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7 Days to Die error log

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Oct 16th, 2019
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  1. Found path: /home/trask/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie.x86_64
  2. Mono path[0] = '/home/trask/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
  3. Mono config path = '/home/trask/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/etc'
  4. Preloaded 'ScreenSelector.so'
  5. Preloaded 'libMagick.so'
  6. Preloaded 'libMouseLib.so'
  7. Preloaded 'libeac_server.so'
  8. Preloaded 'libeasyanticheat.so'
  9. Preloaded 'libgetrss.so'
  10. Preloaded 'libsteam_api.so'
  11. Preloaded 'steamclient.so'
  12. Unable to preload the following plugins:
  13. ScreenSelector.so
  14. libMouseLib.so
  15. libeac_server.so
  16. libeasyanticheat.so
  17. libgetrss.so
  18. libsteam_api.so
  19. steamclient.so
  20. Display 0 'BenQ EX3501R 35"': 3440x1440 (primary device).
  21. Desktop is 3440 x 1440 @ 100 Hz
  22. Initialize engine version: 2019.1.0f2 (292b93d75a2c)
  23. Forcing GfxDevice: OpenGL Core
  24. GfxDevice: creating device client; threaded=1
  25. Renderer: GeForce RTX 2070/PCIe/SSE2
  26. Vendor: NVIDIA Corporation
  27. Version: 4.5.0 NVIDIA 418.56
  28. GLES: 0
  29. GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragmen
  30. t_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoki
  31. ng_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_A
  32. RB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_t
  33. ranspose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters
  34. GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_
  35. object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_fd GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NVX_blend_equation_advanced_multi_draw_buffers GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_clip_space_w_scaling GL_NV_command_list GL_NV_compute_pr
  36. ogram5 GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_conservative_raster_pre_snap GL_NV_conservative_raster_pre_snap_triangles GL_NV_conservative_raster_underestimation GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_barycentric GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_ha
  37. lf_float GL_NV_light_max_exponent GL_NV_memory_attachment GL_NV_mesh_shader GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_representative_fragment_test GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_scissor_exclusive GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64 GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_texture_footprint GL_NV_shading_rate_image GL_NV_stereo_view_rendering GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_t
  38. exture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vdpau_interop2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
  39. OPENGL LOG: Creating OpenGL 4.5 graphics device ; Context level <OpenGL 4.5> ; Context handle 69021384
  40. Begin MonoManager ReloadAssembly
  41. - Completed reload, in 0.080 seconds
  42. Default vsync count 1
  43. requesting resize 3440 x 1440
  44. Using native desktop resolution 3440 x 1440
  45. requesting fullscreen 3440 x 1440 at 0 Hz
  46. Desktop is 3440 x 1440 @ 100 Hz
  47. UnloadTime: 0.876034 ms
  48. 2019-10-16T10:22:52 0.041 INF [Steamworks.NET] SteamAPI_Init() ok
  49. 2019-10-16T10:22:52 0.083 INF Mipmap budget: 4096
  50. 2019-10-16T10:22:52 0.084 INF Texture quality is set to 1
  51. 2019-10-16T10:22:52 0.084 INF Precaching...
  52. 2019-10-16T10:22:52 0.085 INF Precaching file: 7DaysToDie_Data/resources.assets
  53. 2019-10-16T10:22:52 0.145 INF [EAC] Not loading, not started from launcher
  54. Desktop is 3440 x 1440 @ 100 Hz
  55. 2019-10-16T10:22:55 3.294 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  56. 2019-10-16T10:22:55 3.299 INF Precaching file: Data/Bundles/blocktextureatlases
  57. 2019-10-16T10:22:57 5.249 INF Precaching file: Data/Bundles/terraintextures
  58. 2019-10-16T10:23:02 10.202 INF Precaching done
  59. 2019-10-16T10:23:02 10.204 INF Loading main scene
  60. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  61. UnloadTime: 9.091648 ms
  62. 2019-10-16T10:23:03 10.494 INF Awake
  63. Localization language: English
  64.  
  65. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 48)
  66.  
  67. 2019-10-16T10:23:03 10.601 INF Version: Alpha 18 (b143) Compatibility Version: Alpha 18, Build: Linux 64 Bit
  68. 2019-10-16T10:23:03 10.601 INF System information:
  69. 2019-10-16T10:23:03 10.665 INF OS: Linux 5.0 Ubuntu 19.04 64bit
  70. 2019-10-16T10:23:03 10.685 INF CPU: Intel(R) Core(TM) i7-5820K CPU @ 3.30GHz (cores: 12)
  71. 2019-10-16T10:23:03 10.685 INF RAM: 15928 MB
  72. 2019-10-16T10:23:03 10.686 INF GPU: GeForce RTX 2070/PCIe/SSE2 (8192 MB)
  73. 2019-10-16T10:23:03 10.686 INF Graphics API: OpenGL 4.5.0 NVIDIA 418.56 (shader level 5.0)
  74. 2019-10-16T10:23:03 10.687 INF Last played version: Alpha 18
  75. 2019-10-16T10:23:03 10.688 INF Local UTC offset: -7 hours
  76. 2019-10-16T10:23:03 10.701 INF Command line arguments: /home/trask/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie.x86_64 -force-glcore -noeac -logfile /home/trask/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/output_log__2019-10-16__10-22-45.txt
  77. 2019-10-16T10:23:03 10.703 INF Not running in Big Picture Mode, no on-screen keyboard available
  78. 2019-10-16T10:23:03 10.704 INF Starting PlayerInputManager...
