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  1. #pragma once
  2.  
  3. #ifdef USE_AHNLAB_HACKSHIELD
  4. #include "Hackshield.h"
  5. #include METIN2HS_INCLUDE_ANTICPXSVR
  6. #else
  7. #pragma pack(push) //기존 alignment 저장
  8. #pragma pack(8)
  9.  
  10. #define ANTICPX_TRANS_BUFFER_MAX 400
  11.  
  12. typedef struct _AHNHS_TRANS_BUFFER
  13. {
  14. unsigned char byBuffer[ANTICPX_TRANS_BUFFER_MAX/* 송수신 패킷의 최대 크기 */];
  15. unsigned short nLength;
  16. } AHNHS_TRANS_BUFFER, *PAHNHS_TRANS_BUFFER;
  17.  
  18. #pragma pack(pop) // 기존 alignment 복구.
  19. #endif /* !USE_AHNLAB_HACKSHIELD */
  20.  
  21. #include "../gamelib/RaceData.h"
  22.  
  23. typedef BYTE TPacketHeader;
  24.  
  25. enum
  26. {
  27. /////////////////////////////////////////////////
  28. // To Server
  29. // HEADER_BLANK is the not use(for future use)
  30. HEADER_CG_LOGIN = 1,
  31. HEADER_CG_ATTACK = 2,
  32. HEADER_CG_CHAT = 3,
  33. HEADER_CG_PLAYER_CREATE = 4, // 새로운 플래이어를 생성
  34. HEADER_CG_PLAYER_DESTROY = 5, // 플래이어를 삭제.
  35. HEADER_CG_PLAYER_SELECT = 6,
  36. HEADER_CG_CHARACTER_MOVE = 7,
  37. HEADER_CG_SYNC_POSITION = 8,
  38. HEADER_CG_DIRECT_ENTER = 9,
  39. HEADER_CG_ENTERGAME = 10,
  40. HEADER_CG_ITEM_USE = 11,
  41. HEADER_CG_ITEM_DROP = 12,
  42. HEADER_CG_ITEM_MOVE = 13,
  43. HEADER_CG_ITEM_PICKUP = 15,
  44. HEADER_CG_QUICKSLOT_ADD = 16,
  45. HEADER_CG_QUICKSLOT_DEL = 17,
  46. HEADER_CG_QUICKSLOT_SWAP = 18,
  47. HEADER_CG_WHISPER = 19,
  48. HEADER_CG_ITEM_DROP2 = 20,
  49. //HEADER_BLANK21 = 21,
  50. //HEADER_BLANK22 = 22,
  51. //HEADER_BLANK22 = 23,
  52. //HEADER_BLANK24 = 24,
  53. //HEADER_BLANK25 = 25,
  54. HEADER_CG_ON_CLICK = 26,
  55. HEADER_CG_EXCHANGE = 27,
  56. HEADER_CG_CHARACTER_POSITION = 28,
  57. HEADER_CG_SCRIPT_ANSWER = 29,
  58. HEADER_CG_QUEST_INPUT_STRING = 30,
  59. HEADER_CG_QUEST_CONFIRM = 31,
  60. //HEADER_BLANK32 = 32,
  61. //HEADER_BLANK33 = 33,
  62. //HEADER_BLANK34 = 34,
  63. //HEADER_BLANK35 = 35,
  64. //HEADER_BLANK36 = 36,
  65. //HEADER_BLANK37 = 37,
  66. //HEADER_BLANK38 = 38,
  67. //HEADER_BLANK39 = 39,
  68. //HEADER_BLANK40 = 40,
  69. HEADER_CG_PVP = 41,
  70. //HEADER_BLANK42 = 42,
  71. //HEADER_BLANK43 = 43,
  72. //HEADER_BLANK44 = 44,
  73. //HEADER_BLANK45 = 45,
  74. //HEADER_BLANK46 = 46,
  75. //HEADER_BLANK47 = 47,
  76. //HEADER_BLANK48 = 48,
  77. //HEADER_BLANK49 = 49,
  78. HEADER_CG_SHOP = 50,
  79. HEADER_CG_FLY_TARGETING = 51,
  80. HEADER_CG_USE_SKILL = 52,
  81. HEADER_CG_ADD_FLY_TARGETING = 53,
  82. HEADER_CG_SHOOT = 54,
  83. HEADER_CG_MYSHOP = 55,
  84. //HEADER_BLANK56 = 56,
  85. //HEADER_BLANK57 = 57,
  86. //HEADER_BLANK58 = 58,
  87. //HEADER_BLANK59 = 59,
  88. HEADER_CG_ITEM_USE_TO_ITEM = 60,
  89. HEADER_CG_TARGET = 61,
  90. //HEADER_BLANK62 = 62,
  91. //HEADER_BLANK63 = 63,
  92. //HEADER_BLANK64 = 64,
  93. HEADER_CG_WARP = 65,
  94. HEADER_CG_SCRIPT_BUTTON = 66,
  95. HEADER_CG_MESSENGER = 67,
  96. //HEADER_BLANK68 = 68,
  97. HEADER_CG_MALL_CHECKOUT = 69,
  98. HEADER_CG_SAFEBOX_CHECKIN = 70, // 아이템을 창고에 넣는다.
  99. HEADER_CG_SAFEBOX_CHECKOUT = 71, // 아이템을 창고로 부터 빼온다.
  100. HEADER_CG_PARTY_INVITE = 72,
  101. HEADER_CG_PARTY_INVITE_ANSWER = 73,
  102. HEADER_CG_PARTY_REMOVE = 74,
  103. HEADER_CG_PARTY_SET_STATE = 75,
  104. HEADER_CG_PARTY_USE_SKILL = 76,
  105. HEADER_CG_SAFEBOX_ITEM_MOVE = 77,
  106. HEADER_CG_PARTY_PARAMETER = 78,
  107. //HEADER_BLANK68 = 79,
  108. HEADER_CG_GUILD = 80,
  109. HEADER_CG_ANSWER_MAKE_GUILD = 81,
  110. HEADER_CG_FISHING = 82,
  111. HEADER_CG_GIVE_ITEM = 83,
  112. //HEADER_BLANK84 = 84,
  113. //HEADER_BLANK85 = 85,
  114. //HEADER_BLANK86 = 86,
  115. //HEADER_BLANK87 = 87,
  116. //HEADER_BLANK88 = 88,
  117. //HEADER_BLANK89 = 89,
  118. HEADER_CG_EMPIRE = 90,
  119. //HEADER_BLANK91 = 91,
  120. //HEADER_BLANK92 = 92,
  121. //HEADER_BLANK93 = 93,
  122. //HEADER_BLANK94 = 94,
  123. //HEADER_BLANK95 = 95,
  124. HEADER_CG_REFINE = 96,
  125. //HEADER_BLANK97 = 97,
  126. //HEADER_BLANK98 = 98,
  127. //HEADER_BLANK99 = 99,
  128.  
  129. HEADER_CG_MARK_LOGIN = 100,
  130. HEADER_CG_MARK_CRCLIST = 101,
  131. HEADER_CG_MARK_UPLOAD = 102,
  132. HEADER_CG_MARK_IDXLIST = 104,
  133.  
  134. HEADER_CG_CRC_REPORT = 103,
  135.  
  136. HEADER_CG_HACK = 105,
  137. HEADER_CG_CHANGE_NAME = 106,
  138. HEADER_CG_SMS = 107,
  139. HEADER_CG_CHINA_MATRIX_CARD = 108,
  140. HEADER_CG_LOGIN2 = 109,
  141. HEADER_CG_DUNGEON = 110,
  142. HEADER_CG_LOGIN3 = 111,
  143. HEADER_CG_GUILD_SYMBOL_UPLOAD = 112,
  144. HEADER_CG_GUILD_SYMBOL_CRC = 113,
  145. HEADER_CG_SCRIPT_SELECT_ITEM = 114,
  146. HEADER_CG_LOGIN4 = 115,
  147. HEADER_CG_LOGIN5_OPENID = 116, //OpenID : 실행시 받은 인증키를 서버에 보냄.
  148.  
  149. HEADER_CG_RUNUP_MATRIX_ANSWER = 201,
  150. HEADER_CG_NEWCIBN_PASSPOD_ANSWER = 202,
  151.  
  152. HEADER_CG_HS_ACK = 203,
  153. HEADER_CG_XTRAP_ACK = 204,
  154.  
  155. HEADER_CG_DRAGON_SOUL_REFINE = 205,
  156. HEADER_CG_STATE_CHECKER = 206,
  157.  
  158. #ifdef __AUCTION__
  159. HEADER_CG_AUCTION_CMD = 205,
  160. #endif
  161.  
  162. HEADER_CG_KEY_AGREEMENT = 0xfb, // _IMPROVED_PACKET_ENCRYPTION_
  163. HEADER_CG_TIME_SYNC = 0xfc,
  164. HEADER_CG_CLIENT_VERSION = 0xfd,
  165. HEADER_CG_CLIENT_VERSION2 = 0xf1,
  166. HEADER_CG_PONG = 0xfe,
  167. HEADER_CG_HANDSHAKE = 0xff,
  168. /////////////////////////////////////////////////
  169. // From Server
  170.  
  171. HEADER_GC_CHARACTER_ADD = 1,
  172. HEADER_GC_CHARACTER_DEL = 2,
  173. HEADER_GC_CHARACTER_MOVE = 3,
  174. HEADER_GC_CHAT = 4,
  175. HEADER_GC_SYNC_POSITION = 5,
  176. HEADER_GC_LOGIN_SUCCESS3 = 6,
  177. HEADER_GC_LOGIN_FAILURE = 7,
  178. HEADER_GC_PLAYER_CREATE_SUCCESS = 8,
  179. HEADER_GC_PLAYER_CREATE_FAILURE = 9,
  180. HEADER_GC_PLAYER_DELETE_SUCCESS = 10,
  181. HEADER_GC_PLAYER_DELETE_WRONG_SOCIAL_ID = 11,
  182. // 12
  183. HEADER_GC_STUN = 13,
  184. HEADER_GC_DEAD = 14,
  185.  
  186. HEADER_GC_MAIN_CHARACTER = 15,
  187. HEADER_GC_PLAYER_POINTS = 16,
  188. HEADER_GC_PLAYER_POINT_CHANGE = 17,
  189. HEADER_GC_CHANGE_SPEED = 18,
  190. HEADER_GC_CHARACTER_UPDATE = 19,
  191. #if defined(GAIDEN)
  192. HEADER_GC_ITEM_DEL = 20, // 아이템 창에 추가
  193. HEADER_GC_ITEM_SET = 21, // 아이템 창에 추가
  194. #else
  195. HEADER_GC_ITEM_SET = 20, // 아이템 창에 추가
  196. HEADER_GC_ITEM_SET2 = 21, // 아이템 창에 추가
  197. #endif
  198. HEADER_GC_ITEM_USE = 22, // 아이템 사용 (주위 사람들에게 보여주기 위해)
  199. HEADER_GC_ITEM_DROP = 23, // 아이템 버리기
  200. HEADER_GC_ITEM_UPDATE = 25, // 아이템 수치 업데이트
  201. HEADER_GC_ITEM_GROUND_ADD = 26, // 바닥에 아이템 추가
  202. HEADER_GC_ITEM_GROUND_DEL = 27, // 바닥에서 아이템 삭제
  203. HEADER_GC_QUICKSLOT_ADD = 28,
  204. HEADER_GC_QUICKSLOT_DEL = 29,
  205. HEADER_GC_QUICKSLOT_SWAP = 30,
  206. HEADER_GC_ITEM_OWNERSHIP = 31,
  207. HEADER_GC_LOGIN_SUCCESS4 = 32,
  208. HEADER_GC_ITEM_UNBIND_TIME = 33,
  209. HEADER_GC_WHISPER = 34,
  210. HEADER_GC_ALERT = 35,
  211.  
  212. HEADER_GC_MOTION = 36,
  213.  
  214. HEADER_GC_SHOP = 38,
  215. HEADER_GC_SHOP_SIGN = 39,
  216.  
  217. // 39 ~ 41 Balnk
  218. HEADER_GC_DUEL_START = 40,
  219. HEADER_GC_PVP = 41,
  220. HEADER_GC_EXCHANGE = 42,
  221. HEADER_GC_CHARACTER_POSITION = 43,
  222.  
  223. HEADER_GC_PING = 44,
  224.  
  225. HEADER_GC_SCRIPT = 45,
  226. HEADER_GC_QUEST_CONFIRM = 46,
  227.  
  228. HEADER_GC_MOUNT = 61,
  229. HEADER_GC_OWNERSHIP = 62,
  230. HEADER_GC_TARGET = 63,
  231. HEADER_GC_WARP = 65,
  232. HEADER_GC_ADD_FLY_TARGETING = 69,
  233.  
  234. HEADER_GC_CREATE_FLY = 70,
  235. HEADER_GC_FLY_TARGETING = 71,
  236. HEADER_GC_SKILL_LEVEL = 72,
  237. HEADER_GC_SKILL_COOLTIME_END = 73,
  238. HEADER_GC_MESSENGER = 74,
  239. HEADER_GC_GUILD = 75,
  240. HEADER_GC_SKILL_LEVEL_NEW = 76,
  241.  
  242. HEADER_GC_PARTY_INVITE = 77,
  243. HEADER_GC_PARTY_ADD = 78,
  244. HEADER_GC_PARTY_UPDATE = 79,
  245. HEADER_GC_PARTY_REMOVE = 80,
  246.  
  247. HEADER_GC_QUEST_INFO = 81,
  248. HEADER_GC_REQUEST_MAKE_GUILD = 82,
  249. HEADER_GC_PARTY_PARAMETER = 83,
  250.  
  251. HEADER_GC_SAFEBOX_MONEY_CHANGE = 84,
  252. HEADER_GC_SAFEBOX_SET = 85,
  253. HEADER_GC_SAFEBOX_DEL = 86,
  254. HEADER_GC_SAFEBOX_WRONG_PASSWORD = 87,
  255. HEADER_GC_SAFEBOX_SIZE = 88,
  256.  
  257. HEADER_GC_FISHING = 89,
  258.  
  259. HEADER_GC_EMPIRE = 90,
  260.  
  261. HEADER_GC_PARTY_LINK = 91,
  262. HEADER_GC_PARTY_UNLINK = 92,
  263.  
  264. HEADER_GC_REFINE_INFORMATION = 95,
  265.  
  266. HEADER_GC_OBSERVER_ADD = 96,
  267. HEADER_GC_OBSERVER_REMOVE = 97,
  268. HEADER_GC_OBSERVER_MOVE = 98,
  269. HEADER_GC_VIEW_EQUIP = 99,
  270.  
  271. HEADER_GC_MARK_BLOCK = 100,
  272. HEADER_GC_MARK_DIFF_DATA = 101,
  273. HEADER_GC_MARK_IDXLIST = 102,
  274.  
  275. //HEADER_GC_SLOW_TIMER = 105,
  276. HEADER_GC_TIME = 106,
  277. HEADER_GC_CHANGE_NAME = 107,
  278.  
  279. HEADER_GC_DUNGEON = 110,
  280. HEADER_GC_WALK_MODE = 111,
  281. HEADER_GC_CHANGE_SKILL_GROUP = 112,
  282.  
  283. #if defined(GAIDEN)
  284. HEADER_GC_MAIN_CHARACTER = 113,
  285. HEADER_GC_MAIN_CHARACTER3_BGM = 137,
  286. HEADER_GC_MAIN_CHARACTER4_BGM_VOL = 138,
  287. #else
  288. // SUPPORT_BGM
  289. HEADER_GC_MAIN_CHARACTER2_EMPIRE = 113,
  290. // END_OF_SUPPORT_BGM
  291. #endif
  292.  
  293. HEADER_GC_SEPCIAL_EFFECT = 114,
  294. HEADER_GC_NPC_POSITION = 115,
  295.  
  296. HEADER_GC_CHINA_MATRIX_CARD = 116,
  297. HEADER_GC_CHARACTER_UPDATE2 = 117,
  298. HEADER_GC_LOGIN_KEY = 118,
  299. HEADER_GC_REFINE_INFORMATION_NEW = 119,
  300. HEADER_GC_CHARACTER_ADD2 = 120,
  301. HEADER_GC_CHANNEL = 121,
  302.  
  303. HEADER_GC_MALL_OPEN = 122,
  304. HEADER_GC_TARGET_UPDATE = 123,
  305. HEADER_GC_TARGET_DELETE = 124,
  306. HEADER_GC_TARGET_CREATE_NEW = 125,
  307.  
  308. HEADER_GC_AFFECT_ADD = 126,
  309. HEADER_GC_AFFECT_REMOVE = 127,
  310.  
  311. HEADER_GC_MALL_SET = 128,
  312. HEADER_GC_MALL_DEL = 129,
  313. HEADER_GC_LAND_LIST = 130,
  314. HEADER_GC_LOVER_INFO = 131,
  315. HEADER_GC_LOVE_POINT_UPDATE = 132,
  316. HEADER_GC_GUILD_SYMBOL_DATA = 133,
  317. HEADER_GC_DIG_MOTION = 134,
  318.  
  319. HEADER_GC_DAMAGE_INFO = 135,
  320. HEADER_GC_CHAR_ADDITIONAL_INFO = 136,
  321.  
  322. // SUPPORT_BGM
  323. HEADER_GC_MAIN_CHARACTER3_BGM = 137,
  324. HEADER_GC_MAIN_CHARACTER4_BGM_VOL = 138,
  325. // END_OF_SUPPORT_BGM
  326.  
  327. HEADER_GC_AUTH_SUCCESS = 150,
  328. HEADER_GC_PANAMA_PACK = 151,
  329.  
  330. //HYBRID CRYPT
  331. HEADER_GC_HYBRIDCRYPT_KEYS = 152,
  332. HEADER_GC_HYBRIDCRYPT_SDB = 153, // SDB means Supplmentary Data Blocks
  333. //HYBRID CRYPT
  334.  
  335. HEADER_GC_AUTH_SUCCESS_OPENID = 154,
  336.  
  337. HEADER_GC_RUNUP_MATRIX_QUIZ = 201,
  338. HEADER_GC_NEWCIBN_PASSPOD_REQUEST = 202,
  339. HEADER_GC_NEWCIBN_PASSPOD_FAILURE = 203,
  340. #if defined(GAIDEN)
  341. HEADER_GC_ONTIME = 204,
  342. HEADER_GC_RESET_ONTIME = 205,
  343.  
  344. // AUTOBAN
  345. HEADER_GC_AUTOBAN_QUIZ = 206,
  346. // END_OF_AUTOBAN
  347.  
  348. HEADER_GC_HS_REQUEST = 207, // Origially it's 204 on devel branch
  349. #else
  350. HEADER_GC_HS_REQUEST = 204,
  351. HEADER_GC_XTRAP_CS1_REQUEST = 205,
  352. #endif
  353.  
  354. #ifdef __AUCTION__
  355. HEADER_GC_AUCTOIN_ITEM_LIST = 206,
  356. #endif
  357.  
  358. HEADER_GC_SPECIFIC_EFFECT = 208,
  359. HEADER_GC_DRAGON_SOUL_REFINE = 209,
  360. HEADER_GC_RESPOND_CHANNELSTATUS = 210,
  361.  
  362. HEADER_GC_KEY_AGREEMENT_COMPLETED = 0xfa, // _IMPROVED_PACKET_ENCRYPTION_
  363. HEADER_GC_KEY_AGREEMENT = 0xfb, // _IMPROVED_PACKET_ENCRYPTION_
  364. HEADER_GC_HANDSHAKE_OK = 0xfc, // 252
  365. HEADER_GC_PHASE = 0xfd, // 253
  366. HEADER_GC_BINDUDP = 0xfe, // 254
  367. HEADER_GC_HANDSHAKE = 0xff, // 255
  368.  
  369. /////////////////////////////////////////////////
  370. // Client To Client for UDP
  371. /*
  372. HEADER_CC_STATE_WAITING = 1,
  373. HEADER_CC_STATE_WALKING = 2,
  374. HEADER_CC_STATE_GOING = 3,
  375. HEADER_CC_EVENT_NORMAL_ATTACKING = 4,
  376. HEADER_CC_EVENT_COMBO_ATTACKING = 5,
  377. HEADER_CC_EVENT_HIT = 6,
  378. */
  379. };
  380.  
  381. enum
  382. {
  383. ID_MAX_NUM = 30,
  384. PASS_MAX_NUM = 16,
  385. CHAT_MAX_NUM = 128,
  386. PATH_NODE_MAX_NUM = 64,
  387. SHOP_SIGN_MAX_LEN = 32,
  388.  
  389. PLAYER_PER_ACCOUNT3 = 3,
  390. PLAYER_PER_ACCOUNT4 = 4,
  391.  
  392. PLAYER_ITEM_SLOT_MAX_NUM = 20, // 플래이어의 슬롯당 들어가는 갯수.
  393.  
  394. QUICKSLOT_MAX_LINE = 4,
  395. QUICKSLOT_MAX_COUNT_PER_LINE = 8, // 클라이언트 임의 결정값
  396. QUICKSLOT_MAX_COUNT = QUICKSLOT_MAX_LINE * QUICKSLOT_MAX_COUNT_PER_LINE,
  397.  
  398. QUICKSLOT_MAX_NUM = 36, // 서버와 맞춰져 있는 값
  399.  
  400. SHOP_HOST_ITEM_MAX_NUM = 40,
  401.  
  402. METIN_SOCKET_COUNT = 6,
  403.  
  404. PARTY_AFFECT_SLOT_MAX_NUM = 7,
  405.  
  406. GUILD_GRADE_NAME_MAX_LEN = 8,
  407. GUILD_NAME_MAX_LEN = 12,
  408. GUILD_GRADE_COUNT = 15,
  409. GULID_COMMENT_MAX_LEN = 50,
  410.  
  411. MARK_CRC_NUM = 8*8,
  412. MARK_DATA_SIZE = 16*12,
  413. SYMBOL_DATA_SIZE = 128*256,
  414. QUEST_INPUT_STRING_MAX_NUM = 64,
  415.  
  416. PRIVATE_CODE_LENGTH = 8,
  417.  
  418. REFINE_MATERIAL_MAX_NUM = 5,
  419.  
  420. CHINA_MATRIX_ANSWER_MAX_LEN = 8,
  421.  
  422. RUNUP_MATRIX_QUIZ_MAX_LEN = 8,
  423. RUNUP_MATRIX_ANSWER_MAX_LEN = 4,
  424. NEWCIBN_PASSPOD_ANSWER_MAX_LEN = 8,
  425. NEWCIBN_PASSPOD_FAILURE_MAX_LEN = 128,
  426.  
  427. WEAR_MAX_NUM = 11,
  428.  
  429. OPENID_AUTHKEY_LEN = 32,
  430.  
  431. SHOP_TAB_NAME_MAX = 32,
  432. SHOP_TAB_COUNT_MAX = 3,
  433. };
  434.  
  435. #pragma pack(push)
  436. #pragma pack(1)
  437.  
  438. /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  439. // Mark
  440. typedef struct command_mark_login
  441. {
  442. BYTE header;
  443. DWORD handle;
  444. DWORD random_key;
  445. } TPacketCGMarkLogin;
  446.  
  447. typedef struct command_mark_upload
  448. {
  449. BYTE header;
  450. DWORD gid;
  451. BYTE image[16*12*4];
  452. } TPacketCGMarkUpload;
  453.  
  454. typedef struct command_mark_idxlist
  455. {
  456. BYTE header;
  457. } TPacketCGMarkIDXList;
  458.  
  459. typedef struct command_mark_crclist
  460. {
  461. BYTE header;
  462. BYTE imgIdx;
  463. DWORD crclist[80];
  464. } TPacketCGMarkCRCList;
  465.  
  466. typedef struct packet_mark_idxlist
  467. {
  468. BYTE header;
  469. DWORD bufSize;
  470. WORD count;
  471. //뒤에 size * (WORD + WORD)만큼 데이터 붙음
  472. } TPacketGCMarkIDXList;
  473.  
  474. typedef struct packet_mark_block
  475. {
  476. BYTE header;
  477. DWORD bufSize;
  478. BYTE imgIdx;
  479. DWORD count;
  480. // 뒤에 64 x 48 x 픽셀크기(4바이트) = 12288만큼 데이터 붙음
  481. } TPacketGCMarkBlock;
  482.  
  483. typedef struct command_symbol_upload
  484. {
  485. BYTE header;
  486. WORD size;
  487. DWORD handle;
  488. } TPacketCGSymbolUpload;
  489.  
  490. typedef struct command_symbol_crc
  491. {
  492. BYTE header;
  493. DWORD dwGuildID;
  494. DWORD dwCRC;
  495. DWORD dwSize;
  496. } TPacketCGSymbolCRC;
  497.  
  498. typedef struct packet_symbol_data
  499. {
  500. BYTE header;
  501. WORD size;
  502. DWORD guild_id;
  503. } TPacketGCGuildSymbolData;
  504.  
  505. //
  506. //
  507. //
  508. typedef struct packet_observer_add
  509. {
  510. BYTE header;
  511. DWORD vid;
  512. WORD x;
  513. WORD y;
  514. } TPacketGCObserverAdd;
  515.  
  516. typedef struct packet_observer_move
  517. {
  518. BYTE header;
  519. DWORD vid;
  520. WORD x;
  521. WORD y;
  522. } TPacketGCObserverMove;
  523.  
  524.  
  525. typedef struct packet_observer_remove
  526. {
  527. BYTE header;
  528. DWORD vid;
  529. } TPacketGCObserverRemove;
  530.  
  531.  
  532. /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  533. // To Server
  534.  
  535. typedef struct command_checkin
  536. {
  537. BYTE header;
  538. char name[ID_MAX_NUM+1];
  539. char pwd[PASS_MAX_NUM+1];
  540. } TPacketCGCheckin;
  541.  
  542. typedef struct command_login
  543. {
  544. BYTE header;
  545. char name[ID_MAX_NUM + 1];
  546. char pwd[PASS_MAX_NUM + 1];
  547. } TPacketCGLogin;
  548.  
  549. // start - 권한 서버 접속을 위한 패킷들
  550. typedef struct command_login2
  551. {
  552. BYTE header;
  553. char name[ID_MAX_NUM + 1];
  554. DWORD login_key;
  555. DWORD adwClientKey[4];
  556. } TPacketCGLogin2;
  557.  
  558. typedef struct command_login3
  559. {
  560. BYTE header;
  561. char name[ID_MAX_NUM + 1];
  562. char pwd[PASS_MAX_NUM + 1];
  563. DWORD adwClientKey[4];
  564. } TPacketCGLogin3;
  565.  
  566. typedef struct command_login5
  567. {
  568. BYTE header;
  569. char authKey[OPENID_AUTHKEY_LEN + 1];
  570. DWORD adwClientKey[4];
  571. } TPacketCGLogin5;
  572. // end - 권한 서버 접속을 위한 패킷들
  573.  
  574. typedef struct command_direct_enter
  575. {
  576. BYTE bHeader;
  577. char login[ID_MAX_NUM + 1];
  578. char passwd[PASS_MAX_NUM + 1];
  579. BYTE index;
  580. } TPacketCGDirectEnter;
  581.  
  582. typedef struct command_player_select
  583. {
  584. BYTE header;
  585. BYTE player_index;
  586. } TPacketCGSelectCharacter;
  587.  
  588. typedef struct command_attack
  589. {
  590. BYTE header;
  591. BYTE bType; // 공격 유형
  592. DWORD dwVictimVID; // 적 VID
  593. BYTE bCRCMagicCubeProcPiece;
  594. BYTE bCRCMagicCubeFilePiece;
  595. } TPacketCGAttack;
  596.  
