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- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local GG = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local StageName = Instance.new("TextBox")
- local FarmOn = Instance.new("TextButton")
- local FarmOff = Instance.new("TextButton")
- local TextLabel = Instance.new("TextLabel")
- local Open = Instance.new("TextButton")
- local Close = Instance.new("TextButton")
- --Properties:
- GG.Name = "GG"
- GG.Parent = game.CoreGui
- GG.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Frame.Parent = GG
- Frame.BackgroundColor3 = Color3.new(0, 0, 0)
- Frame.Position = UDim2.new(0.239234447, 0, 0.254360467, 0)
- Frame.Size = UDim2.new(0, 382, 0, 270)
- Frame.Draggable = true
- Frame.Active =true
- Frame.Visible = false
- StageName.Parent = Frame
- StageName.BackgroundColor3 = Color3.new(1, 1, 1)
- StageName.Position = UDim2.new(0.034926679, 0, 0.125925913, 0)
- StageName.Size = UDim2.new(0, 180, 0, 65)
- StageName.Font = Enum.Font.SourceSans
- StageName.Text = "Stage name"
- StageName.TextColor3 = Color3.new(0, 0, 0)
- StageName.TextSize = 14
- FarmOn.Name = "FarmOn"
- FarmOn.Parent = Frame
- FarmOn.BackgroundColor3 = Color3.new(1, 1, 1)
- FarmOn.Position = UDim2.new(0.0785340369, 0, 0.496296316, 0)
- FarmOn.Size = UDim2.new(0, 145, 0, 50)
- FarmOn.Font = Enum.Font.SourceSans
- FarmOn.Text = "FarmOn"
- FarmOn.TextColor3 = Color3.new(0, 0, 0)
- FarmOn.TextSize = 14
- FarmOn.MouseButton1Down:connect(function()
- game.CoreGui.GG.Frame.FarmOn.Visible = false
- game.CoreGui.GG.Frame.FarmOff.Visible = true
- _G.enabled = true
- _G.delay = 2
- _G.BrickColor = StageName.Text
- -- For the most coins made, change the BrickColor to correspond with your area.
- -- Respective to the area numbers, the BrickColors are: Pastel brown, Bright violet, Moss, Neon orange, Ghost grey, and Pine cone.
- while wait() do
- for i, v in pairs(game.Workspace.Chests:GetChildren()) do
- if v.ClassName == "Model" then
- for a, b in pairs(v:GetChildren()) do
- if b.Name == "Base" then
- if _G.enabled and b and b.BrickColor.Name == _G.BrickColor then
- game.Workspace[game.Players.LocalPlayer.Name]:MoveTo(b.Position)
- game.ReplicatedStorage.Aero.AeroRemoteServices.ChestService.DisconnectPlayer:FireServer(tostring(v.Name))
- wait(_G.delay)
- end
- end
- end
- end
- end
- end
- end)
- FarmOff.Name = "FarmOff"
- FarmOff.Parent = Frame
- FarmOff.BackgroundColor3 = Color3.new(1, 1, 1)
- FarmOff.Position = UDim2.new(0.0785340369, 0, 0.496296316, 0)
- FarmOff.Size = UDim2.new(0, 145, 0, 50)
- FarmOff.Visible = false
- FarmOff.Font = Enum.Font.SourceSans
- FarmOff.Text = "FarmOff"
- FarmOff.TextColor3 = Color3.new(0, 0, 0)
- FarmOff.TextSize = 14
- FarmOff.MouseButton1Down:connect(function()
- game.CoreGui.GG.Frame.FarmOff.Visible = false
- game.CoreGui.GG.Frame.FarmOn.Visible = true
- _G.enabled = false
- end)
- TextLabel.Parent = Frame
- TextLabel.BackgroundColor3 = Color3.new(0.333333, 1, 1)
- TextLabel.Position = UDim2.new(0.599476397, 0, -0.00370370364, 0)
- TextLabel.Size = UDim2.new(0, 153, 0, 270)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = "--stage1 \"Pastel brown\" \n--stage2 \"Bright violet\" \n--stage3 \"Moss\"\n--stage4 \"Neon orange\"\n--stage5 \"Ghost grey\"\n--stage6 \"Pine Cone\"Gui By kiet gamer"
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 16
- TextLabel.TextWrapped = true
- Open.Name = "Open"
- Open.Parent = GG
- Open.BackgroundColor3 = Color3.new(1, 1, 1)
- Open.Position = UDim2.new(0, 0, 0.547965169, 0)
- Open.Size = UDim2.new(0, 121, 0, 67)
- Open.Font = Enum.Font.SourceSans
- Open.Text = "Open"
- Open.TextColor3 = Color3.new(0, 0, 0)
- Open.TextSize = 16
- Open.MouseButton1Down:connect(function()
- game.CoreGui.GG.Close.Visible = true
- game.CoreGui.GG.Open.Visible = false
- game.CoreGui.GG.Frame.Visible = true
- end)
- Close.Name = "Close"
- Close.Parent = GG
- Close.BackgroundColor3 = Color3.new(1, 1, 1)
- Close.Position = UDim2.new(0, 0, 0.54651171, 0)
- Close.Size = UDim2.new(0, 121, 0, 67)
- Close.Visible = false
- Close.Font = Enum.Font.SourceSans
- Close.Text = "Close"
- Close.TextColor3 = Color3.new(0, 0, 0)
- Close.TextSize = 16
- Close.MouseButton1Down:connect(function()
- game.CoreGui.GG.Close.Visible = false
- game.CoreGui.GG.Open.Visible = true
- game.CoreGui.GG.Frame.Visible = false
- end)
- -- Scripts:
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