Part50.Material = Enum.Material.SmoothPlastic
- Part50.brickColor = BrickColor.new("Bright red")
- Part51.Parent = mas
- Part51.CFrame = CFrame.new(18.7222462, 34.9034767, -2486.323, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part51.Orientation = Vector3.new(0, 90, 0)
- Part51.Position = Vector3.new(18.7222462, 34.9034767, -2486.323)
- Part51.Rotation = Vector3.new(0, 90, 0)
- Part51.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part51.Size = Vector3.new(18, 1, 2)
- Part51.Anchored = true
- Part51.BrickColor = BrickColor.new("Cool yellow")
- Part51.Material = Enum.Material.SmoothPlastic
- Part51.brickColor = BrickColor.new("Cool yellow")
- Part52.Parent = mas
- Part52.CFrame = CFrame.new(33.7222443, 29.4034653, -2565.32324, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part52.Position = Vector3.new(33.7222443, 29.4034653, -2565.32324)
- Part52.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part52.Size = Vector3.new(6, 4, 2)
- Part52.Anchored = true
- Part52.BrickColor = BrickColor.new("Cool yellow")
- Part52.Material = Enum.Material.SmoothPlastic
- Part52.brickColor = BrickColor.new("Cool yellow")
- Part53.Parent = mas
- Part53.CFrame = CFrame.new(18.7222462, 35.9034653, -2555.32324, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part53.Orientation = Vector3.new(0, 90, 0)
- Part53.Position = Vector3.new(18.7222462, 35.9034653, -2555.32324)
- Part53.Rotation = Vector3.new(0, 90, 0)
- Part53.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part53.Size = Vector3.new(14, 1, 2)
- Part53.Anchored = true
- Part53.BrickColor = BrickColor.new("Cool yellow")
- Part53.Material = Enum.Material.SmoothPlastic
- Part53.brickColor = BrickColor.new("Cool yellow")
- Part54.Parent = mas
- Part54.CFrame = CFrame.new(18.7222462, 37.9034843, -2486.323, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part54.Orientation = Vector3.new(0, 90, 0)
- Part54.Position = Vector3.new(18.7222462, 37.9034843, -2486.323)
- Part54.Rotation = Vector3.new(0, 90, 0)
- Part54.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part54.Size = Vector3.new(6, 1, 2)
- Part54.Anchored = true
- Part54.BrickColor = BrickColor.new("Cool yellow")
- Part54.Material = Enum.Material.SmoothPlastic
- Part54.brickColor = BrickColor.new("Cool yellow")
- Part55.Parent = mas
- Part55.CFrame = CFrame.new(28.2222443, 39.9034805, -2486.323, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part55.Position = Vector3.new(28.2222443, 39.9034805, -2486.323)
- Part55.Color = Color3.new(0, 0.0627451, 0.690196)
- Part55.Size = Vector3.new(21, 1, 2)
- Part55.Anchored = true
- Part55.BrickColor = BrickColor.new("Dark blue")
- Part55.Material = Enum.Material.SmoothPlastic
- Part55.brickColor = BrickColor.new("Dark blue")
- Part56.Parent = mas
- Part56.CFrame = CFrame.new(28.2222443, 35.9034767, -2547.32324, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part56.Orientation = Vector3.new(0, 180, 0)
- Part56.Position = Vector3.new(28.2222443, 35.9034767, -2547.32324)
- Part56.Rotation = Vector3.new(-180, 0, -180)
- Part56.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part56.Size = Vector3.new(21, 1, 2)
- Part56.Anchored = true
- Part56.BrickColor = BrickColor.new("Bright red")
- Part56.Material = Enum.Material.SmoothPlastic
- Part56.brickColor = BrickColor.new("Bright red")
- Part57.Parent = mas
- Part57.CFrame = CFrame.new(18.7222462, 28.9034786, -2493.323, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part57.Orientation = Vector3.new(0, -90, 0)
- Part57.Position = Vector3.new(18.7222462, 28.9034786, -2493.323)
- Part57.Rotation = Vector3.new(0, -90, 0)