  597. typedef struct command_chat
  598. {
  599. BYTE header;
  600. WORD length;
  601. BYTE type;
  602. } TPacketCGChat;
  603.  
  604. typedef struct command_whisper
  605. {
  606. BYTE bHeader;
  607. WORD wSize;
  608. char szNameTo[CHARACTER_NAME_MAX_LEN + 1];
  609. } TPacketCGWhisper;
  610.  
  611. typedef struct command_sms
  612. {
  613. BYTE bHeader;
  614. WORD wSize;
  615. char szNameTo[CHARACTER_NAME_MAX_LEN + 1];
  616. } TPacketCGSMS;
  617.  
  618. enum EBattleMode
  619. {
  620. BATTLEMODE_ATTACK = 0,
  621. BATTLEMODE_DEFENSE = 1,
  622. };
  623.  
  624. typedef struct command_EnterFrontGame
  625. {
  626. BYTE header;
  627. } TPacketCGEnterFrontGame;
  628.  
  629. typedef struct command_item_use
  630. {
  631. BYTE header;
  632. TItemPos pos;
  633. } TPacketCGItemUse;
  634.  
  635. typedef struct command_item_use_to_item
  636. {
  637. BYTE header;
  638. TItemPos source_pos;
  639. TItemPos target_pos;
  640. } TPacketCGItemUseToItem;
  641.  
  642. typedef struct command_item_drop
  643. {
  644. BYTE header;
  645. TItemPos pos;
  646. DWORD elk;
  647. } TPacketCGItemDrop;
  648.  
  649. typedef struct command_item_drop2
  650. {
  651. BYTE header;
  652. TItemPos pos;
  653. DWORD gold;
  654. BYTE count;
  655. } TPacketCGItemDrop2;
  656.  
  657. typedef struct command_item_move
  658. {
  659. BYTE header;
  660. TItemPos pos;
  661. TItemPos change_pos;
  662. BYTE num;
  663. } TPacketCGItemMove;
  664.  
  665. typedef struct command_item_pickup
  666. {
  667. BYTE header;
  668. DWORD vid;
  669. } TPacketCGItemPickUp;
  670.  
  671. typedef struct command_quickslot_add
  672. {
  673. BYTE header;
  674. BYTE pos;
  675. TQuickSlot slot;
  676. }TPacketCGQuickSlotAdd;
  677.  
  678. typedef struct command_quickslot_del
  679. {
  680. BYTE header;
  681. BYTE pos;
  682. }TPacketCGQuickSlotDel;
  683.  
  684. typedef struct command_quickslot_swap
  685. {
  686. BYTE header;
  687. BYTE pos;
  688. BYTE change_pos;
  689. }TPacketCGQuickSlotSwap;
  690.  
  691. typedef struct command_on_click
  692. {
  693. BYTE header;
  694. DWORD vid;
  695. } TPacketCGOnClick;
  696.  
  697.  
  698. enum
  699. {
  700. SHOP_SUBHEADER_CG_END,
  701. SHOP_SUBHEADER_CG_BUY,
  702. SHOP_SUBHEADER_CG_SELL,
  703. SHOP_SUBHEADER_CG_SELL2,
  704. };
  705.  
  706. typedef struct command_shop
  707. {
  708. BYTE header;
  709. BYTE subheader;
  710. } TPacketCGShop;
  711.  
  712. enum
  713. {
  714. EXCHANGE_SUBHEADER_CG_START, // arg1 == vid of target character
  715. EXCHANGE_SUBHEADER_CG_ITEM_ADD, // arg1 == position of item
  716. EXCHANGE_SUBHEADER_CG_ITEM_DEL, // arg1 == position of item
  717. EXCHANGE_SUBHEADER_CG_ELK_ADD, // arg1 == amount of elk
  718. EXCHANGE_SUBHEADER_CG_ACCEPT, // arg1 == not used
  719. EXCHANGE_SUBHEADER_CG_CANCEL, // arg1 == not used
  720. };
  721.  
  722. typedef struct command_exchange
  723. {
  724. BYTE header;
  725. BYTE subheader;
  726. DWORD arg1;
  727. BYTE arg2;
  728. TItemPos Pos;
  729. } TPacketCGExchange;
  730.  
  731. typedef struct command_position
  732. {
  733. BYTE header;
  734. BYTE position;
  735. } TPacketCGPosition;
  736.  
  737. typedef struct command_script_answer
  738. {
  739. BYTE header;
  740. BYTE answer;
  741. } TPacketCGScriptAnswer;
  742.  
  743. typedef struct command_script_button
  744. {
  745. BYTE header;
  746. unsigned int idx;
  747. } TPacketCGScriptButton;
  748.  
  749. typedef struct command_target
  750. {
  751. BYTE header;
  752. DWORD dwVID;
  753. } TPacketCGTarget;
  754.  
  755. typedef struct command_move
  756. {
  757. BYTE bHeader;
  758. BYTE bFunc;
  759. BYTE bArg;
  760. BYTE bRot;
  761. LONG lX;
  762. LONG lY;
  763. DWORD dwTime;
  764. } TPacketCGMove;
  765.  
  766. typedef struct command_sync_position_element
  767. {
  768. DWORD dwVID;
  769. long lX;
  770. long lY;
  771. } TPacketCGSyncPositionElement;
  772.  
  773. typedef struct command_sync_position
  774. {
  775. BYTE bHeader;
  776. WORD wSize;
  777. } TPacketCGSyncPosition;
  778.  
  779. typedef struct command_fly_targeting
  780. {
  781. BYTE bHeader;
  782. DWORD dwTargetVID;
  783. long lX;
  784. long lY;
  785. } TPacketCGFlyTargeting;
  786.  
  787. typedef struct packet_fly_targeting
  788. {
  789. BYTE bHeader;
  790. DWORD dwShooterVID;
  791. DWORD dwTargetVID;
  792. long lX;
  793. long lY;
  794. } TPacketGCFlyTargeting;
  795.  
  796. typedef struct packet_shoot
  797. {
  798. BYTE bHeader;
  799. BYTE bType;
  800. } TPacketCGShoot;
  801.  
  802. typedef struct command_warp
  803. {
  804. BYTE bHeader;
  805. } TPacketCGWarp;
  806.  
  807. enum
  808. {
  809. MESSENGER_SUBHEADER_GC_LIST,
  810. MESSENGER_SUBHEADER_GC_LOGIN,
  811. MESSENGER_SUBHEADER_GC_LOGOUT,
  812. MESSENGER_SUBHEADER_GC_INVITE,
  813. MESSENGER_SUBHEADER_GC_MOBILE,
  814. };
  815.  
  816. typedef struct packet_messenger
  817. {
  818. BYTE header;
  819. WORD size;
  820. BYTE subheader;
  821. } TPacketGCMessenger;
  822.  
  823. typedef struct packet_messenger_list_offline
  824. {
  825. BYTE connected; // always 0
  826. BYTE length;
  827. } TPacketGCMessengerListOffline;
  828.  
  829. enum
  830. {
  831. MESSENGER_CONNECTED_STATE_OFFLINE,
  832. MESSENGER_CONNECTED_STATE_ONLINE,
  833. MESSENGER_CONNECTED_STATE_MOBILE,
  834. };
  835.  
  836. typedef struct packet_messenger_list_online
  837. {
  838. BYTE connected;
  839. BYTE length;
  840. //BYTE length_char_name;
  841. } TPacketGCMessengerListOnline;
  842.  
  843. typedef struct packet_messenger_login
  844. {
  845. //BYTE length_login;
  846. //BYTE length_char_name;
  847. BYTE length;
  848. } TPacketGCMessengerLogin;
  849.  
  850. typedef struct packet_messenger_logout
  851. {
  852. BYTE length;
  853. } TPacketGCMessengerLogout;
  854.  
  855. enum
  856. {
  857. MESSENGER_SUBHEADER_CG_ADD_BY_VID,
  858. MESSENGER_SUBHEADER_CG_ADD_BY_NAME,
  859. MESSENGER_SUBHEADER_CG_REMOVE,
  860. };
  861.  
  862. typedef struct command_messenger
  863. {
  864. BYTE header;
  865. BYTE subheader;
  866. } TPacketCGMessenger;
  867.  
  868. typedef struct command_messenger_remove
  869. {
  870. BYTE length;
  871. } TPacketCGMessengerRemove;
  872.  
  873. enum
  874. {
  875. SAFEBOX_MONEY_STATE_SAVE,
  876. SAFEBOX_MONEY_STATE_WITHDRAW,
  877. };
  878.  
  879. typedef struct command_safebox_money
  880. {
  881. BYTE bHeader;
  882. BYTE bState;
  883. DWORD dwMoney;
  884. } TPacketCGSafeboxMoney;
  885.  
  886. typedef struct command_safebox_checkout
  887. {
  888. BYTE bHeader;
  889. BYTE bSafePos;
  890. TItemPos ItemPos;
  891. } TPacketCGSafeboxCheckout;
  892.  
  893. typedef struct command_safebox_checkin
  894. {
  895. BYTE bHeader;
  896. BYTE bSafePos;
  897. TItemPos ItemPos;
  898. } TPacketCGSafeboxCheckin;
  899.  
  900. typedef struct command_mall_checkout
  901. {
  902. BYTE bHeader;
  903. BYTE bMallPos;
  904. TItemPos ItemPos;
  905. } TPacketCGMallCheckout;
  906.  
  907. ///////////////////////////////////////////////////////////////////////////////////
  908. // Party
  909.  
  910. typedef struct command_use_skill
  911. {
  912. BYTE bHeader;
  913. DWORD dwVnum;
  914. DWORD dwTargetVID;
  915. } TPacketCGUseSkill;
  916.  
  917. typedef struct command_party_invite
  918. {
  919. BYTE header;
  920. DWORD vid;
  921. } TPacketCGPartyInvite;
  922.  
  923. typedef struct command_party_invite_answer
  924. {
  925. BYTE header;
  926. DWORD leader_pid;
  927. BYTE accept;
  928. } TPacketCGPartyInviteAnswer;
  929.  
  930. typedef struct command_party_remove
  931. {
  932. BYTE header;
  933. DWORD pid;
  934. } TPacketCGPartyRemove;
  935.  
  936. typedef struct command_party_set_state
  937. {
  938. BYTE byHeader;
  939. DWORD dwVID;
  940. BYTE byState;
  941. BYTE byFlag;
  942. } TPacketCGPartySetState;
  943.  
  944. typedef struct packet_party_link
  945. {
  946. BYTE header;
  947. DWORD pid;
  948. DWORD vid;
  949. } TPacketGCPartyLink;
  950.  
  951. typedef struct packet_party_unlink
  952. {
  953. BYTE header;
  954. DWORD pid;
  955. DWORD vid;
  956. } TPacketGCPartyUnlink;
  957.  
  958. typedef struct command_party_use_skill
  959. {
  960. BYTE byHeader;
  961. BYTE bySkillIndex;
  962. DWORD dwTargetVID;
  963. } TPacketCGPartyUseSkill;
  964.  
  965. enum
  966. {
  967. GUILD_SUBHEADER_CG_ADD_MEMBER,
  968. GUILD_SUBHEADER_CG_REMOVE_MEMBER,
  969. GUILD_SUBHEADER_CG_CHANGE_GRADE_NAME,
  970. GUILD_SUBHEADER_CG_CHANGE_GRADE_AUTHORITY,
  971. GUILD_SUBHEADER_CG_OFFER,
  972. GUILD_SUBHEADER_CG_POST_COMMENT,
  973. GUILD_SUBHEADER_CG_DELETE_COMMENT,
  974. GUILD_SUBHEADER_CG_REFRESH_COMMENT,
  975. GUILD_SUBHEADER_CG_CHANGE_MEMBER_GRADE,
  976. GUILD_SUBHEADER_CG_USE_SKILL,
  977. GUILD_SUBHEADER_CG_CHANGE_MEMBER_GENERAL,
  978. GUILD_SUBHEADER_CG_GUILD_INVITE_ANSWER,
  979. GUILD_SUBHEADER_CG_CHARGE_GSP,
  980. GUILD_SUBHEADER_CG_DEPOSIT_MONEY,
  981. GUILD_SUBHEADER_CG_WITHDRAW_MONEY,
  982. };
  983.  
  984. typedef struct command_guild
  985. {
  986. BYTE byHeader;
  987. BYTE bySubHeader;
  988. } TPacketCGGuild;
  989.  
  990. typedef struct command_guild_answer_make_guild
  991. {
  992. BYTE header;
  993. char guild_name[GUILD_NAME_MAX_LEN+1];
  994. } TPacketCGAnswerMakeGuild;
  995.  
  996. typedef struct command_give_item
  997. {
  998. BYTE byHeader;
  999. DWORD dwTargetVID;
  1000. TItemPos ItemPos;
  1001. BYTE byItemCount;
  1002. } TPacketCGGiveItem;
  1003.  
  1004. typedef struct SPacketCGHack
  1005. {
  1006. BYTE bHeader;
  1007. char szBuf[255 + 1];
  1008. } TPacketCGHack;
  1009.  
  1010. typedef struct command_dungeon
  1011. {
  1012. BYTE bHeader;
  1013. WORD size;
  1014. } TPacketCGDungeon;
  1015.  
  1016. // Private Shop
  1017. typedef struct SShopItemTable
  1018. {
  1019. DWORD vnum;
  1020. BYTE count;
  1021.  
  1022. TItemPos pos; // PC 상점에만 이용
  1023. DWORD price; // PC 상점에만 이용
  1024. BYTE display_pos; // PC 상점에만 이용, 보일 위치.
  1025. } TShopItemTable;
  1026.  
  1027. typedef struct SPacketCGMyShop
  1028. {
  1029. BYTE bHeader;
  1030. char szSign[SHOP_SIGN_MAX_LEN + 1];
  1031. BYTE bCount; // count of TShopItemTable, max 39
  1032. } TPacketCGMyShop;
  1033.  
