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Mac15001900

Idle game 1.0.0

Apr 6th, 2014
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  1. Let's make a game!
  2. -Cut trees, reach singularity
  3. -by Mac15001900
  4. -created on 04/08/2014
  5. -last updated on 04/06/2014
  6. -version 1.0.2
  7.  
  8. Settings :
  9. -prices increase by 115%
  10. -selling gives back 70%
  11. -resources are hidden by default
  12. -clickables are hidden by default
  13. -buildings are hidden by default
  14. -upgrades are hidden by default
  15. -show log
  16. -background : http://onehundredten.com/wp-content/uploads/2013/03/random-tech-wallpaper-2-by-tristanbullard-d2zt6so.jpg
  17. -text color : #0f0
  18. -fonts : Kavoon
  19. -boxes : main (resources, clickables); store (upgrades, buildings); stats (achievements)
  20.  
  21. Resources :
  22. *Food
  23. -named food
  24. -show 0 digits
  25.  
  26. *People
  27. -named citizen|citizens
  28. -visible
  29. -show 0 digits
  30.  
  31. *Energy
  32. *Science
  33. -named research point|research points
  34.  
  35. *Petrol
  36.  
  37. *HeaderBuildingMaterials
  38. -displayed as ———————Building materials———————
  39. -visible
  40.  
  41. *Wood
  42. -named wood
  43. -displayed as %a wood
  44. *Stone
  45. -named stone|stones
  46. *Steel
  47. -named steel
  48. *Cement
  49. -named cement
  50.  
  51.  
  52. *HeaderPlants
  53. -displayed as ——————————Plants——————————
  54. -visible
  55.  
  56. *Seeds
  57. -named seed|seeds
  58.  
  59.  
  60.  
  61.  
  62. *HeaderOres
  63. -displayed as ——————————Ores——————————
  64. -visible
  65.  
  66. *Coal
  67. -named coal
  68. -show 0 digits
  69. *IronOre
  70. -named iron ore|iron ores
  71. -show 0 digits
  72. *CopperOre
  73. -named copper ore|copper ores
  74. *GoldOre
  75. -named gold ore|gold ores
  76.  
  77.  
  78.  
  79. *HeaderMinerals
  80. -displayed as —————————Minerals—————————
  81. -visible
  82.  
  83. *Iron
  84. -named iron bar|iron bars
  85. *Copper
  86. -named copper bar|copper bars
  87. *Gold
  88. -named gold bar|gold bars
  89. *Diamond
  90. -named diamond|diamonds
  91.  
  92. *HeaderElectronics
  93. -displayed as —————————Electronics————————
  94. -visible
  95.  
  96.  
  97. *Rubber
  98. -named rubber
  99. *Oil
  100.  
  101.  
  102.  
  103. *TreeScience
  104. -abstract
  105.  
  106. Clickables :
  107.  
  108.  
  109.  
  110. *CuttingTrees
  111. -gives 1 wood
  112. -visible
  113. -named Cut some trees
  114.  
  115. *Fishing
  116. -gives 1 food
  117. -named Go fishing
  118.  
  119. *SeedsForage
  120. -named Forage for seeds
  121. -gives 2 seeds 50% of the time for 5 food
  122. -gives 2 seeds 50% of the time for 5 food
  123. -gives 2 seeds 50% of the time for 5 food
  124. -gives 2 seeds 50% of the time for 5 food
  125.  
  126. *SmeltIron
  127. -unlocks at 1 IronOre
  128. -gives 1 Iron for 1 IronOre, 1 Coal
  129. -named Smelt iron ore
  130.  
  131. *DoScience
  132. -unlocks at 1 Workshop
  133. -gives 1 Science
  134. -named Do science!
  135.  
  136.  
  137.  
  138. //StartCheating
  139. //-unlocks at 1 wood
  140. //-unlocks CheatFood, CheatStone
  141. //-unlocks CheatWood
  142. //-unlocks CheatScience
  143. //-unlocks SuperCheat
  144. //-named Cheat mode
  145.  
