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- 1. Buffed time hole duplicates with slight multiplier boost on Down Special:
- 0.66x —> 0.75x the regular damage and knockback of Shroob's attacks
- 2. Added new sound, visual effects to distinguish regular Up Special mushroom patches from enhanced ones:
- A dark iteration of the stock Super Mushroom sound effect rings out as Shroob enhances a patch past these two intervals, as the mushrooms therein begin bobbling back and forth, first slowly and then more fervently, to signify their more potent perks!
- 3. Increased damage threshold for Up Special patches to mushroomize opponents:
- 5% —> 7%
- 4. Reduced end lag on extended F-Tilt when whiffed:
- 12 —> 10 end lag frames per extra training stage square extended and whiffed (or 58 —> 52 maximum end lag frames)
- 5. Removed ledge-wrapping property of D-Smash shockwaves as balance safeguard:
- This shockwave energy will disappear early if it reaches the end of a drop-through platform, though it lingers momentarily at ledges, forcing snap decisions from recovering victims who'll find themselves snagged if they spend too long hanging below.
- 6. Added headers to break up N-Air
- 7. Clarified total U-Air damage:
- First four multi-hits deal 2%, fifth launching hit deals 4%, for 12% total
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