  1034. typedef struct SPacketCGRefine
  1035. {
  1036. BYTE header;
  1037. BYTE pos;
  1038. BYTE type;
  1039. } TPacketCGRefine;
  1040.  
  1041. typedef struct SPacketCGChangeName
  1042. {
  1043. BYTE header;
  1044. BYTE index;
  1045. char name[CHARACTER_NAME_MAX_LEN+1];
  1046. } TPacketCGChangeName;
  1047.  
  1048. typedef struct command_client_version
  1049. {
  1050. BYTE header;
  1051. char filename[32+1];
  1052. char timestamp[32+1];
  1053. } TPacketCGClientVersion;
  1054.  
  1055. typedef struct command_client_version2
  1056. {
  1057. BYTE header;
  1058. char filename[32+1];
  1059. char timestamp[32+1];
  1060. } TPacketCGClientVersion2;
  1061.  
  1062. typedef struct command_crc_report
  1063. {
  1064. BYTE header;
  1065. BYTE byPackMode;
  1066. DWORD dwBinaryCRC32;
  1067. DWORD dwProcessCRC32;
  1068. DWORD dwRootPackCRC32;
  1069. } TPacketCGCRCReport;
  1070.  
  1071. typedef struct command_china_matrix_card
  1072. {
  1073. BYTE bHeader;
  1074. char szAnswer[CHINA_MATRIX_ANSWER_MAX_LEN + 1];
  1075. } TPacketCGChinaMatrixCard;
  1076.  
  1077. typedef struct command_runup_matrix_answer
  1078. {
  1079. BYTE bHeader;
  1080. char szAnswer[RUNUP_MATRIX_ANSWER_MAX_LEN + 1];
  1081. } TPacketCGRunupMatrixAnswer;
  1082.  
  1083. typedef struct command_newcibn_passpod_answer
  1084. {
  1085. BYTE bHeader;
  1086. char szAnswer[NEWCIBN_PASSPOD_ANSWER_MAX_LEN + 1];
  1087. } TPacketCGNEWCIBNPasspodAnswer;
  1088.  
  1089. enum EPartyExpDistributionType
  1090. {
  1091. PARTY_EXP_DISTRIBUTION_NON_PARITY,
  1092. PARTY_EXP_DISTRIBUTION_PARITY,
  1093. };
  1094.  
  1095. typedef struct command_party_parameter
  1096. {
  1097. BYTE bHeader;
  1098. BYTE bDistributeMode;
  1099. } TPacketCGPartyParameter;
  1100.  
  1101. typedef struct command_quest_input_string
  1102. {
  1103. BYTE bHeader;
  1104. char szString[QUEST_INPUT_STRING_MAX_NUM+1];
  1105. } TPacketCGQuestInputString;
  1106.  
  1107. typedef struct command_quest_confirm
  1108. {
  1109. BYTE header;
  1110. BYTE answer;
  1111. DWORD requestPID;
  1112. } TPacketCGQuestConfirm;
  1113.  
  1114. typedef struct command_script_select_item
  1115. {
  1116. BYTE header;
  1117. DWORD selection;
  1118. } TPacketCGScriptSelectItem;
  1119.  
  1120. /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  1121. // From Server
  1122. enum EPhase
  1123. {
  1124. PHASE_CLOSE, // 끊기는 상태 (또는 끊기 전 상태)
  1125. PHASE_HANDSHAKE, // 악수..;;
  1126. PHASE_LOGIN, // 로그인 중
  1127. PHASE_SELECT, // 캐릭터 선택 화면
  1128. PHASE_LOADING, // 선택 후 로딩 화면
  1129. PHASE_GAME, // 게임 화면
  1130. PHASE_DEAD, // 죽었을 때.. (게임 안에 있는 것일 수도..)
  1131.  
  1132. PHASE_DBCLIENT_CONNECTING, // 서버용
  1133. PHASE_DBCLIENT, // 서버용
  1134. PHASE_P2P, // 서버용
  1135. PHASE_AUTH, // 로그인 인증 용
  1136. };
  1137.  
  1138. typedef struct packet_phase
  1139. {
  1140. BYTE header;
  1141. BYTE phase;
  1142. } TPacketGCPhase;
  1143.  
  1144. typedef struct packet_blank // 공백패킷.
  1145. {
  1146. BYTE header;
  1147. } TPacketGCBlank;
  1148.  
  1149. typedef struct packet_blank_dynamic
  1150. {
  1151. BYTE header;
  1152. WORD size;
  1153. } TPacketGCBlankDynamic;
  1154.  
  1155. typedef struct packet_header_handshake
  1156. {
  1157. BYTE header;
  1158. DWORD dwHandshake;
  1159. DWORD dwTime;
  1160. LONG lDelta;
  1161. } TPacketGCHandshake;
  1162.  
  1163. typedef struct packet_header_bindudp
  1164. {
  1165. BYTE header;
  1166. DWORD addr;
  1167. WORD port;
  1168. } TPacketGCBindUDP;
  1169.  
  1170. typedef struct packet_header_dynamic_size
  1171. {
  1172. BYTE header;
  1173. WORD size;
  1174. } TDynamicSizePacketHeader;
  1175.  
  1176. typedef struct SSimplePlayerInformation
  1177. {
  1178. DWORD dwID;
  1179. char szName[CHARACTER_NAME_MAX_LEN + 1];
  1180. BYTE byJob;
  1181. BYTE byLevel;
  1182. DWORD dwPlayMinutes;
  1183. BYTE byST, byHT, byDX, byIQ;
  1184. // WORD wParts[CRaceData::PART_MAX_NUM];
  1185. WORD wMainPart;
  1186. BYTE bChangeName;
  1187. WORD wHairPart;
  1188. BYTE bDummy[4];
  1189. long x, y;
  1190. LONG lAddr;
  1191. WORD wPort;
  1192. BYTE bySkillGroup;
  1193. } TSimplePlayerInformation;
  1194.  
  1195. typedef struct packet_login_success3
  1196. {
  1197. BYTE header;
  1198. TSimplePlayerInformation akSimplePlayerInformation[PLAYER_PER_ACCOUNT3];
  1199. DWORD guild_id[PLAYER_PER_ACCOUNT3];
  1200. char guild_name[PLAYER_PER_ACCOUNT3][GUILD_NAME_MAX_LEN+1];
  1201. DWORD handle;
  1202. DWORD random_key;
  1203. } TPacketGCLoginSuccess3;
  1204.  
  1205. typedef struct packet_login_success4
  1206. {
  1207. BYTE header;
  1208. TSimplePlayerInformation akSimplePlayerInformation[PLAYER_PER_ACCOUNT4];
  1209. DWORD guild_id[PLAYER_PER_ACCOUNT4];
  1210. char guild_name[PLAYER_PER_ACCOUNT4][GUILD_NAME_MAX_LEN+1];
  1211. DWORD handle;
  1212. DWORD random_key;
  1213. } TPacketGCLoginSuccess4;
  1214.  
  1215.  
  1216. enum { LOGIN_STATUS_MAX_LEN = 8 };
  1217. typedef struct packet_login_failure
  1218. {
  1219. BYTE header;
  1220. char szStatus[LOGIN_STATUS_MAX_LEN + 1];
  1221. } TPacketGCLoginFailure;
  1222.  
  1223. typedef struct command_player_create
  1224. {
  1225. BYTE header;
  1226. BYTE index;
  1227. char name[CHARACTER_NAME_MAX_LEN + 1];
  1228. WORD job;
  1229. BYTE shape;
  1230. BYTE CON;
  1231. BYTE INT;
  1232. BYTE STR;
  1233. BYTE DEX;
  1234. } TPacketCGCreateCharacter;
  1235.  
  1236. typedef struct command_player_create_success
  1237. {
  1238. BYTE header;
  1239. BYTE bAccountCharacterSlot;
  1240. TSimplePlayerInformation kSimplePlayerInfomation;
  1241. } TPacketGCPlayerCreateSuccess;
  1242.  
  1243. typedef struct command_create_failure
  1244. {
  1245. BYTE header;
  1246. BYTE bType;
  1247. } TPacketGCCreateFailure;
  1248.  
  1249. typedef struct command_player_delete
  1250. {
  1251. BYTE header;
  1252. BYTE index;
  1253. char szPrivateCode[PRIVATE_CODE_LENGTH];
  1254. } TPacketCGDestroyCharacter;
  1255.  
  1256. typedef struct packet_player_delete_success
  1257. {
  1258. BYTE header;
  1259. BYTE account_index;
  1260. } TPacketGCDestroyCharacterSuccess;
  1261.  
  1262. enum
  1263. {
  1264. ADD_CHARACTER_STATE_DEAD = (1 << 0),
  1265. ADD_CHARACTER_STATE_SPAWN = (1 << 1),
  1266. ADD_CHARACTER_STATE_GUNGON = (1 << 2),
  1267. ADD_CHARACTER_STATE_KILLER = (1 << 3),
  1268. ADD_CHARACTER_STATE_PARTY = (1 << 4),
  1269. };
  1270.  
  1271. enum EPKModes
  1272. {
  1273. PK_MODE_PEACE,
  1274. PK_MODE_REVENGE,
  1275. PK_MODE_FREE,
  1276. PK_MODE_PROTECT,
  1277. PK_MODE_GUILD,
  1278. PK_MODE_MAX_NUM,
  1279. };
  1280.  
  1281. // 2004.11.20.myevan.CRaceData::PART_MAX_NUM 사용안하게 수정 - 서버에서 사용하는것과 일치하지 않음
  1282. enum ECharacterEquipmentPart
  1283. {
  1284. CHR_EQUIPPART_ARMOR,
  1285. CHR_EQUIPPART_WEAPON,
  1286. CHR_EQUIPPART_HEAD,
  1287. CHR_EQUIPPART_HAIR,
  1288.  
  1289. CHR_EQUIPPART_NUM,
  1290. };
  1291.  
  1292. typedef struct packet_char_additional_info
  1293. {
  1294. BYTE header;
  1295. DWORD dwVID;
  1296. char name[CHARACTER_NAME_MAX_LEN + 1];
  1297. WORD awPart[CHR_EQUIPPART_NUM];
  1298. BYTE bEmpire;
  1299. DWORD dwGuildID;
  1300. DWORD dwLevel;
  1301. short sAlignment; //선악치
  1302. BYTE bPKMode;
  1303. DWORD dwMountVnum;
  1304. } TPacketGCCharacterAdditionalInfo;
  1305.  
  1306. typedef struct packet_add_char
  1307. {
  1308. BYTE header;
  1309.  
  1310. DWORD dwVID;
  1311.  
  1312. //char name[CHARACTER_NAME_MAX_LEN + 1];
  1313.  
  1314. float angle;
  1315. long x;
  1316. long y;
  1317. long z;
  1318.  
  1319. BYTE bType;
  1320. WORD wRaceNum;
  1321. //WORD awPart[CHR_EQUIPPART_NUM];
  1322. BYTE bMovingSpeed;
  1323. BYTE bAttackSpeed;
  1324.  
  1325. BYTE bStateFlag;
  1326. DWORD dwAffectFlag[2]; // ??
  1327. //BYTE bEmpire;
  1328. //DWORD dwGuild;
  1329. //short sAlignment;
  1330. //BYTE bPKMode;
  1331. //DWORD dwMountVnum;
  1332. } TPacketGCCharacterAdd;
  1333.  
  1334. typedef struct packet_add_char2
  1335. {
  1336. BYTE header;
  1337.  
  1338. DWORD dwVID;
  1339.  
  1340. char name[CHARACTER_NAME_MAX_LEN + 1];
  1341.  
  1342. float angle;
  1343. long x;
  1344. long y;
  1345. long z;
  1346.  
  1347. BYTE bType;
  1348. WORD wRaceNum;
  1349. WORD awPart[CHR_EQUIPPART_NUM];
  1350. BYTE bMovingSpeed;
  1351. BYTE bAttackSpeed;
  1352.  
  1353. BYTE bStateFlag;
  1354. DWORD dwAffectFlag[2]; // ??
  1355. BYTE bEmpire;
  1356.  
  1357. DWORD dwGuild;
  1358. short sAlignment;
  1359. BYTE bPKMode;
  1360. DWORD dwMountVnum;
  1361. } TPacketGCCharacterAdd2;
  1362.  
  1363. typedef struct packet_update_char
  1364. {
  1365. BYTE header;
  1366. DWORD dwVID;
  1367.  
  1368. WORD awPart[CHR_EQUIPPART_NUM];
  1369. BYTE bMovingSpeed;
  1370. BYTE bAttackSpeed;
  1371.  
  1372. BYTE bStateFlag;
  1373. DWORD dwAffectFlag[2];
  1374.  
  1375. DWORD dwGuildID;
  1376. short sAlignment;
  1377. BYTE bPKMode;
  1378. DWORD dwMountVnum;
  1379. } TPacketGCCharacterUpdate;
  1380.  
  1381. typedef struct packet_update_char2
  1382. {
  1383. BYTE header;
  1384. DWORD dwVID;
  1385.  
  1386. WORD awPart[CHR_EQUIPPART_NUM];
  1387. BYTE bMovingSpeed;
  1388. BYTE bAttackSpeed;
  1389.  
  1390. BYTE bStateFlag;
  1391. DWORD dwAffectFlag[2];
  1392.  
  1393. DWORD dwGuildID;
  1394. short sAlignment;
  1395. BYTE bPKMode;
  1396. DWORD dwMountVnum;
  1397. } TPacketGCCharacterUpdate2;
  1398.  
  1399. typedef struct packet_del_char
  1400. {
  1401. BYTE header;
  1402. DWORD dwVID;
  1403. } TPacketGCCharacterDelete;
  1404.  
  1405. typedef struct packet_GlobalTime
  1406. {
  1407. BYTE header;
  1408. float GlobalTime;
  1409. } TPacketGCGlobalTime;
  1410.  
  1411. enum EChatType
  1412. {
  1413. CHAT_TYPE_TALKING, /* 그냥 채팅 */
  1414. CHAT_TYPE_INFO, /* 정보 (아이템을 집었다, 경험치를 얻었다. 등) */
  1415. CHAT_TYPE_NOTICE, /* 공지사항 */
  1416. CHAT_TYPE_PARTY, /* 파티말 */
  1417. CHAT_TYPE_GUILD, /* 길드말 */
  1418. CHAT_TYPE_COMMAND, /* 명령 */
  1419. CHAT_TYPE_SHOUT, /* 외치기 */
  1420. CHAT_TYPE_WHISPER, // 서버와는 연동되지 않는 Only Client Enum
  1421. CHAT_TYPE_BIG_NOTICE,
  1422. CHAT_TYPE_MAX_NUM,
  1423. };
  1424.  
  1425. typedef struct packet_chatting
  1426. {
  1427. BYTE header;
  1428. WORD size;
  1429. BYTE type;
  1430. DWORD dwVID;
  1431. BYTE bEmpire;
  1432. } TPacketGCChat;
  1433.  
  1434. typedef struct packet_whisper // 가변 패킷
  1435. {
  1436. BYTE bHeader;
  1437. WORD wSize;
  1438. BYTE bType;
  1439. char szNameFrom[CHARACTER_NAME_MAX_LEN + 1];
  1440. } TPacketGCWhisper;
  1441.  
  1442. typedef struct packet_stun
  1443. {
  1444. BYTE header;
  1445. DWORD vid;
  1446. } TPacketGCStun;
  1447.  
  1448. typedef struct packet_dead
  1449. {
  1450. BYTE header;
  1451. DWORD vid;
  1452. } TPacketGCDead;
  1453.  
  1454. typedef struct packet_main_character
  1455. {
  1456. BYTE header;
  1457. DWORD dwVID;
  1458. WORD wRaceNum;
  1459. char szName[CHARACTER_NAME_MAX_LEN + 1];
  1460. long lX, lY, lZ;
  1461. BYTE bySkillGroup;
  1462. } TPacketGCMainCharacter;
  1463.  
  1464. // SUPPORT_BGM
  1465. typedef struct packet_main_character2_empire
  1466. {
  1467. BYTE header;
  1468. DWORD dwVID;
  1469. WORD wRaceNum;
  1470. char szName[CHARACTER_NAME_MAX_LEN + 1];
  1471. long lX, lY, lZ;
  1472. BYTE byEmpire;
  1473. BYTE bySkillGroup;
  1474. } TPacketGCMainCharacter2_EMPIRE;
  1475.  
  1476. typedef struct packet_main_character3_bgm
  1477. {
  1478. enum
  1479. {
  1480. MUSIC_NAME_MAX_LEN = 24,
  1481. };
  1482. BYTE header;
  1483. DWORD dwVID;
  1484. WORD wRaceNum;
  1485. char szUserName[CHARACTER_NAME_MAX_LEN + 1];
  1486. char szBGMName[MUSIC_NAME_MAX_LEN + 1];
  1487. long lX, lY, lZ;
  1488. BYTE byEmpire;
  1489. BYTE bySkillGroup;
  1490. } TPacketGCMainCharacter3_BGM;
  1491.  
  1492. typedef struct packet_main_character4_bgm_vol
  1493. {
  1494. enum
  1495. {
  1496. MUSIC_NAME_MAX_LEN = 24,
  1497. };
  1498. BYTE header;
  1499. DWORD dwVID;
  1500. WORD wRaceNum;
  1501. char szUserName[CHARACTER_NAME_MAX_LEN + 1];
  1502. char szBGMName[MUSIC_NAME_MAX_LEN + 1];
  1503. float fBGMVol;
  1504. long lX, lY, lZ;
  1505. BYTE byEmpire;
  1506. BYTE bySkillGroup;
  1507. } TPacketGCMainCharacter4_BGM_VOL;
  1508. // END_OF_SUPPORT_BGM
  1509.  
  1510. enum EPointTypes
  1511. {
  1512. POINT_NONE, // 0
  1513. POINT_LEVEL, // 1
  1514. POINT_VOICE, // 2
  1515. POINT_EXP, // 3
  1516. POINT_NEXT_EXP, // 4
  1517. POINT_HP, // 5
  1518. POINT_MAX_HP, // 6
  1519. POINT_SP, // 7
  1520. POINT_MAX_SP, // 8
  1521. POINT_STAMINA, // 9 스테미너
  1522. POINT_MAX_STAMINA, // 10 최대 스테미너
  1523.  
  1524. POINT_GOLD, // 11
  1525. POINT_ST, // 12 근력
  1526. POINT_HT, // 13 체력
  1527. POINT_DX, // 14 민첩성
  1528. POINT_IQ, // 15 정신력
  1529. POINT_ATT_POWER, // 16 공격력
  1530. POINT_ATT_SPEED, // 17 공격속도
  1531. POINT_EVADE_RATE, // 18 회피율
  1532. POINT_MOV_SPEED, // 19 이동속도
  1533. POINT_DEF_GRADE, // 20 방어등급
  1534. POINT_CASTING_SPEED, // 21 주문속도 (쿨다운타임*100) / (100 + 이값) = 최종 쿨다운 타임
  1535. POINT_MAGIC_ATT_GRADE, // 22 마법공격력
  1536. POINT_MAGIC_DEF_GRADE, // 23 마법방어력
  1537. POINT_EMPIRE_POINT, // 24 제국점수
  1538. POINT_LEVEL_STEP, // 25 한 레벨에서의 단계.. (1 2 3 될 때 보상, 4 되면 레벨 업)
  1539. POINT_STAT, // 26 능력치 올릴 수 있는 개수
  1540. POINT_SUB_SKILL, // 27 보조 스킬 포인트
  1541. POINT_SKILL, // 28 액티브 스킬 포인트
  1542. // POINT_SKILL_PASV, // 27 패시브 기술 올릴 수 있는 개수
  1543. // POINT_SKILL_ACTIVE, // 28 액티브 스킬 포인트
  1544. POINT_MIN_ATK, // 29 최소 파괴력
  1545. POINT_MAX_ATK, // 30 최대 파괴력
  1546. POINT_PLAYTIME, // 31 플레이시간
  1547. POINT_HP_REGEN, // 32 HP 회복률
  1548. POINT_SP_REGEN, // 33 SP 회복률
  1549.  
  1550. POINT_BOW_DISTANCE, // 34 활 사정거리 증가치 (meter)
  1551.  
  1552. POINT_HP_RECOVERY, // 35 체력 회복 증가량
  1553. POINT_SP_RECOVERY, // 36 정신력 회복 증가량
  1554.  
  1555. POINT_POISON_PCT, // 37 독 확률
  1556. POINT_STUN_PCT, // 38 기절 확률
  1557. POINT_SLOW_PCT, // 39 슬로우 확률
  1558. POINT_CRITICAL_PCT, // 40 크리티컬 확률
  1559. POINT_PENETRATE_PCT, // 41 관통타격 확률
  1560. POINT_CURSE_PCT, // 42 저주 확률
  1561.  
  1562. POINT_ATTBONUS_HUMAN, // 43 인간에게 강함
  1563. POINT_ATTBONUS_ANIMAL, // 44 동물에게 데미지 % 증가
  1564. POINT_ATTBONUS_ORC, // 45 웅귀에게 데미지 % 증가
  1565. POINT_ATTBONUS_MILGYO, // 46 밀교에게 데미지 % 증가
  1566. POINT_ATTBONUS_UNDEAD, // 47 시체에게 데미지 % 증가
  1567. POINT_ATTBONUS_DEVIL, // 48 마귀(악마)에게 데미지 % 증가
  1568. POINT_ATTBONUS_INSECT, // 49 벌레족
  1569. POINT_ATTBONUS_FIRE, // 50 화염족
  1570. POINT_ATTBONUS_ICE, // 51 빙설족
  1571. POINT_ATTBONUS_DESERT, // 52 사막족
  1572. POINT_ATTBONUS_UNUSED0, // 53 UNUSED0
  1573. POINT_ATTBONUS_UNUSED1, // 54 UNUSED1
  1574. POINT_ATTBONUS_UNUSED2, // 55 UNUSED2
  1575. POINT_ATTBONUS_UNUSED3, // 56 UNUSED3
  1576. POINT_ATTBONUS_UNUSED4, // 57 UNUSED4
  1577. POINT_ATTBONUS_UNUSED5, // 58 UNUSED5
  1578. POINT_ATTBONUS_UNUSED6, // 59 UNUSED6
  1579. POINT_ATTBONUS_UNUSED7, // 60 UNUSED7
  1580. POINT_ATTBONUS_UNUSED8, // 61 UNUSED8
  1581. POINT_ATTBONUS_UNUSED9, // 62 UNUSED9
  1582.  
  1583. POINT_STEAL_HP, // 63 생명력 흡수
  1584. POINT_STEAL_SP, // 64 정신력 흡수
  1585.  
  1586. POINT_MANA_BURN_PCT, // 65 마나 번
  1587.  
  1588. /// 피해시 보너스 ///
  1589.  
  1590. POINT_DAMAGE_SP_RECOVER, // 66 공격당할 시 정신력 회복 확률
  1591.  
  1592. POINT_BLOCK, // 67 블럭율
  1593. POINT_DODGE, // 68 회피율
  1594.  
  1595. POINT_RESIST_SWORD, // 69
  1596. POINT_RESIST_TWOHAND, // 70
  1597. POINT_RESIST_DAGGER, // 71
  1598. POINT_RESIST_BELL, // 72
  1599. POINT_RESIST_FAN, // 73
  1600. POINT_RESIST_BOW, // 74 화살 저항 : 대미지 감소
  1601. POINT_RESIST_FIRE, // 75 화염 저항 : 화염공격에 대한 대미지 감소
  1602. POINT_RESIST_ELEC, // 76 전기 저항 : 전기공격에 대한 대미지 감소
  1603. POINT_RESIST_MAGIC, // 77 술법 저항 : 모든술법에 대한 대미지 감소
  1604. POINT_RESIST_WIND, // 78 바람 저항 : 바람공격에 대한 대미지 감소
  1605.  
  1606. POINT_REFLECT_MELEE, // 79 공격 반사
  1607.  
  1608. /// 특수 피해시 ///
  1609. POINT_REFLECT_CURSE, // 80 저주 반사
  1610. POINT_POISON_REDUCE, // 81 독데미지 감소
  1611.  
  1612. /// 적 소멸시 ///
  1613. POINT_KILL_SP_RECOVER, // 82 적 소멸시 MP 회복
  1614. POINT_EXP_DOUBLE_BONUS, // 83
  1615. POINT_GOLD_DOUBLE_BONUS, // 84
  1616. POINT_ITEM_DROP_BONUS, // 85
  1617.  
  1618. /// 회복 관련 ///
  1619. POINT_POTION_BONUS, // 86
  1620. POINT_KILL_HP_RECOVER, // 87
  1621.  
  1622. POINT_IMMUNE_STUN, // 88
  1623. POINT_IMMUNE_SLOW, // 89
  1624. POINT_IMMUNE_FALL, // 90
  1625. //////////////////
  1626.  
  1627. POINT_PARTY_ATT_GRADE, // 91
  1628. POINT_PARTY_DEF_GRADE, // 92
  1629.  
  1630. POINT_ATT_BONUS, // 93
  1631. POINT_DEF_BONUS, // 94
  1632.  
  1633. POINT_ATT_GRADE_BONUS, // 95
  1634. POINT_DEF_GRADE_BONUS, // 96
  1635. POINT_MAGIC_ATT_GRADE_BONUS, // 97
  1636. POINT_MAGIC_DEF_GRADE_BONUS, // 98
  1637.  
  1638. POINT_RESIST_NORMAL_DAMAGE, // 99
  1639.  
  1640. POINT_STAT_RESET_COUNT = 112,
  1641. POINT_HORSE_SKILL = 113,
  1642.  
  1643. POINT_MALL_ATTBONUS, // 114 공격력 +x%
  1644. POINT_MALL_DEFBONUS, // 115 방어력 +x%
  1645. POINT_MALL_EXPBONUS, // 116 경험치 +x%
  1646. POINT_MALL_ITEMBONUS, // 117 아이템 드롭율 x/10배
  1647. POINT_MALL_GOLDBONUS, // 118 돈 드롭율 x/10배
  1648. POINT_MAX_HP_PCT, // 119 최대생명력 +x%
  1649. POINT_MAX_SP_PCT, // 120 최대정신력 +x%
  1650.  
  1651. POINT_SKILL_DAMAGE_BONUS, // 121 스킬 데미지 *(100+x)%
  1652. POINT_NORMAL_HIT_DAMAGE_BONUS, // 122 평타 데미지 *(100+x)%
  1653.  
  1654. POINT_SKILL_DEFEND_BONUS, // 123 스킬 방어 데미지
  1655. POINT_NORMAL_HIT_DEFEND_BONUS, // 124 평타 방어 데미지
  1656. POINT_PC_BANG_EXP_BONUS, // 125
  1657. POINT_PC_BANG_DROP_BONUS, // 126 PC방 전용 드롭률 보너스
  1658.  
  1659. POINT_ENERGY = 128, // 128 기력
  1660.  
  1661. // 기력 ui 용.
  1662. // 이렇게 하고 싶지 않았지만,
  1663. // uiTaskBar에서는 affect에 접근할 수 없고,
  1664. // 더구나 클라리언트에서는 blend_affect는 관리하지 않아,
  1665. // 임시로 이렇게 둔다.
  1666. POINT_ENERGY_END_TIME = 129, // 129 기력 종료 시간
  1667.  
  1668. // 클라이언트 포인트
  1669. POINT_MIN_WEP = 200,
  1670. POINT_MAX_WEP,
  1671. POINT_MIN_MAGIC_WEP,
  1672. POINT_MAX_MAGIC_WEP,
  1673. POINT_HIT_RATE,
  1674.  
  1675.  
  1676. //POINT_MAX_NUM = 255,=>stdafx.h 로/
  1677. };
  1678.  
  1679. typedef struct packet_points
  1680. {
  1681. BYTE header;
  1682. long points[POINT_MAX_NUM];
  1683. } TPacketGCPoints;
  1684.  
  1685. typedef struct packet_point_change
  1686. {
  1687. int header;
  1688.  
  1689. DWORD dwVID;
  1690. BYTE Type;
  1691.  
  1692. long amount; // 바뀐 값
  1693. long value; // 현재 값
  1694. } TPacketGCPointChange;
  1695.  
  1696. typedef struct packet_motion
  1697. {
  1698. BYTE header;
  1699. DWORD vid;
  1700. DWORD victim_vid;
  1701. WORD motion;
  1702. } TPacketGCMotion;
  1703.  
  1704. #if defined(GAIDEN)
  1705. struct TPacketGCItemDelDeprecate
  1706. {
  1707. TPacketGCItemDelDeprecate() :
  1708. header(HEADER_GC_ITEM_DEL),
  1709. pos(0),
  1710. vnum(0),
  1711. count(0)
  1712. {
  1713. memset(&alSockets, 0, sizeof(alSockets));
  1714. memset(&aAttr, 0, sizeof(aAttr));
  1715. }
  1716.  
  1717. BYTE header;
  1718. BYTE pos;
  1719. DWORD vnum;
  1720. BYTE count;
  1721. long alSockets[ITEM_SOCKET_SLOT_MAX_NUM];
  1722. TPlayerItemAttribute aAttr[ITEM_ATTRIBUTE_SLOT_MAX_NUM];
  1723. };
  1724.  
  1725. typedef struct packet_set_item
  1726. {
  1727. BYTE header;
  1728. BYTE pos;
  1729. DWORD vnum;
  1730. BYTE count;
  1731. DWORD flags; // 플래그 추가
  1732. long alSockets[ITEM_SOCKET_SLOT_MAX_NUM];
  1733. TPlayerItemAttribute aAttr[ITEM_ATTRIBUTE_SLOT_MAX_NUM];
  1734. } TPacketGCItemSet;
  1735.  
  1736. typedef struct packet_item_del
  1737. {
  1738. BYTE header;
  1739. BYTE pos;
  1740. } TPacketGCItemDel;
  1741. #else
  1742. typedef struct packet_set_item
  1743. {
  1744. BYTE header;
  1745. TItemPos Cell;
  1746. DWORD vnum;
  1747. BYTE count;
  1748. long alSockets[ITEM_SOCKET_SLOT_MAX_NUM];
  1749. TPlayerItemAttribute aAttr[ITEM_ATTRIBUTE_SLOT_MAX_NUM];
  1750. } TPacketGCItemSet;
  1751.  
  1752. typedef struct packet_set_item2
  1753. {
  1754. BYTE header;
  1755. TItemPos Cell;
  1756. DWORD vnum;
  1757. BYTE count;
  1758. DWORD flags; // 플래그 추가
  1759. DWORD anti_flags; // 플래그 추가
  1760. bool highlight;
  1761. long alSockets[ITEM_SOCKET_SLOT_MAX_NUM];
  1762. TPlayerItemAttribute aAttr[ITEM_ATTRIBUTE_SLOT_MAX_NUM];
  1763. } TPacketGCItemSet2;
  1764. #endif
  1765.  
  1766. typedef struct packet_item_del
  1767. {
  1768. BYTE header;
  1769. BYTE pos;
  1770. } TPacketGCItemDel;
  1771.  
  1772. typedef struct packet_use_item
  1773. {
  1774. BYTE header;
  1775. TItemPos Cell;
  1776. DWORD ch_vid;
  1777. DWORD victim_vid;
  1778.  
  1779. DWORD vnum;
  1780. } TPacketGCItemUse;
  1781.  
  1782. typedef struct packet_update_item
  1783. {
  1784. BYTE header;
  1785. TItemPos Cell;
  1786. BYTE count;
  1787. long alSockets[ITEM_SOCKET_SLOT_MAX_NUM];
  1788. TPlayerItemAttribute aAttr[ITEM_ATTRIBUTE_SLOT_MAX_NUM];
  1789. } TPacketGCItemUpdate;
  1790.  
  1791. typedef struct packet_ground_add_item
  1792. {
  1793. BYTE bHeader;
  1794. long lX;
  1795. long lY;
  1796. long lZ;
  1797.  
  1798. DWORD dwVID;
  1799. DWORD dwVnum;
  1800. } TPacketGCItemGroundAdd;
  1801.  
  1802. typedef struct packet_ground_del_item
  1803. {
  1804. BYTE header;
  1805. DWORD vid;
  1806. } TPacketGCItemGroundDel;
  1807.  
  1808. typedef struct packet_item_ownership
  1809. {
  1810. BYTE bHeader;
  1811. DWORD dwVID;
  1812. char szName[CHARACTER_NAME_MAX_LEN + 1];
  1813. } TPacketGCItemOwnership;
  1814.  
  1815. typedef struct packet_quickslot_add
  1816. {
  1817. BYTE header;
  1818. BYTE pos;
  1819. TQuickSlot slot;
  1820. } TPacketGCQuickSlotAdd;
  1821.  
  1822. typedef struct packet_quickslot_del
  1823. {
  1824. BYTE header;
  1825. BYTE pos;
  1826. } TPacketGCQuickSlotDel;
  1827.  
  1828. typedef struct packet_quickslot_swap
  1829. {
  1830. BYTE header;
  1831. BYTE pos;
  1832. BYTE change_pos;
  1833. } TPacketGCQuickSlotSwap;
  1834.  
  1835. typedef struct packet_shop_start
  1836. {
  1837. struct packet_shop_item items[SHOP_HOST_ITEM_MAX_NUM];
  1838. } TPacketGCShopStart;
  1839.  
  1840. typedef struct packet_shop_start_ex // 다음에 TSubPacketShopTab* shop_tabs 이 따라옴.
  1841. {
  1842. typedef struct sub_packet_shop_tab
  1843. {
  1844. char name[SHOP_TAB_NAME_MAX];
  1845. BYTE coin_type;
  1846. packet_shop_item items[SHOP_HOST_ITEM_MAX_NUM];
  1847. } TSubPacketShopTab;
  1848. DWORD owner_vid;
  1849. BYTE shop_tab_count;
  1850. } TPacketGCShopStartEx;
  1851.  
  1852.  
  1853. typedef struct packet_shop_update_item
  1854. {
  1855. BYTE pos;
  1856. struct packet_shop_item item;
  1857. } TPacketGCShopUpdateItem;
  1858.  
  1859. typedef struct packet_shop_update_price
  1860. {
  1861. int iElkAmount;
  1862. } TPacketGCShopUpdatePrice;
  1863.  
  1864. enum EPacketShopSubHeaders
  1865. {
  1866. SHOP_SUBHEADER_GC_START,
  1867. SHOP_SUBHEADER_GC_END,
  1868. SHOP_SUBHEADER_GC_UPDATE_ITEM,
  1869. SHOP_SUBHEADER_GC_UPDATE_PRICE,
  1870. SHOP_SUBHEADER_GC_OK,
  1871. SHOP_SUBHEADER_GC_NOT_ENOUGH_MONEY,
  1872. SHOP_SUBHEADER_GC_SOLDOUT,
  1873. SHOP_SUBHEADER_GC_INVENTORY_FULL,
  1874. SHOP_SUBHEADER_GC_INVALID_POS,
  1875. SHOP_SUBHEADER_GC_SOLD_OUT,
  1876. SHOP_SUBHEADER_GC_START_EX,
  1877. SHOP_SUBHEADER_GC_NOT_ENOUGH_MONEY_EX,
  1878. };
  1879.  
  1880. typedef struct packet_shop
  1881. {
  1882. BYTE header;
  1883. WORD size;
  1884. BYTE subheader;
  1885. } TPacketGCShop;
  1886.  
  1887. typedef struct packet_exchange
  1888. {
  1889. BYTE header;
  1890. BYTE subheader;
  1891. BYTE is_me;
  1892. DWORD arg1;
  1893. TItemPos arg2;
  1894. DWORD arg3;
  1895. long alValues[ITEM_SOCKET_SLOT_MAX_NUM];
  1896. TPlayerItemAttribute aAttr[ITEM_ATTRIBUTE_SLOT_MAX_NUM];
  1897. } TPacketGCExchange;
  1898.  
  1899. enum
  1900. {
  1901. EXCHANGE_SUBHEADER_GC_START, // arg1 == vid
  1902. EXCHANGE_SUBHEADER_GC_ITEM_ADD, // arg1 == vnum arg2 == pos arg3 == count
  1903. EXCHANGE_SUBHEADER_GC_ITEM_DEL, // arg1 == pos
  1904. EXCHANGE_SUBHEADER_GC_ELK_ADD, // arg1 == elk
  1905. EXCHANGE_SUBHEADER_GC_ACCEPT, // arg1 == accept
  1906. EXCHANGE_SUBHEADER_GC_END, // arg1 == not used
  1907. EXCHANGE_SUBHEADER_GC_ALREADY, // arg1 == not used
  1908. EXCHANGE_SUBHEADER_GC_LESS_ELK, // arg1 == not used
  1909. };
  1910.  
  1911. typedef struct packet_position
  1912. {
  1913. BYTE header;
  1914. DWORD vid;
  1915. BYTE position;
  1916. } TPacketGCPosition;
  1917.  
  1918. typedef struct packet_ping
  1919. {
  1920. BYTE header;
  1921. } TPacketGCPing;
  1922.  
  1923. typedef struct packet_pong
  1924. {
  1925. BYTE bHeader;
  1926. } TPacketCGPong;
  1927.  
  1928. typedef struct packet_script
  1929. {
  1930. BYTE header;
  1931. WORD size;
  1932. BYTE skin;
  1933. WORD src_size;
  1934. } TPacketGCScript;
  1935.  
  1936. typedef struct packet_target
  1937. {
  1938. BYTE header;
  1939. DWORD dwVID;
  1940. BYTE bHPPercent;
  1941. } TPacketGCTarget;
  1942.  
  1943. typedef struct packet_damage_info
  1944. {
  1945. BYTE header;
  1946. DWORD dwVID;
  1947. BYTE flag;
  1948. int damage;
  1949. } TPacketGCDamageInfo;
  1950.  
  1951. typedef struct packet_mount
  1952. {
  1953. BYTE header;
  1954. DWORD vid;
  1955. DWORD mount_vid;
  1956. BYTE pos;
  1957. DWORD _x, _y;
  1958. } TPacketGCMount;
  1959.  
  1960. typedef struct packet_change_speed
  1961. {
  1962. BYTE header;
  1963. DWORD vid;
  1964. WORD moving_speed;
  1965. } TPacketGCChangeSpeed;
  1966.  
  1967. typedef struct packet_move
  1968. {
  1969. BYTE bHeader;
  1970. BYTE bFunc;
  1971. BYTE bArg;
  1972. BYTE bRot;
  1973. DWORD dwVID;
  1974. LONG lX;
  1975. LONG lY;
  1976. DWORD dwTime;
  1977. DWORD dwDuration;
  1978. } TPacketGCMove;
  1979.  
  1980. enum
  1981. {
  1982. QUEST_SEND_IS_BEGIN = 1 << 0,
  1983. QUEST_SEND_TITLE = 1 << 1, // 28자 까지
  1984. QUEST_SEND_CLOCK_NAME = 1 << 2, // 16자 까지
  1985. QUEST_SEND_CLOCK_VALUE = 1 << 3,
  1986. QUEST_SEND_COUNTER_NAME = 1 << 4, // 16자 까지
  1987. QUEST_SEND_COUNTER_VALUE = 1 << 5,
  1988. QUEST_SEND_ICON_FILE = 1 << 6, // 24자 까지
  1989. };
  1990.  
  1991. typedef struct packet_quest_info
  1992. {
  1993. BYTE header;
  1994. WORD size;
  1995. WORD index;
  1996. BYTE flag;
  1997. } TPacketGCQuestInfo;
  1998.  
  1999. typedef struct packet_quest_confirm
  2000. {
  2001. BYTE header;
  2002. char msg[64+1];
  2003. long timeout;
  2004. DWORD requestPID;
  2005. } TPacketGCQuestConfirm;
  2006.  
  2007. typedef struct packet_attack
  2008. {
  2009. BYTE header;
  2010. DWORD dwVID;
  2011. DWORD dwVictimVID; // 적 VID
  2012. BYTE bType; // 공격 유형
  2013. } TPacketGCAttack;
  2014.  
  2015. typedef struct packet_c2c
  2016. {
  2017. BYTE header;
  2018. WORD wSize;
  2019. } TPacketGCC2C;
  2020.  
  2021. typedef struct packetd_sync_position_element
  2022. {
  2023. DWORD dwVID;
  2024. long lX;
  2025. long lY;
  2026. } TPacketGCSyncPositionElement;
  2027.  
  2028. typedef struct packetd_sync_position
  2029. {
  2030. BYTE bHeader;
  2031. WORD wSize;
  2032. } TPacketGCSyncPosition;
  2033.  
  2034. typedef struct packet_ownership
  2035. {
  2036. BYTE bHeader;
  2037. DWORD dwOwnerVID;
  2038. DWORD dwVictimVID;
  2039. } TPacketGCOwnership;
  2040.  
  2041. #define SKILL_MAX_NUM 255
  2042.  
  2043. typedef struct packet_skill_level
  2044. {
  2045. BYTE bHeader;
  2046. BYTE abSkillLevels[SKILL_MAX_NUM];
  2047. } TPacketGCSkillLevel;
  2048.  
  2049. typedef struct SPlayerSkill
  2050. {
  2051. BYTE bMasterType;
  2052. BYTE bLevel;
  2053. time_t tNextRead;
  2054. } TPlayerSkill;
  2055.  
  2056. typedef struct packet_skill_level_new
  2057. {
  2058. BYTE bHeader;
  2059. TPlayerSkill skills[SKILL_MAX_NUM];
  2060. } TPacketGCSkillLevelNew;
  2061.  
  2062. // fly
  2063. typedef struct packet_fly
  2064. {
  2065. BYTE bHeader;
  2066. BYTE bType;
  2067. DWORD dwStartVID;
  2068. DWORD dwEndVID;
  2069. } TPacketGCCreateFly;
  2070.  
  2071. enum EPVPModes
  2072. {
  2073. PVP_MODE_NONE,
  2074. PVP_MODE_AGREE,
  2075. PVP_MODE_FIGHT,
  2076. PVP_MODE_REVENGE,
  2077. };
  2078.  
  2079. typedef struct packet_duel_start
  2080. {
  2081. BYTE header ;
  2082. WORD wSize ; // DWORD가 몇개? 개수 = (wSize - sizeof(TPacketGCPVPList)) / 4
  2083. } TPacketGCDuelStart ;
  2084.  
  2085. typedef struct packet_pvp
  2086. {
  2087. BYTE header;
  2088. DWORD dwVIDSrc;
  2089. DWORD dwVIDDst;
  2090. BYTE bMode;
  2091. } TPacketGCPVP;
  2092.  
  2093. typedef struct packet_skill_cooltime_end
  2094. {
  2095. BYTE header;
  2096. BYTE bSkill;
  2097. } TPacketGCSkillCoolTimeEnd;
  2098.  
  2099. typedef struct packet_warp
  2100. {
  2101. BYTE bHeader;
  2102. LONG lX;
  2103. LONG lY;
  2104. LONG lAddr;
  2105. WORD wPort;
  2106. } TPacketGCWarp;
  2107.  
  2108. typedef struct packet_party_invite
  2109. {
  2110. BYTE header;
  2111. DWORD leader_pid;
  2112. } TPacketGCPartyInvite;
  2113.  
  2114. typedef struct packet_party_add
  2115. {
  2116. BYTE header;
  2117. DWORD pid;
  2118. char name[CHARACTER_NAME_MAX_LEN+1];
  2119. } TPacketGCPartyAdd;
  2120.  
  2121. typedef struct packet_party_update
  2122. {
  2123. BYTE header;
  2124. DWORD pid;
  2125. BYTE state;
  2126. BYTE percent_hp;
  2127. short affects[PARTY_AFFECT_SLOT_MAX_NUM];
  2128. } TPacketGCPartyUpdate;
  2129.  
  2130. typedef struct packet_party_remove
  2131. {
  2132. BYTE header;
  2133. DWORD pid;
  2134. } TPacketGCPartyRemove;
  2135.  
  2136. typedef TPacketCGSafeboxCheckout TPacketGCSafeboxCheckout;
  2137. typedef TPacketCGSafeboxCheckin TPacketGCSafeboxCheckin;
  2138.  
  2139. typedef struct packet_safebox_wrong_password
  2140. {
  2141. BYTE bHeader;
  2142. } TPacketGCSafeboxWrongPassword;
  2143.  
  2144. typedef struct packet_safebox_size
  2145. {
  2146. BYTE bHeader;
  2147. BYTE bSize;
  2148. } TPacketGCSafeboxSize;
  2149.  
  2150. typedef struct packet_safebox_money_change
  2151. {
  2152. BYTE bHeader;
  2153. DWORD dwMoney;
  2154. } TPacketGCSafeboxMoneyChange;
  2155.  
  2156. typedef struct command_empire
  2157. {
  2158. BYTE bHeader;
  2159. BYTE bEmpire;
  2160. } TPacketCGEmpire;
  2161.  
  2162. typedef struct packet_empire
  2163. {
  2164. BYTE bHeader;
  2165. BYTE bEmpire;
  2166. } TPacketGCEmpire;
  2167.  
  2168. enum
  2169. {
  2170. FISHING_SUBHEADER_GC_START,
  2171. FISHING_SUBHEADER_GC_STOP,
  2172. FISHING_SUBHEADER_GC_REACT,
  2173. FISHING_SUBHEADER_GC_SUCCESS,
  2174. FISHING_SUBHEADER_GC_FAIL,
  2175. FISHING_SUBHEADER_GC_FISH,
  2176. };
  2177.  
  2178. typedef struct packet_fishing
  2179. {
  2180. BYTE header;
  2181. BYTE subheader;
  2182. DWORD info;
  2183. BYTE dir;
  2184. } TPacketGCFishing;
  2185.  
  2186. typedef struct paryt_parameter
  2187. {
  2188. BYTE bHeader;
  2189. BYTE bDistributeMode;
  2190. } TPacketGCPartyParameter;
  2191.  
  2192. //////////////////////////////////////////////////////////////////////////
  2193. // Guild
  2194.  
  2195. enum
  2196. {
  2197. GUILD_SUBHEADER_GC_LOGIN,
  2198. GUILD_SUBHEADER_GC_LOGOUT,
  2199. GUILD_SUBHEADER_GC_LIST,
  2200. GUILD_SUBHEADER_GC_GRADE,
  2201. GUILD_SUBHEADER_GC_ADD,
  2202. GUILD_SUBHEADER_GC_REMOVE,
  2203. GUILD_SUBHEADER_GC_GRADE_NAME,
  2204. GUILD_SUBHEADER_GC_GRADE_AUTH,
  2205. GUILD_SUBHEADER_GC_INFO,
  2206. GUILD_SUBHEADER_GC_COMMENTS,
  2207. GUILD_SUBHEADER_GC_CHANGE_EXP,
  2208. GUILD_SUBHEADER_GC_CHANGE_MEMBER_GRADE,
  2209. GUILD_SUBHEADER_GC_SKILL_INFO,
  2210. GUILD_SUBHEADER_GC_CHANGE_MEMBER_GENERAL,
  2211. GUILD_SUBHEADER_GC_GUILD_INVITE,
  2212. GUILD_SUBHEADER_GC_WAR,
  2213. GUILD_SUBHEADER_GC_GUILD_NAME,
  2214. GUILD_SUBHEADER_GC_GUILD_WAR_LIST,
  2215. GUILD_SUBHEADER_GC_GUILD_WAR_END_LIST,
  2216. GUILD_SUBHEADER_GC_WAR_POINT,
  2217. GUILD_SUBHEADER_GC_MONEY_CHANGE,
  2218. };
  2219.  
  2220. typedef struct packet_guild
  2221. {
  2222. BYTE header;
  2223. WORD size;
  2224. BYTE subheader;
  2225. } TPacketGCGuild;
  2226.  
  2227. // SubHeader - Grade
  2228. enum
  2229. {
  2230. GUILD_AUTH_ADD_MEMBER = (1 << 0),
  2231. GUILD_AUTH_REMOVE_MEMBER = (1 << 1),
  2232. GUILD_AUTH_NOTICE = (1 << 2),
  2233. GUILD_AUTH_SKILL = (1 << 3),
  2234. };
  2235.  
  2236. typedef struct packet_guild_sub_grade
  2237. {
  2238. char grade_name[GUILD_GRADE_NAME_MAX_LEN+1]; // 8+1 길드장, 길드원 등의 이름
  2239. BYTE auth_flag;
  2240. } TPacketGCGuildSubGrade;
  2241.  
  2242. typedef struct packet_guild_sub_member
  2243. {
  2244. DWORD pid;
  2245. BYTE byGrade;
  2246. BYTE byIsGeneral;
  2247. BYTE byJob;
  2248. BYTE byLevel;
  2249. DWORD dwOffer;
  2250. BYTE byNameFlag;
  2251. // if NameFlag is TRUE, name is sent from server.
  2252. // char szName[CHARACTER_ME_MAX_LEN+1];
  2253. } TPacketGCGuildSubMember;
  2254.  
  2255. typedef struct packet_guild_sub_info
  2256. {
  2257. WORD member_count;
  2258. WORD max_member_count;
  2259. DWORD guild_id;
  2260. DWORD master_pid;
  2261. DWORD exp;
  2262. BYTE level;
  2263. char name[GUILD_NAME_MAX_LEN+1];
  2264. DWORD gold;
  2265. BYTE hasLand;
  2266. } TPacketGCGuildInfo;
  2267.  
  2268. enum EGuildWarState
  2269. {
  2270. GUILD_WAR_NONE,
  2271. GUILD_WAR_SEND_DECLARE,
  2272. GUILD_WAR_REFUSE,
  2273. GUILD_WAR_RECV_DECLARE,
  2274. GUILD_WAR_WAIT_START,
  2275. GUILD_WAR_CANCEL,
  2276. GUILD_WAR_ON_WAR,
  2277. GUILD_WAR_END,
  2278.  
  2279. GUILD_WAR_DURATION = 2*60*60, // 2시간
  2280. };
  2281.  
  2282. typedef struct packet_guild_war
  2283. {
  2284. DWORD dwGuildSelf;
  2285. DWORD dwGuildOpp;
  2286. BYTE bType;
  2287. BYTE bWarState;
  2288. } TPacketGCGuildWar;
  2289.  
  2290. typedef struct SPacketGuildWarPoint
  2291. {
  2292. DWORD dwGainGuildID;
  2293. DWORD dwOpponentGuildID;
  2294. long lPoint;
  2295. } TPacketGuildWarPoint;
  2296.  
  2297. // SubHeader - Dungeon
  2298. enum
  2299. {
  2300. DUNGEON_SUBHEADER_GC_TIME_ATTACK_START = 0,
  2301. DUNGEON_SUBHEADER_GC_DESTINATION_POSITION = 1,
  2302. };
  2303.  
  2304. typedef struct packet_dungeon
  2305. {
  2306. BYTE bHeader;
  2307. WORD size;
  2308. BYTE subheader;
  2309. } TPacketGCDungeon;
  2310.  
  2311. // Private Shop
  2312. typedef struct SPacketGCShopSign
  2313. {
  2314. BYTE bHeader;
  2315. DWORD dwVID;
  2316. char szSign[SHOP_SIGN_MAX_LEN + 1];
  2317. } TPacketGCShopSign;
  2318.  
  2319. typedef struct SPacketGCTime
  2320. {
  2321. BYTE bHeader;
  2322. time_t time;
  2323. } TPacketGCTime;
  2324.  
  2325. enum
  2326. {
  2327. WALKMODE_RUN,
  2328. WALKMODE_WALK,
  2329. };
  2330.  
  2331. typedef struct SPacketGCWalkMode
  2332. {
  2333. BYTE header;
  2334. DWORD vid;
  2335. BYTE mode;
  2336. } TPacketGCWalkMode;
  2337.  
  2338. typedef struct SPacketGCChangeSkillGroup
  2339. {
  2340. BYTE header;
  2341. BYTE skill_group;
  2342. } TPacketGCChangeSkillGroup;
  2343.  
  2344. struct TMaterial
  2345. {
  2346. DWORD vnum;
  2347. DWORD count;
  2348. };
  2349.  
  2350. typedef struct SRefineTable
  2351. {
  2352. DWORD src_vnum;
  2353. DWORD result_vnum;
  2354. BYTE material_count;
  2355. int cost; // 소요 비용
  2356. int prob; // 확률
  2357. TMaterial materials[REFINE_MATERIAL_MAX_NUM];
  2358. } TRefineTable;
  2359.  
  2360. typedef struct SPacketGCRefineInformation
  2361. {
  2362. BYTE header;
  2363. BYTE pos;
  2364. TRefineTable refine_table;
  2365. } TPacketGCRefineInformation;
  2366.  
  2367. typedef struct SPacketGCRefineInformationNew
  2368. {
  2369. BYTE header;
  2370. BYTE type;
  2371. BYTE pos;
  2372. TRefineTable refine_table;
  2373. } TPacketGCRefineInformationNew;
  2374.  
  2375. enum SPECIAL_EFFECT
  2376. {
  2377. SE_NONE,
  2378. SE_HPUP_RED,
  2379. SE_SPUP_BLUE,
  2380. SE_SPEEDUP_GREEN,
  2381. SE_DXUP_PURPLE,
  2382. SE_CRITICAL,
  2383. SE_PENETRATE,
  2384. SE_BLOCK,
  2385. SE_DODGE,
  2386. SE_CHINA_FIREWORK,
  2387. SE_SPIN_TOP,
  2388. SE_SUCCESS,
  2389. SE_FAIL,
  2390. SE_FR_SUCCESS,
  2391. SE_LEVELUP_ON_14_FOR_GERMANY, //레벨업 14일때 ( 독일전용 )
  2392. SE_LEVELUP_UNDER_15_FOR_GERMANY,//레벨업 15일때 ( 독일전용 )
  2393. SE_PERCENT_DAMAGE1,
  2394. SE_PERCENT_DAMAGE2,
  2395. SE_PERCENT_DAMAGE3,
  2396. SE_AUTO_HPUP,
  2397. SE_AUTO_SPUP,
  2398. SE_EQUIP_RAMADAN_RING, // 초승달의 반지를 착용하는 순간에 발동하는 이펙트
  2399. SE_EQUIP_HALLOWEEN_CANDY, // 할로윈 사탕을 착용(-_-;)한 순간에 발동하는 이펙트
  2400. SE_EQUIP_HAPPINESS_RING, // 크리스마스 행복의 반지를 착용하는 순간에 발동하는 이펙트
  2401. SE_EQUIP_LOVE_PENDANT, // 발렌타인 사랑의 팬던트(71145) 착용할 때 이펙트 (발동이펙트임, 지속이펙트 아님)
  2402. };
  2403.  
  2404. typedef struct SPacketGCSpecialEffect
  2405. {
  2406. BYTE header;
  2407. BYTE type;
  2408. DWORD vid;
  2409. } TPacketGCSpecialEffect;
  2410.  
  2411. typedef struct SPacketGCNPCPosition
  2412. {
  2413. BYTE header;
  2414. WORD size;
  2415. WORD count;
  2416. } TPacketGCNPCPosition;
  2417.  
  2418. struct TNPCPosition
  2419. {
  2420. BYTE bType;
  2421. char name[CHARACTER_NAME_MAX_LEN+1];
  2422. long x;
  2423. long y;
  2424. };
  2425.  
  2426. typedef struct SPacketGCChangeName
  2427. {
  2428. BYTE header;
  2429. DWORD pid;
  2430. char name[CHARACTER_NAME_MAX_LEN+1];
  2431. } TPacketGCChangeName;
  2432.  
  2433. enum EBlockAction
  2434. {
  2435. BLOCK_EXCHANGE = (1 << 0),
  2436. BLOCK_PARTY_INVITE = (1 << 1),
  2437. BLOCK_GUILD_INVITE = (1 << 2),
  2438. BLOCK_WHISPER = (1 << 3),
  2439. BLOCK_MESSENGER_INVITE = (1 << 4),
  2440. BLOCK_PARTY_REQUEST = (1 << 5),
  2441. };
  2442.  
  2443. typedef struct packet_china_matrixd_card
  2444. {
  2445. BYTE bHeader;
  2446. DWORD dwRows;
  2447. DWORD dwCols;
  2448. } TPacketGCChinaMatrixCard;
  2449.  
  2450. typedef struct packet_runup_matrixd_quiz
  2451. {
  2452. BYTE bHeader;
  2453. char szQuiz[RUNUP_MATRIX_QUIZ_MAX_LEN + 1];
  2454. } TPacketGCRunupMatrixQuiz;
  2455.  
  2456. typedef struct packet_newcibn_passpod_request
  2457. {
  2458. BYTE bHeader;
  2459. } TPacketGCNEWCIBNPasspodRequest;
  2460.  
  2461. typedef struct packet_newcibn_passpod_failure
  2462. {
  2463. BYTE bHeader;
  2464. char szMessage[NEWCIBN_PASSPOD_FAILURE_MAX_LEN + 1];
  2465. } TPacketGCNEWCIBNPasspodFailure;
  2466.  
  2467. typedef struct packet_login_key
  2468. {
  2469. BYTE bHeader;
  2470. DWORD dwLoginKey;
  2471. } TPacketGCLoginKey;
  2472.  
  2473. typedef struct packet_auth_success
  2474. {
  2475. BYTE bHeader;
  2476. DWORD dwLoginKey;
  2477. BYTE bResult;
  2478. } TPacketGCAuthSuccess;
  2479.  
  2480. typedef struct packet_auth_success_openid
  2481. {
  2482. BYTE bHeader;
  2483. DWORD dwLoginKey;
  2484. BYTE bResult;
  2485. char login[ID_MAX_NUM + 1];
  2486. } TPacketGCAuthSuccessOpenID;
  2487.  
  2488. typedef struct packet_channel
  2489. {
  2490. BYTE header;
  2491. BYTE channel;
  2492. } TPacketGCChannel;
  2493.  
  2494. typedef struct SEquipmentItemSet
  2495. {
  2496. DWORD vnum;
  2497. BYTE count;
  2498. long alSockets[ITEM_SOCKET_SLOT_MAX_NUM];
  2499. TPlayerItemAttribute aAttr[ITEM_ATTRIBUTE_SLOT_MAX_NUM];
  2500. } TEquipmentItemSet;
  2501.  
  2502. typedef struct pakcet_view_equip
  2503. {
  2504. BYTE header;
  2505. DWORD dwVID;
  2506. TEquipmentItemSet equips[WEAR_MAX_NUM];
  2507. } TPacketGCViewEquip;
  2508.  
  2509. typedef struct
  2510. {
  2511. DWORD dwID;
  2512. long x, y;
  2513. long width, height;
  2514. DWORD dwGuildID;
  2515. } TLandPacketElement;
  2516.  
  2517. typedef struct packet_land_list
  2518. {
  2519. BYTE header;
  2520. WORD size;
  2521. } TPacketGCLandList;
  2522.  
  2523. typedef struct
  2524. {
  2525. BYTE bHeader;
  2526. long lID;
  2527. char szTargetName[32+1];
  2528. } TPacketGCTargetCreate;
  2529.  
  2530. enum
  2531. {
  2532. CREATE_TARGET_TYPE_NONE,
  2533. CREATE_TARGET_TYPE_LOCATION,
  2534. CREATE_TARGET_TYPE_CHARACTER,
  2535. };
  2536.  
  2537. typedef struct
  2538. {
  2539. BYTE bHeader;
  2540. long lID;
  2541. char szTargetName[32+1];
  2542. DWORD dwVID;
  2543. BYTE byType;
  2544. } TPacketGCTargetCreateNew;
  2545.  
  2546. typedef struct
  2547. {
  2548. BYTE bHeader;
  2549. long lID;
  2550. long lX, lY;
  2551. } TPacketGCTargetUpdate;
  2552.  
  2553. typedef struct
  2554. {
  2555. BYTE bHeader;
  2556. long lID;
  2557. } TPacketGCTargetDelete;
  2558.  
  2559. typedef struct
  2560. {
  2561. DWORD dwType;
  2562. BYTE bPointIdxApplyOn;
  2563. long lApplyValue;
  2564. DWORD dwFlag;
  2565. long lDuration;
  2566. long lSPCost;
  2567. } TPacketAffectElement;
  2568.  
  2569. typedef struct
  2570. {
  2571. BYTE bHeader;
  2572. TPacketAffectElement elem;
  2573. } TPacketGCAffectAdd;
  2574.  
  2575. typedef struct
  2576. {
  2577. BYTE bHeader;
  2578. DWORD dwType;
  2579. BYTE bApplyOn;
  2580. } TPacketGCAffectRemove;
  2581.  
  2582. typedef struct packet_mall_open
  2583. {
  2584. BYTE bHeader;
  2585. BYTE bSize;
  2586. } TPacketGCMallOpen;
  2587.  
  2588. typedef struct packet_lover_info
  2589. {
  2590. BYTE bHeader;
  2591. char szName[CHARACTER_NAME_MAX_LEN + 1];
  2592. BYTE byLovePoint;
  2593. } TPacketGCLoverInfo;
  2594.  
  2595. typedef struct packet_love_point_update
  2596. {
  2597. BYTE bHeader;
  2598. BYTE byLovePoint;
  2599. } TPacketGCLovePointUpdate;
  2600.  
  2601. typedef struct packet_dig_motion
  2602. {
  2603. BYTE header;
  2604. DWORD vid;
  2605. DWORD target_vid;
  2606. BYTE count;
  2607. } TPacketGCDigMotion;
  2608.  
  2609. typedef struct SPacketGCOnTime
  2610. {
  2611. BYTE header;
  2612. int ontime; // sec
  2613. } TPacketGCOnTime;
  2614.  
  2615. typedef struct SPacketGCResetOnTime
  2616. {
  2617. BYTE header;
  2618. } TPacketGCResetOnTime;
  2619.  
  2620. typedef struct SPacketGCPanamaPack
  2621. {
  2622. BYTE bHeader;
  2623. char szPackName[256];
  2624. BYTE abIV[32];
  2625. } TPacketGCPanamaPack;
  2626.  
  2627. typedef struct SPacketGCHybridCryptKeys
  2628. {
  2629. private:
  2630. SPacketGCHybridCryptKeys() : m_pStream(NULL) {}
  2631.  
  2632. public:
  2633. SPacketGCHybridCryptKeys(int iStreamSize) : iKeyStreamLen(iStreamSize)
  2634. {
  2635. m_pStream = new BYTE[iStreamSize];
  2636. }
  2637. ~SPacketGCHybridCryptKeys()
  2638. {
  2639. if( m_pStream )
  2640. {
  2641. delete[] m_pStream;
  2642. m_pStream = NULL;
  2643. }
  2644. }
  2645. static int GetFixedHeaderSize()
  2646. {
  2647. return sizeof(BYTE)+sizeof(WORD)+sizeof(int);
  2648. }
  2649.  
  2650. BYTE bHeader;
  2651. WORD wDynamicPacketSize;
  2652. int iKeyStreamLen;
  2653. BYTE* m_pStream;
  2654.  
  2655. } TPacketGCHybridCryptKeys;
  2656.  
  2657.  
  2658. typedef struct SPacketGCHybridSDB
  2659. {
  2660. private:
  2661. SPacketGCHybridSDB() : m_pStream(NULL) {}
  2662.  
  2663. public:
  2664. SPacketGCHybridSDB(int iStreamSize) : iSDBStreamLen(iStreamSize)
  2665. {
  2666. m_pStream = new BYTE[iStreamSize];
  2667. }
  2668. ~SPacketGCHybridSDB()
  2669. {
  2670. delete[] m_pStream;
  2671. m_pStream = NULL;
  2672. }
  2673. static int GetFixedHeaderSize()
  2674. {
  2675. return sizeof(BYTE)+sizeof(WORD)+sizeof(int);
  2676. }
  2677.  
  2678. BYTE bHeader;
  2679. WORD wDynamicPacketSize;
  2680. int iSDBStreamLen;
  2681. BYTE* m_pStream;
  2682.  
  2683. } TPacketGCHybridSDB;
  2684. /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  2685. // Client To Client
  2686.  
  2687. typedef struct packet_state
  2688. {
  2689. BYTE bHeader;
  2690. BYTE bFunc;
  2691. BYTE bArg;
  2692. BYTE bRot;
  2693. DWORD dwVID;
  2694. DWORD dwTime;
  2695. TPixelPosition kPPos;
  2696. } TPacketCCState;
  2697.  
  2698. typedef struct packet_hs_check_req
  2699. {
  2700. BYTE bHeader;
  2701. AHNHS_TRANS_BUFFER Req;
  2702. } TPacketHSCheck;
  2703.  
  2704. //NOTE : recv/send에 공통으로 생김, bPacketData의 내용만 바뀐다.
  2705. typedef struct packet_xtrap_verify
  2706. {
  2707. BYTE bHeader;
  2708. BYTE bPacketData[128];
  2709.  
  2710. } TPacketXTrapCSVerify;
  2711. // AUTOBAN
  2712. typedef struct packet_autoban_quiz
  2713. {
  2714. BYTE bHeader;
  2715. BYTE bDuration;
  2716. BYTE bCaptcha[64*32];
  2717. char szQuiz[256];
  2718. } TPacketGCAutoBanQuiz;
  2719. // END_OF_AUTOBAN
  2720.  
  2721. #ifdef _IMPROVED_PACKET_ENCRYPTION_
  2722. struct TPacketKeyAgreement
  2723. {
  2724. static const int MAX_DATA_LEN = 256;
  2725. BYTE bHeader;
  2726. WORD wAgreedLength;
  2727. WORD wDataLength;
  2728. BYTE data[MAX_DATA_LEN];
  2729. };
  2730.  
  2731. struct TPacketKeyAgreementCompleted
  2732. {
  2733. BYTE bHeader;
  2734. BYTE data[3]; // dummy (not used)
  2735. };
  2736. #endif // _IMPROVED_PACKET_ENCRYPTION_
  2737.  
  2738. #ifdef __AUCTION__
  2739. // Argument의 용도는 cmd에 따라 다르다.
  2740. typedef struct SPacketCGAuctionCmd
  2741. {
  2742. BYTE bHeader;
  2743. BYTE cmd;
  2744. int arg1;
  2745. int arg2;
  2746. int arg3;
  2747. int arg4;
  2748. } TPacketCGAuctionCmd;
  2749.  
  2750. typedef struct SPacketGCAuctionItemListPack
  2751. {
  2752. BYTE bHeader;
  2753. BYTE bNumbers;
  2754. } TPacketGCAuctionItemListPack;
  2755.  
  2756. #endif
  2757.  
  2758. typedef struct SPacketGCSpecificEffect
  2759. {
  2760. BYTE header;
  2761. DWORD vid;
  2762. char effect_file[128];
  2763. } TPacketGCSpecificEffect;
  2764.  
  2765. // 용혼석
  2766. enum EDragonSoulRefineWindowRefineType
  2767. {
  2768. DragonSoulRefineWindow_UPGRADE,
  2769. DragonSoulRefineWindow_IMPROVEMENT,
  2770. DragonSoulRefineWindow_REFINE,
  2771. };
  2772.  
  2773. enum EPacketCGDragonSoulSubHeaderType
  2774. {
  2775. DS_SUB_HEADER_OPEN,
  2776. DS_SUB_HEADER_CLOSE,
  2777. DS_SUB_HEADER_DO_UPGRADE,
  2778. DS_SUB_HEADER_DO_IMPROVEMENT,
  2779. DS_SUB_HEADER_DO_REFINE,
  2780. DS_SUB_HEADER_REFINE_FAIL,
  2781. DS_SUB_HEADER_REFINE_FAIL_MAX_REFINE,
  2782. DS_SUB_HEADER_REFINE_FAIL_INVALID_MATERIAL,
  2783. DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MONEY,
  2784. DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MATERIAL,
  2785. DS_SUB_HEADER_REFINE_FAIL_TOO_MUCH_MATERIAL,
  2786. DS_SUB_HEADER_REFINE_SUCCEED,
  2787. };
  2788.  
  2789. typedef struct SPacketCGDragonSoulRefine
  2790. {
  2791. SPacketCGDragonSoulRefine() : header (HEADER_CG_DRAGON_SOUL_REFINE)
  2792. {}
  2793. BYTE header;
  2794. BYTE bSubType;
  2795. TItemPos ItemGrid[DS_REFINE_WINDOW_MAX_NUM];
  2796. } TPacketCGDragonSoulRefine;
  2797.  
  2798. typedef struct SPacketGCDragonSoulRefine
  2799. {
  2800. SPacketGCDragonSoulRefine() : header(HEADER_GC_DRAGON_SOUL_REFINE)
  2801. {}
  2802. BYTE header;
  2803. BYTE bSubType;
  2804. TItemPos Pos;
  2805. } TPacketGCDragonSoulRefine;
  2806.  
  2807. typedef struct SChannelStatus
  2808. {
  2809. short nPort;
  2810. BYTE bStatus;
  2811. } TChannelStatus;
  2812.  
  2813. #pragma pack(pop)
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