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  1.  
  2. ** Executing...
  3. ** Command: "E:\lg_designer\Jeux\Steam\steamapps\common\GarrysMod\bin\vbsp.exe"
  4. ** Parameters: -game "E:\lg_designer\Jeux\Steam\steamapps\common\GarrysMod\garrysmod" "E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\hl2\mapsrc\test_monsterhunter.vmf"
  5.  
  6. FIND [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\hl2\*.vpk]
  7. ADDING [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\hl2\hl2_misc_000.vpk]
  8. ADDING [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\hl2\hl2_pak_000.vpk]
  9. ADDING [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\hl2\hl2_sound_misc_000.vpk]
  10. ADDING [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\hl2\hl2_sound_vo_english_000.vpk]
  11. ADDING [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\hl2\hl2_sound_vo_french_000.vpk]
  12. ADDING [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\hl2\hl2_textures_000.vpk]
  13. Adding Path: [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\hl2]
  14. FIND [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\insurgency\*.vpk]
  15. Adding Path: [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\insurgency]
  16. FIND [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\csgo\*.vpk]
  17. Adding Path: [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\csgo]
  18. FIND [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\yuma\*.vpk]
  19. Adding Path: [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\yuma]
  20. FIND [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\nuclear_dawn\*.vpk]
  21. Adding Path: [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\nuclear_dawn]
  22. FIND [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\gm_usborder\*.vpk]
  23. Adding Path: [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\gm_usborder]
  24. FIND [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\rp_map_seb\*.vpk]
  25. Adding Path: [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\rp_map_seb]
  26. FIND [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\rp_yandere\*.vpk]
  27. Adding Path: [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\rp_yandere]
  28. FIND [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\rp_gtapinecity_v3b\*.vpk]
  29. Adding Path: [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\rp_gtapinecity_v3b]
  30. FIND [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\vietnam\*.vpk]
  31. Adding Path: [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\vietnam]
  32. FIND [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\de_ruins\*.vpk]
  33. Adding Path: [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\de_ruins]
  34. FIND [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\ceilciuz\*.vpk]
  35. Adding Path: [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\ceilciuz]
  36. FIND [E:\lg_designer\Jeux\Steam\steamapps\common\Left 4 Dead 2\left4dead2\*.vpk]
  37. ADDING [E:\lg_designer\Jeux\Steam\steamapps\common\Left 4 Dead 2\left4dead2\pak01_000.vpk]
  38. Adding Path: [E:\lg_designer\Jeux\Steam\steamapps\common\Left 4 Dead 2\left4dead2]
  39. FIND [E:\lg_designer\Jeux\Steam\steamapps\common\Left 4 Dead 2\left4dead2_dlc1\*.vpk]
  40. ADDING [E:\lg_designer\Jeux\Steam\steamapps\common\Left 4 Dead 2\left4dead2_dlc1\pak01_000.vpk]
  41. Adding Path: [E:\lg_designer\Jeux\Steam\steamapps\common\Left 4 Dead 2\left4dead2_dlc1]
  42. FIND [E:\lg_designer\Jeux\Steam\steamapps\common\Left 4 Dead 2\left4dead2_dlc2\*.vpk]
  43. ADDING [E:\lg_designer\Jeux\Steam\steamapps\common\Left 4 Dead 2\left4dead2_dlc2\pak01_000.vpk]
  44. Adding Path: [E:\lg_designer\Jeux\Steam\steamapps\common\Left 4 Dead 2\left4dead2_dlc2]
  45. FIND [E:\lg_designer\Jeux\Steam\steamapps\common\Left 4 Dead 2\left4dead2_dlc3\*.vpk]
  46. ADDING [E:\lg_designer\Jeux\Steam\steamapps\common\Left 4 Dead 2\left4dead2_dlc3\pak01_000.vpk]
  47. Adding Path: [E:\lg_designer\Jeux\Steam\steamapps\common\Left 4 Dead 2\left4dead2_dlc3]
  48. Valve Software - vbsp.exe (Nov 20 2019)
  49. 16 threads
  50. materialPath: E:\lg_designer\Jeux\Steam\steamapps\common\GarrysMod\garrysmod\materials
  51. Loading E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\hl2\mapsrc\test_monsterhunter.vmf
  52. fixing up env_cubemap materials on brush sides...
  53. ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
  54. ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
  55. Processing areas...done (0)
  56. Building Faces...done (0)
  57. FixTjuncs...
  58. PruneNodes...
  59. WriteBSP...
  60. done (0)
  61. writing E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\hl2\mapsrc\test_monsterhunter.prt...Building visibility clusters...
  62. done (0)
  63. Creating default LDR cubemaps for env_cubemap using skybox materials:
  64. skybox/sky_day01_01*.vmt
  65. ! Run buildcubemaps in the engine to get the correct cube maps.
  66. Creating default HDR cubemaps for env_cubemap using skybox materials:
  67. skybox/sky_day01_01*.vmt
  68. ! Run buildcubemaps in the engine to get the correct cube maps.
  69. Finding displacement neighbors...
  70. Finding lightmap sample positions...
  71. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  72. Building Physics collision data...
  73. done (0) (3597 bytes)
  74. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  75. Compacting texture/material tables...
  76. Reduced 17 texinfos to 7
  77. Reduced 4 texdatas to 4 (85 bytes to 85)
  78. Writing E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\hl2\mapsrc\test_monsterhunter.bsp
  79. 1 second elapsed
  80.  
  81. ** Executing...
  82. ** Command: "E:\lg_designer\Jeux\Steam\steamapps\common\GarrysMod\bin\vvis.exe"
  83. ** Parameters: -game "E:\lg_designer\Jeux\Steam\steamapps\common\GarrysMod\garrysmod" "E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\hl2\mapsrc\test_monsterhunter"
  84.  
  85. Valve Software - vvis.exe (Nov 20 2019)
  86. FIND [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\hl2\*.vpk]
  87. ADDING [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\hl2\hl2_misc_000.vpk]
  88. ADDING [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\hl2\hl2_pak_000.vpk]
  89. ADDING [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\hl2\hl2_sound_misc_000.vpk]
  90. ADDING [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\hl2\hl2_sound_vo_english_000.vpk]
  91. ADDING [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\hl2\hl2_sound_vo_french_000.vpk]
  92. ADDING [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\hl2\hl2_textures_000.vpk]
  93. Adding Path: [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\hl2]
  94. FIND [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\insurgency\*.vpk]
  95. Adding Path: [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\insurgency]
  96. FIND [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\csgo\*.vpk]
  97. Adding Path: [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\csgo]
  98. FIND [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\yuma\*.vpk]
  99. Adding Path: [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\yuma]
  100. FIND [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\nuclear_dawn\*.vpk]
  101. Adding Path: [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\nuclear_dawn]
  102. FIND [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\gm_usborder\*.vpk]
  103. Adding Path: [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\gm_usborder]
  104. FIND [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\rp_map_seb\*.vpk]
