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- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::IDLE
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::BUSY
- [-] dispatchEvent:GameEvents::BALL_SWAPPED
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::BUSY
- [-] dispatchEvent:GameEvents::ALL_BALL_SWAPPED
- [-] dispatchEvent:GameEvents::BALL_SWAPPED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::START_FALLING
- [-] dispatchEvent:GameEvents::ALL_BALLS_REMOVED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] 123
- [-] State Falling reason cells[i][j].accessible:true cells[i][j].isFree:true
- [-] 123
- [-] State Falling reason cells[i][j].accessible:true cells[i][j].isFree:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] 123
- [-] State Falling reason cells[i][j].accessible:true cells[i][j].isFree:true
- [-] 10-!!!
- [-] Ping = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&method=Ping&sns=fb&SID=1671286989765428&session_id=099d16fed2eb37aa3aaf9f2a016bf8f0&referer=&type=ping&token=85f985e173d16b24910dfd87b8e56cb5&auth_key=null&ip=176.109.179.18
- [-] 123
- [-] State Falling reason cells[i][j].accessible:true cells[i][j].isFree:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Server respond: {"single":true,"success":true,"method":"Ping","token":"15e58a4b58c5cbd91d53f7c67307138c"} == 1 !!!!
- [-] Ping = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&method=Ping&sns=fb&SID=1671286989765428&session_id=099d16fed2eb37aa3aaf9f2a016bf8f0&referer=&type=ping&token=85f985e173d16b24910dfd87b8e56cb5&auth_key=null&ip=176.109.179.18
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Server respond: {"single":true,"success":true,"method":"Ping","token":"51113371a37f2e4872c8770309f42b97"} == 0 !!!!
- [-] 123
- [-] State Falling reason cells[i][j].waitingBall:true
- [-] 123
- [-] State Falling reason cells[i][j].waitingBall:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] 10-!!!
- [-] Ping = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&method=Ping&sns=fb&SID=1671286989765428&session_id=099d16fed2eb37aa3aaf9f2a016bf8f0&referer=&type=ping&token=c5eb8d2f70863c3307fb277ba7e25e94&auth_key=null&ip=176.109.179.18
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] 123
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::BUSY
- [-] dispatchEvent:GameEvents::ALL_BALLS_FELLDOWN
- [-] Server respond: {"single":true,"success":true,"method":"Ping","token":"3c055626b22b0491ebac87f902bfb437"} == 0 !!!!
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::START_FALLING
- [-] dispatchEvent:GameEvents::ALL_BALLS_REMOVED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] 123
- [-] State Falling reason cells[i][j].accessible:true cells[i][j].isFree:true
- [-] 123
- [-] State Falling reason cells[i][j].waitingBall:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] 123
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::IDLE
- [-] checkAllGlassesBroken()
- [-] dispatchEvent:GameEvents::MOVE_END line 167
- [-] 0 === BOMB COUNT
- [-] dispatchEvent:GameEvents::ALL_BALLS_FELLDOWN
- [-] 10-!!!
- [-] SetItem = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?method=SetItem&debug=true&SID=1671286989765428&referer=&id=1&sns=fb&token=afac46cbe5882069cac27d6c5d9e3f15&auth_key=null
- [-] Server respond: {"success":true,"method":"SetItem","token":"6053aa90a1987417bf4719d1eb6d66be"} == 0 !!!!
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::BUSY
- [-] Ball::SIMPLE type in method remove!
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::BUSY
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::START_FALLING
- [-] dispatchEvent:GameEvents::ALL_BALLS_REMOVED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] 123
- [-] State Falling reason cells[i][j].accessible:true cells[i][j].isFree:true
- [-] dispatchEvent:GameEvents::BALL_MOVING_TO_TELEPORT
- [-] 123
- [-] State Falling reason cells[i][j].accessible:true cells[i][j].isFree:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] dispatchEvent:GameEvents::BALL_MOVING_TO_TELEPORT
- [-] dispatchEvent:GameEvents::BALL_MOVING_TO_TELEPORT
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] 123
- [-] true
- [-] 123
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::BUSY
- [-] dispatchEvent:GameEvents::ALL_BALLS_FELLDOWN
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::START_FALLING
- [-] dispatchEvent:GameEvents::ALL_BALLS_REMOVED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] State Falling reason cells[i][j].accessible:true cells[i][j].isFree:true
- [-] State Falling reason cells[i][j].waitingBall:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] 123
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::BUSY
- [-] dispatchEvent:GameEvents::ALL_BALLS_FELLDOWN
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::START_FALLING
- [-] dispatchEvent:GameEvents::ALL_BALLS_REMOVED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] 123
- [-] State Falling reason cells[i][j].accessible:true cells[i][j].isFree:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] 123
- [-] State Falling reason cells[i][j].accessible:true cells[i][j].isFree:true
- [-] 123
- [-] State Falling reason cells[i][j].accessible:true cells[i][j].isFree:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] dispatchEvent:GameEvents::BALL_MOVING_TO_TELEPORT
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] 123
- [-] State Falling reason cells[i][j].waitingBall:true
- [-] 123
- [-] State Falling reason cells[i][j].waitingBall:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] 123
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::IDLE
- [-] checkAllGlassesBroken()
- [-] dispatchEvent:GameEvents::MOVE_END line 167
- [-] 0 === BOMB COUNT
- [-] dispatchEvent:GameEvents::ALL_BALLS_FELLDOWN
- [-] 10-!!!
