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Black skybox

Feb 11th, 2020
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86.  
  87. local h,t
  88. --Give the server mouse data every second frame, but only if the values changed
  89. --If player is not moving their mouse, client won't fire events
  90. local HB = game:GetService("RunService").Heartbeat
  91. while true do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. --Wait 2 frames
  97. for i=1,2 do
  98. HB:Wait()
  99. end
  100. end]==],script)
  101.  
  102. ----Sandboxed game object that allows the usage of client-side methods and services
  103. --Real game object
  104. local RealGame = game
  105.  
  106. --Metatable for fake service
  107. local FakeService_Metatable = {
  108. __index = function(self,k)
  109. local s = rawget(self,"_RealService")
  110. if s then
  111. return typeof(s[k])=="function"
  112. and function(_,...)return s[k](s,...)end or s[k]
  113. end
  114. end,
  115. __newindex = function(self,k,v)
  116. local s = rawget(self,"_RealService")
  117. if s then s[k]=v end
  118. end
  119. }
  120. local function FakeService(t,RealService)
  121. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122. return setmetatable(t,FakeService_Metatable)
  123. end
  124.  
  125. --Fake game object
  126. local FakeGame = {
  127. GetService = function(self,s)
  128. return rawget(self,s) or RealGame:GetService(s)
  129. end,
  130. Players = FakeService({
  131. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132. },"Players"),
  133. UserInputService = FakeService(UIS,"UserInputService"),
  134. ContextActionService = FakeService(CAS,"ContextActionService"),
  135. RunService = FakeService({
  136. _btrs = {},
  137. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138. BindToRenderStep = function(self,name,_,fun)
  139. self._btrs[name] = self.Heartbeat:Connect(fun)
  140. end,
  141. UnbindFromRenderStep = function(self,name)
  142. self._btrs[name]:Disconnect()
  143. end,
  144. },"RunService")
  145. }
  146. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147. FakeGame.service = FakeGame.GetService
  148. FakeService(FakeGame,game)
  149. --Changing owner to fake player object to support owner:GetMouse()
  150. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152. --Converted with ttyyuu12345's model to script plugin v4
  153. function sandbox(var,func)
  154. local env = getfenv(func)
  155. local newenv = setmetatable({},{
  156. __index = function(self,k)
  157. if k=="script" then
  158. return var
  159. else
  160. return env[k]
  161. end
  162. end,
  163. })
  164. setfenv(func,newenv)
  165. return func
  166. end
  167. cors = {}
  168. mas = Instance.new("Model",game:GetService("Lighting"))
  169. Model0 = Instance.new("Model")
  170. Part1 = Instance.new("Part")
  171. Part2 = Instance.new("Part")
  172. SpecialMesh3 = Instance.new("SpecialMesh")
  173. RotateP4 = Instance.new("RotateP")
  174. Script5 = Instance.new("Script")
  175. Model0.Name = "tornado"
  176. Model0.Parent = mas
  177. Model0.PrimaryPart = Part1
  178. Part1.Name = "Base"
  179. Part1.Parent = Model0
  180. Part1.CFrame = CFrame.new(0.648010015, 82.2658081, -216.385437, 0.591742992, -1.00001453e-05, -0.806126475, 0.000132774047, 1, 8.50585493e-05, 0.806126475, -0.000157365503, 0.591742992)
  181. Part1.Orientation = Vector3.new(0, -53.7200012, 0.00999999978)
  182. Part1.Position = Vector3.new(0.648010015, 82.2658081, -216.385437)