  79. 2019-10-16T10:23:03 10.758 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
  80. 2019-10-16T10:23:03 10.921 INF Device 1 matched profile GenericLinuxProfile (Generic Controller)
  81. 2019-10-16T10:23:03 10.944 INF Starting UserProfileManager...
  82. 2019-10-16T10:23:03 11.010 INF Occlusion: Awake
  83. 2019-10-16T10:23:03 11.019 INF Resetting Game
  84. 2019-10-16T10:23:03 11.026 INF Persistent GamePrefs saved
  85. 2019-10-16T10:23:03 11.029 INF Game Reset
  86. 2019-10-16T10:23:03 11.030 INF ApplyAllOptions current screen 3440 x 1440, 100hz, window 3440 x 1440, fullscreen True FullScreenWindow
  87. 2019-10-16T10:23:03 11.030 INF Texture quality is set to 1
  88. 2019-10-16T10:23:05 12.897 INF [MODS] No mods folder found
  89. 2019-10-16T10:23:05 12.908 INF Loading permissions file at '/home/trask/.local/share/7DaysToDie/Saves/serveradmin.xml'
  90. 2019-10-16T10:23:05 13.154 INF Loading permissions file done.
  91. 2019-10-16T10:23:05 13.218 INF Awake done in 2724 ms
  92.  
  93. Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 4020.
  94. Total: 11.921136 ms (FindLiveObjects: 0.401019 ms CreateObjectMapping: 0.156050 ms MarkObjects: 11.246057 ms DeleteObjects: 0.114589 ms)
  95.  
  96. 2019-10-16T10:23:06 13.485 INF User joined: Player
  97. 2019-10-16T10:23:12 19.437 INF UMA Overlay loading took 4627 ms
  98. 2019-10-16T10:23:12 19.440 INF UMA Slot loading took 2 ms
  99. 2019-10-16T10:23:13 20.489 INF LoadTextureArraysForQuality quality -1 to 1, reload False
  100. 2019-10-16T10:23:13 20.954 INF WorldStaticData.Init() needed 1.345s
  101. 2019-10-16T10:23:14 22.211 INF [Steamworks.NET] Login ok.
  102. 2019-10-16T10:23:15 22.627 INF AchievementManager: Received stats and achievements from Steam
  103. 2019-10-16T10:23:32 40.250 INF Persistent GamePrefs saved
  104. 2019-10-16T10:23:45 53.362 INF Persistent GamePrefs saved
  105. 2019-10-16T10:24:01 68.435 INF Persistent GamePrefs saved
  106. 2019-10-16T10:24:05 73.136 INF Persistent GamePrefs saved
  107. 2019-10-16T10:24:12 79.566 INF Persistent GamePrefs saved
  108. 2019-10-16T10:24:17 85.012 INF Started thread ServerBrowserListUpdater
  109. 2019-10-16T10:24:21 88.888 WRN GameServer 173.234.30.2:32154 replied with invalid setting: AirDropMarker=2525878
  110. 2019-10-16T10:24:29 97.298 INF Connecting to server Doing Science...
  111. 2019-10-16T10:24:29 97.300 INF NET: LiteNetLib trying to connect to: 173.234.30.2:32154
  112. 2019-10-16T10:24:29 97.311 INF Exited thread ServerBrowserListUpdater
  113. Fallback handler could not load library /home/trask/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libKernel32
  114. Fallback handler could not load library /home/trask/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libKernel32.so
  115. Fallback handler could not load library /home/trask/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/Kernel32
  116. Fallback handler could not load library /home/trask/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libKernel32
  117. Fallback handler could not load library /home/trask/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libKernel32.so
  118. Fallback handler could not load library /home/trask/.local/share/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libKernel32
  119. 2019-10-16T10:24:30 97.408 INF NET: LiteNetLib: Connected to server
  120. 2019-10-16T10:24:30 97.425 INF Started thread NCS_Reader_0
  121. 2019-10-16T10:24:30 97.426 INF Started thread NCS_Writer_0
  122. 2019-10-16T10:24:30 97.443 INF Started thread NCS_Reader_1
  123. 2019-10-16T10:24:30 97.443 INF Started thread NCS_Writer_1
  124. 2019-10-16T10:24:30 97.475 INF NPCID.Read
  125. 2019-10-16T10:24:30 97.479 INF Connection handshake done
  126. 2019-10-16T10:24:30 97.480 INF [Steamworks.NET] Auth.GetAuthTicket()
  127. 2019-10-16T10:24:30 97.482 INF NPPL.Write
  128. 2019-10-16T10:24:30 97.631 INF Login: WaitingForSteam
  129. 2019-10-16T10:24:30 97.759 INF Login: Authenticated
  130. 2019-10-16T10:24:30 97.770 INF Player allowed
  131. 2019-10-16T10:24:30 97.772 INF [Steamworks.NET] AddFavorite: 37
  132. 2019-10-16T10:24:30 97.781 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
  133. 2019-10-16T10:24:30 97.783 INF StartGame
  134. 2019-10-16T10:24:30 97.825 INF Persistent GamePrefs saved
  135. GamePref.AdminFileName = serveradmin.xml
  136. GamePref.AirDropFrequency = 72
  137. GamePref.AirDropMarker = False
  138. GamePref.AutopilotMode = 0
  139. GamePref.BedrollDeadZoneSize = 15
  140. GamePref.BedrollExpiryTime = 45
  141. GamePref.BlockDamageAI = 100
  142. GamePref.BlockDamageAIBM = 100
  143. GamePref.BlockDamagePlayer = 100
  144. GamePref.BloodMoonEnemyCount = 8
  145. GamePref.BloodMoonFrequency = 7
  146. GamePref.BloodMoonRange = 0
  147. GamePref.BloodMoonWarning = 8
  148. GamePref.BuildCreate = False
  149. GamePref.ConnectToServerIP = 127.0.0.1
  150. GamePref.ConnectToServerPort = 26900
  151. GamePref.ControlPanelEnabled = False
  152. GamePref.ControlPanelPort = 8080
  153. GamePref.CraftTimer =
  154. GamePref.CreateLevelDim = 8
  155. GamePref.CreateLevelName = My Level
  156. GamePref.CreativeMenuEnabled = False
  157. GamePref.DayCount = 3
  158. GamePref.DayLightLength = 18
  159. GamePref.DayNightLength = 60
  160. GamePref.DebugMenuEnabled = False
  161. GamePref.DebugMenuShowTasks = False
  162. GamePref.DebugStopEnemiesMoving = False
  163. GamePref.DropOnDeath = 1
  164. GamePref.DropOnQuit = 0
  165. GamePref.DynamicSpawner =
  166. GamePref.EACEnabled = False
  167. GamePref.EnemyDifficulty = 0
  168. GamePref.EnemySpawnMode = True
  169. GamePref.FavoriteServersList =
  170. GamePref.FragLimit = 20
  171. GamePref.GameDifficulty = 1
  172. GamePref.GameGuidClient =
  173. GamePref.GameMode = GameModeSurvival
  174. GamePref.GameName = My Game
  175. GamePref.GameNameClient = My Game
  176. GamePref.GameVersion = Alpha 18
  177. GamePref.GameWorld =
  178. GamePref.HideCommandExecutionLog = 0
  179. GamePref.JoiningOptions = True
  180. GamePref.LandClaimCount = 1
  181. GamePref.LandClaimDeadZone = 30
  182. GamePref.LandClaimDecayMode = 0
  183. GamePref.LandClaimExpiryTime = 7
  184. GamePref.LandClaimOfflineDurabilityModifier = 4
  185. GamePref.LandClaimOnlineDurabilityModifier = 4
  186. GamePref.LandClaimSize = 41
  187. GamePref.LastGameResetRevision = 13
  188. GamePref.LastLoadedPrefab =
  189. GamePref.LastLoadedPrefabSize =
  190. GamePref.LootAbundance = 100
  191. GamePref.LootRespawnDays = 30
  192. GamePref.LootTimer =
  193. GamePref.MatchLength = 10
  194. GamePref.MaxSpawnedAnimals = 50
  195. GamePref.MaxSpawnedZombies = 60
  196. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  197. GamePref.NoGraphicsMode = False
  198. GamePref.OptionsAA = 1
  199. GamePref.OptionsAllowController = True
  200. GamePref.OptionsAmbientVolumeLevel = 1
  201. GamePref.OptionsAudioOcclusion = False
  202. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  203. GamePref.OptionsControllerVibration = True
  204. GamePref.OptionsDeferredLighting = True
  205. GamePref.OptionsDisableChunkLODs = False
  206. GamePref.OptionsDynamicMusicDailyTime = 1
  207. GamePref.OptionsDynamicMusicEnabled = True
  208. GamePref.OptionsFieldOfView = 65
  209. GamePref.OptionsFieldOfViewNew = 65
  210. GamePref.OptionsForegroundGlobalOpacity = 1
  211. GamePref.OptionsGamma = 0.375
  212. GamePref.OptionsGfxBloom = True
  213. GamePref.OptionsGfxDOF = False
  214. GamePref.OptionsGfxMotionBlur = 1
  215. GamePref.OptionsGfxOcclusion = True
  216. GamePref.OptionsGfxSSAO = True
  217. GamePref.OptionsGfxSSReflections = 1
  218. GamePref.OptionsGfxSunShafts = True
  219. GamePref.OptionsGraphicsQuality = 1
  220. GamePref.OptionsGrassDistance = 1
  221. GamePref.OptionsHudOpacity = 1
  222. GamePref.OptionsHudSize = 2
  223. GamePref.OptionsInterfaceSensitivity = 0.75
  224. GamePref.OptionsInvertMouse = False
  225. GamePref.OptionsJournalPopup = True
  226. GamePref.OptionsLODDistance = 0.5
  227. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  228. GamePref.OptionsMicVolumeLevel = 0
  229. GamePref.OptionsMouseSensitivity = 0.5
  230. GamePref.OptionsMusicVolumeLevel = 1
  231. GamePref.OptionsOverallAudioVolumeLevel = 1
  232. GamePref.OptionsPlayChanceFrequency = 3
  233. GamePref.OptionsPlayChanceProbability = 0.983
  234. GamePref.OptionsPlayerModel = playerMale
  235. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  236. GamePref.OptionsPOICulling = 2
  237. GamePref.OptionsReflectedShadows = False
  238. GamePref.OptionsReflectionBounces = 0
  239. GamePref.OptionsReflectionCullList = Default
  240. GamePref.OptionsReflectionFarClip = 3000
  241. GamePref.OptionsReflectionQuality = 1
  242. GamePref.OptionsReflectionRefreshMode = ViaScripting
  243. GamePref.OptionsReflectionRefreshRate = 0
  244. GamePref.OptionsReflectionShadowDistance = 60
  245. GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
  246. GamePref.OptionsResolution = 0
  247. GamePref.OptionsScreenBoundsValue = 1
  248. GamePref.OptionsShadowDistance = 1
  249. GamePref.OptionsShowCompass = True
  250. GamePref.OptionsShowCrosshair = True
  251. GamePref.OptionsStabSpawnBlocksOnGround = True
  252. GamePref.OptionsStreamingMipmapsBudget = 4096
  253. GamePref.OptionsStreamingMipmapsEnabled = True
  254. GamePref.OptionsTempCelsius = False
  255. GamePref.OptionsTextureQuality = 1
  256. GamePref.OptionsTreeDistance = 4
  257. GamePref.OptionsTreeQuality = 1
  258. GamePref.OptionsUMATextureQuality = 1
  259. GamePref.OptionsViewDistance = 6
  260. GamePref.OptionsVoiceChatEnabled = False
  261. GamePref.OptionsVoiceVolumeLevel = 0
  262. GamePref.OptionsVsync = 1
