Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Let's make a game!
- -Cut trees, reach singularity
- -by Mac15001900
- -created on 04/08/2014
- -last updated on 04/06/2014
- -version 1.0.2
- Settings :
- -prices increase by 115%
- -selling gives back 70%
- -resources are hidden by default
- -clickables are hidden by default
- -buildings are hidden by default
- -upgrades are hidden by default
- -show log
- -background : http://onehundredten.com/wp-content/uploads/2013/03/random-tech-wallpaper-2-by-tristanbullard-d2zt6so.jpg
- -text color : #0f0
- -fonts : Kavoon
- -boxes : main (resources, clickables); store (upgrades, buildings); stats (achievements)
- Resources :
- *Food
- -named food
- -show 0 digits
- *People
- -named citizen|citizens
- -visible
- -show 0 digits
- *Energy
- *Science
- -named research point|research points
- *Petrol
- *HeaderBuildingMaterials
- -displayed as ———————Building materials———————
- -visible
- *Wood
- -named wood
- -displayed as %a wood
- *Stone
- -named stone|stones
- *Steel
- -named steel
- *Cement
- -named cement
- *HeaderPlants
- -displayed as ——————————Plants——————————
- -visible
- *Seeds
- -named seed|seeds
- *HeaderOres
- -displayed as ——————————Ores——————————
- -visible
- *Coal
- -named coal
- -show 0 digits
- *IronOre
- -named iron ore|iron ores
- -show 0 digits
- *CopperOre
- -named copper ore|copper ores
- *GoldOre
- -named gold ore|gold ores
- *HeaderMinerals
- -displayed as —————————Minerals—————————
- -visible
- *Iron
- -named iron bar|iron bars
- *Copper
- -named copper bar|copper bars
- *Gold
- -named gold bar|gold bars
- *Diamond
- -named diamond|diamonds
- *HeaderElectronics
- -displayed as —————————Electronics————————
- -visible
- *Rubber
- -named rubber
- *Oil
- *TreeScience
- -abstract
- Clickables :
- *CuttingTrees
- -gives 1 wood
- -visible
- -named Cut some trees
- *Fishing
- -gives 1 food
- -named Go fishing
- *SeedsForage
- -named Forage for seeds
- -gives 2 seeds 50% of the time for 5 food
- -gives 2 seeds 50% of the time for 5 food
- -gives 2 seeds 50% of the time for 5 food
- -gives 2 seeds 50% of the time for 5 food
- *SmeltIron
- -unlocks at 1 IronOre
- -gives 1 Iron for 1 IronOre, 1 Coal
- -named Smelt iron ore
- *DoScience
- -unlocks at 1 Workshop
- -gives 1 Science
- -named Do science!
- //StartCheating
- //-unlocks at 1 wood
- //-unlocks CheatFood, CheatStone
- //-unlocks CheatWood
- //-unlocks CheatScience
- //-unlocks SuperCheat
- //-named Cheat mode
- *SuperCheat
- -gives 10000 wood, 10000 stone, 10000 food, 10000 science, 10000 steel, 10000 cement, 10000 iron, 10000 copper, 10000 coal, 10000 seeds
- *CheatWood
- -gives 1000 wood
- *CheatStone
- -gives 1000 stone
- *CheatFood
- -gives 1000 food
- *CheatScience
- -gives 1000 Science
- Buildings :
- //Housing
- *TinyHut
- -"A tiny little hut where two people can live."
- -costs 65 wood
- -represents 2 people
- -named Tiny hut|Tiny huts
- -visible
- *SmallHouse
- -unlocks at 1 stone
- -"Offers a way better standard than a hut. And houses 5 people."
- -costs 150 wood,100 stone
- -represents 5 people
- -named Small house|Small houses
- *LargeHouse
- -unlocks at 5 SmallHouse
- -"This one even has a garden with it! Houses your whole family of 15 people.
- -costs 500 wood, 750 stone, 50 seeds
- -represents 15 people
- -named Large house|Large houses
- *ConcreteBlock
- -unlocks at 1 Cement
- -"It's big, grey and ugly. Houses 50 people.
