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meninodapacocaII

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Mar 22nd, 2019
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  1. -- This script has convert to FE by who i don't know?
  2.  
  3. -----------------------------------------------------
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,game,owner = owner,game
  6. local RealPlayer = Player
  7. do
  8. print("FE Compatibility code by Mokiros | Showcase by Bacon Hair!")
  9. local rp = RealPlayer
  10. script.Parent = rp.Character
  11.  
  12. --RemoteEvent for communicating
  13. local Event = Instance.new("RemoteEvent")
  14. Event.Name = "UserInput_Event"
  15.  
  16. --Fake event to make stuff like Mouse.KeyDown work
  17. local function fakeEvent()
  18. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  19. t.connect = t.Connect
  20. return t
  21. end
  22.  
  23. --Creating fake input objects with fake variables
  24. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  25. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  26. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  27. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  28. end}
  29. --Merged 2 functions into one by checking amount of arguments
  30. CAS.UnbindAction = CAS.BindAction
  31.  
  32. --This function will trigger the events that have been :Connect()'ed
  33. local function te(self,ev,...)
  34. local t = m[ev]
  35. if t and t._fakeEvent then
  36. for _,f in pairs(t.Functions) do
  37. f(...)
  38. end
  39. end
  40. end
  41. m.TrigEvent = te
  42. UIS.TrigEvent = te
  43.  
  44. Event.OnServerEvent:Connect(function(plr,io)
  45. if plr~=rp then return end
  46. m.Target = io.Target
  47. m.Hit = io.Hit
  48. if not io.isMouse then
  49. local b = io.UserInputState == Enum.UserInputState.Begin
  50. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  51. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  52. end
  53. for _,t in pairs(CAS.Actions) do
  54. for _,k in pairs(t.Keys) do
  55. if k==io.KeyCode then
  56. t.Function(t.Name,io.UserInputState,io)
  57. end
  58. end
  59. end
  60. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  61. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  62. end
  63. end)
  64. Event.Parent = NLS([==[
  65. local Player = game:GetService("Players").LocalPlayer
  66. local Event = script:WaitForChild("UserInput_Event")
  67.  
  68. local Mouse = Player:GetMouse()
  69. local UIS = game:GetService("UserInputService")
  70. local input = function(io,a)
  71. if a then return end
  72. --Since InputObject is a client-side instance, we create and pass table instead
  73. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  74. end
  75. UIS.InputBegan:Connect(input)
  76. UIS.InputEnded:Connect(input)
  77.  
  78. local h,t
  79. --Give the server mouse data 30 times every second, but only if the values changed
  80. --If player is not moving their mouse, client won't fire events
  81. while wait(1/30) do
  82. if h~=Mouse.Hit or t~=Mouse.Target then
  83. h,t=Mouse.Hit,Mouse.Target
  84. Event:FireServer({isMouse=true,Target=t,Hit=h})
  85. end
  86. end]==],Player.Character)
  87.  
  88. ----Sandboxed game object that allows the usage of client-side methods and services
  89. --Real game object
  90. local _rg = game
  91.  
  92. --Metatable for fake service
  93. local fsmt = {
  94. __index = function(self,k)
  95. local s = rawget(self,"_RealService")
  96. if s then return s[k] end
  97. end,
  98. __newindex = function(self,k,v)
  99. local s = rawget(self,"_RealService")
  100. if s then s[k]=v end
  101. end,
  102. __call = function(self,...)
  103. local s = rawget(self,"_RealService")
  104. if s then return s(...) end
  105. end
  106. }
  107. local function FakeService(t,RealService)
  108. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  109. return setmetatable(t,fsmt)
  110. end
  111.  
  112. --Fake game object
  113. local g = {
  114. GetService = function(self,s)
  115. return self[s]
  116. end,
  117. Players = FakeService({
  118. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  119. },"Players"),
  120. UserInputService = FakeService(UIS,"UserInputService"),
  121. ContextActionService = FakeService(CAS,"ContextActionService"),
  122. }
  123. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  124. g.service = g.GetService
  125.  
  126. g.RunService = FakeService({
  127. RenderStepped = _rg:GetService("RunService").Heartbeat,
  128. BindToRenderStep = function(self,name,_,fun)
  129.  
  130. end,
  131. UnbindFromRenderStep = function(self,name)
  132. self._btrs[name]:Disconnect()
  133. end,
  134. },"RunService")
  135.  
