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- -- Gui to Lua
- -- Version: 3.2
- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local Frame_2 = Instance.new("Frame")
- local UICorner = Instance.new("UICorner")
- local TextLabel = Instance.new("TextLabel")
- local TextButton = Instance.new("TextButton")
- local UICorner_2 = Instance.new("UICorner")
- local TextButton_2 = Instance.new("TextButton")
- local UICorner_3 = Instance.new("UICorner")
- local TextButton_3 = Instance.new("TextButton")
- local UICorner_4 = Instance.new("UICorner")
- local TextButton_4 = Instance.new("TextButton")
- local UICorner_5 = Instance.new("UICorner")
- local TextButton_5 = Instance.new("TextButton")
- local UICorner_6 = Instance.new("UICorner")
- local TextButton_6 = Instance.new("TextButton")
- local UICorner_7 = Instance.new("UICorner")
- local TextLabel_2 = Instance.new("TextLabel")
- local crosshair = Instance.new("Frame")
- local ImageLabel = Instance.new("ImageLabel")
- local C = Instance.new("Frame")
- local Line = Instance.new("TextLabel")
- local A = Instance.new("Frame")
- local Line_2 = Instance.new("TextLabel")
- local B = Instance.new("Frame")
- local Line_3 = Instance.new("TextLabel")
- local D = Instance.new("Frame")
- local Line_4 = Instance.new("TextLabel")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- ScreenGui.DisplayOrder = 88888
- ScreenGui.ResetOnSpawn = false
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
- Frame.BackgroundTransparency = 1.000
- Frame.Position = UDim2.new(-0.0123099089, 0, 2.98023224e-08, 0)
- Frame.Size = UDim2.new(0, 208, 0, 180)
- Frame_2.Parent = Frame
- Frame_2.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
- Frame_2.Position = UDim2.new(0.75480783, 0, 1.61666667, 0)
- Frame_2.Size = UDim2.new(0, 297, 0, 249)
- UICorner.Parent = Frame_2
- TextLabel.Parent = Frame_2
- TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel.BackgroundTransparency = 1.000
- TextLabel.Size = UDim2.new(0, 119, 0, 19)
- TextLabel.Font = Enum.Font.Code
- TextLabel.Text = "Fadeaway"
- TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14.000
- TextLabel.TextWrapped = true
- TextButton.Parent = Frame_2
- TextButton.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
- TextButton.Position = UDim2.new(0.51762557, 0, 0.397061855, 0)
- TextButton.Size = UDim2.new(0, 132, 0, 23)
- TextButton.Font = Enum.Font.Code
- TextButton.Text = "Fly"
- TextButton.TextColor3 = Color3.fromRGB(255, 0, 4)
- TextButton.TextScaled = true
- TextButton.TextSize = 14.000
- TextButton.TextWrapped = true
- UICorner_2.Parent = TextButton
- TextButton_2.Parent = Frame_2
- TextButton_2.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
- TextButton_2.Position = UDim2.new(0.0664471462, 0, 0.269076288, 0)
- TextButton_2.Size = UDim2.new(0, 132, 0, 23)
- TextButton_2.Font = Enum.Font.Code
- TextButton_2.Text = "ESP"
- TextButton_2.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextButton_2.TextScaled = true
- TextButton_2.TextSize = 14.000
- TextButton_2.TextWrapped = true
- UICorner_3.Parent = TextButton_2
- TextButton_3.Parent = Frame_2
- TextButton_3.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
- TextButton_3.Position = UDim2.new(0.51762563, 0, 0.272458255, 0)
- TextButton_3.Size = UDim2.new(0, 132, 0, 23)
- TextButton_3.Font = Enum.Font.Code
- TextButton_3.Text = "AIMBOT"
- TextButton_3.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextButton_3.TextScaled = true
- TextButton_3.TextSize = 14.000
- TextButton_3.TextWrapped = true
- UICorner_4.Parent = TextButton_3
- TextButton_4.Parent = Frame_2
- TextButton_4.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
- TextButton_4.Position = UDim2.new(0.51762557, 0, 0.143944189, 0)
