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  1. "post_id","forum_thread_id","forum_forum_id","post_time","post_author","post_body","forum_post_id","thread_name","forum_name","forum_page_number"
  2. 869,44284,1,1344552720,"Chris","We haven't announced a policy on this and I don't have time to sort out a permanent one right this second, but if you're using the macros to get an advantage that other players don't have (like IDing all your items), then it's probably not something we'd like.<br><br>We will post an updated policy before banning anyone, though :)",585884,"Macroes and other things","General Discussion",1
  3. 1038,36904,3,1341889020,"Chris","<blockquote><span class=\"quote\">\"</span><div class=\"top\"><cite><a class=\"profile-link\" href=\"/account/view-profile/Macronne\">Macronne</a> wrote:</cite></div><div class=\"bot\">- Excessive Security:<br><br>
  4. No Modding allowed, even slightest changes to interface,decorations,texture compression etc. =&gt; BAN<br><div class=\"clear\"></div></div></blockquote><br><br>We will probably ban people for modifying the client as well. Client modification is a slippery slope with competitive online games. Even cosmetic changes can infer advantage to players who use them. We have a very strict policy on people trying to cheat.<br><br>If you want to mod an action RPG, I'd strongly suggest checking out Torchlight 2 :)",519959,"Why isn't this game on Steam?!","Suggestions",4
  5. 1371,28439,107,1334729580,"Chris","<blockquote><span class=\"quote\">\"</span><div class=\"top\"><cite><a class=\"profile-link\" href=\"/account/view-profile/Chris\">Chris</a> wrote:</cite></div><div class=\"bot\"><blockquote><span class=\"quote\">\"</span><div class=\"top\"><cite><a class=\"profile-link\" href=\"/account/view-profile/visiON123\">visiON123</a> wrote:</cite></div><div class=\"bot\">Will this not just lead to macros being developed for unequipping everything?<div class=\"clear\"></div></div></blockquote><br><br>
  6. Yes, and we'll have to solve this. Not by the first test this weekend though.<div class=\"clear\"></div></div></blockquote><br><br>Okay, NEW RULES:<br><br>You drop everything in your inventory and all equipped items.<br>You do not drop equipped skill gems (they are placed in your inventory on death). You do not lose your flasks. You do not lose items from your stashes.<br><br>This is going to be a bloodbath.",411469,"(Old league) Cut-throat testers wanted","Beta General Discussion",7
  7. 1372,28439,107,1334728920,"Chris","<blockquote><span class=\"quote\">\"</span><div class=\"top\"><cite><a class=\"profile-link\" href=\"/account/view-profile/visiON123\">visiON123</a> wrote:</cite></div><div class=\"bot\">Will this not just lead to macros being developed for unequipping everything?<div class=\"clear\"></div></div></blockquote><br><br>Yes, and we'll have to solve this. Not by the first test this weekend though.",411451,"(Old league) Cut-throat testers wanted","Beta General Discussion",7
  8. 3362,56541,366,1353014280,"Jonathan","<blockquote><span class=\"quote\">\"</span><div class=\"top\"><cite><a class=\"profile-link\" href=\"/account/view-profile/Darkfyre\">Darkfyre</a> wrote:</cite></div><div class=\"bot\">What happens if someone uses code injection and/or a macro to remove an item from the trade window simultaneous to the transaction occurring ?<div class=\"clear\"></div></div></blockquote><br><br>Each time an the other person adds or removes an item it increases the \"version\" of the trade inventory. When you accept trade your client tells the server which version of trade it is accepting.<br><br>So it would work like this:<br><br>1) Other persons inventory is at version 3<br>2) Other person removes an item changing their inventory to version 4<br>3) Before your client knows about this, you accept version 3.<br>4) The server gets your accept of version 3, but the version is already 4, so nothing happens.",710804,"0.9.13f Patch Notes","Beta Patch Notes",3
  9. 5315,3959,52,1338161820,"Mark_GGG","I don't know what happened to you guys on page 2086<blockquote><span class=\"quote\">\"</span><div class=\"top\"><cite><a class=\"profile-link\" href=\"/account/view-profile/twotails12\">twotails12</a> wrote:</cite></div><div class=\"bot\">347 (so bored)<div class=\"clear\"></div></div></blockquote><br><blockquote><span class=\"quote\">\"</span><div class=\"top\"><cite><a class=\"profile-link\" href=\"/account/view-profile/ibrahim692\">ibrahim692</a> wrote:</cite></div><div class=\"bot\">339<div class=\"clear\"></div></div></blockquote><br><blockquote><span class=\"quote\">\"</span><div class=\"top\"><cite><a class=\"profile-link\" href=\"/account/view-profile/ibrahim692\">ibrahim692</a> wrote:</cite></div><div class=\"bot\">341 lol fail count<div class=\"clear\"></div></div></blockquote><br><blockquote><span class=\"quote\">\"</span><div class=\"top\"><cite><a class=\"profile-link\" href=\"/account/view-profile/ndorelcostel\">ndorelcostel</a> wrote:</cite></div><div class=\"bot\">350 !<br><strong>ibrahim692</strong> can't count ! <br>
  10. Forgive him !<div class=\"clear\"></div></div></blockquote><br><blockquote><span class=\"quote\">\"</span><div class=\"top\"><cite><a class=\"profile-link\" href=\"/account/view-profile/MAciooo\">MAciooo</a> wrote:</cite></div><div class=\"bot\">342<div class=\"clear\"></div></div></blockquote><br><blockquote><span class=\"quote\">\"</span><div class=\"top\"><cite><a class=\"profile-link\" href=\"/account/view-profile/Macronne\">Macronne</a> wrote:</cite></div><div class=\"bot\">352!<br><br>
  11. ...Fail is coming, the Fail is coming...<div class=\"clear\"></div></div></blockquote><br>But you missed 348, 349 and 351.<br>This thread is going to reach 3000 pages before you guys get the count to 3000 :P",470419,"Count to 3000!! Challenge Against GGG Admins","Beta Invite Discussion",2091
  12. 11219,37063,252,1341175980,"Andrew_GGG","its something that has been discussed but still no real conclusion! taunts and voice \"macros\" may turn out to be a micro transaction but like I said no final decision has been made yet :)",508624,"Any plans for voice \"macros\"?","Beta Audio Feedback",1
  13. 11563,16955,57,1328934480,"Russell","Well if you turn off your spam clicking macro this probably wouldn't happen lol. I guess we can shift the stash a bit to the left. Its going to be something that's hard to remember though :P",300013,"Suggestions.","Beta Art, Areas and Effects Feedback",1