- Part57.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part57.Size = Vector3.new(8, 11, 2)
- Part57.Anchored = true
- Part57.BrickColor = BrickColor.new("Cool yellow")
- Part57.Material = Enum.Material.SmoothPlastic
- Part57.brickColor = BrickColor.new("Cool yellow")
- Part58.Parent = mas
- Part58.CFrame = CFrame.new(22.7222462, 29.4034786, -2476.323, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part58.Position = Vector3.new(22.7222462, 29.4034786, -2476.323)
- Part58.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part58.Size = Vector3.new(6, 4, 2)
- Part58.Anchored = true
- Part58.BrickColor = BrickColor.new("Cool yellow")
- Part58.Material = Enum.Material.SmoothPlastic
- Part58.brickColor = BrickColor.new("Cool yellow")
- Part59.Parent = mas
- Part59.CFrame = CFrame.new(25.3622398, 23.9034786, -2486.323, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part59.Position = Vector3.new(25.3622398, 23.9034786, -2486.323)
- Part59.Color = Color3.new(0, 0.0627451, 0.690196)
- Part59.Size = Vector3.new(11.2799988, 1, 18)
- Part59.Anchored = true
- Part59.BrickColor = BrickColor.new("Dark blue")
- Part59.Material = Enum.Material.SmoothPlastic
- Part59.brickColor = BrickColor.new("Dark blue")
- Part60.Parent = mas
- Part60.CFrame = CFrame.new(28.2222443, 38.9034958, -2484.323, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part60.Orientation = Vector3.new(0, 180, 0)
- Part60.Position = Vector3.new(28.2222443, 38.9034958, -2484.323)
- Part60.Rotation = Vector3.new(-180, 0, -180)
- Part60.Color = Color3.new(0, 0.0627451, 0.690196)
- Part60.Size = Vector3.new(21, 1, 2)
- Part60.Anchored = true
- Part60.BrickColor = BrickColor.new("Dark blue")
- Part60.Material = Enum.Material.SmoothPlastic
- Part60.brickColor = BrickColor.new("Dark blue")
- Part61.Parent = mas
- Part61.CFrame = CFrame.new(28.2222462, 33.9034767, -2498.323, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part61.Position = Vector3.new(28.2222462, 33.9034767, -2498.323)
- Part61.Color = Color3.new(0, 0.0627451, 0.690196)
- Part61.Size = Vector3.new(21, 1, 2)
- Part61.Anchored = true
- Part61.BrickColor = BrickColor.new("Dark blue")
- Part61.Material = Enum.Material.SmoothPlastic
- Part61.brickColor = BrickColor.new("Dark blue")
- Part62.Parent = mas
- Part62.CFrame = CFrame.new(-25.2777538, 22.4034653, -2491.323, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part62.Position = Vector3.new(-25.2777538, 22.4034653, -2491.323)
- Part62.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part62.Size = Vector3.new(156, 2, 180)
- Part62.Anchored = true
- Part62.BrickColor = BrickColor.new("Camo")
- Part62.Material = Enum.Material.Grass
- Part62.TopSurface = Enum.SurfaceType.Smooth
- Part62.brickColor = BrickColor.new("Camo")
- Part63.Parent = mas
- Part63.CFrame = CFrame.new(28.2222443, 36.903492, -2480.323, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part63.Orientation = Vector3.new(0, 180, 0)
- Part63.Position = Vector3.new(28.2222443, 36.903492, -2480.323)
- Part63.Rotation = Vector3.new(-180, 0, -180)
- Part63.Color = Color3.new(0, 0.0627451, 0.690196)
- Part63.Size = Vector3.new(21, 1, 2)
- Part63.Anchored = true
- Part63.BrickColor = BrickColor.new("Dark blue")
- Part63.Material = Enum.Material.SmoothPlastic
- Part63.brickColor = BrickColor.new("Dark blue")
- Part64.Parent = mas
- Part64.CFrame = CFrame.new(27.7222462, 23.9034786, -2480.323, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part64.Position = Vector3.new(27.7222462, 23.9034786, -2480.323)
- Part64.Color = Color3.new(0, 0.0627451, 0.690196)
- Part64.Size = Vector3.new(6, 1, 6)