  146. *SuperCheat
  147. -gives 10000 wood, 10000 stone, 10000 food, 10000 science, 10000 steel, 10000 cement, 10000 iron, 10000 copper, 10000 coal, 10000 seeds
  148. *CheatWood
  149. -gives 1000 wood
  150. *CheatStone
  151. -gives 1000 stone
  152. *CheatFood
  153. -gives 1000 food
  154. *CheatScience
  155. -gives 1000 Science
  156.  
  157. Buildings :
  158.  
  159. //Housing
  160.  
  161. *TinyHut
  162. -"A tiny little hut where two people can live."
  163. -costs 65 wood
  164. -represents 2 people
  165. -named Tiny hut|Tiny huts
  166. -visible
  167.  
  168. *SmallHouse
  169. -unlocks at 1 stone
  170. -"Offers a way better standard than a hut. And houses 5 people."
  171. -costs 150 wood,100 stone
  172. -represents 5 people
  173. -named Small house|Small houses
  174.  
  175. *LargeHouse
  176. -unlocks at 5 SmallHouse
  177. -"This one even has a garden with it! Houses your whole family of 15 people.
  178. -costs 500 wood, 750 stone, 50 seeds
  179. -represents 15 people
  180. -named Large house|Large houses
  181.  
  182. *ConcreteBlock
  183. -unlocks at 1 Cement
  184. -"It's big, grey and ugly. Houses 50 people.
  185. -costs 3500 Cement, 1500 Steel, 1000 Stone
  186. -represents 50 people
  187. -named Concrete flat|Concrete flats
  188.  
  189.  
  190. //Making food
  191.  
  192. *Fisherman
  193. -unlock at 1 TinyHut
  194. -"Comes with everything needed to fish."
  195. -costs 100 wood
  196. -occupies 1 people
  197. -gives 2 food
  198. -named Fisherman's hut|Fishermans' huts
  199.  
  200. *Farm
  201. -unlock at 1 seeds
  202. -"It will make more food for you."
  203. -costs 75 wood,50 seeds
  204. -occupies 2 people
  205. -gives 5 food
  206. -gives 1 seeds
  207. -named Farm|Farms
  208.  
  209. *IndustrialFarm
  210. -unlocks at 1 IndustrialMine, 1 Quarry
  211. -"The only difference is this one is a lot bigger...<br>Why do we need an industrial revolution to make it?"
  212. -costs 20000 wood, 10000 seeds, 1000 stone, 1000 steel
  213. -occupies 20 people
  214. -gives 60 food, 10 seeds
  215. -named Industrial farm|Industrial farms
  216.  
  217. *SeedFarm
  218. -unlocks at 2 Farm
  219. -"Designed specially to produce seeds (still makes some food as a by-product)
  220. -costs 150 wood, 100 seeds
  221. -occupies 2 people
  222. -gives 4 seeds
  223. -gives 2 food
  224. -named Seed farm|Seed farms
  225.  
  226.  
  227.  
  228. //Making wood
  229.  
  230. *Lumberjack
  231. -unlock at 1 Fisherman
  232. -"This guy will need some food to operate."
  233. -costs 100 wood
  234. -gives 3 wood for 1 food
  235. -occupies 1 people
  236. -named Lumberjack|Lumberjacks
  237.  
  238. *TreePlantation
  239. -"It's time to actually start caring about the trees and to plant them back.<br>Requires more people than a simple lumberjack, but is sustainable. And more civilized."
  240. -costs 500 wood
  241. -occupies 5 people
  242. -gives 12 wood for 5 food
  243. -named Tree plantation|Tree plantations
  244.  
  245. *TreePlantation2
  246. -"It's time to actually start caring about the trees and to plant them back.<br>Requires more people than a simple lumberjack, but is sustainable. And more civilized."
  247. -costs 500 wood
  248. -occupies 5 people
  249. -gives 12 wood
  250. -named Tree plantation|Tree plantations
  251.  
  252. *TreePlantation3
  253. -"It's time to actually start caring about the trees and to plant them back.<br>Requires more people than a simple lumberjack, but is sustainable. And more civilized."
  254. -costs 500 wood
  255. -occupies 5 people
  256. -gives 12 wood
  257. -gives 1 Rubber
  258. -named Tree plantation|Tree plantations
  259.  
  260. *PlantBreeder
  261. -unlocks at 1 Workshop
  262. -"This will occasionally spawn new plant types. The more stations you have, the faster."