  14. 12091,12136,107,1321489800,"Joel_GGG","All areas are designed such that they are coherent, portray a given theme (Ledge/Beach/Lake/River/etc) and fun to play - then within those constraints the tiles, rooms, and form of the areas are jiggered around to make them unique each time.<br><br>There is a tension between fully random and fully predetermined. Full random represents noise, static, chaos: patterns that cannot be used by a human mind. Full predetermined represents a fully artist designed space that is exactly the same everytime.<br>The first is undesirable, and the last is not in the design of this game for the purpose of replayablity and unpredictability (enabling long play and exploration).<br><br>The key is finding the right balance in between. If the areas are too strict they become the same each time. If they are more random they lack much detail and are unable to give the player direction and interesting play spaces.<br><br>If you look at D2s maps, they aren't really all that random. But it seems they are random enough to be unexpected and unpredictable each time.<br><br>So looking at the new normal difficulty Terraces area, it is quite similar each time, with some changes in where the paths lead. The macro path is quite similar, but the micro paths are much different. Perhaps it could use more variations?",220664,"What areas are random generated?","Beta General Discussion",2
  15. 16491,345032,248,1366461960,"Henry_GGG","<blockquote><span class=\"quote\">\"</span><div class=\"top\"><cite><a class=\"profile-link\" href=\"/account/view-profile/Big_Wes\">Big_Wes</a> wrote:</cite></div><div class=\"bot\">Thanks for the quick reply. <br><br>
  16. I usually don't whine...especially when someone gives me something \"gratis\".<br><br>
  17. My son and I both play, and we're beginning to think we're the \"worst PoE players EVER (dammit!)\"<br><br>
  18. I will take a look at the solutions.<br><br>
  19. Part of our problem can likely be attributed to the 50,000+ mile trip every mouseclick needs to take (we have HughesNet)...but it's nice to vent occassionally.<div class=\"clear\"></div></div></blockquote><br><br>You're most welcome!<br><br>I don't see it as whining at all, merely asking for solutions/alternatives! :D<br>I've been in the same position as you, the net here in NZ isn't exactly perfect, so I truly know what its like to lose characters/progress to lag/de-sync.<br><br>I suspect that your ISP is a wireless/satellite based one?<br>If so, the latency of your own connection does indeed increase the lag you experience in the game more significantly than other games and can lead to more instances of de-sync'ing.<br><br>I don't really have any solutions for you, other than looking at alternatives for your internet connection and/or diagnosing it to further pin point exactly where/what the problem is.<br>The /oos command I mentioned will/should save your life in many situations where logging out would get your character killed.<br>Binding this to a key via the use of a Macro is what some players do.<br>Basically the command forces your client to re-sync with the servers and it can be done once every 10 seconds(manually).",3025347,"Desync and XP penalty","Technical & Account Support",1
  20. 18138,401621,413,1370217360,"Mark_GGG","<blockquote><span class=\"quote\">\"</span><div class=\"top\"><cite><a class=\"profile-link\" href=\"/account/view-profile/Ezhiel\">Ezhiel</a> wrote:</cite></div><div class=\"bot\">When you switch gems on that chest, it's kind of like the chest is being removed from the slot to make the gem changes and then placed back in all in a very short period of time. This temporarily puts you at lower life (you gain some from that chest). When the switch is done, the lost life isn't \"refunded\". This only seems to happen when you're not on full life. It also happens with mana the same way.<div class=\"clear\"></div></div></blockquote>Close, but not quite. The life is \"refunded\", the issue is imply with rounding.<br>When the item is removed (including to modify gems in it), your max life changes, and your life changes in a way that keeps the<strong>percentage</strong>of your max life as close as possible. So if you go from having 120/200 life to only 100 max life, you'll be on 60/100 - still at 60% of your max. But it can't be exact in some cases, because life is an integer value. So it has to round down. Then when the item is replaced, your life changes again, and again it tries to keep the percentage the same, but because it';s going from a slightly rounded down value, you end up with a little less.<br>Unfortunately we have to round down because otherwise people will macro adding and removing these items quickly to gain life in combat. I'm pretty sure there's now an explicit check to prevent this change ever killing you, but for the forseeable future, you'll still loose a little life to rounding in this case.",3574171,"Losing HP when changing gems in items with HP","Beta Bug Reports",1
  21. 19036,429801,248,1371816420,"Henry_GGG","<blockquote><span class=\"quote\">\"</span><div class=\"top\"><cite><a class=\"profile-link\" href=\"/account/view-profile/Vaught\">Vaught</a> wrote:</cite></div><div class=\"bot\">Currently I cant actually use any of the movement skills cause none of them are doing anything positive.<br><br>
  22. Anytime I use a movement skill I de-sync. If I do it twice without re-syncing via /oos its so bad that I cant attack anything because my character cant figure out where it or anything else is.<br><br>
  23. 1 in 3 times I will get rubber-banded back to my original position a second later and die. <br><br>
  24. Anyone got any tricks to fix this?<br><br>
  25. Is there a way to macro bind the /oos command to all my attack keys so its constantly used?<br><br>
  26. Also. \"Cats paws\" in the off hand display the mainhand graphic when you run making them look backwards. <div class=\"clear\"></div></div></blockquote><br><br>Hey there,<br><br>While de-sync is a server related issue, it sounds like you may have latency issues which is making it worse.<br><br>Can you please run a trace route while playing and when you encounter de-sync/lag spikes, check the results on the trace route and if it shows packet loss/spikes, post the details here so we can see where it's occurring.<br><br>Trace route guide: https://www.pathofexile.com/forum/view-thread/361292",3790679,"de-sync and rubber-band when using movement skills","Technical & Account Support",1
  27. 19805,449875,3,1372992660,"Mark_GGG","<blockquote><span class=\"quote\">\"</span><div class=\"top\"><cite><a class=\"profile-link\" href=\"/account/view-profile/Novalight\">Novalight</a> wrote:</cite></div><div class=\"bot\">I'd speculate because then you could portal in unload all traps, portal out on bosses. But then, people do that for flasks so I don't see why traps would make a difference.<div class=\"clear\"></div></div></blockquote>They wouldn't need to do that, they'd just need to unequip and re-equip the trap gem, which can be easily macro'd.<br><br>Nothing is in place that specifically resets traps on entering an area. All that's in place is that when you gain a trap skill, or any other skill with a cooldown, it starts without the cooldown filled, and you need to wait for it. The other option is it stats on full cooldown, and you don't need to wain, meaning any cooldown can be bypassed by quick removal and replacement of a gem, which causes you to loose the skill and then gain the skill again, meaning it would be full.<br><br>When you go to a new area, your character is created in that area, and all their gear is applied, which gives them their skills, just like any other time you quip gems.<br><br>Long term, we'll ideally find a way to record what the cooldown of a skill you no longer have is, but that's a) lower priority than a lot of things that are more important, and b) technically difficult both for hopefully obvious and also less obvious reasons (particularly in the case of multiple skills of the same type - if you're recording cooldowns somewhere for skills you don't have, you also need to be able to match them up to specific skills, not just any skill of that type, and it can't be done by gem slots because that's trivially abusable).",3972683,"Remove Trap # Reset Upon Zoning & Using Portals - Why is it even in place? (with HD video)","Suggestions",1
