Advertisement
qwdawdaw

LuFSe7 Hub | Jailbreak Script

Jul 24th, 2024
1,560
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 11.87 KB | None | 0 0
  1. -- Rayfield GUI Library
  2. local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
  3.  
  4. local Window = Rayfield:CreateWindow({
  5. Name = "LuFSe7 Hub | Jailbreak Script",
  6. LoadingTitle = "Loading LuFSe7 Hub | Jailbreak Script",
  7. LoadingSubtitle = "By LuFSe7",
  8. ConfigurationSaving = {
  9. Enabled = true,
  10. FolderName = nil,
  11. FileName = "Jailbreak Script"
  12. },
  13. Discord = {
  14. Enabled = true,
  15. Invite = "gaAeJnUp",
  16. RememberJoins = true
  17. },
  18. KeySystem = true, -- Set this to true to use our key system
  19. KeySettings = {
  20. Title = "Key",
  21. Subtitle = "Key System",
  22. Note = "Key In Video Desc",
  23. FileName = "LuFSe7 Hub | Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
  24. SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script
  25. GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
  26. Key = {"GSu21KcowWcxK"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
  27. }
  28. })
  29.  
  30. -- Vehicle Tab
  31. local VehicleTab = Window:CreateTab("Vehicles", nil)
  32. local VehicleSection = VehicleTab:CreateSection("Vehicle Options")
  33.  
  34. local VehicleSpawnButton = VehicleTab:CreateButton({
  35. Name = "Spawn Vehicle",
  36. Callback = function()
  37. local player = game.Players.LocalPlayer
  38. -- Example: spawn a car
  39. -- Add vehicle spawning logic here
  40. print("Vehicle Spawned")
  41. end
  42. })
  43.  
  44. local VehicleSpeedSlider = VehicleTab:CreateSlider({
  45. Name = "Vehicle Speed",
  46. Range = {50, 1000},
  47. Increment = 10,
  48. Suffix = "Speed",
  49. CurrentValue = 100,
  50. Flag = "VehicleSpeedSlider",
  51. Callback = function(Value)
  52. -- Adjust vehicle speed
  53. print("Vehicle Speed:", Value)
  54. -- Add vehicle speed adjustment logic here
  55. end
  56. })
  57.  
  58. -- Player Tab
  59. local PlayerTab = Window:CreateTab("Players", nil)
  60. local PlayerSection = PlayerTab:CreateSection("Player Options")
  61.  
  62. local GodModeToggle = PlayerTab:CreateToggle({
  63. Name = "God Mode",
  64. CurrentValue = false,
  65. Flag = "GodModeToggle",
  66. Callback = function(Value)
  67. if Value then
  68. -- Enable God Mode
  69. print("God Mode Enabled")
  70. -- Add God Mode logic here
  71. else
  72. -- Disable God Mode
  73. print("God Mode Disabled")
  74. -- Add code to disable God Mode here
  75. end
  76. end
  77. })
  78.  
  79. local InfiniteJumpToggle = PlayerTab:CreateToggle({
  80. Name = "Infinite Jump",
  81. CurrentValue = false,
  82. Flag = "InfiniteJumpToggle",
  83. Callback = function(Value)
  84. local player = game.Players.LocalPlayer
  85. if Value then
  86. -- Enable Infinite Jump
  87. local UserInputService = game:GetService("UserInputService")
  88. UserInputService.InputBegan:Connect(function(input, gameProcessed)
  89. if input.UserInputType == Enum.UserInputType.Keyboard and input.KeyCode == Enum.KeyCode.Space and not gameProcessed then
  90. local humanoid = player.Character and player.Character:FindFirstChildOfClass("Humanoid")
  91. if humanoid then
  92. humanoid:ChangeState(Enum.HumanoidStateType.Physics)
  93. humanoid:Move(Vector3.new(0, 50, 0))
  94. end
  95. end
  96. end)
  97. print("Infinite Jump Enabled")
  98. else
  99. print("Infinite Jump Disabled")
  100. end
  101. end
  102. })
  103.  
  104. local FlyToggle = PlayerTab:CreateToggle({
  105. Name = "Fly",
  106. CurrentValue = false,
  107. Flag = "FlyToggle",
  108. Callback = function(Value)
  109. if Value then
  110. -- Enable Fly mode
  111. local player = game.Players.LocalPlayer
  112. local flying = false
  113. local flySpeed = 50
  114. local UserInputService = game:GetService("UserInputService")
  115. local BodyVelocity = Instance.new("BodyVelocity", player.Character.PrimaryPart)
  116. BodyVelocity.MaxForce = Vector3.new(4000, 4000, 4000)
  117.  
  118. UserInputService.InputBegan:Connect(function(input)
  119. if input.KeyCode == Enum.KeyCode.Space then
  120. flying = true
  121. end
  122. end)
  123.  
  124. UserInputService.InputEnded:Connect(function(input)
  125. if input.KeyCode == Enum.KeyCode.Space then
  126. flying = false
  127. end
  128. end)
  129.  
  130. game:GetService("RunService").RenderStepped:Connect(function()
  131. if flying then
  132. BodyVelocity.Velocity = (game.Players.LocalPlayer:GetMouse().Hit.p - player.Character.PrimaryPart.Position).unit * flySpeed
  133. else
  134. BodyVelocity.Velocity = Vector3.new(0, 0, 0)
  135. end
  136. end)
  137. print("Fly Enabled")
  138. else
  139. print("Fly Disabled")
  140. end
  141. end
  142. })
  143.  
  144. -- ESP Tab
  145. local ESCTab = Window:CreateTab("ESP", nil)
  146. local ESCSection = ESCTab:CreateSection("ESP Options")
  147.  
  148. local ESPToggle = ESCTab:CreateToggle({
  149. Name = "Enable ESP",
  150. CurrentValue = false,
  151. Flag = "ESPToggle",
  152. Callback = function(Value)
  153. if Value then
  154. -- Start ESP
  155. print("ESP Enabled")
  156. -- Add your ESP logic here
  157. else
  158. -- Stop ESP
  159. print("ESP Disabled")
  160. -- Add your code to stop ESP here
  161. end
  162. end
  163. })
  164.  
  165. -- Aimbot Tab
  166. local AimbotTab = Window:CreateTab("Aimbot", nil)
  167. local AimbotSection = AimbotTab:CreateSection("Aimbot Options")
  168.  
  169. local AimbotToggle = AimbotTab:CreateToggle({
  170. Name = "Enable Aimbot",
  171. CurrentValue = false,
  172. Flag = "AimbotToggle",
  173. Callback = function(Value)
  174. if Value then
  175. -- Start Aimbot
  176. print("Aimbot Enabled")
  177. -- Add your aimbot logic here
  178. else
  179. -- Stop Aimbot
  180. print("Aimbot Disabled")
  181. -- Add your code to stop Aimbot here
  182. end
  183. end
  184. })
  185.  
  186. local AimbotHeadshotToggle = AimbotTab:CreateToggle({
  187. Name = "Headshot Only",
  188. CurrentValue = false,
  189. Flag = "AimbotHeadshotToggle",
  190. Callback = function(Value)
  191. if Value then
  192. -- Enable headshot only mode
  193. print("Aimbot Headshots Only Enabled")
  194. -- Add logic for headshot only aiming here
  195. else
  196. print("Aimbot Headshots Only Disabled")
  197. end
  198. end
  199. })
  200.  
  201. local AimbotTeamCheckToggle = AimbotTab:CreateToggle({
  202. Name = "Team Check",
  203. CurrentValue = false,
  204. Flag = "AimbotTeamCheckToggle",
  205. Callback = function(Value)
  206. if Value then
  207. -- Enable team check
  208. print("Aimbot Team Check Enabled")
  209. -- Add logic to check if targets are on the same team
  210. else
  211. print("Aimbot Team Check Disabled")
  212. end
  213. end
  214. })
  215.  
  216. local AimbotSmoothnessSlider = AimbotTab:CreateSlider({
  217. Name = "Aimbot Smoothness",
  218. Range = {0, 100},
  219. Increment = 1,
  220. Suffix = "%",
  221. CurrentValue = 0,
  222. Flag = "AimbotSmoothnessSlider",
  223. Callback = function(Value)
  224. -- Adjust aimbot smoothness
  225. print("Aimbot Smoothness:", Value)
  226. -- Add logic to adjust aimbot smoothness here
  227. end
  228. })
  229.  
  230. -- Hitbox Tab
  231. local HitboxTab = Window:CreateTab("Hitbox", nil)
  232. local HitboxSection = HitboxTab:CreateSection("Hitbox Options")
  233.  
  234. local HitboxSizeSlider = HitboxTab:CreateSlider({
  235. Name = "Hitbox Size",
  236. Range = {1, 100},
  237. Increment = 1,
  238. Suffix = "Size",
  239. CurrentValue = 10,
  240. Flag = "HitboxSizeSlider",
  241. Callback = function(Value)
  242. -- Adjust hitbox size
  243. print("Hitbox Size:", Value)
  244. -- Add your hitbox size adjustment logic here
  245. end
  246. })
  247.  
  248. local HitboxColorPicker = HitboxTab:CreateColorPicker({
  249. Name = "Hitbox Color",
  250. CurrentColor = Color3.fromRGB(255, 0, 0),
  251. Flag = "HitboxColorPicker",
  252. Callback = function(Color)
  253. -- Adjust hitbox color
  254. print("Hitbox Color:", Color)
  255. -- Add your hitbox color adjustment logic here
  256. end
  257. })
  258.  
  259. -- Additional Features Tab
  260. local AdditionalFeaturesTab = Window:CreateTab("Additional Features", nil)
  261. local AdditionalFeaturesSection = AdditionalFeaturesTab:CreateSection("Additional Features")
  262.  
  263. local AutoRobToggle = AdditionalFeaturesTab:CreateToggle({
  264. Name = "Auto Rob",
  265. CurrentValue = false,
  266. Flag = "AutoRobToggle",
  267. Callback = function(Value)
  268. if Value then
  269. -- Start auto robbing
  270. print("Auto Rob Enabled")
  271. -- Add your auto rob logic here
  272. else
  273. -- Stop auto robbing
  274. print("Auto Rob Disabled")
  275. -- Add your code to stop auto robbing here
  276. end
  277. end
  278. })
  279.  
  280. local NoClipToggle = AdditionalFeaturesTab:CreateToggle({
  281. Name = "No Clip",
  282. CurrentValue = false,
  283. Flag = "NoClipToggle",
  284. Callback = function(Value)
  285. if Value then
  286. -- Enable No Clip mode
  287. print("No Clip Enabled")
  288. -- Add No Clip logic here
  289. local player = game.Players.LocalPlayer
  290. player.Character.HumanoidRootPart.CanCollide = not Value
  291. else
  292. print("No Clip Disabled")
  293. -- Add code to disable No Clip here
  294. local player = game.Players.LocalPlayer
  295. player.Character.HumanoidRootPart.CanCollide = not Value
  296. end
  297. end
  298. })
  299.  
  300. local SpeedHackSlider = AdditionalFeaturesTab:CreateSlider({
  301. Name = "Player Speed",
  302. Range = {16, 500},
  303. Increment = 1,
  304. Suffix = "Speed",
  305. CurrentValue = 16,
  306. Flag = "SpeedHackSlider",
  307. Callback = function(Value)
  308. -- Adjust player speed
  309. print("Player Speed:", Value)
  310. local player = game.Players.LocalPlayer
  311. local humanoid = player.Character and player.Character:FindFirstChildOfClass("Humanoid")
  312. if humanoid then
  313. humanoid.WalkSpeed = Value
  314. end
  315. end
  316. })
  317.  
  318. local FlyToggle = AdditionalFeaturesTab:CreateToggle({
  319. Name = "Fly",
  320. CurrentValue = false,
  321. Flag = "FlyToggle",
  322. Callback = function(Value)
  323. if Value then
  324. -- Enable Fly mode
  325. print("Fly Enabled")
  326. local player = game.Players.LocalPlayer
  327. local BodyVelocity = Instance.new("BodyVelocity", player.Character.PrimaryPart)
  328. BodyVelocity.MaxForce = Vector3.new(4000, 4000, 4000)
  329. local UserInputService = game:GetService("UserInputService")
  330. UserInputService.InputBegan:Connect(function(input)
  331. if input.KeyCode == Enum.KeyCode.Space then
  332. BodyVelocity.Velocity = Vector3.new(0, 50, 0)
  333. end
  334. end)
  335. else
  336. print("Fly Disabled")
  337. -- Disable Fly mode
  338. local player = game.Players.LocalPlayer
  339. local BodyVelocity = player.Character.PrimaryPart:FindFirstChildOfClass("BodyVelocity")
  340. if BodyVelocity then
  341. BodyVelocity:Destroy()
  342. end
  343. end
  344. end
  345. })
  346.  
  347. local TeleportButton = AdditionalFeaturesTab:CreateButton({
  348. Name = "Teleport to Random Location",
  349. Callback = function()
  350. local player = game.Players.LocalPlayer
  351. local randomPosition = Vector3.new(math.random(-100, 100), 0, math.random(-100, 100))
  352. player.Character:SetPrimaryPartCFrame(CFrame.new(randomPosition))
  353. print("Teleported to Random Location")
  354. end
  355. })
  356.  
  357. -- Notifications Example
  358. Rayfield:Notify({
  359. Title = "Script Loaded",
  360. Content = "Jailbreak Hub is now active with advanced features!",
  361. Duration = 5,
  362. Image = nil,
  363. Actions = {
  364. Ignore = {
  365. Name = "OK"
  366. }
  367. }
  368. })
  369.  
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement