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Aeon

AndrewTheMaster May 3rd, 2017 28 Never
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  1. wait(0.016666666666667)
  2. script.Name = "Chaos"
  3. local Player = game.Players.LocalPlayer
  4. local Character = Player.Character
  5.     local Effects = {}
  6.     local Humanoid = Character.Humanoid
  7.     local mouse = Player:GetMouse()
  8.     local m = Instance.new("Model", Character)
  9.     m.Name = "WeaponModel"
  10.     local LeftArm = Character["Left Arm"]
  11.     local RightArm = Character["Right Arm"]
  12.     local LeftLeg = Character["Left Leg"]
  13.     local RightLeg = Character["Right Leg"]
  14.     local Head = Character.Head
  15.     local Torso = Character.Torso
  16.     local cam = game.Workspace.CurrentCamera
  17.     local RootPart = Character.HumanoidRootPart
  18.     local RootJoint = RootPart.RootJoint
  19.     local equipped = false
  20.     local attack = false
  21.     local Anim = "Idle"
  22.     local idle = 0
  23.     local attacktype = 1
  24.     local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  25.     local velocity = RootPart.Velocity.y
  26.     local sine = 0
  27.     local change = 1
  28.     local grabbed = false
  29.     local cn = CFrame.new
  30.     local mr = math.rad
  31.     local angles = CFrame.Angles
  32.     local ud = UDim2.new
  33.     local c3 = Color3.new
  34.     Humanoid.Animator.Parent = nil
  35.     Character.Animate.Parent = nil
  36.     local newMotor = function(part0, part1, c0, c1)
  37.    
  38.     local w = Instance.new("Motor", part0)
  39.     w.Part0 = part0
  40.     w.Part1 = part1
  41.     w.C0 = c0
  42.     w.C1 = c1
  43.     return w
  44. end
  45.  
  46.     clerp = function(a, b, t)
  47.    
  48.     return a:lerp(b, t)
  49. end
  50.  
  51.     RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  52.     NeckCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  53.     local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  54.     local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  55.     local RH = newMotor(Torso, RightLeg, CFrame.new(0.5, -2, 0), CFrame.new(0, 0, 0))
  56.     local LH = newMotor(Torso, LeftLeg, CFrame.new(-0.5, -2, 0), CFrame.new(0, 0, 0))
  57.     RootJoint.C1 = CFrame.new(0, 0, 0)
  58.     RootJoint.C0 = CFrame.new(0, 0, 0)
  59.     Torso.Neck.C1 = CFrame.new(0, 0, 0)
  60.     Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  61.     local rarmc1 = RW.C1
  62.     local larmc1 = LW.C1
  63.     local rlegc1 = RH.C1
  64.     local llegc1 = LH.C1
  65.     local resetc1 = false
  66.     PlayAnimationFromTable = function(table, speed, bool)
  67.    
  68.     RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  69.     Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  70.     RW.C0 = clerp(RW.C0, table[3], speed)
  71.     LW.C0 = clerp(LW.C0, table[4], speed)
  72.     RH.C0 = clerp(RH.C0, table[5], speed)
  73.     LH.C0 = clerp(LH.C0, table[6], speed)
  74.     if bool == true and resetc1 == false then
  75.         resetc1 = true
  76.         RootJoint.C1 = RootJoint.C1
  77.         Torso.Neck.C1 = Torso.Neck.C1
  78.         RW.C1 = rarmc1
  79.         LW.C1 = larmc1
  80.         RH.C1 = rlegc1
  81.         LH.C1 = llegc1
  82.     end
  83. end
  84.  
  85.     ArtificialHB = Instance.new("BindableEvent", Player.PlayerGui)
  86.     ArtificialHB.Name = "Heartbeat"
  87.     Player.PlayerGui:WaitForChild("Heartbeat")
  88.     frame = 0.033333333333333
  89.     tf = 0
  90.     allowframeloss = false
  91.     tossremainder = false
  92.     lastframe = tick()
  93.     Player.PlayerGui.Heartbeat:Fire()
  94.     local gg = false
  95.     game:GetService("RunService").Heartbeat:connect(function(s, p)
  96.    
  97.     if Player.PlayerGui:FindFirstChild("Heartbeat") == nil then
  98.         gg = true
  99.     end
  100.     if gg == true then
  101.         return
  102.     end
  103.     tf = tf + s
  104.     if frame <= tf then
  105.         if allowframeloss then
  106.             Player.PlayerGui.Heartbeat:Fire()
  107.             lastframe = tick()
  108.         else
  109.             for i = 1, math.floor(tf / frame) do
  110.                 Player.PlayerGui.Heartbeat:Fire()
  111.             end
  112.             lastframe = tick()
  113.         end
  114.         if tossremainder then
  115.             tf = 0
  116.         else
  117.             tf = tf - frame * math.floor(tf / frame)
  118.         end
  119.     end
  120. end
  121. )
  122.     swait = function(num)
  123.    
  124.     if num == 0 or num == nil then
  125.         ArtificialHB.Event:wait()
  126.     else
  127.         for i = 0, num do
  128.             ArtificialHB.Event:wait()
  129.         end
  130.     end
  131. end
  132.  
  133.     local RbxUtility = LoadLibrary("RbxUtility")
  134.     local Create = RbxUtility.Create
  135.     local co1 = 9
  136.     local co2 = 20
  137.     local co3 = 12
  138.     local co4 = 45
  139.     local cooldown1 = 0
  140.     local cooldown2 = 0
  141.     local cooldown3 = 0
  142.     local cooldown4 = 0
  143.     local skillcolorscheme = BrickColor.new("Pastel Blue").Color
  144.     local scrn = Instance.new("ScreenGui", Player.PlayerGui)
  145.     makeframe = function(par, trans, pos, size, color)
  146.    
  147.     local frame = Instance.new("Frame", par)
  148.     frame.BackgroundTransparency = trans
  149.     frame.BorderSizePixel = 0
  150.     frame.Position = pos
  151.     frame.Size = size
  152.     frame.BackgroundColor3 = color
  153.     return frame
  154. end
  155.  
  156.     makelabel = function(par, text)
  157.    
  158.     local label = Instance.new("TextLabel", par)
  159.     label.BackgroundTransparency = 1
  160.     label.Size = UDim2.new(1, 0, 1, 0)
  161.     label.Position = UDim2.new(0, 0, 0, 0)
  162.     label.TextColor3 = Color3.new(255, 255, 255)
  163.     label.TextStrokeTransparency = 0
  164.     label.FontSize = Enum.FontSize.Size32
  165.     label.Font = Enum.Font.SourceSansLight
  166.     label.BorderSizePixel = 0
  167.     label.TextScaled = true
  168.     label.Text = text
  169. end
  170.  
  171.     framesk1 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.85, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
  172.     framesk2 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.74, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
  173.     framesk3 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.63, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
  174.     framesk4 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.52, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
  175.     bar1 = makeframe(framesk1, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  176.     bar2 = makeframe(framesk2, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  177.     bar3 = makeframe(framesk3, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  178.     bar4 = makeframe(framesk4, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  179.     text1 = Instance.new("TextLabel", framesk1)
  180.     text1.BackgroundTransparency = 1
  181.     text1.Size = UDim2.new(1, 0, 1, 0)
  182.     text1.Position = UDim2.new(0, 0, 0, 0)
  183.     text1.TextColor3 = Color3.new(255, 255, 255)
  184.     text1.TextStrokeTransparency = 0
  185.     text1.FontSize = Enum.FontSize.Size18
  186.     text1.Font = Enum.Font.SourceSansLight
  187.     text1.BorderSizePixel = 0
  188.     text1.TextScaled = true
  189.     text1.Text = "[Z]\n Azure\'s Hand"
  190.     text2 = Instance.new("TextLabel", framesk2)
  191.     text2.BackgroundTransparency = 1
  192.     text2.Size = UDim2.new(1, 0, 1, 0)
  193.     text2.Position = UDim2.new(0, 0, 0, 0)
  194.     text2.TextColor3 = Color3.new(255, 255, 255)
  195.     text2.TextStrokeTransparency = 0
  196.     text2.FontSize = Enum.FontSize.Size18
  197.     text2.Font = Enum.Font.SourceSansLight
  198.     text2.BorderSizePixel = 0
  199.     text2.TextScaled = true
  200.     text2.Text = "[X]\n Cold Stab"
  201.     text3 = Instance.new("TextLabel", framesk3)
  202.     text3.BackgroundTransparency = 1
  203.     text3.Size = UDim2.new(1, 0, 1, 0)
  204.     text3.Position = UDim2.new(0, 0, 0, 0)
  205.     text3.TextColor3 = Color3.new(255, 255, 255)
  206.     text3.TextStrokeTransparency = 0
  207.     text3.FontSize = Enum.FontSize.Size18
  208.     text3.Font = Enum.Font.SourceSansLight
  209.     text3.BorderSizePixel = 0
  210.     text3.TextScaled = false
  211.     text3.Text = "[C]\n Cold Storm"
  212.     text4 = Instance.new("TextLabel", framesk4)
  213.     text4.BackgroundTransparency = 1
  214.     text4.Size = UDim2.new(1, 0, 1, 0)
  215.     text4.Position = UDim2.new(0, 0, 0, 0)
  216.     text4.TextColor3 = Color3.new(255, 255, 255)
  217.     text4.TextStrokeTransparency = 0
  218.     text4.FontSize = Enum.FontSize.Size18
  219.     text4.Font = Enum.Font.SourceSansLight
  220.     text4.BorderSizePixel = 0
  221.     text4.TextScaled = true
  222.     text4.Text = "[V]\n Azure\'s Might"
  223.     RemoveOutlines = function(part)
  224.    
  225.     part.TopSurface = 10
  226. end
  227.  
  228.     CreatePart = function(Parent, Material, Reflectance, Transparency, PartType, BColor, Name, Size, MeshId)
  229.    
  230.     if PartType == "Part" then
  231.         local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  232.         Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  233.         RemoveOutlines(Part)
  234.         return Part
  235.     else
  236.         do
  237.             if PartType == "WedgePart" then
  238.                 local Part = Create("WedgePart")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  239.                 Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  240.                 RemoveOutlines(Part)
  241.                 return Part
  242.             end
  243.         end
  244.     end
  245. end
  246.  
  247.     CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  248.    
  249.     local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  250.     if Mesh == "SpecialMesh" then
  251.         Msh.MeshType = MeshType
  252.         Msh.MeshId = MeshId
  253.     end
  254.     return Msh
  255. end
  256.  
  257.     CreateWeld = function(Parent, Part0, Part1, C0, C1)
  258.    
  259.     local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  260.     return Weld
  261. end
  262.  
  263.     CFuncs = {
  264. Part = {Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  265.    
  266.     local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  267.     RemoveOutlines(Part)
  268.     return Part
  269. end
  270. }
  271. ,
  272. Mesh = {Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  273.    
  274.     local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  275.     if Mesh == "SpecialMesh" then
  276.         Msh.MeshType = MeshType
  277.         Msh.MeshId = MeshId
  278.     end
  279.     return Msh
  280. end
  281. }
  282. ,
  283. Mesh = {Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  284.    
  285.     local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  286.     if Mesh == "SpecialMesh" then
  287.         Msh.MeshType = MeshType
  288.         Msh.MeshId = MeshId
  289.     end
  290.     return Msh
  291. end
  292. }
  293. ,
  294. Weld = {Create = function(Parent, Part0, Part1, C0, C1)
  295.    
  296.     local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  297.     return Weld
  298. end
  299. }
  300. ,
  301. Sound = {Create = function(id, par, vol, pit)
  302.    
  303.     coroutine.resume(coroutine.create(function()
  304.        
  305.         local S = Create("Sound")({Volume = vol, Pitch = pit or 1, SoundId = id, Parent = par or workspace})
  306.         wait()
  307.         S:play()
  308.         game:GetService("Debris"):AddItem(S, 6)
  309.     end
  310. ))
  311. end
  312. }
  313. ,
  314. ParticleEmitter = {Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  315.    
  316.     local fp = Create("ParticleEmitter")({Parent = Parent, Color = ColorSequence.new(Color1, Color2), LightEmission = LightEmission, Size = Size, Texture = Texture, Transparency = Transparency, ZOffset = ZOffset, Acceleration = Accel, Drag = Drag, LockedToPart = LockedToPart, VelocityInheritance = VelocityInheritance, EmissionDirection = EmissionDirection, Enabled = Enabled, Lifetime = LifeTime, Rate = Rate, Rotation = Rotation, RotSpeed = RotSpeed, Speed = Speed, VelocitySpread = VelocitySpread})
  317.     return fp
  318. end
  319. }
  320. }
  321.     GunHandle = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 1, "Part", "Sand blue", "GunHandle", Vector3.new(0.200000003, 0.209999993, 0.469999969))
  322.     GunHandleWeld = CreateWeld(m, Character["Right Arm"], GunHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.979945898, 0.0775470734, 0.0401916504, 0, 0.999999881, 0, 0, 0, 1, 1, 0, 0))
  323.     GunFakeHandle = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 1, "Part", "Sand blue", "GunFakeHandle", Vector3.new(0.200000003, 0.209999993, 0.469999969))
  324.     GunFakeHandleWeld = CreateWeld(m, GunHandle, GunFakeHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  325.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.620000005, 0.420000017, 0.900000095))
  326.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.580005884, 0, -0.939956665, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  327.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.620000005, 0.200000003, 0.200000003))
  328.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.580016971, -1.69000244, 0.410003662, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  329.     CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  330.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.620000005, 0.979999959, 0.219999999))
  331.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.580016971, -1.30000305, -0.200012207, -1, 0, 0, 0, 1, 0, 0, 0, -1))
  332.     CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  333.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Steel blue", "Part", Vector3.new(0.480000019, 0.800000012, 4.14999962))
  334.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.580007911, -0.38999939, -0.0149993896, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  335.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.620000005, 0.200000003, 0.200000003))
  336.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.580016971, -2.24998474, 0.710006714, -1, 0, 0, 0, 0, -1, 0, -1, 0))
  337.     CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  338.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.620000005, 0.420000017, 0.890000105))
  339.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.580005884, 0.599990845, 0.934951782, 1, 0, 0, 0, -1, 0, 0, 0, -1))
  340.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.620000005, 0.829999983, 0.219999999))
  341.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.580016971, -1.9349823, -0.500015259, 1, 0, 0, 0, 0, -1, 0, 1, 0))
  342.     CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  343.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.620000005, 0.429999977, 0.420000017))
  344.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.580007911, 0, -0.300018311, -1, 0, 0, 0, 1, 0, 0, 0, -1))
  345.     CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  346.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.620000005, 0.789999485, 0.200000003))
  347.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.580016971, 1.75997925, 0.109985352, -1, 0, 0, 0, 0, 1, 0, 1, 0))
  348.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.620000005, 0.429999977, 0.420000017))
  349.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.580007911, 0.600006104, -0.300033569, 1, 0, 0, 0, -1, 0, 0, 0, -1))
  350.     CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  351.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.620000005, 0.200000003, 0.230000019))
  352.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.580016971, 1.42497253, 0.504989624, 1, 0, 0, 0, 0, 1, 0, -1, 0))
  353.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.620000005, 0.200000003, 0.230000019))
  354.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.580005884, 1.404953, -0.0950012207, 1, 0, 0, 0, 0, -1, 0, 1, 0))
  355.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Steel blue", "Part", Vector3.new(0.480000019, 1.07999897, 0.859999955))
  356.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.580007911, 0.549972534, -0.0149993896, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  357.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.620000005, 0.420000017, 0.900000095))
  358.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.580007911, -1.52587891e-05, -0.960006714, -1, 0, 0, 0, 1, 0, 0, 0, -1))
  359.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.620000005, 0.200000003, 0.200000003))
  360.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.580016971, -1.69000244, 0.389984131, -1, 0, 0, 0, 1, 0, 0, 0, -1))
  361.     CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  362.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.620000005, 0.979999959, 0.219999999))
  363.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.580016971, -1.30000305, -0.179977417, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  364.     CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  365.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.620000005, 0.420000017, 0.890000105))
  366.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.580007911, 0.599990845, 0.954986572, -1, 0, 0, 0, -1, 0, 0, 0, 1))
  367.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.620000005, 0.789999485, 0.200000003))
  368.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.580016971, 1.20001221, 0.389984131, 1, 0, 0, 0, -1, 0, 0, 0, -1))
  369.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.620000005, 0.200000003, 0.230000019))
  370.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.580016971, 1.42497253, -0.0950012207, -1, 0, 0, 0, 0, 1, 0, 1, 0))
  371.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.620000005, 0.789999485, 0.200000003))
  372.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.580016971, 1.20001221, 0.410003662, -1, 0, 0, 0, -1, 0, 0, 0, 1))
  373.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.620000005, 0.429999977, 0.420000017))
  374.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.580007911, 0, -0.279998779, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  375.     CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  376.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.620000005, 0.789999485, 0.200000003))
  377.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.580005884, 1.7399292, 0.710006714, -1, 0, 0, 0, 0, -1, 0, -1, 0))
  378.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.620000005, 0.200000003, 0.200000003))
  379.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.580005884, -2.22996521, 0.109985352, -1, 0, 0, 0, 0, 1, 0, 1, 0))
  380.     CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  381.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.620000005, 0.200000003, 0.230000019))
  382.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.580005884, 1.404953, 0.504989624, -1, 0, 0, 0, 0, -1, 0, -1, 0))
  383.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.620000005, 0.829999983, 0.219999999))
  384.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.580005884, -1.91496277, -0.500015259, -1, 0, 0, 0, 0, 1, 0, 1, 0))
  385.     CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  386.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.620000005, 0.429999977, 0.420000017))
  387.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.580007911, 0.600006104, -0.279998779, -1, 0, 0, 0, -1, 0, 0, 0, 1))
  388.     CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  389.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.620000005, 0.789999485, 0.200000003))
  390.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.580016971, 1.75997925, 0.710006714, 1, 0, 0, 0, 0, 1, 0, -1, 0))
  391.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.620000005, 0.789999485, 0.200000003))
  392.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.580005884, 1.7399292, 0.109985352, 1, 0, 0, 0, 0, -1, 0, 1, 0))
  393.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.620000005, 0.829999983, 0.219999999))
  394.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.580016971, -1.9349823, 0.100006104, -1, 0, 0, 0, 0, -1, 0, -1, 0))
  395.     CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  396.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Steel blue", "Part", Vector3.new(0.480000019, 0.879999101, 0.659999967))
  397.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.580007911, -1.15001106, -0.0149993896, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  398.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.620000005, 0.200000003, 0.200000003))
  399.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.580016971, -2.24998474, 0.109985352, 1, 0, 0, 0, 0, -1, 0, 1, 0))
  400.     CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  401.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.620000005, 0.829999983, 0.219999999))
  402.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.580005884, -1.91496277, 0.100006104, 1, 0, 0, 0, 0, 1, 0, -1, 0))
  403.     CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  404.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.620000005, 0.200000003, 0.200000003))
  405.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.580005884, -2.22996521, 0.710006714, 1, 0, 0, 0, 0, 1, 0, -1, 0))
  406.     CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  407.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Steel blue", "Part", Vector3.new(0.480000019, 3.27999902, 0.200000003))
  408.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.580007911, 2.6499939, 0.315002441, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  409.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Steel blue", "Part", Vector3.new(0.480000019, 3.27999902, 0.200000003))
  410.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.580007911, 2.6499939, -0.345001221, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  411.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Steel blue", "Part", Vector3.new(0.200000003, 0.200000003, 0.470000029))
  412.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.720006824, 1.24998474, -0.0100097656, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  413.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Steel blue", "Part", Vector3.new(0.200000003, 0.200000003, 0.470000029))
  414.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.720006824, 1.54997253, -0.0100097656, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  415.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Steel blue", "Part", Vector3.new(0.200000003, 0.200000003, 0.470000029))