  28. 20027,457851,1,1373390640,"Henry_GGG","<blockquote><span class=\"quote\">\"</span><div class=\"top\"><cite><a class=\"profile-link\" href=\"/account/view-profile/skinnay\">skinnay</a> wrote:</cite></div><div class=\"bot\"><blockquote><span class=\"quote\">\"</span><div class=\"top\"><cite><a class=\"profile-link\" href=\"/account/view-profile/Henry_GGG\">Henry_GGG</a> wrote:</cite></div><div class=\"bot\"><blockquote><span class=\"quote\">\"</span><div class=\"top\"><cite><a class=\"profile-link\" href=\"/account/view-profile/Mannoth\">Mannoth</a> wrote:</cite></div><div class=\"bot\">Thread title. <br><br>
  29. Please post me a GGG response if you can (a response from GGG themselves would be awesome).<br>
  30. Anyhow i would want to use it but not if it will put my account in danger.<div class=\"clear\"></div></div></blockquote><br><br>
  31. Using a macro for the /oos command is currently permitted.<br>
  32. This may change in the future.<div class=\"clear\"></div></div></blockquote><br><br>
  33. holy crap they actually made an official statement on it :D<div class=\"clear\"></div></div></blockquote><br><br>This has been common knowledge for quite some time now:<br>https://www.pathofexile.com/forum/view-thread/380459/page/2<br><br><blockquote><span class=\"quote\">\"</span><div class=\"top\"><cite><a class=\"profile-link\" href=\"/account/view-profile/Kibblre\">Kibblre</a> wrote:</cite></div><div class=\"bot\">I asked a member of GGG the same question regarding macros and got this as a response:<br><br><blockquote><span class=\"quote\">\"</span><div class=\"top\"></div><div class=\"bot\">Hi Kibblre,<br><br>
  34. Sorry for the delayed reply. We're not currently banning for the use of macros, so long as they are manually used and not automated (as this qualifies as \"botting\"). We will look into whether certain functionality offered by the most frequently used macros should be added to the core game as convenience and quality-of-life features.<br><br>
  35. Cheers,<br>
  36. Samantha<div class=\"clear\"></div></div></blockquote><br><br>
  37. As long as YOU are pressing the button to start the macro, you should be good.<div class=\"clear\"></div></div></blockquote>",4032245,"Is macroing /OOS bannable?","General Discussion",1
  38. 20029,457851,1,1373390520,"Henry_GGG","<blockquote><span class=\"quote\">\"</span><div class=\"top\"><cite><a class=\"profile-link\" href=\"/account/view-profile/Mannoth\">Mannoth</a> wrote:</cite></div><div class=\"bot\">Thread title. <br><br>
  39. Please post me a GGG response if you can (a response from GGG themselves would be awesome).<br>
  40. Anyhow i would want to use it but not if it will put my account in danger.<div class=\"clear\"></div></div></blockquote><br><br>Using a macro for the /oos command is currently permitted.<br>This may change in the future.",4032220,"Is macroing /OOS bannable?","General Discussion",1
  41. 20727,473902,1,1374640500,"Chris","Any macro that performs more than one action is bannable, as is anything that sends it based on a timer.<br><br>It's fine to have a button that causes /oos, or /remaining or casts an aura, but having a timer to repeat actions or a macro to cast all your auras is not allowed. This is because these are things that normal players cannot do, so they give advantages in terms of playing speed.<br><br>I haven't edited any posts in this thread but if you could please do so that'd be appreciated. Thanks, guys!",4197749,"AutoHotKey list of macros for PoE by W1ndows/Instinct","General Discussion",6
  42. 20734,475864,1,1374642900,"Jess_GGG","<blockquote><span class=\"quote\">\"</span><div class=\"top\"><cite><span class=\"profile-link achieved\"><a href=\"/account/view-profile/Chris\"><img class=\"achievement\" src=\"http://webcdn.pathofexile.com/image/icons/achievements/1.png\" alt=\"Completed 1 Challenge\" title=\"Completed 1 Challenge\">Chris</a></span> wrote:</cite></div><div class=\"bot\">Any macro that performs more than one action is bannable, as is anything that sends it based on a timer.<br><br>
  43. It's fine to have a button that causes /oos, or /remaining or casts an aura, but having a timer to repeat actions or a macro to cast all your auras is not allowed. This is because these are things that normal players cannot do, so they give advantages in terms of playing speed.<br><br>
  44. I haven't edited any posts in this thread but if you could please do so that'd be appreciated. Thanks, guys!<div class=\"clear\"></div></div></blockquote>",4198034,"Autohotkey","General Discussion",1
  45. 20735,475864,1,1374645180,"Samantha","<blockquote><span class=\"quote\">\"</span><div class=\"top\"><cite><span class=\"profile-link\"><a href=\"/account/view-profile/Hornet85\">Hornet85</a></span> wrote:</cite></div><div class=\"bot\">GGG should implement a way to bind in-game commands such as /oos and /itemlevel. That would make life so much easier.<div class=\"clear\"></div></div></blockquote><br>We will look into whether certain functionality offered by the most frequently used macros should be added to the core game as convenience and quality-of-life features :)",4198236,"Autohotkey","General Discussion",1
  46. 20963,484595,1,1375263360,"Henry_GGG","Hey there,<br><br>Please see Chris' post that explains the rules regarding the use of macros:<br><br>https://www.pathofexile.com/forum/view-thread/473902/page/6#p4197749<br><br><blockquote><span class=\"quote\">\"</span><div class=\"top\"><cite><span class=\"profile-link achieved\"><a href=\"/account/view-profile/Chris\"><img class=\"achievement\" src=\"http://webcdn.pathofexile.com/image/icons/achievements/1.png\" alt=\"Completed 1 Challenge\" title=\"Completed 1 Challenge\">Chris</a></span> wrote:</cite></div><div class=\"bot\">Any macro that performs more than one action is bannable, as is anything that sends it based on a timer.<br><br>
  47. It's fine to have a button that causes /oos, or /remaining or casts an aura, but having a timer to repeat actions or a macro to cast all your auras is not allowed. This is because these are things that normal players cannot do, so they give advantages in terms of playing speed.<br><br>
  48. I haven't edited any posts in this thread but if you could please do so that'd be appreciated. Thanks, guys!<div class=\"clear\"></div></div></blockquote>",4278732,"Auto-OOS with AutoHotKey","General Discussion",1
