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Nov 22nd, 2019
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  1. iPhone Unity internal profiler stats
  2. frametime> min: 181.7 max: 937.1 avg: 341.6
  3. cpu-player> min: 180.8 max: 936.2 avg: 340.5
  4. batches> min: 109 max: 162 avg: 114
  5. draw calls> min: 156 max: 209 avg: 161
  6. tris> min: 169203 max: 188628 avg: 175021
  7. verts> min: 146863 max: 157943 avg: 149993
  8. dynamic batching> batched draw calls: 17 batches: 5 tris: 39 verts: 78
  9. static batching> batched draw calls: 129 batches: 22 tris: 41705 verts: 59155
  10. player-detail> physx: 300.3 animation: 287.6 culling 0.0 skinning: 16.9 batching: 0.1 render: 41.5 fixed-update-count: 9 .. 17
  11. scripting-scripts> update: 872.0 fixedUpdate: 141.2 coroutines: 0.0
  12. scripting-memory> used heap: 46845952 allocated heap: 50995200 max number of collections: 0 collection total duration: 0.0
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