- Part64.Anchored = true
- Part64.BrickColor = BrickColor.new("Dark blue")
- Part64.Material = Enum.Material.SmoothPlastic
- Part64.brickColor = BrickColor.new("Dark blue")
- Part65.Parent = mas
- Part65.CFrame = CFrame.new(18.7222462, 33.4034767, -2486.323, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part65.Position = Vector3.new(18.7222462, 33.4034767, -2486.323)
- Part65.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part65.Size = Vector3.new(2, 2, 6)
- Part65.Anchored = true
- Part65.BrickColor = BrickColor.new("Cool yellow")
- Part65.Material = Enum.Material.SmoothPlastic
- Part65.brickColor = BrickColor.new("Cool yellow")
- Part66.Parent = mas
- Part66.CFrame = CFrame.new(28.2222462, 35.9034767, -2494.323, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part66.Position = Vector3.new(28.2222462, 35.9034767, -2494.323)
- Part66.Color = Color3.new(0, 0.0627451, 0.690196)
- Part66.Size = Vector3.new(21, 1, 2)
- Part66.Anchored = true
- Part66.BrickColor = BrickColor.new("Dark blue")
- Part66.Material = Enum.Material.SmoothPlastic
- Part66.brickColor = BrickColor.new("Dark blue")
- Part67.Parent = mas
- Part67.CFrame = CFrame.new(28.2222424, 35.903492, -2478.323, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part67.Orientation = Vector3.new(0, 180, 0)
- Part67.Position = Vector3.new(28.2222424, 35.903492, -2478.323)
- Part67.Rotation = Vector3.new(-180, 0, -180)
- Part67.Color = Color3.new(0, 0.0627451, 0.690196)
- Part67.Size = Vector3.new(21, 1, 2)
- Part67.Anchored = true
- Part67.BrickColor = BrickColor.new("Dark blue")
- Part67.Material = Enum.Material.SmoothPlastic
- Part67.brickColor = BrickColor.new("Dark blue")
- Part68.Parent = mas
- Part68.CFrame = CFrame.new(18.7222462, 35.9034767, -2486.323, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part68.Orientation = Vector3.new(0, 90, 0)
- Part68.Position = Vector3.new(18.7222462, 35.9034767, -2486.323)
- Part68.Rotation = Vector3.new(0, 90, 0)
- Part68.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part68.Size = Vector3.new(14, 1, 2)
- Part68.Anchored = true
- Part68.BrickColor = BrickColor.new("Cool yellow")
- Part68.Material = Enum.Material.SmoothPlastic
- Part68.brickColor = BrickColor.new("Cool yellow")
- Part69.Parent = mas
- Part69.CFrame = CFrame.new(18.7222462, 23.9034653, -2555.32324, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part69.Orientation = Vector3.new(0, 90, 0)
- Part69.Position = Vector3.new(18.7222462, 23.9034653, -2555.32324)
- Part69.Rotation = Vector3.new(0, 90, 0)
- Part69.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part69.Size = Vector3.new(6, 1, 2)
- Part69.Anchored = true
- Part69.BrickColor = BrickColor.new("Bright red")
- Part69.Material = Enum.Material.SmoothPlastic
- Part69.brickColor = BrickColor.new("Bright red")
- Part70.Parent = mas
- Part70.CFrame = CFrame.new(28.2222462, 32.9034767, -2496.323, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part70.Orientation = Vector3.new(0, 180, 0)
- Part70.Position = Vector3.new(28.2222462, 32.9034767, -2496.323)
- Part70.Rotation = Vector3.new(-180, 0, -180)
- Part70.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part70.Size = Vector3.new(17, 3, 2)
- Part70.Anchored = true
- Part70.BrickColor = BrickColor.new("Cool yellow")
- Part70.Material = Enum.Material.SmoothPlastic
- Part70.brickColor = BrickColor.new("Cool yellow")
- Part71.Parent = mas
- Part71.CFrame = CFrame.new(22.7222462, 29.4034786, -2496.323, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part71.Position = Vector3.new(22.7222462, 29.4034786, -2496.323)
- Part71.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part71.Size = Vector3.new(6, 4, 2)
- Part71.Anchored = true
- Part71.BrickColor = BrickColor.new("Cool yellow")
- Part71.Material = Enum.Material.SmoothPlastic
- Part71.brickColor = BrickColor.new("Cool yellow")
- Part72.Parent = mas
- Part72.CFrame = CFrame.new(28.2222462, 37.9034843, -2490.323, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part72.Position = Vector3.new(28.2222462, 37.9034843, -2490.323)
- Part72.Color = Color3.new(0, 0.0627451, 0.690196)
- Part72.Size = Vector3.new(21, 1, 2)
- Part72.Anchored = true
- Part72.BrickColor = BrickColor.new("Dark blue")
- Part72.Material = Enum.Material.SmoothPlastic
- Part72.brickColor = BrickColor.new("Dark blue")
- Part73.Parent = mas
- Part73.CFrame = CFrame.new(28.2222462, 32.9034767, -2476.323, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part73.Orientation = Vector3.new(0, 180, 0)
- Part73.Position = Vector3.new(28.2222462, 32.9034767, -2476.323)
- Part73.Rotation = Vector3.new(-180, 0, -180)
- Part73.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part73.Size = Vector3.new(17, 3, 2)
- Part73.Anchored = true
- Part73.BrickColor = BrickColor.new("Cool yellow")
- Part73.Material = Enum.Material.SmoothPlastic
- Part73.brickColor = BrickColor.new("Cool yellow")
- Part74.Parent = mas
- Part74.CFrame = CFrame.new(18.7222462, 28.9034653, -2548.32324, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part74.Orientation = Vector3.new(0, -90, 0)
- Part74.Position = Vector3.new(18.7222462, 28.9034653, -2548.32324)
- Part74.Rotation = Vector3.new(0, -90, 0)
- Part74.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part74.Size = Vector3.new(8, 11, 2)
- Part74.Anchored = true
- Part74.BrickColor = BrickColor.new("Cool yellow")
- Part74.Material = Enum.Material.SmoothPlastic
- Part74.brickColor = BrickColor.new("Cool yellow")
- Part75.Parent = mas
- Part75.CFrame = CFrame.new(28.2222462, 32.9034767, -2500.323, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part75.Position = Vector3.new(28.2222462, 32.9034767, -2500.323)
- Part75.Color = Color3.new(0, 0.0627451, 0.690196)
- Part75.Size = Vector3.new(21, 1, 2)
- Part75.Anchored = true
- Part75.BrickColor = BrickColor.new("Dark blue")
- Part75.Material = Enum.Material.SmoothPlastic
- Part75.brickColor = BrickColor.new("Dark blue")
- Part76.Parent = mas
- Part76.CFrame = CFrame.new(28.2222443, 34.903492, -2476.323, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part76.Orientation = Vector3.new(0, 180, 0)
- Part76.Position = Vector3.new(28.2222443, 34.903492, -2476.323)
- Part76.Rotation = Vector3.new(-180, 0, -180)
- Part76.Color = Color3.new(0, 0.0627451, 0.690196)
- Part76.Size = Vector3.new(21, 1, 2)
- Part76.Anchored = true
- Part76.BrickColor = BrickColor.new("Dark blue")
- Part76.Material = Enum.Material.SmoothPlastic
- Part76.brickColor = BrickColor.new("Dark blue")
- Part77.Parent = mas
- Part77.CFrame = CFrame.new(28.2222443, 36.9034767, -2492.323, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part77.Position = Vector3.new(28.2222443, 36.9034767, -2492.323)
- Part77.Color = Color3.new(0, 0.0627451, 0.690196)
- Part77.Size = Vector3.new(21, 1, 2)
- Part77.Anchored = true
- Part77.BrickColor = BrickColor.new("Dark blue")
- Part77.Material = Enum.Material.SmoothPlastic
- Part77.brickColor = BrickColor.new("Dark blue")
- Part78.Parent = mas
- Part78.CFrame = CFrame.new(28.2222462, 25.4034653, -2565.32324, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part78.Orientation = Vector3.new(0, 180, 0)
- Part78.Position = Vector3.new(28.2222462, 25.4034653, -2565.32324)
- Part78.Rotation = Vector3.new(-180, 0, -180)
- Part78.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part78.Size = Vector3.new(17, 4, 2)
- Part78.Anchored = true
- Part78.BrickColor = BrickColor.new("Cool yellow")
- Part78.Material = Enum.Material.SmoothPlastic
- Part78.brickColor = BrickColor.new("Cool yellow")
- Part79.Parent = mas
- Part79.CFrame = CFrame.new(7.22224617, 24.3034649, -2491.323, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part79.Orientation = Vector3.new(0, 90, 0)
- Part79.Position = Vector3.new(7.22224617, 24.3034649, -2491.323)
- Part79.Rotation = Vector3.new(0, 90, 0)
- Part79.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part79.Size = Vector3.new(180, 1, 3)
- Part79.Anchored = true
- Part79.BrickColor = BrickColor.new("Fossil")
- Part79.Material = Enum.Material.Concrete
- Part79.TopSurface = Enum.SurfaceType.Smooth
- Part79.brickColor = BrickColor.new("Fossil")
- Part80.Parent = mas
- Part80.CFrame = CFrame.new(-2.27775407, 23.9034653, -2491.323, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part80.Position = Vector3.new(-2.27775407, 23.9034653, -2491.323)
- Part80.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part80.Size = Vector3.new(16, 1, 180)
- Part80.Anchored = true
- Part80.BrickColor = BrickColor.new("Black")
- Part80.Material = Enum.Material.Concrete
- Part80.TopSurface = Enum.SurfaceType.Smooth
- Part80.brickColor = BrickColor.new("Black")
- Part81.Parent = mas
- Part81.CFrame = CFrame.new(27.7222462, 23.9034786, -2492.323, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part81.Position = Vector3.new(27.7222462, 23.9034786, -2492.323)
- Part81.Color = Color3.new(0, 0.0627451, 0.690196)
- Part81.Size = Vector3.new(6, 1, 6)
- Part81.Anchored = true
- Part81.BrickColor = BrickColor.new("Dark blue")
- Part81.Material = Enum.Material.SmoothPlastic
- Part81.brickColor = BrickColor.new("Dark blue")
- Part82.Parent = mas
- Part82.CFrame = CFrame.new(28.2222424, 37.903492, -2482.323, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part82.Orientation = Vector3.new(0, 180, 0)
- Part82.Position = Vector3.new(28.2222424, 37.903492, -2482.323)
- Part82.Rotation = Vector3.new(-180, 0, -180)
- Part82.Color = Color3.new(0, 0.0627451, 0.690196)
- Part82.Size = Vector3.new(21, 1, 2)
- Part82.Anchored = true
- Part82.BrickColor = BrickColor.new("Dark blue")
- Part82.Material = Enum.Material.SmoothPlastic
- Part82.brickColor = BrickColor.new("Dark blue")
- Part83.Parent = mas
- Part83.CFrame = CFrame.new(28.2222462, 33.9034767, -2474.323, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part83.Position = Vector3.new(28.2222462, 33.9034767, -2474.323)
- Part83.Color = Color3.new(0, 0.0627451, 0.690196)
- Part83.Size = Vector3.new(21, 1, 2)
- Part83.Anchored = true
- Part83.BrickColor = BrickColor.new("Dark blue")
- Part83.Material = Enum.Material.SmoothPlastic
- Part83.brickColor = BrickColor.new("Dark blue")
- Part84.Parent = mas
- Part84.CFrame = CFrame.new(18.7222462, 31.9034767, -2483.823, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part84.Position = Vector3.new(18.7222462, 31.9034767, -2483.823)
- Part84.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part84.Size = Vector3.new(2, 1, 1)
- Part84.Anchored = true
- Part84.BrickColor = BrickColor.new("Cool yellow")
- Part84.Material = Enum.Material.SmoothPlastic
- Part84.brickColor = BrickColor.new("Cool yellow")
- Part85.Parent = mas
- Part85.CFrame = CFrame.new(28.2222443, 38.9034729, -2488.323, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part85.Position = Vector3.new(28.2222443, 38.9034729, -2488.323)
- Part85.Color = Color3.new(0, 0.0627451, 0.690196)