- -costs 3500 Cement, 1500 Steel, 1000 Stone
- -represents 50 people
- -named Concrete flat|Concrete flats
- //Making food
- *Fisherman
- -unlock at 1 TinyHut
- -"Comes with everything needed to fish."
- -costs 100 wood
- -occupies 1 people
- -gives 2 food
- -named Fisherman's hut|Fishermans' huts
- *Farm
- -unlock at 1 seeds
- -"It will make more food for you."
- -costs 75 wood,50 seeds
- -occupies 2 people
- -gives 5 food
- -gives 1 seeds
- -named Farm|Farms
- *IndustrialFarm
- -unlocks at 1 IndustrialMine, 1 Quarry
- -"The only difference is this one is a lot bigger...<br>Why do we need an industrial revolution to make it?"
- -costs 20000 wood, 10000 seeds, 1000 stone, 1000 steel
- -occupies 20 people
- -gives 60 food, 10 seeds
- -named Industrial farm|Industrial farms
- *SeedFarm
- -unlocks at 2 Farm
- -"Designed specially to produce seeds (still makes some food as a by-product)
- -costs 150 wood, 100 seeds
- -occupies 2 people
- -gives 4 seeds
- -gives 2 food
- -named Seed farm|Seed farms
- //Making wood
- *Lumberjack
- -unlock at 1 Fisherman
- -"This guy will need some food to operate."
- -costs 100 wood
- -gives 3 wood for 1 food
- -occupies 1 people
- -named Lumberjack|Lumberjacks
- *TreePlantation
- -"It's time to actually start caring about the trees and to plant them back.<br>Requires more people than a simple lumberjack, but is sustainable. And more civilized."
- -costs 500 wood
- -occupies 5 people
- -gives 12 wood for 5 food
- -named Tree plantation|Tree plantations
- *TreePlantation2
- -"It's time to actually start caring about the trees and to plant them back.<br>Requires more people than a simple lumberjack, but is sustainable. And more civilized."
- -costs 500 wood
- -occupies 5 people
- -gives 12 wood
- -named Tree plantation|Tree plantations
- *TreePlantation3
- -"It's time to actually start caring about the trees and to plant them back.<br>Requires more people than a simple lumberjack, but is sustainable. And more civilized."
- -costs 500 wood
- -occupies 5 people
- -gives 12 wood
- -gives 1 Rubber
- -named Tree plantation|Tree plantations
- *PlantBreeder
- -unlocks at 1 Workshop
- -"This will occasionally spawn new plant types. The more stations you have, the faster."
- -costs 1000 wood, 500 seeds
- -occupies 4 people
- -gives 1 TreeScience for 4 food
- -named Plant breeding site|Plant breeding sites
- //Mining stone
- *StoneMiner
- -unlock at 1 Fisherman
- -"It can mine some fine stone from the hills nearby."
- -costs 100 wood
- -gives 1 stone for 1 food
- -occupies 1 people
- -named Stone mine|Stone mines
- *Quarry
- -"For all your stone needs! Those machines will do the trick.<br><i>Has upkeep of 3 coal per second"
- -costs 1000 wood, 5000 steel
- -occupies 10 people
- -gives 50 stone for 10 food, 3 coal
- //Mining ores
- *Mine1
- -"A real mine to get you some nice ores."
- -costs 200 wood,200 stone
- -gives 1 coal, 1 IronOre for 2 food
- -occupies 2 people
- -named Underground mine|Underground mines
- *Mine2
- -"A real mine to get you some nice ores."
- -costs 200 wood,200 stone,10 iron
- -gives 2 coal, 1.5 IronOre, 0.3 GoldOre, 1 CopperOre, 0.05 Diamond for 3 food
- -occupies 2 people
- -named Underground mine|Underground mines
- *Mine3
- -"A real mine to get you some nice ores."
- -costs 200 wood,200 stone,10 iron
- -gives 2 coal, 2 IronOre, 0.5 GoldOre, 1.4 CopperOre, 0.07 Diamond for 3 food
- -occupies 2 people
- -named Underground mine|Underground mines
- *Mine4
- -"A real mine to get you some nice ores."
- -costs 200 wood,200 stone,10 iron
- -gives 3 Stone, 2 coal, 2 IronOre, 0.5 GoldOre, 1.4 CopperOre, 0.07 Diamond for 3 food
- -occupies 2 people
- -named Underground mine|Underground mines
- *IndustrialMine
- -"Now that's the way to go! It even produces more coal than machines use up!"
- -costs 10000 wood, 5000 iron, 500 steel
- -gives 20 coal, 10 IronOre, 3 GoldOre, 4 CopperOre, 0.4 Diamond for 20 food
- -occupies 20 people
- -named Industrial mine|Industrial mines
- *IndustrialMine2
- -"Now that's the way to go! It even produces more coal than machines use up!"
- -costs 10000 wood, 5000 iron, 500 steel
- -gives 30 coal, 15 IronOre, 6 GoldOre, 6 CopperOre, 0.5 Diamond, 15 Stone for 20 food
- -occupies 20 people
- -named Industrial mine|Industrial mines
- //Smelting
- *Blacksmith
- -unlocks at 10 Iron
- -"He can smelt ore efficiently and craft some tools.<br>Smelts 2 ores per coal.<br>Unlocks some iron tools."
- -costs 200 wood,400 stone,100 iron
- -gives 1 Gold for 1 GoldOre, 1 Coal
- -gives 2 Copper for 2 CopperOre, 1 Coal
- -gives 2 iron for 2 IronOre, 1 Coal
- -occupies 1 people
- -takes 1 food
- -named Blacksmith|Blacksmiths
- *CharcoalFurnace
- -unlocks at 2 Blacksmith
- -"It simply turns wood into coal. Not very efficient, but does the trick.<br><i>Uses 4 wood per second."
- -costs 300 wood, 100 stone
- -gives 2 coal for 4 wood, 1 food
- -occupies 1 people
- -named Charcoal furnace|Charcoal furnaces
- *IronSmelter
- -unlocks at 1 IndustrialMine
- -"This one can smelt iron ore on a massive scale. Uses less coal in the process, but the forms will need a replacement from time to time.<br><i>Uses a steel unit per 10 seconds"
- -costs 1500 Steel, 5000 Stone, 3000 Coal
- -gives 20 Iron for 20 IronOre, 18 Coal, 0.1 Steel, 12 food
- -occupies 12 people
- -named Iron smelting facility|Iron smelting facilities
- //Making Science
- *Workshop
- -unlocks at 1 Blacksmith
- -"Science starts here."
- -costs 1000 wood, 750 stone, 250 Iron, 300 Copper
- -gives 1 Science for 1 food
- -occupies 1 people
- -named Tinkerer's workshop|Tinkerer's workshops
- *University
- -"It's a place where people gather together to do science! They also party, procrastinate, and desperately try to postpone exams. For science!"
- -costs 10000 wood, 10000 stone, 1000 copper
- -occupies 20 people
- -gains 7% per School
- -gives 30 Science for 20 food
- -named University|Universities
- *School
- -"A special place where children come to, and we can tell them what to learn. You know what, we might even help them.<br><i>Increases performance of universities."
- -costs 4000 wood, 750 Cement
- -occupies 5 people
- -takes 5 food
- -named School|Schools
- //Industrial
- *SteelFactory
- -"A complex facility that refines iron into steel.<br><i>Note: it will use 10 iron bars per second. You have been warned.</i>"
- -costs 3000 stone, 500 iron
- -occupies 7 people
- -gives 5 steel for 10 iron, 1 coal, 7 food
- -named Steel foundry|Steel foundries
- *CementFactory
- -"It will take care of collecting everything needed for the production. You just need to supply it with some rocks. Cement can then be processed into concrete on the construction site<br><i>Uses 3 stones per second</i>"
- -costs 1000 wood, 3500 stone, 800 iron
- -occupies 10 people
- -gives 7 cement for 3 stone, 10 food
- -named Cement factory|Cement factories
- *OilPump
- -"Turn out that whole 'oil' thing is under such a pressure down there, that you just need to make a hole and it spews to the surface!"
- -costs 5000 Steel, 1000 Concrete
- -occupies 8 people
- -gives 10 Oil for 8 food
- -named Oil pump|Oil pumps
- *Refinery
- -unlocks at 1 OilPump
- -"Just a little refining, and it will be done. Ok, just kidding. A whole lot of refining. But it should work.