- [-] SetItem = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?method=SetItem&debug=true&SID=1671286989765428&referer=&id=1&sns=fb&token=17fa6b154ef0db361f77c6bbe72b9f7a&auth_key=null
- [-] Server respond: {"success":true,"method":"SetItem","token":"586251ad0772dc5f5c81747be18fcbf7"} == 0 !!!!
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::BUSY
- [-] Ball::SIMPLE type in method remove!
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::BUSY
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::START_FALLING
- [-] dispatchEvent:GameEvents::ALL_BALLS_REMOVED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] 123
- [-] State Falling reason cells[i][j].accessible:true cells[i][j].isFree:true
- [-] dispatchEvent:GameEvents::BALL_MOVING_TO_TELEPORT
- [-] 123
- [-] State Falling reason cells[i][j].accessible:true cells[i][j].isFree:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] dispatchEvent:GameEvents::BALL_MOVING_TO_TELEPORT
- [-] dispatchEvent:GameEvents::BALL_MOVING_TO_TELEPORT
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] 123
- [-] true
- [-] 123
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::IDLE
- [-] checkAllGlassesBroken()
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::BUSY
- [-] Globals.eventDispatcher.removeEventListener(GameEvents.MOVE_END, checkAllGlassesBroken);
- [-] dispatchEvent:GameEvents::MOVE_END line 167
- [-] 0 === BOMB COUNT
- [-] dispatchEvent:GameEvents::ALL_BALLS_FELLDOWN
- [-] dispatchEvent:GameEvents::CANDY_BLOWED
- [-] Ball::SIMPLE type in method remove!
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::START_FALLING
- [-] dispatchEvent:GameEvents::ALL_BALLS_REMOVED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] 123
- [-] State Falling reason cells[i][j].accessible:true cells[i][j].isFree:true
- [-] 123
- [-] State Falling reason cells[i][j].waitingBall:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] dispatchEvent:GameEvents::CANDY_BLOWED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Ball::SIMPLE type in method remove!
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] 123
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::IDLE
- [-] dispatchEvent:GameEvents::MOVE_END line 167
- [-] dispatchEvent:GameEvents::ALL_BALLS_FELLDOWN
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::START_FALLING
- [-] dispatchEvent:GameEvents::ALL_BALLS_REMOVED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] 123
- [-] State Falling reason cells[i][j].accessible:true cells[i][j].isFree:true
- [-] dispatchEvent:GameEvents::BALL_MOVING_TO_TELEPORT
- [-] dispatchEvent:GameEvents::CANDY_BLOWED
- [-] 123
- [-] State Falling reason cells[i][j].accessible:true cells[i][j].isFree:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Ball::SIMPLE type in method remove!
- [-] dispatchEvent:GameEvents::BALL_MOVING_TO_TELEPORT
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] 123
- [-] true
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::START_FALLING
- [-] dispatchEvent:GameEvents::ALL_BALLS_REMOVED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] 123
- [-] State Falling reason cells[i][j].accessible:true cells[i][j].isFree:true
- [-] dispatchEvent:GameEvents::CANDY_BLOWED
- [-] 123
- [-] State Falling reason cells[i][j].waitingBall:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Ball::SIMPLE type in method remove!
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] 123
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::IDLE
- [-] dispatchEvent:GameEvents::MOVE_END line 167
- [-] dispatchEvent:GameEvents::ALL_BALLS_FELLDOWN
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::START_FALLING
- [-] dispatchEvent:GameEvents::ALL_BALLS_REMOVED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] 123
- [-] State Falling reason cells[i][j].accessible:true cells[i][j].isFree:true
- [-] dispatchEvent:GameEvents::CANDY_BLOWED
- [-] 123
- [-] State Falling reason cells[i][j].waitingBall:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Ball::SIMPLE type in method remove!
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] 123
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::IDLE
- [-] dispatchEvent:GameEvents::MOVE_END line 167
- [-] dispatchEvent:GameEvents::ALL_BALLS_FELLDOWN
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::START_FALLING
- [-] dispatchEvent:GameEvents::ALL_BALLS_REMOVED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] 123
- [-] State Falling reason cells[i][j].accessible:true cells[i][j].isFree:true
- [-] 123
- [-] State Falling reason cells[i][j].waitingBall:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] dispatchEvent:GameEvents::CANDY_BLOWED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Ball::SIMPLE type in method remove!
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] 123
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::BUSY
- [-] dispatchEvent:GameEvents::ALL_BALLS_FELLDOWN
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::START_FALLING
- [-] dispatchEvent:GameEvents::ALL_BALLS_REMOVED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] State Falling reason cells[i][j].accessible:true cells[i][j].isFree:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] dispatchEvent:GameEvents::CANDY_BLOWED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Ball::SIMPLE type in method remove!
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] 123
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::IDLE
- [-] dispatchEvent:GameEvents::MOVE_END line 167
- [-] dispatchEvent:GameEvents::ALL_BALLS_FELLDOWN
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::START_FALLING
- [-] dispatchEvent:GameEvents::ALL_BALLS_REMOVED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] State Falling reason cells[i][j].accessible:true cells[i][j].isFree:true
- [-] State Falling reason cells[i][j].waitingBall:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] dispatchEvent:GameEvents::CANDY_BLOWED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Ball::SIMPLE type in method remove!
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] 123
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::IDLE
- [-] dispatchEvent:GameEvents::MOVE_END line 167
- [-] dispatchEvent:GameEvents::ALL_BALLS_FELLDOWN
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::START_FALLING
- [-] dispatchEvent:GameEvents::ALL_BALLS_REMOVED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] State Falling reason cells[i][j].accessible:true cells[i][j].isFree:true
- [-] State Falling reason cells[i][j].waitingBall:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] dispatchEvent:GameEvents::CANDY_BLOWED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] 123
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::IDLE
- [-] dispatchEvent:GameEvents::MOVE_END line 167
- [-] dispatchEvent:GameEvents::ALL_BALLS_FELLDOWN
- [-] Ball::SIMPLE type in method remove!
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::START_FALLING
- [-] dispatchEvent:GameEvents::ALL_BALLS_REMOVED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] 123
- [-] State Falling reason cells[i][j].accessible:true cells[i][j].isFree:true
- [-] 123
- [-] State Falling reason cells[i][j].waitingBall:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] dispatchEvent:GameEvents::CANDY_BLOWED
- [-] 123
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::BUSY
- [-] dispatchEvent:GameEvents::ALL_BALLS_FELLDOWN
- [-] Ball::SIMPLE type in method remove!
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::START_FALLING
- [-] dispatchEvent:GameEvents::ALL_BALLS_REMOVED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] 123
- [-] State Falling reason cells[i][j].accessible:true cells[i][j].isFree:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] dispatchEvent:GameEvents::CANDY_BLOWED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] 123
- [-] State Falling reason cells[i][j].accessible:true cells[i][j].isFree:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball::SIMPLE type in method remove!
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] 123
- [-] State Falling reason cells[i][j].waitingBall:true
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::START_FALLING
- [-] dispatchEvent:GameEvents::ALL_BALLS_REMOVED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] State Falling reason cells[i][j].accessible:true cells[i][j].isFree:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] dispatchEvent:GameEvents::BALL_MOVING_TO_TELEPORT
- [-] dispatchEvent:GameEvents::CANDY_BLOWED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Ball::SIMPLE type in method remove!
- [-] dispatchEvent:GameEvents::BALL_MOVING_TO_TELEPORT
- [-] dispatchEvent:GameEvents::BALL_MOVING_TO_TELEPORT
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] true
- [-] 123
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::IDLE
- [-] dispatchEvent:GameEvents::MOVE_END line 167
- [-] dispatchEvent:GameEvents::ALL_BALLS_FELLDOWN
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::START_FALLING
- [-] dispatchEvent:GameEvents::ALL_BALLS_REMOVED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] State Falling reason cells[i][j].accessible:true cells[i][j].isFree:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] dispatchEvent:GameEvents::CANDY_BLOWED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Ball::SIMPLE type in method remove!
- [-] 123
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::IDLE
- [-] dispatchEvent:GameEvents::MOVE_END line 167
- [-] dispatchEvent:GameEvents::ALL_BALLS_FELLDOWN
- [-] 10-!!!
- [-] Ping = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&method=Ping&sns=fb&SID=1671286989765428&session_id=099d16fed2eb37aa3aaf9f2a016bf8f0&referer=&type=ping&token=b7be770572ea28378c6f98a2d8f76d39&auth_key=null&ip=176.109.179.18
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::START_FALLING
- [-] dispatchEvent:GameEvents::ALL_BALLS_REMOVED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] Server respond: {"single":true,"success":true,"method":"Ping","token":"15820d775bd1c0ae1a33703b7e969cc0"} == 1 !!!!
- [-] Ping = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&method=Ping&sns=fb&SID=1671286989765428&session_id=099d16fed2eb37aa3aaf9f2a016bf8f0&referer=&type=ping&token=b7be770572ea28378c6f98a2d8f76d39&auth_key=null&ip=176.109.179.18
- [-] State Falling reason cells[i][j].accessible:true cells[i][j].isFree:true
- [-] State Falling reason cells[i][j].waitingBall:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Server respond: {"single":true,"success":true,"method":"Ping","token":"c8725e4fe274b7c36f4a918bea73fd5a"} == 0 !!!!