  49. 21229,496051,1,1376214780,"Bex_GGG","Hi there!<br><br>Welcome to the game! If you need any help with anything please contact our support team at support@grindinggear.com - We are manning this account at all hours and are more than happy to help with any issues you may have.<br><br>There are a few general rules that we have here - we do not allow the trading of external currency for in game items.<br><br>We have a few rules we have in regards to automated in game actions. Please read this quote from Chris, our lead game developer, here:<br><br><blockquote><span class=\"quote\">\"</span><div class=\"top\"><cite><span class=\"profile-link achieved\"><a href=\"/account/view-profile/Chris\"><img class=\"achievement\" src=\"http://webcdn.pathofexile.com/image/icons/achievements/1.png\" alt=\"Completed 1 Challenge\" title=\"Completed 1 Challenge\">Chris</a></span> wrote:</cite></div><div class=\"bot\">Any macro that performs more than one action is bannable, as is anything that sends it based on a timer.<br><br>
  50. It's fine to have a button that causes /oos, or /remaining or casts an aura, but having a timer to repeat actions or a macro to cast all your auras is not allowed. This is because these are things that normal players cannot do, so they give advantages in terms of playing speed.<br><br>
  51. I haven't edited any posts in this thread but if you could please do so that'd be appreciated. Thanks, guys!<div class=\"clear\"></div></div></blockquote><br><br>In regards to social behaviour, we generally ask that players do not abuse each other or post discriminatory comments towards any party. You can read more about this in our Terms of Use<a href=\"https://www.pathofexile.com/legal/terms-of-use-and-privacy-policy\">here.</a><br><br>If you have any further questions please don't hesitate to contact me or any of the support team! I hope you enjoy the game!",4390527,"New to Path of Exile","General Discussion",1
  52. 23305,544894,248,1382443320,"Henry_GGG","<blockquote><span class=\"quote\">\"</span><div class=\"top\"><cite><span class=\"profile-link\"><a href=\"/account/view-profile/kurayuki2\">kurayuki2</a></span> wrote:</cite></div><div class=\"bot\">So today, I log in to PoE and start farming docks.<br><br>
  53. All of a sudden screen stops and puts me into login screen.<br><br>
  54. Well, I don't sweat. Disconnection and crashes are often and they're pretty much the few shortcomings of this otherwise perfect game, so I click login again.<br><br>
  55. Then, I receive this message<br><br><blockquote><span class=\"quote\">\"</span><div class=\"top\"></div><div class=\"bot\">Login Error<br>
  56. Your Account has been Banned by Administrator<div class=\"clear\"></div></div></blockquote><br><br>
  57. I can't believe what I'm seeing so I click again, same thing. I retype in my login information, same thing.<br><br>
  58. Now, to clarify, <strong>I have NEVER done RMT, used macro, or anything I could possibly think of that would cause a ban whatsoever</strong>. It was so out of the left field it just left me shocked.<br><br>
  59. So I head onto the forums click support, there's no direction on where to approach for bans and etc. so I make a reasonable approach of e-mailing support e-mail, which then occurs to me <br><br>
  60. Oh, if they're going to ban my account they may haven mistaken it for something and must have done me the common minimum courtesy of explaining WHY it was banned<br><br>
  61. Upon going to my e-mail to write/check the e-mail, <strong>I find ABSOLUTELY NOTHING. So I get banned for reason unbeknownst to me without a single word</strong>, which is quite upsetting.<br><br>
  62. Of course I proceeded to write an e-mail inquiring about the ban but this whole thing left a sour note in my mouth.<br><br>
  63. If you're going to ban accounts people spend hours and hours of time and money on (yes I did spend money on my account not really because of need for it but because I felt that game was awesome and I should contribute what little I could for enjoying it)<br><br><strong>Then at least do the minimum courtesy of sending a notice of what and why certain action is happening.</strong><br><br>
  64. Once again, I have not done any RMT, used macros, nor anything I could possibly think of that would result in a ban other than simply playing the game<div class=\"clear\"></div></div></blockquote><br><br>Hello there,<br><br>Please email us at support@grindinggear.com and we'll investigate this further for you.<br><br>I'm very sorry for the inconvenience caused by this.",4918968,"Account Banned W/O Any Explanation","Technical & Account Support",3
  65. 25079,707371,365,1387853700,"Michael_GGG","<blockquote><span class=\"quote\">\"</span><div class=\"top\"><cite><span class=\"profile-link achieved\"><a href=\"/account/view-profile/lustar\"><img class=\"achievement\" src=\"http://webcdn.pathofexile.com/image/icons/achievements/1.png\" alt=\"Completed 1 Challenge\" title=\"Completed 1 Challenge\">lustar</a></span> wrote:</cite></div><div class=\"bot\"><br><br>
  66. maybe you didn't explain that we are (all players ?) several don't have the points of this race after hours But frankly i think they knew the issue some minutes after the end and nobody was here to solve it (christmas hollidays ) so they sent macro answers for those who contact support to to gain some time which also could explain why we don't have a GGG post in this topic. <br><div class=\"clear\"></div></div></blockquote><br><br>Hey guys, we understand this is an issue currently and we're doing what we can to get this resolved. In the meantime please don't delete your characters.",6243974,"Season Five, Event 150: 1 Hour Endless Ledge ","Leagues/Race Events",6
  67. 25206,734784,1,1388536380,"Yeran_GGG","Hey there,<br><br>Any macro that performs more than one action is bannable, as is anything that sends it based on a timer. It's fine to have a button that triggers a function like /oos, or casts an aura, but having a timer to repeat actions or text posts is not allowed.",6359805,"Trade chat macro Bannable or not?","General Discussion",1
  68. 25277,683135,248,1386385500,"Yeran_GGG","Any macro that performs more than one action is bannable, as is anything that sends it based on a timer. It's fine to have a button that triggers a function like /oos, or casts an aura, but having a timer to repeat actions or text posts is not allowed.",5915604,"MACRO: Looping /oos - Is it Legit?","Technical & Account Support",1
  69. 25718,751076,1,1390702440,"Rhys","<blockquote><span class=\"quote\">\"</span><div class=\"top\"></div><div class=\"bot\">1. GGG, many players are not pleased with the state of crafting; as in using orbs on an item to receive a new result or affixes/sockets/links. They/we feel that it is much more like gambling than crafting and can be unrewarding and frustrating. <strong>Are there any plans to alter crafting to make useful results a more likely possibility?</strong><div class=\"clear\"></div></div></blockquote><br>It's random... says so right on the items. Simply changing the numbers to be more favourable isn't going to help, though. It just moves the goalposts to a new place on the same slope.<br><br><blockquote><span class=\"quote\">\"</span><div class=\"top\"></div><div class=\"bot\">2. Whatever happened to that FAQ promised last year by Chris?<div class=\"clear\"></div></div></blockquote><br>I think he realised he doesn't have a spare month in his schedule to fully answer all those questions. An FAQ isn't necessarily the best medium for that information, anyway.<br><br><blockquote><span class=\"quote\">\"</span><div class=\"top\"></div><div class=\"bot\">3. when will high-profile (Streamers, top-ladder players) using jsp/rmt/illegal macros/xleague trades banned and removed from the game? it is open secret who these are (as they don't even bother turning their stream off while doing so) so why they are still here?<div class=\"clear\"></div></div></blockquote><br>We do not have the time or resources to go on a witch hunt. If you have proof of such activity, such as a link to that person's own stream, then let us know. Screenshots or videos that you have taken yourself are<em>not</em>proof, as they are easily forged.<br><br><blockquote><span class=\"quote\">\"</span><div class=\"top\"></div><div class=\"bot\">4. When will we get the option for lower graphics? I know you guys really hate the idea of turning off effects like rain and smoke, but maybe lowering the intensity and quality would up us lower rigs out.<div class=\"clear\"></div></div></blockquote><br>With the high number of people streaming now, we are not very keen to make the game look worse in the public eye. We are working on optimizing certain troublesome effects, though.<br><br><blockquote><span class=\"quote\">\"</span><div class=\"top\"></div><div class=\"bot\">5. Would you ever consider running a sort of long term, daily/weekly scheduled ladder event? For instance, it would be something like: Every Monday, Wednesday and Friday from 7PM-8PM EST for one month?<div class=\"clear\"></div></div></blockquote><br>We try to do a range of times to accommodate players from around the world. And we already have signature races for each season.<br><br><blockquote><span class=\"quote\">\"</span><div class=\"top\"></div><div class=\"bot\">6. can we have a statement to the point that poe should not be a currency heavy centric game? in fact it turned out to be the opposite. any plans to fix that? maybe in a drastic way like blizzard is doing it with D3? complete overhaul of some aspects of the game?<br>
  70. like crafting or orb drop rates.<div class=\"clear\"></div></div></blockquote><br>You don't have to trade if you don't want to.<br><br><blockquote><span class=\"quote\">\"</span><div class=\"top\"></div><div class=\"bot\">7. Why does the end game of PoE feel the same as the pointless grinding of D3 (Vanilla)? It didn't used to, but now it does. A pointless grind to try and find better gear. The real problem is the \"amount of time\" it takes to accomplish this.<div class=\"clear\"></div></div></blockquote><br>Fascinating... I would like to know more.<br><br>When did you feel that PoE was not too grindy? Which parts of the game are you referring to? What level was your character at the time? What sort of grinding were you doing? Maps, boss runs? The original Maelstrom of Chaos? Are you still grinding that same area now, or did you change? Where are you grinding now? What are you grinding for? Maps, gear, EXP? Do ou have any thoughts about what you like or don't like?<br><br><blockquote><span class=\"quote\">\"</span><div class=\"top\"></div><div class=\"bot\">8. After level 80 there is little reward to getting more exp / levelling up. 10's / 100's of hours to get just ONE skill point... that most of the time is just a connecter (+10 str as an example). Do you plan on addressing this?<div class=\"clear\"></div></div></blockquote><br>There are diminishing returns on EXP as you get to higher levels. You aren't meant to hit the level cap without extreme effort.<br><br><blockquote><span class=\"quote\">\"</span><div class=\"top\"></div><div class=\"bot\">9. Are we going to get a self found league ever?<div class=\"clear\"></div></div></blockquote><br>You can already play self-found, if you like.<br><br><blockquote><span class=\"quote\">\"</span><div class=\"top\"></div><div class=\"bot\">10. Is there a possibility for GGG to meet up with players in Vancouver?<div class=\"clear\"></div></div></blockquote><br>...why not visit us in NZ?<br><br><blockquote><span class=\"quote\">\"</span><div class=\"top\"></div><div class=\"bot\">11. when will the quantity gem come back?<div class=\"clear\"></div></div></blockquote><br>When we accidentally enable them, apparently. Otherwise, we'll wait until the end of Nemesis/Domination to see the results of our experiment with disabling those items.<br><br><blockquote><span class=\"quote\">\"</span><div class=\"top\"></div><div class=\"bot\">12. Are you planning to have orbs created from crafting shards auto stack onto existing orb stacks? If so, when can we expect to see this quality of life improvement?<div class=\"clear\"></div></div></blockquote><br>Hopefully. It isn't as simple as you think, though. There needs to be some kind of feedback when this happens so that you know.<br><br><blockquote><span class=\"quote\">\"</span><div class=\"top\"></div><div class=\"bot\">13. Are there ever going to be lifetime racing rewards?<div class=\"clear\"></div></div></blockquote><br>I have no idea. Maybe?<br><br><blockquote><span class=\"quote\">\"</span><div class=\"top\"></div><div class=\"bot\">14. Do GGG have any plans to introduce dedicated crafting materials? Orb drop rates are balanced for currency use.<div class=\"clear\"></div></div></blockquote><br>Right, which is why the rarest ones are the least useful (except for the Mirror of Kalandra, I guess). I doubt we'll ever add items you can't trade, though.<br><br><blockquote><span class=\"quote\">\"</span><div class=\"top\"></div><div class=\"bot\">15. Are there any plans for a graphical update similar to the helms one for the rest of the item slots? If yes, which items are next in line for an update?<div class=\"clear\"></div></div></blockquote><br>Maybe for body armour, which is the next most visible 3D item. It's an expensive and time-consuming process, though.<br><br><blockquote><span class=\"quote\">\"</span><div class=\"top\"></div><div class=\"bot\">16. GGG, have you ever or are you now considering the addition of any new item types to the game? Items that can help add some more excitement to the item hunt? For example: A new rarity level that has a better chance of having a good combination and level of affixes or Artifacts which can be found in several pieces and combined to create one powerful item?<div class=\"clear\"></div></div></blockquote><br>We did add a new item type recently, though I doubt we'll ever add a new rarity.<br><br><blockquote><span class=\"quote\">\"</span><div class=\"top\"></div><div class=\"bot\">17. For the safety of the game's future, and for the sanity of many players, do you intend to write a detailed article explaining that: If you trade for every piece of gear you own, finding your own drops becomes very difficult and that this is in fact NOT a fault of the drops?<div class=\"clear\"></div></div></blockquote><br>I don't see why a long, detailed article is necessary. If you trade for items that are one-in-a-million, you shouldn't expect to drop items that are the same or better more often than that.<br><br><blockquote><span class=\"quote\">\"</span><div class=\"top\"></div><div class=\"bot\">18. Will the difficulty curve be smoothed out?<div class=\"clear\"></div></div></blockquote><br>We smooth the kinks as we find them. If there are any particular areas you think are too hard or too easy, let us know.<br><br><blockquote><span class=\"quote\">\"</span><div class=\"top\"></div><div class=\"bot\">19. Will you answer questions in this thread?<div class=\"clear\"></div></div></blockquote><br>Only after first posting an image of Trolldemort while I type up a proper response.<br><br><blockquote><span class=\"quote\">\"</span><div class=\"top\"></div><div class=\"bot\">20. Are there any plans, near or far away, to include sets in the game<div class=\"clear\"></div></div></blockquote><br>Nope. Don't like 'em.<br><br><blockquote><span class=\"quote\">\"</span><div class=\"top\"></div><div class=\"bot\">21. GGG, what is your opinion/stance of adding a weapon such as a Blunderbuss? Personally I don't like them in fantasy games, but I've seen them in a lot of them.<div class=\"clear\"></div></div></blockquote><br>Guns are probably too high-tech for Wraeclast. Cannon, maybe, but adding personal firearms would probably be a big...<em>blunder</em>...<br><br><blockquote><span class=\"quote\">\"</span><div class=\"top\"></div><div class=\"bot\">22. will map drop, crafting, desync, endgame ever get fixed?<div class=\"clear\"></div></div></blockquote><br>Not if they aren't broken.<br><br><blockquote><span class=\"quote\">\"</span><div class=\"top\"></div><div class=\"bot\">23. Will there ever ever be a good endgame melee Unique dagger?<div class=\"clear\"></div></div></blockquote><br>Uh, maybe? We're constantly adding new uniques. Though if someone cares enough, they can always pay $1000 to design one themselves. (I think the option was removed from the shop; we need to clear the backlog first. But you are suuuuper keen, email us and we can probably make a deal.)<br><br><blockquote><span class=\"quote\">\"</span><div class=\"top\"></div><div class=\"bot\">24. Can we please have a way of stack upgrading weapons &amp; armour? 1% at a time is proving a little frustrating when on a big gambling run. Eg, going for 6L<div class=\"clear\"></div></div></blockquote><br>That would be a very low priority thing... and we don't want to make anyone accidentally use all their orbs if they didn't want to. Not sure what the best way would be.<br><br><blockquote><span class=\"quote\">\"</span><div class=\"top\"></div><div class=\"bot\">25. Why does this game have such a heavy gear-dependence when in the spirit of D2(which you claim to be your inspiration), it should have a skill dependence?<div class=\"clear\"></div></div></blockquote><br><a href=\"https://www.pathofexile.com/forum/view-thread/698071\">You can beat the game with only magic items and no 6 link.</a><br><br><blockquote><span class=\"quote\">\"</span><div class=\"top\"></div><div class=\"bot\">26. Why do devs answer more on reddit than here. All we get are canned responses of \"please be civil\" that solve/answer nothing.<div class=\"clear\"></div></div></blockquote><br>Those aren't devs, that's Support. Really need to give them a different border or something... Also, we post MUCH more on this forum than on Reddit. The Reddit ones just get upvoted a lot and so are more visible. Also also, there are far fewer threads/people there, so the odd dev post sticks out more, whereas here there are hundreds of thousands of threads and even all our dev posts we make every day are just a drop in the bucket.<br><br><blockquote><span class=\"quote\">\"</span><div class=\"top\"></div><div class=\"bot\">27. Why is new content still a priority when there are other issues that need to be fixed first that make the game unplayable.<div class=\"clear\"></div></div></blockquote><br>Because new content takes a long time and we need to work on it far in advance of when it actually gets released to the public. And because we can multi-task. And because the game is only unplayable on very old computers.<br><br><blockquote><span class=\"quote\">\"</span><div class=\"top\"></div><div class=\"bot\">28. When will we get a real trading(bazaar) and crafting system? <div class=\"clear\"></div></div></blockquote><br>When it's ready.<br><br><blockquote><span class=\"quote\">\"</span><div class=\"top\"></div><div class=\"bot\">29. When will Spells be buffed to be in line with how powerful Melee is?<div class=\"clear\"></div></div></blockquote><br>Such game balance ebbs and flows. Spells used to be far more powerful than melee. Always in motion is the future.<br><br><blockquote><span class=\"quote\">\"</span><div class=\"top\"></div><div class=\"bot\">30. When will the survivability of Spell-casters vs Melee be improved? Melee is just too op/efficient.<div class=\"clear\"></div></div></blockquote><br>See above.<br><br><blockquote><span class=\"quote\">\"</span><div class=\"top\"></div><div class=\"bot\">31. When will we get cool looking Glove Skins/Models? All the current ones in game are shit.<div class=\"clear\"></div></div></blockquote><br>You can barely see them, so they aren't high priority. And they look fine.<br><br><blockquote><span class=\"quote\">\"</span><div class=\"top\"></div><div class=\"bot\">32. What if a Currency Item was added, that functioned exactly like an Eternal Orb, but was only usable on Magic Items? Eternal Orb would then be changed to only work on Rares, similar to the disparity between Augmentations/Exalteds or Alterations/Chaos. It would allow for their the be a middle tier of \"crafting\", as well as increasing the demand on Regal Orbs.<div class=\"clear\"></div></div></blockquote><br>I suppose it would at least be consistent. But Eternals are already dangerously good. This suggestion would actually make them better.<br><br><blockquote><span class=\"quote\">\"</span><div class=\"top\"></div><div class=\"bot\">33. Would you consider adding a Unique Jade Flask that temporarily gives you Iron Reflexes AND Acrobatics?<div class=\"clear\"></div></div></blockquote><br>...no.<br><br><blockquote><span class=\"quote\">\"</span><div class=\"top\"></div><div class=\"bot\">34. Will the new trading system include a mailbox type feature? It can be nearly impossible to complete a trade and meet up with players in game when they are from a country half-way around the world :)<div class=\"clear\"></div></div></blockquote><br>I believe so.<br><br><blockquote><span class=\"quote\">\"</span><div class=\"top\"></div><div class=\"bot\">35. [Regarding a Forum Change] Have you considered Adding a sub-forum under Forum&gt;&gt;Index&gt;&gt;Foreign Threads (or Foreign General) that can house all of the foreign threads that are currently present in General chat?