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- on death:
- attacker is a player
- victim is a snowman
- add 1 to {balwan.%attacker%}
- chance of 10%:
- give 1 iron ingot to the attacker
- send "&dGratulacje. &9Zdobyles sztabke zelaza" to the attacker
- chance of 10%:
- give 1 diamond to the attacker
- send "&dGratulacje. &9Zdobyles diament" to the attacker
- chance of 10%:
- give 1 gold ingot to the attacker
- send "&dGratulacje. &9Zdobyles sztabke zlota" to the attacker
- chance of 30%:
- give 1 ender pearl to the attacker
- send "&dGratulacje. &9Zdobyles perle endermana" to the attacker
- chance of 50%:
- give 1 cookie to the attacker
- send "&dGratulacje. &9Zdobyles ciastko" to the attacker
- chance of 50%:
- give 1 bucket of milk to the attacker
- send "&dGratulacje. &9Zdobyles mleko" to the attacker
- command /balwan [<text>]:
- aliases: snowman
- trigger:
- if arg 1 is not set:
- send "&cWpisz /balwan pomoc"
- if arg 1 is "pomoc" or "help":
- if player has permissions "balwan.pomoc":
- send "&2Dostepne komendy"
- send "&f/balwan drop - informacje dot. dropu"
- send "&f/balwan licznik - ilosc zabic balwana"
- else:
- send "&cNie masz uprawnien"
- if arg 1 is "drop" or "szansa":
- if player has permissions "balwan.drop":
- send "&9Szansa na zdobycie przedmiotow po zabiciu balwana"
- send "&bDiament: 10%"
- send "&7Zelaza: 10%"
- send "&6Zloto: 10%"
- send "&9Perla endermana: 30%"
- send "&eCiastko: 50%"
- send "&fMleko: 50%"
- else:
- send "&cNie masz uprawnien"
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