  263. -costs 1000 wood, 500 seeds
  264. -occupies 4 people
  265. -gives 1 TreeScience for 4 food
  266. -named Plant breeding site|Plant breeding sites
  267.  
  268.  
  269.  
  270. //Mining stone
  271.  
  272. *StoneMiner
  273. -unlock at 1 Fisherman
  274. -"It can mine some fine stone from the hills nearby."
  275. -costs 100 wood
  276. -gives 1 stone for 1 food
  277. -occupies 1 people
  278. -named Stone mine|Stone mines
  279.  
  280. *Quarry
  281. -"For all your stone needs! Those machines will do the trick.<br><i>Has upkeep of 3 coal per second"
  282. -costs 1000 wood, 5000 steel
  283. -occupies 10 people
  284. -gives 50 stone for 10 food, 3 coal
  285.  
  286.  
  287. //Mining ores
  288.  
  289. *Mine1
  290. -"A real mine to get you some nice ores."
  291. -costs 200 wood,200 stone
  292. -gives 1 coal, 1 IronOre for 2 food
  293. -occupies 2 people
  294. -named Underground mine|Underground mines
  295.  
  296. *Mine2
  297. -"A real mine to get you some nice ores."
  298. -costs 200 wood,200 stone,10 iron
  299. -gives 2 coal, 1.5 IronOre, 0.3 GoldOre, 1 CopperOre, 0.05 Diamond for 3 food
  300. -occupies 2 people
  301. -named Underground mine|Underground mines
  302.  
  303. *Mine3
  304. -"A real mine to get you some nice ores."
  305. -costs 200 wood,200 stone,10 iron
  306. -gives 2 coal, 2 IronOre, 0.5 GoldOre, 1.4 CopperOre, 0.07 Diamond for 3 food
  307. -occupies 2 people
  308. -named Underground mine|Underground mines
  309.  
  310. *Mine4
  311. -"A real mine to get you some nice ores."
  312. -costs 200 wood,200 stone,10 iron
  313. -gives 3 Stone, 2 coal, 2 IronOre, 0.5 GoldOre, 1.4 CopperOre, 0.07 Diamond for 3 food
  314. -occupies 2 people
  315. -named Underground mine|Underground mines
  316.  
  317. *IndustrialMine
  318. -"Now that's the way to go! It even produces more coal than machines use up!"
  319. -costs 10000 wood, 5000 iron, 500 steel
  320. -gives 20 coal, 10 IronOre, 3 GoldOre, 4 CopperOre, 0.4 Diamond for 20 food
  321. -occupies 20 people
  322. -named Industrial mine|Industrial mines
  323.  
  324. *IndustrialMine2
  325. -"Now that's the way to go! It even produces more coal than machines use up!"
  326. -costs 10000 wood, 5000 iron, 500 steel
  327. -gives 30 coal, 15 IronOre, 6 GoldOre, 6 CopperOre, 0.5 Diamond, 15 Stone for 20 food
  328. -occupies 20 people
  329. -named Industrial mine|Industrial mines
  330.  
  331.  
  332. //Smelting
  333.  
  334. *Blacksmith
  335. -unlocks at 10 Iron
  336. -"He can smelt ore efficiently and craft some tools.<br>Smelts 2 ores per coal.<br>Unlocks some iron tools."
  337. -costs 200 wood,400 stone,100 iron
  338. -gives 1 Gold for 1 GoldOre, 1 Coal
  339. -gives 2 Copper for 2 CopperOre, 1 Coal
  340. -gives 2 iron for 2 IronOre, 1 Coal
  341. -occupies 1 people
  342. -takes 1 food
  343. -named Blacksmith|Blacksmiths
  344.  
  345. *CharcoalFurnace
  346. -unlocks at 2 Blacksmith
  347. -"It simply turns wood into coal. Not very efficient, but does the trick.<br><i>Uses 4 wood per second."
  348. -costs 300 wood, 100 stone
  349. -gives 2 coal for 4 wood, 1 food
  350. -occupies 1 people
  351. -named Charcoal furnace|Charcoal furnaces
  352.  