- -costs 15000 Steel, 3000 Concrete
- -occupies 30 people
- -gives 50 Petrol for 30 food, 50 Oil
- -named Refinery|Refineries
- //Energy
- *CoalPlant
- -"Just burning coal , heating the water and turning around that funny thing to produce electricity.<br><i>Uses 15 coal per second."
- -costs 5000 Steel, 3000 Concrete
- -occupies 12 people
- -gives 10 Energy for 15 Coal, 12 food
- -named Coal plant|Coal plants
- Upgrades :
- *FishingRod
- -"A simple fishing rod that allows you to easily get some food."
- -costs 15 wood
- -unlocks at 10 wood
- -unlocks fishing
- -named Fishing rod
- -visible
- *WoodenAxe
- -"How exactly were you cutting trees until now?"
- -unlocks at 20 wood
- -costs 30 wood
- -multiplies efficiency of CuttingTrees by 300%
- -named Wooden axe
- -visible
- *StoneAxe
- -unlocks at 1 stone,5 lumberjack
- -"This should be easier than cutting wood with wood. It will also help the lumberjacks.<br><b>Warning</b>: Heavier axes will increase food consumption. You have been warned."
- -costs 30 wood, 15 stone
- -multiplies efficiency of CuttingTrees by 200%
- -multiplies efficiency of Lumberjack by 150%
- -named Stone axe
- *StonePickaxe
- -unlocks at 3 StoneMiner
- -unlocks Mine1
- -"We need to go deeper."
- -costs 30 wood, 15 stone
- *IronAxe
- -unlocks at 1 Blacksmith
- -"Behold, the power of the almighty iron will cut the trees far and wide with ease.<br>(Again, beware of increased food consumption)"
- -costs 30 wood, 100 iron
- -multiplies efficiency of CuttingTrees by 400%
- -multiplies efficiency of Lumberjack by 200%
- -named Iron axes
- *IronPickaxe
- -unlocks at 1 Blacksmith
- -"This will make mining more efficient, and allow miners to mine better ores. Also increases stone mines production."
- -costs 30 wood, 250 iron
- -unlocks Mine2
- -converts Mine1 to Mine2
- -locks Mine1
- -multiplies efficiency of StoneMiner by 175%
- -named Iron pickaxes
- *StoneHoe
- -unlocks at 1 stone
- -"What is it even for, you ask? Oh, well...<br>No idea. Just make one and see.<br>Maybe it's useful."
- -costs 30 wood,10 stone
- -unlocks SeedsForage
- //!!!!!!!!\\
- //Science:\\
- //!!!!!!!!\\
- *Minecarts
- -unlocks at 15 Science, 1 Mine2
- -"This should make getting those ores to the surface easier."
- -costs 500 Iron, 150 Science
- -unlocks Mine3
- -converts Mine2 to Mine3
- -locks Mine2
- -unlocks LargerMinecarts
- *TreeCultivation
- -unlocks at 30 Science, 3 Lumberjack
- -"The art of replanting a tree after cutting it down."
- -costs 300 Science, 1000 Seeds
- -unlocks TreePlantation
- -named Tree cultivation
- *LargerMinecarts
- -unlocks at 1 Mine3
- -"Now we no longer throw away the stones we mine, we can utilise them!"
- -costs 1500 Iron, 300 Science
- -unlocks Mine4
- -converts Mine3 to Mine4
- -locks Mine3
- -named Larger minecarts
- *TreeFertilizer
- -unlocks at 15 Science, 1 TreePlantation
- -"The trees on plantations will grow faster, but will need more work to upkeep."
- -costs 3000 Seeds, 150 Science
- -multiplies efficiency of TreePlantation by 200%
- -unlocks WheatFertilizer
- -named Tree fertilizer
- *WheatFertilizer
- -"If we modify the way we make it, we could also use the fertilizers for our crops!"
- -costs 5000 seeds, 1000 Science
- -multiplies efficiency of Farm by 150%
- -named Crops fertilizer
- *BlacksmithFurnaces
- -unlocks at 50 Science
- -"After a detailed study we've managed to design furnaces that double the smelting speed. This, however, will cost the blacksmiths to do more work."