  183. Part1.Rotation = Vector3.new(-0.00999999978, -53.7200012, 0)
  184. Part1.Color = Color3.new(0.105882, 0.164706, 0.207843)
  185. Part1.Transparency = 1
  186. Part1.Size = Vector3.new(5, 1.20000005, 5)
  187. Part1.Anchored = true
  188. Part1.BottomSurface = Enum.SurfaceType.Weld
  189. Part1.BrickColor = BrickColor.new("Black")
  190. Part1.Reflectance = 0.5
  191. Part1.TopParamA = -0.10000000149012
  192. Part1.TopParamB = 0.10000000149012
  193. Part1.TopSurface = Enum.SurfaceType.Motor
  194. Part1.TopSurfaceInput = Enum.InputType.Constant
  195. Part1.brickColor = BrickColor.new("Black")
  196. Part2.Name = "Smooth Block Model"
  197. Part2.Parent = Model0
  198. Part2.CFrame = CFrame.new(0.647964001, 85.2644653, -216.386108, 0.153986096, 3.19554383e-05, 0.988072991, -0.000284681155, 0.99999994, 1.20249169e-05, -0.988072991, -0.000283137459, 0.153986096)
  199. Part2.Orientation = Vector3.new(0, 81.1399994, -0.0199999996)
  200. Part2.Position = Vector3.new(0.647964001, 85.2644653, -216.386108)
  201. Part2.Rotation = Vector3.new(0, 81.1399994, -0.00999999978)
  202. Part2.Color = Color3.new(0.94902, 0.952941, 0.952941)
  203. Part2.Velocity = Vector3.new(0.184898183, -0.537234008, 0.0260499418)
  204. Part2.Size = Vector3.new(1, 4.80000019, 1)
  205. Part2.BrickColor = BrickColor.new("White")
  206. Part2.Reflectance = 0.5
  207. Part2.RotVelocity = Vector3.new(0.269188076, 2.67726588, -0.00184406701)
  208. Part2.brickColor = BrickColor.new("White")
  209. SpecialMesh3.Parent = Part2
  210. SpecialMesh3.MeshId = "http://www.roblox.com/asset/?id=1527559"
  211. SpecialMesh3.Scale = Vector3.new(-2000, -2000, -2000)
  212. SpecialMesh3.VertexColor = Vector3.new(0, 0.200000003, 0.200000003)
  213. SpecialMesh3.TextureId = "http://www.roblox.com/asset/?id=1529460"
  214. SpecialMesh3.MeshType = Enum.MeshType.FileMesh
  215. RotateP4.Name = "d��������������ng.........you got owned..."
  216. RotateP4.Parent = Model0
  217. RotateP4.BaseAngle = 0.25
  218. Script5.Name = "Script......Or is it..."
  219. Script5.Parent = RotateP4
  220. table.insert(cors,sandbox(Script5,function()
  221. -- Thanks for using My hack.............suka XD
  222.  
  223. if script.Parent.className ~= "RotateP" then
  224. local p = Instance.new("RotateP")
  225. p.Parent = workspace
  226. p.Name = "d��������������ng.........you got owned..."
  227. script.Parent = p
  228. end
  229.  
  230. function check()
  231. local list = workspace:GetChildren()
  232. for i = 1, #list do
  233. if list[i]:findFirstChild("d��������������ng.........you got owned...") == nil and list[i].className ~= "RotateP" then
  234. script.Parent:Clone().Parent = list[i]
  235. end
  236. wait()
  237. end
  238. end
  239.  
  240. while true do
  241. check()
  242. if workspace:findFirstChild("Hello...I �m Your New Lord Lolz") == nil then
  243. local main = script.Parent:Clone()
  244. main.Name = "Hello...I �m Your New Lord Lolz"
  245. main.Parent = workspace
  246. end
  247. wait(3)
  248. end
  249. -- Credit goes to Nomnomnom1..........................really..........did you need to know?!
  250. -- Have a nice day. XD
  251. end))
  252. for i,v in pairs(mas:GetChildren()) do
  253. v.Parent = workspace
  254. pcall(function() v:MakeJoints() end)
  255. end
  256. mas:Destroy()
  257. for i,v in pairs(cors) do
  258. spawn(function()
  259. pcall(v)
  260. end)
  261. end
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