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fescripter159

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Oct 17th, 2018
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  1. wait(1/60)
  2. -- Created by Nebula_Zorua --
  3. -- Killbot --
  4. -- A cyborg that got taken over by a virus --
  5. -- Discord: Nebula the Zorua#6969
  6. -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
  7.  
  8.  
  9. --// Initializing \\--
  10. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  11. local Plrs = S.Players
  12. local Plr = owner
  13. local Char = Plr.Character
  14. local Hum = Char:FindFirstChildOfClass'Humanoid'
  15. local RArm = Char["Right Arm"]
  16. local LArm = Char["Left Arm"]
  17. local RLeg = Char["Right Leg"]
  18. local LLeg = Char["Left Leg"]
  19. local Root = Char:FindFirstChild'HumanoidRootPart'
  20. local Torso = Char.Torso
  21. local Head = Char.Head
  22. local NeutralAnims = true
  23. local Attack = false
  24. local BloodPuddles = {}
  25. local Effects = {}
  26. local Debounces = {Debounces={}}
  27. local Hit = {}
  28. local Sine = 0
  29. local Idle = 0
  30. local Change = 1
  31. local FLArm,FRArm,FRArmW,FLArmW
  32. local Stunned = {}
  33. local VoidSB = (game.PlaceId == 843468296) -- You can change the 843468296 to 0 if you dont care about potential lag on Void SB
  34. --// Debounce System \\--
  35.  
  36.  
  37. function Debounces:New(name,cooldown)
  38. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  39. setmetatable(aaaaa,{__index = Debounces})
  40. Debounces.Debounces[name] = aaaaa
  41. return aaaaa
  42. end
  43.  
  44. function Debounces:Use(overrideUsable)
  45. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  46. if(self.Usable or overrideUsable)then
  47. self.Usable = false
  48. self.CoolingDown = true
  49. local LastUse = time()
  50. self.LastUse = LastUse
  51. delay(self.Cooldown or 2,function()
  52. if(self.LastUse == LastUse)then
  53. self.CoolingDown = false
  54. self.Usable = true
  55. end
  56. end)
  57. end
  58. end
  59.  
  60. function Debounces:Get(name)
  61. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  62. for i,v in next, Debounces.Debounces do
  63. if(i == name)then
  64. return v;
  65. end
  66. end
  67. end
  68.  
  69. function Debounces:GetProgressPercentage()
  70. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  71. if(self.CoolingDown and not self.Usable)then
  72. return math.max(
  73. math.floor(
  74. (
  75. (time()-self.LastUse)/self.Cooldown or 2
  76. )*100
  77. )
  78. )
  79. else
  80. return 100
  81. end
  82. end
  83.  
  84. --// Shortcut Variables \\--
  85. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  86. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  87. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  88. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  89. local R3 = {N=Region3.new}
  90. local De = S.Debris
  91. local WS = workspace
  92. local Lght = S.Lighting
  93. local RepS = S.ReplicatedStorage
  94. local IN = Instance.new
  95.  
  96. --// Extended ROBLOX tables \\--
  97. local Instance = setmetatable({AllChildren = function(where,callback,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do callback(v) end end, ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  98. --// Customization \\--
  99.  
  100. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  101. local Remove_Hats = false
  102. local Remove_Clothing = false
  103. local PlayerSize = 1
  104. local DamageColor = BrickColor.new'Really red'
  105. local MusicID = 1030796589
  106. local MusicPitch = 1
  107. local BloodID = "rbxassetid://284205403"
  108. local BloodColor = BrickColor.new'Crimson'
  109. local BloodMaterial = Enum.Material.SmoothPlastic
  110.  
  111. --// Weapon and GUI creation, and Character Customization \\--
  112.  
  113. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  114. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  115. local Effects = IN("Folder",Char)
  116. Effects.Name = "Effects"
  117.  
  118. New = function(Object, Parent, Name, Data)
  119. local Object = Instance.new(Object)
  120. for Index, Value in pairs(Data or {}) do
  121. Object[Index] = Value
  122. end
  123. Object.Parent = Parent
  124. Object.Name = Name
  125. return Object
  126. end
  127.  
  128.  
  129.  
  130. CyborgArm = New("Model",Char,"CyborgArm",{})
  131. Handle = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1.0500015, 2.02999949, 1.07999992),CFrame = CFrame.new(-138.347275, 2.99473095, 41.7816849, 0.999635339, 8.27677286e-06, 0.0270056836, -0.000191000072, 0.999977112, 0.00676353322, -0.0270050094, -0.00676622428, 0.999612451),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0,0,0),})
  132. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.429999948, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.369171, 2.89115906, 41.8271637, 0.505694926, -0.862284958, 0.0271573812, 0.862490892, 0.506027818, 0.0067293453, -0.019545, 0.0200200025, 0.999608755),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  133. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.505694926, 0.862490892, -0.0195449982, -0.862284899, 0.506027818, 0.0200199969, 0.0271573793, 0.00672934437, 0.999608576),C1 = CFrame.new(0.0136108398, -0.108844995, -0.0342674255, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  134. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.600001693, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.268127, 3.26462603, 41.8218994, 0.0100010047, -0.999581397, 0.0271513518, 0.999925494, 0.010187286, 0.00673122332, -0.00700500328, 0.027082013, 0.999608815),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  135. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.0100010047, 0.999925494, -0.00700500328, -0.999581337, 0.010187286, 0.0270820074, 0.0271513499, 0.00673122238, 0.999608636),C1 = CFrame.new(-0.0874328613, 0.264621973, -0.028968811, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  136. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.3000018, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.217133, 3.61339307, 41.8189926, 0.778245091, -0.627379835, 0.0270029604, 0.627452075, 0.778625846, 0.00676273741, -0.0252680089, 0.0116800005, 0.999612689),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  137. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.778245091, 0.627452075, -0.0252680033, -0.627379835, 0.778625846, 0.0116799958, 0.0270029567, 0.00676273648, 0.99961251),C1 = CFrame.new(-0.138427734, 0.613389015, -0.0260467529, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  138. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.840000331, 0.420000285, 1),CFrame = CFrame.new(-138.395523, 2.38962889, 41.7660217, -0.00574199716, -0.999983609, 1.77533366e-09, 0.999983549, -0.00574199716, 9.3131769e-10, 9.41781764e-10, 1.77533366e-09, 1.00000012),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  139. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, -0.00574199716, 0.999983549, 0, -0.999983549, -0.00574199716, 0, 0, 0, 1),C1 = CFrame.new(0.0399932861, -0.610375166, 0.0268669128, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  140. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.840000331, 0.420000285, 0.2900002),CFrame = CFrame.new(-138.540939, 3.80931711, 41.9832687, 2.29982252e-05, -0.999983609, -0.00574393803, -0.00452899979, -0.00574398367, 0.999973238, -0.999989927, 3.01669934e-06, -0.00452905567),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  141. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 2.29999951e-05, -0.00452899886, -0.999989748, -0.999983549, -0.00574398367, 3.01490991e-06, -0.00574393803, 0.999973238, -0.00452905614),C1 = CFrame.new(0.185333252, 0.809313059, -0.190429688, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  142. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Shape = Enum.PartType.Ball,Size = Vector3.new(1.16000044, 1.16000044, 1.16000044),CFrame = CFrame.new(-138.563065, 3.74006891, 41.8137894, 1, -1.23944917e-22, 1.77533366e-09, -1.48608469e-11, 1, 9.3131769e-10, -1.80443749e-09, 9.31322575e-10, 1.00000012),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0,0,0),})
  143. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C1 = CFrame.new(0.207519531, 0.740064859, -0.0209579468, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  144. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.660001755, 0.100000001, 0.799999833),CFrame = CFrame.new(-138.557587, 3.57138705, 41.9535294, 0.999635398, 8.27676195e-06, 0.0270056874, -0.000191000116, 0.999977112, 0.00676353415, -0.0270050168, -0.00676622475, 0.999612629),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  145. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.999635339, -0.000191000072, -0.0270050094, 8.27677377e-06, 0.999977112, -0.00676622428, 0.0270056836, 0.00676353322, 0.999612451),C1 = CFrame.new(0.20199585, 0.571382999, -0.160697937, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  146. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.660001755, 0.100000001, 0.0899999291),CFrame = CFrame.new(-138.548004, 3.20288205, 42.3108978, 0.999635398, 8.27676195e-06, 0.0270056874, -0.000191000116, 0.999977112, 0.00676353415, -0.0270050168, -0.00676622475, 0.999612629),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  147. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.999635339, -0.000191000072, -0.0270050094, 8.27677377e-06, 0.999977112, -0.00676622428, 0.0270056836, 0.00676353322, 0.999612451),C1 = CFrame.new(0.19229126, 0.202877998, -0.518062592, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  148. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.390001893, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.031433, 3.68374205, 41.8135147, 0.999635398, 8.27676195e-06, 0.0270056874, -0.000191000116, 0.999977112, 0.00676353415, -0.0270050168, -0.00676622475, 0.999612629),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  149. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.999635339, -0.000191000072, -0.0270050094, 8.27677377e-06, 0.999977112, -0.00676622428, 0.0270056836, 0.00676353322, 0.999612451),C1 = CFrame.new(-0.324111938, 0.683737993, -0.0205078125, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  150. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.2800017, 0.100000001, 0.690000117),CFrame = CFrame.new(-138.393951, 2.11307812, 42.0131454, 0.0100010047, -0.999581397, 0.0271513518, 0.999925494, 0.010187286, 0.00673122332, -0.00700500328, 0.027082013, 0.999608815),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  151. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.0100010047, 0.999925494, -0.00700500328, -0.999581337, 0.010187286, 0.0270820074, 0.0271513499, 0.00673122238, 0.999608636),C1 = CFrame.new(0.0383300781, -0.886925936, -0.220256805, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  152. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.600001693, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.452835, 2.48128104, 41.8321991, -0.223359078, -0.974358141, 0.027149044, 0.974736214, -0.223258108, 0.00673288852, -0.000498998852, 0.0279670097, 0.999608934),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  153. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, -0.223359063, 0.974736214, -0.000499000133, -0.974358141, -0.223258108, 0.0279670041, 0.0271490421, 0.00673288759, 0.999608755),C1 = CFrame.new(0.0972747803, -0.518723011, -0.0393295288, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  154.  
  155. for _,v in next, CyborgArm:children() do
  156. v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  157. end
  158.  
  159. pcall(function() Char.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' Char.ReaperShadowHead.Eye1.Material = 'Glass' end)
  160. pcall(function() Char.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' Char.ReaperShadowHead.Eye2.Material = 'Glass' end)
  161. pcall(function() Char.LeftWing.BrickColor = BrickColor.new'Really red' Char.LeftWing.Transparency = 0.5 end)
  162.  
  163.  
  164. if(PlayerSize ~= 1)then
  165. for _,v in next, Char:GetDescendats() do
  166. if(v:IsA'BasePart')then
  167. v.Size = v.Size * PlayerSize
  168. end
  169. end
  170. end
  171.  
  172. --// Instance Creation Functions \\--
  173.  
  174. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  175. local Sound = IN("Sound")
  176. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  177. Sound.Pitch = pitch or 1
  178. Sound.Volume = volume or 1
  179. Sound.Looped = looped or false
  180. if(autoPlay)then
  181. coroutine.wrap(function()
  182. repeat wait() until Sound.IsLoaded
  183. Sound.Playing = autoPlay or false
  184. end)()
  185. end
  186. if(not looped and effect)then
  187. Sound.Ended:connect(function()
  188. Sound.Volume = 0
  189. Sound:destroy()
  190. end)
  191. elseif(effect)then
  192. warn("Sound can't be looped and a sound effect!")
  193. end
  194. Sound.Parent =parent or Torso
  195. return Sound
  196. end
  197. function Part(parent,color,material,size,cframe,anchored,cancollide)
  198. local part = IN("Part")
  199. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  200. part.Material = material or Enum.Material.SmoothPlastic
  201. part.TopSurface,part.BottomSurface=10,10
  202. part.Size = size or V3.N(1,1,1)
  203. part.CFrame = cframe or CF.N(0,0,0)
  204. part.CanCollide = cancollide or false
  205. part.Anchored = anchored or false
  206. part.Parent = parent or Char
  207. return part
  208. end
  209.  
  210. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  211. local part = IN("SpecialMesh")
  212. part.MeshId = meshid or ""
  213. part.TextureId = textid or ""
  214. part.Scale = scale or V3.N(1,1,1)
  215. part.Offset = offset or V3.N(0,0,0)
  216. part.MeshType = meshtype or Enum.MeshType.Sphere
  217. part.Parent = parent
  218. return part
  219. end
  220.  
  221. NewInstance = function(instance,parent,properties)
  222. local inst = Instance.new(instance,parent)
  223. if(properties)then
  224. for i,v in next, properties do
  225. pcall(function() inst[i] = v end)
  226. end
  227. end
  228. return inst;
  229. end
  230.  
  231. --// Music Creation \\--
  232. local Music = Sound(Char,MusicID,MusicPitch,3,true,false,true)
  233. Music.Name = 'Music'
  234.  
  235. --// Stop animations \\--
  236. for _,v in next, Hum:GetPlayingAnimationTracks() do
  237. v:Stop();
  238. end
  239.  
  240. pcall(game.Destroy,Char:FindFirstChild'Animate')
  241. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  242.  
  243. --// Joints \\--
  244.  
  245. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  246. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  247. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  248. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  249. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  250. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  251. local HW = NewInstance('Motor',Char,{Part0=Handle,Part1=RArm})
  252.  
  253. local LSC0 = LS.C0
  254. local RSC0 = RS.C0
  255. local NKC0 = NK.C0
  256. local LHC0 = LH.C0
  257. local RHC0 = RH.C0
  258. local RJC0 = RJ.C0
  259.  
  260. --// Artificial HB \\--
  261.  
  262. local ArtificialHB = IN("BindableEvent", script)
  263. ArtificialHB.Name = "Heartbeat"
  264.  
  265. script:WaitForChild("Heartbeat")
  266.  
  267. local tf = 0
  268. local allowframeloss = false
  269. local tossremainder = false
  270. local lastframe = tick()
  271. local frame = 1/Frame_Speed
  272. ArtificialHB:Fire()
  273.  
  274. game:GetService("RunService").Heartbeat:connect(function(s, p)
  275. tf = tf + s
  276. if tf >= frame then
  277. if allowframeloss then
  278. script.Heartbeat:Fire()
  279. lastframe = tick()
  280. else
  281. for i = 1, math.floor(tf / frame) do
  282. ArtificialHB:Fire()
  283. end
  284. lastframe = tick()
  285. end
  286. if tossremainder then
  287. tf = 0
  288. else
  289. tf = tf - frame * math.floor(tf / frame)
  290. end
  291. end
  292. end)
  293.  
  294. function swait(num)
  295. if num == 0 or num == nil then
  296. ArtificialHB.Event:wait()
  297. else
  298. for i = 0, num do
  299. ArtificialHB.Event:wait()
  300. end
  301. end
  302. end
  303.  
  304.  
  305. --// Effect Function(s) \\--
  306.  
  307. function FakeWeld(p0,p1)
  308. local attachment0 = Instance.new('Attachment',p0)
  309. local attachment1 = Instance.new('Attachment',p1)
  310. return NewInstance("HingeConstraint",p0,{Attachment0=attachment0,Attachment1=attachment1,LimitsEnabled=true,UpperAngle=0,LowerAngle=0})
  311. end
  312.  
  313. function Fragment(v)
  314. v:ClearAllChildren()
  315. local Fragments = NewInstance("Folder",v.Parent,{Name='Fragmentation'})
  316. v.Archivable = true
  317. -- X
  318. v.Size = Vector3.new(v.Size.x/2,v.Size.y,v.Size.z)
  319. v.Name = v.Name.."Fragment"
  320.  
  321. local a = v:Clone()
  322. a.Parent = Fragments
  323. a.CFrame = CF.N(-.5,1,1) * a.CFrame
  324. v.CFrame = CF.N(.5,1,1) * v.CFrame
  325. -- Y
  326. v.Size = Vector3.new(v.Size.x,v.Size.y/2,v.Size.z)
  327.  
  328. local a = v:Clone()
  329. a.Parent = Fragments
  330. a.CFrame = CF.N(1,-.5,1) * a.CFrame
  331. v.CFrame = CF.N(1,.5,1) * v.CFrame
  332. -- Z
  333. v.Size = Vector3.new(v.Size.x,v.Size.y,v.Size.z/2)
  334.  
  335. local a = v:Clone()
  336. a.Parent = Fragments
  337. a.CFrame = CF.N(1,1,-.5) * a.CFrame
  338. v.CFrame = CF.N(1,1,.5) * v.CFrame
  339.  
  340. v.Parent = Fragments
  341. return Fragments
  342. end
  343.  
  344. local blood = NewInstance("ParticleEmitter",nil,{
  345. Color = ColorSequence.new(BloodColor.Color),
  346. LightEmission=.1,
  347. LightInfluence=1,
  348. ZOffset=.9,
  349. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2,0),NumberSequenceKeypoint.new(1,3,0)},
  350. Texture="rbxassetid://284205403",
  351. Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
  352. Acceleration = V3.N(0,-15,0),
  353. Lifetime = NumberRange.new(1,2),
  354. Rate=50,
  355. Speed = NumberRange.new(5,15),
  356. SpreadAngle = Vector2.new(15,15),
  357. Enabled = false,
  358. EmissionDirection = 'Back',
  359. })
  360.  
  361. local blood2 = NewInstance("ParticleEmitter",nil,{
  362. Color = ColorSequence.new(BloodColor.Color),
  363. LightEmission=.1,
  364. LightInfluence=1,
  365. ZOffset=.9,
  366. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2,0),NumberSequenceKeypoint.new(1,3,0)},
  367. Texture=BloodID,
  368. Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
  369. Acceleration = V3.N(0,-125,0),
  370. Lifetime = NumberRange.new(1,2),
  371. Rate=50,
  372. Speed = NumberRange.new(5,15),
  373. SpreadAngle = Vector2.new(15,15),
  374. Enabled = false,
  375. EmissionDirection = 'Back',
  376. })
  377.  
  378. local blood3 = NewInstance("ParticleEmitter",nil,{
  379. Color = ColorSequence.new(BloodColor.Color),
  380. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2),NumberSequenceKeypoint.new(1,.2)},
  381. Texture=BloodID,
  382. Lifetime = NumberRange.new(.4),
  383. Rate=50,
  384. LockedToPart=true,
  385. Speed = NumberRange.new(0,2),
  386. Enabled = false,
  387. })
  388.  
  389. function Blood(size,cframe,amount)
  390. local part = Instance.new("Part",Effects)
  391. part.Transparency = 1
  392. part.Size = size
  393. part.Anchored = true
  394. part.CanCollide = false
  395. part.CFrame = cframe
  396. S.Debris:AddItem(part,6)
  397. local prtcl = blood:Clone()
  398. prtcl.Parent = part
  399. prtcl:Emit(amount)
  400. return part, prtcl
  401. end
  402.  
  403. function Blood2(size,cframe)
  404. local part = Instance.new("Part",Effects)
  405. part.Transparency = 1
  406. part.Size = size
  407. part.Anchored = false
  408. part.CanCollide = false
  409. part.CFrame = cframe
  410. local prtcl = blood:Clone()
  411. prtcl.Enabled = true
  412. prtcl.Parent = part
  413. return part, prtcl
  414. end
  415.  
  416. function Blood3(size,cframe,amount)
  417. local part = Instance.new("Part",Effects)
  418. part.Transparency = 1
  419. part.Size = size
  420. part.Anchored = true
  421. part.CanCollide = false
  422. part.CFrame = cframe
  423. S.Debris:AddItem(part,6)
  424. local prtcl = blood2:Clone()
  425. prtcl.Parent = part
  426. prtcl:Emit(amount)
  427. return part, prtcl
  428. end
  429.  
  430. function Blood4(size,cframe)
  431. local part = Instance.new("Part",Effects)
  432. part.Transparency = 1
  433. part.Size = size
  434. part.Anchored = false
  435. part.CanCollide = false
  436. part.CFrame = cframe
  437. local prtcl = blood2:Clone()
  438. prtcl.Enabled = true
  439. prtcl.Parent = part
  440. return part, prtcl
  441. end
  442.  
  443.  
  444. function BloodDrop(pos,dir,maxsize)
  445. if(game.PlaceId ~= 843468296)then
  446. local owo = NewInstance("Part",Effects,{Transparency=0,Material=BloodMaterial,BrickColor=BloodColor,Shape=Enum.PartType.Ball,Size=V3.N(.2,.2,.2), CanCollide = false})
  447. owo.CFrame=CF.N(pos,dir)
  448. local bv = Instance.new("BodyVelocity",owo)
  449. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  450. bv.velocity = CF.N(pos,dir+V3.N(M.RNG(-3,3)/30,M.RNG(-3,3)/30,M.RNG(-3,3)/30)).lookVector*15
  451. bv.Name = "MOVE"
  452. --[[local prt = blood3:Clone()
  453. prt.Parent = owo
  454. prt.Enabled = true]]
  455. delay(.01, function() bv:destroy() end)
  456. local touch;
  457. touch = owo.Touched:connect(function(hit)
  458. if(hit.Anchored==true and hit.CanCollide and not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent.Parent:FindFirstChildOfClass'Humanoid')then
  459. touch:disconnect()
  460. BloodPuddle(owo.Position+V3.N(0,1,0),100,maxsize,owo)
  461. owo:destroy()
  462. end
  463. end)
  464. end
  465. end
  466.  
  467. function BloodPuddle(position,range,maxSize,where)
  468. local hit, pos, norm = workspace:FindPartOnRayWithIgnoreList(Ray.new(
  469. position,CF.N(position,position+V3.N(0,-1,0)).lookVector * range
  470. ),{where,Char},false,true)
  471. if(hit and not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent.Parent:FindFirstChildOfClass'Humanoid')then
  472. if(hit.Name == 'BloodPuddle')then
  473. local dist = (position - hit.Position).magnitude
  474. if (hit.Size.Z <= 5 and hit.Size.Z < maxSize) or (hit.Size.Z > 5 and hit.Size.Z < maxSize and dist < hit.Size.Z/3) then
  475. --hit.CylinderMesh.Scale = hit.CylinderMesh.Scale + V3.N(.1,0,.1)
  476. hit.Size = hit.Size + V3.N(.1,0,.1)
  477. end
  478. if(hit.Size.Z < 2)then
  479. pcall(function() hit.Sound:Play() end)
  480. end
  481. else
  482. local Puddle = NewInstance('Part',workspace,{Material=BloodMaterial,BrickColor=BloodColor,Size=V3.N(1,.1,1),CFrame=CF.N(pos,pos+norm)*CF.A(90*M.P/180,0,0),Anchored=true,CanCollide=false,Archivable=false,Locked=true,Name='BloodPuddle'})
  483. local Cyl = NewInstance('CylinderMesh',Puddle,{Name='CylinderMesh'})
  484. Sound(Puddle,685857471,1,2,false,false,true)
  485. coroutine.wrap(function()
  486. swait(75)
  487. repeat
  488. swait()
  489. Puddle.Size = Puddle.Size - V3.N(.02,0,.02)
  490. until Puddle.Size.Z < 0.51
  491. Puddle:destroy()
  492. end)()
  493. end
  494. end
  495. end
  496.  
  497. function recurse(root,callback,i)
  498. i= i or 0
  499. for _,v in pairs(root:GetChildren()) do
  500. i = i + 1
  501. callback(i,v)
  502.  
  503. if #v:GetChildren() > 0 then
  504. i = recurse(v,callback,i)
  505. end
  506. end
  507.  
  508. return i
  509. end
  510.  
  511. function ragdollJoint(character, part0, part1, attachmentName, className, properties) -- thanks mustardfat im too lazy
  512. if character:FindFirstChild("RagdollConstraint"..part1.Name) == nil then
  513. for i,v in pairs(character:GetChildren()) do
  514. if v:IsA("MeshPart") and (v.MeshId == 'http://www.roblox.com/asset/?id=553602991' or v.MeshId == 'http://www.roblox.com/asset/?id=553602977' or v.MeshId == 'http://www.roblox.com/asset/?id=553602987') then
  515. v.Size = Vector3.new(1,1,1)
  516. end
  517. end
  518. if part1:FindFirstChildOfClass('Motor6D') then
  519. part1:FindFirstChildOfClass('Motor6D'):Remove()
  520. end
  521. if attachmentName ~= "NeckAttachment" then
  522. attachmentName = attachmentName.."RigAttachment"
  523. end
  524. local constraint = Instance.new(className.."Constraint")
  525. constraint.Attachment0 = part0:FindFirstChild(attachmentName)
  526. constraint.Attachment1 = part1:FindFirstChild(attachmentName)
  527. constraint.Name = "RagdollConstraint"..part1.Name
  528. if character:FindFirstChildOfClass('Humanoid').Health > 0 then
  529. local collidepart = Instance.new('Part',part1)
  530. collidepart.Size = part1.Size/2
  531. if string.find(string.lower(part1.Name),"upper") then
  532. if string.find(string.lower(part1.Name),"leg") then
  533. collidepart.Size = part1.Size/3
  534. else
  535. collidepart.Size = part1.Size/2.5
  536. end
  537. end
  538. collidepart.CanCollide = true
  539. collidepart.Name = "RagdollJoint"
  540. collidepart.Anchored = false
  541. collidepart.Transparency = 1
  542. collidepart.CFrame = part1.CFrame
  543. collidepart:BreakJoints()
  544. local attachment0 = Instance.new('Attachment',part1)
  545. local attachment1 = Instance.new('Attachment',collidepart)
  546. if attachment0 and attachment1 then
  547. local constraint = Instance.new("HingeConstraint")
  548. constraint.Attachment0 = attachment0
  549. constraint.Attachment1 = attachment1
  550. constraint.LimitsEnabled = true
  551. constraint.UpperAngle = 0
  552. constraint.LowerAngle = 0
  553. constraint.Parent = character
  554. end
  555. if string.find(string.lower(part1.Name),"upper") then
  556. if string.find(string.lower(part1.Name),"leg") then
  557. attachment0.Position = Vector3.new(0,0.01,0)
  558. else
  559. attachment0.Position = Vector3.new(0,0.25,0)
  560. end
  561. else
  562. attachment0.Position = Vector3.new(0,-0.1,0)
  563. end
  564. end
  565. for _,propertyData in next,properties or {} do
  566. constraint[propertyData[1]] = propertyData[2]
  567. end
  568. constraint.Parent = character
  569. return constraint
  570. end
  571. end
  572.  
  573.  
  574. function getAttachment0(character,attachmentName)
  575. for _,child in next,character:children() do
  576. local attachment = child:FindFirstChild(attachmentName)
  577. if attachment then
  578. return attachment
  579. end
  580. end
  581. end
  582.  
  583.  
  584. function Ragdoll(who,half,snapped)
  585. pcall(function()
  586. who:breakJoints()
  587. local who = who
  588. local hhh = who:FindFirstChildOfClass'Humanoid'
  589. local t = GetTorso(who)
  590. pcall(function()
  591. who.HumanoidRootPart:destroy()
  592. end)
  593. hhh.Health = 0
  594. Stunned[who] = true
  595. if(hhh.RigType == Enum.HumanoidRigType.R6)then
  596. local RA,LA,RL,LL,HD = who:FindFirstChild'Right Arm',who:FindFirstChild'Left Arm',who:FindFirstChild'Right Leg',who:FindFirstChild'Left Leg',who:FindFirstChild'Head'
  597. pcall(function()
  598. if(hhh.Health > 0)then local CollideRA = NewInstance('Part',who,{Size=RA.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  599. FakeWeld(RA,CollideRA) end
  600. local RAJ = NewInstance("Attachment",t,{Position=V3.N(1.5,.5,0),Orientation=V3.N()})
  601. local RAJ2 = NewInstance("Attachment",RA,{Position=V3.N(0,.5,0),Orientation=V3.N()})
  602. local RAC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=RAJ,Attachment1=RAJ2})
  603. end)
  604. pcall(function()
  605. local LAJ = NewInstance("Attachment",t,{Position=V3.N(-1.5,.5,0),Orientation=V3.N()})
  606. local LAJ2 = NewInstance("Attachment",LA,{Position=V3.N(0,.5,0),Orientation=V3.N()})
  607.  
  608. local LAC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=LAJ,Attachment1=LAJ2})
  609.  
  610. if(hhh.Health > 0)then local CollideLA = NewInstance('Part',who,{Size=LA.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  611. FakeWeld(LA,CollideLA) end
  612. end)
  613. pcall(function()
  614. if(HD)then
  615. local NJ = NewInstance('Attachment',t,{Position=V3.N(0,1,0),Orientation=V3.N()})
  616. local NJ2 = NewInstance('Attachment',HD,{Position=V3.N(0,-.5,0),Orientation=V3.N()})
  617. local NJ3 = NewInstance('Attachment',HD,{Position=V3.N(0,.5,0),Orientation=V3.N()})
  618. local HC = NewInstance('HingeConstraint',t,{LimitsEnabled=true,UpperAngle=50,LowerAngle=-50,Attachment0=NJ,Attachment1=NJ2})
  619.  
  620. if(snapped)then
  621. NJ.Orientation = V3.N(0,90,0)
  622. end
  623. if(hhh.Health > 0)then
  624. local CollideHD = NewInstance('Part',who,{Size=HD.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  625. FakeWeld(HD,CollideHD)
  626. end
  627. end
  628. end)
  629. if(not half)then
  630. local RLJ = NewInstance("Attachment",t,{Position=V3.N(.5,-1,0),Orientation=V3.N()})
  631. local RLJ2 = NewInstance("Attachment",RL,{Position=V3.N(0,1,0),Orientation=V3.N()})
  632. local LLJ = NewInstance("Attachment",t,{Position=V3.N(-.5,-1,0),Orientation=V3.N()})
  633. local LLJ2 = NewInstance("Attachment",LL,{Position=V3.N(0,1,0),Orientation=V3.N()})
  634. local RLC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=RLJ,Attachment1=RLJ2})
  635. local LLC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=LLJ,Attachment1=LLJ2})
  636. if(hhh.Health > 0)then local CollideRL = NewInstance('Part',who,{Size=RL.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  637. local CollideLL = NewInstance('Part',who,{Size=LL.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  638.  
  639. FakeWeld(RL,CollideRL)
  640. FakeWeld(LL,CollideLL) end
  641. end
  642. for _,v in next, who:children() do
  643. if(v:IsA'BasePart')then
  644. v.CanCollide = true
  645. end
  646. end
  647. else
  648. local character = who
  649.  
  650. if(half)then
  651. pcall(function()
  652. character.UpperTorso.WaistRigAttachment:Destroy()
  653. end)
  654. end
  655.  
  656. local handProperties = {
  657. {"LimitsEnabled", true};
  658. {"UpperAngle",0};
  659. {"LowerAngle",0};
  660. }
  661. local footProperties = {
  662. {"LimitsEnabled", true};
  663. {"UpperAngle", 15};
  664. {"LowerAngle", -45};
  665. }
  666. local shinProperties = {
  667. {"LimitsEnabled", true};
  668. {"UpperAngle", 0};
  669. {"LowerAngle", -75};
  670. }
  671. if character:FindFirstChild('RightLowerArm') and character:FindFirstChild('RightHand') then
  672. ragdollJoint(character,character.RightLowerArm, character.RightHand, "RightWrist", "Hinge", handProperties)
  673. end
  674. if character:FindFirstChild('UpperTorso') and character:FindFirstChild('RightUpperArm') then
  675. ragdollJoint(character, character.UpperTorso, character["RightUpperArm"], "RightShoulder", "BallSocket")
  676. end
  677. if character:FindFirstChild('RightUpperArm') and character:FindFirstChild('RightLowerArm') then
  678. ragdollJoint(character, character.RightUpperArm, character.RightLowerArm, "RightElbow", "BallSocket")
  679. end
  680. if character:FindFirstChild('LeftLowerArm') and character:FindFirstChild('LeftHand') then
  681. ragdollJoint(character,character.LeftLowerArm, character.LeftHand, "LeftWrist", "Hinge", handProperties)
  682. end
  683. if character:FindFirstChild('UpperTorso') and character:FindFirstChild('LeftUpperArm') then
  684. ragdollJoint(character, character.UpperTorso, character["LeftUpperArm"], "LeftShoulder", "BallSocket")
  685. end
  686. if character:FindFirstChild('LeftUpperArm') and character:FindFirstChild('LeftLowerArm') then
  687. ragdollJoint(character, character.LeftUpperArm, character.LeftLowerArm, "LeftElbow", "BallSocket")
  688. end
  689. if character:FindFirstChild('RightUpperLeg') and character:FindFirstChild('RightLowerLeg') then
  690. ragdollJoint(character,character.RightUpperLeg, character.RightLowerLeg, "RightKnee", "Hinge", shinProperties)
  691. end
  692. if character:FindFirstChild('RightLowerLeg') and character:FindFirstChild('RightFoot') then
  693. ragdollJoint(character,character.RightLowerLeg, character.RightFoot, "RightAnkle", "Hinge", footProperties)
  694. end
  695. if character:FindFirstChild('LowerTorso') and character:FindFirstChild('RightUpperLeg') then
  696. ragdollJoint(character,character.LowerTorso, character.RightUpperLeg, "RightHip", "BallSocket")
  697. end
  698. if character:FindFirstChild('LeftUpperLeg') and character:FindFirstChild('LeftLowerLeg') then
  699. ragdollJoint(character,character.LeftUpperLeg, character.LeftLowerLeg, "LeftKnee", "Hinge", shinProperties)
  700. end
  701. if character:FindFirstChild('LeftLowerLeg') and character:FindFirstChild('LeftFoot') then
  702. ragdollJoint(character,character.LeftLowerLeg, character.LeftFoot, "LeftAnkle", "Hinge", footProperties)
  703. end
  704. if character:FindFirstChild('LowerTorso') and character:FindFirstChild('LeftUpperLeg') then
  705. ragdollJoint(character,character.LowerTorso, character.LeftUpperLeg, "LeftHip", "BallSocket")
  706. end
  707. if character:FindFirstChild('UpperTorso') and character:FindFirstChild('LowerTorso') then
  708. ragdollJoint(character,character.LowerTorso, character.UpperTorso, "Waist", "BallSocket", {
  709. {"LimitsEnabled",true};
  710. {"UpperAngle",5};
  711. {"Radius",5};
  712. })
  713. end
  714. if character:FindFirstChild('UpperTorso') and character:FindFirstChild('Head') then
  715. ragdollJoint(character,character.UpperTorso, character.Head, "Neck", "Hinge", {
  716. {"LimitsEnabled",true};
  717. {"UpperAngle",50};
  718. {"LowerAngle",-50};
  719. })
  720. end
  721. local NeckA = ragdollJoint(character,character.UpperTorso, character.Head, "Neck", "Hinge", {
  722. {"LimitsEnabled",true};
  723. {"UpperAngle",50};
  724. {"LowerAngle",-50};
  725. })
  726.  
  727. recurse(character, function(_,v)
  728. if v:IsA("Attachment") then
  729. v.Axis = Vector3.new(0, 1, 0)
  730. v.SecondaryAxis = Vector3.new(0, 0, 1)
  731. v.Rotation = Vector3.new(0, 0, 0)
  732. if(v.Parent == character.Head and snapped)then
  733. v.Orientation = V3.N(0,-90,0)
  734. end
  735. end
  736. end)
  737. end
  738. end)
  739. end
  740.  
  741.  
  742. function Bezier(startpos, pos2, pos3, endpos, t)
  743. local A = startpos:lerp(pos2, t)
  744. local B = pos2:lerp(pos3, t)
  745. local C = pos3:lerp(endpos, t)
  746. local lerp1 = A:lerp(B, t)
  747. local lerp2 = B:lerp(C, t)
  748. local cubic = lerp1:lerp(lerp2, t)
  749. return cubic
  750. end
  751.  
  752. function Effect(data)
  753. local FX = data.Effect or 'Resize-AndFade'
  754. local Parent = data.Parent or Effects
  755. local Color = data.Color or C3.N(0,0,0)
  756. local Size = data.Size or V3.N(1,1,1)
  757. local MoveDir = data.MoveDirection or nil
  758. local MeshData = data.Mesh or nil
  759. local SndData = data.Sound or nil
  760. local Frames = data.Frames or 45
  761. local Manual = data.Manual or nil
  762. local Material = data.Material or nil
  763. local CFra = data.CFrame or Torso.CFrame
  764. local Settings = data.FXSettings or {}
  765. local Snd,Prt,Msh;
  766. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  767. Prt = Manual
  768. else
  769. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  770. end
  771. if(typeof(MeshData) == 'table')then
  772. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  773. elseif(typeof(MeshData) == 'Instance')then
  774. Msh = MeshData:Clone()
  775. Msh.Parent = Prt
  776. end
  777. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  778. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  779. end
  780. if(Snd)then
  781. repeat wait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  782. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  783. end
  784. local MoveSpeed = nil;
  785. if(MoveDir)then
  786. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  787. end
  788. local Inc = M.RNG()-M.RNG()
  789. local Thingie = 0
  790. local Thingie2 = M.RNG(50,100)/100
  791.  
  792. coroutine.wrap(function()
  793. if(FX ~= 'Arc')then
  794. for i = 1, Frames do
  795. if(FX == 'Resize-AndFade')then
  796. if(not Settings.EndSize)then
  797. Settings.EndSize = V3.N(0,0,0)
  798. end
  799. local grow = (typeof(Settings.EndSize) == 'Vector3' and Settings.EndSize-Size or typeof(Settings.EndSize) == 'number' and V3.N(Settings.EndSize))
  800. if(Settings.EndIsIncrement)then
  801. Prt.Size = Prt.Size - Settings.EndSize
  802. else
  803. Prt.Size = Prt.Size - grow/Frames
  804. end
  805. Prt.Transparency = (i/Frames)
  806. elseif(FX == 'Resize+AndFade')then
  807. if(not Settings.EndSize)then
  808. Settings.EndSize = Size*2
  809. end
  810. local grow = (typeof(Settings.EndSize) == 'Vector3' and Settings.EndSize-Size or typeof(Settings.EndSize) == 'number' and V3.N(Settings.EndSize))
  811. if(Settings.EndIsIncrement)then
  812. Prt.Size = Prt.Size + Settings.EndSize
  813. else
  814. Prt.Size = Prt.Size + grow/Frames
  815. end
  816. Prt.Transparency = (i/Frames)
  817. elseif(FX == 'Fade')then
  818. Prt.Transparency = (i/Frames)
  819. end
  820. if(Settings.RandomizeCFrame)then
  821. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  822. end
  823. if(MoveDir and MoveSpeed)then
  824. local Orientation = Prt.Orientation
  825. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  826. Prt.Orientation = Orientation
  827. end
  828. if(swait and typeof(swait) == 'function')then
  829. swait()
  830. else
  831. wait()
  832. end
  833. end
  834. Prt:destroy()
  835. else
  836. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  837. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  838. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  839. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  840. assert(start ~= nil,"You need to specify a start point!")
  841. assert(endP ~= nil,"You need to specify an end point!")
  842. for i = 0, 1, Settings.Speed or 0.01 do
  843. if(Settings.Home)then
  844. endP = Settings.Home.CFrame
  845. end
  846. Prt.CFrame = Bezier(start, quarter, threequarter, endP, i)
  847. if(swait and typeof(swait) == 'function')then
  848. swait()
  849. else
  850. wait()
  851. end
  852. end
  853. if(Settings.RemoveOnGoal)then
  854. Prt:destroy()
  855. end
  856. end
  857. end)()
  858. return Prt,Msh,Snd
  859. end
  860.  
  861.  
  862. function SoulSteal(character)
  863. local torso = (character:FindFirstChild'Head' or character:FindFirstChild'Torso' or character:FindFirstChild'UpperTorso' or character:FindFirstChild'LowerTorso' or character:FindFirstChild'HumanoidRootPart')
  864. print(torso)
  865. if(torso and torso:IsA'BasePart')then
  866. local Model = Instance.new("Model",Effects)
  867. Model.Name = character.Name.."'s Soul"
  868. character:BreakJoints()
  869. local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  870. Soul.Name = 'Head'
  871. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  872. Effect{
  873. Effect="Arc",
  874. Manual = Soul,
  875. FXSettings={
  876. Start=torso.CFrame,
  877. Home = Torso,
  878. RemoveOnGoal = true,
  879. }
  880. }
  881. local lastPoint = Soul.CFrame.p
  882.  
  883. for i = 0, 1, 0.01 do
  884. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  885. local mag = (lastPoint - Soul.Position).magnitude
  886. Effect{
  887. Effect = "Fade",
  888. CFrame = point * CF.N(0, mag/2, 0),
  889. Size = V3.N(.5,mag+.5,.5),
  890. Color = Soul.BrickColor
  891. }
  892. lastPoint = Soul.CFrame.p
  893. swait()
  894. end
  895. for i = 1, 5 do
  896. Effect{
  897. Effect="Fade",
  898. Color = BrickColor.new'Really red',
  899. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  900. }
  901. end
  902. end
  903. end
  904.  
  905. --// Other Functions \\ --
  906.  
  907. function getRegion(point,range,ignore)
  908. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  909. end
  910.  
  911. function clerp(startCF,endCF,alpha)
  912. return startCF:lerp(endCF, alpha)
  913. end
  914.  
  915. function GetTorso(char)
  916. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso'
  917. end
  918.  
  919.  
  920.  
  921. function ShowDamage(Pos, Text, Time, Color)
  922. coroutine.wrap(function()
  923. local Rate = (1 / 30)
  924. local Pos = (Pos or Vector3.new(0, 0, 0))
  925. local Text = (Text or "")
  926. local Time = (Time or 2)
  927. local Color = (Color or Color3.new(1, 0, 1))
  928. local EffectPart = NewInstance("Part",Effects,{
  929. Material=Enum.Material.SmoothPlastic,
  930. RArmlectance = 0,
  931. Transparency = 1,
  932. BrickColor = BrickColor.new(Color),
  933. Name = "Effect",
  934. Size = Vector3.new(0,0,0),
  935. Anchored = true
  936. })
  937. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  938. Size = UDim2.new(1.25, 0, 1.25, 0),
  939. Adornee = EffectPart,
  940. })
  941. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  942. BackgroundTransparency = 1,
  943. Size = UDim2.new(1, 0, 1, 0),
  944. Text = Text,
  945. Font = "Arial",
  946. TextColor3 = Color,
  947. TextStrokeColor3 = Color3.new(0,0,0),
  948. TextStrokeTransparency=0,
  949. TextScaled = true,
  950. })
  951. game.Debris:AddItem(EffectPart, (Time))
  952. EffectPart.Parent = game:GetService("Workspace")
  953. delay(0, function()
  954. local Frames = (Time / Rate)
  955. for Frame = 1, Frames do
  956. wait(Rate)
  957. local Percent = (Frame / Frames)
  958. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  959. TextLabel.TextTransparency = Percent
  960. TextLabel.TextStrokeTransparency = Percent
  961. end
  962. if EffectPart and EffectPart.Parent then
  963. EffectPart:Destroy()
  964. end
  965. end) end)()
  966. end
  967.  
  968.  
  969. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  970. if(who)then
  971. local hum = who:FindFirstChildOfClass'Humanoid'
  972. local Damage = M.RNG(minDam,maxDam)
  973. local canHit = true
  974. if(hum)then
  975. for _, p in pairs(Hit) do
  976. if p[1] == hum then
  977. if(time() - p[2] < 0.1) then
  978. canHit = false
  979. else
  980. Hit[_] = nil
  981. end
  982. end
  983. end
  984. if(canHit)then
  985. if(hum.Health >= math.huge)then
  986. who:BreakJoints()
  987. if(who:FindFirstChild'Head' and hum.Health > 0)then
  988. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "INSTANT", 1.5, C3.N(1,0,0))
  989. end
  990. else
  991. local player = S.Players:GetPlayerFromCharacter(who)
  992. if(Type == "Fire")then
  993. --idk..
  994. else
  995. local c = Instance.new("ObjectValue",hum)
  996. c.Name = "creator"
  997. c.Value = Plr
  998. game:service'Debris':AddItem(c,0.35)
  999. if(M.RNG(1,100) <= (critChance or 0))then
  1000. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1001. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color)
  1002. end
  1003. hum.Health = hum.Health - Damage*(critMult or 2)
  1004. else
  1005. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1006. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), Damage, 1.5, DamageColor.Color)
  1007. end
  1008. hum.Health = hum.Health - Damage
  1009. end
  1010. if(Type == 'Knockback' and GetTorso(who))then
  1011. local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  1012. local body = NewInstance('BodyVelocity',GetTorso(who),{
  1013. P = 500,
  1014. maxForce = V3.N(math.huge,0,math.huge),
  1015. velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  1016. })
  1017. game:service'Debris':AddItem(body,.5)
  1018. elseif(Type == 'Knockdown' and GetTorso(who))then
  1019. local rek = GetTorso(who)
  1020. print(rek)
  1021. hum.PlatformStand = true
  1022. delay(1,function()
  1023. hum.PlatformStand = false
  1024. end)
  1025. local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  1026. local bodvol = NewInstance("BodyVelocity",rek,{
  1027. velocity = angle * Knock,
  1028. P = 5000,
  1029. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  1030. })
  1031. local rl = NewInstance("BodyAngularVelocity",rek,{
  1032. P = 3000,
  1033. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1034. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1035. })
  1036. game:GetService("Debris"):AddItem(bodvol, .5)
  1037. game:GetService("Debris"):AddItem(rl, .5)
  1038. end
  1039. end
  1040. end
  1041. end
  1042. table.insert(Hit,{hum,time()})
  1043. end
  1044. end
  1045. end
  1046.  
  1047. function AOEDamage(where,range,minDam,maxDam,Knock,Type)
  1048. for _,v in next, getRegion(where,range,{Char}) do
  1049. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  1050. DealDamage(v.Parent,minDam,maxDam,Knock,Type)
  1051. end
  1052. end
  1053. end
  1054.  
  1055. function AOEFunction(where,range,callback)
  1056. for _,v in next, getRegion(where,range,{Char}) do
  1057. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  1058. callback(v.Parent)
  1059. end
  1060. end
  1061. end
  1062.  
  1063. function ClosestHumanoid(pos,range)
  1064. local mag,closest = math.huge;
  1065. for _,v in next, getRegion(pos,range or 10,{Char}) do
  1066. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')
  1067. if((v.CFrame.p-pos).magnitude < mag and hum and closest ~= hum and hum.Health > 0)then
  1068. mag = (v.CFrame.p-pos).magnitude
  1069. closest = hum
  1070. end
  1071. end
  1072. return closest,(closest and GetTorso(closest.Parent) or nil)
  1073. end
  1074.  
  1075. function AOEHeal(where,range,amount)
  1076. local healed = {}
  1077. for _,v in next, getRegion(where,range,{Char}) do
  1078. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  1079. if(hum and not healed[hum])then
  1080. hum.Health = hum.Health + amount
  1081. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  1082. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Really red'.Color)
  1083. end
  1084. end
  1085. end
  1086. end
  1087. --// Attack Function \\--
  1088.  
  1089. function Equip_Sawblade()
  1090. for i = 1, 5 do
  1091. Effect{
  1092. Effect='Resize+AndFade',
  1093. Color = BrickColor.new'Really red',
  1094. Material = Enum.Material.Neon,
  1095. Size=V3.N(3.5,3.5,3.5),
  1096. CFrame=RArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,180),M.RRNG(0,180),M.RRNG(0,180)),
  1097. FXSettings={
  1098. EndSize=V3.N(.05,.05,.05),
  1099. EndIsIncrement=true,
  1100.  
  1101. }
  1102. }
  1103. end
  1104. local prt = Part(Char,BrickColor.new'Really red',Enum.Material.SmoothPlastic,V3.N(3.42, 3.42, 0.05),CF.N(),false,false)
  1105. prt.Transparency = .5
  1106. local mesh = Mesh(prt,Enum.MeshType.FileMesh,"rbxassetid://74322089","",V3.N(3,3,3),V3.N())
  1107. local weld = NewInstance("Weld",Char,{Part0=RArm,Part1=prt,C0=CF.N(0,-1.25,0)})
  1108. return prt,weld
  1109. end
  1110.  
  1111. function The_Necc()
  1112. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1113. if(torso)then
  1114. local who = torso.Parent
  1115. Attack = true
  1116. NeutralAnims = false
  1117. who.Parent = Char
  1118. local oRoot
  1119. pcall(function() oRoot = who.HumanoidRootPart; oRoot.Parent = nil end)
  1120. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-1.25)})
  1121. for i = 0, 4, 0.1 do
  1122. swait()
  1123. humanoid.PlatformStand = true
  1124. local Alpha = .15
  1125. RJ.C0 = clerp(RJ.C0,CFrame.new(7.78455425e-13, 0.00629367586, -2.39849396e-06, 0.99999243, 1.23691279e-10, 0, 1.90985006e-11, 0.99998045, -0.00628617778, 9.31322575e-10, 0.00628614007, 0.999973059),Alpha)
  1126. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486545, -0.990821958, 0.021611277, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1127. RH.C0 = clerp(RH.C0,CFrame.new(0.498530418, -0.990985394, 0.0154574998, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1128. LS.C0 = clerp(LS.C0,CFrame.new(-1.0486517, 0.929213107, -0.824554026, 0.712753832, -0.694763601, -0.0963225588, 0.0692147464, 0.206324935, -0.976032555, 0.697985768, 0.689004064, 0.195146814),Alpha)
  1129. RS.C0 = clerp(RS.C0,CFrame.new(0.386394978, 1.64370263, -1.084023, -0.617445648, -0.751786709, -0.231452331, -0.0510570146, 0.331923157, -0.941923738, 0.784950197, -0.569769561, -0.243328467),Alpha)
  1130. NK.C0 = clerp(NK.C0,CFrame.new(8.16636839e-06, 1.49895489, -0.0144007429, 0.99999243, 3.67523171e-07, -1.61118805e-07, -3.56405508e-07, 0.997965038, 0.0637686625, 1.8440187e-07, -0.0637682825, 0.997957468),Alpha)
  1131. end
  1132. gWeld:destroy()
  1133. if(who:FindFirstChild'Head')then
  1134. local s = Sound(who:FindFirstChild'Head',1093102664,1,2,false,false,false)
  1135. s:Play()
  1136. s.Ended:connect(function() s:Destroy() end)
  1137. end
  1138. who.Parent = workspace
  1139. humanoid.Health = 0
  1140. Ragdoll(who,false,true)
  1141. for i = 0, 1.5, 0.1 do
  1142. swait()
  1143. humanoid.PlatformStand = true
  1144. local Alpha = .3
  1145. RJ.C0 = clerp(RJ.C0,CFrame.new(7.78455425e-13, 0.00629367586, -2.39849396e-06, 0.99999243, 1.23691279e-10, 0, 1.90985006e-11, 0.99998045, -0.00628617778, 9.31322575e-10, 0.00628614007, 0.999973059),Alpha)
  1146. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486545, -0.990821958, 0.021611277, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1147. RH.C0 = clerp(RH.C0,CFrame.new(0.498530418, -0.990985394, 0.0154574998, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1148. LS.C0 = clerp(LS.C0,CFrame.new(-1.47842193, 0.485131323, -0.0262347199, 0.0664671659, 0.993123412, -0.0963359103, -0.201927185, -0.0811635256, -0.976031899, -0.977139056, 0.0843269154, 0.195143938),Alpha)
  1149. RS.C0 = clerp(RS.C0,CFrame.new(2.33067179, 0.249403879, 0.270489573, 0.171869993, 0.978404701, -0.114792682, 0.105083257, -0.134070903, -0.985384524, -0.979495406, 0.157295257, -0.125856698),Alpha)
  1150. NK.C0 = clerp(NK.C0,CFrame.new(8.16636839e-06, 1.49895489, -0.0144007429, 0.99999243, 3.67523171e-07, -1.61118805e-07, -3.56405508e-07, 0.997965038, 0.0637686625, 1.8440187e-07, -0.0637682825, 0.997957468),Alpha)
  1151. end
  1152. Attack = false
  1153. NeutralAnims = true
  1154. end
  1155. end
  1156.  
  1157. function Hands_Off()
  1158. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1159.  
  1160. if(torso)then
  1161. local who = torso.Parent
  1162. local doAttack = false
  1163. Instance.AllChildren(who,function(v)
  1164. if(v.Name:lower():find"arm")then
  1165. doAttack = true
  1166. end
  1167. end, true)
  1168. if(not doAttack)then return end
  1169. Hum.WalkSpeed = 0
  1170. Hum.JumpPower = 0
  1171. Attack = true
  1172. NeutralAnims = false
  1173. who.Parent = Char
  1174. local oRoot
  1175. pcall(function() oRoot = who.HumanoidRootPart; oRoot.Parent = nil end)
  1176. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-1.25)})
  1177. for i = 0, 4, 0.1 do
  1178. swait()
  1179. humanoid.PlatformStand = true
  1180. local Alpha = .15
  1181. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629412755, 1.41908095e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1182. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819633, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1183. RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1184. LS.C0 = clerp(LS.C0,CFrame.new(-1.42285931, 0.338565946, -0.110074639, 0.983876407, 0.1786367, 0.00868223887, -0.0932332501, 0.553717494, -0.827468753, -0.152623802, 0.813317537, 0.561444461),Alpha)
  1185. RS.C0 = clerp(RS.C0,CFrame.new(1.374735, 0.282860518, -0.133752465, 0.973415911, -0.228878334, 0.00868532527, 0.135509402, 0.544919252, -0.827466309, 0.184656292, 0.806645751, 0.561448157),Alpha)
  1186. NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.49895275, -0.014400661, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1187. end
  1188. local RABC = (who:FindFirstChild'Right Arm' or who:FindFirstChild'RightUpperArm' or who:FindFirstChild'RightLowerArm' or who:FindFirstChild'RightHand' or IN("Part")).BrickColor
  1189. local LABC = (who:FindFirstChild'Left Arm' or who:FindFirstChild'LeftUpperArm' or who:FindFirstChild'LeftLowerArm' or who:FindFirstChild'LeftHand' or IN("Part")).BrickColor
  1190. Sound(torso,1093102664,.85,5,false,true,true)
  1191. Sound(torso,429400881,1,1,false,true,true)
  1192. FRArm = NewInstance('Part',Effects,{Size=V3.N(1,2,1),BrickColor=RABC,Material='Plastic',CanCollide=false,Anchored=false,Locked=true})
  1193. Mesh(FRArm,Enum.MeshType.FileMesh,"rbxasset://fonts/rightarm.mesh","",V3.N(1,1,1),V3.N())
  1194. FLArm = NewInstance('Part',Effects,{Size=V3.N(1,2,1),BrickColor=LABC,Material='Plastic',CanCollide=false,Anchored=false,Locked=true})
  1195. Mesh(FLArm,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh","",V3.N(1,1,1),V3.N())
  1196. FRArmW = NewInstance('Weld',FRArm,{Part0=RArm,Part1=FRArm,C0=CF.N(0,-1,0)*CF.A(M.R(90),0,0)})
  1197. FLArmW = NewInstance('Weld',FLArm,{Part0=LArm,Part1=FLArm,C0=CF.N(0,-1,0)*CF.A(M.R(90),0,0)})
  1198. Instance.AllChildren(who,function(v)
  1199. if(v.Name:lower():find"arm" or v.Name:lower():find"hand")then
  1200. v:destroy()
  1201. end
  1202. end, true)
  1203. if(not VoidSB)then
  1204. coroutine.wrap(function()
  1205. repeat swait()
  1206. BloodDrop(torso.CFrame * CF.N(-.5,.5,0).p,torso.CFrame * CF.N(-1,.5,0).p,15)
  1207. BloodDrop(torso.CFrame * CF.N(.5,.5,0).p,torso.CFrame * CF.N(1,.5,0).p,15)
  1208. humanoid.Health = humanoid.Health - 0.5 until not who or not who.Parent or not humanoid.Parent
  1209. humanoid.Health = 0
  1210. end)()
  1211. else
  1212. coroutine.wrap(function()
  1213. repeat swait() humanoid.Health = humanoid.Health - 0.5 until not who or not who.Parent or not humanoid.Parent
  1214. humanoid.Health = 0
  1215. end)()
  1216.  
  1217. local prt1,prtcl1 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1218. local prt2,prtcl2 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1219. prt1.Parent = torso;
  1220. prt2.Parent = torso;
  1221. local prt1W = NewInstance('Weld',torso,{Part0=prt1,Part1=torso,C0=CF.N(0,-.5,-1.25)*CF.A(0,M.R(90),0)})
  1222. local prt2W = NewInstance('Weld',torso,{Part0=prt2,Part1=torso,C0=CF.N(0,-.5,-1.25)*CF.A(0,M.R(-90),0)})
  1223. end
  1224.  
  1225. humanoid.Died:connect(function()
  1226. Ragdoll(who)
  1227. end)
  1228. who.Parent = workspace
  1229.  
  1230. local prt1,prtcl1 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1231. local prt2,prtcl2 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1232. prt1.Parent = FRArm;
  1233. prt2.Parent = FLArm;
  1234. local prt1W = NewInstance('Weld',FRArm,{Part0=prt1,Part1=FRArm,C0=CF.N(0,0,0)*CF.A(0,M.R(90),0)})
  1235. local prt2W = NewInstance('Weld',FLArm,{Part0=prt2,Part1=FLArm,C0=CF.N(0,0,0)*CF.A(0,M.R(-90),0)})
  1236. gWeld:destroy()
  1237. humanoid.PlatformStand = false
  1238. if(oRoot)then
  1239. oRoot.Parent = who
  1240. if(who:FindFirstChild('RootJoint',true))then
  1241. oRoot.RootJoint.Part0 = oRoot
  1242. oRoot.RootJoint.Part1 = torso
  1243. else
  1244. humanoid:BuildRigFromAttachments()
  1245. end
  1246. end
  1247.  
  1248.  
  1249. for i = 0, 3, 0.1 do
  1250. swait()
  1251. local Alpha = .15
  1252. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629412755, 1.41908095e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1253. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819633, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1254. RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1255. LS.C0 = clerp(LS.C0,CFrame.new(-1.25778806, 0.320386261, -0.139421374, 0.690939784, 0.722859621, 0.00868486147, -0.400907725, 0.393146276, -0.827471495, -0.601560116, 0.568251252, 0.561440408),Alpha)
  1256. RS.C0 = clerp(RS.C0,CFrame.new(1.39739037, 0.354236364, -0.0289047062, 0.709462166, -0.704689503, 0.00868486147, 0.400770277, 0.393286407, -0.827471495, 0.579694867, 0.59054029, 0.561440408),Alpha)
  1257. NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.49895275, -0.014400661, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1258. end
  1259. Hum.WalkSpeed = 16
  1260. Hum.JumpPower = 50
  1261. Attack = false
  1262. NeutralAnims = true
  1263. end
  1264. end
  1265. function ScrewMe()
  1266. Attack = true
  1267. NeutralAnims = false
  1268. for i = 0, 2, 0.1 do
  1269. swait()
  1270. local Alpha = .15
  1271. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000601041073, 0.0062919003, -0.000300966523, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1272. LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1273. RH.C0 = clerp(RH.C0,CFrame.new(0.501642942, -0.991074204, 0.000842738897, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1274. LS.C0 = clerp(LS.C0,CFrame.new(-1.12979531, 0.241689205, 0.149894863, 0.813591897, -0.571708977, 0.105910838, 0.505802035, 0.785755217, 0.356024235, -0.286762208, -0.236088455, 0.928455591),Alpha)
  1275. RS.C0 = clerp(RS.C0,CFrame.new(1.41494429, 0.493437499, 0.00856034085, 0.986078084, -0.165549055, 0.0156079903, 0.165468931, 0.986195028, 0.00630042888, -0.0164355561, -0.0036300756, 0.99985832),Alpha)
  1276. NK.C0 = clerp(NK.C0,CFrame.new(-0.272200465, 1.60343766, -0.0909831151, -0.271778286, -0.29597038, 0.915717363, -0.178016067, 0.950573504, 0.254402429, -0.945752025, -0.0938713551, -0.311032623),Alpha)
  1277. end
  1278. local screwdriver = Part(Char,BrickColor.new'Really black',Enum.Material.SmoothPlastic,V3.N(2.158,0.29,0.312),RArm.CFrame,false,false)
  1279. local driverMesh = Mesh(screwdriver,Enum.MeshType.FileMesh,"rbxassetid://70265804","rbxassetid://70265794",V3.N(1,.5,.5),V3.N())
  1280. local driverWeld = NewInstance("Weld",Char,{Part0=LArm,Part1=screwdriver,C0=CF.N(0,-1.15,0)})
  1281. for i = 1, 3 do
  1282. for i = 0, 2, 0.1 do
  1283. swait()
  1284. local Alpha = .15
  1285. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000597249367, 0.00629166188, -0.000301384629, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1286. LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1287. RH.C0 = clerp(RH.C0,CFrame.new(0.501639128, -0.991074204, 0.000842381269, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1288. LS.C0 = clerp(LS.C0,CFrame.new(-0.971063137, 0.544531465, -0.856619298, 0.824469268, -0.565411985, 0.0236563906, 0.239681676, 0.311018854, -0.919684827, 0.512643158, 0.763921857, 0.391944379),Alpha)
  1289. RS.C0 = clerp(RS.C0,CFrame.new(1.36865759, 0.434063494, -0.243990004, 0.943695724, 0.286517411, 0.165366411, 0.0948955566, 0.244413704, -0.965016603, -0.316911817, 0.926374555, 0.203462943),Alpha)
  1290. NK.C0 = clerp(NK.C0,CFrame.new(0.309692234, 1.56599295, -0.184076563, 0.752268493, 0.275064707, -0.598691583, 0.0132474303, 0.902184188, 0.431147963, 0.658723474, -0.332270145, 0.675040722),Alpha)
  1291. driverWeld.C0 = clerp(driverWeld.C0,CFrame.new(0.754458785, -0.945940197, 0.0140114268, -0.867547691, -0.497354031, 8.15391541e-05, -7.91847706e-05, 0.00030207634, 1, -0.49735406, 0.867547691, -0.000301415101),Alpha)
  1292. end
  1293. for i = 0, 2, 0.1 do
  1294. swait()
  1295. local Alpha = .15
  1296. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000597249367, 0.00629166188, -0.000301384629, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1297. LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1298. RH.C0 = clerp(RH.C0,CFrame.new(0.501639128, -0.991074204, 0.000842381269, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1299. LS.C0 = clerp(LS.C0,CFrame.new(-0.952282608, 0.388567954, -0.813911676, 0.824469686, -0.527844906, 0.204033226, 0.23967658, -0.000909555703, -0.970852435, 0.512645066, 0.849340379, 0.12576215),Alpha)
  1300. RS.C0 = clerp(RS.C0,CFrame.new(1.36865759, 0.434063494, -0.243990004, 0.943695724, 0.286517411, 0.165366411, 0.0948955566, 0.244413704, -0.965016603, -0.316911817, 0.926374555, 0.203462943),Alpha)
  1301. NK.C0 = clerp(NK.C0,CFrame.new(0.309692234, 1.56599295, -0.184076563, 0.752268493, 0.275064707, -0.598691583, 0.0132474303, 0.902184188, 0.431147963, 0.658723474, -0.332270145, 0.675040722),Alpha)
  1302. driverWeld.C0 = clerp(driverWeld.C0,CFrame.new(0.75445646, -0.891306043, 0.317142308, -0.867489815, -0.183382571, -0.462420344, -0.159916192, -0.777427077, 0.608304381, -0.471050501, 0.601646185, 0.645084083),Alpha)
  1303. end
  1304. end
  1305. for i = 0, 2, 0.1 do
  1306. swait()
  1307. local Alpha = .15
  1308. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000601041073, 0.0062919003, -0.000300966523, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1309. LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1310. RH.C0 = clerp(RH.C0,CFrame.new(0.501642942, -0.991074204, 0.000842738897, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1311. LS.C0 = clerp(LS.C0,CFrame.new(-1.12979531, 0.241689205, 0.149894863, 0.813591897, -0.571708977, 0.105910838, 0.505802035, 0.785755217, 0.356024235, -0.286762208, -0.236088455, 0.928455591),Alpha)
  1312. RS.C0 = clerp(RS.C0,CFrame.new(1.41494429, 0.493437499, 0.00856034085, 0.986078084, -0.165549055, 0.0156079903, 0.165468931, 0.986195028, 0.00630042888, -0.0164355561, -0.0036300756, 0.99985832),Alpha)
  1313. NK.C0 = clerp(NK.C0,CFrame.new(-0.272200465, 1.60343766, -0.0909831151, -0.271778286, -0.29597038, 0.915717363, -0.178016067, 0.950573504, 0.254402429, -0.945752025, -0.0938713551, -0.311032623),Alpha)
  1314. end
  1315. screwdriver:destroy()
  1316. Attack = false
  1317. NeutralAnims = true
  1318. end
  1319. function SliceYou()
  1320. Attack = true
  1321. NeutralAnims = false
  1322. local saw,weld = Equip_Sawblade()
  1323. for i = 0, 2, 0.1 do
  1324. swait()
  1325. local Alpha = .15
  1326. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0029785831, 0.00629174896, 0.00529580005, 0.517270923, -0.00537902303, -0.855804324, 0, 0.99998033, -0.00628521619, 0.855821192, 0.00325116003, 0.517260671),Alpha)
  1327. LH.C0 = clerp(LH.C0,CFrame.new(-0.524694026, -0.992068648, -0.177415758, 0.503846943, 0, 0.863792896, -0.00542912632, 0.99998033, 0.00316678779, -0.863775849, -0.00628521619, 0.503836989),Alpha)
  1328. RH.C0 = clerp(RH.C0,CFrame.new(0.863649905, -0.990154982, 0.147100359, 0.503846943, 0, 0.863792896, -0.00542912632, 0.99998033, 0.00316678779, -0.863775849, -0.00628521619, 0.503836989),Alpha)
  1329. LS.C0 = clerp(LS.C0,CFrame.new(-1.15776694, 0.555799365, -0.115642846, -0.0494773015, 0.838752568, -0.54226011, -0.986161113, -0.127040714, -0.106522933, -0.15823549, 0.529485285, 0.833430767),Alpha)
  1330. RS.C0 = clerp(RS.C0,CFrame.new(1.41811252, 0.715449214, 0.00713690743, 0.924166977, -0.38166979, 0.0156050026, 0.381617904, 0.924298882, 0.00629791059, -0.0168274939, 0.00013487041, 0.999858379),Alpha)
  1331. NK.C0 = clerp(NK.C0,CFrame.new(-0.0103359073, 1.49896884, -0.0121970959, 0.517271042, -0.0492044352, 0.854405463, -0.00537938019, 0.998139322, 0.0607386976, -0.855804205, -0.0360145383, 0.516043782),Alpha)
  1332. end
  1333. for i = 0, 3, 0.1 do
  1334. swait()
  1335. local Alpha = .3
  1336. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0750166476, 0.00629172707, 0.115993313, -0.407934308, 0.00573777966, 0.912992895, 0, 0.99998033, -0.00628445856, -0.913010895, -0.00256364676, -0.407926261),Alpha)
  1337. LH.C0 = clerp(LH.C0,CFrame.new(-0.702545583, -0.991440296, -0.0774632096, -0.393630832, 0, -0.919268608, 0.00577710615, 0.99998033, -0.00247375714, 0.919250488, -0.00628445856, -0.393623054),Alpha)
  1338. RH.C0 = clerp(RH.C0,CFrame.new(0.572302818, -0.991491556, -0.0655612499, -0.393630832, 0, -0.919268608, 0.00577710615, 0.99998033, -0.00247375714, 0.919250488, -0.00628445856, -0.393623054),Alpha)
  1339. LS.C0 = clerp(LS.C0,CFrame.new(-1.42436278, 0.674626052, -0.273927838, 0.816972971, 0.196224883, -0.54226476, -0.298526257, 0.948434591, -0.106555678, 0.493393689, 0.248933315, 0.833423615),Alpha)
  1340. RS.C0 = clerp(RS.C0,CFrame.new(1.39865923, 0.565930247, 0.00839936361, -0.125458091, -0.991975904, 0.0156244934, 0.992089748, -0.125373363, 0.00629395852, -0.00428455323, 0.0162905455, 0.99985826),Alpha)
  1341. NK.C0 = clerp(NK.C0,CFrame.new(0.141048998, 1.4988662, -0.0285577606, -0.407934487, 0.0524925366, -0.911500514, 0.0057374211, 0.998473644, 0.054933507, 0.912992835, 0.0171796028, -0.40761295),Alpha)
  1342. end
  1343. local sound = Sound(Torso,367720620,false,false,false)
  1344. sound:Play()
  1345. for i = 0, 6, .1 do
  1346. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(25)),.3)
  1347. swait()
  1348. end
  1349. for i = 0, 2, .1 do
  1350. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(5)),.3)
  1351. swait()
  1352. end
  1353. sound:Play()
  1354. for i = 0, 1, .1 do
  1355. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(25)),.3)
  1356. swait()
  1357. end
  1358. sound:Play()
  1359. for i = 0, 5, .1 do
  1360. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(55)),.3)
  1361. swait()
  1362. end
  1363. for i = 1, 5 do
  1364. Effect{
  1365. Effect='Resize+AndFade',
  1366. Color = BrickColor.new'Really red',
  1367. Material = Enum.Material.Neon,
  1368. Size=V3.N(3.5,3.5,3.5),
  1369. CFrame=saw.CFrame*CF.A(M.RRNG(0,180),M.RRNG(0,180),M.RRNG(0,180)),
  1370. FXSettings={
  1371. EndSize=V3.N(.05,.05,.05),
  1372. EndIsIncrement=true,
  1373.  
  1374. }
  1375. }
  1376. end
  1377. saw:destroy()
  1378. Attack = false
  1379. NeutralAnims = true
  1380. end
  1381. function Taunt()
  1382. local tauntFuncs = {SliceYou,ScrewMe}
  1383. local taunt = tauntFuncs[M.RNG(1,#tauntFuncs)]
  1384. taunt()
  1385. end
  1386. function Aids()
  1387. Music.Playing = false
  1388. local DabSounds = {420701444,420701460,420701487}
  1389. local DabSnd = Sound(Torso,DabSounds[M.RNG(1,#DabSounds)],1,5,false,false,false)
  1390. repeat swait() until DabSnd.IsLoaded
  1391. DabSnd:Play()
  1392. DabSnd.Ended:connect(function()DabSnd:destroy()end)
  1393. Attack = true
  1394. NeutralAnims = false
  1395. local a = 0
  1396. for i = 0, DabSnd.TimeLength * Frame_Speed/DabSnd.Pitch do
  1397. a = a + 1
  1398. swait()
  1399. local Alpha = .3
  1400. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0561925545, 0.006292901+.2*M.C(a/16), -0.00967639871, 0.961586297, 0.00172359415, 0.274496257, 0, 0.99998033, -0.00627899449, -0.274501652, 0.00603779452, 0.961567342),Alpha)
  1401. LH.C0 = clerp(LH.C0,CFrame.new(-0.593769729, -0.99042201-.2*M.C(a/16), 0.0849506408, 0.965754986, 0, -0.259456009, 0.00162912265, 0.99998033, 0.00606396981, 0.259450912, -0.00627899449, 0.965735972),Alpha)
  1402. RH.C0 = clerp(RH.C0,CFrame.new(0.468464553, -0.991293669-.2*M.C(a/16), -0.0339690484, 0.965754986, 0, -0.259456009, 0.00162912265, 0.99998033, 0.00606396981, 0.259450912, -0.00627899449, 0.965735972),Alpha)
  1403. LS.C0 = clerp(LS.C0,CFrame.new(-1.15301001, 0.367895871, -0.145940349+.2*M.C(a/16), 0.375669211, 0.913452208, -0.156454355, -0.926753879, 0.37026915, -0.0634673014, -4.41223383e-05, 0.168837398, 0.985643983),Alpha)
  1404. RS.C0 = clerp(RS.C0,CFrame.new(0.998128295, 0.633566499, -0.753388047+.2*M.C(a/16), 0.594308019, 0.804203451, 0.00742085278, -0.383671522, 0.29161948, -0.876215935, -0.706819832, 0.517895043, 0.481861711),Alpha)
  1405. NK.C0 = clerp(NK.C0,CFrame.new(0.207638323, 1.47957158, -0.302699238, 0.745848298, 0.476892024, -0.465063959, 0.0606503561, 0.646653771, 0.760368645, 0.663349032, -0.595326006, 0.453382045),Alpha)
  1406. end
  1407. Music.Playing = true
  1408. Attack = false
  1409. NeutralAnims = true
  1410. end
  1411.  
  1412. function OnceWas(who)
  1413. for _,v in next, who:children() do
  1414. if(v:IsA'BasePart')then
  1415. Effect{
  1416. Parent=Effects,
  1417. Effect='Fade',
  1418. Color = BrickColor.new'Crimson',
  1419. Material = Enum.Material.Glass,
  1420. Size = v.Size,
  1421. CFrame=v.CFrame,
  1422. Frames = 90,
  1423. }
  1424. end
  1425. end
  1426. end
  1427.  
  1428. function Teleport(where)
  1429. OnceWas(Char)
  1430. Sound(Root,235097614,3,1,false,true,true)
  1431. Sound(Root,75356820,2,1,false,true,true)
  1432. Root.CFrame = CF.N(where.p)
  1433. OnceWas(Char)
  1434. end
  1435.  
  1436. function Dash()
  1437. Attack = true
  1438. Sound(Root,235097614,3,1,false,true,true)
  1439. Sound(Root,75356820,2,1,false,true,true)
  1440. for i = 1, 5 do
  1441. OnceWas(Char)
  1442. Root.CFrame = Root.CFrame*CF.N(0,0,-5)
  1443. swait()
  1444. end
  1445. Attack = false
  1446. end
  1447.  
  1448. function Shriek()
  1449. Attack = true
  1450. NeutralAnims = false
  1451. local scream = Sound(Head,198165368,.5,10,false,false,false)
  1452. local i = 0
  1453. scream:Play()
  1454. while scream.Playing do
  1455. i = i + 1
  1456. swait()
  1457. coroutine.wrap(function()
  1458. AOEFunction(Head.Position,30,function(who)
  1459. local h,hd = who:FindFirstChildOfClass'Humanoid',who:FindFirstChild'Head'
  1460. if(h and hd and h.Health > 0)then
  1461. h.Health = 0
  1462. Sound(hd,429400881,1,1,false,true,true)
  1463. Ragdoll(who)
  1464. swait()
  1465. local frags = Fragment(hd)
  1466. for _,v in next, frags:children() do
  1467. v.BrickColor = BloodColor
  1468. v.Material = BloodMaterial
  1469. v.CanCollide = true
  1470. v.Anchored = false
  1471. end
  1472. hd:destroy()
  1473. end
  1474. end)
  1475. end)()
  1476. local Alpha = .15
  1477. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00956845004, -0.141102523, 0.612865508, 0.999947488, 0.00962571148, -0.00340035092, -0.00964800082, 0.782201111, -0.622951329, -0.00333659165, 0.622951448, 0.782252967),Alpha)
  1478. LH.C0 = clerp(LH.C0,CFrame.new(-0.495904773, -1.0368886, 0.0598222613, 0.999878109, -0.00964800082, 0.012275002, -0.000100981888, 0.782201111, 0.623026073, -0.0156124765, -0.622951329, 0.78210485),Alpha)
  1479. RH.C0 = clerp(RH.C0,CFrame.new(0.499093086, -1.03124118, 0.0517056584, 0.999878109, -0.00964800082, 0.012275002, -0.000100981888, 0.782201111, 0.623026073, -0.0156124765, -0.622951329, 0.78210485),Alpha)
  1480. LS.C0 = clerp(LS.C0,CFrame.new(-1.23829794, 0.600065649, 0.16030249, -0.8319574, 0.546545088, -0.0955789387, 0.0976095572, -0.0254041255, -0.994900525, -0.54618609, -0.837044299, -0.0322128981),Alpha)
  1481. RS.C0 = clerp(RS.C0,CFrame.new(1.40538526, 0.413302839, 0.119919479, 0.97065413, -0.226111293, -0.0818808898, 0.0516543165, -0.13650623, 0.989291787, -0.23486729, -0.96448946, -0.120820649),Alpha)
  1482. NK.C0 = clerp(NK.C0,CFrame.new(3.62367791e-06, 1.56057274, 0.233575165, 1, 3.8058497e-06, -3.58493999e-05, -1.91188519e-05, 0.899042785, -0.437860936, 3.05641443e-05, 0.437861085, 0.899042606),Alpha)
  1483. end
  1484. Attack = false
  1485. NeutralAnims = true
  1486. end
  1487.  
  1488. function SawMeDaddy()
  1489. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1490. if(torso)then
  1491. Attack = true
  1492. NeutralAnims = false
  1493. local who = torso.Parent
  1494. who.Parent = Char
  1495. Hum.WalkSpeed = 0
  1496. Hum.JumpPower = 0
  1497. humanoid.WalkSpeed = 0
  1498. humanoid.JumpPower = 0
  1499. local saw,weld = Equip_Sawblade()
  1500. pcall(function() who.HumanoidRootPart:destroy() end)
  1501. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-3)*CF.A(0,M.R(180),0)})
  1502. for i = 0, 6, 0.1 do
  1503. swait()
  1504. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(5)),.3)
  1505. local Alpha = .15
  1506. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00836368278, 0.00629167072, 0.00190571044, 0.0349976346, 0.00628316449, 0.99936235, 0, 0.99998033, -0.00628704997, -0.999382019, 0.000220031856, 0.0349969491),Alpha)
  1507. LH.C0 = clerp(LH.C0,CFrame.new(-0.503456116, -0.990501761, 0.0718512386, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  1508. RH.C0 = clerp(RH.C0,CFrame.new(0.539414704, -0.991044283, 0.00562152406, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  1509. LS.C0 = clerp(LS.C0,CFrame.new(-1.40707266, 0.497466505, -0.00446076319, 0.980866492, 0.19405432, 0.0156163573, -0.19417055, 0.980947733, 0.00629086327, -0.0140980631, -0.00920273364, 0.999858439),Alpha)
  1510. RS.C0 = clerp(RS.C0,CFrame.new(1.31421685, 0.81056267, 0.00814598706, -0.489612877, -0.871799946, 0.0156333037, 0.871937394, -0.489577413, 0.00628277427, 0.00217639096, 0.0167073887, 0.999858201),Alpha)
  1511. NK.C0 = clerp(NK.C0,CFrame.new(0.00717293471, 1.49903798, -0.00130830682, 0.0349974521, 0.0574585311, -0.997728944, 0.00628280686, 0.998313606, 0.057712581, 0.99936235, -0.00828839932, 0.0345774256),Alpha)
  1512. end
  1513. Sound(Torso,367720620,1,1,false,true,true)
  1514. coroutine.wrap(function()
  1515. repeat swait()
  1516. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(45)),.3)
  1517. until not saw.Parent
  1518. end)()
  1519. swait(60)
  1520. local slicing = Sound(saw,1013673726,1,1,true,false,true)
  1521. Sound(torso,429400881,1,1,false,true,true)
  1522. local prt1,prtcl1 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1523. prt1.Parent = torso;
  1524. local prt1W = NewInstance('Weld',torso,{Part0=prt1,Part1=torso,C0=CF.A(0,M.R(180),0)})
  1525. for i = 0, .3, 0.001 do
  1526. swait()
  1527.  
  1528. humanoid.Health = humanoid.Health - .5
  1529. if(humanoid.Health <= 0)then
  1530. gWeld:destroy()
  1531. Sound(torso,429400881,1,1,false,true,true)
  1532. break
  1533. end
  1534. local Alpha = i
  1535. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00836368278, 0.00629167072, 0.00190571044, 0.0349976346, 0.00628316449, 0.99936235, 0, 0.99998033, -0.00628704997, -0.999382019, 0.000220031856, 0.0349969491),Alpha)
  1536. LH.C0 = clerp(LH.C0,CFrame.new(-0.503456116, -0.990501761, 0.0718512386, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  1537. RH.C0 = clerp(RH.C0,CFrame.new(0.539414704, -0.991044283, 0.00562152406, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  1538. LS.C0 = clerp(LS.C0,CFrame.new(-1.40707266, 0.497466505, -0.00446076319, 0.980866492, 0.19405432, 0.0156163573, -0.19417055, 0.980947733, 0.00629086327, -0.0140980631, -0.00920273364, 0.999858439),Alpha)
  1539. RS.C0 = clerp(RS.C0,CFrame.new(1.18219912, 0.268655062, 0.0136158429, 0.6882689, -0.725287437, 0.0156234093, 0.725293934, 0.688410699, 0.00629597344, -0.0153217092, 0.00699824095, 0.99985826),Alpha)
  1540. NK.C0 = clerp(NK.C0,CFrame.new(0.00717293471, 1.49903798, -0.00130830682, 0.0349974521, 0.0574585311, -0.997728944, 0.00628280686, 0.998313606, 0.057712581, 0.99936235, -0.00828839932, 0.0345774256),Alpha)
  1541. end
  1542. humanoid.Health = 0
  1543. who.Parent = workspace
  1544. Ragdoll(who)
  1545. slicing:destroy()
  1546. for i = 1, 5 do
  1547. Effect{
  1548. Effect='Resize+AndFade',
  1549. Color = BrickColor.new'Really red',
  1550. Material = Enum.Material.Neon,
  1551. Size=V3.N(3.5,3.5,3.5),
  1552. CFrame=saw.CFrame*CF.A(M.RRNG(0,180),M.RRNG(0,180),M.RRNG(0,180)),
  1553. FXSettings={
  1554. EndSize=V3.N(.05,.05,.05),
  1555. EndIsIncrement=true,
  1556.  
  1557. }
  1558. }
  1559. end
  1560. Hum.WalkSpeed = 16
  1561. Hum.JumpPower = 50
  1562. saw:destroy()
  1563. Attack = false
  1564. NeutralAnims = true
  1565. end
  1566. end
  1567. function The_End()
  1568. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1569.  
  1570. if(torso)then
  1571. Attack = true
  1572. NeutralAnims = false
  1573. local who = torso.Parent
  1574. Hum.WalkSpeed = 0
  1575. Hum.JumpPower = 0
  1576. humanoid.WalkSpeed = 0
  1577. humanoid.JumpPower = 0
  1578. who.Parent = Char
  1579. pcall(function() who.HumanoidRootPart:destroy() end)
  1580. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-1.35)})
  1581. for i = 0, 2, 0.1 do
  1582. swait()
  1583. local Alpha = .3
  1584. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00184797007, 0.00629393011, 0.00175395911, 0.916352093, -0.00251661055, -0.400364727, 0, 0.99998033, -0.00628567068, 0.400372595, 0.0057598874, 0.916333973),Alpha)
  1585. LH.C0 = clerp(LH.C0,CFrame.new(-0.565588713, -0.991164684, -0.032800708, 0.909990132, 0, 0.414630055, -0.00260622799, 0.99998033, 0.00571989827, -0.41462189, -0.00628567068, 0.909972131),Alpha)
  1586. RH.C0 = clerp(RH.C0,CFrame.new(0.562351584, -0.990811467, 0.0429569148, 0.909990132, 0, 0.414630055, -0.00260622799, 0.99998033, 0.00571989827, -0.41462189, -0.00628567068, 0.909972131),Alpha)
  1587. LS.C0 = clerp(LS.C0,CFrame.new(-1.479936, 0.442725629, -0.241928637, 0.997844577, 0.0469278991, -0.0458690971, -0.0638397709, 0.532425106, -0.844066501, -0.015188396, 0.845175505, 0.534273386),Alpha)
  1588. RS.C0 = clerp(RS.C0,CFrame.new(1.32794857, 0.365926802, 0.17400004, 0.584510565, -0.811339498, 0.00870320201, 0.447906405, 0.331590444, 0.830317855, -0.676555634, -0.481431335, 0.557222128),Alpha)
  1589. NK.C0 = clerp(NK.C0,CFrame.new(-0.00438193232, 1.49895084, -0.014841184, 0.916352212, -0.0230187047, 0.399710178, -0.00251696701, 0.997995079, 0.0632432774, -0.400364548, -0.0589591675, 0.914456904),Alpha)
  1590. end
  1591. Sound(Torso,200065377,1.3,4,false,true,true)
  1592. for i = 0, 1, 0.1 do
  1593. swait()
  1594. local Alpha = .2
  1595. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0928741172, 0.00629402744, 0.0566893518, 0.948310614, 0.00199300773, 0.317336231, 0, 0.99998033, -0.00628030393, -0.31734252, 0.00595567934, 0.948291838),Alpha)
  1596. LH.C0 = clerp(LH.C0,CFrame.new(-0.645890057, -0.990359426, 0.0953748077, 0.953149736, 0, -0.302498937, 0.00189978536, 0.99998033, 0.00598607073, 0.302492946, -0.00628030393, 0.953130901),Alpha)
  1597. RH.C0 = clerp(RH.C0,CFrame.new(0.44459179, -0.991404057, -0.0513649136, 0.953149736, 0, -0.302498937, 0.00189978536, 0.99998033, 0.00598607073, 0.302492946, -0.00628030393, 0.953130901),Alpha)
  1598. LS.C0 = clerp(LS.C0,CFrame.new(-1.47928679, 0.367728233, 0.116084039, 0.997845054, 0.0248440802, 0.0607300103, -0.0638346076, 0.581721425, 0.810879469, -0.0151824057, -0.813008547, 0.582053781),Alpha)
  1599. RS.C0 = clerp(RS.C0,CFrame.new(1.48636484, 0.465858519, -0.373306572, -0.95769608, 0.284951091, -0.0402629375, -0.130770594, -0.306276649, 0.942917705, 0.256353855, 0.908293724, 0.330583185),Alpha)
  1600. NK.C0 = clerp(NK.C0,CFrame.new(-0.068510659, 1.4984324, -0.0973624364, 0.948310554, 0.0182456542, -0.316817731, 0.00199265103, 0.997983873, 0.0634387434, 0.31733641, -0.0607909337, 0.946362138),Alpha)
  1601. end
  1602. gWeld:destroy()
  1603. local gWeld = NewInstance("Weld",Char,{Part0=RArm,Part1=torso,C0=CF.N(0,-1.15,0)*CF.A(M.R(90),0,M.R(180))})
  1604. for i = 0, 1, 0.1 do
  1605. swait()
  1606. local Alpha = .3
  1607. humanoid.PlatformStand = true
  1608. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1609. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1610. RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1611. LS.C0 = clerp(LS.C0,CFrame.new(-1.29056597, 0.680865526, -0.0074476786, -0.953151584, -0.302089065, 0.0156119959, 0.302213609, -0.953219652, 0.0062854127, 0.0129829049, 0.0107091125, 0.999858022),Alpha)
  1612. RS.C0 = clerp(RS.C0,CFrame.new(1.26373434, 0.722399652, 0.00951428805, -0.951173186, 0.308261454, 0.0156119959, -0.308199704, -0.951300979, 0.0062854127, 0.0167892575, 0.0011669076, 0.999858022),Alpha)
  1613. NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
  1614. end
  1615. gWeld:destroy()
  1616. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,2.35,0)*CF.A(M.R(90),0,M.R(90))})
  1617. for i = 0, 6, 0.1 do
  1618. swait()
  1619. local Alpha = .3
  1620. humanoid.PlatformStand = true
  1621. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1622. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1623. RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1624. LS.C0 = clerp(LS.C0,CFrame.new(-1.29056597, 0.680865526, -0.0074476786, -0.953151584, -0.302089065, 0.0156119959, 0.302213609, -0.953219652, 0.0062854127, 0.0129829049, 0.0107091125, 0.999858022),Alpha)
  1625. RS.C0 = clerp(RS.C0,CFrame.new(1.26373434, 0.722399652, 0.00951428805, -0.951173186, 0.308261454, 0.0156119959, -0.308199704, -0.951300979, 0.0062854127, 0.0167892575, 0.0011669076, 0.999858022),Alpha)
  1626. NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
  1627. end
  1628. Sound(torso,1093102664,.85,5,false,true,true)
  1629. Sound(torso,429400881,1,1,false,true,true)
  1630. gWeld:destroy()
  1631. Blood(torso.Size,torso.CFrame*CF.A(0,M.R(180),0),250)
  1632. humanoid.Health = 0
  1633. for _,v in next, who:children() do
  1634. if(v:IsA'LocalScript' or v:IsA'Script')then
  1635. v.Disabled = true
  1636. v:destroy()
  1637. end
  1638. end
  1639. Ragdoll(who,true)
  1640.  
  1641.  
  1642. if(not VoidSB)then
  1643. coroutine.wrap(function()
  1644. repeat swait()
  1645. BloodDrop(torso.CFrame * CF.N(0,-torso.Size.Y/2,0).p,(torso.CFrame * CF.N(0,-torso.Size.Y,0)).p,15)
  1646. until not who or not who.Parent
  1647. end)()
  1648. coroutine.wrap(function()
  1649. local LT = who:FindFirstChild'LowerTorso'
  1650. if(LT)then
  1651. repeat swait()
  1652. BloodDrop(LT.CFrame * CF.N(0,LT.Size.Y/2,0).p,(LT.CFrame * CF.N(0,LT.Size.Y,0)).p,15)
  1653. until not who or not who.Parent
  1654. end
  1655. end)()
  1656. end
  1657.  
  1658. for i = 0, 1, 0.1 do
  1659. swait()
  1660. local Alpha = .3
  1661. humanoid.PlatformStand = true
  1662. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1663. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1664. RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1665. LS.C0 = clerp(LS.C0,CFrame.new(-1.19203663, 0.569933176, 0.0160028264, -0.81626749, 0.577462554, 0.0156119959, -0.577441692, -0.816407859, 0.0062854127, 0.016375348, -0.0038844361, 0.999858022),Alpha)
  1666. RS.C0 = clerp(RS.C0,CFrame.new(1.22609437, 0.679628015, 0.010370885, -0.77247268, -0.634855568, 0.0156119959, 0.634996474, -0.772489607, 0.0062854127, 0.00806977227, 0.0147688743, 0.999858022),Alpha)
  1667. NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
  1668. end
  1669. for i = 0, 4, 0.1 do
  1670. swait()
  1671. local Alpha = .3
  1672. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1673. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1674. RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1675. LS.C0 = clerp(LS.C0,CFrame.new(-1.19203663, 0.569933176, 0.0160028264, -0.81626749, 0.577462554, 0.0156119959, -0.577441692, -0.816407859, 0.0062854127, 0.016375348, -0.0038844361, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1676. RS.C0 = clerp(RS.C0,CFrame.new(1.22609437, 0.679628015, 0.010370885, -0.77247268, -0.634855568, 0.0156119959, 0.634996474, -0.772489607, 0.0062854127, 0.00806977227, 0.0147688743, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1677. NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1678. end
  1679. who.Parent = workspace
  1680. Attack = false
  1681. NeutralAnims = true
  1682. Hum.WalkSpeed = 16
  1683. Hum.JumpPower = 50
  1684. end
  1685. end
  1686.  
  1687. function ThrowArms()
  1688. Attack = true
  1689. NeutralAnims = false
  1690. for i = 0, 3, 0.1 do
  1691. swait()
  1692. local Alpha = .15
  1693. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20552612e-13, 0.00629388914, 1.4175821e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1694. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990822613, 0.0216114447, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1695. RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1696. LS.C0 = clerp(LS.C0,CFrame.new(-1.49870801, 0.639989734, 0.342571348, 0.999877751, -0.0114739574, -0.0105869146, -9.81397825e-05, -0.682732999, 0.730668128, -0.0156116877, -0.730577767, -0.682650685),Alpha)
  1697. RS.C0 = clerp(RS.C0,CFrame.new(1.50170219, 0.685996532, 0.261634499, 0.999877751, -0.0114739574, -0.0105869146, -9.81397825e-05, -0.682732999, 0.730668128, -0.0156116877, -0.730577767, -0.682650685),Alpha)
  1698. NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.4989531, -0.0144006833, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1699. end
  1700. Sound()
  1701. FLArmW:destroy()
  1702. FRArmW:destroy()
  1703. local BV1 = NewInstance("BodyVelocity", FRArm, {
  1704. velocity = Vector3.new(0, 10, 0) + Mouse.Hit.lookVector * 50,
  1705. P = 5000,
  1706. maxForce = Vector3.new(8000, 8000, 8000),
  1707. })
  1708. local BV2 = NewInstance("BodyVelocity", FLArm, {
  1709. velocity = Vector3.new(0, 10, 0) + Mouse.Hit.lookVector * 50,
  1710. P = 5000,
  1711. maxForce = Vector3.new(8000, 8000, 8000),
  1712. })
  1713. Sound(Torso,541909763,.8,5,false,true,true)
  1714. S.Debris:AddItem(BV1, 0.05)
  1715. S.Debris:AddItem(BV2, 0.05)
  1716. FRArm.CanCollide = true
  1717. FLArm.CanCollide = true
  1718. S.Debris:AddItem(FRArm, 5)
  1719. S.Debris:AddItem(FLArm, 5)
  1720. FRArm = nil
  1721. FLArm = nil
  1722. for i = 0, 1, 0.1 do
  1723. swait()
  1724. local Alpha = .3
  1725. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20552612e-13, 0.00629388914, 1.4175821e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1726. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990822613, 0.0216114447, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1727. RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1728. LS.C0 = clerp(LS.C0,CFrame.new(-1.50884342, 0.499208659, -0.305685878, 0.999877751, 0.0152528696, -0.00332931988, -9.81397825e-05, -0.20710893, -0.978317916, -0.0156116877, 0.978198647, -0.207082108),Alpha)
  1729. RS.C0 = clerp(RS.C0,CFrame.new(1.4918015, 0.444425255, -0.370944679, 0.999877751, 0.0152528696, -0.00332931988, -9.81397825e-05, -0.20710893, -0.978317916, -0.0156116877, 0.978198647, -0.207082108),Alpha)
  1730. NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.4989531, -0.0144006833, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1731. end
  1732. Attack = false
  1733. NeutralAnims = true
  1734. end
  1735. Mouse.KeyDown:connect(function(k)
  1736. if(Attack)then return end
  1737. if(k == 'q')then Teleport(Mouse.Hit*CF.N(0,3.25,0)) end
  1738. if(k == 'e')then Dash() end
  1739. if(not FLArm and not FRArm)then
  1740. if(k == 'z')then The_Necc() end
  1741. if(k == 'x')then The_End() end
  1742. if(k == 'c')then Hands_Off() end
  1743. if(k == 'v')then SawMeDaddy() end
  1744. if(k == 'b')then Shriek() end
  1745. if(k == 't')then Taunt() end
  1746. end
  1747. end)
  1748.  
  1749. Mouse.Button1Down:connect(function()
  1750. if(Attack)then return end
  1751. if(FLArm and FRArm)then
  1752. ThrowArms()
  1753. end
  1754. end)
  1755. Plr.Chatted:connect(function(m)
  1756. if(m == '/e aeiou')then Sound(Torso,221792881,1,5,false,true,true) end
  1757. if(m == '/e earthquake')then Sound(Torso,1205111204,1,5,false,true,true) end
  1758. if(Attack)then return end
  1759. if(m == '/e dab')then Aids() end
  1760. end)
  1761.  
  1762. --// Wrap it all up \\--
  1763.  
  1764. while true do
  1765. swait()
  1766. if(not Music or not Music.Parent)then
  1767. local a = Music.TimePosition
  1768. Music = Sound(Char,MusicID,MusicPitch,2,true,false,true)
  1769. Music.Name = 'Music'
  1770. Music.TimePosition = a
  1771. end
  1772. if(Music.Volume ~= 2)then Music.Volume = 2 end
  1773. RArm.Transparency = 1
  1774. Sine = Sine + Change
  1775. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
  1776. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1777. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
  1778. if(State == 'Walk')then
  1779. local wsVal = 7 / (Hum.WalkSpeed/16)
  1780. local Alpha = math.min(.2*(Hum.WalkSpeed/16),1)
  1781. --RH.C1 = RH.C1:lerp(CF.N(0,.925+.5*M.C(Sine/wsVal)/2,0+.5*M.C(Sine/wsVal)/2)*CF.A(-M.R(-15-35*M.C(Sine/wsVal) + -M.S(Sine/wsVal)/2.5),0,0),Alpha)
  1782. --RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)--
  1783. RH.C1 = RH.C1:lerp(CF.N(0,.95+.5*M.C(Sine/wsVal)/2,.5*M.C(Sine/wsVal)/2) * CF.A(M.R(15-45*M.C(Sine/wsVal)) + M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+.1*M.C(Sine/wsVal)),0,0),Alpha)
  1784. LH.C1 = LH.C1:lerp(CF.N(0,.95-.5*M.C(Sine/wsVal)/2,-.5*M.C(Sine/wsVal)/2) * CF.A(M.R(15+45*M.C(Sine/wsVal)) + -M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+.1*M.C(Sine/wsVal)),0,0),Alpha)
  1785. else
  1786. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.3)
  1787. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.3)
  1788. end
  1789. if(Idle > Frame_Speed*10)then
  1790. --idk i'll do something
  1791. end
  1792. if(NeutralAnims and not Attack and State == 'Idle')then
  1793. Idle = Idle + 1
  1794. else
  1795. Idle = 0
  1796. end
  1797. for v,_ in next, Stunned do
  1798. if(v.Parent)then
  1799. local h = v:FindFirstChildOfClass'Humanoid'
  1800. for _,c in next, v:children() do
  1801. if(c:IsA'Script' or c:IsA'LocalScript')then
  1802. c.Disabled = false
  1803. end
  1804. end
  1805. if(h)then
  1806. h.Name = 'no escape lol'
  1807. h.PlatformStand = true
  1808. else
  1809. Stunned[v] = nil
  1810. end
  1811. else
  1812. Stunned[v] = nil
  1813. end
  1814. end
  1815. if(NeutralAnims)then
  1816. if(State == 'Idle')then
  1817. Change = 1
  1818. local Alpha = .3
  1819. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00232864846, 0.00629545515+.2*M.C(Sine/16), 0.00257661846, 0.838281333, -0.00342716719, -0.545226395, 0, 0.99998033, -0.00628564507, 0.545237184, 0.00526913954, 0.838264763),Alpha)
  1820. LH.C0 = clerp(LH.C0,CFrame.new(-0.725328565, -0.990803361-.2*M.C(Sine/16), 0.0247094855, 0.82966727, 0, 0.558258176, -0.00350901252, 0.99998033, 0.00521499431, -0.558247149, -0.00628564507, 0.829650879),Alpha)
  1821. RH.C0 = clerp(RH.C0,CFrame.new(0.576427579, -0.99124372-.2*M.C(Sine/16), -0.02560886, 0.82966727, 0, 0.558258176, -0.00350901252, 0.99998033, 0.00521499431, -0.558247149, -0.00628564507, 0.829650879),Alpha)
  1822. LS.C0 = clerp(LS.C0,CFrame.new(-1.46491873, 0.505438805+.2*M.C(Sine/16), -0.00360340625, 0.996807694, 0.0782995075, 0.0156106055, -0.0784052685, 0.996901929, 0.00628136564, -0.0150704384, -0.0074852705, 0.999858379)*CF.A(-M.R(0+5*M.S(Sine/16)),0,M.R(0+5*M.C(Sine/16))),Alpha)
  1823. RS.C0 = clerp(RS.C0,CFrame.new(1.44824493, 0.497874349+.2*M.C(Sine/16), 0.00803661905, 0.994963646, -0.0990139842, 0.0156099498, 0.0989264548, 0.995075107, 0.00628477754, -0.0161553323, -0.00470888987, 0.999858439)*CF.A(-M.R(0+5*M.S(Sine/16)),0,-M.R(0+5*M.C(Sine/16))),Alpha)
  1824. NK.C0 = clerp(NK.C0,CFrame.new(-0.00607250631, 1.49895012, -0.0144915879, 0.838281453, -0.0313475803, 0.544335127, -0.00342752389, 0.998023272, 0.0627533421, -0.545226216, -0.0544706844, 0.836516857)*CF.A(M.R(0+5*M.C(Sine/16)),0,0),Alpha)
  1825. elseif(State == 'Walk')then
  1826. local wsVal = 7 / (Hum.WalkSpeed/16)
  1827. local Alpha = math.min(.2*(Hum.WalkSpeed/16),1)
  1828. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-0.175 + 0.025 * M.C(Sine/(wsVal/2)) + -M.S(Sine/(wsVal/2)) / 7,0)*CF.A(0,M.R(0+8*M.C(Sine/wsVal)),M.R(0+2*M.C(Sine/wsVal))),Alpha)
  1829. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1830. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1831. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(0-45*M.C(Sine/wsVal)),0,M.R(5+10*M.C(Sine/wsVal))),Alpha)
  1832. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(0+45*M.C(Sine/wsVal)),0,M.R(-5+10*M.C(Sine/wsVal))),Alpha)
  1833. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1834. elseif(State == 'Jump' or State == 'Fall')then
  1835. if(Walking)then
  1836. local Alpha = .2
  1837. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1838. LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
  1839. RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
  1840. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1841. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1842. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1843. else
  1844. local Alpha = .2
  1845. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1846. LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
  1847. RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
  1848. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1849. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1850. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1851. end
  1852. elseif(State == 'Paralyzed')then
  1853. local Alpha = .3
  1854. RJ.C0 = RJ.C0:lerp(RJC0,Alpha)
  1855. RH.C0 = RH.C0:lerp(RHC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-10,10)),Alpha)
  1856. LH.C0 = LH.C0:lerp(LHC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-10,10)),Alpha)
  1857. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-5,15)),Alpha)
  1858. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-15,5)),Alpha)
  1859. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1860. elseif(State == 'Sit')then
  1861. local Alpha = .3
  1862. RJ.C0 = clerp(RJ.C0,CFrame.new(3.2050404e-13, 0.00629293546, 1.41158671e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1863. LH.C0 = clerp(LH.C0,CFrame.new(-0.686911047, -1.01880026, -0.25455457, 0.980693579, 0.195502773, 0.00425194856, -0.0504306704, 0.273862094, -0.960446, -0.188934311, 0.941688716, 0.278434128),Alpha)
  1864. RH.C0 = clerp(RH.C0,CFrame.new(0.557953715, -1.03419244, -0.293038249, 0.986133933, -0.165894628, 0.00425344985, 0.0502241589, 0.273924351, -0.960439026, 0.158166528, 0.947335124, 0.278457999),Alpha)
  1865. LS.C0 = clerp(LS.C0,CFrame.new(-1.50518143, 0.551521897, -0.0714710951, 0.999877751, 0.0137732355, 0.00735067623, -9.81397825e-05, 0.47637102, -0.879244447, -0.0156116877, 0.879136324, 0.476314098),Alpha)
  1866. RS.C0 = clerp(RS.C0,CFrame.new(1.4960835, 0.497820318, -0.0970379114, 0.999877751, 0.0137732355, 0.00735067623, -9.81397825e-05, 0.47637102, -0.879244447, -0.0156116877, 0.879136324, 0.476314098),Alpha)
  1867. NK.C0 = clerp(NK.C0,CFrame.new(4.35156289e-06, 1.49895275, -0.0144044831, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1868. end
  1869. end
  1870. end
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