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  1. Settings:
  2.   Prefix: '&4&lENCHANTMENTS &8» ' #The prefix in the messages
  3.   Update-Checker: true #Toggle on and off if you get a update message when you join if there is a new update.
  4.   Player-Info-Backup-Message: true #Toggle this on and off if you wish to see when the players data gets backed up.
  5.   Reset-Players-Max-Health: true #This is for some servers that get a health duplication glitch from plugins like CombatTagPlus(v1.2.3 down)
  6.   InvName: '&4&l&nCrazy Enchanter' #The name of the /CE inventory
  7.   Enchantment-Book-Item: '340' #The item that the enchantment book is.
  8.   Enchantment-Book-Glowing: true #Toggle on or off if the book will have an enchanted look.
  9.   GUISize: 54 #The size of the GUI, must be a factor of 9
  10.   EnchantmentBookLore: #The lore on the enchantments books.
  11.     - '&7Drag book and drop on Item.'
  12.     - '&7Right click for more Info.'
  13.     - '%Description%'
  14.     - '&4%Destroy_Rate%% Destroy Chance'
  15.     - '&a%Success_Rate%% Success Chance'
  16.   LostBook: #Lost book options.
  17.     Item: 'MAGMA_CREAM' #The item the lost books is.
  18.     Name: '&e&lGem | %Category%' #The name of the lost books.
  19.     Lore: #The lore of the lost books.
  20.       - '&7This gem has been lost for centuries.'
  21.       - '&7It is said to be an enchantment book from %Category%'
  22.       - '&7But you must clean it off to find out what kind it is.'
  23.       - '&6'
  24.       - '&6&l* &aRight click to clean off.'
  25.   Scrambler:
  26.     Item: '175' #The item it will be.
  27.     Glowing: true #If it has the glowing effect.
  28.     Name: '&e&lThe Grand Scrambler' #The name of the item.
  29.     Lore: #The lore of the item.
  30.       - '&7The &e&lThe Grand Scrambler &7will allow'
  31.       - '&7you to re-roll the destroy and success rates.'
  32.       - '&7Drag and drop it on an enchantment book'
  33.       - '&7to get a new destroy and success rate.'
  34.     GUI: #Options for the GUI.
  35.       Name: '&8Rolling the &eScrambler' #Name of the GUI.
  36.       Toggle: true #If the GUI will show. Warning>> This may cause lag if a lot of players are using it all the time.
  37.       Pointer: #The pointer in the middle of the GUI.
  38.         Item: '76' #The item the pointer is.
  39.         Name: '&c&lPointer' #The name of the pointer.
  40.         Lore: #The lore on the pointer.
  41.           - '&7What ever percents the item lands on'
  42.           - '&7will be the new percents on your book.'
  43.     InGUI: false #If you can buy it in the GUI.
  44.     Slot: 1 #The slot the item will be in.
  45.     GUIName: '&e&lThe Grand Scrambler' #Name of the item in the GUI.
  46.     GUILore: #The lore of the item in the GUI.
  47.       - '&7The &e&lThe Grand Scrambler &7will allow'
  48.       - '&7you to re-roll the destroy and success rates.'
  49.       - '&7Drag and drop it on an enchantment book'
  50.       - '&7to get a new destroy and success rate.'
  51.       - ''
  52.       - '&eCost: &e&l$800'
  53.   GKitz: #GKitz GUI option.
  54.     InGUI: false #If you can open the GKitz GUI from the main /ce gui.
  55.     Slot: 1 #The slot it will be in.
  56.     Item: '311' #The item it is.
  57.     Glowing: true #If the item has a glowing effect.
  58.     Name: '&c&lGKitz' #The name of the item.
  59.     Lore: #The lore of the item.
  60.       - '&b>>&7&nClick to open&b<<'
  61.   ProtectionCrystal:
  62.     InGUI: false #If its in the GUI.
  63.     Slot: 1 #Slot it is in
  64.     Item: '388' #Item it is
  65.     Glowing: true #If it is enchanted
  66.     Protected: '&e&lProtection&f | Gem' #The lore that goes on the item that is protected.
  67.     Lose-Protection-On-Death: true #If true then when the player dies they get the item but it loses its protection.
  68.     Chance: #The option to allow the protection to fail.
  69.       Toggle: false #Toggle if the protection has a chance of failing.
  70.       Success-Chance: 75 #The chance that the protection will work.
  71.     Name: '&e&lProtection&f | Gem' #Name of the item
  72.     Lore: #Lore of the item
  73.       - '&7A rare gem that is said to'
  74.       - '&7protect items from getting lost'
  75.       - '&7while the owners away in the after life.'
