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Oct 24th, 2017
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  1. md = mob_once_spawn_sub(src, src->m, x, y, sd->status.name,summons2[skilllv-1],"");
  2. if(md){
  3. md->master_id=sd->bl.id;
  4. md->status.max_hp = 100;
  5. mob_spawn (md);
  6. }
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