  353. *IronSmelter
  354. -unlocks at 1 IndustrialMine
  355. -"This one can smelt iron ore on a massive scale. Uses less coal in the process, but the forms will need a replacement from time to time.<br><i>Uses a steel unit per 10 seconds"
  356. -costs 1500 Steel, 5000 Stone, 3000 Coal
  357. -gives 20 Iron for 20 IronOre, 18 Coal, 0.1 Steel, 12 food
  358. -occupies 12 people
  359. -named Iron smelting facility|Iron smelting facilities
  360.  
  361.  
  362. //Making Science
  363.  
  364. *Workshop
  365. -unlocks at 1 Blacksmith
  366. -"Science starts here."
  367. -costs 1000 wood, 750 stone, 250 Iron, 300 Copper
  368. -gives 1 Science for 1 food
  369. -occupies 1 people
  370. -named Tinkerer's workshop|Tinkerer's workshops
  371.  
  372. *University
  373. -"It's a place where people gather together to do science! They also party, procrastinate, and desperately try to postpone exams. For science!"
  374. -costs 10000 wood, 10000 stone, 1000 copper
  375. -occupies 20 people
  376. -gains 7% per School
  377. -gives 30 Science for 20 food
  378. -named University|Universities
  379.  
  380. *School
  381. -"A special place where children come to, and we can tell them what to learn. You know what, we might even help them.<br><i>Increases performance of universities."
  382. -costs 4000 wood, 750 Cement
  383. -occupies 5 people
  384. -takes 5 food
  385. -named School|Schools
  386.  
  387.  
  388.  
  389. //Industrial
  390.  
  391. *SteelFactory
  392. -"A complex facility that refines iron into steel.<br><i>Note: it will use 10 iron bars per second. You have been warned.</i>"
  393. -costs 3000 stone, 500 iron
  394. -occupies 7 people
  395. -gives 5 steel for 10 iron, 1 coal, 7 food
  396. -named Steel foundry|Steel foundries
  397.  
  398. *CementFactory
  399. -"It will take care of collecting everything needed for the production. You just need to supply it with some rocks. Cement can then be processed into concrete on the construction site<br><i>Uses 3 stones per second</i>"
  400. -costs 1000 wood, 3500 stone, 800 iron
  401. -occupies 10 people
  402. -gives 7 cement for 3 stone, 10 food
  403. -named Cement factory|Cement factories
  404.  
  405. *OilPump
  406. -"Turn out that whole 'oil' thing is under such a pressure down there, that you just need to make a hole and it spews to the surface!"
  407. -costs 5000 Steel, 1000 Concrete
  408. -occupies 8 people
  409. -gives 10 Oil for 8 food
  410. -named Oil pump|Oil pumps
  411.  
  412. *Refinery
  413. -unlocks at 1 OilPump
  414. -"Just a little refining, and it will be done. Ok, just kidding. A whole lot of refining. But it should work.
  415. -costs 15000 Steel, 3000 Concrete
  416. -occupies 30 people
  417. -gives 50 Petrol for 30 food, 50 Oil
  418. -named Refinery|Refineries
  419.  
  420.  
  421.  
  422. //Energy
  423.  
  424. *CoalPlant
  425. -"Just burning coal , heating the water and turning around that funny thing to produce electricity.<br><i>Uses 15 coal per second."
  426. -costs 5000 Steel, 3000 Concrete
  427. -occupies 12 people
  428. -gives 10 Energy for 15 Coal, 12 food
  429. -named Coal plant|Coal plants
  430.  
  431. Upgrades :
  432.  
  433. *FishingRod
  434. -"A simple fishing rod that allows you to easily get some food."
  435. -costs 15 wood
  436. -unlocks at 10 wood
  437. -unlocks fishing
  438. -named Fishing rod
  439. -visible
  440.  
  441. *WoodenAxe
  442. -"How exactly were you cutting trees until now?"
  443. -unlocks at 20 wood
  444. -costs 30 wood
  445. -multiplies efficiency of CuttingTrees by 300%
  446. -named Wooden axe
  447. -visible
  448.  
  449. *StoneAxe
  450. -unlocks at 1 stone,5 lumberjack
  451. -"This should be easier than cutting wood with wood. It will also help the lumberjacks.<br><b>Warning</b>: Heavier axes will increase food consumption. You have been warned."