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] 123
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::IDLE
- [-] dispatchEvent:GameEvents::MOVE_END line 167
- [-] dispatchEvent:GameEvents::ALL_BALLS_FELLDOWN
- [-] dispatchEvent:GameEvents::CANDY_BLOWED
- [-] Ball::SIMPLE type in method remove!
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::START_FALLING
- [-] dispatchEvent:GameEvents::ALL_BALLS_REMOVED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] State Falling reason cells[i][j].accessible:true cells[i][j].isFree:true
- [-] dispatchEvent:GameEvents::CANDY_BLOWED
- [-] State Falling reason cells[i][j].waitingBall:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Ball::SIMPLE type in method remove!
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] 123
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::IDLE
- [-] dispatchEvent:GameEvents::MOVE_END line 167
- [-] dispatchEvent:GameEvents::ALL_BALLS_FELLDOWN
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::START_FALLING
- [-] dispatchEvent:GameEvents::ALL_BALLS_REMOVED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] 123
- [-] State Falling reason cells[i][j].accessible:true cells[i][j].isFree:true
- [-] 123
- [-] State Falling reason cells[i][j].waitingBall:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] dispatchEvent:GameEvents::CANDY_BLOWED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Ball::SIMPLE type in method remove!
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] 123
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::IDLE
- [-] dispatchEvent:GameEvents::MOVE_END line 167
- [-] dispatchEvent:GameEvents::ALL_BALLS_FELLDOWN
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::START_FALLING
- [-] dispatchEvent:GameEvents::ALL_BALLS_REMOVED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] State Falling reason cells[i][j].accessible:true cells[i][j].isFree:true
- [-] State Falling reason cells[i][j].waitingBall:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] dispatchEvent:GameEvents::CANDY_BLOWED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Ball::SIMPLE type in method remove!
- [-] 123
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::IDLE
- [-] dispatchEvent:GameEvents::MOVE_END line 167
- [-] dispatchEvent:GameEvents::ALL_BALLS_FELLDOWN
- [-] 10-!!!
- [-] Ping = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&method=Ping&sns=fb&SID=1671286989765428&session_id=099d16fed2eb37aa3aaf9f2a016bf8f0&referer=&type=ping&token=728c4539c6e0c367229fdbd6a29ed7cc&auth_key=null&ip=176.109.179.18
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::START_FALLING
- [-] dispatchEvent:GameEvents::ALL_BALLS_REMOVED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::CANDY_BLOWED
- [-] State Falling reason cells[i][j].accessible:true cells[i][j].isFree:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Ball::SIMPLE type in method remove!
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Server respond: {"single":true,"success":true,"method":"Ping","token":"4463e19ee4ad45a22d22a951245b29fa"} == 1 !!!!
- [-] Ping = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&method=Ping&sns=fb&SID=1671286989765428&session_id=099d16fed2eb37aa3aaf9f2a016bf8f0&referer=&type=ping&token=728c4539c6e0c367229fdbd6a29ed7cc&auth_key=null&ip=176.109.179.18
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] 123
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::IDLE
- [-] dispatchEvent:GameEvents::MOVE_END line 167
- [-] dispatchEvent:GameEvents::ALL_BALLS_FELLDOWN
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::START_FALLING
- [-] dispatchEvent:GameEvents::ALL_BALLS_REMOVED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] 123
- [-] State Falling reason cells[i][j].accessible:true cells[i][j].isFree:true
- [-] dispatchEvent:GameEvents::CANDY_BLOWED
- [-] 123
- [-] State Falling reason cells[i][j].waitingBall:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Server respond: {"single":true,"success":true,"method":"Ping","token":"3d32e8b1e6cce158070dfe854e0cf605"} == 1 !!!!
- [-] Ping = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&method=Ping&sns=fb&SID=1671286989765428&session_id=099d16fed2eb37aa3aaf9f2a016bf8f0&referer=&type=ping&token=b3fc68c1162991c438b2e74900ef2355&auth_key=null&ip=176.109.179.18
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Ball::SIMPLE type in method remove!
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] 123
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::BUSY
- [-] dispatchEvent:GameEvents::ALL_BALLS_FELLDOWN
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::START_FALLING
- [-] dispatchEvent:GameEvents::ALL_BALLS_REMOVED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::CANDY_BLOWED
- [-] 123
- [-] State Falling reason cells[i][j].waitingBall:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball::SIMPLE type in method remove!
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Server respond: {"single":true,"success":true,"method":"Ping","token":"f02d493af4087ccdb105ffb037c3938b"} == 0 !!!!
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] 123
- [-] State Falling reason cells[i][j].waitingBall:true
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::START_FALLING
- [-] dispatchEvent:GameEvents::ALL_BALLS_REMOVED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] State Falling reason cells[i][j].accessible:true cells[i][j].isFree:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] dispatchEvent:GameEvents::CANDY_BLOWED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Ball::SIMPLE type in method remove!
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] 123
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::BUSY
- [-] dispatchEvent:GameEvents::ALL_BALLS_FELLDOWN
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::START_FALLING
- [-] dispatchEvent:GameEvents::ALL_BALLS_REMOVED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::CANDY_BLOWED
- [-] State Falling reason cells[i][j].accessible:true cells[i][j].isFree:true
- [-] State Falling reason cells[i][j].waitingBall:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball::SIMPLE type in method remove!
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] 123
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::BUSY
- [-] dispatchEvent:GameEvents::ALL_BALLS_FELLDOWN
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::CANDY_BLOWED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::START_FALLING
- [-] dispatchEvent:GameEvents::ALL_BALLS_REMOVED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_MOVING_TO_TELEPORT
- [-] Ball::SIMPLE type in method remove!
- [-] State Falling reason cells[i][j].accessible:true cells[i][j].isFree:true
- [-] dispatchEvent:GameEvents::BALL_MOVING_TO_TELEPORT
- [-] State Falling reason cells[i][j].accessible:true cells[i][j].isFree:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::START_FALLING
- [-] dispatchEvent:GameEvents::ALL_BALLS_REMOVED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] dispatchEvent:GameEvents::CANDY_BLOWED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Ball::SIMPLE type in method remove!
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason cells[i][j].waitingBall:true
- [-] State Falling reason cells[i][j].waitingBall:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::START_FALLING
- [-] dispatchEvent:GameEvents::ALL_BALLS_REMOVED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] dispatchEvent:GameEvents::CANDY_BLOWED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Ball::SIMPLE type in method remove!
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::BUSY
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::START_FALLING
- [-] dispatchEvent:GameEvents::ALL_BALLS_REMOVED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] dispatchEvent:GameEvents::BALL_MOVING_TO_TELEPORT
- [-] dispatchEvent:GameEvents::BALL_MOVING_TO_TELEPORT
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] dispatchEvent:GameEvents::BALL_MOVING_TO_TELEPORT
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] 123
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::IDLE
- [-] Ball::STRIPED type in method remove!
- [-] dispatchEvent:GameEvents::MOVE_END line 167
- [-] dispatchEvent:GameEvents::ALL_BALLS_FELLDOWN
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] Ball::STRIPED type in method remove!
- [-] Ball::SIMPLE type in method remove!
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::BUSY
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] dispatchEvent:GameEvents::BALL_BLOWED
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::FALLING
- [-] dispatchEvent:GameEvents::START_FALLING
- [-] dispatchEvent:GameEvents::ALL_BALLS_REMOVED
- [-] dispatchEvent:GameEvents::BALL_REMOVED
- [-] State Falling reason cells[i][j].accessible:true cells[i][j].isFree:true
- [-] dispatchEvent:GameEvents::BALL_MOVING_TO_TELEPORT
- [-] dispatchEvent:GameEvents::BALL_MOVING_TO_TELEPORT
- [-] State Falling reason cells[i][j].waitingBall:true
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] Ball created
- [-] dispatchEvent:GameEvents::BALL_CREATED
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] State Falling reason ball.position.y >= GameConfig.FIELD_SIZE:true
- [-] 123
- [-] dispatchEvent:GameEvents::STATE_CHANGE to GameStates::IDLE
- [-] dispatchEvent:GameEvents::MOVE_END line 167
- [-] dispatchEvent:GameEvents::ALL_BALLS_FELLDOWN
- [-] 10-!!!
- [-] EndGame = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?method=EndGame&debug=true&key=650038d96f1c0fd4c8836fd1c2cf4325&SID=1671286989765428&token=81d411e409d7cca77066c534572f272c&referer=&sids=10205526725230395,847384048651728,893916720672093,1632272707001237,1581822848713242,1378023599182606,1439720873013776,1429926527329281,114326422235163&sns=fb&scores=133360&auth_key=null