  105. Adding Path: [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\rp_map_seb]
  106. FIND [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\rp_yandere\*.vpk]
  107. Adding Path: [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\rp_yandere]
  108. FIND [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\rp_gtapinecity_v3b\*.vpk]
  109. Adding Path: [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\rp_gtapinecity_v3b]
  110. FIND [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\vietnam\*.vpk]
  111. Adding Path: [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\vietnam]
  112. FIND [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\de_ruins\*.vpk]
  113. Adding Path: [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\de_ruins]
  114. FIND [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\ceilciuz\*.vpk]
  115. Adding Path: [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\ceilciuz]
  116. FIND [E:\lg_designer\Jeux\Steam\steamapps\common\Left 4 Dead 2\left4dead2\*.vpk]
  117. ADDING [E:\lg_designer\Jeux\Steam\steamapps\common\Left 4 Dead 2\left4dead2\pak01_000.vpk]
  118. Adding Path: [E:\lg_designer\Jeux\Steam\steamapps\common\Left 4 Dead 2\left4dead2]
  119. FIND [E:\lg_designer\Jeux\Steam\steamapps\common\Left 4 Dead 2\left4dead2_dlc1\*.vpk]
  120. ADDING [E:\lg_designer\Jeux\Steam\steamapps\common\Left 4 Dead 2\left4dead2_dlc1\pak01_000.vpk]
  121. Adding Path: [E:\lg_designer\Jeux\Steam\steamapps\common\Left 4 Dead 2\left4dead2_dlc1]
  122. FIND [E:\lg_designer\Jeux\Steam\steamapps\common\Left 4 Dead 2\left4dead2_dlc2\*.vpk]
  123. ADDING [E:\lg_designer\Jeux\Steam\steamapps\common\Left 4 Dead 2\left4dead2_dlc2\pak01_000.vpk]
  124. Adding Path: [E:\lg_designer\Jeux\Steam\steamapps\common\Left 4 Dead 2\left4dead2_dlc2]
  125. FIND [E:\lg_designer\Jeux\Steam\steamapps\common\Left 4 Dead 2\left4dead2_dlc3\*.vpk]
  126. ADDING [E:\lg_designer\Jeux\Steam\steamapps\common\Left 4 Dead 2\left4dead2_dlc3\pak01_000.vpk]
  127. Adding Path: [E:\lg_designer\Jeux\Steam\steamapps\common\Left 4 Dead 2\left4dead2_dlc3]
  128. 16 threads
  129. reading e:\lg_designer\jeux\steam\steamapps\common\half-life 2\hl2\mapsrc\test_monsterhunter.bsp
  130. reading e:\lg_designer\jeux\steam\steamapps\common\half-life 2\hl2\mapsrc\test_monsterhunter.prt
  131. 9 portalclusters
  132. 12 numportals
  133. BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (0)
  134. PortalFlow: 0...1...2...3...4...5...6...7...8...9...10 (0)
  135. Optimized: 0 visible clusters (0.00%)
  136. Total clusters visible: 81
  137. Average clusters visible: 9
  138. Building PAS...
  139. Average clusters audible: 9
  140. visdatasize:112 compressed from 144
  141. writing e:\lg_designer\jeux\steam\steamapps\common\half-life 2\hl2\mapsrc\test_monsterhunter.bsp
  142. 0 seconds elapsed
  143.  
  144. ** Executing...
  145. ** Command: "E:\lg_designer\Jeux\Steam\steamapps\common\GarrysMod\bin\vrad.exe"
  146. ** Parameters: -game "E:\lg_designer\Jeux\Steam\steamapps\common\GarrysMod\garrysmod" "E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\hl2\mapsrc\test_monsterhunter"
  147.  
  148. Valve Software - vrad.exe SSE (Nov 20 2019)
  149.  
  150. Valve Radiosity Simulator
  151. FIND [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\hl2\*.vpk]
  152. ADDING [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\hl2\hl2_misc_000.vpk]
  153. ADDING [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\hl2\hl2_pak_000.vpk]
  154. ADDING [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\hl2\hl2_sound_misc_000.vpk]
  155. ADDING [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\hl2\hl2_sound_vo_english_000.vpk]
  156. ADDING [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\hl2\hl2_sound_vo_french_000.vpk]
  157. ADDING [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\hl2\hl2_textures_000.vpk]
  158. Adding Path: [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\hl2]
  159. FIND [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\insurgency\*.vpk]
  160. Adding Path: [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\insurgency]
  161. FIND [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\csgo\*.vpk]
  162. Adding Path: [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\csgo]
  163. FIND [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\yuma\*.vpk]
  164. Adding Path: [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\yuma]
  165. FIND [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\nuclear_dawn\*.vpk]
  166. Adding Path: [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\nuclear_dawn]
  167. FIND [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\gm_usborder\*.vpk]
  168. Adding Path: [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\gm_usborder]
  169. FIND [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\rp_map_seb\*.vpk]
  170. Adding Path: [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\rp_map_seb]
  171. FIND [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\rp_yandere\*.vpk]
  172. Adding Path: [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\rp_yandere]
  173. FIND [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\rp_gtapinecity_v3b\*.vpk]
  174. Adding Path: [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\rp_gtapinecity_v3b]
  175. FIND [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\vietnam\*.vpk]
  176. Adding Path: [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\vietnam]
  177. FIND [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\de_ruins\*.vpk]
  178. Adding Path: [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\de_ruins]
  179. FIND [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\ceilciuz\*.vpk]
  180. Adding Path: [E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\ceilciuz]
  181. FIND [E:\lg_designer\Jeux\Steam\steamapps\common\Left 4 Dead 2\left4dead2\*.vpk]
  182. ADDING [E:\lg_designer\Jeux\Steam\steamapps\common\Left 4 Dead 2\left4dead2\pak01_000.vpk]
  183. Adding Path: [E:\lg_designer\Jeux\Steam\steamapps\common\Left 4 Dead 2\left4dead2]
  184. FIND [E:\lg_designer\Jeux\Steam\steamapps\common\Left 4 Dead 2\left4dead2_dlc1\*.vpk]
  185. ADDING [E:\lg_designer\Jeux\Steam\steamapps\common\Left 4 Dead 2\left4dead2_dlc1\pak01_000.vpk]
  186. Adding Path: [E:\lg_designer\Jeux\Steam\steamapps\common\Left 4 Dead 2\left4dead2_dlc1]
  187. FIND [E:\lg_designer\Jeux\Steam\steamapps\common\Left 4 Dead 2\left4dead2_dlc2\*.vpk]
  188. ADDING [E:\lg_designer\Jeux\Steam\steamapps\common\Left 4 Dead 2\left4dead2_dlc2\pak01_000.vpk]
  189. Adding Path: [E:\lg_designer\Jeux\Steam\steamapps\common\Left 4 Dead 2\left4dead2_dlc2]
  190. FIND [E:\lg_designer\Jeux\Steam\steamapps\common\Left 4 Dead 2\left4dead2_dlc3\*.vpk]
  191. ADDING [E:\lg_designer\Jeux\Steam\steamapps\common\Left 4 Dead 2\left4dead2_dlc3\pak01_000.vpk]
  192. Adding Path: [E:\lg_designer\Jeux\Steam\steamapps\common\Left 4 Dead 2\left4dead2_dlc3]
  193. 16 threads
  194. [Reading texlights from 'lights.rad']
  195. [45 texlights parsed from 'lights.rad']
  196.  
  197. Loading e:\lg_designer\jeux\steam\steamapps\common\half-life 2\hl2\mapsrc\test_monsterhunter.bsp
  198. PREP OK
  199. Setting up ray-trace acceleration structure... Done (0.06 seconds)
  200. 113 faces
  201. 149276 square feet [21495808.00 square inches]
  202. 0 Displacements
  203. 0 Square Feet [0.00 Square Inches]
  204. 113 patches before subdivision
  205. 6577 patches after subdivision
  206. 2 direct lights
  207. BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (0)
  208. BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (1)
  209. transfers 274730, max 258
  210. transfer lists: 2.1 megs
  211. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  212. Bounce #1 added RGB(11325, 7402, 4966)
  213. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  214. Bounce #2 added RGB(2208, 543, 21)
  215. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  216. Bounce #3 added RGB(231, 26, 1)
  217. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  218. Bounce #4 added RGB(43, 2, 0)
  219. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  220. Bounce #5 added RGB(7, 0, 0)
  221. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  222. Bounce #6 added RGB(2, 0, 0)
  223. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  224. Bounce #7 added RGB(0, 0, 0)
  225. Build Patch/Sample Hash Table(s).....Done<0.0017 sec>
  226. FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (0)
  227. FinalLightFace Done
  228. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  229. ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (0)
  230. Writing leaf ambient...done
  231. Ready to Finish
  232.  
  233. Object names Objects/Maxobjs Memory / Maxmem Fullness
  234. ------------ --------------- --------------- --------
  235. models 1/1024 48/49152 ( 0.1%)
  236. brushes 10/16384 120/196608 ( 0.1%)
  237. brushsides 60/65536 480/524288 ( 0.1%)
  238. planes 46/65536 920/1310720 ( 0.1%)
  239. vertexes 139/65536 1668/786432 ( 0.2%)
  240. nodes 40/65536 1280/2097152 ( 0.1%)
  241. texinfos 7/12288 504/884736 ( 0.1%)
  242. texdata 4/2048 128/65536 ( 0.2%)
  243. dispinfos 0/0 0/0 ( 0.0%)
  244. disp_verts 0/0 0/0 ( 0.0%)
  245. disp_tris 0/0 0/0 ( 0.0%)
  246. disp_lmsamples 0/0 0/0 ( 0.0%)
  247. faces 113/65536 6328/3670016 ( 0.2%)
  248. hdr faces 0/65536 0/3670016 ( 0.0%)
  249. origfaces 10/65536 560/3670016 ( 0.0%)
  250. leaves 42/65536 1344/2097152 ( 0.1%)
  251. leaffaces 124/65536 248/131072 ( 0.2%)
  252. leafbrushes 38/65536 76/131072 ( 0.1%)
  253. areas 2/1024 16/8192 ( 0.2%)
  254. surfedges 538/512000 2152/2048000 ( 0.1%)
  255. edges 270/256000 1080/1024000 ( 0.1%)
  256. LDR worldlights 2/8192 176/720896 ( 0.0%)
  257. HDR worldlights 0/8192 0/720896 ( 0.0%)
  258. leafwaterdata 0/32768 0/393216 ( 0.0%)
  259. waterstrips 2/32768 20/327680 ( 0.0%)
  260. waterverts 0/65536 0/786432 ( 0.0%)
  261. waterindices 39/65536 78/131072 ( 0.1%)
  262. cubemapsamples 0/1024 0/16384 ( 0.0%)
  263. overlays 0/512 0/180224 ( 0.0%)
  264. LDR lightdata [variable] 161104/0 ( 0.0%)
  265. HDR lightdata [variable] 0/0 ( 0.0%)
  266. visdata [variable] 112/16777216 ( 0.0%)
  267. entdata [variable] 582/393216 ( 0.1%)
  268. LDR ambient table 42/65536 168/262144 ( 0.1%)
  269. HDR ambient table 42/65536 168/262144 ( 0.1%)
  270. LDR leaf ambient 134/65536 3752/1835008 ( 0.2%)
  271. HDR leaf ambient 42/65536 1176/1835008 ( 0.1%)
  272. occluders 0/0 0/0 ( 0.0%)
  273. occluder polygons 0/0 0/0 ( 0.0%)
  274. occluder vert ind 0/0 0/0 ( 0.0%)
  275. detail props [variable] 1/12 ( 8.3%)
  276. static props [variable] 1/216 ( 0.5%)
  277. pakfile [variable] 105703/0 ( 0.0%)
  278. physics [variable] 3597/4194304 ( 0.1%)
  279. physics terrain [variable] 2/1048576 ( 0.0%)
  280.  
  281. Level flags = 0
  282.  
  283. Total triangle count: 272
  284. Writing e:\lg_designer\jeux\steam\steamapps\common\half-life 2\hl2\mapsrc\test_monsterhunter.bsp
  285. 1 second elapsed
  286.  
  287. ** Executing...
  288. ** Command: Copy File
  289. ** Parameters: "E:\lg_designer\Jeux\Steam\steamapps\common\half-life 2\hl2\mapsrc\test_monsterhunter.bsp" "E:\lg_designer\Jeux\Steam\steamapps\common\GarrysMod\garrysmod\maps\test_monsterhunter.bsp"
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