  136. setmetatable(g,{
  137. __index=function(self,s)
  138. return _rg:GetService(s) or typeof(_rg[s])=="function"
  139. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  140. end,
  141. __newindex = fsmt.__newindex,
  142. __call = fsmt.__call
  143. })
  144. --Changing owner to fake player object to support owner:GetMouse()
  145. game,owner = g,g.Players.LocalPlayer
  146. end
  147. --By Ruffles14
  148. mouse = game.Players.LocalPlayer:GetMouse()
  149. local rhandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
  150. local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  151. rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  152. rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  153. rhandweld.C0 = CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
  154. local lhandclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone()
  155. local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  156. lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  157. lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
  158. lhandweld.C0 = CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
  159. local rootjointclone = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Clone()
  160. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Remove()
  161. local humanoidrootpart = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  162. humanoidrootpart.Part0 = game.Players.LocalPlayer.Character.HumanoidRootPart
  163. humanoidrootpart.Part1 = game.Players.LocalPlayer.Character.Torso
  164. local heed = game.Players.LocalPlayer.Character.Torso["Neck"]:Clone()
  165. local headweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  166. headweld.Part0 = game.Players.LocalPlayer.Character.Torso
  167. headweld.Part1 = game.Players.LocalPlayer.Character.Head
  168. headweld.C0 = headweld.C0 * CFrame.new(0,1.5,0)
  169. game.Players.LocalPlayer.Character.Torso.Neck:Remove()
  170. using = false
  171. --Converted with ttyyuu12345's model to script plugin v4
  172. function sandbox(var,func)
  173. local env = getfenv(func)
  174. local newenv = setmetatable({},{
  175. __index = function(self,k)
  176. if k=="script" then
  177. return var
  178. else
  179. return env[k]
  180. end
  181. end,
  182. })
  183. setfenv(func,newenv)
  184. return func
  185. end
  186. cors = {}
  187. mas = Instance.new("Model",game:GetService("Lighting"))
  188. Part0 = Instance.new("Part")
  189. SpecialMesh1 = Instance.new("SpecialMesh")
  190. Part0.Parent = mas
  191. Part0.Rotation = Vector3.new(-17.039999, 72.0800018, -73.7399979)
  192. Part0.Size = Vector3.new(0.48999998, 2.96999931, 1.94999981)
  193. Part0.CFrame = CFrame.new(1.99671245, 4.08856773, -0.616976917, 0.0861581191, 0.29545939, 0.95146209, -0.99592489, 0, 0.090184398, 0.0266458243, -0.955355108, 0.294255406)
  194. Part0.BottomSurface = Enum.SurfaceType.Smooth
  195. Part0.TopSurface = Enum.SurfaceType.Smooth
  196. Part0.Position = Vector3.new(1.99671245, 4.08856773, -0.616976917)
  197. Part0.Orientation = Vector3.new(-5.17000008, 72.8099976, -90)
  198. Part0.CanCollide = false
  199. SpecialMesh1.Parent = Part0
  200. SpecialMesh1.MeshId = "rbxassetid://441572308"
  201. SpecialMesh1.Scale = Vector3.new(0.0209999997, 0.0209999997, 0.0209999997)
  202. SpecialMesh1.TextureId = "rbxassetid://441572332"
  203. SpecialMesh1.MeshType = Enum.MeshType.FileMesh
  204. SpecialMesh1.Scale = Vector3.new(0.0209999997, 0.0209999997, 0.0209999997)
  205. for i,v in pairs(mas:GetChildren()) do
  206. v.Parent = game:GetService("Players").LocalPlayer.Character
  207. pcall(function() v:MakeJoints() end)
  208. end
  209. mas:Destroy()
  210. for i,v in pairs(cors) do
  211. spawn(function()
  212. pcall(v)
  213. end)
  214. end
  215. Part0:BreakJoints()
  216. cananimate = true
  217. canhit = false
  218. local weld = Instance.new("Weld", game.Players.LocalPlayer.Character["Right Arm"])
  219. weld.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
  220. weld.Part1 = Part0
  221. weld.C0 = CFrame.new(0.0769970417, -1.17027426, -1.17937994, 0, 0, 1, -0.999999881, 0, 0, 0, -1, 0)
  222. for i = 0,1 , 0.03 do
  223. headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.962374032, 0, 0.271727562, 0, 1, 0, -0.271727562, 0, 0.962374032),i)
  224. humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.955355227, 0, -0.295459419, 0, 1, 0, 0.295459419, 0, 0.955355227),i)
  225. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.53559077, 0.0383267403, 0, 0.997264206, 0.0739177391, 0, -0.0739177391, 0.997264266, 0, 2.98023224e-08, 1.86264515e-09, 0.999999881),i)
  226. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.54305458, 0.047129631, 2.98023224e-08, 0.99592495, -0.0901843905, 0, 0.090184398, 0.995925009, 0, 0, 0, 0.999999881),i)
  227. game:GetService("RunService").RenderStepped:wait()
  228. end
  229. function swing()
  230. if not using then
  231. using = true
  232. cananimate = false
  233. for i = 0,1 , 0.045 do
  234. weld.C0 = weld.C0:lerp(CFrame.new(0.958130836, -0.815908253, -0.0419664383, 0.379335552, 0.92491132, -0.0253674984, -0.913223445, 0.378668189, 0.150445476, 0.148754537, -0.0339030921, 0.988292694),i)
  235. headweld.C0 = headweld.C0:lerp(CFrame.new(-4.65661287e-10, 1.49999952, 0, 0.601507425, -2.32830644e-10, 0.798867226, 3.0559022e-10, 1, 0, -0.798867226, -4.65661287e-10, 0.601507425),i)
  236. humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.63088727, -0.00573391188, -0.775853336, 0, 0.999972701, -0.00739025697, 0.775874496, 0.00466241874, 0.630870044),i)
  237. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(0.0363237262, 0.350219727, -1.1563791, 0.495106995, -0.857149601, 0.1419992, 0.110766649, -0.0998312235, -0.988819599, 0.861742377, 0.505300522, 0.0455164276),i)
  238. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.50056481, 0.516354084, -0.499166548, 0.995925009, -0.00520473719, 0.09003409, 0.0901844054, 0.0574772507, -0.994265079, -2.98023224e-08, 0.998333335, 0.057712432),i)