- [-] Server respond: {"game":{"currency":174,"lives":4,"level":51,"episode":3,"sound":0,"music":0},"user":{"current_time":"1433947095","countdown":1433944249},"items":[{"id":7,"type":96,"value":1,"relation":0},{"id":6,"type":96,"value":8,"relation":0},{"id":9,"type":96,"value":4,"relation":0},{"id":1,"type":96,"value":5,"relation":0},{"id":8,"type":96,"value":17,"relation":0},{"id":4,"type":96,"value":17,"relation":0},{"id":5,"type":96,"value":17,"relation":0}],"history":[{"level":1,"scores":480,"stars":2},{"level":2,"scores":6900,"stars":3},{"level":3,"scores":11700,"stars":3},{"level":4,"scores":9300,"stars":3},{"level":5,"scores":10040,"stars":2},{"level":6,"scores":20700,"stars":3},{"level":7,"scores":99520,"stars":3},{"level":8,"scores":30680,"stars":2},{"level":9,"scores":49860,"stars":2},{"level":10,"scores":78080,"stars":2},{"level":11,"scores":92860,"stars":3},{"level":12,"scores":89620,"stars":2},{"level":13,"scores":42920,"stars":3},{"level":14,"scores":75580,"stars":2},{"level":15,"scores":98240,"stars":3},{"level":16,"scores":156960,"stars":2},{"level":17,"scores":63340,"stars":3},{"level":18,"scores":78800,"stars":2},{"level":19,"scores":170960,"stars":2},{"level":20,"scores":32940,"stars":2},{"level":21,"scores":91760,"stars":3},{"level":22,"scores":41640,"stars":3},{"level":23,"scores":115160,"stars":1},{"level":24,"scores":47920,"stars":1},{"level":25,"scores":97220,"stars":2},{"level":26,"scores":101620,"stars":3},{"level":27,"scores":64040,"stars":2},{"level":28,"scores":81400,"stars":2},{"level":29,"scores":189740,"stars":2},{"level":30,"scores":103220,"stars":3},{"level":31,"scores":116920,"stars":3},{"level":32,"scores":35180,"stars":2},{"level":33,"scores":86420,"stars":3},{"level":34,"scores":129460,"stars":3},{"level":35,"scores":210680,"stars":1},{"level":36,"scores":15820,"stars":1},{"level":37,"scores":85360,"stars":2},{"level":38,"scores":102620,"stars":1},{"level":39,"scores":120680,"stars":3},{"level":40,"scores":65020,"stars":1},{"level":41,"scores":106040,"stars":2},{"level":42,"scores":108320,"stars":3},{"level":43,"scores":32620,"stars":1},{"level":44,"scores":120080,"stars":3},{"level":45,"scores":163140,"stars":1},{"level":46,"scores":71540,"stars":2},{"level":47,"scores":23460,"stars":1},{"level":48,"scores":80480,"stars":1},{"level":49,"scores":65960,"stars":2},{"level":50,"scores":133360,"stars":1},{"level":51,"scores":0,"stars":0}],"method":"EndGame","success":true,"token":"ea0715a081d9ca7bb3748264d81ddfe4"} == 0 !!!!
- [-] 11-!!!
- [-] 754 = StatusBar.init()
- [-] 10-!!!
- [-] GetNotified = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?method=GetNotified&debug=true&SID=1671286989765428&referer=&sns=fb&token=6c55665d01d6d34950390329aaad94d2&auth_key=null
- [-] Server respond: {"notifications":[],"count":0,"method":"GetNotified","success":true,"token":"a0ffc819f2c4fc2fde81d15fed5ac9c8"} == 0 !!!!
- [-] 50 50
- [-] 133360 == 98260
- [-] 1 ====
- [-] 2 ====
- [-] 3 ====
- [-] 4 ====
- [-] 5 ====
- [-] 6 ====
- [-] 7 ====
- [-] 8 ====
- [-] 10-!!!
- [-] checkOffer = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?method=checkOffer&debug=true&SID=1671286989765428&referer=&sns=fb&token=847e239ffe3d181a0ece2c39eec6a212&auth_key=null
- [-] Server respond: {"resp":{"result":true,"offer_no":-1,"coin_count":"0","coin_bonus":"0","coin_prise":"0"},"method":"checkOffer","success":true,"token":"26bb2d7e3a098db6c03020477a5799f7"} == 0 !!!!
- [-] 9 ====
- [-] 12-!!!
- [-] 10-!!!
- [-] Ping = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&method=Ping&sns=fb&SID=1671286989765428&session_id=099d16fed2eb37aa3aaf9f2a016bf8f0&referer=&type=ping&token=4c5920dc87c24b5f691fa0b10a0c3023&auth_key=null&ip=176.109.179.18
- [-] Server respond: {"single":true,"success":true,"method":"Ping","token":"e04f263a700b2fda89e4766b9f84d37f"} == 1 !!!!
- [-] Ping = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&method=Ping&sns=fb&SID=1671286989765428&session_id=099d16fed2eb37aa3aaf9f2a016bf8f0&referer=&type=ping&token=4c5920dc87c24b5f691fa0b10a0c3023&auth_key=null&ip=176.109.179.18
- [-] Server respond: {"single":true,"success":true,"method":"Ping","token":"7373afe5b576c3831b696a96f28621f8"} == 0 !!!!
- [-] 13-!!!
- [-] 10-!!!