- Part85.Size = Vector3.new(21, 1, 2)
- Part85.Anchored = true
- Part85.BrickColor = BrickColor.new("Dark blue")
- Part85.Material = Enum.Material.SmoothPlastic
- Part85.brickColor = BrickColor.new("Dark blue")
- Part86.Parent = mas
- Part86.CFrame = CFrame.new(37.7222443, 34.9034653, -2555.32324, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part86.Orientation = Vector3.new(0, 90, 0)
- Part86.Position = Vector3.new(37.7222443, 34.9034653, -2555.32324)
- Part86.Rotation = Vector3.new(0, 90, 0)
- Part86.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part86.Size = Vector3.new(18, 1, 2)
- Part86.Anchored = true
- Part86.BrickColor = BrickColor.new("Cool yellow")
- Part86.Material = Enum.Material.SmoothPlastic
- Part86.brickColor = BrickColor.new("Cool yellow")
- Part87.Parent = mas
- Part87.CFrame = CFrame.new(37.7222443, 35.9034653, -2555.32324, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part87.Orientation = Vector3.new(0, 90, 0)
- Part87.Position = Vector3.new(37.7222443, 35.9034653, -2555.32324)
- Part87.Rotation = Vector3.new(0, 90, 0)
- Part87.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part87.Size = Vector3.new(14, 1, 2)
- Part87.Anchored = true
- Part87.BrickColor = BrickColor.new("Cool yellow")
- Part87.Material = Enum.Material.SmoothPlastic
- Part87.brickColor = BrickColor.new("Cool yellow")
- Part88.Parent = mas
- Part88.CFrame = CFrame.new(37.7222443, 36.9034653, -2555.32324, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part88.Orientation = Vector3.new(0, 90, 0)
- Part88.Position = Vector3.new(37.7222443, 36.9034653, -2555.32324)
- Part88.Rotation = Vector3.new(0, 90, 0)
- Part88.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part88.Size = Vector3.new(10, 1, 2)
- Part88.Anchored = true
- Part88.BrickColor = BrickColor.new("Cool yellow")
- Part88.Material = Enum.Material.SmoothPlastic
- Part88.brickColor = BrickColor.new("Cool yellow")
- Part89.Parent = mas
- Part89.CFrame = CFrame.new(37.7222443, 37.9034653, -2555.32324, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part89.Orientation = Vector3.new(0, 90, 0)
- Part89.Position = Vector3.new(37.7222443, 37.9034653, -2555.32324)
- Part89.Rotation = Vector3.new(0, 90, 0)
- Part89.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part89.Size = Vector3.new(6, 1, 2)
- Part89.Anchored = true
- Part89.BrickColor = BrickColor.new("Cool yellow")
- Part89.Material = Enum.Material.SmoothPlastic
- Part89.brickColor = BrickColor.new("Cool yellow")
- Part90.Parent = mas
- Part90.CFrame = CFrame.new(37.7222443, 38.9034653, -2555.32324, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part90.Position = Vector3.new(37.7222443, 38.9034653, -2555.32324)
- Part90.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part90.Size = Vector3.new(2, 1, 2)
- Part90.Anchored = true
- Part90.BrickColor = BrickColor.new("Cool yellow")
- Part90.Material = Enum.Material.SmoothPlastic
- Part90.brickColor = BrickColor.new("Cool yellow")
- Part91.Parent = mas
- Part91.CFrame = CFrame.new(33.7222443, 29.4034786, -2476.323, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part91.Position = Vector3.new(33.7222443, 29.4034786, -2476.323)
- Part91.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part91.Size = Vector3.new(6, 4, 2)
- Part91.Anchored = true
- Part91.BrickColor = BrickColor.new("Cool yellow")
- Part91.Material = Enum.Material.SmoothPlastic
- Part91.brickColor = BrickColor.new("Cool yellow")
- Part92.Parent = mas
- Part92.CFrame = CFrame.new(37.7222443, 28.9034653, -2555.32324, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part92.Orientation = Vector3.new(0, 90, 0)