  416.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.720006824, 2.1499939, -0.0100097656, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  417.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Steel blue", "Part", Vector3.new(0.200000003, 0.200000003, 0.470000029))
  418.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.720006824, 1.84998894, -0.0100097656, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  419.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Steel blue", "Part", Vector3.new(0.200000003, 0.200000003, 0.470000029))
  420.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.720006824, 2.74998474, -0.0100097656, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  421.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Steel blue", "Part", Vector3.new(0.200000003, 0.200000003, 0.470000029))
  422.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.720006824, 2.44999695, -0.0100097656, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  423.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Steel blue", "Part", Vector3.new(0.200000003, 0.200000003, 0.470000029))
  424.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.720006824, 3.34998894, -0.0100097656, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  425.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Steel blue", "Part", Vector3.new(0.200000003, 0.200000003, 0.470000029))
  426.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.720006824, 3.04997253, -0.0100097656, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  427.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Steel blue", "Part", Vector3.new(0.200000003, 0.200000003, 0.470000029))
  428.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.720006824, 3.94999695, -0.0100097656, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  429.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Steel blue", "Part", Vector3.new(0.200000003, 0.200000003, 0.470000029))
  430.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.720006824, 3.6499939, -0.0100097656, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  431.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Steel blue", "Part", Vector3.new(0.200000003, 0.200000003, 0.470000029))
  432.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.440006018, 1.84998894, -0.0100097656, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  433.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Steel blue", "Part", Vector3.new(0.200000003, 0.200000003, 0.470000029))
  434.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.440006018, 1.24998474, -0.0100097656, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  435.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Steel blue", "Part", Vector3.new(0.200000003, 0.200000003, 0.470000029))
  436.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.440006018, 2.1499939, -0.0100097656, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  437.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Steel blue", "Part", Vector3.new(0.200000003, 0.200000003, 0.470000029))
  438.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.440006018, 1.54997253, -0.0100097656, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  439.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Steel blue", "Part", Vector3.new(0.200000003, 0.200000003, 0.470000029))
  440.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.440006018, 2.44999695, -0.0100097656, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  441.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Steel blue", "Part", Vector3.new(0.200000003, 0.200000003, 0.470000029))
  442.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.440006018, 2.74998474, -0.0100097656, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  443.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Steel blue", "Part", Vector3.new(0.200000003, 0.200000003, 0.470000029))
  444.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.440006018, 3.04997253, -0.0100097656, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  445.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Steel blue", "Part", Vector3.new(0.200000003, 0.200000003, 0.470000029))
  446.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.440006018, 3.94999695, -0.0100097656, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  447.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Steel blue", "Part", Vector3.new(0.200000003, 0.200000003, 0.470000029))
  448.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.440006018, 3.34998894, -0.0100097656, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  449.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Steel blue", "Part", Vector3.new(0.200000003, 0.200000003, 0.470000029))
  450.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.440006018, 3.6499939, -0.0100097656, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  451.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Medium blue", "Part", Vector3.new(0.430000007, 4.17999887, 0.689999938))
  452.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.580007911, 2.09998894, -0.0149993896, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  453.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Sand blue", "Part", Vector3.new(0.530000031, 0.639999628, 0.280000031))
  454.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.580007911, 0.529998779, 0.300140381, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  455.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Sand blue", "Part", Vector3.new(0.530000031, 0.639999628, 0.280000031))
  456.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.580007911, 0.529998779, -0.32989502, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  457.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Sand blue", "Part", Vector3.new(0.530000031, 0.43999964, 0.200000003))
  458.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.580007911, 0.908126831, 0.426277161, 1, 0, 0, 0, 0.64278698, -0.766044974, 0, 0.766044974, 0.64278698))
  459.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Sand blue", "Part", Vector3.new(0.530000031, 0.43999964, 0.200000003))
  460.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.580007911, 0.897949219, -0.434822083, 1, 0, 0, 0, 0.64278698, 0.766044974, 0, -0.766044974, 0.64278698))
  461.     Barrel = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Really black", "Barrel", Vector3.new(0.290000021, 0.200000003, 0.689999938))
  462.     BarrelWeld = CreateWeld(m, GunFakeHandle, Barrel, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.580007911, 4.11000061, -0.0149993896, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  463.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.200000003, 0.200000003, 0.639999986))
  464.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0299990177, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  465.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.220000029, 0.349999994, 0.709999979))
  466.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.439998984, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  467.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.569999993, 0.200000003, 0.200000003))
  468.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.214998007, 0, -0.359985352, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  469.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.519999981, 0.200000003, 0.200000003))
  470.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.189998984, 0, 0.359939575, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  471.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Sand blue", "Part", Vector3.new(0.200000003, 0.209999993, 0.469999969))
  472.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  473.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.319999993, 0.800000012, 0.799999654))
  474.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.780005693, -0.222732544, -0.204811096, 1, 0, 0, 0, 0.707105339, -0.707108378, 0, 0.707108378, 0.707105339))
  475.     Part = CreatePart(m, Enum.Material.Neon, 0.25, 0, "Part", "Institutional white", "Part", Vector3.new(0.319999993, 0.699999988, 0.69999963))
  476.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.830007672, -0.222732544, -0.204811096, 1, 0, 0, 0, 0.707105339, -0.707108378, 0, 0.707108378, 0.707105339))
  477.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.329999983, 0.599999964, 0.599999607))
  478.     PartWeld = CreateWeld(m, GunFakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.835006714, -0.222732544, -0.204811096, 1, 0, 0, 0, 0.707105339, -0.707108378, 0, 0.707108378, 0.707105339))
  479.     Motor1 = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 1, "Part", "Pastel light blue", "Motor1", Vector3.new(0.620000005, 3.55999947, 0.230000019))
  480.     Motor1Weld = CreateWeld(m, GunFakeHandle, Motor1, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.580007911, 1.98999023, 0.345001221, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  481.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.620000005, 4.18999958, 0.200000003))
  482.     PartWeld = CreateWeld(m, Motor1, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0.315002441, 0.205001831, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  483.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.620000005, 0.200000003, 0.200000003))
  484.     PartWeld = CreateWeld(m, Motor1, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -2.50498962, 0.205001831, -1, 0, 0, 0, -1, 0, 0, 0, 1))
  485.     CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  486.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.620000005, 3.55999947, 0.230000019))
  487.     PartWeld = CreateWeld(m, Motor1, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  488.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.620000005, 0.829999983, 0.219999999))
  489.     PartWeld = CreateWeld(m, Motor1, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -2.19000244, 0.00498962402, 1, 0, 0, 0, -1, 0, 0, 0, -1))
  490.     CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  491.     Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Part", "Medium blue", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  492.     PartWeld = CreateWeld(m, Motor1, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.910003662, -0.405014038, 0.00999891758, 0, 1, 0, 0, 0, -1, -1, 0, 0))
  493.     CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(0.25, 0.600000024, 0.25))
  494.     Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Part", "Medium blue", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  495.     PartWeld = CreateWeld(m, Motor1, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.50999451, -0.405014038, 0.00999891758, 0, 1, 0, 0, 0, -1, -1, 0, 0))
  496.     CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(0.25, 1, 0.25))
  497.     Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Part", "Medium blue", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  498.     PartWeld = CreateWeld(m, Motor1, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.3099823, -0.20501709, 0.00999891758, 0, 1, 0, 0, 0, -1, -1, 0, 0))
  499.     CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(0.25, 0.600000024, 0.25))
  500.     Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Part", "Medium blue", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  501.     PartWeld = CreateWeld(m, Motor1, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.1099987, -0.605010986, 0.00999891758, 0, 1, 0, 0, 0, -1, -1, 0, 0))
  502.     CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(0.25, 1, 0.25))
  503.     Motor2 = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 1, "Part", "Pastel light blue", "Motor2", Vector3.new(0.620000005, 3.55999947, 0.230000019))
  504.     Motor2Weld = CreateWeld(m, GunFakeHandle, Motor2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.580007911, 1.98999023, 0.375045776, -1, 0, 0, 0, 1, 0, 0, 0, -1))
  505.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.620000005, 4.18999958, 0.200000003))
  506.     PartWeld = CreateWeld(m, Motor2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0.315002441, 0.204986572, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  507.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.620000005, 3.55999947, 0.230000019))
  508.     PartWeld = CreateWeld(m, Motor2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  509.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.620000005, 0.200000003, 0.200000003))
  510.     PartWeld = CreateWeld(m, Motor2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -2.50498962, 0.204986572, -1, 0, 0, 0, -1, 0, 0, 0, 1))
  511.     CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  512.     Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.25, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.620000005, 0.829999983, 0.219999999))
  513.     PartWeld = CreateWeld(m, Motor2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -2.19000244, 0.00498962402, 1, 0, 0, 0, -1, 0, 0, 0, -1))
  514.     CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  515.     Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Part", "Medium blue", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  516.     PartWeld = CreateWeld(m, Motor2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.910003662, -0.404983521, -0.00999891758, 0, 1, 0, 0, 0, -1, -1, 0, 0))
  517.     CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(0.25, 0.600000024, 0.25))
  518.     Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Part", "Medium blue", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  519.     PartWeld = CreateWeld(m, Motor2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.51000977, -0.404983521, -0.00999891758, 0, 1, 0, 0, 0, -1, -1, 0, 0))
  520.     CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(0.25, 1, 0.25))
  521.     Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Part", "Medium blue", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  522.     PartWeld = CreateWeld(m, Motor2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.1099987, -0.604980469, -0.00999891758, 0, 1, 0, 0, 0, -1, -1, 0, 0))
  523.     CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(0.25, 1, 0.25))
  524.     Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Part", "Medium blue", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  525.     PartWeld = CreateWeld(m, Motor2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.309997559, -0.204986572, -0.00999891758, 0, 1, 0, 0, 0, -1, -1, 0, 0))
  526.     CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(0.25, 0.600000024, 0.25))
  527.     Handle = CreatePart(m, Enum.Material.Ice, 0, 1, "Part", "Pastel light blue", "Handle", Vector3.new(3.4357357, 0.225530431, 0.225515991))
  528.     HandleWeld = CreateWeld(m, Character["Left Arm"], Handle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.100721359, 0.0629272461, 1.06757796, 0, 0, -1, -1, 0, 0, 0, 0.999999881, 0))
  529.     CreateMesh("SpecialMesh", Handle, Enum.MeshType.Cylinder, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.382658452, 0.42945075))
  530.     FakeHandle = CreatePart(m, Enum.Material.Ice, 0, 1, "Part", "Pastel light blue", "FakeHandle", Vector3.new(3.4357357, 0.225530431, 0.225515991))
  531.     FakeHandleWeld = CreateWeld(m, Handle, FakeHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  532.     CreateMesh("SpecialMesh", FakeHandle, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.382658452, 0.42945075))
  533.     Part = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  534.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0111541748, 0.670463562, -0.930160522, 0, 1, 0, 0.569311142, 0, -0.822122157, -0.822122157, 0, -0.569311142))
  535.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225709409, 0.098574236, 0.102290183))
  536.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.276260436))
  537.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000106811523, -0.696116924, -1.58684921, 0, -1, 0, -0.324895918, 0, 0.94574976, -0.94574976, 0, -0.324895918))
  538.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.444140643, 0.491989315, 1))
  539.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.310406744))
  540.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00575256348, 0.721996307, -0.699505806, 0, 1, 0, 0.839609861, 0, -0.543189943, -0.543189943, 0, -0.839609861))
  541.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.577382743, 0.54665482, 1))
  542.     Part = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  543.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0111541748, -0.342510223, -1.0279789, 0, 1, 0, -0.330947995, 0, -0.943648994, -0.943648994, 0, 0.330947995))
  544.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225709409, 0.098574236, 0.25911507))
  545.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.46617797))
  546.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000106811523, 2.19860411, 3.41370583, 0, -1, 0, 0.501114905, 0, -0.865380824, 0.865380824, 0, 0.501114905))
  547.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.444140643, 0.54665482, 1))
  548.     Part = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  549.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0111541748, 0.73693943, -1.41551399, 0, 1, 0, 0.453842878, 0, -0.89108175, -0.89108175, 0, -0.453842878))
  550.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225709409, 0.098574236, 0.0504995957))
  551.     Part = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  552.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0111541748, 0.919629097, -1.28999901, 0, 1, 0, 0.569311142, 0, -0.822122157, -0.822122157, 0, -0.569311142))
  553.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225709409, 0.098574236, 0.102290183))
  554.     Part = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  555.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0111541748, -0.485155582, -1.44175529, 0, -1, 0, -0.330950111, 0, 0.943648338, -0.943648338, 0, -0.330950111))
  556.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225709409, 0.098574236, 0.25911507))
  557.     Part = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  558.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0111541748, 1.29203796, -0.902766228, 0, -1, 0, 0.807262182, 0, 0.590193093, -0.590193093, 0, 0.807262182))
  559.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225709409, 0.0819161087, 0.136162564))
  560.     Part = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  561.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0111541748, 1.12645817, -0.782366753, 0, 1, 0, 0.807263792, 0, -0.590190887, -0.590190887, 0, -0.807263792))
  562.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225709409, 0.0819161087, 0.114036903))
  563.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.521723568))
  564.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000106811523, -0.723071098, -1.80174637, 0, 1, 0, -0.402581155, 0, -0.915384293, -0.915384293, 0, 0.402581185))
  565.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.444140643, 0.382658452, 1))
  566.     Part = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225530431))
  567.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.46403503, -0.00596618652, 0.00308203697, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  568.     CreateMesh("SpecialMesh", Part, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(0.177656248, 0.10933087, 0.122700237))
  569.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.400904596))
  570.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000106811523, -2.18682003, 3.88516808, 0, -1, 0, -0.461948067, 0, -0.886907101, 0.886907101, 0, -0.461948067))
  571.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.444140643, 0.54665482, 1))
  572.     Part = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  573.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0111541748, 0.54991293, -1.30178833, 0, 1, 0, 0.385758847, 0, -0.922599614, -0.922599614, 0, -0.385758847))
  574.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225709409, 0.098574236, 0.184012726))
  575.     Part = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  576.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0111541748, 0.64460659, -1.23422813, 0, 1, 0, 0.453842878, 0, -0.89108175, -0.89108175, 0, -0.453842878))
  577.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225709409, 0.098574236, 0.0504995957))
  578.     Part = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  579.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0111541748, -0.487340927, -1.44098854, 0, 1, 0, -0.330947995, 0, -0.943648994, -0.943648994, 0, 0.330947995))
  580.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225709409, 0.098574236, 0.25911507))
  581.     Part = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  582.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0111541748, -0.610590935, -0.932094574, 0, 1, 0, -0.571112037, 0, -0.820872128, -0.820872128, 0, 0.571112037))
  583.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225709409, 0.0919578299, 0.106847711))
  584.     Part = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  585.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0111541748, -0.822813988, -0.763485909, 0, -1, 0, -0.760585189, 0, 0.649238169, -0.649238169, 0, -0.760585189))
  586.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225709409, 0.0474151224, 0.0582351238))
  587.     Part = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  588.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0111541748, -1.15570831, -1.04762459, 0, -1, 0, -0.760585189, 0, 0.649238169, -0.649238169, 0, -0.760585189))
  589.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225709409, 0.0474151224, 0.0582351238))
  590.     Part = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  591.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0111541748, -0.608677864, -0.933423996, 0, -1, 0, -0.571113884, 0, 0.820870817, -0.820870817, 0, -0.571113884))
  592.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225709409, 0.0919578299, 0.106847711))
  593.     Part = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  594.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0111541748, 0.646684647, -1.23317146, 0, -1, 0, 0.453840882, 0, 0.891082764, -0.891082764, 0, 0.453840882))
  595.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225709409, 0.098574236, 0.0504995957))
  596.     Part = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  597.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0111541748, 0.628373146, -1.48947906, 0, 1, 0, 0.385758847, 0, -0.922599614, -0.922599614, 0, -0.385758847))
  598.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225709409, 0.098574236, 0.184012726))
  599.     Part = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  600.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0111541748, 0.805734634, -1.12140465, 0, -1, 0, 0.569308877, 0, 0.822123826, -0.822123826, 0, 0.569308877))
  601.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225709409, 0.098574236, 0.102290183))
  602.     Part = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  603.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0111541748, -0.417830467, -1.24978828, 0, -1, 0, -0.330950111, 0, 0.943648338, -0.943648338, 0, -0.330950111))
  604.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225709409, 0.098574236, 0.25911507))
  605.     Part = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  606.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0111541748, 0.803817749, -1.12273407, 0, 1, 0, 0.569311142, 0, -0.822122157, -0.822122157, 0, -0.569311142))
  607.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225709409, 0.098574236, 0.102290183))
  608.     Part = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  609.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0111541748, 0.538286209, -1.02547646, 0, 1, 0, 0.453842878, 0, -0.89108175, -0.89108175, 0, -0.453842878))
  610.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225709409, 0.098574236, 0.0504995957))
  611.     Part = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  612.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0111541748, -0.858653069, -1.29271889, 0, -1, 0, -0.571113884, 0, 0.820870817, -0.820870817, 0, -0.571113884))
  613.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225709409, 0.0919578299, 0.106847711))
  614.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.491280079))
  615.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000106811523, -0.565439939, -1.67326546, 0, -1, 0, -0.209574923, 0, 0.977792621, -0.977792621, 0, -0.209574923))
  616.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.444140643, 0.515809596, 1))
  617.     Part = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  618.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0111541748, -1.15723991, -1.04590321, 0, 1, 0, -0.760584712, 0, -0.649238765, -0.649238765, 0, 0.760584712))
  619.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225709409, 0.0474151224, 0.0582351238))
  620.     Part = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  621.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0111541748, 0.630539894, -1.48857307, 0, -1, 0, 0.385758072, 0, 0.922600091, -0.922600091, 0, 0.385758072))
  622.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225709409, 0.098574236, 0.184012726))
  623.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  624.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000106811523, 1.45045471, -0.823974609, 0, 1, 0, 0.913835764, 0, -0.406083912, -0.406083941, 0, -0.913835764))
  625.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.444140643, 0.655985832, 0.826239228))
  626.     Part = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225530431))
  627.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.24211121, -0.00596618652, 0.00308203697, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  628.     CreateMesh("SpecialMesh", Part, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(0.177656248, 0.10933087, 0.122700237))
  629.     Part = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  630.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0111541748, -0.744375229, -1.12438583, 0, 1, 0, -0.571112037, 0, -0.820872128, -0.820872128, 0, 0.571112037))
  631.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225709409, 0.0919578299, 0.106847711))
  632.     Part = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  633.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0111541748, -0.420030594, -1.24901581, 0, 1, 0, -0.330947995, 0, -0.943648994, -0.943648994, 0, 0.330947995))
  634.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225709409, 0.098574236, 0.25911507))
  635.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.276260436))
  636.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000106811523, 0.700619698, -1.58724403, 0, -1, 0, 0.439010113, 0, 0.898482263, -0.898482263, 0, 0.439010113))
  637.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.444140643, 0.62865299, 1))
  638.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(3.4357357, 0.225530431, 0.225515991))
  639.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  640.     CreateMesh("SpecialMesh", Part, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.382658452, 0.42945075))
  641.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.430718988, 0.225530431, 0.225515991))
  642.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.721237183, 0, 1.50203705e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  643.     CreateMesh("SpecialMesh", Part, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.382658452, 0.42945075))
  644.     Part = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  645.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0111541748, -1.00251198, -0.913807869, 0, 1, 0, -0.760584712, 0, -0.649238765, -0.649238765, 0, 0.760584712))
  646.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225709409, 0.0474151224, 0.0582351238))
  647.     Part = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  648.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0111541748, 0.552064896, -1.30088806, 0, -1, 0, 0.385758072, 0, 0.922600091, -0.922600091, 0, 0.385758072))
  649.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225709409, 0.098574236, 0.184012726))
  650.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.430718988, 0.225530431, 0.225515991))
  651.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.567123413, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  652.     CreateMesh("SpecialMesh", Part, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.382658452, 0.42945075))
  653.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.430718988, 0.225530431, 0.225515991))
  654.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.912338257, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  655.     CreateMesh("SpecialMesh", Part, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.382658452, 0.42945075))
  656.     Part = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  657.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0111541748, 1.29066753, -0.902420044, 0, 1, 0, 0.807263792, 0, -0.590190887, -0.590190887, 0, -0.807263792))
  658.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225709409, 0.0819161087, 0.114036903))
  659.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.430718988, 0.225530431, 0.225515991))
  660.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.450012207, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  661.     CreateMesh("SpecialMesh", Part, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.382658452, 0.42945075))
  662.     Part = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  663.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0111541748, -1.00100517, -0.915571213, 0, -1, 0, -0.760585189, 0, 0.649238169, -0.649238169, 0, -0.760585189))
  664.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225709409, 0.0474151224, 0.0582351238))
  665.     Part = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  666.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0111541748, -0.742448807, -1.1257267, 0, -1, 0, -0.571113884, 0, 0.820870817, -0.820870817, 0, -0.571113884))
  667.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225709409, 0.0919578299, 0.106847711))
  668.     Part = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  669.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0111541748, 1.12781715, -0.7827034, 0, -1, 0, 0.807262182, 0, 0.590193093, -0.590193093, 0, 0.807262182))
  670.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225709409, 0.0819161087, 0.136162564))
  671.     Part = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  672.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0111541748, 0.921569824, -1.28865337, 0, -1, 0, 0.569308877, 0, 0.822123826, -0.822123826, 0, 0.569308877))
  673.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225709409, 0.098574236, 0.102290183))
  674.     Part = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  675.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0111541748, -0.860566139, -1.29138947, 0, 1, 0, -0.571112037, 0, -0.820872128, -0.820872128, 0, 0.571112037))
  676.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225709409, 0.0919578299, 0.106847711))
  677.     Part = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  678.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0111541748, 0.739030838, -1.4144516, 0, -1, 0, 0.453840882, 0, 0.891082764, -0.891082764, 0, 0.453840882))
  679.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225709409, 0.098574236, 0.0504995957))
  680.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.418472111))
  681.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000106811523, 0.0652856827, -2.73348045, 0, -1, 0, 0.0839639753, 0, 0.996468782, -0.996468782, 0, 0.0839639753))
  682.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.444140643, 0.54665482, 1))
  683.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  684.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00575256348, 0.963775635, -1.08845615, 0, 1, 0, 0.843175113, 0, -0.537639081, -0.537639081, 0, -0.843175113))
  685.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.577382743, 0.504995406, 0.938168466))
  686.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.436104476))
  687.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000106811523, -2.45925713, -3.30437374, 0, -1, 0, -0.569325924, 0, 0.822111905, -0.822111905, 0, -0.569325924))
  688.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.444140643, 0.54665482, 1))
  689.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.488143772))
  690.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00575256348, 0.0373142958, -1.21798134, 0, 1, 0, 0.121275, 0, -0.992618978, -0.992618978, 0, -0.121275))
  691.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.501285851, 0.387643158, 1))
  692.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.458455741))
  693.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000106811523, -0.546929121, -3.73899078, 0, -1, 0, -0.0820309743, 0, 0.996629775, -0.996629775, 0, -0.0820309669))
  694.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.444140643, 0.37202841, 1))
  695.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  696.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00575256348, -0.953471184, 0.981273651, 0, 1, 0, -0.785736859, 0, 0.61856091, 0.61856091, 0, 0.785736859))
  697.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.501285851, 0.387643158, 0.565293431))
  698.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.50728488))
  699.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000106811523, -0.191773653, -2.32084084, 0, -1, 0, -0.0167740062, 0, 0.999859333, -0.999859333, 0, -0.0167740062))
  700.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.444140643, 0.54665482, 1))
  701.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.322683364))
  702.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00575256348, -0.907325745, 1.07279205, 0, 1, 0, -0.834646404, 0, 0.550786257, 0.550786257, 0, 0.834646404))
  703.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.577382743, 0.427322894, 1))
  704.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.418608069))
  705.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000106811523, 0.898381233, -1.47597694, 0, -1, 0, 0.416545838, 0, 0.909114718, -0.909114778, 0, 0.416545868))
  706.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.444140643, 0.792649508, 1))
  707.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.266679823))
  708.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000106811523, -0.940636158, -2.86175919, 0, -1, 0, -0.263812959, 0, 0.96457386, -0.96457386, 0, -0.263812989))
  709.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.444140643, 0.560810208, 1))
  710.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  711.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000106811523, -0.910780907, -1.84451675, 0, -1, 0, -0.362772882, 0, 0.931877613, -0.931877613, 0, -0.362772882))
  712.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.444140643, 0.54665482, 0.745530844))
  713.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.322683364))
  714.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00575256348, -0.908473969, 1.07104969, 0, -1, 0, -0.834645152, 0, -0.550788105, 0.550788105, 0, -0.834645152))
  715.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.577382743, 0.427322894, 1))
  716.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.577717006))
  717.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000106811523, 0.84859705, -3.23407936, 0, -1, 0, 0.305063069, 0, 0.952332258, -0.952332258, 0, 0.305063039))
  718.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.444140643, 0.37202841, 1))
  719.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.345223963))
  720.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00575256348, 0.727423668, -0.831835747, 0, 1, 0, 0.744162083, 0, -0.667999029, -0.667999029, 0, -0.744162083))
  721.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.577382743, 0.54665482, 1))
  722.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.315847784))
  723.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000106811523, 0.304209709, -1.53526688, 0, -1, 0, 0.304739892, 0, 0.952435613, -0.952435613, 0, 0.304739892))
  724.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.26648441, 0.355325639, 1))
  725.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.425149649))
  726.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00575256348, 0.0427803993, -1.25720596, 0, -1, 0, 0.121273026, 0, 0.992619216, -0.992619216, 0, 0.121273026))
  727.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.518580496, 0.395084292, 1))
  728.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.493409365))
  729.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000106811523, 0.946242332, -4.3399086, 0, -1, 0, 0.232690006, 0, 0.972550988, -0.972550988, 0, 0.232690006))
  730.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.444140643, 0.539913714, 1))
  731.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.310406744))
  732.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00575256348, 0.72315979, -0.697734833, 0, -1, 0, 0.839607894, 0, 0.543192923, -0.543192923, 0, 0.839607894))
  733.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.577382743, 0.54665482, 1))
  734.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.997520804))
  735.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000106811523, -0.336190224, 3.46850014, 0, -1, 0, -0.158873007, 0, -0.987299025, 0.987299025, 0, -0.158873007))
  736.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.444140643, 0.536024928, 1))
  737.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.242113113))
  738.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000106811523, -1.13912106, 4.13766479, 0, -1, 0, -0.293429881, 0, -0.955980659, 0.955980659, 0, -0.293429881))
  739.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.444140643, 0.54665482, 1))
  740.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.254447699))
  741.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00575256348, 0.671562195, -1.33263779, 0, 1, 0, 0.571589053, 0, -0.82054013, -0.82054013, 0, -0.571589053))
  742.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.435866326, 0.54344964, 1))
  743.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  744.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000106811523, 0.724951744, -1.54829979, 0, 1, 0, 0.439010888, 0, -0.898481786, -0.898481786, 0, -0.439010888))
  745.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.444140643, 0.655985832, 0.826239228))
  746.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.228231788))
  747.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00575256348, 0.42011261, -1.24403954, 0, 1, 0, 0.513704956, 0, -0.8579669, -0.8579669, 0, -0.513704956))
  748.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.577382743, 0.427322894, 1))
  749.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  750.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00575256348, 0.964899063, -1.08669472, 0, -1, 0, 0.843174696, 0, 0.537639797, -0.537639797, 0, 0.843174696))
  751.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.577382743, 0.504995406, 0.938168466))
  752.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.314318269))
  753.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00575256348, -0.615888596, 0.770624161, 0, -1, 0, -0.782626092, 0, -0.622492075, 0.622492075, 0, -0.782626092))
  754.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.577382743, 0.54665482, 1))
  755.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  756.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00575256348, -1.00531006, 0.476979613, 0, -1, 0, -0.996047735, 0, -0.0888199806, 0.0888199806, 0, -0.996047735))
  757.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.577382743, 0.54665482, 0.893179238))
  758.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  759.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00575256348, -0.963575363, 0.985136986, 0, -1, 0, -0.78573519, 0, -0.618563116, 0.618563116, 0, -0.78573519))
  760.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.518580496, 0.395084292, 0.576144159))
  761.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.387422174))
  762.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00575256348, -0.579488754, 1.46124458, 0, -1, 0, -0.536422014, 0, -0.843949974, 0.843949974, 0, -0.536422014))
  763.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.518580496, 0.513757586, 1))
  764.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.228231788))
  765.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00575256348, 0.421916008, -1.24295616, 0, -1, 0, 0.513703048, 0, 0.857968092, -0.857968092, 0, 0.513703048))
  766.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.577382743, 0.427322894, 1))
  767.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.314318269))
  768.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00575256348, -0.61457634, 0.772270203, 0, 1, 0, -0.782627463, 0, 0.622490346, 0.622490346, 0, 0.782627463))
  769.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.577382743, 0.54665482, 1))
  770.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.345223963))
  771.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00575256348, 0.72882843, -0.830247879, 0, -1, 0, 0.744160235, 0, 0.668001235, -0.668001235, 0, 0.744160235))
  772.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.577382743, 0.54665482, 1))
  773.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.274130166))
  774.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00575256348, 0.89950943, -1.21010208, 0, -1, 0, 0.705389738, 0, 0.708819747, -0.708819747, 0, 0.705389738))
  775.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.518580496, 0.513757586, 1))
  776.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  777.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00575256348, 0.458138466, -1.04279709, 0, -1, 0, 0.650501788, 0, 0.759504676, -0.759504676, 0, 0.650501788))
  778.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.577382743, 0.54665482, 0.529199064))
  779.     Part = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  780.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0111541748, 0.461705208, -1.08477974, 0, -1, 0, 0.385758072, 0, 0.922600091, -0.922600091, 0, 0.385758072))
  781.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225709409, 0.098574236, 0.184012726))
  782.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.48363781))
  783.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000106811523, -0.190896869, -3.55576134, 0, -1, 0, -0.0628709793, 0, 0.998021662, -0.998021662, 0, -0.0628709793))
  784.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.444140643, 0.62865299, 1))
  785.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.302620798))
  786.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000106811523, -0.280614138, 3.75216103, 0, -1, 0, -0.0659140199, 0, -0.997825384, 0.997825384, 0, -0.0659140125))
  787.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.444140643, 0.54665482, 1))
  788.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.515125394))
  789.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000106811523, 1.70560265, 3.69843292, 0, -1, 0, 0.445284158, 0, -0.895389318, 0.895389318, 0, 0.445284158))
  790.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.444140643, 0.54665482, 1))
  791.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.277396441, 0.225515991))
  792.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000106811523, -1.3130846, -1.38956642, 0, -1, 0, -0.625784218, 0, 0.779996276, -0.779996276, 0, -0.625784218))
  793.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.444140643, 1, 0.841063499))
  794.     Part = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  795.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0111541748, -0.824342728, -0.761721611, 0, 1, 0, -0.760584712, 0, -0.649238765, -0.649238765, 0, 0.760584712))
  796.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225709409, 0.0474151224, 0.0582351238))
  797.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.496435463))
  798.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000106811523, -1.47691059, -3.67290688, 0, -1, 0, -0.405739844, 0, 0.913988709, -0.913988709, 0, -0.405739844))
  799.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.444140643, 0.54665482, 1))
  800.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  801.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000106811523, 1.55036163, -0.628609657, 0, 1, 0, 0.945750475, 0, -0.32489416, -0.32489413, 0, -0.945750475))
  802.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.444140643, 0.464656651, 0.335438371))
  803.     Part = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  804.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0111541748, 0.9373312, -0.644116402, 0, 1, 0, 0.807263792, 0, -0.590190887, -0.590190887, 0, -0.807263792))
  805.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225709409, 0.0819161087, 0.114036903))
  806.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.617038906))
  807.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000106811523, 0.473254681, -2.22195435, 0, -1, 0, 0.123833999, 0, 0.992303014, -0.992303014, 0, 0.123833999))
  808.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.444140643, 0.62865299, 1))