- [-] GetInfoLevels = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?method=GetInfoLevels&debug=true&SID=1671286989765428&referer=&sns=fb&token=a77052d9170b9c3bab39f3451792bf18&auth_key=null
- [-] Server respond: {"levels":[{"id":1,"episode":1,"move_limit":6,"time_limit":0,"scores":["300","400","500"],"game_type":1},{"id":2,"episode":1,"move_limit":15,"time_limit":0,"scores":["1900","2100","2400"],"game_type":1},{"id":3,"episode":1,"move_limit":18,"time_limit":0,"scores":["4500","6000","8000"],"game_type":1},{"id":4,"episode":1,"move_limit":15,"time_limit":0,"scores":["4500","6000","9000"],"game_type":1},{"id":5,"episode":1,"move_limit":20,"time_limit":0,"scores":["5000","8000","12000"],"game_type":1},{"id":6,"episode":1,"move_limit":16,"time_limit":0,"scores":["9000","11000","13000"],"game_type":2},{"id":7,"episode":1,"move_limit":50,"time_limit":0,"scores":["60000","75000","85000"],"game_type":2},{"id":8,"episode":1,"move_limit":20,"time_limit":0,"scores":["20000","30000","45000"],"game_type":2},{"id":9,"episode":1,"move_limit":25,"time_limit":0,"scores":["22000","44000","66000"],"game_type":2},{"id":10,"episode":1,"move_limit":40,"time_limit":0,"scores":["40000","70000","100000"],"game_type":2},{"id":11,"episode":1,"move_limit":50,"time_limit":0,"scores":["1000","2000","3000"],"game_type":3},{"id":12,"episode":1,"move_limit":35,"time_limit":0,"scores":["5000","65000","100000"],"game_type":3},{"id":13,"episode":1,"move_limit":21,"time_limit":0,"scores":["23000","28000","30000"],"game_type":2},{"id":14,"episode":1,"move_limit":40,"time_limit":0,"scores":["45000","75000","100000"],"game_type":2},{"id":15,"episode":1,"move_limit":16,"time_limit":0,"scores":["70000","80000","90000"],"game_type":3},{"id":16,"episode":1,"move_limit":30,"time_limit":0,"scores":["75000","150000","230000"],"game_type":2},{"id":17,"episode":1,"move_limit":19,"time_limit":0,"scores":["40000","50000","60000"],"game_type":3},{"id":18,"episode":1,"move_limit":16,"time_limit":0,"scores":["40000","65000","85000"],"game_type":2},{"id":19,"episode":1,"move_limit":35,"time_limit":0,"scores":["75000","165000","210000"],"game_type":2},{"id":20,"episode":1,"move_limit":0,"time_limit":60,"scores":["15000","25000","45000"],"game_type":1},{"id":21,"episode":2,"move_limit":45,"time_limit":0,"scores":["27000","50000","90000"],"game_type":2},{"id":22,"episode":2,"move_limit":15,"time_limit":0,"scores":["2500","8000","20000"],"game_type":3},{"id":23,"episode":2,"move_limit":50,"time_limit":0,"scores":["60000","120000","150000"],"game_type":2},{"id":24,"episode":2,"move_limit":20,"time_limit":0,"scores":["20000","50000","75000"],"game_type":3},{"id":25,"episode":2,"move_limit":50,"time_limit":0,"scores":["30000","70000","120000"],"game_type":2},{"id":26,"episode":2,"move_limit":35,"time_limit":0,"scores":["40000","70000","90000"],"game_type":3},{"id":27,"episode":2,"move_limit":0,"time_limit":60,"scores":["40000","60000","100000"],"game_type":1},{"id":28,"episode":2,"move_limit":22,"time_limit":0,"scores":["40000","60000","100000"],"game_type":2},{"id":29,"episode":2,"move_limit":60,"time_limit":0,"scores":["100000","150000","200000"],"game_type":2},{"id":30,"episode":2,"move_limit":60,"time_limit":0,"scores":["30000","40000","60000"],"game_type":3},{"id":31,"episode":2,"move_limit":15,"time_limit":0,"scores":["20000","60000","100000"],"game_type":2},{"id":32,"episode":2,"move_limit":0,"time_limit":120,"scores":["25000","33000","42000"],"game_type":1},{"id":33,"episode":2,"move_limit":17,"time_limit":0,"scores":["32000","50000","70000"],"game_type":2},{"id":34,"episode":2,"move_limit":30,"time_limit":0,"scores":["30000","60000","90000"],"game_type":3},{"id":35,"episode":2,"move_limit":60,"time_limit":0,"scores":["130000","230000","280000"],"game_type":2},{"id":36,"episode":3,"move_limit":32,"time_limit":0,"scores":["10000","20000","30000"],"game_type":1},{"id":37,"episode":3,"move_limit":52,"time_limit":0,"scores":["60000","80000","120000"],"game_type":2},{"id":38,"episode":3,"move_limit":33,"time_limit":0,"scores":["40000","110000","150000"],"game_type":2},{"id":39,"episode":3,"move_limit":55,"time_limit":0,"scores":["25000","40000","60000"],"game_type":3},{"id":40,"episode":3,"move_limit":32,"time_limit":0,"scores":["30000","70000","90000"],"game_type":2},{"id":41,"episode":3,"move_limit":32,"time_limit":0,"scores":["50000","90000","150000"],"game_type":2},{"id":42,"episode":3,"move_limit":48,"time_limit":0,"scores":["20000","40000","80000"],"game_type":3},{"id":43,"episode":3,"move_limit":0,"time_limit":110,"scores":["22000","33000","44000"],"game_type":1},{"id":44,"episode":3,"move_limit":52,"time_limit":0,"scores":["78000","93000","120000"],"game_type":3},{"id":45,"episode":3,"move_limit":35,"time_limit":0,"scores":["140000","175000","250000"],"game_type":2},{"id":46,"episode":3,"move_limit":14,"time_limit":0,"scores":["20000","50000","90000"],"game_type":2},{"id":47,"episode":3,"move_limit":40,"time_limit":0,"scores":["15000","25000","35000"],"game_type":1},{"id":48,"episode":3,"move_limit":35,"time_limit":0,"scores":["70000","90000","125000"],"game_type":2},{"id":49,"episode":3,"move_limit":31,"time_limit":0,"scores":["20000","40000","75000"],"game_type":3},{"id":50,"episode":3,"move_limit":52,"time_limit":0,"scores":["33000","160000","200000"],"game_type":2}],"method":"GetInfoLevels","success":true,"token":"740cfdd5d4b6576daa87ffeec0d0e7e6"} == 0 !!!!