  239. game:GetService("RunService").RenderStepped:wait()
  240. end
  241. canhit = true
  242. for i = 0,1 , 0.08 do
  243. weld.C0 = weld.C0:lerp(CFrame.new(0.968596578, -1.15575922, 0.178524971, 0.0531506836, 0.988890588, -0.13881819, -0.988834679, 0.0327400565, -0.145376131, -0.13921617, 0.144995078, 0.979589343),i)
  244. headweld.C0 = headweld.C0:lerp(CFrame.new(-0.0249017328, 1.48724031, 2.04332173e-06, 0.499998868, 0, -0.866026163, 0, 1, 0, 0.866026163, 0, 0.499998868),i)
  245. humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.305942208, 0, -0.952050149, 0, 1, 0, 0.952050149, 0, 0.305942208):inverse(),i)
  246. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.07653618, 0.305679321, -0.818206966, 0.707105398, -0.707108259, 4.32133675e-07, 0.122787982, 0.122786887, -0.984807909, 0.696365714, 0.696363032, 0.173647687),i)
  247. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.74788636, 0.363031864, -0.7663396, 0.70710665, 0.707106948, -2.23517418e-08, -0.0616280138, 0.061627958, -0.99619478, -0.704416275, 0.704416037, 0.0871551335),i)
  248. game:GetService("RunService").RenderStepped:wait()
  249. end
  250. canhit = false
  251. using = false
  252. cananimate = true
  253. end
  254. end
  255. mouse.Button1Down:connect(swing)
  256. function hittie(part)
  257. if canhit then
  258. local humanoid = part.Parent:findFirstChildOfClass("Humanoid")
  259. if humanoid then
  260. canhit = false
  261. using = false
  262. local uptor = humanoid.Parent:findFirstChild("UpperTorso")
  263. if uptor and uptor.Parent.Name ~= game.Players.LocalPlayer.Name then
  264. humanoid.Parent:BreakJoints()
  265. while humanoid.Health >= 0.001 do
  266. game:GetService("RunService").RenderStepped:wait()
  267. end
  268. if humanoid.Parent:findFirstChild("HumanoidRootPart") then
  269. humanoid.Parent.HumanoidRootPart.CanCollide = false
  270. end
  271. local function makeballlimb(attachone, attachtwo, upperang, lowang, twist)
  272. local constraint = Instance.new("BallSocketConstraint", humanoid.Parent)
  273. constraint.Attachment0 = attachone
  274. constraint.Attachment1 = attachtwo
  275. constraint.LimitsEnabled = true
  276. constraint.TwistLimitsEnabled = true
  277. constraint.TwistLowerAngle = lowang
  278. constraint.TwistUpperAngle = upperang
  279. constraint.UpperAngle = twist
  280. end
  281. local function makehingelimb(attachone, attachtwo, upperang, lowang)
  282. local constraint = Instance.new("HingeConstraint", humanoid.Parent)
  283. constraint.Attachment0 = attachone
  284. constraint.Attachment1 = attachtwo
  285. constraint.LimitsEnabled = true
  286. constraint.LowerAngle = lowang
  287. constraint.UpperAngle = upperang
  288. end
  289. for i,v in pairs(humanoid.Parent:GetChildren()) do --scan player
  290. if v.ClassName == "Accessory" then
  291. local findhandle = v:findFirstChild("Handle") --finding handle in accesorry
  292. if findhandle then
  293. local attach = findhandle:findFirstChildOfClass("Attachment")
  294. for q,w in pairs(humanoid.Parent:GetChildren()) do --scan player
  295. if w.Name == "UpperTorso" or w.Name == "Head" then
  296. attach1 = w:findFirstChild(attach.Name) --finding attachment in head/uppertorso
  297. end
  298. end
  299. if attach and attach1 then
  300. local constraint = Instance.new("HingeConstraint", humanoid.Parent) --making fake weld
  301. constraint.Attachment0 = attach
  302. constraint.Attachment1 = attach1
  303. constraint.LimitsEnabled = true
  304. constraint.LowerAngle = 0
  305. constraint.UpperAngle = 0
  306. end
  307. end
  308. end
  309. end
  310. if humanoid.Parent:findFirstChild("Head") and humanoid.Parent:findFirstChild("UpperTorso") then
  311. local attachment = Instance.new("Attachment", humanoid.Parent.Head)
  312. attachment.Position = Vector3.new(0, -0.5, 0)
  313. attachment.Name = "lol"
  314. attachment.Visible = false
  315. humanoid.Parent.UpperTorso.NeckAttachment.Visible = false
  316. humanoid.Parent.UpperTorso.NeckAttachment.Position = humanoid.Parent.UpperTorso.NeckAttachment.Position + Vector3.new(0,0,0)
  317. local ball = Instance.new("BallSocketConstraint", humanoid.Parent)
  318. ball.Attachment0 = humanoid.Parent.UpperTorso.NeckAttachment
  319. ball.Attachment1 = attachment
  320. ball.LimitsEnabled = true
  321. ball.TwistLimitsEnabled = true
  322. ball.UpperAngle = 40
  323. ball.Restitution = 0.5
  324. ball.TwistUpperAngle = 40
  325. ball.TwistLowerAngle = -40
  326. local collidepartofleftleg = Instance.new("Part", humanoid.Parent.UpperTorso)
  327. collidepartofleftleg.Name = "Bone"
  328. collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7)
  329. collidepartofleftleg.Transparency = 1
  330. collidepartofleftleg:BreakJoints()
  331. local weeld = Instance.new("Weld", collidepartofleftleg)
  332. weeld.Part0 = collidepartofleftleg
  333. weeld.Part1 = humanoid.Parent["Head"]
  334. if humanoid.Parent.Head:findFirstChild("Neck") then
  335. humanoid.Parent.Head.Neck:destroy()
  336. end
  337. if humanoid.Parent.Head:findFirstChild("face") then
  338. humanoid.Parent.Head.face.Texture = "http://www.roblox.com/asset/?id=810245460"
  339. end
  340. end
  341. local LeftUpperLeg = humanoid.Parent:findFirstChild("LeftUpperLeg")
  342. local LeftLowerLeg = humanoid.Parent:findFirstChild("LeftLowerLeg")
  343. --
  344. local RightUpperLeg = humanoid.Parent:findFirstChild("RightUpperLeg")
  345. local RightLowerLeg = humanoid.Parent:findFirstChild("RightLowerLeg")
  346. --
  347. local RightUpperArm = humanoid.Parent:findFirstChild("RightUpperArm")
  348. local RightLowerArm = humanoid.Parent:findFirstChild("RightLowerArm")
  349. --
  350. local LeftUpperArm = humanoid.Parent:findFirstChild("LeftUpperArm")
  351. local LeftLowerArm = humanoid.Parent:findFirstChild("LeftLowerArm")
  352. --Foot & Hands--
  353.  