  263. GamePref.OptionsWaterParticleLimiter = 0.5
  264. GamePref.OptionsWaterQuality = 1
  265. GamePref.OptionsZoomMouseSensitivity = 0.5
  266. GamePref.PartySharedKillRange = 100
  267. GamePref.PersistentPlayerProfiles = True
  268. GamePref.PlayerAutologin = False
  269. GamePref.PlayerId = 76561197989975303
  270. GamePref.PlayerKillingMode = 2
  271. GamePref.PlayerName = strask
  272. GamePref.PlayerSafeZoneHours = 7
  273. GamePref.PlayerSafeZoneLevel = 5
  274. GamePref.PlayerToken =
  275. GamePref.RebuildMap = False
  276. GamePref.SaveGameFolder = /home/trask/.local/share/7DaysToDie/Saves
  277. GamePref.SelectionContextMode = 0
  278. GamePref.SelectionOperationMode = 0
  279. GamePref.ServerAdminSlots = 0
  280. GamePref.ServerAdminSlotsPermission = 0
  281. GamePref.ServerDescription =
  282. GamePref.ServerDisabledNetworkProtocols =
  283. GamePref.ServerIP =
  284. GamePref.ServerIsPublic = True
  285. GamePref.ServerLoginConfirmationText =
  286. GamePref.ServerMaxAllowedViewDistance = 12
  287. GamePref.ServerMaxPlayerCount = 8
  288. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  289. GamePref.ServerName = Default Server
  290. GamePref.ServerPort = 26900
  291. GamePref.ServerReservedSlots = 0
  292. GamePref.ServerReservedSlotsPermission = 100
  293. GamePref.ServerVisibility = 2
  294. GamePref.ServerWebsiteURL =
  295. GamePref.ShowFriendPlayerOnMap = True
  296. GamePref.TelnetEnabled = False
  297. GamePref.TelnetFailedLoginLimit = 10
  298. GamePref.TelnetFailedLoginsBlocktime = 10
  299. GamePref.TelnetPort = 25003
  300. GamePref.TerminalWindowEnabled = True
  301. GamePref.UNUSED_OptionsBloom =
  302. GamePref.UNUSED_OptionsDOF =
  303. GamePref.UNUSED_OptionsImageEffects =
  304. GamePref.UNUSED_OptionsMotionBlur =
  305. GamePref.UNUSED_OptionsObjectBlur =
  306. GamePref.UNUSED_OptionsSSAO =
  307. GamePref.UNUSED_OptionsSunShafts =
  308. GamePref.UserDataFolder = /home/trask/.local/share/7DaysToDie
  309. GamePref.WorldGenSeed =
  310. GamePref.WorldGenSize = 8192
  311. GamePref.XPMultiplier = 100
  312. GamePref.ZombieBMMove = 3
  313. GamePref.ZombieFeralMove = 3
  314. GamePref.ZombieMove = 0
  315. GamePref.ZombieMoveNight = 3
  316. GamePref.ZombiePlayers = True
  317. GameStat.AirDropFrequency = 0
  318. GameStat.AirDropMarker = False
  319. GameStat.AllowedViewDistance = 12
  320. GameStat.AnimalCount = 0
  321. GameStat.AutoParty = False
  322. GameStat.BedrollExpiryTime = 45
  323. GameStat.BlockDamagePlayer = 100
  324. GameStat.BloodMoonDay = 0
  325. GameStat.BloodMoonEnemyCount = 8
  326. GameStat.BloodMoonWarning = 8
  327. GameStat.ChunkStabilityEnabled = True
  328. GameStat.CraftTimer =
  329. GameStat.CurrentRoundIx = 0
  330. GameStat.DayLightLength = 18
  331. GameStat.DayLimitActive = False
  332. GameStat.DayLimitThisRound = 0
  333. GameStat.DropOnDeath = 1
  334. GameStat.DropOnQuit = 0
  335. GameStat.EnemyCount = 0
  336. GameStat.EnemyDifficulty = Normal
  337. GameStat.EnemySpawnMode = True
  338. GameStat.FragLimitActive = False
  339. GameStat.FragLimitThisRound = 0
  340. GameStat.GameDifficulty = 2
  341. GameStat.GameDifficultyBonus = 1
  342. GameStat.GameModeId = 0
  343. GameStat.GameState = 0
  344. GameStat.GlobalMessageToShow =
  345. GameStat.IsCreativeMenuEnabled = False
  346. GameStat.IsFlyingEnabled = False
  347. GameStat.IsPlayerCollisionEnabled = True
  348. GameStat.IsPlayerDamageEnabled = True
  349. GameStat.IsResetMapOnRestart = False
  350. GameStat.IsSaveSupplyCrates = True
  351. GameStat.IsSpawnEnemies = True
  352. GameStat.IsSpawnNearOtherPlayer = False
  353. GameStat.IsTeleportEnabled = False
  354. GameStat.IsVersionCheckDone = True
  355. GameStat.LandClaimCount = 1
  356. GameStat.LandClaimDeadZone = 30
  357. GameStat.LandClaimDecayMode = 0
  358. GameStat.LandClaimExpiryTime = 3
  359. GameStat.LandClaimOfflineDurabilityModifier = 32
  360. GameStat.LandClaimOnlineDurabilityModifier = 32
  361. GameStat.LandClaimSize = 41
  362. GameStat.LoadScene =
  363. GameStat.LootTimer =
  364. GameStat.OptionsPOICulling = 0
  365. GameStat.PartySharedKillRange = 100
  366. GameStat.PlayerKillingMode = KillStrangersOnly
  367. GameStat.ScoreDiedMultiplier = -5
  368. GameStat.ScorePlayerKillMultiplier = 1
  369. GameStat.ScoreZombieKillMultiplier = 1
  370. GameStat.ShowAllPlayersOnMap = False
  371. GameStat.ShowFriendPlayerOnMap = True
  372. GameStat.ShowSpawnWindow = False
  373. GameStat.ShowWindow =
  374. GameStat.ShowZombieCounter = False
  375. GameStat.TimeLimitActive = False
  376. GameStat.TimeLimitThisRound = 0
  377. GameStat.TimeOfDayIncPerSec = 20
  378. GameStat.XPMultiplier = 100
  379. GameStat.ZombieHordeMeter = False
  380. 2019-10-16T10:24:30 97.841 INF StartAsClient
  381. 2019-10-16T10:24:30 97.842 INF Sending RequestToEnterGame...