  452. -costs 30 wood, 15 stone
  453. -multiplies efficiency of CuttingTrees by 200%
  454. -multiplies efficiency of Lumberjack by 150%
  455. -named Stone axe
  456.  
  457. *StonePickaxe
  458. -unlocks at 3 StoneMiner
  459. -unlocks Mine1
  460. -"We need to go deeper."
  461. -costs 30 wood, 15 stone
  462.  
  463. *IronAxe
  464. -unlocks at 1 Blacksmith
  465. -"Behold, the power of the almighty iron will cut the trees far and wide with ease.<br>(Again, beware of increased food consumption)"
  466. -costs 30 wood, 100 iron
  467. -multiplies efficiency of CuttingTrees by 400%
  468. -multiplies efficiency of Lumberjack by 200%
  469. -named Iron axes
  470.  
  471. *IronPickaxe
  472. -unlocks at 1 Blacksmith
  473. -"This will make mining more efficient, and allow miners to mine better ores. Also increases stone mines production."
  474. -costs 30 wood, 250 iron
  475. -unlocks Mine2
  476. -converts Mine1 to Mine2
  477. -locks Mine1
  478. -multiplies efficiency of StoneMiner by 175%
  479. -named Iron pickaxes
  480.  
  481. *StoneHoe
  482. -unlocks at 1 stone
  483. -"What is it even for, you ask? Oh, well...<br>No idea. Just make one and see.<br>Maybe it's useful."
  484. -costs 30 wood,10 stone
  485. -unlocks SeedsForage
  486.  
  487.  
  488.  
  489. //!!!!!!!!\\
  490. //Science:\\
  491. //!!!!!!!!\\
  492.  
  493.  
  494.  
  495. *Minecarts
  496. -unlocks at 15 Science, 1 Mine2
  497. -"This should make getting those ores to the surface easier."
  498. -costs 500 Iron, 150 Science
  499. -unlocks Mine3
  500. -converts Mine2 to Mine3
  501. -locks Mine2
  502. -unlocks LargerMinecarts
  503.  
  504. *TreeCultivation
  505. -unlocks at 30 Science, 3 Lumberjack
  506. -"The art of replanting a tree after cutting it down."
  507. -costs 300 Science, 1000 Seeds
  508. -unlocks TreePlantation
  509. -named Tree cultivation
  510.  
  511. *LargerMinecarts
  512. -unlocks at 1 Mine3
  513. -"Now we no longer throw away the stones we mine, we can utilise them!"
  514. -costs 1500 Iron, 300 Science
  515. -unlocks Mine4
  516. -converts Mine3 to Mine4
  517. -locks Mine3
  518. -named Larger minecarts
  519.  
  520. *TreeFertilizer
  521. -unlocks at 15 Science, 1 TreePlantation
  522. -"The trees on plantations will grow faster, but will need more work to upkeep."
  523. -costs 3000 Seeds, 150 Science
  524. -multiplies efficiency of TreePlantation by 200%
  525. -unlocks WheatFertilizer
  526. -named Tree fertilizer
  527.  
  528. *WheatFertilizer
  529. -"If we modify the way we make it, we could also use the fertilizers for our crops!"
  530. -costs 5000 seeds, 1000 Science
  531. -multiplies efficiency of Farm by 150%
  532. -named Crops fertilizer
  533.  
  534. *BlacksmithFurnaces
  535. -unlocks at 50 Science
  536. -"After a detailed study we've managed to design furnaces that double the smelting speed. This, however, will cost the blacksmiths to do more work."
  537. -costs 7500 stone, 500 Science
  538. -multiplies efficiency of Blacksmith by 175%
  539. -named Better furnaces
  540.  
  541. *SteelMaking
  542. -unlocks at 500 Science
  543. -"If we combine iron and coal in the right way, we can get a material of a way higher quality."
  544. -costs 1000 Iron, 1000 Coal, 5000 Science
  545. -unlocks SteelFactory
  546. named Steel
  547.  
  548. *ConcreteMaking
  549. -unlocks at 800 Science
  550. -"In a complex process, we can make a very endurable material out of relatively cheap ones."
  551. -costs 8000 Science
  552. -unlocks CementFactory
  553. -named Concrete
  554.  
  555. *SteamEngine
  556. -unlocks at 800 Science, 1 Steel
  557. -"This thing, when supplied with coal, can do stuff! By itself!"
  558. -costs 8000 Science, 500 Steel
  559. -unlocks Quarry
  560. -unlocks IndustrialMine
  561. -named Steam engine
  562.  
  563. *UniversityMaking
  564. -unlocks at 800 Science
  565. -"So what if we just put together more people, and told them to do science?"
  566. -costs 8000 Science
  567. -unlocks University
  568. -unlocks CommonEducation
  569. -named Universities
  570.  
  571. *CommonEducation
  572. -"Turns out if we educate our children earlier, universities should prosper a lot better!"
  573. -costs 12000 Science
  574. -unlocks School
  575. -named Common education
  576.  
  577. *CrudeOil
  578. -unlocks at 5000 Science
  579. -"A process creating something that burns quite nicely, replacing torches as the source of light in the night. And we get it from rocks... Let's call it rock-oil. But in greek. Greek is cool. Petr-oleum. That's it!"
  580. -costs 50000 Science, 10000 Coal, 1000 Stone
  581. -unlocks PetroleumEngine
  582. -named Crude oil refining
  583.  
  584. *PetroleumEngine
  585. -requires SteamEngine
  586. -"Petroleum actually has another interesting use. You thought your steam engine was a cool thing? Watch this.<br><i>Note: the game is still in progress. This is the last upgrade currently, and it doesn't unlocks anything</i>."
  587. -costs 100000 Science
  588. //-unlocks ConveyorBelt
  589. -unlocks OilPump
  590. -named Petroleum engine
  591.  
  592. *ConveyorBelt
  593. -requires PetroleumEngine
  594. -"It can transport stone and ores back to the surface, fully automatically. And it's a pretty cool concept by anyway."
  595. -costs 70000 Science
  596. -converts IndustrialMine to IndustrialMine2
  597. -named Conveyor belts
  598.  
  599. *Electricity
  600. -unlocks at 10000 Science
  601. -"The power of lightning harnessed by man. Not like anyone has an idea what to use it for, but it's just awesome."
  602. -costs 100000 Science
  603. -unlocks CoalPlant
  604.  
  605.  
  606. //!!!!!!!!!!!\\
  607. //Plant stuff\\
  608. //!!!!!!!!!!!\\
  609.  
  610. *Oaks
  611. -unlocks at 500 TreeScience
  612. -"Wood of a better quality. Increases total wood production."
  613. -costs 1000 Seeds
  614. -multiplies income of wood by 120%
  615.  
  616. *AppleTrees
  617. -unlocks at 200 TreeScience
  618. -requires TreeCultivation
  619. -"They have some fruits on them. So what about using them to feed some people?<br><i>Tree plantations don't use food."
  620. -converts TreePlantation to TreePlantation2
  621. -costs 10000 seeds
  622. -named Apple trees
  623.  
  624. *Pines
  625. -unlocks at 6000 TreeScience, 1 CharcoalFurnace
  626. -"They are way more flammable. Should be great for turning into charcoal."
  627. -costs 10000 Seeds
  628. -multiplies efficiency of CharcoalFurnace by 150%
  629.  
  630. // *RubberTrees
  631. //-unlocks at 10000 TreeScience, 1 TreePlantation2
  632. //-"Why should we obtain it from petroleum, when it just grows on trees?"
  633. //-costs 20000 Seeds
  634.  
  635.  
  636. //-<br>New line <b>this is bolded</b>
  637. //-unlocks at 100 material, 1 building
  638. //-multiplies efficiency of Clickable/building by 100% | per something
  639. //-multiplies income of material by 115%
  640.  
  641.  
  642.  
  643.  
  644.  
  645. Achievements :
  646. *PunchingTrees
  647. -"Make <b>5</b> wood."
  648. -unlocks at 5 wood
  649. -named Punching some trees
  650.  
  651.  
  652. *ANiceStart
  653. -"Build a hut"
  654. -unlocks at 1 TinyHut
  655. -named A nice start
  656.  
  657. *SlumsDistrict
  658. -"Build <b>50</b> huts."
  659. -unlocks at 50 TinyHut
  660. -named Slums district
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