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  1. Bandit1:
  2.   Type: ZOMBIE
  3.   Health: 20
  4.   Damage: 4
  5.   Faction: Outlaw
  6.   Disguise:
  7.     Type: PLAYER
  8.     Player: '&cBandit'
  9.     Skin: 'Ghost'
  10.   Options:
  11.     MovementSpeed: 0.4
  12.   Despawn: true
  13.   PreventOtherDrops: true
  14.   Equipment:
  15.   - BanditHead HEAD
  16.   - LEATHER_CHESTPLATE CHEST
  17.   - LEATHER_LEGGINGS LEGS
  18.   - LEATHER_BOOTS FEET
  19.   - IRON_SWORD HAND
  20.   Skills:
  21.   - skill{s=BanditDeath} ~onDeath
  22.   - skill{s=SpawnBandits} @Self ~onSpawn
  23.   - skill{s=Steal} @Target ~onAttack 0.4
  24.   - skill{
  25.       skills=
  26.       setlevel,
  27.       setlevel2,
  28.       setlevel3,
  29.       setlevel4,
  30.       setlevel5,
  31.       setlevel6,
  32.       setlevel7,
  33.       setlevel8,
  34.       setlevel9,
  35.       setlevel10,
  36.       setlevel11,
  37.       setlevel12,
  38.       setlevel13,
  39.       setlevel14,
  40.       setlevel15,
  41.       setlevel16,
  42.       setlevel17,
  43.       setlevel18,
  44.       setlevel19,
  45.       setlevel20,
  46.       setlevel21,
  47.       setlevel22,
  48.       setlevel23,
  49.       setlevel24,
  50.       setlevel25
  51.      } @self ~onSpawn >0 0.8
  52.   Drops:
  53.   - bandits
  54.   LevelModifiers:
  55.   - health 2
  56.   - damage 0.5
  57.   - attackspeed 0.2
  58.   DamageModifiers:
  59.   - DROWNING 0
  60.   AIGoalSelectors:
  61.     - 0 clear
  62.     - 1 meleeattack
  63.     - 2 randomstroll
  64.     - 3 swim
  65.     - 4 FleeSun
  66.   AITargetSelectors:
  67.     - 0 clear
  68.     - 1 players
  69.     - 2 otherfaction
  70. Bandit2:
  71.   Type: Skeleton
  72.   Display: '&cBandit'
  73.   Health: 10
  74.   Damage: 6
  75.   Faction: Outlaw
  76.   Disguise:
  77.     Type: Player
  78.     Player: '&cBandit'
  79.     Skin: 'Ghost'
  80.   Options:
  81.     MovementSpeed: 0.6
  82.   Despawn: true
  83.   PreventOtherDrops: true
  84.   Equipment:
  85.   - BanditHead2 HEAD
  86.   - LEATHER_CHESTPLATE CHEST
  87.   - LEATHER_LEGGINGS LEGS
  88.   - LEATHER_BOOTS FEET
  89.   - BOW HAND
  90.   Skills:
  91.   - skill{s=BanditDeath} ~onDeath
  92.   - skill{s=SpawnBandits} @Self ~onSpawn
  93.   - skill{s=Steal} @Target ~onAttack 0.4
  94.   - skill{
  95.       skills=
  96.       setlevel,
  97.       setlevel2,
  98.       setlevel3,
  99.       setlevel4,
  100.       setlevel5,
  101.       setlevel6,
  102.       setlevel7,
  103.       setlevel8,
  104.       setlevel9,
  105.       setlevel10,
  106.       setlevel11,
  107.       setlevel12,
  108.       setlevel13,
  109.       setlevel14,
  110.       setlevel15,
  111.       setlevel16,
  112.       setlevel17,
  113.       setlevel18,
  114.       setlevel19,
  115.       setlevel20,
  116.       setlevel21,
  117.       setlevel22,
  118.       setlevel23,
  119.       setlevel24,
  120.       setlevel25
  121.      } @self ~onSpawn >0 0.8
  122.   Drops:
  123.   - bandits
  124.   LevelModifiers:
  125.   - health 2
  126.   - damage 0.5
  127.   - attackspeed 0.2
  128.   DamageModifiers:
  129.   - DROWNING 0
  130.   AIGoalSelectors:
  131.     - 0 clear
  132.     - 1 meleeattack
  133.     - 2 randomstroll
  134.     - 3 swim
  135.     - 4 FleeSun
  136.   AITargetSelectors:
  137.     - 0 clear
  138.     - 1 players
  139.     - 2 otherfaction
  140. Bandit3:
  141.   Type: Zombie
  142.   Display: '&cBandit'
  143.   Mount: BanditHorse
  144.   Health: 10
  145.   Damage: 6
  146.   Faction: Outlaw
  147.   Disguise:
  148.     Type: Player
  149.     Player: '&cBandit'
  150.     Skin: 'Ghost'
  151.   Options:
  152.     MovementSpeed: 0.6