  382. 2019-10-16T10:24:30 97.849 INF StartGame done
  383. 2019-10-16T10:24:30 97.973 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775241110433647, server SteamID=90129734151943177, server public IP=173.234.30.2, server port=32154
  384. 2019-10-16T10:24:30 97.986 INF [Steamworks.NET] Lobby entered: 109775241110433647
  385. 2019-10-16T10:24:31 99.090 INF Received mapping data for: blocks
  386. 2019-10-16T10:24:31 99.094 INF Received mapping data for: items
  387. 2019-10-16T10:24:31 99.101 INF Received config file 'materials' from server. Len: 3894
  388. 2019-10-16T10:24:31 99.102 INF Received config file 'physicsbodies' from server. Len: 3183
  389. 2019-10-16T10:24:31 99.102 INF Received config file 'blocks' from server. Len: 110305
  390. 2019-10-16T10:24:31 99.102 INF Received config file 'painting' from server. Len: 3285
  391. 2019-10-16T10:24:31 99.102 INF Received config file 'buffs' from server. Len: 26798
  392. 2019-10-16T10:24:31 99.102 INF Received config file 'misc' from server. Len: 675
  393. 2019-10-16T10:24:31 99.102 INF Received config file 'items' from server. Len: 72387
  394. 2019-10-16T10:24:31 99.102 INF Received config file 'item_modifiers' from server. Len: 10365
  395. 2019-10-16T10:24:31 99.102 INF Received config file 'entityclasses' from server. Len: 17252
  396. 2019-10-16T10:24:31 99.102 INF Received config file 'qualityinfo' from server. Len: 155
  397. 2019-10-16T10:24:31 99.102 INF Received config file 'sounds' from server. Len: 26138
  398. 2019-10-16T10:24:31 99.102 INF Received config file 'recipes' from server. Len: 12783
  399. 2019-10-16T10:24:31 99.102 INF Received config file 'blockplaceholders' from server. Len: 3561
  400. 2019-10-16T10:24:31 99.102 INF Received config file 'loot' from server. Len: 21633
  401. 2019-10-16T10:24:31 99.102 INF Received config file 'entitygroups' from server. Len: 52547
  402. 2019-10-16T10:24:31 99.102 INF Received config file 'utilityai' from server. Len: 625
  403. 2019-10-16T10:24:31 99.102 INF Received config file 'vehicles' from server. Len: 3507
  404. 2019-10-16T10:24:31 99.102 INF Received config file 'weathersurvival' from server. Len: 276
  405. 2019-10-16T10:24:31 99.102 INF Received config file 'progression' from server. Len: 20621
  406. 2019-10-16T10:24:31 99.102 INF Received config file 'archetypes' from server. Len: 9443
  407. 2019-10-16T10:24:31 99.102 INF Received config file 'quests' from server. Len: 7048
  408. 2019-10-16T10:24:31 99.102 INF Received config file 'traders' from server. Len: 9071
  409. 2019-10-16T10:24:31 99.102 INF Received config file 'npc' from server. Len: 459
  410. 2019-10-16T10:24:31 99.102 INF Received config file 'dialogs' from server. Len: 836
  411. 2019-10-16T10:24:31 99.102 INF Received config file 'ui_display' from server. Len: 4162
  412. 2019-10-16T10:24:31 99.102 INF Received config file 'music' from server. Len: 1632
  413. 2019-10-16T10:24:31 99.102 INF Received config file 'XUi/styles' from server. Len: 2620
  414. 2019-10-16T10:24:31 99.102 INF Received config file 'XUi/controls' from server. Len: 13243
  415. 2019-10-16T10:24:31 99.102 INF Received config file 'XUi/windows' from server. Len: 37376
  416. 2019-10-16T10:24:31 99.102 INF Received config file 'XUi/xui' from server. Len: 1660
  417. 2019-10-16T10:24:31 99.102 INF Received config file 'biomes' from server. Len: 7860
  418. 2019-10-16T10:24:31 99.109 INF Received game GUID: 408A448CF4DAD04DBC44628AE3714F31
  419. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  420. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  421. 2019-10-16T10:24:32 99.480 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
  422. 2019-10-16T10:24:32 99.481 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
  423. 2019-10-16T10:24:32 99.481 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
  424. 2019-10-16T10:24:32 99.489 INF Loaded: materials
  425. 2019-10-16T10:24:32 99.534 INF Loaded: physicsbodies
  426. 2019-10-16T10:24:35 103.155 INF Block IDs with mapping
  427. 2019-10-16T10:24:35 103.155 INF BlockIDs from Mapping
  428. 2019-10-16T10:24:35 103.160 INF Loaded: blocks
  429. 2019-10-16T10:24:35 103.184 INF Loaded: painting
  430. 2019-10-16T10:24:36 103.393 INF Loaded: buffs
  431. 2019-10-16T10:24:36 103.414 INF Loaded: misc
  432. 2019-10-16T10:24:36 103.938 INF Loaded: items
  433. 2019-10-16T10:24:36 104.006 INF Item IDs with mapping
  434. 2019-10-16T10:24:36 104.006 INF ItemIDs from Mapping
  435. 2019-10-16T10:24:36 104.022 INF Loaded: item_modifiers
  436. 2019-10-16T10:24:37 104.528 INF Loaded: entityclasses
  437. 2019-10-16T10:24:37 104.538 INF Loaded: qualityinfo
  438. 2019-10-16T10:24:37 104.602 INF Loaded: sounds
  439. 2019-10-16T10:24:37 104.697 INF Loaded: recipes
  440. 2019-10-16T10:24:37 104.718 INF Loaded: blockplaceholders
  441. 2019-10-16T10:24:37 104.771 INF Loaded: loot
  442. 2019-10-16T10:24:37 104.862 INF Loaded: entitygroups
  443. 2019-10-16T10:24:37 104.878 INF Loaded: utilityai
  444. 2019-10-16T10:24:37 104.919 INF Loaded: vehicles
  445. 2019-10-16T10:24:37 104.975 INF Loaded: weathersurvival
  446. 2019-10-16T10:24:37 105.007 INF Loaded: progression
  447. 2019-10-16T10:24:37 105.039 INF Loaded: archetypes
  448. 2019-10-16T10:24:37 105.115 INF Loaded: quests
  449. 2019-10-16T10:24:37 105.132 INF Loaded: traders
  450. 2019-10-16T10:24:37 105.175 INF Loaded: npc
  451. 2019-10-16T10:24:37 105.215 INF Loaded: dialogs
  452. 2019-10-16T10:24:37 105.261 INF Loaded: ui_display
  453. 2019-10-16T10:24:37 105.314 INF Loaded: music
  454. 2019-10-16T10:24:37 105.328 INF Loaded: XUi/styles
  455. 2019-10-16T10:24:38 105.368 INF Loaded: XUi/controls
  456. 2019-10-16T10:24:38 105.410 INF Loaded: XUi/windows
  457. 2019-10-16T10:24:38 105.475 INF Loaded: XUi/xui
  458. 2019-10-16T10:24:38 105.663 INF Loaded: biomes
  459. 2019-10-16T10:24:42 109.979 INF ShapeControllers: 64
  460. 2019-10-16T10:24:46 113.382 INF createWorld: Navezgane, HopeThePlaneDontCrash, GameModeSurvival
  461. 2019-10-16T10:24:46 113.382 WRN Occlusion: !supportsAsyncGPUReadback
  462. 2019-10-16T10:24:46 113.383 INF Occlusion: Disabled
  463. 2019-10-16T10:24:46 113.400 INF Started thread ChunkRegeneration
  464. 2019-10-16T10:24:46 113.400 INF Started thread ChunkCalc
  465. 2019-10-16T10:24:46 113.468 INF World.Load: Navezgane
  466. 2019-10-16T10:24:49 116.656 INF Loading dtm raw file took 245ms
  467. 2019-10-16T10:24:49 116.792 INF Biomes image size w= 3072, h = 3072
  468. 2019-10-16T10:24:49 116.926 INF Loading and creating biomes took 270ms
  469. 2019-10-16T10:24:50 117.873 INF Loading and creating shader control textures took 946ms
  470. 2019-10-16T10:24:50 118.342 INF Loading and parsing of generator took 468ms
  471. 2019-10-16T10:24:52 119.492 INF [DECO] read 674/1488
  472. 2019-10-16T10:24:53 120.658 INF createWorld() done
  473. 2019-10-16T10:24:57 124.766 INF PlayerId(250, 0)
  474. 2019-10-16T10:24:57 124.766 INF Allowed ChunkViewDistance: 6
  475. 2019-10-16T10:24:57 125.001 INF Created player with id=250
  476. 2019-10-16T10:24:57 125.008 INF Found own player entity with id 250
  477. 2019-10-16T10:24:57 125.184 WRN InitBreadCrumbs strask (1022.6, 62.1, -1307.2)
  478. 2019-10-16T10:24:57 125.318 INF Origin Reposition (0.0, 0.0, 0.0) to (1008.0, 48.0, -1296.0)
  479. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  480.  
  481. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  482.  
  483. 2019-10-16T10:24:58 125.887 INF OpenSpawnWindow
  484. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  485.  
  486. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  487.  
  488. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  489.  
  490. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  491.  
  492. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  493.  
  494. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  495.  
  496. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  497.  
  498. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  499.  
  500. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  501.  
  502. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  503.  
  504. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  505.  
  506. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  507.  
  508. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  509.  
  510. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  511.  
  512. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  513.  
  514. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  515.  
  516. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  517.  
  518. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  519.  
  520. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  521.  
  522. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  523.  
  524. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  525.  
  526. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  527.  
  528. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  529.  
  530. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  531.  
  532. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  533.  
  534. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  535.  
  536. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  537.  
  538. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  539.  
  540. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  541.  
  542. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  543.  
  544. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  545.  
  546. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  547.  
  548. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  549.  
  550. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  551.  
  552. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  553.  
  554. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  555.  
  556. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  557.  
  558. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  559.  
  560. 2019-10-16T10:25:00 127.504 INF Respawn almost done
  561. 2019-10-16T10:25:00 127.510 INF DMS Entered Game!
  562. 2019-10-16T10:25:00 127.608 INF GMSG: Player 'strask' joined the game
  563. 2019-10-16T10:25:00 127.638 INF Getting new currentStreamer!
  564. 2019-10-16T10:25:27 155.341 INF Time: 2.25m FPS: 33.95 Heap: 1392.4MB Max: 1392.4MB Chunks: 225 CGO: 182 Ply: 1 Zom: 0 Ent: 6 (6) Items: 0 CO: 1 RSS: 5342.1MB
  565. 2019-10-16T10:25:57 185.357 INF Time: 2.75m FPS: 33.96 Heap: 1494.1MB Max: 1494.1MB Chunks: 225 CGO: 182 Ply: 1 Zom: 0 Ent: 6 (6) Items: 0 CO: 1 RSS: 5383.0MB
  566. 2019-10-16T10:26:27 215.359 INF Time: 3.25m FPS: 44.40 Heap: 1476.1MB Max: 1494.1MB Chunks: 225 CGO: 182 Ply: 1 Zom: 0 Ent: 6 (6) Items: 0 CO: 1 RSS: 5437.6MB
  567. 2019-10-16T10:26:58 245.391 INF Time: 3.75m FPS: 32.96 Heap: 1489.3MB Max: 1494.1MB Chunks: 225 CGO: 182 Ply: 1 Zom: 0 Ent: 6 (6) Items: 0 CO: 1 RSS: 5440.8MB
  568. 2019-10-16T10:27:28 275.396 INF Time: 4.25m FPS: 33.34 Heap: 1503.2MB Max: 1503.2MB Chunks: 225 CGO: 182 Ply: 1 Zom: 0 Ent: 5 (6) Items: 0 CO: 1 RSS: 5442.8MB
  569. 2019-10-16T10:27:58 305.403 INF Time: 4.75m FPS: 33.58 Heap: 1515.9MB Max: 1515.9MB Chunks: 225 CGO: 182 Ply: 1 Zom: 0 Ent: 5 (6) Items: 0 CO: 1 RSS: 5443.8MB
  570. 2019-10-16T10:28:22 330.353 INF Calling Play on 0
  571. 2019-10-16T10:28:28 335.413 INF Time: 5.25m FPS: 29.28 Heap: 1535.3MB Max: 1535.3MB Chunks: 225 CGO: 193 Ply: 1 Zom: 0 Ent: 5 (9) Items: 0 CO: 1 RSS: 5458.0MB
  572. 2019-10-16T10:28:58 365.421 INF Time: 5.75m FPS: 30.12 Heap: 1546.5MB Max: 1546.5MB Chunks: 225 CGO: 193 Ply: 1 Zom: 0 Ent: 5 (10) Items: 0 CO: 1 RSS: 5457.4MB
  573. 2019-10-16T10:29:28 395.448 INF Time: 6.25m FPS: 29.90 Heap: 1499.9MB Max: 1546.5MB Chunks: 225 CGO: 193 Ply: 1 Zom: 0 Ent: 5 (8) Items: 0 CO: 1 RSS: 5459.1MB
  574. 2019-10-16T10:29:58 425.456 INF Time: 6.75m FPS: 29.64 Heap: 1507.0MB Max: 1546.5MB Chunks: 225 CGO: 193 Ply: 1 Zom: 0 Ent: 5 (8) Items: 0 CO: 1 RSS: 5459.5MB
  575. 2019-10-16T10:30:28 455.477 INF Time: 7.25m FPS: 29.38 Heap: 1519.4MB Max: 1546.5MB Chunks: 225 CGO: 193 Ply: 1 Zom: 0 Ent: 5 (8) Items: 0 CO: 1 RSS: 5462.0MB
  576. 2019-10-16T10:30:46 474.245 INF Set loop to false on 005ExpPsp
  577. 2019-10-16T10:30:46 474.245 INF Set loop to false on 015ExpSec
  578. 2019-10-16T10:30:46 474.245 INF Set loop to false on 001ExpLfx
  579. 2019-10-16T10:30:58 485.492 INF Time: 7.75m FPS: 70.64 Heap: 1536.0MB Max: 1546.5MB Chunks: 225 CGO: 193 Ply: 1 Zom: 0 Ent: 5 (9) Items: 1 CO: 1 RSS: 5463.4MB
  580. 2019-10-16T10:31:10 497.886 INF Getting new currentStreamer!
  581. 2019-10-16T10:31:28 515.506 INF Time: 8.25m FPS: 47.59 Heap: 1555.3MB Max: 1555.3MB Chunks: 225 CGO: 193 Ply: 1 Zom: 0 Ent: 5 (9) Items: 1 CO: 1 RSS: 5469.7MB
  582. 2019-10-16T10:31:58 545.518 INF Time: 8.75m FPS: 33.25 Heap: 1577.1MB Max: 1577.1MB Chunks: 225 CGO: 193 Ply: 1 Zom: 0 Ent: 5 (9) Items: 1 CO: 1 RSS: 5478.0MB
  583. 2019-10-16T10:32:28 575.528 INF Time: 9.25m FPS: 33.63 Heap: 1521.5MB Max: 1577.1MB Chunks: 225 CGO: 193 Ply: 1 Zom: 0 Ent: 5 (8) Items: 0 CO: 1 RSS: 5479.4MB
  584. 2019-10-16T10:32:58 605.527 INF Time: 9.75m FPS: 31.74 Heap: 1529.5MB Max: 1577.1MB Chunks: 225 CGO: 193 Ply: 1 Zom: 0 Ent: 5 (8) Items: 0 CO: 1 RSS: 5479.7MB
  585. 2019-10-16T10:33:28 635.552 INF Time: 10.25m FPS: 38.37 Heap: 1556.1MB Max: 1577.1MB Chunks: 225 CGO: 193 Ply: 1 Zom: 0 Ent: 5 (8) Items: 0 CO: 1 RSS: 5484.1MB
  586. 2019-10-16T10:33:58 665.553 INF Time: 10.75m FPS: 34.37 Heap: 1571.0MB Max: 1577.1MB Chunks: 227 CGO: 194 Ply: 1 Zom: 0 Ent: 5 (8) Items: 0 CO: 1 RSS: 5491.9MB
  587. 2019-10-16T10:34:28 695.590 INF Time: 11.25m FPS: 37.48 Heap: 1588.6MB Max: 1588.6MB Chunks: 227 CGO: 185 Ply: 1 Zom: 0 Ent: 5 (8) Items: 0 CO: 1 RSS: 5531.2MB
  588. 2019-10-16T10:34:58 725.612 INF Time: 11.75m FPS: 28.79 Heap: 1549.6MB Max: 1588.6MB Chunks: 229 CGO: 178 Ply: 1 Zom: 0 Ent: 2 (9) Items: 1 CO: 1 RSS: 5585.8MB
  589. 2019-10-16T10:35:28 755.622 INF Time: 12.25m FPS: 29.76 Heap: 1560.3MB Max: 1588.6MB Chunks: 229 CGO: 178 Ply: 1 Zom: 0 Ent: 2 (9) Items: 1 CO: 1 RSS: 5567.8MB
  590. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  591.  
  592. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  593.  
  594. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  595.  
  596. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  597.  
  598. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  599.  
  600. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  601.  
  602. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  603.  
  604. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  605.  
  606. 2019-10-16T10:35:56 783.376 INF Unculling POI cave_04 979, 50, -1036
  607. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  608.  
  609. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  610.  
  611. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  612.  
  613. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  614.  
  615. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  616.  
  617. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  618.  
  619. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  620.  
  621. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  622.  
  623. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  624.  
  625. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  626.  
  627. 2019-10-16T10:35:58 785.631 INF Time: 12.75m FPS: 25.97 Heap: 1577.5MB Max: 1588.6MB Chunks: 229 CGO: 184 Ply: 1 Zom: 0 Ent: 3 (12) Items: 3 CO: 1 RSS: 5601.5MB
  628. 2019-10-16T10:36:28 815.657 INF Time: 13.25m FPS: 25.99 Heap: 1619.8MB Max: 1619.8MB Chunks: 229 CGO: 181 Ply: 1 Zom: 0 Ent: 5 (19) Items: 5 CO: 1 RSS: 5659.2MB
  629. 2019-10-16T10:36:58 845.677 INF Time: 13.75m FPS: 31.23 Heap: 1635.0MB Max: 1635.0MB Chunks: 229 CGO: 191 Ply: 1 Zom: 0 Ent: 6 (23) Items: 7 CO: 1 RSS: 5667.4MB
  630. 2019-10-16T10:37:18 866.284 INF Calling Play on 1
  631. StackOverflowException: The requested operation caused a stack overflow.
  632. at (wrapper managed-to-native) System.Array.FastCopy(System.Array,int,System.Array,int,int)
  633. at System.Array.Copy (System.Array sourceArray, System.Int32 sourceIndex, System.Array destinationArray, System.Int32 destinationIndex, System.Int32 length) [0x00081] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
  634. at DynamicMusic.LayerStreamer.FillStream (System.Single[] data) [0x0005f] in <e8c365e9dd8c430c83768225d5e8e17e>:0
  635. at UnityEngine.AudioClip.InvokePCMReaderCallback_Internal (System.Single[] data) [0x0000c] in <1caa15663a7a4564839239577acda9d6>:0
  636. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  637. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  638. UnityEngine.Logger:LogException(Exception, Object)
  639. UnityEngine.Debug:LogException(Exception)
  640. UnityEngine.UnhandledExceptionHandler:<RegisterUECatcher>m__0(Object, UnhandledExceptionEventArgs)
  641. System.Array:FastCopy(Array, Int32, Array, Int32, Int32)
  642. System.Array:Copy(Array, Int32, Array, Int32, Int32)
  643. DynamicMusic.LayerStreamer:FillStream(Single[])
  644. UnityEngine.AudioClip:InvokePCMReaderCallback_Internal(Single[])
  645.  
  646. (Filename: <1f0c1ef1ad524c38bbc5536809c46b48> Line: 0)
  647.  
  648. 2019-10-16T10:37:28 875.698 INF Time: 14.25m FPS: 27.37 Heap: 1602.7MB Max: 1635.0MB Chunks: 229 CGO: 191 Ply: 1 Zom: 0 Ent: 6 (16) Items: 1 CO: 1 RSS: 5679.5MB
  649. 2019-10-16T10:37:54 901.500 INF Disconnect
  650. 2019-10-16T10:37:54 901.714 INF Exited thread NCS_Reader_0
  651. 2019-10-16T10:37:54 901.714 INF Exited thread NCS_Writer_1
  652. 2019-10-16T10:37:54 901.714 INF Exited thread NCS_Reader_1
  653. 2019-10-16T10:37:54 901.714 INF Exited thread NCS_Writer_0
  654. 2019-10-16T10:37:54 901.732 INF SaveAndCleanupWorld
  655. 2019-10-16T10:37:54 901.734 INF [Steamworks.NET] Stopping server
  656. 2019-10-16T10:37:54 901.734 INF [Steamworks.NET] Exiting Lobby
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