- Part92.Position = Vector3.new(37.7222443, 28.9034653, -2555.32324)
- Part92.Rotation = Vector3.new(0, 90, 0)
- Part92.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part92.Size = Vector3.new(22, 11, 2)
- Part92.Anchored = true
- Part92.BrickColor = BrickColor.new("Cool yellow")
- Part92.Material = Enum.Material.SmoothPlastic
- Part92.brickColor = BrickColor.new("Cool yellow")
- Part93.Parent = mas
- Part93.CFrame = CFrame.new(33.7222443, 23.9034786, -2486.323, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part93.Position = Vector3.new(33.7222443, 23.9034786, -2486.323)
- Part93.Color = Color3.new(0, 0.0627451, 0.690196)
- Part93.Size = Vector3.new(6, 1, 18)
- Part93.Anchored = true
- Part93.BrickColor = BrickColor.new("Dark blue")
- Part93.Material = Enum.Material.SmoothPlastic
- Part93.brickColor = BrickColor.new("Dark blue")
- Part94.Parent = mas
- Part94.CFrame = CFrame.new(33.7222443, 29.4034786, -2496.323, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part94.Position = Vector3.new(33.7222443, 29.4034786, -2496.323)
- Part94.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part94.Size = Vector3.new(6, 4, 2)
- Part94.Anchored = true
- Part94.BrickColor = BrickColor.new("Cool yellow")
- Part94.Material = Enum.Material.SmoothPlastic
- Part94.brickColor = BrickColor.new("Cool yellow")
- Part95.Parent = mas
- Part95.CFrame = CFrame.new(37.7222443, 35.9034767, -2486.323, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part95.Orientation = Vector3.new(0, 90, 0)
- Part95.Position = Vector3.new(37.7222443, 35.9034767, -2486.323)
- Part95.Rotation = Vector3.new(0, 90, 0)
- Part95.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part95.Size = Vector3.new(14, 1, 2)
- Part95.Anchored = true
- Part95.BrickColor = BrickColor.new("Cool yellow")
- Part95.Material = Enum.Material.SmoothPlastic
- Part95.brickColor = BrickColor.new("Cool yellow")
- Part96.Parent = mas
- Part96.CFrame = CFrame.new(37.7222443, 34.9034767, -2486.323, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part96.Orientation = Vector3.new(0, 90, 0)
- Part96.Position = Vector3.new(37.7222443, 34.9034767, -2486.323)
- Part96.Rotation = Vector3.new(0, 90, 0)
- Part96.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part96.Size = Vector3.new(18, 1, 2)
- Part96.Anchored = true
- Part96.BrickColor = BrickColor.new("Cool yellow")
- Part96.Material = Enum.Material.SmoothPlastic
- Part96.brickColor = BrickColor.new("Cool yellow")
- Part97.Parent = mas
- Part97.CFrame = CFrame.new(37.7222443, 36.9034767, -2486.323, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part97.Orientation = Vector3.new(0, 90, 0)
- Part97.Position = Vector3.new(37.7222443, 36.9034767, -2486.323)
- Part97.Rotation = Vector3.new(0, 90, 0)
- Part97.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part97.Size = Vector3.new(10, 1, 2)
- Part97.Anchored = true
- Part97.BrickColor = BrickColor.new("Cool yellow")
- Part97.Material = Enum.Material.SmoothPlastic
- Part97.brickColor = BrickColor.new("Cool yellow")
- Part98.Parent = mas
- Part98.CFrame = CFrame.new(37.7222443, 28.9034786, -2486.323, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part98.Orientation = Vector3.new(0, 90, 0)
- Part98.Position = Vector3.new(37.7222443, 28.9034786, -2486.323)
- Part98.Rotation = Vector3.new(0, 90, 0)
- Part98.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part98.Size = Vector3.new(22, 11, 2)
- Part98.Anchored = true
- Part98.BrickColor = BrickColor.new("Cool yellow")
- Part98.Material = Enum.Material.SmoothPlastic
- Part98.brickColor = BrickColor.new("Cool yellow")
- Part99.Parent = mas
- Part99.CFrame = CFrame.new(37.7222443, 38.9034729, -2486.323, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part99.Position = Vector3.new(37.7222443, 38.9034729, -2486.323)
- Part99.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part99.Size = Vector3.new(2, 1, 2)
- Part99.Anchored = true
- Part99.BrickColor = BrickColor.new("Cool yellow")
- Part99.Material = Enum.Material.SmoothPlastic
- Part99.brickColor = BrickColor.new("Cool yellow")
- Part100.Parent = mas
- Part100.CFrame = CFrame.new(37.7222443, 37.9034843, -2486.323, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part100.Orientation = Vector3.new(0, 90, 0)
- Part100.Position = Vector3.new(37.7222443, 37.9034843, -2486.323)
- Part100.Rotation = Vector3.new(0, 90, 0)
- Part100.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part100.Size = Vector3.new(6, 1, 2)
- Part100.Anchored = true
- Part100.BrickColor = BrickColor.new("Cool yellow")
- Part100.Material = Enum.Material.SmoothPlastic
- Part100.brickColor = BrickColor.new("Cool yellow")
- Part101.Parent = mas
- Part101.CFrame = CFrame.new(-58.2777557, 24.3034649, -2454.823, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part101.Orientation = Vector3.new(0, 180, 0)
- Part101.Position = Vector3.new(-58.2777557, 24.3034649, -2454.823)
- Part101.Rotation = Vector3.new(-180, 0, -180)
- Part101.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part101.Size = Vector3.new(90, 1, 3)
- Part101.Anchored = true
- Part101.BrickColor = BrickColor.new("Fossil")
- Part101.Material = Enum.Material.Concrete
- Part101.TopSurface = Enum.SurfaceType.Smooth
- Part101.brickColor = BrickColor.new("Fossil")
- Part102.Parent = mas
- Part102.CFrame = CFrame.new(-56.7777557, 23.9034653, -2445.323, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part102.Orientation = Vector3.new(0, 90, 0)
- Part102.Position = Vector3.new(-56.7777557, 23.9034653, -2445.323)
- Part102.Rotation = Vector3.new(0, 90, 0)
- Part102.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part102.Size = Vector3.new(16, 1, 93)
- Part102.Anchored = true
- Part102.BrickColor = BrickColor.new("Black")
- Part102.Material = Enum.Material.Concrete
- Part102.TopSurface = Enum.SurfaceType.Smooth
- Part102.brickColor = BrickColor.new("Black")
- Part103.Parent = mas
- Part103.CFrame = CFrame.new(-58.2777557, 24.3034649, -2435.823, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part103.Orientation = Vector3.new(0, 180, 0)
- Part103.Position = Vector3.new(-58.2777557, 24.3034649, -2435.823)
- Part103.Rotation = Vector3.new(-180, 0, -180)
- Part103.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part103.Size = Vector3.new(90, 1, 3)
- Part103.Anchored = true
- Part103.BrickColor = BrickColor.new("Fossil")
- Part103.Material = Enum.Material.Concrete
- Part103.TopSurface = Enum.SurfaceType.Smooth
- Part103.brickColor = BrickColor.new("Fossil")
- Part104.Parent = mas
- Part104.CFrame = CFrame.new(-11.7777538, 24.3034649, -2419.323, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part104.Orientation = Vector3.new(0, 90, 0)
- Part104.Position = Vector3.new(-11.7777538, 24.3034649, -2419.323)
- Part104.Rotation = Vector3.new(0, 90, 0)
- Part104.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part104.Size = Vector3.new(36, 1, 3)
- Part104.Anchored = true
- Part104.BrickColor = BrickColor.new("Fossil")
- Part104.Material = Enum.Material.Concrete
- Part104.TopSurface = Enum.SurfaceType.Smooth
- Part104.brickColor = BrickColor.new("Fossil")
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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