  354. local LeftFoot = humanoid.Parent:findFirstChild("LeftFoot")
  355. local RightFoot = humanoid.Parent:findFirstChild("RightFoot")
  356. --
  357. local LeftHand = humanoid.Parent:findFirstChild("LeftHand")
  358. local RightHand = humanoid.Parent:findFirstChild("RightHand")
  359.  
  360. --END--
  361. --TORSOS--
  362.  
  363. local UpperTorso = humanoid.Parent:findFirstChild("UpperTorso")
  364. local LowerTorso = humanoid.Parent:findFirstChild("LowerTorso")
  365.  
  366. --END--
  367. if LowerTorso then
  368. if LeftUpperLeg then
  369. makeballlimb(LowerTorso["LeftHipRigAttachment"], LeftUpperLeg["LeftHipRigAttachment"], 50,-50, 90)
  370. end
  371. if RightUpperLeg then
  372. makeballlimb(LowerTorso["RightHipRigAttachment"], RightUpperLeg["RightHipRigAttachment"], 50,-50, 90)
  373. end
  374. if LeftLowerLeg then
  375. makehingelimb(LeftUpperLeg["LeftKneeRigAttachment"], LeftLowerLeg["LeftKneeRigAttachment"], 0,-90)
  376. end
  377. if RightLowerLeg then
  378. makehingelimb(RightUpperLeg["RightKneeRigAttachment"], RightLowerLeg["RightKneeRigAttachment"], 0,-90)
  379. end
  380. if LeftFoot then
  381. makehingelimb(LeftLowerLeg["LeftAnkleRigAttachment"], LeftFoot["LeftAnkleRigAttachment"], 30, -30)
  382. end
  383. if RightFoot then
  384. makehingelimb(RightLowerLeg["RightAnkleRigAttachment"], RightFoot["RightAnkleRigAttachment"], 30, -30)
  385. end
  386. if UpperTorso then
  387. makehingelimb(UpperTorso["WaistRigAttachment"], LowerTorso["WaistRigAttachment"], 30, -30)
  388. end
  389. end
  390. if UpperTorso then
  391. local vel = Instance.new("BodyVelocity", UpperTorso)
  392. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  393. vel.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 10
  394. game.Debris:AddItem(vel, 0.1)
  395. local hitsound = Instance.new("Sound", UpperTorso)
  396. hitsound.SoundId = "http://www.roblox.com/asset/?id=148862502"
  397. hitsound:Play()
  398. hitsound.Volume = math.random(5,10)
  399. local canhit = true
  400. local hitval = 15
  401. local uptor = humanoid.Parent.UpperTorso
  402. if RightUpperArm then
  403. makeballlimb(RightUpperArm["RightShoulderRigAttachment"], UpperTorso["RightShoulderRigAttachment"], 90,-50, 180)
  404. end
  405. if RightLowerArm then
  406. makehingelimb(RightLowerArm["RightElbowRigAttachment"], RightUpperArm["RightElbowRigAttachment"], 0,-90)
  407. end
  408. if RightHand then
  409. makehingelimb(RightHand["RightWristRigAttachment"], RightLowerArm["RightWristRigAttachment"], 30,30)
  410. end
  411. if LeftUpperArm then
  412. makeballlimb(LeftUpperArm["LeftShoulderRigAttachment"], UpperTorso["LeftShoulderRigAttachment"], 90,-50, 180)
  413. end
  414. if LeftLowerArm then
  415. makehingelimb(LeftLowerArm["LeftElbowRigAttachment"], LeftUpperArm["LeftElbowRigAttachment"], 0,-90)
  416. end
  417. if LeftHand then
  418. makehingelimb(LeftHand["LeftWristRigAttachment"], LeftLowerArm["LeftWristRigAttachment"], 30,30)
  419. end
  420. end
  421. else
  422. humanoid.Parent.Archivable = true
  423. humanoid.PlatformStand = true
  424. local clone = humanoid.Parent:Clone()
  425. clone.Parent = workspace
  426. game.Debris:AddItem(clone, 60)
  427. for i,v in pairs(clone:GetChildren()) do
  428. if v.ClassName == "Script" or v.ClassName == "LocalScript" then
  429. v:Remove()
  430. end
  431. for i,p in pairs(v:GetChildren()) do
  432. if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then
  433. p:Remove()
  434. end
  435. end
  436. end
  437. for i,t in pairs(humanoid.Parent:GetChildren()) do
  438. if t.ClassName == "Accessory" or t.ClassName == "ForceField" then
  439. t:Remove()
  440. end
  441. end
  442. local vel = Instance.new("BodyVelocity", clone.Torso)
  443. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  444. vel.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 15
  445. game.Debris:AddItem(vel, 0.1)
  446. local hitsound = Instance.new("Sound", clone.Torso)
  447. hitsound.SoundId = "http://www.roblox.com/asset/?id=148862502"
  448. hitsound:Play()
  449. hitsound.Volume = math.random(5,10)
  450. vel = Instance.new("BodyVelocity", clone.Torso)
  451. vel.Velocity = clone.Torso.CFrame.lookVector * -5
  452. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  453. using = false
  454. hit = Instance.new("Sound", clone.Torso)
  455. hit.SoundId = "rbxassetid://260430060"
  456. hit.Volume = 0
  457. hit1 = Instance.new("Sound", clone.Torso)
  458. hit1.SoundId = "rbxassetid://138087186"
  459. hit1.Volume = 0
  460. hit2 = Instance.new("Sound", clone.Torso)
  461. hit2.SoundId = "rbxassetid://131237241"
  462. hit2.Volume = 0
  463. hit3 = Instance.new("Sound", clone.Torso)
  464. hit3.SoundId = "rbxassetid://278062209"
  465. hit3.Volume = 0
  466. hit3.TimePosition = 0.33
  467. ded = Instance.new("Sound", clone.Torso)
  468. ded.SoundId = "rbxassetid://418892870"
  469. ded.Volume = 0
  470. local leftarm = clone:findFirstChild("Left Arm")
  471. local rightrm = clone:findFirstChild("Right Arm")
  472. local leftleg = clone:findFirstChild("Left Leg")
  473. local rightleg = clone:findFirstChild("Right Leg")
  474. local head = clone:findFirstChild("Head")
  475. for i, g in pairs(humanoid.Parent:GetChildren()) do
  476. if g.ClassName == "Part" then
  477. g:destroy()
  478. end
  479. end
  480. for i, h in pairs(humanoid.Parent:GetChildren()) do
  481. if h.ClassName == "Accesory" then
  482. h:destroy()
  483. end
  484. end
  485. for z,x in pairs(clone:GetChildren()) do
  486. if x.ClassName == "Accessory" then
  487. local handle = x:findFirstChild("Handle")
  488. if handle then
  489. local attachment = handle:findFirstChildOfClass("Attachment")
  490. if attachment then
  491. for q,w in pairs(clone:GetChildren()) do
  492. if w.Name == "Torso" or w.Name == "Head" then
  493. local anotherone = w:findFirstChild(attachment.Name)
  494. if attachment and anotherone then
  495. local constraint = Instance.new("HingeConstraint", clone) --making fake weld
  496. constraint.Attachment0 = attachment
  497. constraint.Attachment1 = anotherone
  498. constraint.LimitsEnabled = true
  499. constraint.LowerAngle = 0
  500. constraint.UpperAngle = 0
  501. end
  502. end
  503. end
  504. end
  505. end
  506. end
  507. end
  508. if head and clone.Torso:findFirstChild("NeckAttachment") then
  509. local attachment = Instance.new("Attachment", clone.Head)
  510. attachment.Position = Vector3.new(0, -0.5, 0)
  511. attachment.Name = "lol"
  512. attachment.Visible = false
  513. clone.Torso.NeckAttachment.Visible = false
  514. clone.Torso.NeckAttachment.Position = clone.Torso.NeckAttachment.Position + Vector3.new(0,0,0)
  515. local ball = Instance.new("BallSocketConstraint", clone)
  516. ball.Attachment0 = clone.Torso.NeckAttachment
  517. ball.Attachment1 = attachment
  518. ball.LimitsEnabled = true
  519. ball.TwistLimitsEnabled = true
  520. ball.UpperAngle = 90
  521. ball.Restitution = 0.5
  522. ball.TwistUpperAngle = 90
  523. ball.TwistLowerAngle = -90
  524. local collidepartofleftleg = Instance.new("Part", clone.Torso)
  525. collidepartofleftleg.Name = "Bone"
  526. collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7)
  527. collidepartofleftleg.Transparency = 1
  528. collidepartofleftleg:BreakJoints()
  529. local weeld = Instance.new("Weld", collidepartofleftleg)
  530. weeld.Part0 = collidepartofleftleg
  531. weeld.Part1 = clone["Head"]
  532. end
  533. if leftleg ~= nil then
  534. leftleg:BreakJoints()
  535. local glue = Instance.new("Glue", clone.Torso)
  536. glue.Part0 = clone.Torso
  537. glue.Part1 = leftleg
  538. glue.Name = "Left leg"
  539. local collider = Instance.new("Part", leftleg)
  540. collider.Position = Vector3.new(0,999,0)
  541. collider.Size = Vector3.new(1.5, 1, 1)
  542. collider.Shape = "Cylinder"
  543. local weld = Instance.new("Weld", collider)
  544. weld.Part0 = leftleg
  545. weld.Part1 = collider
  546. weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  547. collider.TopSurface = "Smooth"
  548. collider.BottomSurface = "Smooth"
  549. collider.formFactor = "Symmetric"
  550. glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  551. glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  552. collider.Transparency = 1
  553. end
  554. ------------
  555. if rightleg ~= nil then
  556. rightleg:BreakJoints()
  557. local glue1 = Instance.new("Glue", clone.Torso)
  558. glue1.Part0 = clone.Torso
  559. glue1.Part1 = rightleg
  560. glue1.Name = "Right leg"
  561. local collider1 = Instance.new("Part", rightleg)
  562. collider1.Position = Vector3.new(0,999,0)
  563. collider1.Size = Vector3.new(1.5, 1, 1)
  564. collider1.Shape = "Cylinder"
  565. local weld1 = Instance.new("Weld", collider1)
  566. weld1.Part0 = rightleg
  567. weld1.Part1 = collider1
  568. weld1.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  569. collider1.TopSurface = "Smooth"
  570. collider1.BottomSurface = "Smooth"
  571. collider1.formFactor = "Symmetric"
  572. glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  573. glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  574. collider1.Transparency = 1
  575. end
  576. ------------
  577. if rightrm ~= nil then
  578. rightrm:BreakJoints()
  579. rightrm.CFrame = clone.Torso.CFrame * CFrame.new(1.7,0,0)
  580. local glue11 = Instance.new("Glue", clone.Torso)
  581. glue11.Part0 = clone.Torso
  582. glue11.Part1 = rightrm
  583. glue11.Name = "Right shoulder"
  584. local collider11 = Instance.new("Part", rightrm)
  585. collider11.Position = Vector3.new(0,9999,0)
  586. collider11.Size = Vector3.new(1.5,1,1)
  587. collider11.Shape = "Cylinder"
  588. local weld11 = Instance.new("Weld", collider11)
  589. weld11.Part0 = rightrm
  590. weld11.Part1 = collider11