- [-] 50 !====! 51
- [-] 4 == 1
- [-] 4 == 2
- [-] 4 == 3
- [-] 10-!!!
- [-] Ping = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&method=Ping&sns=fb&SID=1671286989765428&session_id=099d16fed2eb37aa3aaf9f2a016bf8f0&referer=&type=ping&token=2cf418848f25736f75bde50c2c369d03&auth_key=null&ip=176.109.179.18
- [-] Server respond: {"single":true,"success":true,"method":"Ping","token":"2cd786d7b1d212e56795fb769072b6eb"} == 1 !!!!
- [-] Ping = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&method=Ping&sns=fb&SID=1671286989765428&session_id=099d16fed2eb37aa3aaf9f2a016bf8f0&referer=&type=ping&token=2cf418848f25736f75bde50c2c369d03&auth_key=null&ip=176.109.179.18
- [-] Server respond: {"single":true,"success":true,"method":"Ping","token":"47b581b87a8190ad217aaad7f99cbdce"} == 0 !!!!
- [-] 10-!!!
- [-] Ping = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&method=Ping&sns=fb&SID=1671286989765428&session_id=099d16fed2eb37aa3aaf9f2a016bf8f0&referer=&type=ping&token=900e299c7d2fc6afbde702e751b47c79&auth_key=null&ip=176.109.179.18
- [-] Server respond: {"single":true,"success":true,"method":"Ping","token":"6a8cbc164bab847b8fdb2c9c8acab7f1"} == 0 !!!!
- [-] 4 == 1
- [-] 4 == 2
- [-] 4 == 3
- [C] Moved console on top (alwaysOnTop enabled), 49 attempts left.
- [-] 10-!!!
- [-] Ping = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&method=Ping&sns=fb&SID=1671286989765428&session_id=099d16fed2eb37aa3aaf9f2a016bf8f0&referer=&type=ping&token=1caae48a872a6b94501bcefb3c320144&auth_key=null&ip=176.109.179.18
- [-] Server respond: {"single":true,"success":true,"method":"Ping","token":"a8a760709563bd430334c5fae8fc0200"} == 1 !!!!
- [-] Ping = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&method=Ping&sns=fb&SID=1671286989765428&session_id=099d16fed2eb37aa3aaf9f2a016bf8f0&referer=&type=ping&token=1caae48a872a6b94501bcefb3c320144&auth_key=null&ip=176.109.179.18
- [-] Server respond: {"single":true,"success":true,"method":"Ping","token":"dd679c2c74e1bbd7b665802e3cd5e20b"} == 0 !!!!
- [-] 10-!!!
- [-] Ping = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&method=Ping&sns=fb&SID=1671286989765428&session_id=099d16fed2eb37aa3aaf9f2a016bf8f0&referer=&type=ping&token=7f6b13fe308569e8565d2c54f7b44499&auth_key=null&ip=176.109.179.18
- [-] Server respond: {"single":true,"success":true,"method":"Ping","token":"e00f3d5b0bdafae730c7c69d06082ecd"} == 1 !!!!
- [-] Ping = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&method=Ping&sns=fb&SID=1671286989765428&session_id=099d16fed2eb37aa3aaf9f2a016bf8f0&referer=&type=ping&token=7f6b13fe308569e8565d2c54f7b44499&auth_key=null&ip=176.109.179.18
- [-] Server respond: {"single":true,"success":true,"method":"Ping","token":"058cd82d362b19a3016c57c3b10a9908"} == 0 !!!!
- [-] 10-!!!
- [-] Ping = Method
- [-] https://matchstory-test.ccsoft.ru/test_fb/server/?debug=true&method=Ping&sns=fb&SID=1671286989765428&session_id=099d16fed2eb37aa3aaf9f2a016bf8f0&referer=&type=ping&token=8d135a588c9940ec6dc3529d32157ba1&auth_key=null&ip=176.109.179.18
- [-] Server respond: {"single":true,"success":true,"method":"Ping","token":"bb86de5fc707686311f68f736c5d6357"} == 0 !!!!
- [-] 4 == 1
- [-] 4 == 2
- [-] 4 == 3
- [C] Moved console on top (alwaysOnTop enabled), 48 attempts left.
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