- -costs 7500 stone, 500 Science
- -multiplies efficiency of Blacksmith by 175%
- -named Better furnaces
- *SteelMaking
- -unlocks at 500 Science
- -"If we combine iron and coal in the right way, we can get a material of a way higher quality."
- -costs 1000 Iron, 1000 Coal, 5000 Science
- -unlocks SteelFactory
- named Steel
- *ConcreteMaking
- -unlocks at 800 Science
- -"In a complex process, we can make a very endurable material out of relatively cheap ones."
- -costs 8000 Science
- -unlocks CementFactory
- -named Concrete
- *SteamEngine
- -unlocks at 800 Science, 1 Steel
- -"This thing, when supplied with coal, can do stuff! By itself!"
- -costs 8000 Science, 500 Steel
- -unlocks Quarry
- -unlocks IndustrialMine
- -named Steam engine
- *UniversityMaking
- -unlocks at 800 Science
- -"So what if we just put together more people, and told them to do science?"
- -costs 8000 Science
- -unlocks University
- -unlocks CommonEducation
- -named Universities
- *CommonEducation
- -"Turns out if we educate our children earlier, universities should prosper a lot better!"
- -costs 12000 Science
- -unlocks School
- -named Common education
- *CrudeOil
- -unlocks at 5000 Science
- -"A process creating something that burns quite nicely, replacing torches as the source of light in the night. And we get it from rocks... Let's call it rock-oil. But in greek. Greek is cool. Petr-oleum. That's it!"
- -costs 50000 Science, 10000 Coal, 1000 Stone
- -unlocks PetroleumEngine
- -named Crude oil refining
- *PetroleumEngine
- -requires SteamEngine
- -"Petroleum actually has another interesting use. You thought your steam engine was a cool thing? Watch this.<br><i>Note: the game is still in progress. This is the last upgrade currently, and it doesn't unlocks anything</i>."
- -costs 100000 Science
- //-unlocks ConveyorBelt
- -unlocks OilPump
- -named Petroleum engine
- *ConveyorBelt
- -requires PetroleumEngine
- -"It can transport stone and ores back to the surface, fully automatically. And it's a pretty cool concept by anyway."
- -costs 70000 Science
- -converts IndustrialMine to IndustrialMine2
- -named Conveyor belts
- *Electricity
- -unlocks at 10000 Science
- -"The power of lightning harnessed by man. Not like anyone has an idea what to use it for, but it's just awesome."
- -costs 100000 Science
- -unlocks CoalPlant
- //!!!!!!!!!!!\\
- //Plant stuff\\
- //!!!!!!!!!!!\\
- *Oaks
- -unlocks at 500 TreeScience
- -"Wood of a better quality. Increases total wood production."
- -costs 1000 Seeds
- -multiplies income of wood by 120%
- *AppleTrees
- -unlocks at 200 TreeScience
- -requires TreeCultivation
- -"They have some fruits on them. So what about using them to feed some people?<br><i>Tree plantations don't use food."
- -converts TreePlantation to TreePlantation2
- -costs 10000 seeds
- -named Apple trees
- *Pines
- -unlocks at 6000 TreeScience, 1 CharcoalFurnace
- -"They are way more flammable. Should be great for turning into charcoal."
- -costs 10000 Seeds
- -multiplies efficiency of CharcoalFurnace by 150%
- // *RubberTrees
- //-unlocks at 10000 TreeScience, 1 TreePlantation2
- //-"Why should we obtain it from petroleum, when it just grows on trees?"
- //-costs 20000 Seeds
- //-<br>New line <b>this is bolded</b>
- //-unlocks at 100 material, 1 building
- //-multiplies efficiency of Clickable/building by 100% | per something
- //-multiplies income of material by 115%
- Achievements :
- *PunchingTrees
- -"Make <b>5</b> wood."
- -unlocks at 5 wood
- -named Punching some trees
- *ANiceStart
- -"Build a hut"
- -unlocks at 1 TinyHut
- -named A nice start
- *SlumsDistrict
- -"Build <b>50</b> huts."
- -unlocks at 50 TinyHut
- -named Slums district
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement