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Jul 20th, 2018
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  1. def reprocessing_yield_percent():
  2. # reprocessing skills
  3. process_skill = 5 # reprocessing skill level
  4. efficiency_skill = 5 # reprocessing efficiency level
  5. ore_skill = 4 # refining skill level for particular ore
  6. implant = 0 # [0, 1.0] as the bonus percentage, eg 0.04 for 4% implant
  7.  
  8. # location/rig modifiers
  9. citadel_base = 0.50
  10. athanor_bonus = 1.02
  11. tatara_bonus = 1.04
  12. hs_modifier = 1.0
  13. ls_modifier = 1.06
  14. ns_modifier = 1.12
  15. t1_rig_bonus = 1.02
  16. t2_rig_bonus = 1.04
  17.  
  18. # 0.582624
  19. t1_null_athanor = citadel_base * athanor_bonus * ns_modifier * t1_rig_bonus
  20. # 0.605696
  21. t2_null_tatara = citadel_base * tatara_bonus * ns_modifier * t2_rig_bonus
  22.  
  23. structure_base = t1_null_athanor
  24.  
  25. yield_amount = structure_base * (1 + process_skill * .03) * \
  26. (1 + efficiency_skill * .02) * \
  27. (1 + ore_skill * .02) * \
  28. (1 + implant)
  29. return yield_amount
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