  76.       - ''
  77.       - '&6&l* &7Drag and drop on an item.'
  78.     GUIName: '&5&lProtection &b&lCrystal'
  79.     GUILore:
  80.      - '&7A rare crystal that is said to'
  81.       - '&7protect items from getting lost'
  82.       - '&7while the owners away in the after life.'
  83.       - ''
  84.       - '&eCost: &e&l$500'
  85.   BlackSmith: #Options for the Black Smith
  86.     InGUI: true #In the GUI.
  87.     Slot: 24 #Slot it is in.
  88.     Item: '145' #Item that shows in the GUI
  89.     Glowing: false #Is it enchanted
  90.     Name: '&e&lBlack Smith' #Name of the Item in the GUI
  91.     Lore: #Lore on the item.
  92.       - '&b>>&7&nClick to open&b<<'
  93.     GUIName: '&f&nBlacksmith' #Name of the Black Smith's GUI
  94.     Results:
  95.       None: '&cNo results' #Name of the item when there are no results in the Black Smith
  96.       Not-Found-Lore:
  97.        - '&7No results could be found.'
  98.         - '&7Please put in two books of'
  99.         - '&7the same enchantment and level.'
  100.         - '&7Or put in two items to combined'
  101.         - '&7the enchantments on them.'
  102.       Found: '&c&lCost: &6&l%Cost%XP' #The lore at the bottom of the item
  103.     Transaction: #Options for the pricing
  104.       Currency: XP_Level
  105.       Costs: #Cost options
  106.         Power-Up: 5 #When a enchantment levels up 1 on an item
  107.         Add-Enchantment: 3 #When it adds an enchantment to the item from another item
  108.         Book-Upgrade: 5 #Leveling up a books power
  109.   Tinker: #Settings for Info item in the GUI
  110.     InGUI: true #Toggle whether it is in the /CE GUI or not
  111.     Slot: 22 #Slot it is in
  112.     Item: '399' #Item it is
  113.     Glowing: false #Whether it glows like its enchanted
  114.     Name: '&7&lThe &b&lCrazy &9&lTinkerer' #Name of the Item
  115.     Lore: #Lore of the item
  116.       - '&b>>&7&nClick to open&b<<'
  117.   Info: #Settings for Info item in the GUI
  118.     InGUI: true #Toggle whether it is in the /CE GUI or not
  119.     Slot: 23 #Slot it is in
  120.     Item: '345' #Item it is
  121.     Glowing: true #Whether it glows like its enchanted
  122.     Name: '&eInfo on the Enchantments' #Name of the Item
  123.     Lore: #Lore of the item
  124.       - '&b>>&7&nClick to view&b<<'
  125.   Dust: #Settings for the Magical Dust
  126.     MysteryDust:
  127.       Item: '289' #Item mystery dust is
  128.       Name: '&e&lMystery &f| Dust' #Name of the dust
  129.       Lore: #Use %Percent% to set the percent
  130.         - '&a1-%Percent%% &7will be on a'
  131.         - '&aMagical AngelDust &7or &eMagical Fixing &7Dust'
  132.         - '&7&l(&6&l!&7&l) &7Right click'
  133.       Firework:
  134.         Toggle: true #Toggle if the firework happens on open.
  135.         Colors: 'Black, Gray, Lime' #The colors the firework will be.
  136.       Dust-Toggle:
  137.         Success: true #Toggle whether you can get success dust from Mystery Dust.
  138.         Destroy: true #Toggle whether you can get destroy dust from Mystery Dust.
  139.         Failed: true #Toggle whether you can get failed dust from Mystery Dust.
  140.       PercentRange: #Range the mystery rate will be.
  141.         Max: 30 #Max percent
  142.         #Min will always be 1.