- TextButton_4.Size = UDim2.new(0, 132, 0, 23)
- TextButton_4.Font = Enum.Font.Code
- TextButton_4.Text = "SPAMMER"
- TextButton_4.TextColor3 = Color3.fromRGB(255, 0, 0)
- TextButton_4.TextScaled = true
- TextButton_4.TextSize = 14.000
- TextButton_4.TextWrapped = true
- UICorner_5.Parent = TextButton_4
- TextButton_5.Parent = Frame_2
- TextButton_5.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
- TextButton_5.Position = UDim2.new(0.0866491646, 0, 0.139928132, 0)
- TextButton_5.Size = UDim2.new(0, 121, 0, 23)
- TextButton_5.Font = Enum.Font.Code
- TextButton_5.Text = "AUTO DEPLOY"
- TextButton_5.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextButton_5.TextScaled = true
- TextButton_5.TextSize = 14.000
- TextButton_5.TextWrapped = true
- UICorner_6.Parent = TextButton_5
- TextButton_6.Parent = Frame_2
- TextButton_6.BackgroundColor3 = Color3.fromRGB(52, 52, 52)
- TextButton_6.Position = UDim2.new(0.0664471239, 0, 0.397061855, 0)
- TextButton_6.Size = UDim2.new(0, 132, 0, 23)
- TextButton_6.Font = Enum.Font.Code
- TextButton_6.Text = "Crosshair"
- TextButton_6.TextColor3 = Color3.fromRGB(255, 0, 0)
- TextButton_6.TextScaled = true
- TextButton_6.TextSize = 14.000
- TextButton_6.TextWrapped = true
- UICorner_7.Parent = TextButton_6
- TextLabel_2.Parent = Frame_2
- TextLabel_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel_2.Position = UDim2.new(0.191919193, 0, 0.722891569, 0)
- TextLabel_2.Size = UDim2.new(0, 200, 0, 50)
- TextLabel_2.Font = Enum.Font.SourceSans
- TextLabel_2.Text = "Next update: Toggles"
- TextLabel_2.TextColor3 = Color3.fromRGB(0, 0, 0)
- TextLabel_2.TextSize = 14.000
- crosshair.Name = "crosshair"
- crosshair.Parent = ScreenGui
- crosshair.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- crosshair.BorderColor3 = Color3.fromRGB(0, 0, 0)
- crosshair.BorderSizePixel = 0
- crosshair.Position = UDim2.new(0.5, 0, 0.5, -18)
- crosshair.Visible = false
- ImageLabel.Parent = crosshair
- ImageLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- ImageLabel.BackgroundTransparency = 1.000
- ImageLabel.Position = UDim2.new(0, -150, 0, -150)
- ImageLabel.Size = UDim2.new(0, 300, 0, 300)
- ImageLabel.Visible = false
- ImageLabel.ZIndex = 2
- ImageLabel.Image = "http://www.roblox.com/asset/?id=68308747"
- C.Name = "C"
- C.Parent = crosshair
- C.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- C.BackgroundTransparency = 1.000
- C.ClipsDescendants = true
- C.Position = UDim2.new(0, -2, 0, 0)
- C.Size = UDim2.new(0, 4, 0, 500)
- Line.Name = "Line"
- Line.Parent = C
- Line.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Line.BorderColor3 = Color3.fromRGB(100, 100, 100)
- Line.Position = UDim2.new(0.5, -1, 0, 10)
- Line.Size = UDim2.new(0, 2, 0, 15)
- Line.Font = Enum.Font.SourceSans
- Line.Text = ""
- Line.TextSize = 14.000
- A.Name = "A"
- A.Parent = crosshair
- A.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- A.BackgroundTransparency = 1.000
- A.ClipsDescendants = true
- A.Position = UDim2.new(0, -2, 0, -500)
- A.Size = UDim2.new(0, 4, 0, 500)
- Line_2.Name = "Line"
- Line_2.Parent = A
- Line_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Line_2.BorderColor3 = Color3.fromRGB(100, 100, 100)
- Line_2.Position = UDim2.new(0.5, -1, 1, -25)
- Line_2.Size = UDim2.new(0, 2, 0, 15)
- Line_2.Font = Enum.Font.SourceSans
- Line_2.Text = ""
- Line_2.TextSize = 14.000
- B.Name = "B"
- B.Parent = crosshair
- B.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- B.BackgroundTransparency = 1.000
- B.ClipsDescendants = true
- B.Position = UDim2.new(0, 0, 0, -2)
- B.Size = UDim2.new(0, 500, 0, 4)
- Line_3.Name = "Line"
- Line_3.Parent = B
- Line_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Line_3.BorderColor3 = Color3.fromRGB(100, 100, 100)
- Line_3.Position = UDim2.new(0, 10, 0.5, -1)
- Line_3.Size = UDim2.new(0, 15, 0, 2)
- Line_3.Font = Enum.Font.SourceSans
- Line_3.Text = ""
- Line_3.TextSize = 14.000
- D.Name = "D"
- D.Parent = crosshair
- D.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- D.BackgroundTransparency = 1.000
- D.ClipsDescendants = true
- D.Position = UDim2.new(0, -500, 0, -2)
- D.Size = UDim2.new(0, 500, 0, 4)
- Line_4.Name = "Line"
- Line_4.Parent = D
- Line_4.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Line_4.BorderColor3 = Color3.fromRGB(100, 100, 100)
- Line_4.Position = UDim2.new(1, -25, 0.5, -1)
- Line_4.Size = UDim2.new(0, 15, 0, 2)
- Line_4.Font = Enum.Font.SourceSans
- Line_4.Text = ""
- Line_4.TextSize = 14.000
- -- Scripts:
- local function TNOVL_fake_script() -- TextButton.LocalScript
- local script = Instance.new('LocalScript', TextButton)
- toggle = false
- script.Parent.MouseButton1Up:Connect(function()
- if toggle == false then
- toggle = true
- script.Parent.TextColor3 = Color3.new(0,255,0)
- else
- toggle = false
- script.Parent.TextColor3 = Color3.new(255,0,0)
- end
- local plr = game.Players.LocalPlayer
- SpeedForward = false
- SpeedUpwards = false
- SpeedDownwards = false
- local uis = game:GetService("UserInputService")
- uis.InputBegan:Connect(function(input,gameProccesedEvent)
- if input.KeyCode == Enum.KeyCode.V then
- if toggle == true then
- SpeedForward = true
- while SpeedForward == true do
- if toggle == true then
- wait(0.0025)
- plr.Character.HumanoidRootPart.CFrame = plr.Character.HumanoidRootPart.CFrame + plr.Character.HumanoidRootPart.CFrame.lookVector * 6
- end
- end
- end
- end
- end)
- uis.InputEnded:Connect(function(input,gameProccesedEvent)
- if input.KeyCode == Enum.KeyCode.V then
- SpeedForward = false
- end
- end)
- uis.InputBegan:Connect(function(input,gameProccesedEvent)
- if input.KeyCode == Enum.KeyCode.LeftControl then
- if toggle == true then
- SpeedUpwards = true
- game.Workspace.Gravity = 30
- while SpeedUpwards == true do
- if toggle == true then
- wait(0.0025)
- plr.Character.HumanoidRootPart.CFrame = plr.Character.HumanoidRootPart.CFrame * CFrame.new(0,5,0)
- end
- end
- end
- end
- end)
- uis.InputEnded:Connect(function(input,gameProccesedEvent)
- if input.KeyCode == Enum.KeyCode.LeftControl then
- SpeedUpwards = false
- game.Workspace.Gravity = 196.2
- end
- end)
- uis.InputBegan:Connect(function(input,gameProccesedEvent)
- if input.KeyCode == Enum.KeyCode.LeftAlt then
- if toggle == true then
- SpeedDownwards = true
- while SpeedDownwards == true do
- wait(0.0025)
- plr.Character.HumanoidRootPart.CFrame = plr.Character.HumanoidRootPart.CFrame * CFrame.new(0,-5,0)
- end
- end
- end
- end)
- uis.InputEnded:Connect(function(input,gameProccesedEvent)
- if input.KeyCode == Enum.KeyCode.LeftAlt then
- SpeedDownwards = false
- end
- end)
- end)
- end
- coroutine.wrap(TNOVL_fake_script)()
- local function HHIZQKD_fake_script() -- TextButton_2.LocalScript
- local script = Instance.new('LocalScript', TextButton_2)
- script.Parent.MouseButton1Up:Connect(function()
- -- settings
- local settings = {
- defaultcolor = Color3.fromRGB(255,0,0),
- teamcheck = false,
- teamcolor = true
- };
- -- services
- local runService = game:GetService("RunService");
- local players = game:GetService("Players");
- -- variables
- local localPlayer = players.LocalPlayer;
- local camera = workspace.CurrentCamera;
- -- functions
- local newVector2, newColor3, newDrawing = Vector2.new, Color3.new, Drawing.new;
- local tan, rad = math.tan, math.rad;
- local round = function(...) local a = {}; for i,v in next, table.pack(...) do a[i] = math.round(v); end return unpack(a); end;
- local wtvp = function(...) local a, b = camera.WorldToViewportPoint(camera, ...) return newVector2(a.X, a.Y), b, a.Z end;
- local espCache = {};
- local function createEsp(player)
- local drawings = {};
- drawings.box = newDrawing("Square");
- drawings.box.Thickness = 1;
- drawings.box.Filled = false;
- drawings.box.Color = settings.defaultcolor;
- drawings.box.Visible = false;
- drawings.box.ZIndex = 2;
- drawings.boxoutline = newDrawing("Square");
- drawings.boxoutline.Thickness = 3;
- drawings.boxoutline.Filled = false;
- drawings.boxoutline.Color = newColor3();
- drawings.boxoutline.Visible = false;
- drawings.boxoutline.ZIndex = 1;
- espCache[player] = drawings;
- end
- local function removeEsp(player)
- if rawget(espCache, player) then
- for _, drawing in next, espCache[player] do
- drawing:Remove();
- end
- espCache[player] = nil;
- end
- end
- local function updateEsp(player, esp)
- local character = player and player.Character;
- if character then
- local cframe = character:GetModelCFrame();
- local position, visible, depth = wtvp(cframe.Position);
- esp.box.Visible = visible;
- esp.boxoutline.Visible = visible;
- if cframe and visible then
- local scaleFactor = 1 / (depth * tan(rad(camera.FieldOfView / 2)) * 2) * 1000;
- local width, height = round(4 * scaleFactor, 5 * scaleFactor);
- local x, y = round(position.X, position.Y);
- esp.box.Size = newVector2(width, height);
- esp.box.Position = newVector2(round(x - width / 2, y - height / 2));
- esp.box.Color = settings.teamcolor and player.TeamColor.Color or settings.defaultcolor;
- esp.boxoutline.Size = esp.box.Size;
- esp.boxoutline.Position = esp.box.Position;
- end
- else
- esp.box.Visible = false;
- esp.boxoutline.Visible = false;
- end
- end
- -- main
- for _, player in next, players:GetPlayers() do
- if player ~= localPlayer then
- createEsp(player);
- end
- end
- players.PlayerAdded:Connect(function(player)
- createEsp(player);
- end);
- players.PlayerRemoving:Connect(function(player)
- removeEsp(player);
- end)
- runService:BindToRenderStep("esp", Enum.RenderPriority.Camera.Value, function()
- for player, drawings in next, espCache do
- if settings.teamcheck and player.Team == localPlayer.Team then
- continue;
- end
- if drawings and player ~= localPlayer then
- updateEsp(player, drawings);
- end
- end
- end)
- end)
- end
- coroutine.wrap(HHIZQKD_fake_script)()
- local function EBJQXP_fake_script() -- TextButton_3.LocalScript
- local script = Instance.new('LocalScript', TextButton_3)
- script.Parent.MouseButton1Up:Connect(function()
- local function ElAimbotL()
- local Camera = workspace.CurrentCamera
- local Players = game:GetService("Players")
- local RunService = game:GetService("RunService")
- local UserInputService = game:GetService("UserInputService")
- local TweenService = game:GetService("TweenService")
- local LocalPlayer = Players.LocalPlayer
- local Holding = false
- _G.AimbotEnabled = true
- _G.TeamCheck = false -- If set to true then the script would only lock your aim at enemy team members.
- _G.AimPart = "Head" -- Where the aimbot script would lock at.
- _G.Sensitivity = 0 -- How many seconds it takes for the aimbot script to officially lock onto the target's aimpart.
- _G.CircleSides = 50 -- How many sides the FOV circle would have.
- _G.CircleColor = Color3.fromRGB(255, 255, 255) -- (RGB) Color that the FOV circle would appear as.
- _G.CircleTransparency = 0.7 -- Transparency of the circle.
- _G.CircleRadius = 50 -- The radius of the circle / FOV.
- _G.CircleFilled = false -- Determines whether or not the circle is filled.
- _G.CircleVisible = true -- Determines whether or not the circle is visible.
- _G.CircleThickness = 0 -- The thickness of the circle.
- local FOVCircle = Drawing.new("Circle")
- FOVCircle.Position = Vector2.new(Camera.ViewportSize.X / 2, Camera.ViewportSize.Y / 2)
- FOVCircle.Radius = _G.CircleRadius
- FOVCircle.Filled = _G.CircleFilled
- FOVCircle.Color = _G.CircleColor
- FOVCircle.Visible = _G.CircleVisible
- FOVCircle.Radius = _G.CircleRadius
- FOVCircle.Transparency = _G.CircleTransparency
- FOVCircle.NumSides = _G.CircleSides
- FOVCircle.Thickness = _G.CircleThickness
- local function GetClosestPlayer()
- local MaximumDistance = _G.CircleRadius
- local Target = nil
- for _, v in next, Players:GetPlayers() do
- if v.Name ~= LocalPlayer.Name then
- if _G.TeamCheck == true then
- if v.Team ~= LocalPlayer.Team then
- if v.Character ~= nil then
- if v.Character:FindFirstChild("HumanoidRootPart") ~= nil then
- if v.Character:FindFirstChild("Humanoid") ~= nil and v.Character:FindFirstChild("Humanoid").Health ~= 0 then
- local ScreenPoint = Camera:WorldToScreenPoint(v.Character:WaitForChild("HumanoidRootPart", math.huge).Position)
- local VectorDistance = (Vector2.new(UserInputService:GetMouseLocation().X, UserInputService:GetMouseLocation().Y) - Vector2.new(ScreenPoint.X, ScreenPoint.Y)).Magnitude
- if VectorDistance < MaximumDistance then
- Target = v
- end
- end
- end
- end
- end
- else
- if v.Character ~= nil then
- if v.Character:FindFirstChild("HumanoidRootPart") ~= nil then
- if v.Character:FindFirstChild("Humanoid") ~= nil and v.Character:FindFirstChild("Humanoid").Health ~= 0 then
- local ScreenPoint = Camera:WorldToScreenPoint(v.Character:WaitForChild("HumanoidRootPart", math.huge).Position)
- local VectorDistance = (Vector2.new(UserInputService:GetMouseLocation().X, UserInputService:GetMouseLocation().Y) - Vector2.new(ScreenPoint.X, ScreenPoint.Y)).Magnitude
- if VectorDistance < MaximumDistance then
- Target = v
- end
- end
- end
- end
- end
- end
- end
- return Target
- end
- UserInputService.InputBegan:Connect(function(Input)
- if Input.UserInputType == Enum.UserInputType.MouseButton2 then
- Holding = true
- end
- end)
- UserInputService.InputEnded:Connect(function(Input)
- if Input.UserInputType == Enum.UserInputType.MouseButton2 then
- Holding = false
- end
- end)
- RunService.RenderStepped:Connect(function()
- FOVCircle.Position = Vector2.new(UserInputService:GetMouseLocation().X, UserInputService:GetMouseLocation().Y)
- FOVCircle.Radius = _G.CircleRadius
- FOVCircle.Filled = _G.CircleFilled
- FOVCircle.Color = _G.CircleColor
- FOVCircle.Visible = _G.CircleVisible
- FOVCircle.Radius = _G.CircleRadius
- FOVCircle.Transparency = _G.CircleTransparency
- FOVCircle.NumSides = _G.CircleSides
- FOVCircle.Thickness = _G.CircleThickness
- if Holding == true and _G.AimbotEnabled == true then
- TweenService:Create(Camera, TweenInfo.new(_G.Sensitivity, Enum.EasingStyle.Sine, Enum.EasingDirection.Out), {CFrame = CFrame.new(Camera.CFrame.Position, GetClosestPlayer().Character[_G.AimPart].Position)}):Play()
- end
- end)
- end;
- ElAimbotL()
- end)
- end
- coroutine.wrap(EBJQXP_fake_script)()
- local function SMRUJQ_fake_script() -- TextButton_4.LocalScript
- local script = Instance.new('LocalScript', TextButton_4)
- st
- end
- coroutine.wrap(SMRUJQ_fake_script)()
- local function FOQMG_fake_script() -- TextButton_5.LocalScript
- local script = Instance.new('LocalScript', TextButton_5)
- script.Parent.MouseButton1Up:Connect(function()
- while true do
- wait()
- -- Script generated by SimpleSpy - credits to exx#9394
- game:GetService("ReplicatedStorage").Remotes.Deploy:FireServer()
- end
- end)
- end
- coroutine.wrap(FOQMG_fake_script)()
- local function LAOQ_fake_script() -- TextButton_6.LocalScript
- local script = Instance.new('LocalScript', TextButton_6)
- toggle = false
- script.Parent.MouseButton1Up:Connect(function()
- if toggle == false then
- toggle = true
- script.Parent.Parent.Parent.Parent.crosshair.Visible = true
- script.Parent.TextColor3 = Color3.new(0,255,0)
- else
- script.Parent.Parent.Parent.Parent.crosshair.Visible = false
- toggle = false
- script.Parent.TextColor3 = Color3.new(255,0,0)
- end
- end)
- for i,v in pairs(game.Players:GetChildren()) do
- v.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- end
- --255, 0, 0
- end
- coroutine.wrap(LAOQ_fake_script)()
- local function DQOOL_fake_script() -- Frame.LocalScript
- local script = Instance.new('LocalScript', Frame)
- local uis = game:GetService("UserInputService")
- uis.InputBegan:Connect(function(input,gameProccesedevent)
- if input.KeyCode == Enum.KeyCode.RightShift then
- script.Parent.Visible = not script.Parent.Visible
- end
- end)
- end
- coroutine.wrap(DQOOL_fake_script)()
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