  591. weld11.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  592. collider11.TopSurface = "Smooth"
  593. collider11.BottomSurface = "Smooth"
  594. collider11.formFactor = "Symmetric"
  595. glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  596. glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  597. collider11.Transparency = 1
  598. end
  599. ------------
  600. if leftarm ~= nil then
  601. leftarm.CFrame = clone.Torso.CFrame * CFrame.new(-1.7,0,0)
  602. leftarm:BreakJoints()
  603. local glue111 = Instance.new("Glue", clone.Torso)
  604. glue111.Part0 = clone.Torso
  605. glue111.Part1 = leftarm
  606. glue111.Name = "Left shoulder"
  607. local collider111 = Instance.new("Part", leftarm)
  608. collider111.Position = Vector3.new(0,9999,0)
  609. collider111.Size = Vector3.new(1.5,1,1)
  610. collider111.Shape = "Cylinder"
  611. local weld111 = Instance.new("Weld", collider111)
  612. weld111.Part0 = leftarm
  613. weld111.Part1 = collider111
  614. weld111.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  615. collider111.TopSurface = "Smooth"
  616. collider111.BottomSurface = "Smooth"
  617. collider111.formFactor = "Symmetric"
  618. glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  619. glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  620. collider111.Transparency = 1
  621. ----------------
  622. sensoring = Instance.new("Part", clone.Torso)
  623. sensoring.Size = Vector3.new(1.2,1.1,0.8)
  624. sensoring.CanCollide = false
  625. sensoring.Position = clone.Torso.Position
  626. local welder = Instance.new("Weld", sensoring)
  627. welder.Part0 = clone.Torso
  628. welder.Part1 = sensoring
  629. welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
  630. sensoring.Transparency = 1
  631. -----------------
  632. sensoring1 = Instance.new("Part", clone.Torso)
  633. sensoring1.Size = Vector3.new(1.2,1.1,0.8)
  634. sensoring1.CanCollide = false
  635. sensoring1.Position = clone.Torso.Position
  636. local welder1 = Instance.new("Weld", sensoring)
  637. welder1.Part0 = clone.Torso
  638. welder1.Part1 = sensoring1
  639. welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
  640. sensoring1.Transparency = 1
  641. end
  642. clone.Name = humanoid.Parent.Name.." (PANNED)"
  643. ded:Play()
  644. vel:destroy()
  645. wait(0.5)
  646. local function touch()
  647. if not using then
  648. using = true
  649. local Math = math.random(1,4)
  650. if Math == 1 then
  651. hit:Play()
  652. end
  653. if Math == 2 then
  654. hit1:Play()
  655. end
  656. if Math == 3 then
  657. hit2:Play()
  658. end
  659. if Math == 4 then
  660. hit3:Play()
  661. end
  662. wait(0.1)
  663. using = false
  664. end
  665. end
  666. sensoring.Touched:connect(touch)
  667. sensoring1.Touched:connect(touch)
  668. while true do
  669. if clone:findFirstChild("Head") then
  670. clone.Head.CanCollide = false
  671. end
  672. game:GetService("RunService").Stepped:wait()
  673. end
  674. end
  675. end
  676. end
  677. end
  678. Part0.Touched:connect(hittie)
  679. function ragdoll()
  680. game.Players.LocalPlayer.Character.Archivable = true
  681. clone = game.Players.LocalPlayer.Character:Clone()
  682. clone.Parent = workspace
  683. for i,v in pairs(clone:GetChildren()) do
  684. if v.ClassName == "Script" or v.ClassName == "LocalScript" then
  685. v:Remove()
  686. end
  687. for i,p in pairs(v:GetChildren()) do
  688. if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then
  689. p:Remove()
  690. end
  691. end
  692. end
  693. for i,t in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  694. if t.ClassName == "Accessory" or t.ClassName == "ForceField" then
  695. t:Remove()
  696. end
  697. end
  698. vel = Instance.new("BodyVelocity", clone.Torso)
  699. vel.Velocity = clone.Torso.CFrame.lookVector * -5
  700. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  701. clone.Head.face.Texture = "http://www.roblox.com/asset/?id=161061608"
  702. using = false
  703. hit = Instance.new("Sound", clone.Torso)
  704. hit.SoundId = "rbxassetid://260430060"
  705. hit.Volume = 0
  706. hit1 = Instance.new("Sound", clone.Torso)
  707. hit1.SoundId = "rbxassetid://138087186"
  708. hit1.Volume = 0
  709. hit2 = Instance.new("Sound", clone.Torso)
  710. hit2.SoundId = "rbxassetid://131237241"
  711. hit2.Volume = 0
  712. hit3 = Instance.new("Sound", clone.Torso)
  713. hit3.SoundId = "rbxassetid://278062209"
  714. hit3.Volume = 0
  715. hit3.TimePosition = 0.33
  716. ded = Instance.new("Sound", clone.Torso)
  717. ded.SoundId = "rbxassetid://337800380"
  718. ded.Volume = 5
  719. local leftarm = clone:findFirstChild("Left Arm")
  720. local rightrm = clone:findFirstChild("Right Arm")
  721. local leftleg = clone:findFirstChild("Left Leg")
  722. local rightleg = clone:findFirstChild("Right Leg")
  723. local head = clone:findFirstChild("Head")
  724. for i, g in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  725. if g.ClassName == "Part" then
  726. g:destroy()
  727. end
  728. end
  729. for i, h in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  730. if h.ClassName == "Accesory" then
  731. h:destroy()
  732. end
  733. end
  734. game.Workspace.CurrentCamera.CameraSubject = head
  735. if head then
  736. local attachment = Instance.new("Attachment", clone.Head)
  737. attachment.Position = Vector3.new(0, -0.5, 0)
  738. attachment.Name = "lol"
  739. attachment.Visible = false
  740. clone.Torso.NeckAttachment.Visible = false
  741. clone.Torso.NeckAttachment.Position = clone.Torso.NeckAttachment.Position + Vector3.new(0,0,0)
  742. local ball = Instance.new("BallSocketConstraint", clone)
  743. ball.Attachment0 = clone.Torso.NeckAttachment
  744. ball.Attachment1 = attachment
  745. ball.LimitsEnabled = true
  746. ball.TwistLimitsEnabled = true
  747. ball.UpperAngle = 90
  748. ball.Restitution = 0.5
  749. ball.TwistUpperAngle = 90
  750. ball.TwistLowerAngle = -90
  751. local collidepartofleftleg = Instance.new("Part", clone.Torso)
  752. collidepartofleftleg.Name = "Bone"
  753. collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7)
  754. collidepartofleftleg.Transparency = 1
  755. collidepartofleftleg:BreakJoints()
  756. local weeld = Instance.new("Weld", collidepartofleftleg)
  757. weeld.Part0 = collidepartofleftleg
  758. weeld.Part1 = clone["Head"]
  759. end
  760. if leftleg ~= nil then
  761. local glue = Instance.new("Glue", clone.Torso)
  762. glue.Part0 = clone.Torso
  763. glue.Part1 = leftleg
  764. glue.Name = "Left leg"
  765. local collider = Instance.new("Part", leftleg)
  766. collider.Position = Vector3.new(0,999,0)
  767. collider.Size = Vector3.new(1.5, 1, 1)
  768. collider.Shape = "Cylinder"
  769. local weld = Instance.new("Weld", collider)
  770. weld.Part0 = leftleg
  771. weld.Part1 = collider
  772. weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  773. collider.TopSurface = "Smooth"
  774. collider.BottomSurface = "Smooth"
  775. collider.formFactor = "Symmetric"
  776. glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  777. glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  778. collider.Transparency = 1
  779. end
  780. ------------
  781. if rightleg ~= nil then
  782. local glue1 = Instance.new("Glue", clone.Torso)
  783. glue1.Part0 = clone.Torso
  784. glue1.Part1 = rightleg
  785. glue1.Name = "Right leg"
  786. local collider1 = Instance.new("Part", rightleg)
  787. collider1.Position = Vector3.new(0,999,0)
  788. collider1.Size = Vector3.new(1.5, 1, 1)
  789. collider1.Shape = "Cylinder"
  790. local weld1 = Instance.new("Weld", collider1)
  791. weld1.Part0 = rightleg
  792. weld1.Part1 = collider1
  793. weld1.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  794. collider1.TopSurface = "Smooth"
  795. collider1.BottomSurface = "Smooth"
  796. collider1.formFactor = "Symmetric"
  797. glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  798. glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  799. collider1.Transparency = 1
  800. end
  801. ------------
  802. if rightrm ~= nil then
  803. local glue11 = Instance.new("Glue", clone.Torso)
  804. glue11.Part0 = clone.Torso
  805. glue11.Part1 = rightrm
  806. glue11.Name = "Right shoulder"
  807. local collider11 = Instance.new("Part", rightrm)
  808. collider11.Position = Vector3.new(0,9999,0)
  809. collider11.Size = Vector3.new(1.5,1,1)
  810. collider11.Shape = "Cylinder"
  811. local weld11 = Instance.new("Weld", collider11)
  812. weld11.Part0 = rightrm
  813. weld11.Part1 = collider11
  814. weld11.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  815. collider11.TopSurface = "Smooth"
  816. collider11.BottomSurface = "Smooth"
  817. collider11.formFactor = "Symmetric"
  818. glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  819. glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  820. collider11.Transparency = 1
  821. end
  822. ------------
  823. if leftarm ~= nil then
  824. local glue111 = Instance.new("Glue", clone.Torso)
  825. glue111.Part0 = clone.Torso
  826. glue111.Part1 = leftarm
  827. glue111.Name = "Left shoulder"
  828. local collider111 = Instance.new("Part", leftarm)
  829. collider111.Position = Vector3.new(0,9999,0)
  830. collider111.Size = Vector3.new(1.5,1,1)
  831. collider111.Shape = "Cylinder"
  832. local weld111 = Instance.new("Weld", collider111)
  833. weld111.Part0 = leftarm
  834. weld111.Part1 = collider111
  835. weld111.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  836. collider111.TopSurface = "Smooth"
  837. collider111.BottomSurface = "Smooth"
  838. collider111.formFactor = "Symmetric"
  839. glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  840. glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  841. collider111.Transparency = 1
  842. ----------------
  843. sensoring = Instance.new("Part", clone.Torso)
  844. sensoring.Size = Vector3.new(1.2,1.1,0.8)
  845. sensoring.CanCollide = false
  846. sensoring.Position = clone.Torso.Position
  847. local welder = Instance.new("Weld", sensoring)
  848. welder.Part0 = clone.Torso
  849. welder.Part1 = sensoring
  850. welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
  851. sensoring.Transparency = 1
  852. -----------------
  853. sensoring1 = Instance.new("Part", clone.Torso)
  854. sensoring1.Size = Vector3.new(1.2,1.1,0.8)
  855. sensoring1.CanCollide = false
  856. sensoring1.Position = clone.Torso.Position
  857. local welder1 = Instance.new("Weld", sensoring)
  858. welder1.Part0 = clone.Torso
  859. welder1.Part1 = sensoring1
  860. welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
  861. sensoring1.Transparency = 1
  862. end
  863. clone.Name = game.Players.LocalPlayer.Character.Name.." (DEAD)"
  864. ded:Play()
  865. vel:destroy()
  866. wait(0.2)
  867. game.Debris:AddItem(clone,60)
  868. local function touch()
  869. if not using then
  870. using = true
  871. local Math = math.random(1,4)
  872. if Math == 1 then
  873. hit:Play()
  874. end
  875. if Math == 2 then
  876. hit1:Play()
  877. end
  878. if Math == 3 then
  879. hit2:Play()
  880. end
  881. if Math == 4 then
  882. hit3:Play()
  883. end
  884. wait(0.1)
  885. using = false
  886. end
  887. end
  888. sensoring.Touched:connect(touch)
  889. sensoring1.Touched:connect(touch)
  890. while true do
  891. clone.Head.CanCollide = false
  892. game:GetService("RunService").Stepped:wait()
  893. end
  894. end
  895.  
  896. game.Players.LocalPlayer.Character.Humanoid.Died:connect(ragdoll)
  897.  
  898. --di ent
  899. while true do
  900. if cananimate then
  901. if game.Players.LocalPlayer.Character.Torso.Velocity.x < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x > 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > 0.5 and cananimate then
  902. for i = 0.1,0.3 , 0.008 do
  903. if cananimate and game.Players.LocalPlayer.Character.Torso.Velocity.x < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x > 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > 0.5 and cananimate then
  904. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.53402293, 0.0594797134, 0.144087285, 0.997264206, 0.0707819909, 0.0213012099, -0.0739177391, 0.9549582, 0.287386209, 2.98023224e-08, -0.28817457, 0.957577825),i)
  905. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.54035091, 0.0769848824, -0.170524538, 0.99592495, -0.0847774297, 0.0307573378, 0.090184398, 0.936214805, -0.339659303, 0, 0.341049016, 0.940045416),i)
  906. game:GetService("RunService").Stepped:wait()
  907. end
  908. end
  909. for i = 0.1,0.3 , 0.008 do
  910. if cananimate and game.Players.LocalPlayer.Character.Torso.Velocity.x < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x > 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > 0.5 and cananimate then
  911. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.53173375, 0.0903658867, -0.222393572, 0.997264206, 0.0662034005, -0.0328776538, -0.0739177391, 0.893185973, -0.443570435, 2.98023224e-08, 0.444787204, 0.895636141),i)
  912. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.54079688, 0.0720610619, 0.156226337, 0.99592495, -0.085669145, -0.0281783342, 0.090184398, 0.946062148, 0.311179608, 0, -0.312452823, 0.949932992),i)
  913. game:GetService("RunService").Stepped:wait()
  914. end
  915. end
  916. elseif game.Players.LocalPlayer.Character.Torso.Velocity.x > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x < 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < 0.5 then
  917. for i = 0,1 , 0.1 do
  918. if cananimate and game.Players.LocalPlayer.Character.Torso.Velocity.x > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x < 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < 0.5 and cananimate then
  919. weld.C0 = weld.C0:lerp(CFrame.new(0.0769970417, -1.17027426, -1.17937994, 0, 0, 1, -0.999999881, 0, 0, 0, -1, 0),i)
  920. headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.962374032, 0, 0.271727562, 0, 1, 0, -0.271727562, 0, 0.962374032),i)
  921. humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.955355227, 0, -0.295459419, 0, 1, 0, 0.295459419, 0, 0.955355227),i)
  922. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.53559077, 0.0383267403, 0, 0.997264206, 0.0739177391, 0, -0.0739177391, 0.997264266, 0, 2.98023224e-08, 1.86264515e-09, 0.999999881),i)
  923. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.54305458, 0.047129631, 2.98023224e-08, 0.99592495, -0.0901843905, 0, 0.090184398, 0.995925009, 0, 0, 0, 0.999999881),i)
  924. game:GetService("RunService").RenderStepped:wait()
  925. end
  926. end
  927. end
  928. end
  929. wait()
  930. end
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