  143.     SuccessDust:
  144.       InGUI: true #If you can buy it in the /CE GUI
  145.       GUIName: '&e&lMagical Angel&f | Dust' #Name of the item in the GUI
  146.       GUILore: #Lore in the GUI.
  147.         - '&eCost: &a&l$500'
  148.         - '&7Dust allows you to bring'
  149.         - '&7up your &aSuccess Rate&7.'
  150.       Slot: 25 #Slot number it is in
  151.       Item: '353' #Item the dust is
  152.       Name: '&e&lMagical Angel&f | Dust' #Name of the dust
  153.       Lore: #Lore for the dust
  154.         - '&a+%Percent%% Success Rate'
  155.         - '&7Apply to an Enchantment Book to'
  156.         - '&7Increase the Success Rate by &e%Percent%%'
  157.       PercentRange: #Range the success rate will be.
  158.         Max: 30 #Max percent
  159.         Min: 2 #Minimum percent
  160.     DestroyDust:
  161.       InGUI: true #If you can buy it in the /CE GUI
  162.       GUIName: '&e&lMagical Fixing&f | Dust' #Name of the item in the GUI
  163.       GUILore: #Lore in the GUI.
  164.         - '&eCost: &a&l$500'
  165.         - '&7Dust allows you to bring'
  166.         - '&7down your &4Destroy Rate&7.'
  167.       Slot: 34 #Slot number it is in
  168.       Item: '331' #Item the dust is
  169.       Name: '&e&lMagical Fixing&f | Dust' #Name of the dust
  170.       Lore: #Lore for the dust
  171.         - '&c-%Percent%% Destroy Rate'
  172.         - '&7Apply to an Enchantment Book to'
  173.         - '&7Decrease the Destroy Rate by &e%Percent%%'
  174.       PercentRange: #Range the destroy rate will be.
  175.         Max: 10 #Max percent
  176.         Min: 2 #Minimum percent
  177.     FailedDust:
  178.       Item: '289' #Item the dust is
  179.       Name: '&c&lFailed&f | Dust' #Name of the dust
  180.       Lore: #Lore for the dust
  181.         - '&7This dust has failed.'
  182.         - '&7It is now useless unless you'
  183.         - '&7needed to make TNT or a throwable potion.'
  184.   BlackScroll: #Settings for the black scrolls
  185.     Item: '351' #The item the black scroll can be
  186.     Name: '&e&lBlack &f| Scroll' #The name of the black scroll
  187.     Item-Lore: #The lore that will be on the black scroll.
  188.       - '&7Have a custom enchantment you don''t want?'
  189.       - '&7Drag and drop this on an item with a custom enchantment'
  190.       - '&7and it will remove a random enchantment for you.'
  191.       - '&6&l* &7Only works on custom enchantments.'
  192.     Chance-Toggle: false #Toggle on and off if the black scrolls have a chance of failing.
  193.     Chance: 75 #The chance that the black scroll will work.
  194.     InGUI: true #Toggle being able to buy in the /CE GUI. Cost is controlled in the SignOptions section
  195.     GUIName: '&7Black Scroll'
  196.     Glowing: false #If the item is glowing.
  197.     Slot: 21 #Slot you can buy the scroll at
  198.     Lore: #Lore of the item in the GUI
  199.       - '&eCost: &a&l$1000'
  200.       - '&7Black Scrolls allow you to'
  201.       - '&7take off random enchantments.'
  202.     SuccessChance: #Controls what the success chance will be when they get the book from the Black Scroll
  203.       Max: 75 #The Max percent
  204.       Min: 35 #The Minimum percent
  205.     DestroyChance: #Controls what the destroy chance will be when they get the book from the Black Scroll
  206.       Max: 25 #The Max percent
  207.       Min: 5 #The Minimum percent
  208.   WhiteScroll:
  209.     Item: '339' #The item the white scroll is.
  210.     Name: '&e&lWhite &f| Scroll' #The name of the white scrolls.
  211.     Item-Lore: #The lore that will be on the white scroll.
  212.       - '&7Want to protect an item from a book''s destroy rate?'
  213.       - '&7Drag and drop this on an enchant-able item'
  214.       - '&7and it will protect the item from the destroy rate.'
  215.     InGUI: true #Toggle being able to buy in the /CE GUI. Cost is controlled in the SignOptions section
  216.     GUIName: '&7White Scroll'
  217.     Glowing: false #If the item is glowing.
  218.     Slot: 30 #Slot you can buy the scroll at
  219.     Lore: #Lore of the scroll in the GUI
  220.       - '&eCost: &a&l$2000'
  221.       - '&7White Scrolls allow you to'
  222.       - '&7protect items from breaking.'
  223.     ProtectedName: '&b&lPROTECTED' #The lore that is added to protect an item.
  224.   TransmogScroll:
  225.     Item: '406' #The item the scroll is.
  226.     Name: '&e&lTransmog Scroll' #The name of the scroll.
  227.     Item-Lore: #The lore that will be on the scroll.
  228.       - '&7This scroll allows you to organize'
  229.       - '&7your enchantments and tell you how many'
  230.       - '&7enchantments you currently have on the item.'
  231.     InGUI: false #Toggle being able to buy in the /CE GUI. Cost is controlled in the SignOptions section
  232.     GUIName: '&eTransmog Scroll'
  233.     Glowing: false #If the item is glowing.
  234.     Slot: 30 #Slot you can buy the scroll at
  235.     Lore: #Lore of the scroll in the GUI
  236.       - '&eCost: &a&l$200'
  237.       - '&7This scroll allows you to organize'
  238.       - '&7your enchantments and tell you how many'
  239.       - '&7enchantments you currently have on the item.'
  240.     Amount-of-Enchantments: ' &7[&6&n%Amount%&7]' #The suffix that will be added at the end of the item's name.
  241.     Amount-Toggle: true #If the amount is added to the suffix of the item's name.
  242.     Count-Vanilla-Enchantments: false #If it counts the vanilla enchantments in the amount.
  243.   EnchantmentOptions: #Options for enchanted books.
  244.     MaxAmountOfEnchantmentsToggle: true #Turn on an off the Max amount of enchantments. Use crazyenchantments.limit.# permission to set the limit.
  245.     IncludeVanillaEnchantments: false #Count Vanilla enchantments also?
  246.     MaxRageLevel: 4 #The max amount rage can stack when fighting.
  247.     Right-Click-Book-Description: true #Toggles whether when you right click the enchantment book if it messages the player the description or not.
  248.     UnSafe-Enchantments: true #Having this set to true will allow players to use enchantments levels above the max level.
  249.     Blast-Full-Durability: true #Toggle if the item takes damage for every block it breaks or just one. True to take full damage or false to take only 1 damage.
  250.     Right-Click-Enchantment-Table: false #When set to true if a player right clicks a enchantment table it will open the /CE gui.
  251.     Armor-Upgrade: #Having this enabled will allow players to try and add a higher level of an enchantment onto an item with a lower level of the enchantment.
  252.       Toggle: true #Toggle on or off the ability to upgrade the enchantments.
  253.       Enchantment-Break: true #If the book's destroy rate happens the item doesn't break but instead the current lower version of the enchantment is destroyed. If false then the item will be destroyed instead.
  254.     Wings: #Options for the Wings Enchantment.
  255.       Clouds: true #Toggle if the wings enchantment shows particles under the players feet. Warning this option has been known to cause lag so toggle it off if you get lag.
  256.       Enemy-Toggle: true #This toggles on and off the wings enchantment when an enemy is # away from the player.
  257.       Distance: 25 #How far away the enemy has to be to toggle off the enchantment.
  258.       Members-Can-Fly: true #Toggle if a player is a member of a world guard region if they can fly.
  259.       Owners-Can-Fly: true #Toggle if a player is an owner of a world guard region if they can fly.
  260.       Regions: #All world guard regions the Wings enchantment can work in.
  261.         - 'Free_Fly'
  262.         - 'SafeZone'
  263.   Costs: #This is where you set the cost of stuff in the shop GUI. https://github.com/kicjow/Crazy-Enchantments/wiki/Currency-Types