  153.   Despawn: false
  154.   PreventOtherDrops: true
  155.   Equipment:
  156.   - BanditHead3 HEAD
  157.   - LEATHER_CHESTPLATE CHEST
  158.   - LEATHER_LEGGINGS LEGS
  159.   - LEATHER_BOOTS FEET
  160.   - IRON_SWORD HAND
  161.   Skills:
  162.   - skill{s=BanditDeath} ~onDeath
  163.   - skill{s=SpawnBandits} @Self ~onSpawn
  164.   - skill{s=Steal} @Target ~onAttack 0.4
  165.   - skill{
  166.       skills=
  167.       setlevel,
  168.       setlevel2,
  169.       setlevel3,
  170.       setlevel4,
  171.       setlevel5,
  172.       setlevel6,
  173.       setlevel7,
  174.       setlevel8,
  175.       setlevel9,
  176.       setlevel10,
  177.       setlevel11,
  178.       setlevel12,
  179.       setlevel13,
  180.       setlevel14,
  181.       setlevel15,
  182.       setlevel16,
  183.       setlevel17,
  184.       setlevel18,
  185.       setlevel19,
  186.       setlevel20,
  187.       setlevel21,
  188.       setlevel22,
  189.       setlevel23,
  190.       setlevel24,
  191.       setlevel25
  192.      } @self ~onSpawn >0 0.8
  193.   Drops:
  194.   - bandits
  195.   LevelModifiers:
  196.   - health 2
  197.   - damage 0.5
  198.   - attackspeed 0.2
  199.   DamageModifiers:
  200.   - DROWNING 0
  201.   AIGoalSelectors:
  202.     - 0 clear
  203.     - 1 meleeattack
  204.     - 2 randomstroll
  205.     - 3 swim
  206.     - 4 FleeSun
  207.   AITargetSelectors:
  208.     - 0 clear
  209.     - 1 players
  210.     - 2 otherfaction
  211. BanditHorse:
  212.   Type: Zombie
  213.   Health: 5
  214.   Faction: Outlaw
  215.   Options:
  216.     MovementSpeed: 0.4
  217.   Despawn: false
  218.   PreventOtherDrops: true
  219.   Disguise:
  220.     Type: Horse
  221.   Equipment:
  222.   - player_head HEAD
  223.   LevelModifiers:
  224.   - health 2
  225.   - damage 0.5
  226.   - MovementSpeed 0.01
  227.   DamageModifiers:
  228.   - DROWNING 0
  229. MoonRaider1:
  230.   Type: Zombie
  231.   Display: '&cRaider'
  232.   Health: 40
  233.   Damage: 8
  234.   Faction: Outlaw
  235.   Disguise:
  236.     Type: Player
  237.     Player: '&cRaider'
  238.     Skin: 'rogmop'
  239.   Options:
  240.     KnockbackResistance: 0.3
  241.     PreventItemPickup: true
  242.     PreventMobKillDrops: true
  243.     PreventRenaming: true
  244.   Despawn: false
  245.   PreventOtherDrops: true
  246.   Equipment:
  247.   - MoonRaider1 HEAD
  248.   - IRON_SWORD HAND
  249.   Skills:
  250.   - skill{s=BanditDeath} ~onDeath
  251.   - skill{s=SpawnBandits} @Self ~onSpawn
  252.   - skill{s=Steal} @Target ~onAttack 0.4
  253.   - skill{
  254.       skills=
  255.       setlevel,
  256.       setlevel2,
  257.       setlevel3,
  258.       setlevel4,
  259.       setlevel5,
  260.       setlevel6,
  261.       setlevel7,
  262.       setlevel8,
  263.       setlevel9,
  264.       setlevel10,
  265.       setlevel11,
  266.       setlevel12,
  267.       setlevel13,
  268.       setlevel14,
  269.       setlevel15,
  270.       setlevel16,
  271.       setlevel17,
  272.       setlevel18,
  273.       setlevel19,
  274.       setlevel20,
  275.       setlevel21,
  276.       setlevel22,
  277.       setlevel23,
  278.       setlevel24,
  279.       setlevel25
  280.      } @self ~onSpawn >0 0.8
  281.   Drops:
  282.   - bandits
  283.   LevelModifiers:
  284.   - health 2
  285.   - damage 0.5
  286.   - attackspeed 0.2
  287.   DamageModifiers:
  288.   - DROWNING 0
  289.   AIGoalSelectors:
  290.     - 0 clear
  291.     - 1 meleeattack
  292.     - 2 randomstroll
  293.     - 3 swim
  294.     - 4 FleeSun
  295.   AITargetSelectors:
  296.     - 0 clear
  297.     - 1 players
  298.     - 2 otherfaction
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