<div class=\"clear\"></div></div></blockquote><br>I'm not sure that would be the best place. Not that the current system is perfect...<br><br><blockquote><span class=\"quote\">\"</span><div class=\"top\"></div><div class=\"bot\">36. Recently in this post http://www.pathofexile.com/forum/view-thread/747524/page/3 you stated that high fantasy creatures like elves and dragons do not exist in Wraeclast. You also mentioned that Dragonscale items are not made from real dragons. If that is the case, why is it called Dragonscale? Perhaps it's time for a name change? Or better yet, it's time for Dragons to appear in Wraeclast? Gamers actually like dragons...not sure if you knew that :)<div class=\"clear\"></div></div></blockquote><br>I dunno. Gamers like a lot of things, but that doesn't mean they are always appropriate in Wraeclast... or appropriate in general.<br><br><blockquote><span class=\"quote\">\"</span><div class=\"top\"></div><div class=\"bot\">37. Are there any plans to take another look at the implicit modifiers on all of the items? There are several implicit modifiers on item types that currently aren't very useful and make not choosing that item type an easy decision.<div class=\"clear\"></div></div></blockquote><br>Possibly. There's supposed to be a mixed bag of good, bad, and niche uses, though.<br><br><blockquote><span class=\"quote\">\"</span><div class=\"top\"></div><div class=\"bot\">38. Are there build of the week videos anywhere?<div class=\"clear\"></div></div></blockquote><br><a href=\"http://www.youtube.com/playlist?list=PLt5SL2R19SuLFX61HjO-6jJw-iy42tFOR\">Yep.</a>There are a few newer ones, too, if you search around.<br><br><blockquote><span class=\"quote\">\"</span><div class=\"top\"></div><div class=\"bot\">39. Have you or are you thinking about adding any new orbs to the game to assist with improving socketing or linking items?<div class=\"clear\"></div></div></blockquote><br>We are very, very careful about adding new currency items. We did recently buff socketing/links rates, though.",6697748,"Our Questions For GGG (Add Your Own Questions)","General Discussion",10
  71. 27043,875264,3,1396593120,"Yeran_GGG","Hey there,<br><br>Thank you for the feedback.<br><br>We request that you do not make a macro that exits you to the character selection screen, as this performs too many actions.<br><br>You are welcome to make a macro for /oos, however.",7478598,"GGG please make these two keys","Suggestions",1
  72. 27045,875264,3,1396604760,"Yeran_GGG","Hey there,<br><br>Apologies. Chris has confirmed that the '/oos' and 'logout/character select screen' macros are current exceptions to the 'multiple actions' rule. The macros suggested by the op are allowed.",7479770,"GGG please make these two keys","Suggestions",1
  73. 27685,923739,107,1400031780,"Bex_GGG","Hey there,<br><br>Thank you for your query. Macros are permitted as long as they only perform one action and are not automated/timed in any way.",7841164,"Macros","Gameplay Discussion",1
  74. 27695,924751,107,1400112000,"Mark_GGG","I don't know the exact legality rules for macros (not my area), although I suspect this is at least questionable.<br><br>Regardless, this will make desync<em>worse </em>with most movement skills - anything that moves you over time rather than teleporting) will be forced out of sync by reverencing an old position from the server (due to latency) which screws with the in-progress movement on the client, but it continues on the server.",7847910,"I fixed desync! Enjoy PoE desync-free!","Gameplay Discussion",1
  75. 27787,931994,1,1400835720,"Yeran_GGG","Hey there,<br><br>I have edited out your script. Any macros that perform multiple actions on the client is against our<a href=\"https://www.pathofexile.com/legal/terms-of-use-and-privacy-policy\">Terms of Use</a>.<br><br><blockquote><span class=\"quote\">\"</span><div class=\"top\"><cite><span class=\"profile-link hasTwitch\" data-twitch-user=\"insane1372\"><a href=\"/account/view-profile/insane99\">insane99</a><a class=\"twitch\" href=\"http://www.twitch.tv/insane1372\" target=\"_blank\"></a></span> wrote:</cite></div><div class=\"bot\">Yah it might be bannable, but don't people already do this, i mean haven't u seen people spam trade chat for hours an a time with no difference in their post.<div class=\"clear\"></div></div></blockquote><br><br>If you see another player using this, can you please report it? You can do so at support@grindinggear.com or using the in-game report function. If you choose to e-mail, we would appreciate screenshots where necessary (client logs help here too).",7906080,"Using Auto macro for trade chat code and discussion ","General Discussion",1
  76. 30181,1101774,107,1415311680,"Michael_GGG","Macros are permitted in a<a href=\"https://www.pathofexile.com/forum/view-thread/473902/page/6/#p4197749\">limited capacity</a>. They cannot perform more than one 'action' per activation, nor can they be repeating/automated. Logging out of the game, returning to character selection, or generating a word or sentence in the chat window is okay.",9292121,"are ahk scripts illegal","Gameplay Discussion",1
  77. 31095,1167735,1,1420679160,"Michael_GGG","The script you suggest isn't okay unfortunately.<br><br>Log-out scripts are okay as it's close enough to the alt-f4 effect already used in game. /oos and other chat inputs are fine too so long as they're not on a timer; the sentence as a whole that goes into chat is considered a 'single action'.<br><br>We make allowance for some macro's like this for quality of life purposes; however the rule of thumb is that in addition to performing only one action a script cannot provide a significant game-play advantage over other players. Opening inventory and swapping out items/gems would make up more than one 'action', in addition to giving a gameplay advantage over others, and therefore isn't allowed under our definition.<br><br>Another example of a macro that isn't allowed would be one that pops multiple potions in one go.<br><br><br><br>",9769546,"Is it legal to make a Gem swap via AHK?","General Discussion",1
  78. 31250,1184458,1,1422040620,"Bex_GGG","Single action macros are allowed, as long as they are not automated. Reading your health/ES and logging you out automatically would be considered an illegal action.<br><br>Inventory/stash sorters aren't permitted.",9928154,"What is and what isn't considered cheating?","General Discussion",1
  79. 32970,931668,3,1400920320,"Dan_GGG","<blockquote class=\"\"><span class=\"quote\">\"</span><div class=\"top\"><cite><span class=\"profile-link\"><a href=\"/account/view-profile/Natharias\">Natharias</a></span> wrote:</cite></div><div class=\"bot\"><blockquote class=\"\"><span class=\"quote\">\"</span><div class=\"top\"><cite><span class=\"profile-link\"><a href=\"/account/view-profile/DogFaceNoSpace\">DogFaceNoSpace</a></span> wrote:</cite></div><div class=\"bot\">My Suggestion Is To Enable Permanent Quartz Status Until Desync Is Fixed. <br><br><br>
  80. I think this speaks for itself. No argumentation needed.<div class=\"clear\"></div></div></blockquote><br><br>
  81. Get autohotkey, or any similar program.<br><br>
  82. Bind all of the keys you use, including screen keys and mouse keys, with a /oos macro.<br><br>
  83. Problem fixed.<div class=\"clear\"></div></div></blockquote><br><br>I would advise caution if you want to attempt this, particularly with movement keys/skills:<br><br><blockquote class=\"staff\"><span class=\"quote\">\"</span><div class=\"top\"><cite><span class=\"profile-link staff staff\"><a href=\"/account/view-profile/Mark_GGG\">Mark_GGG</a></span> wrote:</cite></div><div class=\"bot\">I don't know the exact legality rules for macros (not my area), although I suspect this is at least questionable.<br><br>
  84. Regardless, this will make desync <em>worse </em>with most movement skills - anything that moves you over time rather than teleporting) will be forced out of sync by reverencing an old position from the server (due to latency) which screws with the in-progress movement on the client, but it continues on the server.<div class=\"clear\"></div></div></blockquote><br><br>From<a href=\"https://www.pathofexile.com/forum/view-thread/924751#p7847910\">this thread</a>advocating something similar.",7912429,"Enable Permanent Quartz Status Until Desync Is Fixed","Suggestions",1
  85. 33089,787513,414,1391831400,"Dan_GGG","Hi there,<br><br>We do not allow any macros that perform multiple actions. This includes activating all of your flasks at once as that would be five actions.<br><br>Best regards,<br>Dan",6835447,"All pots at once is it legit or not GGG plz advise","Gameplay Help",2
  86. 33118,684408,1,1386444840,"Dan_GGG","Chris has specified the kinds of macros that are bannable in this post:<a href=\"https://www.pathofexile.com/forum/view-thread/473902/page/6/#p4197749\">https://www.pathofexile.com/forum/view-thread/473902/page/6/#p4197749</a>",5930137,"MACROing - What's allowed and what is not?","General Discussion",1
  87. 33130,1244367,248,1428864900,"Jared_GGG","<blockquote class=\"\"><span class=\"quote\">\"</span><div class=\"top\"><cite><span class=\"profile-link hasTwitch\" data-twitch-user=\"poe_ranger\"><a href=\"/account/view-profile/TheExile777\">TheExile777</a><a class=\"twitch\" href=\"http://www.twitch.tv/poe_ranger\" target=\"_blank\"></a></span> wrote:</cite></div><div class=\"bot\"><br>
  88. -May I use it as /hideout ? <strong><span style=\"text-decoration: underline;\">Yes</span></strong><br>
  89. -May I use it to apply both R AND T (Both using auras) so I can just press 2 macro keys to have all auras up and in my hideout. <strong><span style=\"text-decoration: underline;\">No</span></strong><br>
  90. -May I use one as /global 820 (Enter /global 820 Enter) <strong><span style=\"text-decoration: underline;\">Yes</span></strong><br>
  91. -May I use one as when I whisper a player (whick I put manually with right klick, whisper and then press a macro to automatically type: Invite me please :-P AND ENTER to leave chat. <strong><span style=\"text-decoration: underline;\">Yes</span></strong><br><div class=\"clear\"></div></div></blockquote><br>I've put the answers next to your questions. Any macro that sends more that one action to the server is not allowed. If you have any further questions about these please let me know or email support@grindinggear.com",10451107,"Regarding Macros","Technical & Account Support",1
  92. 33136,1220618,248,1427143140,"Jared_GGG","I personally have no experience with that program. Can you try getting the Logitech Gaming software and see if the macros you make through that work?<br><br><a href=\"http://support.logitech.com/software/gaming-software\">http://support.logitech.com/software/gaming-software</a>",10304020,"PoE client blocks macro buttons from keyboard?","Technical & Account Support",2
  93. 33140,1220618,248,1427137980,"Jared_GGG","This is strange and I am not sure why it would do this, however I can tell you that the client doesn't stop these. I use a G510s and the macros (/oos, /remaining, etc) all work fine for me. Is the keyboard somehow changing it's profile every time you open the client?",10303724,"PoE client blocks macro buttons from keyboard?","Technical & Account Support",1
  94. 33316,882885,414,1397081100,"Jared_GGG","For information regarding macros, Chris has written up a small post regarding them.<br><br>See Chris's post here:<br><a href=\"https://www.pathofexile.com/forum/view-thread/473902/page/6/#p4197749\">https://www.pathofexile.com/forum/view-thread/473902/page/6/#p4197749</a><br><br>Please keep in mind that macros are not allowed to do more than one<br>action at once.<br>",7539343,"Question about macros","Gameplay Help",1
  95. 33388,1184458,1,1422093240,"Brian_GGG","I believe there may be some confusion.<br><br>A macro that logs you out when you hit it (such as opening up the escape menu, and clicking \"exit to log in screen\") is something we allow, and is the macro you'll see players and streamers using/discussing.<br><br>Something that detects your life total and logs you out automatically once it drops below a certain value is the automatic log out macro Bex was referring too, and isn't something we allow. These are typically known as \"chicken scripts\", and would be considered illegal third party software.<br><br>As always, if anyone has any specific questions, please feel free to email us at support@grindinggear.com",9933011,"What is and what isn't considered cheating?","General Discussion",4
  96. 33393,1106541,414,1416323280,"Brian_GGG","Unfortunately, anything that interacts or modifies the game client isn't something that is allowed currently.<br><br>There are a few helpful macros out there (such as one which will tell you what the physical DPS of a weapon is, or what suffix/prefix an item has), but these do not interact with the game client directly.<br><br>If you have any specific questions, please feel free to email us at support@grindinggear.com, but as a general rule of thumb, if it modifies the game client in any way it isn't allowed.",9348948,"Are there any legal UI mods?","Gameplay Help",1
  97. 33464,683650,1,1386406620,"Brian_GGG","Hi there,<br><br>Please be aware that this sort of macro is not allowed. Macros that automate functions (logging out based on current HP) or work on a timer (Such as /oos on a timer) are currently against the Terms of Service.<br><br>For more information, you can check out of one Chris' posts here:<br><br>https://www.pathofexile.com/forum/view-thread/473902/filter-account-type/staff",5919706,"removed","General Discussion",1
  98. 33601,1233736,2,1429670880,"Dan_GGG","<blockquote class=\"\"><span class=\"quote\">\"</span><div class=\"top\"><cite><span class=\"profile-link\"><a href=\"/account/view-profile/Pokopensuke\">Pokopensuke</a></span> wrote:</cite></div><div class=\"bot\">Did anyone mention these??<br><br>
  99. Kights of Sidonia (Quite similar to Macross Frontier)<br><div class=\"clear\"></div></div></blockquote><br><br>I think I mentioned this. I love this guy's weird, sprawling sci-fi landscapes so much.",10507571,"Recommend Me a Good Anime (Samkiud's \"to Watch\" List)","Off Topic",11
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