  264.     Scrambler: #The item that is being bought.
  265.       Cost: 800 #How much the item will cost.
  266.       Currency: Vault #The currency that will be taken when bought.
  267.     ProtectionCrystal:
  268.       Cost: 500
  269.       Currency: Vault
  270.     TransmogScroll:
  271.       Cost: 200
  272.       Currency: Vault
  273.     BlackScroll:
  274.       Cost: 1000
  275.       Currency: Vault
  276.     WhiteScroll:
  277.       Cost: 2000
  278.       Currency: Vault
  279.     SuccessDust:
  280.       Cost: 500
  281.       Currency: Vault
  282.     DestroyDust:
  283.       Cost: 500
  284.       Currency: Vault
  285.   SignOptions: #Options for the Signs.
  286.     CategoryShopStyle: #What the sign will look like. The price will be determined by the category you pick
  287.       Line1: '&b&lCrazy Enchant' #Line 1 of the sign
  288.       Line2: '&b&lShop:' #Line 2 of the sign
  289.       Line3: '&2&l%Category%' #Line 3 of the sign
  290.       Line4: '&c&lCost: &6&l%Cost%XP' #Line 4 of the sign
  291.       Buy-Message: '&7You have just bought an enchantment book, and it is %BookName%&7 from the %Category%&7 tier.'
  292.     ProtectionCrystalStyle:
  293.       Line1: '&b&lCrazy Enchant'
  294.       Line2: '&b&lShop:'
  295.       Line3: '&5&lProtection &b&lCrystal'
  296.       Line4: '&c&lCost: &a&l$500'
  297.       Buy-Message: '&7You have just bought a &5&lProtection &b&lCrystal.' #Message when buying an item.
  298.     ScramblerStyle:
  299.       Line1: '&b&lCrazy Enchant'
  300.       Line2: '&b&lShop:'
  301.       Line3: '&e&lScrambler'
  302.       Line4: '&c&lCost: &a&l$800'
  303.       Buy-Message: '&7You have just bought a &e&lThe Grand Scrambler&7.' #Message when buying an item.
  304.     SuccessDustStyle:
  305.       Line1: '&b&lCrazy Enchant'
  306.       Line2: '&b&lShop:'
  307.       Line3: '&e&lMagical Angel Dust'
  308.       Line4: '&c&lCost: &a&l$500'
  309.       Buy-Message: '&7You have just bought a &aMagical Angel Dust&7.'
  310.     DestroyDustStyle:
  311.       Line1: '&b&lCrazy Enchant'
  312.       Line2: '&b&lShop:'
  313.       Line3: '&e&lMagical Fixing Dust'
  314.       Line4: '&c&lCost: &a&l$500'
  315.       Buy-Message: '&7You have just bought a &eMagical Fixing Dust&7.'
  316.     BlackScrollStyle:
  317.       Line1: '&b&lCrazy Enchant'
  318.       Line2: '&b&lShop:'
  319.       Line3: '&4&lBlack &8&lScrolls'
  320.       Line4: '&c&lCost: &a&l$1000'
  321.       Buy-Message: '&7You have just bought a &8&l&nBlack Scroll&7.'
  322.     WhiteScrollStyle:
  323.       Line1: '&b&lCrazy Enchant'
  324.       Line2: '&b&lShop:'
  325.       Line3: '&f&lWhite &b&lScrolls'
  326.       Line4: '&c&lCost: &a&l$2000'
  327.       Buy-Message: '&7You have just bought a &e&lWhite Scroll&7.'
  328.     TransmogScrollStyle:
  329.       Line1: '&b&lCrazy Enchant'
  330.       Line2: '&b&lShop:'
  331.       Line3: '&e&lTransmog &b&lScrolls'
  332.       Line4: '&c&lCost: &a&l$200'
  333.       Buy-Message: '&7You have just bought a &e&lTransmog Scroll&7.'
  334.   #####################
  335.   # Slot:<Slot> - The slot the item will go in.
  336.   # Item:<ID>:<MD> - The item that it will be. You can use meta data for the items.
  337.   # Name:<Name> - The name that will go on the item.
  338.   # Lore:<Line1>,<Line2>,<Line3>,<Line4> - The lore can use multiple lines by adding a , in-between letters. Example: "Lore:&7I am line1,&aI am line 2,&eI am line3"
  339.   #Placeholders can be used in the name and lore and they must be lowercase.
  340.   #Placeholders: %vault% %xp_level% %xp_total%
  341.   #####################
  342.   GUICustomization: #This allows you to customize unclickable items into you GUI.
  343.     - 'Slot:1, Item:160:15, Name: '
  344.     - 'Slot:2, Item:160:15, Name: '
  345.     - 'Slot:3, Item:160:15, Name: '
  346.     - 'Slot:4, Item:160:15, Name: '
  347.     - 'Slot:5, Item:160:15, Name: '
  348.     - 'Slot:6, Item:160:15, Name: '
  349.     - 'Slot:7, Item:160:15, Name: '
  350.     - 'Slot:8, Item:160:15, Name: '
  351.     - 'Slot:9, Item:160:15, Name: '
  352.     - 'Slot:10, Item:160:15, Name: '
  353.     - 'Slot:18, Item:160:15, Name: '
  354.     - 'Slot:19, Item:160:15, Name: '
  355.     - 'Slot:27, Item:160:15, Name: '
  356.     - 'Slot:28, Item:160:15, Name: '
  357.     - 'Slot:36, Item:160:15, Name: '
  358.     - 'Slot:37, Item:160:15, Name: '
  359.     - 'Slot:45, Item:160:15, Name: '
  360.     - 'Slot:46, Item:160:15, Name: '
  361.     - 'Slot:47, Item:160:15, Name: '
  362.     - 'Slot:48, Item:160:15, Name: '
  363.     - 'Slot:49, Item:160:15, Name: '
  364.     - 'Slot:50, Item:160:15, Name: '
  365.     - 'Slot:51, Item:160:15, Name: '
  366.     - 'Slot:52, Item:160:15, Name: '
  367.     - 'Slot:53, Item:160:15, Name: '
  368.     - 'Slot:54, Item:160:15, Name: '
  369.     - 'Slot:11, Item:160:0, Name: '
  370.     - 'Slot:12, Item:160:0, Name: '
  371.     - 'Slot:13, Item:160:0, Name: '
  372.     - 'Slot:14, Item:160:0, Name: '
  373.     - 'Slot:15, Item:160:0, Name: '
  374.     - 'Slot:16, Item:160:0, Name: '
  375.     - 'Slot:17, Item:160:0, Name: '
  376.     - 'Slot:20, Item:160:0, Name: '
  377.     - 'Slot:26, Item:160:0, Name: '
  378.     - 'Slot:29, Item:160:0, Name: '
  379.     - 'Slot:35, Item:160:0, Name: '
  380.     - 'Slot:38, Item:160:0, Name: '
  381.     - 'Slot:39, Item:160:0, Name: '
  382.     - 'Slot:40, Item:160:0, Name: '
  383.     - 'Slot:41, Item:160:0, Name: '
  384.     - 'Slot:42, Item:160:0, Name: '
  385.     - 'Slot:43, Item:160:0, Name: '
  386.     - 'Slot:44, Item:160:0, Name: '
  387. Categories: #You can make as many different categories as you want
  388.   Tier-1: #Name of the category
  389.     Name: '&a&l[Tier 1]' #Name in the GUI
  390.     Slot: 31 #The Slot number the item will be in
  391.     InGUI: false #Toggle if its in the GUI or not.
  392.     Lore: #The lore of the Item
  393.       - '&eCost: &6&l20 &6XP Levels'
  394.     Item: '160:5' #The id for the item
  395.     Cost: 20 #How much each book will cost to buy.
  396.     Currency: XP_Level #The currency you wish to use. https://github.com/kicjow/Crazy-Enchantments/wiki/Currency-Types
  397.     Rarity: 1 #This allows the enchantments to be ordered with the Transmog Scrolls. The higher the number the more rare it is. Try and have each category have different rarities.
  398.     LostBook: #Controls the Lost Book shop for this tier
  399.       InGUI: false #If it shows in the /CE Gui
  400.       Slot: 1 #Slot it will be in
  401.       Item: '340' #The item that is shown in the GUI
  402.       Glowing: false #Is it enchanted
  403.       Name: '&8&l&nLost&c&l Tier1 &8&l&nBooks' #Name of the item
  404.       Lore: #Lore on the item
  405.         - '&7These are lost books that are'
  406.         - '&7Said to be &c&lTier1 &7Enchantment books.'
  407.         - '&7But no one has tried to clean the books yet.'
  408.         - '&7Will you be the one to clean the books?'
  409.         - ''
  410.         - '&c&lCost: &6&l$1000'
  411.       Cost: 1000
  412.       Currency: Vault
  413.       FireworkToggle: true #Toggle on and off if when opening a lost book a firework effect happens
  414.       FireworkColors: 'Red, White, Blue' #The colors of the firework
  415.     EnchOptions: #Enchantment Options
  416.       SuccessPercent: #The range for the success rate that the enchantment will have
  417.         Max: 90 #The max success rate
  418.         Min: 40 #The min success rate
  419.       DestroyPercent: #The range for the destroy rate that the enchantment will have
  420.         Max: 10 #The max destroy rate
  421.         Min: 0 #The min destroy rate
  422.       MaxLvlToggle: true #Turn on and off Max Level cap
  423.       LvlRange: #The range of lvls that can be found in the Category.
  424.         Max: 2
  425.         Min: 1
  426.   Tier-2:
  427.     Name: '&6&l[Tier 2]'
  428.     Slot: 32
  429.     InGUI: false
  430.     Lore:
  431.       - '&eCost: &6&l40 &6XP Levels'
  432.     Item: '160:11'
  433.     Cost: 40
  434.     Currency: XP_Level
  435.     Rarity: 2
  436.     LostBook:
  437.       InGUI: false
  438.       Slot: 2
  439.       Item: '340'
  440.       Glowing: false
  441.       Name: '&8&l&nLost&c&l Tier2 &8&l&nBooks'
  442.       Lore:
  443.        - '&7These are lost books that are'
  444.         - '&7Said to be &c&lTier2 &7Enchantment books.'
  445.         - '&7But no one has tried to clean the books yet.'
  446.         - '&7Will you be the one to clean the books?'
  447.         - ''
  448.         - '&c&lCost: &6&l$2000'
  449.       Cost: 2000
  450.       Currency: Vault
  451.       FireworkToggle: true
  452.       FireworkColors: 'Black, Yellow'
  453.     EnchOptions:
  454.       SuccessPercent:
  455.         Max: 70
  456.         Min: 35
  457.       DestroyPercent:
  458.         Max: 25
  459.         Min: 10
  460.       MaxLvlToggle: true
  461.       LvlRange:
  462.         Max: 3
  463.         Min: 2
  464.   Tier-3:
  465.     Name: '&d&l[Tier 3]'
  466.     Slot: 33
  467.     InGUI: false
  468.     Lore:
  469.       - '&eCost: &6&l60 &6XP Levels'
  470.     Item: '160:14'
  471.     Cost: 999999
  472.     Currency: XP_Level
  473.     Rarity: 3
  474.     LostBook:
  475.       InGUI: false
  476.       Slot: 3
  477.       Item: '340'
  478.       Glowing: false
  479.       Name: '&8&l&nLost&c&l Tier3 &8&l&nBooks'
  480.       Lore:
  481.        - '&7These are lost books that are'
  482.         - '&7Said to be &c&lTier3 &7Enchantment books.'
  483.         - '&7But no one has tried to clean the books yet.'
  484.         - '&7Will you be the one to clean the books?'
  485.         - ''
  486.         - '&c&lCost: &6&l$3000'
  487.       Cost: 3000
  488.       Currency: Vault
  489.       FireworkToggle: true
  490.       FireworkColors: 'White, Gray'
  491.     EnchOptions:
  492.       SuccessPercent:
  493.         Max: 50
  494.         Min: 25
  495.       DestroyPercent:
  496.         Max: 35
  497.         Min: 15
  498.       MaxLvlToggle: true
  499.       LvlRange:
  500.         Max: 5
  501.         Min: 3
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