  809.     Part = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  810.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0111541748, -0.34030962, -1.02875137, 0, -1, 0, -0.330950111, 0, 0.943648338, -0.943648338, 0, -0.330950111))
  811.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225709409, 0.098574236, 0.25911507))
  812.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.298433393))
  813.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000106811523, -0.0282616615, -2.65164566, 0, -1, 0, -0.075590007, 0, 0.997139096, -0.997139096, 0, -0.0755899996))
  814.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.444140643, 0.62865299, 1))
  815.     Part = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  816.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0111541748, 0.672380447, -0.928833008, 0, -1, 0, 0.569308877, 0, 0.822123826, -0.822123826, 0, 0.569308877))
  817.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225709409, 0.098574236, 0.102290183))
  818.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.361204773))
  819.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000106811523, -1.08310223, -1.58367538, 0, -1, 0, -0.627277195, 0, 0.778796196, -0.778796196, 0, -0.627277195))
  820.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.444140643, 0.54665482, 1))
  821.     Part = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  822.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0111541748, 0.45953846, -1.08568764, 0, 1, 0, 0.385758847, 0, -0.922599614, -0.922599614, 0, -0.385758847))
  823.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225709409, 0.098574236, 0.184012726))
  824.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  825.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000106811523, 0.272106647, -4.22688484, 0, -1, 0, 0.0114419963, 0, 0.999934614, -0.999934614, 0, 0.0114419963))
  826.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.444140643, 0.54665482, 0.965766907))
  827.     Part = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.714659035))
  828.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000106811523, 0.903915405, -2.92600822, 0, -1, 0, 0.26463002, 0, 0.964350104, -0.964350104, 0, 0.26463002))
  829.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.444140643, 0.655985832, 1))
  830.     Part = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  831.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0111541748, 0.938735962, -0.644445419, 0, -1, 0, 0.807262182, 0, 0.590193093, -0.590193093, 0, 0.807262182))
  832.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225709409, 0.0819161087, 0.136162564))
  833.     Part = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Part", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  834.     PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0111541748, 0.540364265, -1.02441978, 0, -1, 0, 0.453840882, 0, 0.891082764, -0.891082764, 0, 0.453840882))
  835.     CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225709409, 0.098574236, 0.0504995957))
  836.     Wedge = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Wedge", Vector3.new(0.225530431, 0.225530431, 0.457159668))
  837.     WedgeWeld = CreateWeld(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00575256348, 0.455852509, 1.56103706, 0, -1, 0, 0.577684939, 0, -0.816259861, 0.816259861, 0, 0.577684939))
  838.     CreateMesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.577382743, 0.37792629, 1))
  839.     Wedge = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Wedge", Vector3.new(0.225530431, 0.225530431, 0.457159668))
  840.     WedgeWeld = CreateWeld(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00575256348, 0.457569122, 1.55982208, 0, 1, 0, 0.577683806, 0, 0.816260695, 0.816260695, 0, -0.577683806))
  841.     CreateMesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.577382743, 0.37792629, 1))
  842.     Wedge = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Wedge", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  843.     WedgeWeld = CreateWeld(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0111541748, -1.26828766, 0.50060463, 0, 1, 0, -0.942250907, 0, 0.334907979, 0.334907979, 0, 0.942250907))
  844.     CreateMesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.225709409, 0.0824600086, 0.175014526))
  845.     Wedge = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Wedge", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  846.     WedgeWeld = CreateWeld(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0111541748, 1.13035202, -0.760775566, 0, 1, 0, 0.807263792, 0, -0.590190887, -0.590190887, 0, -0.807263792))
  847.     CreateMesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.225709409, 0.0474151224, 0.100634657))
  848.     Wedge = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Wedge", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  849.     WedgeWeld = CreateWeld(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0111541748, 1.29592323, -0.878992081, 0, -1, 0, 0.807262182, 0, 0.590193093, -0.590193093, 0, 0.807262182))
  850.     CreateMesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.225709409, 0.0474151224, 0.100634657))
  851.     Wedge = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Wedge", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  852.     WedgeWeld = CreateWeld(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0111541748, 1.29457474, -0.880838394, 0, 1, 0, 0.807263792, 0, -0.590190887, -0.590190887, 0, -0.807263792))
  853.     CreateMesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.225709409, 0.0474151224, 0.100634657))
  854.     Wedge = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Wedge", Vector3.new(0.225530431, 0.225530431, 0.391042173))
  855.     WedgeWeld = CreateWeld(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00575256348, 0.212338448, 1.64188576, 0, -1, 0, -0.201983973, 0, -0.979388893, 0.979388893, 0, -0.201983973))
  856.     CreateMesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.577382743, 0.323268026, 1))
  857.     Wedge = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Wedge", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  858.     WedgeWeld = CreateWeld(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0111541748, -1.45997047, 0.568735123, 0, 1, 0, -0.942250907, 0, 0.334907979, 0.334907979, 0, 0.942250907))
  859.     CreateMesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.225709409, 0.0824600086, 0.175014526))
  860.     Wedge = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Wedge", Vector3.new(0.225530431, 0.225530431, 1.63871801))
  861.     WedgeWeld = CreateWeld(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000106811523, -0.477885485, 5.2969532, 0, -1, 0, -0.0895510241, 0, -0.99598223, 0.99598223, 0, -0.0895510241))
  862.     CreateMesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.444140643, 0.529218853, 1))
  863.     Wedge = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Wedge", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  864.     WedgeWeld = CreateWeld(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0111541748, 1.13170242, -0.758928299, 0, -1, 0, 0.807262182, 0, 0.590193093, -0.590193093, 0, 0.807262182))
  865.     CreateMesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.225709409, 0.0474151224, 0.100634657))
  866.     Wedge = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Wedge", Vector3.new(0.225530431, 0.225530431, 1.48029602))
  867.     WedgeWeld = CreateWeld(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000106811523, 0.165276766, 5.20165443, 0, 1, 0, 0.0600360148, 0, 0.998196244, 0.998196244, 0, -0.0600360148))
  868.     CreateMesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.444140643, 0.298565388, 1))
  869.     Wedge = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Wedge", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  870.     WedgeWeld = CreateWeld(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0111541748, 0.94260788, -0.620662689, 0, -1, 0, 0.807262182, 0, 0.590193093, -0.590193093, 0, 0.807262182))
  871.     CreateMesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.225709409, 0.0474151224, 0.100634657))
  872.     Wedge = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Wedge", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  873.     WedgeWeld = CreateWeld(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0111541748, -1.0475769, 0.422157288, 0, 1, 0, -0.942250907, 0, 0.334907979, 0.334907979, 0, 0.942250907))
  874.     CreateMesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.225709409, 0.0824600086, 0.175014526))
  875.     Wedge = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Wedge", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  876.     WedgeWeld = CreateWeld(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0111541748, -1.46076775, 0.566541195, 0, -1, 0, -0.942250907, 0, -0.334907979, 0.334907979, 0, -0.942250907))
  877.     CreateMesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.225709409, 0.0824600086, 0.175014526))
  878.     Wedge = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Wedge", Vector3.new(0.225530431, 0.225530431, 1.6710372))
  879.     WedgeWeld = CreateWeld(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000106811523, 0.360930562, 5.1064682, 0, -1, 0, 0.0419210009, 0, -0.99912101, 0.99912101, 0, 0.0419210009))
  880.     CreateMesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.444140643, 0.33703661, 1))
  881.     Wedge = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Wedge", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  882.     WedgeWeld = CreateWeld(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0111541748, 0.941239357, -0.622532845, 0, 1, 0, 0.807263792, 0, -0.590190887, -0.590190887, 0, -0.807263792))
  883.     CreateMesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.225709409, 0.0474151224, 0.100634657))
  884.     Wedge = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Wedge", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  885.     WedgeWeld = CreateWeld(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0111541748, -1.26906967, 0.49840498, 0, -1, 0, -0.942250907, 0, -0.334907979, 0.334907979, 0, -0.942250907))
  886.     CreateMesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.225709409, 0.0824600086, 0.175014526))
  887.     Wedge = CreatePart(m, Enum.Material.Ice, 0, 0, "Part", "Pastel light blue", "Wedge", Vector3.new(0.225530431, 0.225530431, 0.391042173))
  888.     WedgeWeld = CreateWeld(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00575256348, 0.214397669, 1.6423111, 0, 1, 0, -0.201986089, 0, 0.979388475, 0.979388475, 0, 0.201986074))
  889.     CreateMesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.577382743, 0.323268026, 1))
  890.     Wedge = CreatePart(m, Enum.Material.Neon, 0, 0, "Part", "Pastel light blue", "Wedge", Vector3.new(0.225530431, 0.225530431, 0.225515991))
  891.     WedgeWeld = CreateWeld(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0111541748, -1.04835892, 0.419957161, 0, -1, 0, -0.942250907, 0, -0.334907979, 0.334907979, 0, -0.942250907))
  892.     CreateMesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.225709409, 0.0824600086, 0.175014526))
  893.     Hitbox = CreatePart(m, Enum.Material.Ice, 0, 1, "Part", "Pastel light blue", "Hitbox", Vector3.new(7.80644274, 0.225530431, 0.683775246))
  894.     HitboxWeld = CreateWeld(m, FakeHandle, Hitbox, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.21278381, 0, -0.0227659941, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  895.     CreateMesh("SpecialMesh", Hitbox, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.382658452, 1))
  896.     rayCast = function(Position, Direction, Range, Ignore)
  897.    
  898.     return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  899. end
  900.  
  901.     local GetNearest = function(obj, distance)
  902.    
  903.     local last, lastx = distance + 1, nil
  904.     for i,v in pairs(workspace:GetChildren()) do
  905.         if v:IsA("Model") and v ~= Character and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  906.             local t = v.Torso
  907.             local dist = (t.Position - obj.Position).magnitude
  908.             if dist <= distance and dist < last then
  909.                 last = dist
  910.                 lastx = v
  911.             end
  912.         end
  913.     end
  914.     return lastx
  915. end
  916.  
  917.     Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  918.    
  919.     if hit.Parent == nil then
  920.         return
  921.     end
  922.     local h = hit.Parent:FindFirstChild("Humanoid")
  923.     for _,v in pairs(hit.Parent:children()) do
  924.         if v:IsA("Humanoid") then
  925.             h = v
  926.         end
  927.     end
  928.     if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  929.         if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  930.             return
  931.         end
  932.         local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h})
  933.         game:GetService("Debris"):AddItem(c, 0.5)
  934.         if HitSound ~= nil and HitPitch ~= nil then
  935.             CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  936.         end
  937.         local Damage = math.random(minim, maxim)
  938.         local blocked = false
  939.         local block = hit.Parent:findFirstChild("Block")
  940.         if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  941.             blocked = true
  942.             block.Value = block.Value - 1
  943.             print(block.Value)
  944.         end
  945.         if blocked == false then
  946.             h.Health = h.Health - Damage
  947.             ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  948.         else
  949.             h.Health = h.Health - Damage / 2
  950.             ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  951.         end
  952.         if Type == "Knockdown" then
  953.             local hum = hit.Parent.Humanoid
  954.             hum.PlatformStand = true
  955.             coroutine.resume(coroutine.create(function(HHumanoid)
  956.        
  957.         swait(1)
  958.         HHumanoid.PlatformStand = false
  959.     end
  960. ), hum)
  961.             local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  962.             local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  963.             local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  964.             game:GetService("Debris"):AddItem(bodvol, 0.5)
  965.             game:GetService("Debris"):AddItem(rl, 0.5)
  966.         else
  967.             do
  968.                 if Type == "Normal" then
  969.                     local vp = Create("BodyVelocity")({P = 500, maxForce = Vector3.new(math.huge, 0, math.huge), velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05})
  970.                     if knockback > 0 then
  971.                         vp.Parent = hit.Parent.Torso
  972.                     end
  973.                     game:GetService("Debris"):AddItem(vp, 0.5)
  974.                 else
  975.                     do
  976.                         if Type == "Up" then
  977.                             local bodyVelocity = Create("BodyVelocity")({velocity = Vector3.new(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  978.                             game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  979.                             local bodyVelocity = Create("BodyVelocity")({velocity = Vector3.new(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  980.                             game:GetService("Debris"):AddItem(bodyVelocity, 1)
  981.                         else
  982.                             do
  983.                                 if Type == "Snare" then
  984.                                     local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  985.                                     game:GetService("Debris"):AddItem(bp, 1)
  986.                                 else
  987.                                     do
  988.                                         if Type == "Slashnare" then
  989.                                             Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15, 15, 15, 3, 3, 3, 0.07)
  990.                                             for i = 1, math.random(4, 5) do
  991.                                                 Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  992.                                             end
  993.                                             local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  994.                                             game:GetService("Debris"):AddItem(bp, 1)
  995.                                         else
  996.                                             do
  997.                                                 if Type == "Freeze" then
  998.                                                     local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  999.                                                     local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  1000.                                                     hit.Parent.Torso.Anchored = true
  1001.                                                     coroutine.resume(coroutine.create(function(Part)
  1002.        
  1003.         swait(1.5)
  1004.         Part.Anchored = false
  1005.     end
  1006. ), hit.Parent.Torso)
  1007.                                                     game:GetService("Debris"):AddItem(BodPos, 3)
  1008.                                                     game:GetService("Debris"):AddItem(BodGy, 3)
  1009.                                                 end
  1010.                                                 do
  1011.                                                     local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  1012.                                                     game:GetService("Debris"):AddItem(debounce, Delay)
  1013.                                                     c = Instance.new("ObjectValue")
  1014.                                                     c.Name = "creator"
  1015.                                                     c.Value = Player
  1016.                                                     c.Parent = h
  1017.                                                     game:GetService("Debris"):AddItem(c, 0.5)
  1018.                                                 end
  1019.                                             end
  1020.                                         end
  1021.                                     end
  1022.                                 end
  1023.                             end
  1024.                         end
  1025.                     end
  1026.                 end
  1027.             end
  1028.         end
  1029.     end
  1030. end
  1031.  
  1032.     ShowDamage = function(Pos, Text, Time, Color)
  1033.    
  1034.     local Rate = 0.033333333333333
  1035.     if not Pos then
  1036.         local Pos = Vector3.new(0, 0, 0)
  1037.     end
  1038.     local Text = Text or ""
  1039.     local Time = Time or 2
  1040.     if not Color then
  1041.         local Color = Color3.new(1, 0, 1)
  1042.     end
  1043.     local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, "Part", BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  1044.     EffectPart.Anchored = true
  1045.     local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  1046.     local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  1047.     game.Debris:AddItem(EffectPart, Time + 0.1)
  1048.     EffectPart.Parent = game:GetService("Workspace")
  1049.     delay(0, function()
  1050.        
  1051.         local Frames = Time / Rate
  1052.         for Frame = 1, Frames do
  1053.             wait(Rate)
  1054.             local Percent = Frame / Frames
  1055.             EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1056.             TextLabel.TextTransparency = Percent
  1057.         end
  1058.         if EffectPart and EffectPart.Parent then
  1059.             EffectPart:Destroy()
  1060.         end
  1061.     end
  1062. )
  1063. end
  1064.  
  1065.     MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  1066.    
  1067.     for _,c in pairs(workspace:children()) do
  1068.         local hum = c:findFirstChild("Humanoid")
  1069.         if hum ~= nil then
  1070.             local head = c:findFirstChild("Torso")
  1071.             if head ~= nil then
  1072.                 local targ = head.Position - Part.Position
  1073.                 local mag = targ.magnitude
  1074.                 if mag <= magni and c.Name ~= Player.Name then
  1075.                     Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  1076.                 end
  1077.             end
  1078.         end
  1079.     end
  1080. end
  1081.  
  1082.     EffectModel = Instance.new("Model", Character)
  1083.     EffectModel.Name = "Effects"
  1084.     Effects = {
  1085. Block = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  1086.    
  1087.     local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1088.     prt.Anchored = true
  1089.     prt.CFrame = cframe
  1090.     local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1091.     game:GetService("Debris"):AddItem(prt, 10)
  1092.     if Type == 1 or Type == nil then
  1093.         table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  1094.     else
  1095.         if Type == 2 then
  1096.             table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  1097.         end
  1098.     end
  1099. end
  1100. }
  1101. ,
  1102. Sphere = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1103.    
  1104.     local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1105.     prt.Anchored = true
  1106.     prt.CFrame = cframe
  1107.     local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1108.     game:GetService("Debris"):AddItem(prt, 10)
  1109.     table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  1110. end
  1111. }
  1112. ,
  1113. Ring = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1114.    
  1115.     local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1116.     prt.Anchored = true
  1117.     prt.CFrame = cframe
  1118.     local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1119.     game:GetService("Debris"):AddItem(prt, 10)
  1120.     table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  1121. end
  1122. }
  1123. ,
  1124. Wave = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1125.    
  1126.     local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1127.     prt.Anchored = true
  1128.     prt.CFrame = cframe
  1129.     local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1130.     game:GetService("Debris"):AddItem(prt, 10)
  1131.     table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  1132. end
  1133. }
  1134. ,
  1135. Break = {Create = function(brickcolor, cframe, x1, y1, z1)
  1136.    
  1137.     local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1138.     prt.Anchored = true
  1139.     prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1140.     local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1141.     local num = math.random(10, 50) / 1000
  1142.     game:GetService("Debris"):AddItem(prt, 10)
  1143.     table.insert(Effects, {prt, "Shatter", num, prt.CFrame, math.random() - math.random(), 0, math.random(50, 100) / 100})
  1144. end
  1145. }
  1146. }
  1147.     Laser = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1148.    
  1149.     local prt = CreatePart(EffectModel, "Neon", 0, 0, "Part", brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1150.     prt.Anchored = true
  1151.     prt.CFrame = cframe
  1152.     prt.Material = "Neon"
  1153.     local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1154.     game:GetService("Debris"):AddItem(prt, 10)
  1155.     coroutine.resume(coroutine.create(function(Part, Mesh)
  1156.        
  1157.         for i = 0, 1, delay do
  1158.             swait()
  1159.             Part.Transparency = i
  1160.             Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3)
  1161.         end
  1162.         Part.Parent = nil
  1163.     end
  1164. ), prt, msh)
  1165. end
  1166.  
  1167.     BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  1168.    
  1169.     local prt = CreatePart(EffectModel, "Neon", 0, 0, "Part", brickcolor, "Effect", Vector3.new())
  1170.     prt.Anchored = true
  1171.     prt.CFrame = cframe
  1172.     local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1173.     game:GetService("Debris"):AddItem(prt, 10)
  1174.     if Type == 1 or Type == nil then
  1175.         table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  1176.     else
  1177.         if Type == 2 then
  1178.             table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  1179.         end
  1180.     end
  1181. end
  1182.  
  1183.     shoottraildd = function(mouse, partt, SpreadAmount)
  1184.    
  1185.     local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
  1186.     local MainPos = partt.Position
  1187.     local MainPos2 = mouse.Hit.p + SpreadVectors
  1188.     local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  1189.     local speed = 15
  1190.     local num = 20
  1191.     coroutine.resume(coroutine.create(function()
  1192.        
  1193.         repeat
  1194.             swait()
  1195.             local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  1196.             local mag = (MainPos - pos).magnitude
  1197.             Laser(BrickColor.new("Bright blue"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -0.25, 0, -0.25, 0.15)
  1198.             MainPos = MainPos + MouseLook.lookVector * speed
  1199.             num = num - 1
  1200.             MouseLook = MouseLook * angles(math.rad(-1), 0, 0)
  1201.             if hit ~= nil then
  1202.                 num = 0
  1203.                 local refpart = CreatePart(EffectModel, "SmoothPlastic", 0, 1, "Part", BrickColor.new("Really black"), "Effect", Vector3.new())
  1204.                 refpart.Anchored = true
  1205.                 refpart.CFrame = CFrame.new(pos)
  1206.                 game:GetService("Debris"):AddItem(refpart, 2)
  1207.             end
  1208.             do
  1209.                 if num <= 0 then
  1210.                     local refpart = CreatePart(EffectModel, "SmoothPlastic", 0, 1, "Part", BrickColor.new("Really black"), "Effect", Vector3.new())
  1211.                     refpart.Anchored = true
  1212.                     refpart.CFrame = CFrame.new(pos)
  1213.                     if hit ~= nil then
  1214.                         local icprt = CreatePart(workspace, "SmoothPlastic", 0, 1, "Part", BrickColor.new("Bright blue"), "Icicle Part", Vector3.new(1, 1, 1))
  1215.                         icprt.Anchored = true
  1216.                         icprt.CFrame = refpart.CFrame
  1217.                         Effects.Wave.Create(BrickColor.new("Baby blue"), icprt.CFrame, 5, 1, 5, 1, 1, 1, 0.07)
  1218.                         game:GetService("Debris"):AddItem(icprt, 5)
  1219.                         for i = 1, math.random(8, 15) do
  1220.                             local freezepart = CreatePart(workspace, "SmoothPlastic", 0.5, 0.5, "Part", BrickColor.new("Bright blue"), "Ice Part", Vector3.new(math.random(2, 3) + math.random(), math.random(2, 3) + math.random(), math.random(2, 3) + math.random()))
  1221.                             freezepart.Anchored = true
  1222.                             freezepart.CFrame = icprt.CFrame * CFrame.new(math.random(-8, 7) + math.random(), -2.5, math.random(-8, 7) + math.random()) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1223.                             game:GetService("Debris"):AddItem(freezepart, 7)
  1224.                             coroutine.resume(coroutine.create(function(Part)
  1225.            
  1226.             wait(2.5)
  1227.             Part.Anchored = false
  1228.             Part.Velocity = Vector3.new(math.random(-20, 20), math.random(20, 30), math.random(-20, 20))
  1229.             wait(5)
  1230.             Part.Parent = nil
  1231.         end
  1232. ), freezepart)
  1233.                         end
  1234.                         local freezepart = CreatePart(workspace, "SmoothPlastic", 0.5, 0.5, "Part", BrickColor.new("Bright blue"), "Ice Part", Vector3.new(5, 5, 5))
  1235.                         freezepart.Anchored = true
  1236.                         freezepart.CanCollide = true
  1237.                         freezepart.CFrame = icprt.CFrame * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1238.                         game:GetService("Debris"):AddItem(freezepart, 7)
  1239.                         coroutine.resume(coroutine.create(function(Part)
  1240.            
  1241.             wait(1.5)
  1242.             for i = 1, 6 do
  1243.                 p = Part:Clone()
  1244.                 p.Parent = workspace
  1245.                 p.Size = Vector3.new(math.random(1, 3), math.random(1, 3), math.random(1, 3))
  1246.                 p.CFrame = Part.CFrame * CFrame.new(math.random(-5, 5), math.random(-2, 5), math.random(-5, 5))
  1247.                 p.Anchored = false
  1248.                 p.Velocity = Vector3.new(math.random(-40, 40), math.random(-10, 40), math.random(-40, 40))
  1249.                 game:GetService("Debris"):AddItem(p, 5)
  1250.             end
  1251.             CFuncs.Sound.Create("http://www.roblox.com/asset/?id=87015121", Part, 1, 2)
  1252.             Part.Transparency = 1
  1253.             Part.CanCollide = false
  1254.             wait(2)
  1255.             Part.Parent = nil
  1256.         end
  1257. ), freezepart)
  1258.                         BlockEffect(BrickColor.new("Medium blue"), refpart.CFrame, 1, 1, 1, 3, 3, 3, 0.05)
  1259.                         BlockEffect(BrickColor.new("Toothpaste"), refpart.CFrame, 1, 1, 1, 5, 5, 5, 0.07)
  1260.                         MagniDamage(refpart, 15, 10, 15, 0, "Normal")
  1261.                     end
  1262.                     do
  1263.                         game:GetService("Debris"):AddItem(refpart, 0)
  1264.                     end
  1265.                 end
  1266.             end
  1267.         until num <= 0
  1268.     end
  1269. ))
  1270. end
  1271.  
  1272.     shoottrailtele = function(mouse, partt, SpreadAmount)
  1273.    
  1274.     local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
  1275.     local MainPos = partt.Position
  1276.     local MainPos2 = mouse.Hit.p + SpreadVectors
  1277.     local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  1278.     local speed = 15
  1279.     local num = 20
  1280.     coroutine.resume(coroutine.create(function()
  1281.        
  1282.         repeat
  1283.             swait()
  1284.             local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  1285.             local mag = (MainPos - pos).magnitude
  1286.             Laser(BrickColor.new("Cool blue"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -0.25, 0, -0.25, 0.15)
  1287.             MainPos = MainPos + MouseLook.lookVector * speed
  1288.             num = num - 1
  1289.             MouseLook = MouseLook * angles(math.rad(-1), 0, 0)
  1290.             if hit ~= nil then
  1291.                 num = 0
  1292.                 local refpart = CreatePart(EffectModel, "SmoothPlastic", 0, 1, "Part", BrickColor.new("Really black"), "Effect", Vector3.new())
  1293.                 refpart.Anchored = true
  1294.                 refpart.CFrame = CFrame.new(pos)
  1295.                 game:GetService("Debris"):AddItem(refpart, 2)
  1296.             end
  1297.             do
  1298.                 if num <= 0 then
  1299.                     local refpart = CreatePart(EffectModel, "SmoothPlastic", 0, 1, "Part", BrickColor.new("Really black"), "Effect", Vector3.new())
  1300.                     refpart.Anchored = true
  1301.                     refpart.CFrame = CFrame.new(pos)
  1302.                     if hit ~= nil then
  1303.                         Torso.CFrame = refpart.CFrame
  1304.                         BlockEffect(BrickColor.new("Medium blue"), refpart.CFrame, 1, 1, 1, 3, 3, 3, 0.05)
  1305.                         BlockEffect(BrickColor.new("Toothpaste"), refpart.CFrame, 1, 1, 1, 5, 5, 5, 0.07)
  1306.                         CFuncs.Sound.Create("rbxassetid://377357848", Torso, 1, 1)
  1307.                         MagniDamage(refpart, 15, 10, 15, 0, "Normal")
  1308.                     end
  1309.                     game:GetService("Debris"):AddItem(refpart, 0)
  1310.                 end
  1311.             end
  1312.         until num <= 0
  1313.     end
  1314. ))
  1315. end
  1316.  
  1317.     attackone = function()
  1318.    
  1319.     attack = true
  1320.     local con = Hitbox.Touched:connect(function(hit)
  1321.        
  1322.         Damagefunc(Hitbox, hit, 10, 18, 0, "Normal", RootPart, 0.2, "rbxassetid://199149221", 0.8)
  1323.     end
  1324. )
  1325.     for i = 0, 1, 0.2 do
  1326.         swait()
  1327.         PlayAnimationFromTable({CFrame.new(1.03890194e-08, -4.70399755e-07, -7.73940201e-08, 0.632528722, -0.0217873529, 0.774236262, 0.139324576, 0.986499786, -0.0860634968, -0.76190877, 0.162307024, 0.627024949), CFrame.new(0.209416807, 1.48838139, -0.0294689536, 0.818255663, 0.289456606, -0.496666044, -0.155288324, 0.943157852, 0.293834627, 0.553486884, -0.163305432, 0.816693425), CFrame.new(1.38760209, 0.53665626, 0.26421392, 0.950442016, 0.0719300956, 0.302473903, -0.10882327, -0.834364295, 0.540364265, 0.291241884, -0.546501219, -0.785187304), CFrame.new(-1.65843391, 0.529715955, -0.0987002924, 0.159963533, 0.987063885, -0.0110016167, -0.913298488, 0.152219757, 0.377776265, 0.374563962, -0.0503826849, 0.925833642), CFrame.new(0.396332622, -2.07714558, 0.0710505769, 0.166831598, 0.139324576, -0.976094425, 0.0622849055, 0.986499786, 0.151455387, 0.984018445, -0.0860634968, 0.155901536), CFrame.new(-0.855464697, -1.9000324, 0.0747302026, 0.863558888, 0.139324576, -0.484622627, -0.0785059333, 0.986499786, 0.143718332, 0.498103648, -0.0860634968, 0.862838566)}, 0.3, false)
  1328.         GunFakeHandleWeld.C0 = clerp(GunFakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(45)), 0.3)
  1329.         FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1330.     end
  1331.     CFuncs.Sound.Create("rbxassetid://341336485", Torso, 1, 1.4)
  1332.     for i = 0, 1, 0.1 do
  1333.         swait()
  1334.         PlayAnimationFromTable({CFrame.new(0.0103130359, -0.00999802351, -0.037296351, 0.0427503958, 0, -0.999085784, 0, 1, 0, 0.999085784, 0, 0.0427503958), CFrame.new(-0.0331175029, 1.5, -0.0932772383, 0.0239602588, -0.14884612, 0.98857224, -0.0868240893, 0.98480773, 0.150383711, -0.995937645, -0.0894351155, 0.0106728673), CFrame.new(1.2989018, 0.699998617, 0.325723648, 0.956305802, 0.187930554, 0.223967344, 5.96046448e-08, -0.766045153, 0.64278686, 0.292368412, -0.614700735, -0.73257333), CFrame.new(-1.6317538, 0.499998957, -0.512397289, -0.257156312, 0.404916912, -0.877446771, -0.915739954, 0.187936157, 0.355106205, 0.308692515, 0.894830883, 0.322469562), CFrame.new(0.561301827, -1.99999964, 0.0573561266, 0.974370778, -1.55168838e-08, -0.224947974, -1.06124958e-08, 1, -1.14948421e-07, 0.224947974, 1.14389643e-07, 0.974370778), CFrame.new(-0.42256704, -2, 0.0238280296, 0.970294476, 0, 0.241926923, 0, 1, 0, -0.241926923, 0, 0.970294476)}, 0.3, false)
  1335.         FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(-40), math.rad(0)), 0.4)
  1336.     end
  1337.     con:disconnect()
  1338.     attack = false
  1339. end
  1340.  
  1341.     attacktwo = function()
  1342.    
  1343.     attack = true
  1344.     local con = Hitbox.Touched:connect(function(hit)
  1345.        
  1346.         Damagefunc(Hitbox, hit, 10, 18, 0, "Normal", RootPart, 0.2, "rbxassetid://199149221", 0.8)
  1347.     end
  1348. )
  1349.     for i = 0, 1, 0.2 do
  1350.         swait()
  1351.         PlayAnimationFromTable({CFrame.new(0, 0, 0, 0.258817434, 0, -0.965926349, 0, 1, 0, 0.96592629, 0, 0.258817405), CFrame.new(2.68220901e-07, 1.50000048, -2.68220901e-07, 0.264189601, -0.122786447, 0.956622958, -0.0868239999, 0.984808087, 0.150382236, -0.960554898, -0.122787237, 0.249515191), CFrame.new(1.07229853, 0.700000644, -0.483284831, 0.939692676, -0.219846755, -0.262001902, -5.96046448e-08, -0.766043186, 0.642789185, -0.342020035, -0.604024291, -0.719845176), CFrame.new(-0.447935492, 5.43892384e-07, -1.15621746, 0.792020082, -0.0414022058, -0.609089375, -0.518511951, 0.481026381, -0.706936359, 0.322256744, 0.875728011, 0.359515071), CFrame.new(0.449936897, -2, -0.326908946, 0.96126169, 0, 0.275637329, 0, 1, 0, -0.275637388, 0, 0.961261749), CFrame.new(-0.562790811, -2, -0.015514046, 0.258820325, 0, 0.965925455, 0, 1, 0, -0.965925515, 0, 0.258820295)}, 0.3, false)
  1352.         GunFakeHandleWeld.C0 = clerp(GunFakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(45)), 0.3)
  1353.         FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.4)
  1354.     end
  1355.     CFuncs.Sound.Create("rbxassetid://341336485", Torso, 1, 1.2)
  1356.     for i = 0, 1, 0.1 do
  1357.         swait()
  1358.         PlayAnimationFromTable({CFrame.new(0, 0, 0, 0.731354833, 0, 0.68199718, 0, 1, 0, -0.68199718, 0, 0.731354892), CFrame.new(1.04308128e-07, 1.50000048, 3.57627869e-07, 0.724090099, 0.166059449, -0.66941613, -0.0868239999, 0.984808087, 0.150382236, 0.684218764, -0.0507688969, 0.72750771), CFrame.new(1.10008144, 0.699999869, 0.222260296, 0.838670492, 0.35008806, 0.417217255, -1.2665987e-07, -0.766043246, 0.642789125, 0.544639289, -0.539088309, -0.642457783), CFrame.new(-1.61916935, 0.800002217, -0.624419332, 0.848000824, 0.502771258, -0.167677104, 0.123712182, -0.495409608, -0.859804988, -0.515354097, 0.708371758, -0.4823066), CFrame.new(0.55881834, -2, 0.0425649658, 0.173648089, 0, -0.984807789, 0, 1, 0, 0.984807849, 0, 0.173648149), CFrame.new(-0.700200438, -2, -0.0387508422, 0.945518136, 0, -0.325569421, 0, 1, 0, 0.325569421, 0, 0.945518136)}, 0.4, false)
  1359.         FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(50), math.rad(0), math.rad(90)), 0.4)
  1360.     end
  1361.     con:disconnect()
  1362.     attack = false
  1363. end
  1364.  
  1365.     attackthree = function()
  1366.    
  1367.     attack = true
  1368.     for i = 0, 1, 0.1 do
  1369.         swait()
  1370.         PlayAnimationFromTable({CFrame.new(0, 0, 0, 0.951056004, 0, -0.309018642, 0, 1, 0, 0.309018612, 0, 0.951056004), CFrame.new(-6.1839819e-07, 1.49999988, 3.87430191e-07, 0.694489479, -0.0801652968, -0.7150231, 0.02945593, 0.996108413, -0.0830693394, 0.718899727, 0.036629118, 0.694148183), CFrame.new(1.57117486, 1.39999986, -0.177208886, 0.99333477, 0.0725342929, 0.0895814598, 0.0746374875, -0.997003019, -0.0203518867, 0.0878366828, 0.0269023888, -0.995771527), CFrame.new(-1.34661162, -1.8440187e-07, 0.0695166588, 0.960140646, 0.187698096, -0.207121551, -0.172987029, 0.981060565, 0.0871533006, 0.219557285, -0.047850091, 0.974425495), CFrame.new(0.489068002, -2, 0.103955574, 0.978147626, 0, -0.2079117, 0, 1, 0, 0.20791167, 0, 0.978147626), CFrame.new(-0.489084542, -2, -0.103948936, 0.951056898, 0, 0.309015751, 0, 1, 0, -0.309015781, 0, 0.951056898)}, 0.3, false)
  1371.     end
  1372.     CFuncs.Sound.Create("rbxassetid://341336485", Torso, 1, 1)
  1373.     for i = 0, 1, 0.075 do
  1374.         swait()
  1375.         PlayAnimationFromTable({CFrame.new(0, 0, 0, 0.798319101, 0.00281713065, 0.602228224, -0.217913941, 0.933580399, 0.284501493, -0.561426938, -0.358356893, 0.745908916), CFrame.new(-0.10062664, 1.48619628, -0.0330830663, 0.70138973, -0.123902053, -0.70192647, 0.0526067093, 0.99108839, -0.122377619, 0.710834086, 0.0489083081, 0.701657295), CFrame.new(1.72311258, 1.20349014, -0.520435452, -0.119049042, -0.659365535, 0.742337227, 0.941811025, -0.311704516, -0.125826225, 0.314355284, 0.684161842, 0.65810585), CFrame.new(-1.39501405, 0.0134370327, -0.022988677, 0.807563305, -0.0534532368, -0.587353587, 0.249999985, 0.933012664, 0.258819044, 0.534173667, -0.355851173, 0.766830146), CFrame.new(0.414074719, -2.09887695, 0.174701259, 0.390776753, 0.0106123537, -0.920424342, 0.00860714912, 0.99984771, 0.0151823759, 0.920445323, -0.0138551891, 0.390625894), CFrame.new(0.230491385, -1.77879238, -1.016258, 0.798317373, -0.217913941, -0.561429322, 0.00281605567, 0.933580399, -0.358356893, 0.60223043, 0.284501493, 0.745907128)}, 0.3, false)
  1376.         GunFakeHandleWeld.C0 = clerp(GunFakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  1377.     end
  1378.     CFuncs.Sound.Create("rbxassetid://300916057", Torso, 1, 1)
  1379.     shoottraildd(mouse, Barrel, 0)
  1380.     for i = 0, 1, 0.1 do
  1381.         swait()
  1382.         PlayAnimationFromTable({CFrame.new(0, 0, 0, 0.860331953, -0.206215858, -0.466158599, 0.136786669, 0.974370122, -0.178584367, 0.491037905, 0.0898775384, 0.86648941), CFrame.new(-0.0403929502, 1.62064302, -0.147934496, 0.921363533, -0.0475236475, 0.385785937, -0.097228229, 0.932769835, 0.347112656, -0.376345545, -0.357326269, 0.854799449), CFrame.new(1.41754472, 0.812812805, -0.639020264, 0.158917621, -0.23488459, 0.958944321, 0.806086361, -0.529952168, -0.263392597, 0.570061445, 0.814849734, 0.105118603), CFrame.new(-1.04759598, 0.0722919106, 0.655961514, 0.947626054, -0.172780007, 0.268610805, 0.0686168745, 0.931533456, 0.357123554, -0.311923683, -0.31998843, 0.894601107), CFrame.new(0.270141065, -2.00641418, 0.458954185, 0.999395132, 0.0331142992, 0.01061818, -0.0347256362, 0.934054732, 0.355437696, 0.00185218453, -0.355591476, 0.934639692), CFrame.new(-0.962579608, -1.91851139, -0.00564438105, 0.860640049, 0.234480798, 0.452014744, -0.204607978, 0.972100854, -0.114697881, -0.466298342, 0.0062277317, 0.884605646)}, 0.3, false)
  1383.         Motor2Weld.C0 = clerp(Motor2Weld.C0, CFrame.new(0, 0, 0.25) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1384.         Motor1Weld.C0 = clerp(Motor1Weld.C0, CFrame.new(0, 0, -0.25) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1385.     end
  1386.     attack = false
  1387. end
  1388.  
  1389.     zattack = function()
  1390.    
  1391.     attack = true
  1392.     for i = 0, 1, 0.1 do
  1393.         swait()
  1394.         PlayAnimationFromTable({CFrame.new(0, 0, 0, 0.951056004, 0, -0.309018642, 0, 1, 0, 0.309018612, 0, 0.951056004), CFrame.new(-6.1839819e-07, 1.49999988, 3.87430191e-07, 0.694489479, -0.0801652968, -0.7150231, 0.02945593, 0.996108413, -0.0830693394, 0.718899727, 0.036629118, 0.694148183), CFrame.new(1.57117486, 1.39999986, -0.177208886, 0.99333477, 0.0725342929, 0.0895814598, 0.0746374875, -0.997003019, -0.0203518867, 0.0878366828, 0.0269023888, -0.995771527), CFrame.new(-1.34661162, -1.8440187e-07, 0.0695166588, 0.960140646, 0.187698096, -0.207121551, -0.172987029, 0.981060565, 0.0871533006, 0.219557285, -0.047850091, 0.974425495), CFrame.new(0.489068002, -2, 0.103955574, 0.978147626, 0, -0.2079117, 0, 1, 0, 0.20791167, 0, 0.978147626), CFrame.new(-0.489084542, -2, -0.103948936, 0.951056898, 0, 0.309015751, 0, 1, 0, -0.309015781, 0, 0.951056898)}, 0.3, false)
  1395.     end
  1396.     for i = 0, 1, 0.1 do
  1397.         swait()
  1398.         PlayAnimationFromTable({CFrame.new(0.234164968, 1.82539225e-07, 0.104689181, 0.290813237, 0.10452529, 0.951053202, -0.0297746658, 0.994521916, -0.100198194, -0.956316471, 0.000821668946, 0.292332351), CFrame.new(0.100671381, 1.50903189, -0.0222766213, 0.286001891, 0.139740199, -0.947985053, 0.0177853405, 0.988364816, 0.151058227, 0.95806396, -0.0600631684, 0.280188948), CFrame.new(1.84903467, 0.750154495, -0.0899131894, -0.0842597038, -0.943633735, 0.320086837, 0.99628979, -0.0741322488, 0.0437174588, -0.0175245013, 0.322582871, 0.946379006), CFrame.new(-1.45409751, -0.0564321503, -0.128028572, 0.96453619, 0.158475474, -0.21108143, -0.121452324, 0.976480365, 0.178144559, 0.234348416, -0.146190554, 0.961097836), CFrame.new(0.440873384, -1.98855019, 0.0919830203, 0.932629466, -0.0297746658, -0.359604955, 0.0637048632, 0.994521916, 0.082872808, 0.355167508, -0.100198194, 0.929417253), CFrame.new(-0.491764724, -2.05225515, -0.26318258, 0.987483501, -0.0297746658, 0.154886395, 0.013733766, 0.994521916, 0.103622362, -0.157123253, -0.100198194, 0.98248291)}, 0.3, false)
  1399.         GunFakeHandleWeld.C0 = clerp(GunFakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  1400.     end
  1401.     CFuncs.Sound.Create("rbxassetid://341336485", Torso, 1, 1)
  1402.     Effects.Sphere.Create(BrickColor.new("Bright blue"), Barrel.CFrame, 1, 1, 1, 5, 5, 5, 0.07)
  1403.     shoottrailtele(mouse, Barrel, 0)
  1404.     for i = 0, 1, 0.1 do
  1405.         swait()
  1406.         PlayAnimationFromTable({CFrame.new(0.234166175, -8.00937414e-08, 0.104689717, 0.705736101, 0.0919046104, 0.702488482, -0.0297746658, 0.994521916, -0.100198194, -0.707848787, 0.0497971326, 0.704606533), CFrame.new(0.144242555, 1.50196576, -0.105358616, 0.690181851, 0.259984046, -0.675320089, 0.00737122679, 0.930657566, 0.36581707, 0.723598361, -0.25745824, 0.640406609), CFrame.new(1.75621951, 0.887098789, -0.699132383, -0.21947521, -0.639567733, 0.736738503, 0.95851624, -0.282127708, 0.0406260937, 0.18187122, 0.715092361, 0.674956143), CFrame.new(-1.34632289, 0.0167848282, 0.566663861, 0.955941856, 0.114183858, 0.270438612, -0.169469833, 0.966889203, 0.190801814, -0.239697665, -0.228226647, 0.94364059), CFrame.new(0.34564358, -2.00806093, -0.0733739287, 0.992287278, -0.0297746658, 0.120330542, 0.0173416436, 0.994521916, 0.10307996, -0.122740597, -0.100198194, 0.987367749), CFrame.new(-0.646650374, -2.02540207, 0.049372375, 0.799181461, -0.0297746658, 0.60035187, -0.0365215503, 0.994521916, 0.0979407281, -0.599979281, -0.100198194, 0.793716073)}, 0.3, false)
  1407.         Motor2Weld.C0 = clerp(Motor2Weld.C0, CFrame.new(0, 0, 0.25) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1408.         Motor1Weld.C0 = clerp(Motor1Weld.C0, CFrame.new(0, 0, -0.25) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1409.     end
  1410.     attack = false
  1411. end
  1412.  
  1413.     xattack = function()
  1414.    
  1415.     attack = true
  1416.     local con = Hitbox.Touched:connect(function(hit)
  1417.        
  1418.         Damagefunc(Hitbox, hit, 5, 15, 0, "Freeze", RootPart, 0.2, "rbxassetid://199149221", 0.8)
  1419.     end
  1420. )
  1421.     coroutine.resume(coroutine.create(function()
  1422.        
  1423.         for i = 0, 5 do
  1424.             swait(3)
  1425.             Effects.Block.Create(BrickColor.new("Pastel Blue"), cn(RootPart.Position) * cn(math.random(-10, 10), math.random(-1, 5), math.random(-10, 10)), 1, 1, 1, 0.5, 0.5, 0.5, 0.03)
  1426.             Effects.Wave.Create(BrickColor.new("Pastel Blue"), cn(RootPart.Position) * cn(0, -2.5, 0), 10, 1, 10, 1, -0.1, 1, 0.1)
  1427.         end
  1428.     end
  1429. ))
  1430.     for i = 0, 1, 0.3 do
  1431.         swait()
  1432.         PlayAnimationFromTable({CFrame.new(0, 0, 0, 0.848049104, 0, 0.529917777, 0, 1, 0, -0.529917777, 0, 0.848049104), CFrame.new(6.85453415e-07, 1.49999976, -3.27825546e-07, 0.931514919, -0.105088711, 0.348190427, 0.00568907708, 0.961440146, 0.274955869, -0.363658935, -0.254144609, 0.896193624), CFrame.new(1.14568281, 0.700000405, 1.08968258, 0.469471604, 0.567549109, 0.676375985, 0, -0.766043186, 0.642789125, 0.882947564, -0.301771253, -0.359635532), CFrame.new(-1.96172011, 0.500000179, -0.464963198, 0.306839257, 0.91577661, -0.259235173, -0.491744965, -0.0806626454, -0.866995096, -0.814884424, 0.393505692, 0.425578088), CFrame.new(0.350054085, -2, 0.323924571, 0.798635602, 0, -0.601814926, 0, 1, 0, 0.601814926, 0, 0.798635542), CFrame.new(-0.448587358, -2, -0.277886599, 0.992546022, 0, -0.121870577, 0, 1, 0, 0.121870577, 0, 0.992546022)}, 0.3, false)
  1433.     end
  1434.     CFuncs.Sound.Create("rbxassetid://333475981", Torso, 1, 1.5)
  1435.     for i = 0, 1, 0.05 do
  1436.         swait()
  1437.         PlayAnimationFromTable({CFrame.new(0, 0, 0, 0.848049104, 0, 0.529917777, 0, 1, 0, -0.529917777, 0, 0.848049104), CFrame.new(-1.43796206e-06, 1.50000036, -6.05359674e-07, 0.905415356, -0.0286707059, -0.423557937, 0.040511813, 0.99899894, 0.0189774334, 0.422589839, -0.0343415849, 0.905670404), CFrame.new(1.23739481, 0.699999452, 0.199971437, 0.694658399, 0.462383807, 0.551045299, 7.4505806e-09, -0.766043127, 0.642789125, 0.719339788, -0.446518898, -0.532138348), CFrame.new(-1.70076394, 0.499999791, 0.0564772487, 0.736472249, 0.674394369, -0.0529231429, -0.352676094, 0.449543417, 0.820688903, 0.577259243, -0.585749805, 0.568919122), CFrame.new(0.511024594, -2, 0.0707657784, 0.798635602, 0, -0.601814985, 0, 1, 0, 0.601814985, 0, 0.798635602), CFrame.new(-0.555901587, -2, -0.109115437, 0.992546022, 0, -0.121870577, 0, 1, 0, 0.121870577, 0, 0.992546022)}, 0.3, false)
  1438.         FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(-40), math.rad(160)), 0.4)
  1439.     end
  1440.     CFuncs.Sound.Create("rbxassetid://377357848", Torso, 1, 1)
  1441.     Effects.Wave.Create(BrickColor.new("Pastel Blue"), RootPart.CFrame * angles(1.47, 0, 0) * cn(0, -4, 0), 1, 3, 1, 0.5, 0.1, 0.5, 0.06)
  1442.     for i = 0, 1, 0.1 do
  1443.         swait()
  1444.         PlayAnimationFromTable({CFrame.new(0.0229907017, -2.32830644e-08, -0.0729570612, 0.515036583, 0, -0.857168257, 0, 1, 0, 0.857168257, 0, 0.515036583), CFrame.new(0.0506939441, 1.50000036, 0.0572836474, 0.406723797, -0.033835981, 0.912924528, 0.040511813, 0.99899894, 0.0189774334, -0.912652612, 0.0292656794, 0.407687306), CFrame.new(1.23739362, 0.699998796, 0.199969232, 0.694658399, 0.462383807, 0.551045239, 5.96046448e-08, -0.766043127, 0.642789125, 0.719339728, -0.446518838, -0.532138348), CFrame.new(-2.00502682, 0.599999249, -0.490947366, 0.516218841, 0.842589557, 0.153495923, 0.231477186, 0.035291031, -0.972200036, -0.824582636, 0.537398696, -0.176822349), CFrame.new(0.511021912, -2, 0.0707659274, 0.79863584, -4.76079576e-09, -0.601814568, -4.09769996e-10, 1, -8.45452597e-09, 0.601814568, 6.99869629e-09, 0.79863584), CFrame.new(-0.555901349, -2, -0.109117322, 0.992546082, 0, -0.121870548, 0, 1, 0, 0.121870548, 0, 0.992546082)}, 0.3, false)
  1445.         FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(90), math.rad(160)), 0.4)
  1446.     end
  1447.     con:disconnect()
  1448.     attack = false
  1449. end
  1450.  
  1451.     cattack = function()
  1452.    
  1453.     attack = true
  1454.     for i = 0, 1, 0.1 do
  1455.         swait()
  1456.         PlayAnimationFromTable({CFrame.new(0, 0, 0, 0.286342978, -0.153719768, -0.945720196, -0.137199044, 0.970295727, -0.199255824, 0.948257864, 0.186806589, 0.256747127), CFrame.new(-0.205797881, 1.45544362, -0.298883975, 0.303403288, -0.252855241, 0.918702841, -0.236152083, 0.914115787, 0.329582334, -0.923137426, -0.316949964, 0.217633545), CFrame.new(1.19837689, 0.742226064, -0.723878801, 0.960290909, -0.0510607362, -0.274296105, 0.0809528753, -0.889829993, 0.449053675, -0.267005891, -0.453427255, -0.850362122), CFrame.new(-0.728451133, 0.282005757, -0.917490423, 0.620055914, -0.180938572, 0.763410866, 0.768504918, -0.0557612479, -0.637409568, 0.157900691, 0.981914639, 0.104477152), CFrame.new(0.663142383, -1.91206813, 0.269736409, 0.9827407, -0.137199044, 0.124102563, 0.108132839, 0.970295727, 0.216410473, -0.150107473, -0.199255824, 0.968384862), CFrame.new(-0.306767106, -2.01749921, 0.424166173, 0.286340714, -0.137199044, 0.948256135, -0.153719738, 0.970295727, 0.186805904, -0.945718527, -0.199255824, 0.256744921)}, 0.3, false)
  1457.     end
  1458.     CFuncs.Sound.Create("rbxassetid://320557353", Torso, 1, 1)
  1459.     Runes = {""}
  1460.     BillboardGui = function(image, position, size)
  1461.        
  1462.         local billpar = Instance.new("Part")
  1463.         billpar.Transparency = 1
  1464.         billpar.formFactor = "Custom"
  1465.         billpar.Size = Vector3.new(1, 1, 1)
  1466.         billpar.Anchored = true
  1467.         billpar.CanCollide = false
  1468.         billpar.CFrame = CFrame.new(position)
  1469.         billpar.Name = "BillboardGuiPart"
  1470.         local bill = Instance.new("BillboardGui", billpar)
  1471.         bill.Adornee = billpar
  1472.         bill.Size = UDim2.new(1, 0, 1, 0)
  1473.         bill.SizeOffset = Vector2.new(size, size)
  1474.         local d = Instance.new("ImageLabel", bill)
  1475.         d.BackgroundTransparency = 1
  1476.         d.Size = UDim2.new(1, 0, 1, 0)
  1477.         d.Image = image
  1478.         return billpar
  1479.     end
  1480.  
  1481.     eb = BillboardGui(Runes[math.random(1, #Runes)], RightArm.CFrame * CFrame.new(0, -2, 0).p, 0)
  1482.     eb.Parent = EffectModel
  1483.     eb.BillboardGui.Size = UDim2.new(3, 0, 3, 0)
  1484.     eb.BillboardGui.ImageLabel.ImageColor3 = BrickColor.new("Toothpaste").Color
  1485.     do
  1486.         for i = 1, 3 do
  1487.             swait()
  1488.             local blast = Instance.new("Part", EffectModel)
  1489.             blast.Anchored = true
  1490.             blast.Transparency = 1
  1491.             blast.CanCollide = false
  1492.             blast.Size = Vector3.new(1, 1, 1)
  1493.             blast.CFrame = RightArm.CFrame * CFrame.new(0, -2, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
  1494.             m = Instance.new("SpecialMesh", blast)
  1495.             m.Scale = Vector3.new(3, 3, 3)
  1496.             m.MeshType = "Sphere"
  1497.             blast.BrickColor = BrickColor.new("White")
  1498.             blast.Material = "Neon"
  1499.             coroutine.resume(coroutine.create(function(p)
  1500.        
  1501.         for i = 1, 15 do
  1502.             blast.Transparency = i / 10
  1503.             blast.Mesh.Scale = blast.Mesh.Scale / 1.1
  1504.             swait()
  1505.         end
  1506.         blast:Remove()
  1507.     end
  1508. ), p)
  1509.             p = Instance.new("Part")
  1510.             local p = Instance.new("Part")
  1511.             p.TopSurface = 0
  1512.             p.BottomSurface = 0
  1513.             p.CanCollide = false
  1514.             p.Anchored = true
  1515.             p.BrickColor = BrickColor.new("White")
  1516.             p.formFactor = "Symmetric"
  1517.             p.Size = Vector3.new(1, 1, 1)
  1518.             p.CFrame = blast.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2 + math.random(-15, 15) / 9, math.random(-15, 15) / 9, math.random(-10, 10) / 9)
  1519.             p.Parent = EffectModel
  1520.             m = Instance.new("SpecialMesh")
  1521.             m.MeshType = "FileMesh"
  1522.             m.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1523.             m.Scale = Vector3.new(0, 0, 0)
  1524.             m.Parent = p
  1525.             m.Name = "Triangle"
  1526.             coroutine.resume(coroutine.create(function(p)
  1527.        
  1528.         for i = 1, 10 do
  1529.             p.Transparency = i / 10
  1530.             p.Triangle.Scale = p.Triangle.Scale + Vector3.new(0.8, 0.8, 0)
  1531.             swait()
  1532.         end
  1533.         p.Parent = nil
  1534.     end
  1535. ), p)
  1536.             p = Instance.new("Part")
  1537.             p.TopSurface = 0
  1538.             p.BottomSurface = 0
  1539.             p.CanCollide = false
  1540.             p.Anchored = true
  1541.             p.BrickColor = BrickColor.new("Black")
  1542.             p.Material = "Neon"
  1543.             p.formFactor = "Symmetric"
  1544.             p.Size = Vector3.new(1, 1, 1)
  1545.             p.CFrame = blast.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10, 10) / 4, math.random(-10, 10) / 4, math.random(-10, 10) / 4)
  1546.             p.Parent = EffectModel
  1547.             local m = Instance.new("BlockMesh")
  1548.             m.Parent = p
  1549.             m.Scale = Vector3.new(0.4, 0.4, 0.4)
  1550.             coroutine.resume(coroutine.create(function(p)
  1551.        
  1552.         for i = 1, 10 do
  1553.             p.Transparency = i / 10
  1554.             p.CFrame = p.CFrame * CFrame.new(0, -0.5, 0)
  1555.             swait()
  1556.         end
  1557.         p.Parent = nil
  1558.     end
  1559. ), p)
  1560.         end
  1561.     end
  1562.     eb:Destroy()
  1563.     local billpar = Instance.new("Part")
  1564.     billpar.Transparency = 1
  1565.     billpar.formFactor = "Custom"
  1566.     billpar.Size = Vector3.new(1, 1, 1)
  1567.     billpar.Anchored = true
  1568.     billpar.CanCollide = false
  1569.     billpar.CFrame = RootPart.CFrame
  1570.     billpar.BrickColor = BrickColor.new("White")
  1571.     billpar.Material = "Neon"
  1572.     billpar.Name = "oraora"
  1573.     billpar.Parent = EffectModel
  1574.     m = Instance.new("SpecialMesh", billpar)
  1575.     m.Scale = Vector3.new(5, 5, 5)
  1576.     m.MeshType = "Sphere"
  1577.     billpar.BrickColor = BrickColor.new("White")
  1578.     billpar.Material = "Neon"
  1579.     local bill = Instance.new("BillboardGui", billpar)
  1580.     bill.Adornee = billpar
  1581.     bill.Size = UDim2.new(7, 0, 7, 0)
  1582.     bill.SizeOffset = Vector2.new(0, 0)
  1583.     local d = Instance.new("ImageLabel", bill)
  1584.     d.BackgroundTransparency = 1
  1585.     d.Size = UDim2.new(1, 0, 1, 0)
  1586.     d.Image = Runes[math.random(1, #Runes)]
  1587.     d.ImageColor3 = BrickColor.new("Toothpaste").Color
  1588.     num = 0
  1589.     coroutine.resume(coroutine.create(function(p)
  1590.        
  1591.         for er = 1, 100 do
  1592.             do
  1593.                 swait()
  1594.                 d.Rotation = d.Rotation + 3
  1595.                 DIR = billpar.CFrame.lookVector
  1596.                 num = num + 1
  1597.                 if num == 4 then
  1598.                     CFuncs.Sound.Create("rbxassetid://324867021", billpar, 1, 1)
  1599.                     MagniDamage(billpar, 11, 2, 4, math.random(1, 3), "Normal")
  1600.                     num = 0
  1601.                     local hitfloor2, posfloor2 = rayCast(billpar.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 20, Character)
  1602.                     do
  1603.                         do
  1604.                             if hitfloor2 ~= nil and equipped == true then
  1605.                                 local p = Instance.new("Part")
  1606.                                 p.TopSurface = 0
  1607.                                 p.BottomSurface = 0
  1608.                                 p.CanCollide = false
  1609.                                 p.Anchored = true
  1610.                                 p.BrickColor = BrickColor.new("Light stone grey")
  1611.                                 p.CFrame = cn(posfloor2) * CFrame.new(0, 1, 0) * CFrame.Angles(0, math.random(-10, 10), 0)
  1612.                                 p.formFactor = "Symmetric"
  1613.                                 p.Size = Vector3.new(1, 1, 1)
  1614.                                 p.Parent = EffectModel
  1615.                                 m = Instance.new("SpecialMesh")
  1616.                                 m.MeshType = "FileMesh"
  1617.                                 m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1618.                                 p.Material = "SmoothPlastic"
  1619.                                 m.Parent = p
  1620.                                 m.Scale = Vector3.new(12, 2, 12)
  1621.                                 m.Name = "Mesh"
  1622.                                 game:GetService("Debris"):AddItem(p, 5)
  1623.                                 coroutine.resume(coroutine.create(function(p)
  1624.            
  1625.             for ii = 1, 20 do
  1626.                 p.Transparency = 0.5 + ii / 20
  1627.                 p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(3 + ii), 0) - Vector3.new(0, 0.05, 0)
  1628.                 p.Mesh.Scale = p.Mesh.Scale + Vector3.new(0.4, -0.1, 0.4)
  1629.                 swait()
  1630.             end
  1631.             p:Remove()
  1632.         end
  1633. ), p)
  1634.                             end
  1635.                             p = Instance.new("Part")
  1636.                             do
  1637.                                 local p = Instance.new("Part")
  1638.                                 p.TopSurface = 0
  1639.                                 p.BottomSurface = 0
  1640.                                 p.CanCollide = false
  1641.                                 p.Anchored = true
  1642.                                 p.BrickColor = BrickColor.new("Pastel Blue")
  1643.                                 p.formFactor = "Symmetric"
  1644.                                 p.Size = Vector3.new(1, 1, 1)
  1645.                                 p.CFrame = billpar.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(90), 0, 0)
  1646.                                 p.Parent = EffectModel
  1647.                                 m = Instance.new("SpecialMesh")
  1648.                                 m.MeshType = "FileMesh"
  1649.                                 m.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1650.                                 m.Scale = Vector3.new(8, 8, 8)
  1651.                                 m.Parent = p
  1652.                                 m.Name = "Triangle"
  1653.                                 coroutine.resume(coroutine.create(function(p)
  1654.            
  1655.             for iii = 1, 15 do
  1656.                 p.Transparency = iii / 20
  1657.                 p.Triangle.Scale = p.Triangle.Scale + Vector3.new(1.7, 1.7, 1.7)
  1658.                 p.CFrame = billpar.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(7 * er), 0)
  1659.                 Effects.Wave.Create(BrickColor.new("Pastel Blue"), billpar.CFrame * cn(0, -2.5, 0) * angles(0, math.random(-30, 30), 0), 10, 1, 10, 1, -0.1, 1, 0.1)
  1660.                 swait()
  1661.             end
  1662.             p.Parent = nil
  1663.         end
  1664. ), p)
  1665.                                 billpar.CFrame = billpar.CFrame * CFrame.new(0, 0, -0.8)
  1666.                             end
  1667.                             -- DECOMPILER ERROR at PC239: LeaveBlock: unexpected jumping out DO_STMT
  1668.  
  1669.                             -- DECOMPILER ERROR at PC239: LeaveBlock: unexpected jumping out IF_THEN_STMT
  1670.  
  1671.                             -- DECOMPILER ERROR at PC239: LeaveBlock: unexpected jumping out IF_STMT
  1672.  
  1673.                             -- DECOMPILER ERROR at PC239: LeaveBlock: unexpected jumping out DO_STMT
  1674.  
  1675.                         end
  1676.                     end
  1677.                 end
  1678.             end
  1679.         end
  1680.         billpar:Destroy()
  1681.     end
  1682. ))
  1683.     for i = 0, 1, 0.1 do
  1684.         swait()
  1685.         PlayAnimationFromTable({CFrame.new(0, 0, 0, 0.882951379, 0, 0.469473869, 0, 1, 0, -0.469473869, 0, 0.882951379), CFrame.new(0, 1.50000012, 9.68575478e-07, 0.876509428, 0.147262633, -0.458316088, -0.0868240893, 0.98480773, 0.150383711, 0.473499089, -0.0920198411, 0.875979185), CFrame.new(1.11248815, 0.69999969, -0.0314789116, 0.974372327, 0.144595593, 0.172322422, 1.78813934e-07, -0.766045094, 0.642786801, 0.22495088, -0.626313627, -0.746413231), CFrame.new(-1.8350693, 0.699999869, 0.134343088, -0.12066099, 0.981974363, -0.145504594, 0.118263118, -0.131311819, -0.984261692, -0.985626221, -0.135969818, -0.100287125), CFrame.new(0.350283593, -2, -0.152793735, 0.529920578, 0, -0.848049879, 0, 1, 0, 0.848049879, 0, 0.529920578), CFrame.new(-0.650038362, -2, -0.0475728065, 0.981628954, 0, 0.190810859, 0, 1, 0, -0.190810859, 0, 0.981628954)}, 0.3, false)
  1686.     end
  1687.     attack = false
  1688. end
  1689.  
  1690.     vattack = function()
  1691.    
  1692.     attack = true
  1693.     local refpart = CreatePart(EffectModel, "SmoothPlastic", 0, 1, "Part", BrickColor.new("Really black"), "Effect", Vector3.new())
  1694.     refpart.Anchored = true
  1695.     refpart.CFrame = RootPart.CFrame * CFrame.new(0, 0, -10)
  1696.     for i = 0, 1, 0.1 do
  1697.         swait()
  1698.         PlayAnimationFromTable({CFrame.new(0, 0, 0, 0.996199131, 0, -0.0871560574, 0, 1, 0, 0.0871560574, 0, 0.996199131), CFrame.new(5.10364771e-07, 1.50000012, 8.04662704e-07, 0.992988706, 0.0733872131, 0.0927163363, -0.0868240893, 0.98480773, 0.150383711, -0.0802716017, -0.157379314, 0.984274745), CFrame.new(1.57078362, 0.69999969, 0.180774868, 0.906311691, 0.271654963, 0.323745728, 0, -0.766044378, 0.642787635, 0.422620088, -0.582565963, -0.694274962), CFrame.new(-1.9251585, 0.899999559, 0.190688074, -0.214483514, 0.976541221, 0.0191925466, -0.963539004, -0.2083278, -0.16790536, -0.159968182, -0.0545056164, 0.985618412), CFrame.new(0.453157574, -2, 0.211310849, 0.906311691, 0, -0.422620088, 0, 1, 0, 0.422620088, 0, 0.906311691), CFrame.new(-0.453157187, -2, -0.211311907, 0.996199012, 0, 0.087155968, 0, 1, 0, -0.087155968, 0, 0.996199012)}, 0.3, false)
  1699.         FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1700.     end
  1701.     CFuncs.Sound.Create("rbxassetid://341336485", Torso, 1, 1.5)
  1702.     Effects.Sphere.Create(BrickColor.new("Pastel Blue"), RootPart.CFrame * cn(0, 0, 0), 55, 55, 55, 0.5, 0.5, 0.5, 0.07)
  1703.     MagniDamage(refpart, 10, 10, 10, 0, "Slashnare")
  1704.     refpart.CFrame = RootPart.CFrame * CFrame.new(0, 0, -10)
  1705.     for i = 0, 1, 0.1 do
  1706.         swait()
  1707.         PlayAnimationFromTable({CFrame.new(0, 0, 0, 0.493853062, 0.175142929, -0.851729333, 0.101243839, 0.96126169, 0.256370753, 0.863636255, -0.2128409, 0.456989825), CFrame.new(0.0106344819, 1.55214739, 0.0269275606, 0.855711639, 0.0159827918, 0.517210126, -0.0784841403, 0.991967797, 0.0991963744, -0.511470437, -0.125476301, 0.850092888), CFrame.new(1.18367839, 0.601080418, 0.00922176242, 0.992719889, -0.0355973393, 0.115084246, -0.114522129, -0.575210154, 0.809949279, 0.0373655558, -0.81723249, -0.57509923), CFrame.new(-0.669594288, 0.455130339, -0.661963999, 0.0330018848, -0.82281369, -0.567355931, -0.962292671, 0.127197683, -0.240444168, 0.270007133, 0.55389756, -0.787589788), CFrame.new(0.545038044, -2.14796782, 0.0373603404, 0.992534101, 0.00641049445, 0.12181595, -0.00438442081, 0.999847651, -0.0168929249, -0.121905729, 0.0162327141, 0.992411017), CFrame.new(-0.632243574, -1.94515204, -0.258179277, 0.493853033, 0.101243839, 0.863636136, 0.175142899, 0.96126169, -0.212840885, -0.851729155, 0.256370753, 0.456989825)}, 0.4, false)
  1708.     end
  1709.     CFuncs.Sound.Create("rbxassetid://341336485", Torso, 1, 1.5)
  1710.     Effects.Sphere.Create(BrickColor.new("Pastel Blue"), RootPart.CFrame * cn(0, 0, 0), 55, 55, 55, 0.5, 0.5, 0.5, 0.07)
  1711.     MagniDamage(refpart, 10, 10, 10, 0, "Slashnare")
  1712.     refpart.CFrame = RootPart.CFrame * CFrame.new(0, 0, -10)
  1713.     for i = 0, 1, 0.1 do
  1714.         swait()
  1715.         PlayAnimationFromTable({CFrame.new(0, 0, 0, 0.984245896, -0.0870961994, 0.153893113, 0.035208568, 0.949387312, 0.312128961, -0.173289359, -0.301791996, 0.937497139), CFrame.new(-0.120294906, 1.58912659, -0.014295198, 0.970674336, 0.210372791, -0.11635673, -0.204094589, 0.976883054, 0.0635995567, 0.127046525, -0.0379866809, 0.991171241), CFrame.new(1.13720214, 0.720413446, -0.0768604279, 0.999382138, -0.0271360576, 0.0224352777, -0.0333671272, -0.52651149, 0.849512875, -0.0112400651, -0.849736571, -0.527091742), CFrame.new(-1.70520556, 0.561890483, -0.87596792, 0.472133398, 0.54881829, -0.689849854, -0.78100282, -0.102494806, -0.616059482, -0.408810735, 0.829636991, 0.38023746), CFrame.new(0.431500226, -2.10740995, -0.046277076, 0.447118759, 0.230505943, -0.864266157, -0.232097715, 0.963028431, 0.136773288, 0.863839924, 0.139440283, 0.484088033), CFrame.new(-0.453286558, -1.78561223, -0.925271869, 0.984245777, 0.035208568, -0.173289388, -0.0870962068, 0.949387312, -0.301791966, 0.153893113, 0.312128961, 0.93749702)}, 0.4, false)
  1716.         FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(180)), 0.4)
  1717.     end
  1718.     CFuncs.Sound.Create("rbxassetid://341336485", Torso, 1, 1.5)
  1719.     Effects.Sphere.Create(BrickColor.new("Pastel Blue"), RootPart.CFrame * cn(0, 0, 0), 55, 55, 55, 0.5, 0.5, 0.5, 0.07)
  1720.     MagniDamage(refpart, 10, 10, 10, 0, "Slashnare")
  1721.     refpart.CFrame = RootPart.CFrame * CFrame.new(0, 0, -10)
  1722.     for i = 0, 1, 0.1 do
  1723.         swait()
  1724.         PlayAnimationFromTable({CFrame.new(0, 0, 0, 0.720209181, -0.336642832, -0.606612563, 0.157250941, 0.930835366, -0.329875976, 0.675706744, 0.142188638, 0.723333597), CFrame.new(0.143742129, 1.44558299, -0.399535358, 0.729822516, 0.00656326162, 0.683608294, -0.293801188, 0.905912161, 0.304965556, -0.617287576, -0.42341572, 0.663083375), CFrame.new(1.36922002, 0.929454923, -0.665464878, 0.962920129, 0.0204561092, 0.269018054, -0.0703686401, -0.943565011, 0.323625267, 0.260456055, -0.330555677, -0.907138348), CFrame.new(-0.271632493, 0.718876362, -1.13242447, 0.100340128, -0.848274469, -0.519967973, -0.99250555, -0.121971786, 0.00745713711, -0.0697470903, 0.515322924, -0.854155719), CFrame.new(0.468339801, -1.99040389, 0.669673026, 0.979659915, 0.135293022, -0.148211002, -0.0250886306, 0.815338314, 0.578440785, 0.199101076, -0.562956989, 0.8021487), CFrame.new(-0.795290351, -1.7514472, 0.741588831, 0.720209122, 0.157250941, 0.675706625, -0.336642772, 0.930835366, 0.142188653, -0.606612444, -0.329875976, 0.723333538)}, 0.4, false)
  1725.         FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1726.     end
  1727.     for i = 0, 1, 0.1 do
  1728.         swait()
  1729.         PlayAnimationFromTable({CFrame.new(0.2541641, 9.68575478e-08, -0.308870763, 0.934826374, 0.168161094, -0.312771529, -0.056157399, 0.939692616, 0.337378263, 0.350642979, -0.297825664, 0.887892962), CFrame.new(0.0773843452, 1.57795084, 0.0638956279, 0.938455582, -0.0268699713, 0.34435308, 0.0839753896, 0.984804928, -0.152011037, -0.335036099, 0.171572834, 0.92645216), CFrame.new(1.17438579, 0.881305397, -0.184378237, 0.957006454, -0.139904112, -0.254097104, 0.146975964, -0.521335244, 0.840599537, -0.250073105, -0.841805458, -0.478358686), CFrame.new(-1.62349713, 0.152098745, 0.195335254, 0.936976016, 0.328385174, -0.119327694, -0.266250759, 0.892228782, 0.364744186, 0.226244211, -0.309985489, 0.923429728), CFrame.new(0.604769707, -1.88102603, -0.588217199, 0.984855652, 0.0577834994, -0.163463771, -0.0593868643, 0.998222828, -0.00493493676, 0.162888125, 0.0145678222, 0.98653698), CFrame.new(-0.509436548, -2.01247478, -0.407556683, 0.934826255, -0.056157399, 0.35064289, 0.168161064, 0.939692616, -0.297825634, -0.31277144, 0.337378263, 0.887892842)}, 0.3, false)
  1730.     end
  1731.     CFuncs.Sound.Create("rbxassetid://333475957", Torso, 1, 1.5)
  1732.     Effects.Block.Create(BrickColor.new("Pastel Blue"), RootPart.CFrame * cn(0, 0, 0), 15, 15, 15, 3, 3, 3, 0.07)
  1733.     Effects.Wave.Create(BrickColor.new("Baby blue"), RootPart.CFrame * cn(0, -2.5, 0), 7, 5, 7, 0.5, -0.5, 0.5, 0.1)
  1734.     RootPart.CFrame = RootPart.CFrame * cn(0, 0, 20)
  1735.     Effects.Block.Create(BrickColor.new("Pastel Blue"), RootPart.CFrame * cn(0, 0, 0), 15, 15, 15, 3, 3, 3, 0.07)
  1736.     Effects.Wave.Create(BrickColor.new("Baby blue"), RootPart.CFrame * cn(0, -2.5, 0), 7, 5, 7, 0.5, -0.5, 0.5, 0.1)
  1737.     for i = 0, 1, 0.05 do
  1738.         swait()
  1739.         PlayAnimationFromTable({CFrame.new(-0.190624386, -6.70552254e-08, 0.231652617, 0.922526181, -0.180769786, -0.340987176, 0.123666212, 0.97539407, -0.182518527, 0.365590692, 0.126209527, 0.922181726), CFrame.new(0.155111641, 1.48432302, -0.18090266, 0.910687566, 0.146905914, 0.386091888, -0.263940483, 0.925900936, 0.270264566, -0.317779481, -0.348031878, 0.881980777), CFrame.new(1.21428108, 0.646305323, -0.654353261, 0.945779085, -0.287793338, -0.15058884, -0.17152518, -0.836229324, 0.520864308, -0.275828153, -0.466792852, -0.840251923), CFrame.new(-1.45927417, 0.569531977, 0.411221355, 0.917194426, 0.390610874, 0.0785975605, -0.299259096, 0.545111299, 0.783133149, 0.263055891, -0.741806388, 0.616866946), CFrame.new(0.456248045, -2.14613438, -0.202194542, 0.985697627, 0.000825591385, -0.168521851, -0.0309134908, 0.983905494, -0.175995171, 0.165664241, 0.178687677, 0.969858825), CFrame.new(-0.555869579, -2.03145552, -0.275106519, 0.922523499, 0.123666212, 0.365591466, -0.180769593, 0.97539407, 0.126208931, -0.34098798, -0.182518527, 0.922179043)}, 0.3, false)
  1740.     end
  1741.     CFuncs.Sound.Create("rbxassetid://338601305", Torso, 1, 1.5)
  1742.     MagniDamage(refpart, 10, 20, 25, 0, "Slashnare")
  1743.     Effects.Wave.Create(BrickColor.new("Baby blue"), refpart.CFrame * cn(0, -2.5, 0), 7, 5, 7, 0.5, -0.5, 0.5, 0.05)
  1744.     for i = 1, math.random(10, 15) do
  1745.         Effects.Sphere.Create(BrickColor.new("Pastel Blue"), refpart.CFrame * cn(math.random(-5, 5), math.random(0, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1.5, 15, 1.5, 0, 5, 0, 0.02)
  1746.     end
  1747.     for i = 0, 1, 0.1 do
  1748.         swait()
  1749.         PlayAnimationFromTable({CFrame.new(-0.0635406449, 1.97440386e-07, 0.0772181302, 0.349873543, -0.299630225, -0.887589335, 0.149680495, 0.95317775, -0.262769759, 0.924764156, -0.0409186333, 0.378340483), CFrame.new(0.102144919, 1.49711895, -0.219547942, 0.341629833, 0.0387150273, 0.939036846, -0.381519437, 0.918835402, 0.100917995, -0.858913243, -0.392737418, 0.32867223), CFrame.new(1.13105607, 0.69998312, -0.241636515, 0.983805299, -0.0512800962, 0.171748281, -0.117074117, -0.909404993, 0.399094224, 0.135723174, -0.412738293, -0.900681019), CFrame.new(-0.590765715, 0.123251945, -1.03111267, 0.163495839, -0.492946386, -0.854560137, -0.948694468, 0.159073457, -0.273266017, 0.270643324, 0.855394423, -0.441647679), CFrame.new(0.121061504, -1.87384474, 0.882954121, 0.957356393, 0.229788616, -0.175117046, -0.116162069, 0.86113435, 0.49492836, 0.264528215, -0.453480899, 0.851105213), CFrame.new(-0.634005189, -1.96460354, 0.123627201, 0.349871159, 0.149680495, 0.924762607, -0.29962948, 0.95317775, -0.040919058, -0.887587965, -0.262769759, 0.378338099)}, 0.3, false)
  1750.     end
  1751.     refpart.Parent = nil
  1752.     attack = false
  1753. end
  1754.  
  1755.     mouse.Button1Down:connect(function()
  1756.    
  1757.     if attack == false and attacktype == 1 then
  1758.         attacktype = 2
  1759.         attackone()
  1760.     else
  1761.         if attack == false and attacktype == 2 then
  1762.             attacktype = 3
  1763.             attacktwo()
  1764.         else
  1765.             if attack == false and attacktype == 3 then
  1766.                 attacktype = 1
  1767.                 attackthree()
  1768.             end
  1769.         end
  1770.     end
  1771. end
  1772. )
  1773.     mouse.KeyDown:connect(function(k)
  1774.    
  1775.     k = k:lower()
  1776.     if attack == false and k == "z" and co1 <= cooldown1 then
  1777.         cooldown1 = 0
  1778.         zattack()
  1779.     else
  1780.         if attack == false and k == "x" and co2 <= cooldown2 then
  1781.             cooldown2 = 0
  1782.             xattack()
  1783.         else
  1784.             if attack == false and k == "c" and co3 <= cooldown3 then
  1785.                 cattack()
  1786.                 cooldown3 = 0
  1787.             else
  1788.                 if attack == false and k == "v" and co4 <= cooldown4 then
  1789.                     cooldown4 = 0
  1790.                     vattack()
  1791.                 end
  1792.             end
  1793.         end
  1794.     end
  1795. end
  1796. )
  1797.     updateskills = function()
  1798.    
  1799.     if cooldown1 <= co1 then
  1800.         cooldown1 = cooldown1 + 0.033333333333333
  1801.     end
  1802.     if cooldown2 <= co2 then
  1803.         cooldown2 = cooldown2 + 0.033333333333333
  1804.     end
  1805.     if cooldown3 <= co3 then
  1806.         cooldown3 = cooldown3 + 0.033333333333333
  1807.     end
  1808.     if cooldown4 <= co4 then
  1809.         cooldown4 = cooldown4 + 0.033333333333333
  1810.     end
  1811. end
  1812.  
  1813.     while 1 do
  1814.         swait()
  1815.         updateskills()
  1816.         bar4:TweenSize(UDim2.new(1 * (cooldown4 / co4), 0, 1, 0), "Out", "Quad", 0.5)
  1817.         bar3:TweenSize(UDim2.new(1 * (cooldown3 / co3), 0, 1, 0), "Out", "Quad", 0.5)
  1818.         bar1:TweenSize(UDim2.new(1 * (cooldown1 / co1), 0, 1, 0), "Out", "Quad", 0.5)
  1819.         bar2:TweenSize(UDim2.new(1 * (cooldown2 / co2), 0, 1, 0), "Out", "Quad", 0.5)
  1820.         for i,v in pairs(Character:GetChildren()) do
  1821.             if v:IsA("Part") then
  1822.                 v.Material = "SmoothPlastic"
  1823.             elseif v:IsA("Hat") then
  1824.                 v:WaitForChild("Handle").Material = "SmoothPlastic"
  1825.             end
  1826.         end
  1827.         Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1828.         velocity = RootPart.Velocity.y
  1829.         sine = sine + change
  1830.         local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
  1831.         if equipped == true or equipped == false then
  1832.             if 1 < RootPart.Velocity.y and hit == nil then
  1833.                 Anim = "Jump"
  1834.                 if attack == false then
  1835.                     RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1836.                     Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(0), math.rad(30), math.rad(0)), 0.3)
  1837.                     RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.7, -0.5) * angles(math.rad(220), math.rad(0), math.rad(0)), 0.3)
  1838.                     LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.3)
  1839.                     RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1840.                     LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1841.                     FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(-10), math.rad(90)), 0.3)
  1842.                     Motor2Weld.C0 = clerp(Motor2Weld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1843.                     Motor1Weld.C0 = clerp(Motor1Weld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1844.                     GunFakeHandleWeld.C0 = clerp(GunFakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(45)), 0.3)
  1845.                 end
  1846.             else
  1847.                 if RootPart.Velocity.y < -1 and hit == nil then
  1848.                     Anim = "Fall"
  1849.                     if attack == false then
  1850.                         RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1851.                         Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(-10), math.rad(30), math.rad(0)), 0.3)
  1852.                         RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.7, -0.5) * angles(math.rad(220), math.rad(0), math.rad(0)), 0.3)
  1853.                         LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.3)
  1854.                         RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1855.                         LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1856.                         FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(-10), math.rad(90)), 0.3)
  1857.                         Motor2Weld.C0 = clerp(Motor2Weld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1858.                         Motor1Weld.C0 = clerp(Motor1Weld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1859.                         GunFakeHandleWeld.C0 = clerp(GunFakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(45)), 0.3)
  1860.                     end
  1861.                 else
  1862.                     if Torsovelocity < 1 and hit ~= nil then
  1863.                         Anim = "Idle"
  1864.                         if attack == false then
  1865.                             change = 1
  1866.                             RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1867.                             Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(0), math.rad(30), math.rad(0)), 0.3)
  1868.                             RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.7, -0.5) * angles(math.rad(220), math.rad(0), math.rad(0)), 0.3)
  1869.                             LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.3)
  1870.                             RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1871.                             LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1872.                             FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(-10), math.rad(90)), 0.3)
  1873.                             Motor2Weld.C0 = clerp(Motor2Weld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1874.                             Motor1Weld.C0 = clerp(Motor1Weld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1875.                             GunFakeHandleWeld.C0 = clerp(GunFakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(45)), 0.3)
  1876.                         end
  1877.                     else
  1878.                         if 2 < Torsovelocity and hit ~= nil then
  1879.                             Anim = "Walk"
  1880.                             if attack == false then
  1881.                                 RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1882.                                 Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1883.                                 RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.7, -0.5) * angles(math.rad(220), math.rad(0), math.rad(0)), 0.3)
  1884.                                 LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.3)
  1885.                                 RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0 + 1 * math.cos((sine) / 3)) * angles(math.rad(0 - 50 * math.cos((sine) / 3)), math.rad(0), math.rad(0)), 0.3)
  1886.                                 LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -2, 0 - 1 * math.cos((sine) / 3)) * angles(math.rad(0 + 50 * math.cos((sine) / 3)), math.rad(0), math.rad(0)), 0.3)
  1887.                                 FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(-10), math.rad(90)), 0.3)
  1888.                                 Motor2Weld.C0 = clerp(Motor2Weld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1889.                                 Motor1Weld.C0 = clerp(Motor1Weld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1890.                                 GunFakeHandleWeld.C0 = clerp(GunFakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(45)), 0.3)
  1891.                             end
  1892.                         end
  1893.                     end
  1894.                 end
  1895.             end
  1896.         end
  1897.         if 0 < #Effects then
  1898.             for e = 1, #Effects do
  1899.                 if Effects[e] ~= nil then
  1900.                     local Thing = Effects[e]
  1901.                     if Thing ~= nil then
  1902.                         local Part = Thing[1]
  1903.                         local Mode = Thing[2]
  1904.                         local Delay = Thing[3]
  1905.                         local IncX = Thing[4]
  1906.                         local IncY = Thing[5]
  1907.                         local IncZ = Thing[6]
  1908.                         if Thing[1].Transparency <= 1 then
  1909.                             if Thing[2] == "Block1" then
  1910.                                 Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1911.                                 Mesh = Thing[1].Mesh
  1912.                                 Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1913.                                 Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1914.                             else
  1915.                                 if Thing[2] == "Block2" then
  1916.                                     Thing[1].CFrame = Thing[1].CFrame
  1917.                                     Mesh = Thing[7]
  1918.                                     Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1919.                                     Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1920.                                 else
  1921.                                     if Thing[2] == "Cylinder" then
  1922.                                         Mesh = Thing[1].Mesh
  1923.                                         Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1924.                                         Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1925.                                     else
  1926.                                         if Thing[2] == "Blood" then
  1927.                                             Mesh = Thing[7]
  1928.                                             Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  1929.                                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1930.                                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1931.                                         else
  1932.                                             if Thing[2] == "Elec" then
  1933.                                                 Mesh = Thing[1].Mesh
  1934.                                                 Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1935.                                                 Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1936.                                             else
  1937.                                                 if Thing[2] == "Disappear" then
  1938.                                                     Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1939.                                                 else
  1940.                                                     if Thing[2] == "Shatter" then
  1941.                                                         Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1942.                                                         Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1943.                                                         Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1944.                                                         Thing[6] = Thing[6] + Thing[5]
  1945.                                                     end
  1946.                                                 end
  1947.                                             end
  1948.                                         end
  1949.                                     end
  1950.                                 end
  1951.                             end
  1952.                         else
  1953.                             Part.Parent = nil
  1954.                             table.remove(Effects, e)
  1955.                         end
  1956.                     end
  1957.                 end
  1958.             end
  1959.         end
  1960.     end
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